[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000067] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010213] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010252] Using writeable configuration source: "/tmp/tmp.56ehMlnRy3/springsettings.1527505.cfg" [t=00:00:00.017783] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017836] ============== ============== [t=00:00:00.017850] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017860] [t=00:00:00.017870] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017880] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017890] Use "none" to disable the default log sections. [t=00:00:00.017900] ============== ============== [t=00:00:00.017911] ============== ============== [t=00:00:00.017977] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017989] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018000] ROAM = 2 [t=00:00:00.018011] RotateLogFiles = 1 [t=00:00:00.018021] TeamHighlight = 0 [t=00:00:00.018032] ============== ============== [t=00:00:00.018042] ============== ============== [t=00:00:00.018053] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.018063] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018074] Compiler Version: gcc-11.1.0 [t=00:00:00.018098] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018318] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018332] Binary Word Size: 64-bit (native) [t=00:00:00.018343] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018353] Physical CPU Cores: 1 [t=00:00:00.018364] Logical CPU Cores: 1 [t=00:00:00.018374] ============== ============== [t=00:00:00.018439] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018450] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018460] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018471] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018489] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020083] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.020106] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020135] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020171] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020192] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.020216] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020226] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020618] [GR::LogVersionInfo] [t=00:00:00.020633] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020643] GL version : [t=00:00:00.020652] GL vendor : [t=00:00:00.020660] GL renderer : [t=00:00:00.020670] GLSL version: [t=00:00:00.020679] GLEW version: spring headless stub GLEW version [t=00:00:00.020688] GPU memory : unknown [t=00:00:00.020697] SDL swap-int: 0 [t=00:00:00.020706] SDL driver : headless stub [t=00:00:00.020715] [t=00:00:00.020724] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020733] GLSL shader support : 0 [t=00:00:00.020742] GL4 support : 0 [t=00:00:00.020776] FBO extension support : 0 [t=00:00:00.020786] NVX GPU mem-info support : 0 [t=00:00:00.020795] ATI GPU mem-info support : 0 [t=00:00:00.020804] NPOT-texture support : 1 (0) [t=00:00:00.020813] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020822] texture query-LOD support : 1 (0) [t=00:00:00.020832] MSAA frame-buffer support : 0 (0) [t=00:00:00.020840] Z-buffer depth : 16 (-) [t=00:00:00.020849] primitive-restart support : 0 (0) [t=00:00:00.020858] clip-space control support: 0 (0) [t=00:00:00.020867] seamless cube-map support : 0 (0) [t=00:00:00.020876] frag-depth layout support : 0 (0) [t=00:00:00.020885] persistent maps support : 0 (0) [t=00:00:00.020894] explicit attribs location : 0 (0) [t=00:00:00.020903] multi draw indirect : 0 (-) [t=00:00:00.020912] [t=00:00:00.020921] max. FBO samples : -1 [t=00:00:00.020930] max. FS/program texture slots : 8/8 [t=00:00:00.020939] max. texture size : 2048 [t=00:00:00.020951] max. texture anisotropy level : 0.000000 [t=00:00:00.020960] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020969] max. draw-buffers : 0 [t=00:00:00.020978] max. rec. indices/vertices : 0/0 [t=00:00:00.020987] max. uniform buffer-bindings : 0 [t=00:00:00.020995] max. uniform block-size : 0KB [t=00:00:00.021004] max. storage buffer-bindings : 0 [t=00:00:00.021013] max. storage block-size : 0MB [t=00:00:00.021022] [t=00:00:00.021031] enable AMD-hacks : 0 [t=00:00:00.021040] compress MIP-maps: 0 [t=00:00:00.022289] [GR::UpdateGLConfigs] [t=00:00:00.022312] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022326] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022336] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022345] [GR::InitGLState] [t=00:00:00.022355] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.819711] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.843438] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.853592] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.854151] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.854175] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.854191] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:01.041139] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:01.045877] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.080079] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.080400] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.131746] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 92ms [t=00:00:01.132201] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.132382] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.141989] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb1f0008750 (SpringVFS) global=(nil) (null) [t=00:00:01.142261] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.147774] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.147895] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.147910] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.147921] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.147943] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2891 MB [t=00:00:01.173756][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.174186][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.174214][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1527505/replay.sdfz" for game data... [t=00:00:01.346145][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.356134][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.356170][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.359720][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.359758][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 185ms [t=00:00:01.359950][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.418220][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x559263114b60] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:01.420235][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.425181][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.425767][f=-000001] [PreGame::AddModArchivesToVFS][server=0x559263114b60] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.427060][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.438619][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.439159][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.450763][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 90ms [t=00:00:01.451111][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.458145][f=-000001] forceSingleThreaded, false [t=00:00:01.556341][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.556384][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.556489][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.556548][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.556605][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.556661][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.557910][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.558421][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.558949][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.561761][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.564048][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.575232][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.575282][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.575917][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.601943][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.603885][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.604869][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.605168][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.605808][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.605825][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.610827][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.610876][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.788488][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.806253][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.023501][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.415643][f=-000001] Loading UnitDefs_posts [t=00:00:02.607974][f=-000001] Loading FeatureDefs_posts [t=00:00:02.696367][f=-000001] Loading WeaponDefs_posts [t=00:00:02.728851][f=-000001] Loading ArmorDefs_posts [t=00:00:02.749874][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 666ms [t=00:00:02.802937][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 780ms [t=00:00:02.802989][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.977029][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.977345][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.977953][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.977976][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.979705][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.983242][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.234383][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.312929][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.434634][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.439065][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.439307][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.921310][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 482ms [t=00:00:03.921358][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.015742][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.015789][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.049074][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [t=00:00:04.826546][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.830470][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.830933][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.839756][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.239481][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.248905][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.248954][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.250025][f=-000001] InfoTexture: legacy [t=00:00:10.250061][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.251929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.429775][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.432206][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.432232][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.432788][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.679790][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.679844][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.951156][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.989169][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.997702][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.997734][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.998892][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.607838][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.618269][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.618791][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.762432][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.764092][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.764116][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.771475][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.771531][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.771542][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.771553][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.771563][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.771574][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.771584][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:11.776969][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.777030][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.777041][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.777051][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.777061][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.777071][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.777081][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:11.777092][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55926b3e6880 has BLOCKSIZE 1 [t=00:00:11.780229][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.780247][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.780257][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.780267][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.780277][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.780286][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:11.787211][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:11.788232][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.792571][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.792606][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.795704][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.795722][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.795743][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.795754][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.795764][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.795774][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:11.881882][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:11.882541][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.883614][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.883631][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.883644][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (119ms, checksum 06bcb304)" [t=00:00:11.883741][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.883761][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.883772][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.024637][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:12.025283][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:14.305000][f=-000001] Map Terrain Generation [t=00:00:14.305057][f=-000001] Random Seed, 418423 [t=00:00:14.305140][f=-000001] Wave generation complete [t=00:00:14.305168][f=-000001] Draw points, 13, factor, 0.80752838 [t=00:00:14.439903][f=-000001] Voronoi generation complete [t=00:00:14.441695][f=-000001] std, 103.901016, bucketWidth, 52.9506912 [t=00:00:14.444974][f=-000001] Terrain structure complete [t=00:00:39.364843][f=-000001] Edge processing complete [t=00:00:39.366197][f=-000001] ApplyLineDistanceFunc [t=00:00:40.634387][f=-000001] Tier propagation complete [t=00:00:49.130766][f=-000001] Height application complete [t=00:00:56.744202][f=-000001] Smoothing complete [t=00:00:57.047295][f=-000001] Map terrain complete [t=00:00:57.422584][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:58.123837][f=-000001] Synced LuaRules: finished loading [t=00:00:58.181599][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:58.899798][f=-000001] Unsynced LuaRules: finished loading [t=00:00:59.006884][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:59.032415][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:59.034198][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:59.034214][f=-000001] LuaSocket Support: enabled [t=00:00:59.052011][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:59.139570][f=-000001] localWidgets, nil, true, true [t=00:00:59.143219][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:59.143283][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:59.158799][f=-000001] USE_OLD_CHILI [t=00:00:59.610312][f=-000001] Loading last game win data [t=00:00:59.610343][f=-000001] Resetting win data [t=00:00:59.610392][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:59.610405][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:59.610417][f=-000001] Player and team counts match, continuing [t=00:00:59.610429][f=-000001] brianfreeman was in last game but is now absent, resetting scores [t=00:00:59.725083][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:59.725115][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:59.771308][f=-000001] Nightvision Shader: GLSL not supported. [t=00:01:01.463200][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:01:02.099471][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:01:02.276820][f=-000001] forceSingleThreaded, false [t=00:01:02.697082][f=-000001] Loaded API widget: i18n [t=00:01:02.702035][f=-000001] Loaded API widget: Shared Functions [t=00:01:02.702232][f=-000001] Loaded API widget: Hacky version fix [t=00:01:02.702446][f=-000001] Loaded API widget: Cluster Detection [t=00:01:02.702829][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:01:02.703182][f=-000001] Loaded API widget: Win Counter [t=00:01:02.894090][f=-000001] Loaded API widget: Modular Comm Info [t=00:01:02.894595][f=-000001] Loaded API widget: Draw Mouse Build [t=00:01:02.895004][f=-000001] Loaded API widget: Lobby Battle Status [t=00:01:02.895268][f=-000001] Loaded API widget: CommandInsert [t=00:01:02.895496][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:01:02.896910][f=-000001] Loaded API widget: Lups [t=00:01:03.198328][f=-000001] Loaded API widget: Chili Framework [t=00:01:03.198816][f=-000001] Loaded widget: Selection Hierarchy [t=00:01:03.199123][f=-000001] Loaded widget: Save/Load API [t=00:01:03.199435][f=-000001] Loaded widget: Chili Highlight [t=00:01:03.199738][f=-000001] Loaded widget: Draw After Chili [t=00:01:03.200415][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:01:03.207135][f=-000001] Hardware mouse-cursor is disabled! [t=00:01:03.210723][f=-000001] Loaded DecalsDrawer: off [t=00:01:03.210763][f=-000001] Ground-decal rendering is disabled! [t=00:01:03.210856][f=-000001] Set maximum particles to: 0 [t=00:01:03.211875][f=-000001] Set UnitIconDist to 0 [t=00:01:03.319586][f=-000001] Loaded widget: EPIC Menu [t=00:01:03.320044][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:01:03.321254][f=-000001] Loaded widget: Chili Widget Selector [t=00:01:03.350179][f=-000001] Loaded widget: Chili Minimap [t=00:01:03.350677][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:01:03.360446][f=-000001] Loaded widget: Depth of Field Shader [t=00:01:03.360819][f=-000001] Deferred Rendering requires shader support! [t=00:01:03.361295][f=-000001] Loaded widget: Deferred rendering [t=00:01:03.361607][f=-000001] Mexspot Fetcher fetching [t=00:01:03.361805][f=-000001] Loaded widget: Mexspot Fetcher [t=00:01:03.362159][f=-000001] Team highlighting: Disabled [t=00:01:03.362554][f=-000001] Loaded widget: Teamhighlight option [t=00:01:03.363095][f=-000001] Loaded widget: Local Team Colors [t=00:01:03.363509][f=-000001] Loaded widget: Display Keys 2 [t=00:01:03.363885][f=-000001] Loaded widget: Save Game Menu [t=00:01:03.364093][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:01:03.364302][f=-000001] Loaded widget: One click weapon handler [t=00:01:03.364537][f=-000001] Loaded widget: Area-reclaim trees [t=00:01:03.364830][f=-000001] highlightUnitShader no GL4 support [t=00:01:03.365146][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:01:03.365537][f=-000001] Loaded widget: Unit Target Command Helper [t=00:01:03.366122][f=-000001] Loaded widget: Attack Command Helper [t=00:01:03.366435][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:01:03.366449][f=-000001] Using fallback unit outlines [t=00:01:03.366679][f=-000001] Loaded widget: Outline Shader GL4 [t=00:01:03.367043][f=-000001] Loaded widget: Selection Modkeys [t=00:01:03.376583][f=-000001] Loaded widget: Chili Global Commands [t=00:01:03.378492][f=-000001] Loaded widget: Outline No Shader [t=00:01:03.379031][f=-000001] Loaded widget: Unit Icons [t=00:01:03.379430][f=-000001] Loaded widget: Terraform Icon Draw [t=00:01:03.379889][f=-000001] Loaded widget: Noises [t=00:01:03.425170][f=-000001] Loaded widget: HealthBars [t=00:01:03.425659][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:01:03.425937][f=-000001] Loaded widget: Guard Remove [t=00:01:03.429685][f=-000001] Loaded widget: Chili Vote Display [t=00:01:03.430107][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:01:03.430485][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:01:03.430852][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1527505/events.log [t=00:01:03.433390][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:01:03.433873][f=-000001] Loaded widget: EndGame APM stats [t=00:01:03.435625][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:01:03.435860][f=-000001] Loaded widget: Objectives [t=00:01:03.436203][f=-000001] Loaded widget: EndGame Stats [t=00:01:03.436604][f=-000001] Loaded widget: Factory Plate Placer [t=00:01:03.436988][f=-000001] Loaded widget: Double-Click attack-move [t=00:01:03.437382][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:01:03.437862][f=-000001] Loaded widget: BuildETA [t=00:01:03.441967][f=-000001] Loaded widget: Initial Queue ZK [t=00:01:03.442858][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:01:03.443163][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:01:03.447120][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:01:03.447540][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:01:03.448134][f=-000001] Loaded widget: Command Alpha [t=00:01:03.448962][f=-000001] Loaded widget: Camera Save Position [t=00:01:03.449198][f=-000001] Loaded widget: Transport Load Double Tap [t=00:01:03.449532][f=-000001] Loaded widget: Ghost Site [t=00:01:03.450277][f=-000001] Loaded widget: Set Springsettings and Config [t=00:01:03.450514][f=-000001] Loaded widget: Stop Self-D [t=00:01:03.451931][f=-000001] Loaded widget: Stereo3D [t=00:01:03.452390][f=-000001] Loaded widget: Spectate Selected Team [t=00:01:03.452654][f=-000001] Loaded widget: SmoothCam [t=00:01:03.453027][f=-000001] Loaded widget: Smart Bombers [t=00:01:03.453507][f=-000001] Loaded widget: Simple Settings [t=00:01:03.453983][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:01:03.454375][f=-000001] Loaded widget: Show selected unit range [t=00:01:03.454855][f=-000001] Loaded widget: Show All Commands v2 [t=00:01:03.455098][f=-000001] Loaded widget: ReclaimInfo [t=00:01:03.455329][f=-000001] Loaded widget: Raw Move Issue [t=00:01:03.455678][f=-000001] Loaded widget: Point Tracker [t=00:01:03.455925][f=-000001] Loaded widget: Orbit Command [t=00:01:03.456164][f=-000001] Loaded widget: Morph Finished notification [t=00:01:03.456409][f=-000001] Loaded widget: Mission Results Handler [t=00:01:03.456863][f=-000001] Loaded widget: Missile Silo Range [t=00:01:03.457306][f=-000001] Loaded widget: Missile Silo Commands [t=00:01:03.457694][f=-000001] Loaded widget: Misc default command replacements [t=00:01:03.458141][f=-000001] Loaded widget: MinimapEvents [t=00:01:03.458566][f=-000001] Loaded widget: Local Widgets Config [t=00:01:03.458985][f=-000001] Loaded widget: Keep Target [t=00:01:03.459251][f=-000001] Loaded widget: In-game Ignore [t=00:01:03.459798][f=-000001] Loaded widget: In-game Guide [t=00:01:03.460241][f=-000001] Loaded widget: Highlight Geos [t=00:01:03.460705][f=-000001] Loaded widget: Haven Handler [t=00:01:03.461101][f=-000001] Input grabbing is enabled! [t=00:01:03.461122][f=-000001] Input grabbing is enabled! [t=00:01:03.461235][f=-000001] Loaded widget: Grab Input [t=00:01:03.461634][f=-000001] Loaded widget: Game Analytics Handler [t=00:01:03.461890][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:01:03.462382][f=-000001] Loaded widget: Economic Victory Announcer [t=00:01:03.470147][f=-000001] Loaded widget: Defense Range Zero-K [t=00:01:03.470746][f=-000001] Loaded widget: Decoration Handler [t=00:01:03.471100][f=-000001] Loaded widget: Decloak Range [t=00:01:03.471527][f=-000001] Loaded widget: Darkening [t=00:01:03.480287][f=-000001] Loaded widget: Context Menu [t=00:01:03.481154][f=-000001] Loaded widget: Chili Spectator Panels [t=00:01:03.481553][f=-000001] Loaded widget: Ferry Points [t=00:01:03.508015][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:01:03.508465][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:01:03.508862][f=-000001] Loaded widget: Chili Nuke Warning [t=00:01:03.509119][f=-000001] Loaded widget: Chili Inactivity Win [t=00:01:03.509532][f=-000001] EndGame Graph disabled [t=00:01:03.529549][f=-000001] Loaded widget: Chili EndGame Window [t=00:01:03.543741][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:01:03.545144][f=-000001] Loaded widget: Cheat Sheet [t=00:01:03.545455][f=-000001] Loaded widget: Easy Facing [t=00:01:03.545899][f=-000001] Loaded widget: CameraShake [t=00:01:03.546193][f=-000001] Loaded widget: Blast Radius [t=00:01:03.546593][f=-000001] Loaded widget: Autoquit [t=00:01:03.547029][f=-000001] Loaded widget: State Reverse and Latency [t=00:01:03.547312][f=-000001] Loaded widget: Area Attack Tweak [t=00:01:03.547898][f=-000001] Loaded widget: Music Player v2 [t=00:01:03.548345][f=-000001] Loaded widget: Antinuke Coverage [t=00:01:03.548799][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:01:03.549262][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:01:03.550148][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:01:03.551486][f=-000001] Loaded widget: Attack Warning [t=00:01:03.551888][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:01:03.552592][f=-000001] Loaded widget: Auto First Build Facing [t=00:01:03.554010][f=-000001] Loaded widget: Auto Group [t=00:01:03.555115][f=-000001] Loaded widget: Chili AI Set Start [t=00:01:03.556186][f=-000001] Loaded widget: NoDuplicateOrders [t=00:01:03.556573][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:01:03.557605][f=-000001] Loaded widget: Projectile Lights [t=00:01:03.558768][f=-000001] Loaded widget: Select Com at start [t=00:01:03.565675][f=-000001] Loaded widget: Startup Info and Selector [t=00:01:03.567101][f=-000001] Loaded widget: Transport AI [t=00:01:03.567409][f=-000001] Loaded widget: Nubtron 2.0 [t=00:01:03.567700][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:01:03.595982][f=-000001] Loaded widget: Unit Start State [t=00:01:03.596721][f=-000001] Loaded widget: Smooth Scroll [t=00:01:03.602952][f=-000001] Loaded widget: Replay control buttons [t=00:01:03.604019][f=-000001] Loaded widget: Persistent Build Spacing [t=00:01:03.605868][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:01:03.606198][f=-000001] Loaded widget: Icon Sets [t=00:01:03.794182][f=-000001] Loaded widget: Attack AoE [t=00:01:03.796355][f=-000001] Loaded widget: PlanetWars Info [t=00:01:03.796676][f=-000001] Loaded widget: MessageBoxes ZK [t=00:01:03.797224][f=-000001] Loaded widget: Commands FX [t=00:01:03.814820][f=-000001] Loaded widget: UnitShapes [t=00:01:03.815368][f=-000001] : disabled for spectators [t=00:01:03.816569][f=-000001] Loaded widget: Stockpiler [t=00:01:03.817174][f=-000001] Loaded widget: Map Edge Extension [t=00:01:03.817733][f=-000001] Loaded widget: State Icons [t=00:01:03.818238][f=-000001] Loaded widget: Shield Guard [t=00:01:03.818738][f=-000001] Loaded widget: Selection Send [t=00:01:03.819174][f=-000001] Loaded widget: Rank Icons 2 [t=00:01:03.819623][f=-000001] Loaded widget: Gadget Icons [t=00:01:03.820099][f=-000001] Loaded widget: Lua Metal Decals [t=00:01:03.820412][f=-000001] Loaded widget: AllyCursors [t=00:01:03.820824][f=-000001] Loaded widget: Disable Bad Widgets [t=00:01:03.821234][f=-000001] : disabled for spectators [t=00:01:03.822551][f=-000001] Loaded widget: Building Starter [t=00:01:03.823062][f=-000001] : disabled for spectators [t=00:01:03.824032][f=-000001] Loaded widget: Cloaker Guard [t=00:01:03.824457][f=-000001] Loaded widget: Units on Fire [t=00:01:03.824921][f=-000001] Loaded widget: Smoke Signals [t=00:01:03.825224][f=-000001] Loaded widget: LupsManager [t=00:01:03.825792][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:01:03.826524][f=-000001] Loaded widget: Newton Firezone [t=00:01:03.828092][f=-000001] Loaded widget: Receive Units Indicator [t=00:01:03.828679][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:01:03.838496][f=-000001] Loaded widget: Chili Crude Player List [t=00:01:03.853078][f=-000001] Loaded widget: Chili Pro Console [t=00:01:03.853836][f=-000001] Loaded widget: Chili Docking [t=00:01:03.854304][f=-000001] Loaded widget: HUD Presets [t=00:01:03.855106][f=-000001] Loaded widget: Persistent Build Height [t=00:01:03.857723][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:01:03.858230][f=-000001] Loaded widget: Image Preloader [t=00:01:03.858820][f=-000001] Mex Placement Initialised with 26 spots. [t=00:01:03.859082][f=-000001] Loaded widget: Mex Placement Handler [t=00:01:03.864102][f=-000001] Loaded widget: Chili Core Selector [t=00:01:03.864766][f=-000001] Loaded widget: Custom Markers [t=00:01:03.866235][f=-000001] Loaded widget: Select Keys [t=00:01:03.867160][f=-000001] Loaded widget: Default Group Recall Fix [t=00:01:03.867669][f=-000001] Loaded widget: Start Boxes [t=00:01:03.867956][f=-000001] Loaded widget: Restricted Zones [t=00:01:03.868716][f=-000001] Loaded widget: Pause Screen [t=00:01:03.877632][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:01:03.878166][f=-000001] Loaded widget: Jumpjet GUI [t=00:01:03.878926][f=-000001] Loaded widget: CustomFormations2 [t=00:01:03.879331][f=-000001] SetSunLighting [t=00:01:03.880574][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:01:03.881032][f=-000001] Loaded widget: Text To Speech Control [t=00:01:03.884862][f=-000001] Loaded widget: Layout Handler [t=00:01:03.885256][f=-000001] Lua garbage collection rate: 30/s [t=00:01:03.885299][f=-000001] Loaded widget: GC Control [t=00:01:03.885565][f=-000001] Loaded widget: Font Cache [t=00:01:03.898496][f=-000001] Loaded widget: Chili Integral Menu [t=00:01:03.901125][f=-000001] Loaded widget: Color Blindness Correction [t=00:01:03.906003][f=-000001] Writing last game win data [t=00:01:03.910482][f=-000001] LuaUI v0.3 [t=00:01:04.152264][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:07.338138][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:07.981181][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13280,0,0} {chunk,block}Bytes={0,0} [t=00:01:08.717237][f=-000001] Spectator mode. Widget removed. [t=00:01:08.731908][f=-000001] Spectator mode. Widget removed. [t=00:01:08.736187][f=-000001] Reclaim highlight: old engine version. [t=00:01:08.736268][f=-000001] Playback paused [t=00:01:08.743708][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:08.779539][f=-000001] Mex Placement Initialised with 26 spots. [t=00:01:08.841325][f=-000001] Opening demofile demos/1527505/replay.sdfz [t=00:01:08.841361][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:01:08.841375][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:01:08.841548][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:01:08.841693][f=-000001] -> Connection established (given id 2) [t=00:01:08.842025][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:08.842047][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:08.842061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:08.842074][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:08.842095][f=-000001] Speed set to 20.0 [server] [t=00:01:08.842121][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55928396f7a0,(nil)}][locale="C"]" [t=00:01:08.842138][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:01:08.860034][f=-000001] Switching to Overhead (TA) style camera [t=00:01:08.860065][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:12.030780][f=-000001] Beginning demo playback [t=00:01:12.038996][f=-000001] GameID: 8c03ab63035ecaa2ceac465de88ccf26 [t=00:01:12.071158][f=-000001] Connection attempt from DelaCroix [t=00:01:12.071201][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:01:12.071634][f=-000001] [0] Event [undefined]: DelaCroix changed status [t=00:01:12.071837][f=-000001] -> Connection established (given id 1) [t=00:01:12.086730][f=-000001] Connection attempt from mohamedchrifmili9 [t=00:01:12.086769][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:01:12.086831][f=-000001] [0] Event [undefined]: mohamedchrifmili9 changed status [t=00:01:12.087004][f=-000001] -> Connection established (given id 0) [t=00:01:12.154775][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mohamedchrifmili9" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:12.155120][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mohamedchrifmili9" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:12.235287][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DelaCroix" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:12.235332][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DelaCroix" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:12.475215][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DelaCroix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:12.482841][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DelaCroix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:13.383115][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DelaCroix" string="[Game::Load][lua{Rules,Gaia}={0000018aa9b31f70,0000000000000000}][locale="C"]" [t=00:01:13.560960][f=-000001] Allies: I choose: Guardian! [t=00:01:15.075559][f=-000001] Allies: I choose: Guardian! [t=00:01:15.843349][f=-000001] !force [t=00:01:15.851486][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:01:15.851572][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:01:16.247079][f=-000001] y [t=00:01:16.502914][f=-000001] !y [t=00:01:16.502966][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:01:17.159368][f=-000001] > Game will be force started in 60 seconds [t=00:01:17.514884][f=-000001] !vote 1 [t=00:01:17.514930][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:01:17.594817][f=-000001] !vote 2 [t=00:01:17.594859][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=1/2] [t=00:01:17.651043][f=-000001] !vote 1 [t=00:01:17.651084][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:01:18.182885][f=-000001] > Game will be force started in 40 seconds [t=00:01:18.326876][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mohamedchrifmili9" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:18.343119][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mohamedchrifmili9" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:18.927114][f=-000001] > Poll: Do you want to force start? [END:FAILED] [t=00:01:19.220116][f=-000001] > Game will be force started in 20 seconds [t=00:01:20.476832][f=-000001] [0] Event [4645.7417,162.61319,4670.75439]: 0 finished unit Strike Commander [t=00:01:20.513975][f=-000001] [0] Event [644,165.507813,202]: 1 finished unit Guardian Commander [t=00:01:20.543588][f=0000000] [0] mohamedchrifmili9, team: 0, elo:1592, userid: 515041 [t=00:01:20.543644][f=0000000] [0] DelaCroix, team: 1, elo:1500, userid: 573108 [t=00:01:20.543674][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:20.558343][f=0000000] Playback continued [t=00:01:20.560584][f=0000000] > Players mohamedchrifmili9 did not choose a start position. Game will be aborted. [t=00:01:20.560609][f=0000000] > exiting game [t=00:01:20.562266][f=0000001] No clients connected, shutting down server [t=00:01:20.562285][f=0000001] Server shutdown [t=00:01:20.562745][f=0000001] Submitting stats [t=00:01:20.563148][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:20.565097][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:20.565120][f=0000001] Draw 6543.57ms 58.60% [t=00:01:20.565132][f=0000001] Lua::Callins::Synced 2.50ms 0.00% [t=00:01:20.565143][f=0000001] Lua::Callins::Unsynced 10461.54ms 88.30% [t=00:01:20.565155][f=0000001] Lua::CollectGarbage::Synced 149.63ms 0.50% [t=00:01:20.565176][f=0000001] Lua::CollectGarbage::Unsynced 481.98ms 1.10% [t=00:01:20.565187][f=0000001] Misc::Profiler::AddTime 22.53ms 0.20% [t=00:01:20.565441][f=0000001] [1] player nonplacement [t=00:01:20.566801][f=0000001] [1] autohost exit [t=00:01:20.567917][f=0000001] [1] all players disconnected [t=00:01:20.580064][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:20.580168][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:20.580256][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.580332][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:22.849844][f=0000689] [689] Event [644,242.451385,202]: 1 finished unit Firefly [t=00:01:30.564612][f=0004561] Autoquit sending quit command. [t=00:01:30.565154][f=0004561] [QuitAction] user exited to system [t=00:01:30.565901][f=0004561] [SpringApp::Kill][1] fromRun=1 [t=00:01:30.566010][f=0004561] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:30.566043][f=0004561] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:30.566056][f=0004561] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:30.566068][f=0004561] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:30.566079][f=0004561] [SpringApp::Kill][2] [t=00:01:30.567324][f=0004561] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:30.567686][f=0004561] [Game::KillLua][1] dtor=0 luaUI=0x559289704e10 [t=00:01:30.567755][f=0004561] Start widgetHandler:Shutdown [t=00:01:30.572695][f=0004561] Shutdown - SaveOrderList Complete [t=00:01:30.573302][f=0004561] Writing last game win data [t=00:01:30.579359][f=0004561] Shutdown - SaveConfigData Complete [t=00:01:30.579386][f=0004561] Shutdown Widget - Save/Load API [t=00:01:30.579401][f=0004561] Shutdown Widget - Chili Highlight [t=00:01:30.579417][f=0004561] Shutdown Widget - Draw After Chili [t=00:01:30.579444][f=0004561] Shutdown Widget - API Unit Tracker GL4 [t=00:01:30.579472][f=0004561] Shutdown Widget - EPIC Menu [t=00:01:30.580585][f=0004561] Shutdown Widget - Chili Widget Selector [t=00:01:30.582041][f=0004561] Shutdown Widget - Chili Minimap [t=00:01:30.582187][f=0004561] Shutdown Widget - Local Team Colors [t=00:01:30.582204][f=0004561] Shutdown Widget - Display Keys 2 [t=00:01:30.582256][f=0004561] Shutdown Widget - Save Game Menu [t=00:01:30.582270][f=0004561] Shutdown Widget - Unit Icons [t=00:01:30.582287][f=0004561] Shutdown Widget - Noises [t=00:01:30.582306][f=0004561] Shutdown Widget - HealthBars [t=00:01:30.583211][f=0004561] Shutdown Widget - Win Counter [t=00:01:30.583234][f=0004561] Shutdown Widget - SpringRTS Replay Stats [t=00:01:30.583276][f=0004561] Shutdown Widget - EndGame APM stats [t=00:01:30.583292][f=0004561] Shutdown Widget - BuildETA [t=00:01:30.583309][f=0004561] Shutdown Widget - Modular Comm Info [t=00:01:30.583322][f=0004561] Shutdown Widget - Stereo3D [t=00:01:30.583734][f=0004561] Shutdown Widget - Showeco and Grid Drawer [t=00:01:30.583755][f=0004561] Shutdown Widget - Point Tracker [t=00:01:30.583768][f=0004561] Shutdown Widget - Missile Silo Range [t=00:01:30.583785][f=0004561] Shutdown Widget - MinimapEvents [t=00:01:30.583798][f=0004561] Shutdown Widget - Local Widgets Config [t=00:01:30.583822][f=0004561] Shutdown Widget - Highlight Geos [t=00:01:30.583837][f=0004561] Shutdown Widget - Grab Input [t=00:01:30.583856][f=0004561] Shutdown Widget - Defense Range Zero-K [t=00:01:30.583870][f=0004561] Shutdown Widget - Darkening [t=00:01:30.583896][f=0004561] Shutdown Widget - Context Menu [t=00:01:30.583910][f=0004561] Shutdown Widget - Chili Spectator Panels [t=00:01:30.583924][f=0004561] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:30.583942][f=0004561] Shutdown Widget - Chili Nuke Warning [t=00:01:30.583958][f=0004561] Shutdown Widget - Chili EndGame Window [t=00:01:30.583978][f=0004561] Shutdown Widget - Chili Economy Panel Default [t=00:01:30.584099][f=0004561] Shutdown Widget - CameraShake [t=00:01:30.584116][f=0004561] Shutdown Widget - State Reverse and Latency [t=00:01:30.584131][f=0004561] Shutdown Widget - Music Player v2 [t=00:01:30.584146][f=0004561] Shutdown Widget - Attack AoE [t=00:01:30.584160][f=0004561] Shutdown Widget - UnitShapes [t=00:01:30.584606][f=0004561] Shutdown Widget - Map Edge Extension [t=00:01:30.584627][f=0004561] Shutdown Widget - Selection Send [t=00:01:30.584642][f=0004561] Shutdown Widget - Lua Metal Decals [t=00:01:30.584656][f=0004561] Shutdown Widget - LupsManager [t=00:01:30.584675][f=0004561] Shutdown Widget - Newton Firezone [t=00:01:30.584689][f=0004561] Shutdown Widget - Chili Pro Console [t=00:01:30.585925][f=0004561] Shutdown Widget - Persistent Build Height [t=00:01:30.585946][f=0004561] Shutdown Widget - Lasso Terraform GUI [t=00:01:30.585960][f=0004561] Shutdown Widget - Lups [t=00:01:30.586012][f=0004561] Shutdown Widget - Chili Framework [t=00:01:30.586028][f=0004561] Shutdown Widget - Mex Placement Handler [t=00:01:30.586043][f=0004561] Shutdown Widget - Chili Core Selector [t=00:01:30.586141][f=0004561] Shutdown Widget - Custom Markers [t=00:01:30.586160][f=0004561] Shutdown Widget - Select Keys [t=00:01:30.586193][f=0004561] Shutdown Widget - Pause Screen [t=00:01:30.586526][f=0004561] Shutdown Widget - Text To Speech Control [t=00:01:30.586547][f=0004561] Shutdown Widget - Layout Handler [t=00:01:30.586571][f=0004561] End widgetHandler:Shutdown [t=00:01:30.713218][f=0004561] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={341006,59399764} {int,ext,rec}Allocs={8986029,0,0} {chunk,block}Bytes={59399764,0} [t=00:01:30.714116][f=0004561] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:30.714134][f=0004561] [Game::KillLua][3] dtor=0 luaRules=0x55928396f7a0 [t=00:01:30.714181][f=0004561] Start gadgetHandler:Shutdown [t=00:01:30.714198][f=0004561] Shutdown - StartSetup [t=00:01:30.714212][f=0004561] Shutdown - UnitMorph [t=00:01:30.714285][f=0004561] Shutdown - Carrier Drones [t=00:01:30.716487][f=0004561] Shutdown - Missile Silo Controller [t=00:01:30.716512][f=0004561] Shutdown - Modular Comm Info [t=00:01:30.716525][f=0004561] Shutdown - Terrain Texture Handler [t=00:01:30.716540][f=0004561] Shutdown - UnitCloakShield [t=00:01:30.716569][f=0004561] Shutdown - Starlight Handler [t=00:01:30.716585][f=0004561] End gadgetHandler:Shutdown [t=00:01:30.748204][f=0004561] Start gadgetHandler:Shutdown [t=00:01:30.748262][f=0004561] Shutdown - Save/Load [t=00:01:30.748284][f=0004561] Shutdown - Teleport Throw [t=00:01:30.748301][f=0004561] Shutdown - UnitMorph [t=00:01:30.748322][f=0004561] Shutdown - Modular Comm Info [t=00:01:30.748335][f=0004561] Shutdown - Retreat Command [t=00:01:30.748353][f=0004561] Shutdown - Shockwaves [t=00:01:30.748367][f=0004561] Shutdown - UnitCloakShield [t=00:01:30.748385][f=0004561] Shutdown - Lups Cloak FX [t=00:01:30.748400][f=0004561] Shutdown - Lups [t=00:01:30.748440][f=0004561] Shutdown - Lups Shield [t=00:01:30.748461][f=0004561] End gadgetHandler:Shutdown [t=00:01:30.759443][f=0004561] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8986068,0,0} {chunk,block}Bytes={0,0} [t=00:01:30.759523][f=0004561] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8986068,0,0} {chunk,block}Bytes={0,0} [t=00:01:30.759578][f=0004561] [Game::KillLua][4] dtor=0 [t=00:01:30.760088][f=0004561] [Game::KillLua][5] dtor=0 [t=00:01:30.765623][f=0004561] [Game::~CGame][1] [t=00:01:30.765661][f=0004561] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:30.765672][f=0004561] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:30.765683][f=0004561] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:30.765693][f=0004561] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:30.765704][f=0004561] [Game::KillLua][4] dtor=1 [t=00:01:30.765714][f=0004561] [Game::KillLua][5] dtor=1 [t=00:01:30.765785][f=0004561] [Game::KillMisc][1] [t=00:01:30.765797][f=0004561] [Game::KillMisc][2] [t=00:01:30.766358][f=0004561] [Game::KillMisc][3] [t=00:01:30.766945][f=0004561] [Game::KillRendering][1] [t=00:01:30.937796][f=0004561] [3DOParser::Kill] allocated 1 pieces [t=00:01:30.937847][f=0004561] [S3OParser::Kill] allocated 5462 pieces [t=00:01:30.953033][f=0004561] [AssParser::Kill] allocated 669 pieces [t=00:01:31.271554][f=0004561] [Game::KillInterface][1] [t=00:01:31.273837][f=0004561] [Game::KillInterface][2] [t=00:01:31.282355][f=0004561] [Game::KillSimulation][1] [t=00:01:31.282577][f=0004561] [Game::KillSimulation][2] [t=00:01:32.285497][f=0004561] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:32.287186][f=0004561] [Game::KillSimulation][3] [t=00:01:32.288602][f=0004561] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.289280][f=0004561] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.289390][f=0004561] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.289863][f=0004561] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.296722][f=0004561] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:32.306779][f=0004561] [LosHandler::Kill] raycast instance cache-{hits,misses}={394,148}; shared=0%; cached=73% [t=00:01:32.550696][f=0004561] [Game::KillSimulation][4] [t=00:01:36.889339][f=0004561] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:36.892433][f=0004561] [Game::~CGame][2] [t=00:01:36.892453][f=0004561] [Game::~CGame][3] [t=00:01:37.144680][f=0004561] [SpringApp::Kill][3] [t=00:01:37.145019][f=0004561] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 47461 bytes sent 18795 bytes recv'd [t=00:01:37.150035][f=0004561] Kill: client disconnecting... [t=00:01:39.154526][f=0004561] CloseConnection: client connection closed [t=00:01:39.156838][f=0004561] [SpringApp::Kill][4] font=0x559263028e00 [t=00:01:39.173542][f=0004561] [SpringApp::Kill][5] [t=00:01:39.182526][f=0004561] [SpringApp::Kill][6] [t=00:01:39.182583] [SpringApp::Kill][7] [t=00:01:39.184210] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.184236] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.184251] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:39.184266] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.184280] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:39.184294] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.184308] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 1048576, 1048576} [t=00:01:39.184322] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 1048576, 1048576} [t=00:01:39.184574] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:39.184595] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.184609] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.184623] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.184637] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.209696] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:39.209761] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:39.209775] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:39.209789] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:39.211852] [VFS] [SpringVFS::DeleteArchives] [t=00:01:39.211879] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:39.212108] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x559263112b40) [t=00:01:39.232602] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3551ms [t=00:01:39.232780] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=83ms [t=00:01:39.232972] file="bitmaps/loadpictures/constructionmods.png" indx=520 inflSize=4000kb readTime=59ms [t=00:01:39.232994] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=55ms [t=00:01:39.233017] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=33ms [t=00:01:39.233372] file="objects3d/pw_mine3_dead.dae.lua" indx=5466 inflSize=0kb readTime=33ms [t=00:01:39.233395] file="objects3d/hoverriot.s3o" indx=5326 inflSize=119kb readTime=31ms [t=00:01:39.233683] file="units/cloakbomb.lua" indx=6853 inflSize=2kb readTime=30ms [t=00:01:39.233703] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=29ms [t=00:01:39.233716] file="objects3d/nebula.s3o" indx=5368 inflSize=1884kb readTime=29ms [t=00:01:39.233878] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=27ms [t=00:01:39.246941] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 168438778 bytes cached in 3466 files [t=00:01:39.652775] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:39.653069] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x55926301bca0) [t=00:01:39.654536] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:39.655536] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:39.655802] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5592631f2d40) [t=00:01:39.655836] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:39.656118] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55926301b9d0) [t=00:01:39.656145] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fb1f0013010) [t=00:01:39.656733] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:01:39.659016] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:39.659042] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:39.659331] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:39.659354] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:39.659367] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:39.659379] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:39.660411] [SpringApp::Kill][8] [t=00:01:39.660635] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:39.660650] [WatchDog::Uninstall][1] hangDetectorThread=0x55921e16d110 (joinable=1) [t=00:01:39.660660] [WatchDog::Uninstall][2] [t=00:01:40.195377] [WatchDog::Uninstall][3] [t=00:01:40.195418] [SpringApp::Kill][9]