[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.013439] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.013476] Using writeable configuration source: "/tmp/tmp.OiPdVTPuu9/springsettings.1528758.cfg" [t=00:00:00.019396] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019445] ============== ============== [t=00:00:00.019456] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019466] [t=00:00:00.019475] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019484] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019493] Use "none" to disable the default log sections. [t=00:00:00.019502] ============== ============== [t=00:00:00.019511] ============== ============== [t=00:00:00.019565] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019576] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019585] ROAM = 2 [t=00:00:00.019594] RotateLogFiles = 1 [t=00:00:00.019604] TeamHighlight = 0 [t=00:00:00.019614] ============== ============== [t=00:00:00.019623] ============== ============== [t=00:00:00.019633] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.019643] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019652] Compiler Version: gcc-11.1.0 [t=00:00:00.019674] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019893] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019908] Binary Word Size: 64-bit (native) [t=00:00:00.019917] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019926] Physical CPU Cores: 1 [t=00:00:00.019936] Logical CPU Cores: 1 [t=00:00:00.019945] ============== ============== [t=00:00:00.020008] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020018] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020027] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020036] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020045] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.025908] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.025936] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025958] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.025989] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.026011] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.026034] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.026045] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.030445] [GR::LogVersionInfo] [t=00:00:00.030469] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.030478] GL version : [t=00:00:00.030508] GL vendor : [t=00:00:00.030518] GL renderer : [t=00:00:00.030526] GLSL version: [t=00:00:00.030536] GLEW version: spring headless stub GLEW version [t=00:00:00.030545] GPU memory : unknown [t=00:00:00.030554] SDL swap-int: 0 [t=00:00:00.030564] SDL driver : headless stub [t=00:00:00.030573] [t=00:00:00.030582] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.030592] GLSL shader support : 0 [t=00:00:00.030600] GL4 support : 0 [t=00:00:00.030633] FBO extension support : 0 [t=00:00:00.030643] NVX GPU mem-info support : 0 [t=00:00:00.030652] ATI GPU mem-info support : 0 [t=00:00:00.030661] NPOT-texture support : 1 (0) [t=00:00:00.030670] S3TC/DXT1 texture support : 0/0 [t=00:00:00.030679] texture query-LOD support : 1 (0) [t=00:00:00.030689] MSAA frame-buffer support : 0 (0) [t=00:00:00.030698] Z-buffer depth : 16 (-) [t=00:00:00.030707] primitive-restart support : 0 (0) [t=00:00:00.030716] clip-space control support: 0 (0) [t=00:00:00.030725] seamless cube-map support : 0 (0) [t=00:00:00.030733] frag-depth layout support : 0 (0) [t=00:00:00.030742] persistent maps support : 0 (0) [t=00:00:00.030751] explicit attribs location : 0 (0) [t=00:00:00.030760] multi draw indirect : 0 (-) [t=00:00:00.030769] [t=00:00:00.030779] max. FBO samples : -1 [t=00:00:00.030788] max. FS/program texture slots : 8/8 [t=00:00:00.030797] max. texture size : 2048 [t=00:00:00.030809] max. texture anisotropy level : 0.000000 [t=00:00:00.030818] max. vec4 varyings/attributes : 0/0 [t=00:00:00.030827] max. draw-buffers : 0 [t=00:00:00.030836] max. rec. indices/vertices : 0/0 [t=00:00:00.030845] max. uniform buffer-bindings : 0 [t=00:00:00.030854] max. uniform block-size : 0KB [t=00:00:00.030863] max. storage buffer-bindings : 0 [t=00:00:00.030872] max. storage block-size : 0MB [t=00:00:00.030881] [t=00:00:00.030890] enable AMD-hacks : 0 [t=00:00:00.030899] compress MIP-maps: 0 [t=00:00:00.032697] [GR::UpdateGLConfigs] [t=00:00:00.032727] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.032742] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.032752] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.032761] [GR::InitGLState] [t=00:00:00.032772] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.750639] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.808199] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.817861] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.818402] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.818425] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.818441] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.970122] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.971905] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.001214] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.001508] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.014352] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:01.015004] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.015722] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.027259] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa548008750 (SpringVFS) global=(nil) (null) [t=00:00:01.027289] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.051983] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.052023] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.052035] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.052044] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.052064] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2854 MB [t=00:00:01.072259][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.072461][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.072485][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1528758/replay.sdfz" for game data... [t=00:00:01.228700][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.244341][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.244466][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.249434][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.249493][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 177ms [t=00:00:01.249935][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.311871][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55aacffc56d0] using map "Eye of Horus v13" (loaded=0 cached=0) [t=00:00:01.313597][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [t=00:00:01.314448][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.314917][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55aacffc56d0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.315986][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.326506][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.326942][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.339176][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 89ms [t=00:00:01.339353][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.345682][f=-000001] forceSingleThreaded, false [t=00:00:01.463666][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.463700][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.463791][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.463892][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.463950][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.464003][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.465063][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.465563][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.466032][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.469083][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.470982][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.473095][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.473122][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.473562][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.481581][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.483456][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.484487][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.484795][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.485444][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.485465][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.490079][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.490124][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.622716][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.744107][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [t=00:00:02.531794][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.994639][f=-000001] Loading UnitDefs_posts [t=00:00:03.467180][f=-000001] Loading FeatureDefs_posts [t=00:00:03.584991][f=-000001] Loading WeaponDefs_posts [t=00:00:03.616969][f=-000001] Loading ArmorDefs_posts [t=00:00:03.650744][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1064ms [t=00:00:03.731394][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1227ms [t=00:00:03.731511][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.944758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.945045][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.946109][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.946129][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.947683][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.952050][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.183336][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.241130][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.363113][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.366733][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.366760][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.872046][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 505ms [t=00:00:04.872099][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.966022][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:04.966068][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.989126][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:06.030871][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.036009][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.036893][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.049185][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.382024][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.392908][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.392933][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.394615][f=-000001] InfoTexture: legacy [t=00:00:11.394635][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.396359][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.437524][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.449656][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:13.449703][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.450689][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.584153][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.584207][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.891905][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.964194][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.974244][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.974285][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.975480][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.642169][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.656044][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.657153][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:14.849948][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:14.851459][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:14.851484][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:14.866437][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.866492][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.866504][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [t=00:00:14.866516][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:14.866527][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.866538][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.866550][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5146be5f [t=00:00:14.875506][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.875561][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.875572][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [t=00:00:14.875583][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:14.875594][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.875605][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.875616][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5146be6f [t=00:00:14.875629][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55aad9e38130 has BLOCKSIZE 1 [t=00:00:14.880791][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.880811][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.880823][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=b6f6871a [t=00:00:14.880834][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:14.880844][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.880855][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5146bbc5 [t=00:00:14.886886][f=-000001] [Path] [PathEstimator::ReadFile] hash=5146bbc5 file="cache/105dev-BAR105/paths/Eye of Horus v13.pe-5146bbc5.zip" (exists=1) [t=00:00:14.888160][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:14.906360][f=-000001] Path cache (48, 56) initialized. [t=00:00:14.906395][f=-000001] Path cache (48, 56) initialized. [t=00:00:14.911712][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.911745][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.911756][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=b6f6871a [t=00:00:14.911767][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:14.911777][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.911787][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5146bbd5 [t=00:00:15.086215][f=-000001] [Path] [PathEstimator::ReadFile] hash=5146bbd5 file="cache/105dev-BAR105/paths/Eye of Horus v13.pe2-5146bbd5.zip" (exists=1) [t=00:00:15.086837][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.089660][f=-000001] Path cache (24, 28) initialized. [t=00:00:15.089689][f=-000001] Path cache (24, 28) initialized. [t=00:00:15.089706][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (238ms, checksum 47c16372)" [t=00:00:15.089799][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.089812][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.089823][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.325471][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 118ms [t=00:00:15.326176][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:17.690321][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:17.690380][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.162500][f=-000001] Synced LuaRules: finished loading [t=00:00:18.183745][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.771045][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.822454][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.890870][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 55ms [t=00:00:18.953376][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:18.953763][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:18.954124][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:19.032462][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:19.040279][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.041038][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.041058][f=-000001] LuaSocket Support: enabled [t=00:00:19.055936][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.126862][f=-000001] localWidgets, nil, true, true [t=00:00:19.129152][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.129179][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.137104][f=-000001] USE_OLD_CHILI [t=00:00:19.833410][f=-000001] Loading last game win data [t=00:00:19.834544][f=-000001] Resetting win data [t=00:00:19.835027][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.835046][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.835058][f=-000001] Player and team counts match, continuing [t=00:00:19.835071][f=-000001] 26allrepauh was in last game but is now absent, resetting scores [t=00:00:20.043364][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.043397][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.094742][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.124064][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.741201][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.918318][f=-000001] forceSingleThreaded, false [t=00:00:22.322749][f=-000001] Loaded API widget: i18n [t=00:00:22.323122][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.323318][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.323505][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.323864][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.324198][f=-000001] Loaded API widget: Win Counter [t=00:00:22.324539][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.511163][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.512097][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.512338][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.512580][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.514053][f=-000001] Loaded API widget: Lups [t=00:00:22.800028][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.800781][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.801083][f=-000001] Loaded widget: Save/Load API [t=00:00:22.801388][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.801677][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.802237][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.807596][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.810037][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.810059][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.810215][f=-000001] Set maximum particles to: 0 [t=00:00:22.811227][f=-000001] Set UnitIconDist to 0 [t=00:00:22.911124][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.911525][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.912747][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.937731][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.938110][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.946913][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.947216][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.947603][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.947901][f=-000001] Mexspot Fetcher fetching [t=00:00:22.948186][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.948478][f=-000001] Team highlighting: Disabled [t=00:00:22.952959][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.953554][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.953956][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.954329][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.954534][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.954740][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.954972][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.955272][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.955569][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.955988][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.956546][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.956836][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.956848][f=-000001] Using fallback unit outlines [t=00:00:22.957039][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.957377][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.965759][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.967591][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.967997][f=-000001] Loaded widget: Unit Icons [t=00:00:22.968383][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.968801][f=-000001] Loaded widget: Noises [t=00:00:23.011674][f=-000001] Loaded widget: HealthBars [t=00:00:23.012151][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.012416][f=-000001] Loaded widget: Guard Remove [t=00:00:23.015801][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.016216][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.016554][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.016585][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1528758/events.log [t=00:00:23.020444][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.020793][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.022470][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.022693][f=-000001] Loaded widget: Objectives [t=00:00:23.023032][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.023411][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.023754][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.027638][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.028055][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.028518][f=-000001] Loaded widget: BuildETA [t=00:00:23.029230][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.029523][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.033051][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.033387][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.034136][f=-000001] Loaded widget: Command Alpha [t=00:00:23.034906][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.035248][f=-000001] Loaded widget: Ghost Site [t=00:00:23.035464][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.036131][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.036377][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.037880][f=-000001] Loaded widget: Stereo3D [t=00:00:23.038316][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.038585][f=-000001] Loaded widget: SmoothCam [t=00:00:23.038947][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.039410][f=-000001] Loaded widget: Simple Settings [t=00:00:23.039874][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.040261][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.040672][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.040897][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.041113][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.041448][f=-000001] Loaded widget: Point Tracker [t=00:00:23.041668][f=-000001] Loaded widget: Orbit Command [t=00:00:23.041878][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.042109][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.042544][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.042897][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.043175][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.043525][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.043899][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.044201][f=-000001] Loaded widget: Keep Target [t=00:00:23.044423][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.044901][f=-000001] Loaded widget: In-game Guide [t=00:00:23.045275][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.045666][f=-000001] Loaded widget: Haven Handler [t=00:00:23.046003][f=-000001] Input grabbing is enabled! [t=00:00:23.046022][f=-000001] Input grabbing is enabled! [t=00:00:23.046119][f=-000001] Loaded widget: Grab Input [t=00:00:23.046474][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.046702][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.047131][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.053827][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.054197][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.054494][f=-000001] Loaded widget: Decloak Range [t=00:00:23.054867][f=-000001] Loaded widget: Darkening [t=00:00:23.062496][f=-000001] Loaded widget: Context Menu [t=00:00:23.063174][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.063562][f=-000001] Loaded widget: Ferry Points [t=00:00:23.110401][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.110815][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.111174][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.111417][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.147919][f=-000001] EndGame Graph disabled [t=00:00:23.169376][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.181757][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.182536][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.182795][f=-000001] Loaded widget: Easy Facing [t=00:00:23.183177][f=-000001] Loaded widget: CameraShake [t=00:00:23.183440][f=-000001] Loaded widget: Blast Radius [t=00:00:23.183785][f=-000001] Loaded widget: Autoquit [t=00:00:23.184396][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.184645][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.185130][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.185510][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.185888][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.186284][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.186676][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.187726][f=-000001] Loaded widget: Attack Warning [t=00:00:23.188109][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.188732][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.190003][f=-000001] Loaded widget: Auto Group [t=00:00:23.190953][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.192121][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.192460][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.193275][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.194232][f=-000001] Loaded widget: Select Com at start [t=00:00:23.200298][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.201463][f=-000001] Loaded widget: Transport AI [t=00:00:23.201751][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.201995][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.227854][f=-000001] Loaded widget: Unit Start State [t=00:00:23.228313][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.229991][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.235465][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.236315][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.236635][f=-000001] Loaded widget: Icon Sets [t=00:00:23.365103][f=-000001] Loaded widget: Attack AoE [t=00:00:23.366583][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.382322][f=-000001] Loaded widget: UnitShapes [t=00:00:23.382740][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.383172][f=-000001] Loaded widget: Commands FX [t=00:00:23.383752][f=-000001] : disabled for spectators [t=00:00:23.384791][f=-000001] Loaded widget: Stockpiler [t=00:00:23.385978][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.386506][f=-000001] Loaded widget: State Icons [t=00:00:23.386915][f=-000001] Loaded widget: Shield Guard [t=00:00:23.387297][f=-000001] Loaded widget: Selection Send [t=00:00:23.387682][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.388116][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.388414][f=-000001] Loaded widget: AllyCursors [t=00:00:23.388807][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.389948][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.390313][f=-000001] : disabled for spectators [t=00:00:23.391209][f=-000001] Loaded widget: Building Starter [t=00:00:23.391581][f=-000001] : disabled for spectators [t=00:00:23.392477][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.392848][f=-000001] Loaded widget: Units on Fire [t=00:00:23.393246][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.393527][f=-000001] Loaded widget: LupsManager [t=00:00:23.394064][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.394663][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.395778][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.396195][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.404304][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.412461][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.413047][f=-000001] Loaded widget: Chili Docking [t=00:00:23.413513][f=-000001] Loaded widget: HUD Presets [t=00:00:23.414221][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.416694][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.417106][f=-000001] Loaded widget: Image Preloader [t=00:00:23.417592][f=-000001] Mex Placement Initialised with 46 spots. [t=00:00:23.417825][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.422020][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.422496][f=-000001] Loaded widget: Custom Markers [t=00:00:23.423703][f=-000001] Loaded widget: Select Keys [t=00:00:23.424527][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.424986][f=-000001] Loaded widget: Start Boxes [t=00:00:23.425245][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.426012][f=-000001] Loaded widget: Pause Screen [t=00:00:23.434159][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.434613][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.435217][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.435596][f=-000001] SetSunLighting [t=00:00:23.436986][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.437436][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.441239][f=-000001] Loaded widget: Layout Handler [t=00:00:23.441787][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.441830][f=-000001] Loaded widget: GC Control [t=00:00:23.442085][f=-000001] Loaded widget: Font Cache [t=00:00:23.453871][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.456149][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.461433][f=-000001] Writing last game win data [t=00:00:23.466010][f=-000001] LuaUI v0.3 [t=00:00:23.643710][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.715108][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.757412][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13278,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.659214][f=-000001] Spectator mode. Widget removed. [t=00:00:24.673084][f=-000001] Spectator mode. Widget removed. [t=00:00:24.675602][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.675680][f=-000001] Playback paused [t=00:00:24.682806][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.782335][f=-000001] Opening demofile demos/1528758/replay.sdfz [t=00:00:24.782394][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.782408][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:24.782574][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.782595][f=-000001] -> Connection established (given id 2) [t=00:00:24.782625][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [t=00:00:24.782639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.782667][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038c8ec79a321138eb275a70cfc6579fa0e0bbf1512d93767ea2d6558afc2378fd3d64aafce9e0b2edfeb6991ffe5fe24e5aaa1843154e8ed551c1a54e0b6995]" [t=00:00:24.782680][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4434d4abcaa2218fc64ad1ee87fda3cb01c15cfcbfc7462b3cd7de0b9d5c015cee4d1b61fb8da3814d0a9023a7ac6530ba33b7058e488f91cb5d23fed321f4e2]" [t=00:00:24.782698][f=-000001] Speed set to 20.0 [server] [t=00:00:24.782711][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55aaf11c5220,0x55aaf8de89e0}][locale="C"]" [t=00:00:24.782724][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.798259][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.798298][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.775993][f=-000001] Beginning demo playback [t=00:00:27.788179][f=-000001] GameID: 3ad9ac632c966498a527ad13100f46af [t=00:00:27.820314][f=-000001] Connection attempt from eqdw [t=00:00:27.820750][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:27.821509][f=-000001] [0] Event [undefined]: eqdw changed status [t=00:00:27.821702][f=-000001] -> Connection established (given id 0) [t=00:00:27.828251][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [t=00:00:27.828292][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.836445][f=-000001] Connection attempt from goldenzone [t=00:00:27.836483][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:27.836547][f=-000001] [0] Event [undefined]: goldenzone changed status [t=00:00:27.836725][f=-000001] -> Connection established (given id 1) [t=00:00:27.848521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [t=00:00:27.848579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.004320][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038c8ec79a321138eb275a70cfc6579fa0e0bbf1512d93767ea2d6558afc2378fd3d64aafce9e0b2edfeb6991ffe5fe24e5aaa1843154e8ed551c1a54e0b6995]" [t=00:00:28.004368][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4434d4abcaa2218fc64ad1ee87fda3cb01c15cfcbfc7462b3cd7de0b9d5c015cee4d1b61fb8da3814d0a9023a7ac6530ba33b7058e488f91cb5d23fed321f4e2]" [t=00:00:28.148264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0x560b403ef220,0x560b531ebc70}][locale="C"]" [t=00:00:28.164322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038c8ec79a321138eb275a70cfc6579fa0e0bbf1512d93767ea2d6558afc2378fd3d64aafce9e0b2edfeb6991ffe5fe24e5aaa1843154e8ed551c1a54e0b6995]" [t=00:00:28.164380][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4434d4abcaa2218fc64ad1ee87fda3cb01c15cfcbfc7462b3cd7de0b9d5c015cee4d1b61fb8da3814d0a9023a7ac6530ba33b7058e488f91cb5d23fed321f4e2]" [t=00:00:28.358143][f=-000001] Allies: I choose: Soban! [t=00:00:28.403533][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[Game::Load][lua{Rules,Gaia}={0000019224559270,00000191afdd3660}][locale="C"]" [t=00:00:29.060516][f=-000001] Allies: I choose: Golda Goldaaa Babbyy! [t=00:00:30.082584][f=-000001] [0] Event [2816,10.5826416,6309]: 0 finished unit Strike Commander [t=00:00:30.092379][f=-000001] [0] Event [2820,6.96464539,1143]: 1 finished unit Recon Commander [t=00:00:30.115551][f=0000000] [0] eqdw, team: 0, elo:1655, userid: 438157 [t=00:00:30.115606][f=0000000] [0] goldenzone, team: 1, elo:1624, userid: 447183 [t=00:00:30.115634][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.123899][f=0000000] Playback continued [t=00:00:30.139741][f=0000005] [5] Event [2720,14.9523926,6320]: 0 finished unit Tank Foundry [t=00:00:30.272078][f=0000046] [46] Event [2824,9.45236206,1320]: 1 finished unit Spider Factory [t=00:00:31.066488][f=0000439] [439] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [t=00:00:31.110345][f=0000464] [464] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [t=00:00:31.395841][f=0000612] [612] Event [2568,14.5404053,1176]: 1 finished unit Wind/Tidal Generator [t=00:00:31.451089][f=0000640] [640] Event [2824,12.0410194,1355.99988]: 1 finished unit Weaver [t=00:00:31.607956][f=0000723] [723] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:31.609734][f=0000724] [724] Event [2720.04297,14.2607889,6292]: 0 finished unit Kodachi [t=00:00:31.650569][f=0000747] [747] Event [2616,14.430542,1128]: 1 finished unit Wind/Tidal Generator [t=00:00:31.659331][f=0000751] [751] Event [3192,7.43774414,6008]: 0 finished unit Solar Collector [t=00:00:31.774071][f=0000813] [813] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:32.000572][f=0000903] [903] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:32.272934][f=0000997] [997] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:32.446420][f=0001088] [1088] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:32.458333][f=0001096] [1096] Event [3368,7.37182617,6024]: 0 finished unit Solar Collector [t=00:00:32.603262][f=0001168] [1168] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [t=00:00:32.757138][f=0001246] [1246] Event [2720.04297,14.2607889,6292]: 0 finished unit Kodachi [t=00:00:32.938020][f=0001327] [1327] Event [3128,8.45947266,1176]: 1 finished unit Wind/Tidal Generator [t=00:00:33.251844][f=0001477] [1477] Event [3128,9.36035156,1224]: 1 finished unit Wind/Tidal Generator [t=00:00:33.348503][f=0001516] [1516] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [t=00:00:33.558073][f=0001627] [1627] Event [3080,8.87695313,1224]: 1 finished unit Wind/Tidal Generator [t=00:00:33.817904][f=0001758] [1758] Event [3561.50684,12.2496662,4667.63623]: 1 lost unit Flea [t=00:00:33.822193][f=0001760] [1760] Event [3569.77393,11.1797781,4642.39063]: 1 lost unit Flea [t=00:00:33.840172][f=0001770] [1770] Event [3710.72192,7.23232174,4679.36523]: 1 lost unit Flea [t=00:00:33.860633][f=0001777] [1777] Event [3032,9.04174805,1224]: 1 finished unit Wind/Tidal Generator [t=00:00:33.920487][f=0001806] [1806] Event [3713.41748,13.5876961,4842.55566]: 1 lost unit Flea [t=00:00:33.953647][f=0001822] [1822] Event [2432,15.2545166,1456]: 1 finished unit Lotus [t=00:00:34.011172][f=0001861] [1861] Event [2720.04297,14.2607889,6292]: 0 finished unit Kodachi [t=00:00:34.140885][f=0001927] [1927] Event [3032,7.02575684,1176]: 1 finished unit Wind/Tidal Generator [t=00:00:34.231251][f=0001970] [1970] Event [3464,14.8480225,6104]: 0 finished unit Solar Collector [t=00:00:34.443976][f=0002077] [2077] Event [3032,5.59753418,1128]: 1 finished unit Wind/Tidal Generator [t=00:00:34.780041][f=0002227] [2227] Event [3080,7.05322266,1128]: 1 finished unit Wind/Tidal Generator [t=00:00:34.976035][f=0002317] [2317] Event [3464,15.0292969,6264]: 0 finished unit Solar Collector [t=00:00:35.113423][f=0002392] [2392] Event [3128,8.54736328,1128]: 1 finished unit Wind/Tidal Generator [t=00:00:35.522824][f=0002577] [2577] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:35.566778][f=0002587] [2587] Event [3216,11.25,1408]: 1 finished unit Lotus [t=00:00:35.576027][f=0002591] [2591] Event [3360,12.4365234,6192]: 0 finished unit Radar Tower [t=00:00:35.792836][f=0002656] [2656] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:35.958487][f=0002709] [2709] Event [2720.04297,14.2607889,6292]: 0 finished unit Welder [t=00:00:36.058248][f=0002736] [2736] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:36.297091][f=0002821] [2821] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:36.516430][f=0002911] [2911] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:36.714124][f=0002997] [2997] Event [3416,20.1983643,6424]: 0 finished unit Solar Collector [t=00:00:36.728149][f=0003001] [3001] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:36.780401][f=0003025] [3025] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [t=00:00:36.955961][f=0003091] [3091] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:37.217069][f=0003171] [3171] Event [2856,28.3227539,600]: 1 finished unit Wind/Tidal Generator [t=00:00:37.253495][f=0003181] [3181] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:37.460986][f=0003270] [3270] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:37.569583][f=0003321] [3321] Event [2856,22.93396,648]: 1 finished unit Wind/Tidal Generator [t=00:00:37.649644][f=0003360] [3360] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:37.796210][f=0003423] [3423] Event [2536,9.84924316,2024]: 1 finished unit Metal Extractor [t=00:00:37.859145][f=0003450] [3450] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:37.907852][f=0003471] [3471] Event [2808,23.4448242,648]: 1 finished unit Wind/Tidal Generator [t=00:00:38.028745][f=0003521] [3521] Event [3272,22.6593018,6520]: 0 finished unit Solar Collector [t=00:00:38.077938][f=0003540] [3540] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:38.270040][f=0003621] [3621] Event [2760,26.2188721,648]: 1 finished unit Wind/Tidal Generator [t=00:00:38.288507][f=0003630] [3630] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:38.447287][f=0003698] [3698] Event [2600,9.84924316,2040]: 1 finished unit Solar Collector [t=00:00:38.488685][f=0003720] [3720] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:38.497682][f=0003723] [3723] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [t=00:00:38.675296][f=0003786] [3786] Event [2760,25.3289795,600]: 1 finished unit Wind/Tidal Generator [t=00:00:38.745598][f=0003810] [3810] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:39.114932][f=0003946] [3946] Event [2520,9.84924316,2088]: 1 lost unit Solar Collector [t=00:00:39.175089][f=0003966] [3966] Event [2760,27.2406006,552]: 1 finished unit Wind/Tidal Generator [t=00:00:39.298430][f=0004000] [4000] Event [2548.90137,9.89760399,2143.14258]: 1 finished unit Recon Commander [t=00:00:39.370059][f=0004024] [4024] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [t=00:00:39.569174][f=0004116] [4116] Event [2808,27.8118896,552]: 1 finished unit Wind/Tidal Generator [t=00:00:39.694181][f=0004161] [4161] Event [2232,10.81604,6600]: 0 finished unit Solar Collector [t=00:00:39.740223][f=0004179] [4179] Event [2720.04297,14.2607889,6292]: 0 finished unit Blitz [t=00:00:39.980877][f=0004265] [4265] Event [2856,29.8059082,552]: 1 finished unit Wind/Tidal Generator [t=00:00:40.733937][f=0004481] [4481] Event [3360,35.1123047,6736]: 0 finished unit Lotus [t=00:00:40.765098][f=0004493] [4493] Event [3216,11.25,1408]: 1 lost unit Lotus [t=00:00:40.814740][f=0004510] [4510] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:40.900262][f=0004543] [4543] Event [3128,9.36035156,1224]: 1 lost unit Wind/Tidal Generator [t=00:00:40.960403][f=0004560] [4560] Event [3128,8.37056351,1176]: 1 lost unit Wind/Tidal Generator [t=00:00:41.058900][f=0004594] [4594] Event [3128,8.40084076,1128]: 1 lost unit Wind/Tidal Generator [t=00:00:41.064582][f=0004595] [4595] Event [2520,9.84924316,2088]: 1 finished unit Solar Collector [t=00:00:41.073898][f=0004598] [4598] Event [2104,11.618042,6616]: 0 finished unit Solar Collector [t=00:00:41.088719][f=0004603] [4603] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:41.171348][f=0004629] [4629] Event [3283.84448,11.3301058,1188.49561]: 1 lost unit Flea [t=00:00:41.336696][f=0004680] [4680] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:41.396788][f=0004692] [4692] Event [3212.43994,11.388835,1350.83496]: 1 lost unit Flea [t=00:00:41.605670][f=0004755] [4755] Event [3163.68701,12.2647247,1353.68359]: 1 lost unit Flea [t=00:00:41.653696][f=0004770] [4770] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:41.722740][f=0004794] [4794] Event [3080,6.8337059,1128]: 1 lost unit Wind/Tidal Generator [t=00:00:41.785153][f=0004811] [4811] Event [3080,8.73419762,1224]: 1 lost unit Wind/Tidal Generator [t=00:00:41.941738][f=0004860] [4860] Event [2824,12.0410194,1355.99988]: 1 finished unit Flea [t=00:00:41.971225][f=0004869] [4869] Event [3080,6.91883564,1176]: 1 lost unit Metal Extractor [t=00:00:42.084505][f=0004892] [4892] Event [3264.13892,10.1993074,1345.34424]: 1 lost unit Flea [t=00:00:42.090322][f=0004894] [4894] Event [2472,9.36035156,2008]: 1 finished unit Solar Collector [t=00:00:42.108257][f=0004902] [4902] Event [3032,6.77295399,1176]: 1 lost unit Wind/Tidal Generator [t=00:00:42.128990][f=0004909] [4909] Event [3032,5.41767597,1128]: 1 lost unit Wind/Tidal Generator [t=00:00:42.129453][f=0004909] [4909] Event [3032,8.66069984,1224]: 1 lost unit Wind/Tidal Generator [t=00:00:42.290839][f=0004966] [4966] Event [1976,12.0739746,6648]: 0 finished unit Solar Collector [t=00:00:42.330702][f=0004980] [4980] Event [3258.7959,10.4342041,1346.39795]: 1 lost unit Flea [t=00:00:42.463919][f=0005023] [5023] Event [3544,14.8919678,6024]: 0 lost unit Metal Extractor [t=00:00:42.762640][f=0005083] [5083] Event [3354.3916,8.52642441,5896.55127]: 1 lost unit Flea [t=00:00:42.796968][f=0005092] [5092] Event [3446.21704,13.9082661,6154.26465]: 1 lost unit Flea [t=00:00:43.021803][f=0005167] [5167] Event [2720.04297,14.2607889,6292]: 0 finished unit Blitz [t=00:00:43.432220][f=0005312] [5312] Event [1848,12.7606201,6664]: 0 finished unit Solar Collector [t=00:00:43.436878][f=0005313] [5313] Event [2552,9.7833252,1960]: 1 finished unit Solar Collector [t=00:00:43.856147][f=0005432] [5432] Event [3733.03613,117.647644,6764.35254]: 1 lost unit Flea [t=00:00:43.927848][f=0005454] [5454] Event [3683.62915,113.68103,6815.70801]: 1 lost unit Flea [t=00:00:44.552358][f=0005633] [5633] Event [3632,22.4230957,6208]: 0 finished unit Lotus [t=00:00:44.968173][f=0005751] [5751] Event [1720,17.8857422,6680]: 0 finished unit Solar Collector [t=00:00:46.066839][f=0006066] [6066] Event [3544,14.3842888,6024]: 0 finished unit Metal Extractor [t=00:00:46.441875][f=0006173] [6173] Event [1592,23.4393311,6712]: 0 finished unit Solar Collector [t=00:00:46.501488][f=0006190] [6190] Event [2720.04297,14.2607889,6292]: 0 finished unit Blitz [t=00:00:47.601002][f=0006526] [6526] Event [2976,8.39355469,6144]: 0 finished unit Lotus [t=00:00:47.779755][f=0006588] [6588] Event [1488,12.2167969,6560]: 0 finished unit Lotus [t=00:00:48.261409][f=0006757] [6757] Event [2824,12.0410194,1355.99988]: 1 finished unit Weaver [t=00:00:48.729391][f=0006916] [6916] Event [1464,21.4068604,6728]: 0 finished unit Solar Collector [t=00:00:48.890996][f=0006976] [6976] Event [3448,13.721056,5944]: 0 finished unit Solar Collector [t=00:00:49.007749][f=0007017] [7017] Event [1000,13.9801025,2104]: 1 finished unit Metal Extractor [t=00:00:49.391682][f=0007138] [7138] Event [1440,13.8427734,6624]: 0 finished unit Radar Tower [t=00:00:49.865435][f=0007286] [7286] Event [2824,12.0410194,1355.99988]: 1 finished unit Weaver [t=00:00:50.057779][f=0007364] [7364] Event [3312,15.1391602,5776]: 0 finished unit Lotus [t=00:00:50.162293][f=0007404] [7404] Event [2720.04297,14.2607889,6292]: 0 finished unit Kodachi [t=00:00:50.388909][f=0007484] [7484] Event [1336,12.1453857,6744]: 0 finished unit Solar Collector [t=00:00:50.633650][f=0007563] [7563] Event [3464,15.9082031,5816]: 0 finished unit Solar Collector [t=00:00:50.711528][f=0007589] [7589] Event [3224,10.6890965,1400]: 1 finished unit Stinger [t=00:00:51.315358][f=0007799] [7799] Event [2824,12.0410194,1355.99988]: 1 finished unit Weaver [t=00:00:51.441097][f=0007842] [7842] Event [1208,8.41552734,6776]: 0 finished unit Solar Collector [t=00:00:51.552430][f=0007876] [7876] Event [3480,14.4525146,5688]: 0 finished unit Solar Collector [t=00:00:51.727663][f=0007930] [7930] Event [2720.04297,14.2607889,6292]: 0 finished unit Kodachi [t=00:00:52.261821][f=0008094] [8094] Event [3080,6.11905098,1176]: 1 finished unit Metal Extractor [t=00:00:52.524471][f=0008176] [8176] Event [3480,15.1171875,5560]: 0 finished unit Solar Collector [t=00:00:52.559983][f=0008187] [8187] Event [1080,7.63000488,6792]: 0 finished unit Solar Collector [t=00:00:52.647646][f=0008215] [8215] Event [2840,8.19580078,1064]: 1 finished unit Caretaker [t=00:00:52.803564][f=0008263] [8263] Event [2824,12.0410194,1355.99988]: 1 finished unit Weaver [t=00:00:52.977570][f=0008315] [8315] Event [2856,28.3227539,600]: 1 lost unit Wind/Tidal Generator [t=00:00:53.018429][f=0008328] [8328] Event [2856,29.7614517,552]: 1 lost unit Wind/Tidal Generator [t=00:00:53.093553][f=0008351] [8351] Event [2856,22.7872467,648]: 1 lost unit Wind/Tidal Generator [t=00:00:53.215007][f=0008382] [8382] Event [2808,23.2252312,648]: 1 lost unit Wind/Tidal Generator [t=00:00:53.293655][f=0008402] please stop playing like a pussy [t=00:00:53.342800][f=0008418] [8418] Event [2808,27.6692963,552]: 1 lost unit Wind/Tidal Generator [t=00:00:53.350091][f=0008420] [8420] Event [2760,26.1265755,648]: 1 lost unit Wind/Tidal Generator [t=00:00:53.394068][f=0008431] [8431] Event [2760,25.3956604,600]: 1 lost unit Wind/Tidal Generator [t=00:00:53.419920][f=0008438] [8438] Event [2760,27.1436348,552]: 1 lost unit Wind/Tidal Generator [t=00:00:53.448111][f=0008444] [8444] Event [2720.04297,14.2607889,6292]: 0 finished unit Kodachi [t=00:00:53.485011][f=0008454] [8454] Event [2808,25.9412651,600]: 1 lost unit Metal Extractor [t=00:00:53.556584][f=0008476] [8476] Event [3144,8.60031128,1192]: 1 finished unit Solar Collector [t=00:00:53.724381][f=0008531] [8531] Event [2824,12.0410194,1355.99988]: 1 finished unit Weaver [t=00:00:53.727969][f=0008532] [8532] Event [952,9.84924316,6808]: 0 finished unit Solar Collector [t=00:00:53.940363][f=0008594] [8594] Event [3712,11.6070557,5568]: 0 finished unit Lotus [t=00:00:53.989871][f=0008609] [8609] Event [2954.06226,7.14095497,904.047607]: 0 lost unit Kodachi [t=00:00:54.556663][f=0008785] raiding? [t=00:00:54.794490][f=0008865] [8865] Event [3496,19.753418,5432]: 0 finished unit Solar Collector [t=00:00:54.927939][f=0008908] thats the whole fucking game bro [t=00:00:55.060363][f=0008948] nono [t=00:00:55.086884][f=0008954] [8954] Event [2720.04297,14.2607889,6292]: 0 finished unit Kodachi [t=00:00:55.215805][f=0008993] pussying [t=00:00:55.429308][f=0009056] [9056] Event [1224,11.8267822,6232]: 0 finished unit Metal Extractor [t=00:00:55.513995][f=0009079] u know what pussying is? [t=00:00:55.711135][f=0009134] [9134] Event [2824,12.0410194,1355.99988]: 1 finished unit Redback [t=00:00:55.878520][f=0009179] [9179] Event [3064,9.08797264,1240]: 1 finished unit Solar Collector [t=00:00:55.887141][f=0009181] [9181] Event [3512,13.7658691,5304]: 0 finished unit Solar Collector [t=00:00:55.914320][f=0009188] apparently not [t=00:00:55.916296][f=0009189] ur american how can u not [t=00:00:56.529659][f=0009355] Im literally not american bro\ [t=00:00:56.675808][f=0009394] [9394] Event [568,37.5183105,2344]: 1 finished unit Stinger [t=00:00:56.825662][f=0009431] [9431] Event [2312.5752,16.8562183,1589.03748]: 0 lost unit Kodachi [t=00:00:56.927995][f=0009464] [9464] Event [2720.04297,14.2607889,6292]: 0 finished unit Kodachi [t=00:00:57.048582][f=0009495] [9495] Event [3528,9.84924316,5176]: 0 finished unit Solar Collector [t=00:00:57.195664][f=0009536] [9536] Event [776,12.6507568,6232]: 0 finished unit Metal Extractor [t=00:00:57.473114][f=0009610] [9610] Event [2824,12.0410194,1355.99988]: 1 finished unit Redback [t=00:00:58.343793][f=0009834] [9834] Event [3016,6.15847778,1160]: 1 finished unit Solar Collector [t=00:00:58.601339][f=0009897] [9897] Event [3560.69409,13.6315527,5295.21533]: 0 finished unit Strike Commander [t=00:00:58.601912][f=0009897] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [t=00:00:58.605906][f=0009897] [9897] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [t=00:00:59.072309][f=0010020] [10020] Event [2720.04297,14.2607889,6292]: 0 finished unit Welder [t=00:00:59.259911][f=0010068] [10068] Event [undefined]: eqdw resigned [t=00:00:59.260720][f=0010068] game_message: eqdw has been destroyed! [t=00:00:59.260942][f=0010068] game_message: goldenzone wins! [t=00:00:59.261482][f=0010068] Submitting stats [t=00:00:59.268992][f=0010068] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:59.272904][f=0010068] Part| Total Time|Time of the last 0.5s [t=00:00:59.272937][f=0010068] Draw 7502.96ms 19.92% [t=00:00:59.272949][f=0010068] Lua::Callins::Synced 4320.05ms 14.14% [t=00:00:59.272962][f=0010068] Lua::Callins::Unsynced 12593.13ms 32.37% [t=00:00:59.272974][f=0010068] Lua::CollectGarbage::Synced 123.24ms 0.10% [t=00:00:59.272986][f=0010068] Lua::CollectGarbage::Unsynced 408.52ms 1.59% [t=00:00:59.272997][f=0010068] Misc::Profiler::AddTime 36.33ms 0.00% [t=00:00:59.273009][f=0010068] Sim 19009.72ms 59.66% [t=00:00:59.274774][f=0010068] [10068] Received game_message: eqdw has been destroyed! [t=00:00:59.275927][f=0010068] [10068] Received game_message: goldenzone wins! [t=00:00:59.289193][f=0010069] [10069] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[10109] Event [3360,12.4365234,6192]: 0 lost unit Radar Tower [t=00:00:59.579750][f=0010117] [10117] Event [3464,14.8526478,6104]: 0 lost unit Solar Collector [t=00:00:59.773039][f=0010179] Spectator eqdw left the game: normal quit [t=00:00:59.773146][f=0010179] [10179] Event [undefined]: eqdw quit [t=00:00:59.858030][f=0010209] [10209] Event [3096,6.68632984,1112]: 1 finished unit Solar Collector [t=00:01:00.063239][f=0010264] Player goldenzone left the game: normal quit [t=00:01:00.063328][f=0010264] [10264] Event [undefined]: goldenzone quit [t=00:01:00.223916][f=0010305] No clients connected, shutting down server [t=00:01:00.223966][f=0010305] Server shutdown [t=00:01:00.224090][f=0010305] [10305] all players disconnected [t=00:01:00.245272][f=0010310] [10310] Event [2808,25.4535561,600]: 1 finished unit Metal Extractor [t=00:01:00.629941][f=0010417] [10417] Event [2824,12.0410194,1355.99988]: 1 finished unit Redback [t=00:01:02.202905][f=0010847] [10847] Event [3296,15.1501465,704]: 1 finished unit Lotus [t=00:01:03.322917][f=0011152] [11152] Event [2824,12.0410194,1355.99988]: 1 finished unit Redback [t=00:01:03.959456][f=0011377] [11377] Event [968,9.68994141,2328]: 1 finished unit Stinger [t=00:01:05.314903][f=0011863] [11863] Event [2824,12.0410194,1355.99988]: 1 finished unit Redback [t=00:01:09.199894][f=0013571] [13571] Event [1496,12.1783447,1800]: 1 finished unit Stinger [t=00:01:09.270891][f=0013606] Autoquit sending quit command. [t=00:01:09.271795][f=0013606] [QuitAction] user exited to system [t=00:01:09.272889][f=0013606] [SpringApp::Kill][1] fromRun=1 [t=00:01:09.273059][f=0013606] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:09.273080][f=0013606] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:09.273092][f=0013606] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:09.273103][f=0013606] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:09.273113][f=0013606] [SpringApp::Kill][2] [t=00:01:09.274753][f=0013606] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:09.275023][f=0013606] [Game::KillLua][1] dtor=0 luaUI=0x55aaf70782f0 [t=00:01:09.275092][f=0013606] Start widgetHandler:Shutdown [t=00:01:09.279960][f=0013606] Shutdown - SaveOrderList Complete [t=00:01:09.280959][f=0013606] Writing last game win data [t=00:01:09.286933][f=0013606] Shutdown - SaveConfigData Complete [t=00:01:09.286962][f=0013606] Shutdown Widget - Save/Load API [t=00:01:09.286979][f=0013606] Shutdown Widget - Chili Highlight [t=00:01:09.286996][f=0013606] Shutdown Widget - Draw After Chili [t=00:01:09.287012][f=0013606] Shutdown Widget - API Unit Tracker GL4 [t=00:01:09.287046][f=0013606] Shutdown Widget - EPIC Menu [t=00:01:09.289246][f=0013606] Shutdown Widget - Chili Widget Selector [t=00:01:09.290396][f=0013606] Shutdown Widget - Chili Minimap [t=00:01:09.290560][f=0013606] Shutdown Widget - Local Team Colors [t=00:01:09.290580][f=0013606] Shutdown Widget - Display Keys 2 [t=00:01:09.290639][f=0013606] Shutdown Widget - Save Game Menu [t=00:01:09.290654][f=0013606] Shutdown Widget - Unit Icons [t=00:01:09.290677][f=0013606] Shutdown Widget - Noises [t=00:01:09.290691][f=0013606] Shutdown Widget - HealthBars [t=00:01:09.291546][f=0013606] Shutdown Widget - Win Counter [t=00:01:09.291570][f=0013606] Shutdown Widget - SpringRTS Replay Stats [t=00:01:09.291621][f=0013606] Shutdown Widget - EndGame APM stats [t=00:01:09.291637][f=0013606] Shutdown Widget - BuildETA [t=00:01:09.291655][f=0013606] Shutdown Widget - Modular Comm Info [t=00:01:09.291670][f=0013606] Shutdown Widget - Stereo3D [t=00:01:09.291689][f=0013606] Shutdown Widget - Showeco and Grid Drawer [t=00:01:09.291705][f=0013606] Shutdown Widget - Point Tracker [t=00:01:09.291720][f=0013606] Shutdown Widget - Missile Silo Range [t=00:01:09.291737][f=0013606] Shutdown Widget - MinimapEvents [t=00:01:09.291752][f=0013606] Shutdown Widget - Local Widgets Config [t=00:01:09.291779][f=0013606] Shutdown Widget - Highlight Geos [t=00:01:09.291851][f=0013606] Shutdown Widget - Grab Input [t=00:01:09.291876][f=0013606] Shutdown Widget - Defense Range Zero-K [t=00:01:09.291898][f=0013606] Shutdown Widget - Darkening [t=00:01:09.291925][f=0013606] Shutdown Widget - Context Menu [t=00:01:09.291940][f=0013606] Shutdown Widget - Chili Spectator Panels [t=00:01:09.291956][f=0013606] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:09.291976][f=0013606] Shutdown Widget - Chili Nuke Warning [t=00:01:09.291994][f=0013606] Shutdown Widget - Chili EndGame Window [t=00:01:09.292015][f=0013606] Shutdown Widget - Chili Economy Panel Default [t=00:01:09.292138][f=0013606] Shutdown Widget - CameraShake [t=00:01:09.292156][f=0013606] Shutdown Widget - State Reverse and Latency [t=00:01:09.292172][f=0013606] Shutdown Widget - Music Player v2 [t=00:01:09.292188][f=0013606] Shutdown Widget - Attack AoE [t=00:01:09.292204][f=0013606] Shutdown Widget - UnitShapes [t=00:01:09.292270][f=0013606] Shutdown Widget - Map Edge Extension [t=00:01:09.292288][f=0013606] Shutdown Widget - Selection Send [t=00:01:09.292315][f=0013606] Shutdown Widget - LupsManager [t=00:01:09.292345][f=0013606] Shutdown Widget - Newton Firezone [t=00:01:09.292361][f=0013606] Shutdown Widget - Chili Pro Console [t=00:01:09.299837][f=0013606] Shutdown Widget - Persistent Build Height [t=00:01:09.299875][f=0013606] Shutdown Widget - Lasso Terraform GUI [t=00:01:09.299892][f=0013606] Shutdown Widget - Lups [t=00:01:09.299945][f=0013606] Shutdown Widget - Chili Framework [t=00:01:09.299962][f=0013606] Shutdown Widget - Mex Placement Handler [t=00:01:09.300307][f=0013606] Shutdown Widget - Chili Core Selector [t=00:01:09.303975][f=0013606] Shutdown Widget - Custom Markers [t=00:01:09.304018][f=0013606] Shutdown Widget - Select Keys [t=00:01:09.304057][f=0013606] Shutdown Widget - Pause Screen [t=00:01:09.307924][f=0013606] Shutdown Widget - Text To Speech Control [t=00:01:09.307961][f=0013606] Shutdown Widget - Layout Handler [t=00:01:09.307980][f=0013606] End widgetHandler:Shutdown [t=00:01:09.443494][f=0013606] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={432304,40424907} {int,ext,rec}Allocs={8819925,0,0} {chunk,block}Bytes={40424907,0} [t=00:01:09.444152][f=0013606] [Game::KillLua][2] dtor=0 luaGaia=0x55aaf8de89e0 [t=00:01:09.451779][f=0013606] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={370823,35351412} {int,ext,rec}Allocs={8819927,0,0} {chunk,block}Bytes={35351412,0} [t=00:01:09.451925][f=0013606] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={370823,35351412} {int,ext,rec}Allocs={8819927,0,0} {chunk,block}Bytes={35351412,0} [t=00:01:09.451972][f=0013606] [Game::KillLua][3] dtor=0 luaRules=0x55aaf11c5220 [t=00:01:09.452030][f=0013606] Start gadgetHandler:Shutdown [t=00:01:09.452048][f=0013606] Shutdown - StartSetup [t=00:01:09.452066][f=0013606] Shutdown - UnitMorph [t=00:01:09.452765][f=0013606] Shutdown - Carrier Drones [t=00:01:09.452785][f=0013606] Shutdown - Missile Silo Controller [t=00:01:09.452803][f=0013606] Shutdown - Modular Comm Info [t=00:01:09.452823][f=0013606] Shutdown - Terrain Texture Handler [t=00:01:09.452838][f=0013606] Shutdown - UnitCloakShield [t=00:01:09.453041][f=0013606] Shutdown - Starlight Handler [t=00:01:09.453068][f=0013606] End gadgetHandler:Shutdown [t=00:01:09.485548][f=0013606] Start gadgetHandler:Shutdown [t=00:01:09.485630][f=0013606] Shutdown - Save/Load [t=00:01:09.485657][f=0013606] Shutdown - Teleport Throw [t=00:01:09.485674][f=0013606] Shutdown - UnitMorph [t=00:01:09.485695][f=0013606] Shutdown - Modular Comm Info [t=00:01:09.485710][f=0013606] Shutdown - Retreat Command [t=00:01:09.485731][f=0013606] Shutdown - Shockwaves [t=00:01:09.485749][f=0013606] Shutdown - UnitCloakShield [t=00:01:09.485770][f=0013606] Shutdown - Lups Cloak FX [t=00:01:09.485824][f=0013606] Shutdown - Lups [t=00:01:09.485867][f=0013606] Shutdown - Lups Shield [t=00:01:09.485966][f=0013606] End gadgetHandler:Shutdown [t=00:01:09.502572][f=0013606] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8820024,0,0} {chunk,block}Bytes={0,0} [t=00:01:09.502768][f=0013606] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8820024,0,0} {chunk,block}Bytes={0,0} [t=00:01:09.502842][f=0013606] [Game::KillLua][4] dtor=0 [t=00:01:09.502854][f=0013606] [Game::KillLua][5] dtor=0 [t=00:01:09.523057][f=0013606] [Game::~CGame][1] [t=00:01:09.523136][f=0013606] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:09.523149][f=0013606] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:09.523162][f=0013606] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:09.523175][f=0013606] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:09.523187][f=0013606] [Game::KillLua][4] dtor=1 [t=00:01:09.523200][f=0013606] [Game::KillLua][5] dtor=1 [t=00:01:09.523370][f=0013606] [Game::KillMisc][1] [t=00:01:09.523386][f=0013606] [Game::KillMisc][2] [t=00:01:09.524503][f=0013606] [Game::KillMisc][3] [t=00:01:09.525064][f=0013606] [Game::KillRendering][1] [t=00:01:09.565677][f=0013606] [3DOParser::Kill] allocated 1 pieces [t=00:01:09.565763][f=0013606] [S3OParser::Kill] allocated 5462 pieces [t=00:01:09.567242][f=0013606] [AssParser::Kill] allocated 669 pieces [t=00:01:09.701144][f=0013606] [Game::KillInterface][1] [t=00:01:09.702764][f=0013606] [Game::KillInterface][2] [t=00:01:09.707416][f=0013606] [Game::KillSimulation][1] [t=00:01:09.707466][f=0013606] [Game::KillSimulation][2] [t=00:01:10.569373][f=0013606] [CCollisionHandler] dis-/continuous tests: 0/349846 [t=00:01:10.569491][f=0013606] [Game::KillSimulation][3] [t=00:01:10.569847][f=0013606] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.569884][f=0013606] [~CPathCache(24x28)] cacheHits=2 hitPercentage=9% numHashColls=0 maxCacheSize=4 [t=00:01:10.569910][f=0013606] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.569944][f=0013606] [~CPathCache(48x56)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=16 [t=00:01:10.594768][f=0013606] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:10.903194][f=0013606] [LosHandler::Kill] raycast instance cache-{hits,misses}={4111,6209}; shared=5%; cached=35% [t=00:01:11.095752][f=0013606] [Game::KillSimulation][4] [t=00:01:15.262173][f=0013606] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:15.263873][f=0013606] [Game::~CGame][2] [t=00:01:15.264176][f=0013606] [Game::~CGame][3] [t=00:01:15.496383][f=0013606] [SpringApp::Kill][3] [t=00:01:15.497055][f=0013606] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 143339 bytes sent 102194 bytes recv'd [t=00:01:15.499858][f=0013606] Kill: client disconnecting... [t=00:01:17.507535][f=0013606] CloseConnection: client connection closed [t=00:01:17.512726][f=0013606] [SpringApp::Kill][4] font=0x55aacfe81e00 [t=00:01:17.525667][f=0013606] [SpringApp::Kill][5] [t=00:01:17.568917][f=0013606] [SpringApp::Kill][6] [t=00:01:17.569393] [SpringApp::Kill][7] [t=00:01:17.571106] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:17.571124] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:17.571135] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:17.571145] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:17.571155] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:17.571165] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:17.571427] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {380, 1048576, 1048576}, EBO = {570, 1048576, 1048576} [t=00:01:17.571440] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2648, 1048576, 1048576}, EBO = {3972, 1048576, 1048576} [t=00:01:17.571450] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:17.571460] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:17.571471] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:17.571480] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:17.571490] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:17.586167] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:17.586201] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:17.586211] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:17.586221] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:17.587919] [VFS] [SpringVFS::DeleteArchives] [t=00:01:17.587938] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:17.588118] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55aacff711e0) [t=00:01:17.597966] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=4035ms [t=00:01:17.598001] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=113ms [t=00:01:17.598012] file="gamedata/modularcomms/staticcomms_morphable.lua" indx=888 inflSize=4kb readTime=112ms [t=00:01:17.598022] file="gamedata/modularcomms/weapons/aalaser.lua" indx=892 inflSize=1kb readTime=65ms [t=00:01:17.598054] file="unittextures/factorytank_2.png" indx=7309 inflSize=4103kb readTime=55ms [t=00:01:17.598064] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=51ms [t=00:01:17.598074] file="bitmaps/pd/shield.png" indx=577 inflSize=260kb readTime=33ms [t=00:01:17.598083] file="gamedata/modularcomms/weapons/lightninggun_improved.lua" indx=913 inflSize=0kb readTime=29ms [t=00:01:17.598093] file="gamedata/modularcomms/weapons/beamlaser.lua" indx=896 inflSize=2kb readTime=28ms [t=00:01:17.598102] file="gamedata/modularcomms/weapons/disintegrator.lua" indx=899 inflSize=1kb readTime=28ms [t=00:01:17.598112] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=26ms [t=00:01:17.603171] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167187839 bytes cached in 3481 files [t=00:01:17.872099] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [t=00:01:17.872295] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x55aad00a3590) [t=00:01:17.873031] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:17.873050] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55aad009abc0) [t=00:01:17.873493] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:17.873948] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55aacfe74bb0) [t=00:01:17.873974] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fa548013010) [t=00:01:17.874011] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:17.875689] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:17.875707] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:17.875726] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:17.875737] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:17.875746] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:17.875756] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:17.876991] [SpringApp::Kill][8] [t=00:01:17.877010] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:17.877020] [WatchDog::Uninstall][1] hangDetectorThread=0x55aa8ac5c110 (joinable=1) [t=00:01:17.877030] [WatchDog::Uninstall][2] [t=00:01:18.153456] [WatchDog::Uninstall][3] [t=00:01:18.153490] [SpringApp::Kill][9]