[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000065] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008234] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008267] Using writeable configuration source: "/tmp/tmp.Qk4a0V3GmF/springsettings.1526970.cfg" [t=00:00:00.014658] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014708] ============== ============== [t=00:00:00.014720] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014729] [t=00:00:00.014739] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014748] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014757] Use "none" to disable the default log sections. [t=00:00:00.014766] ============== ============== [t=00:00:00.014775] ============== ============== [t=00:00:00.014828] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014839] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014848] ROAM = 2 [t=00:00:00.014858] RotateLogFiles = 1 [t=00:00:00.014867] TeamHighlight = 0 [t=00:00:00.014878] ============== ============== [t=00:00:00.014887] ============== ============== [t=00:00:00.014896] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.014906] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014915] Compiler Version: gcc-11.1.0 [t=00:00:00.014937] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015096] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015108] Binary Word Size: 64-bit (native) [t=00:00:00.015117] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015126] Physical CPU Cores: 1 [t=00:00:00.015136] Logical CPU Cores: 1 [t=00:00:00.015145] ============== ============== [t=00:00:00.015209] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015218] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015228] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015236] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015246] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016658] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016675] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016704] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016740] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016762] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016786] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016796] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016863] [GR::LogVersionInfo] [t=00:00:00.016875] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016885] GL version : [t=00:00:00.016895] GL vendor : [t=00:00:00.016903] GL renderer : [t=00:00:00.016912] GLSL version: [t=00:00:00.016921] GLEW version: spring headless stub GLEW version [t=00:00:00.016930] GPU memory : unknown [t=00:00:00.016940] SDL swap-int: 0 [t=00:00:00.016949] SDL driver : headless stub [t=00:00:00.016957] [t=00:00:00.016967] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016976] GLSL shader support : 0 [t=00:00:00.016985] GL4 support : 0 [t=00:00:00.017012] FBO extension support : 0 [t=00:00:00.017021] NVX GPU mem-info support : 0 [t=00:00:00.017030] ATI GPU mem-info support : 0 [t=00:00:00.017039] NPOT-texture support : 1 (0) [t=00:00:00.017048] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017069] texture query-LOD support : 1 (0) [t=00:00:00.017078] MSAA frame-buffer support : 0 (0) [t=00:00:00.017087] Z-buffer depth : 16 (-) [t=00:00:00.017096] primitive-restart support : 0 (0) [t=00:00:00.017105] clip-space control support: 0 (0) [t=00:00:00.017114] seamless cube-map support : 0 (0) [t=00:00:00.017123] frag-depth layout support : 0 (0) [t=00:00:00.017132] persistent maps support : 0 (0) [t=00:00:00.017141] explicit attribs location : 0 (0) [t=00:00:00.017150] multi draw indirect : 0 (-) [t=00:00:00.017158] [t=00:00:00.017168] max. FBO samples : -1 [t=00:00:00.017177] max. FS/program texture slots : 8/8 [t=00:00:00.017186] max. texture size : 2048 [t=00:00:00.017196] max. texture anisotropy level : 0.000000 [t=00:00:00.017205] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017214] max. draw-buffers : 0 [t=00:00:00.017223] max. rec. indices/vertices : 0/0 [t=00:00:00.017232] max. uniform buffer-bindings : 0 [t=00:00:00.017241] max. uniform block-size : 0KB [t=00:00:00.017250] max. storage buffer-bindings : 0 [t=00:00:00.017258] max. storage block-size : 0MB [t=00:00:00.017267] [t=00:00:00.017276] enable AMD-hacks : 0 [t=00:00:00.017285] compress MIP-maps: 0 [t=00:00:00.018169] [GR::UpdateGLConfigs] [t=00:00:00.018194] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018207] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018218] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018227] [GR::InitGLState] [t=00:00:00.018238] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.183981] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.187696] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.193180] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.193726] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.193749] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.193764] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.227715] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.228833] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.255176] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.255510] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.267753] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.267773] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.267924] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.271503] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5e68008750 (SpringVFS) global=(nil) (null) [t=00:00:00.271521] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.271622] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.271641] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.271651] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.271660] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.271682] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2911 MB [t=00:00:00.277202][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.277238][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.277255][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1526970/replay.sdfz" for game data... [t=00:00:00.449869][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.453128][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.453159][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.455001][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.455027][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 177ms [t=00:00:00.455050][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.502404][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5607d4930820] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.503682][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.505071][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.505568][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5607d4930820] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.506646][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.517323][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.517530][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.527082][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.527252][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.532746][f=-000001] forceSingleThreaded, false [t=00:00:00.571054][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.571087][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.571178][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.571235][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.571289][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.571342][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.572433][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.572935][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.573419][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.576259][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.577818][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.579929][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.579956][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.580444][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.585708][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.586938][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.587901][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.588193][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.588812][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.588830][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.593590][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.593631][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.758497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.839575][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.017828][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.466188][f=-000001] Loading UnitDefs_posts [t=00:00:01.642686][f=-000001] Loading FeatureDefs_posts [t=00:00:01.713210][f=-000001] Loading WeaponDefs_posts [t=00:00:01.735261][f=-000001] Loading ArmorDefs_posts [t=00:00:01.756147][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 695ms [t=00:00:01.819080][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 807ms [t=00:00:01.821666][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.097732][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.106581][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:02.106609][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.106768][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.108399][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.112189][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.379423][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.464031][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.576824][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.579935][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.579961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.023473][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 443ms [t=00:00:03.023522][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.117176][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:03.117221][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.144103][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:03.902816][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:03.931830][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.940394][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.952833][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.513533][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.524021][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.524048][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.525735][f=-000001] InfoTexture: legacy [t=00:00:09.525757][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.527585][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.493009][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.496360][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:10.496404][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.497226][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.766202][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.767844][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.980200][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.074758][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.084358][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.084688][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.085485][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.538184][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.551011][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.551618][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.736674][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.738835][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.738873][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.747275][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.747325][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.747336][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.747347][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.747357][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.747367][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.747378][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.752246][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.752368][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.752379][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.752388][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.752398][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.752408][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.752418][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.752429][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5607dc8f6e10 has BLOCKSIZE 1 [t=00:00:11.755426][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.755442][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.755452][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.755462][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.755471][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.755481][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:11.760141][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:11.761539][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.774387][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.774423][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.777801][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.777837][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.777848][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.777859][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.777869][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.777879][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:11.861190][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:11.862647][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.864706][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.864729][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.864752][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (125ms, checksum e5c632c8)" [t=00:00:11.864827][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.864839][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.864850][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.027695][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [t=00:00:12.028274][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.434115][f=-000001] Synced LuaRules: finished loading [t=00:00:14.451416][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:14.988896][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.038948][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.172080][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 119ms [t=00:00:15.731046][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.731445][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.731806][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.798377][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.805885][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.806618][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.806635][f=-000001] LuaSocket Support: enabled [t=00:00:15.823669][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.917972][f=-000001] localWidgets, nil, true, true [t=00:00:15.920096][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.920117][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.929796][f=-000001] USE_OLD_CHILI [t=00:00:16.687656][f=-000001] Loading last game win data [t=00:00:16.688742][f=-000001] Resetting win data [t=00:00:16.689214][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.689233][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.689247][f=-000001] Player and team counts match, continuing [t=00:00:16.689261][f=-000001] superieurerobot was in last game but is now absent, resetting scores [t=00:00:16.922776][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.922805][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.973298][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.064711][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.751838][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.933410][f=-000001] forceSingleThreaded, false [t=00:00:19.346399][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.346951][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.347246][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.347426][f=-000001] Loaded API widget: i18n [t=00:00:19.347837][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.348134][f=-000001] Loaded API widget: Win Counter [t=00:00:19.348475][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.483073][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.483461][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.483693][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.776880][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.778151][f=-000001] Loaded API widget: Lups [t=00:00:19.778398][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.778756][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.779176][f=-000001] Loaded widget: Save/Load API [t=00:00:19.779530][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.779873][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.780359][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.787556][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.790008][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.790030][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.790181][f=-000001] Set maximum particles to: 0 [t=00:00:19.791387][f=-000001] Set UnitIconDist to 0 [t=00:00:19.905181][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.934074][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.935555][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.935876][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.936218][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.945459][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.945812][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.946320][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.946671][f=-000001] Mexspot Fetcher fetching [t=00:00:19.946856][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.947185][f=-000001] Team highlighting: Disabled [t=00:00:19.947550][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.948098][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.948591][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.949006][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.949228][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.949476][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.949710][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.950057][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.950450][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.950898][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.951574][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.951953][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.951975][f=-000001] Using fallback unit outlines [t=00:00:19.952150][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.952528][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.962134][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.963815][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.964778][f=-000001] Loaded widget: Guard Remove [t=00:00:19.965283][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.013410][f=-000001] Loaded widget: HealthBars [t=00:00:20.013941][f=-000001] Loaded widget: Noises [t=00:00:20.014310][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.014730][f=-000001] Loaded widget: Unit Icons [t=00:00:20.018546][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.019010][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.019571][f=-000001] Loaded widget: BuildETA [t=00:00:20.019936][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.020318][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.020705][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.021041][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.021249][f=-000001] Loaded widget: Objectives [t=00:00:20.023058][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.023454][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.027869][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.028228][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.028256][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1526970/events.log [t=00:00:20.031083][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.032042][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.032395][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.035752][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.036321][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.036720][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.037099][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.037484][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.037965][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.038222][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.038601][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.038964][f=-000001] Loaded widget: Autoquit [t=00:00:20.039209][f=-000001] Loaded widget: Blast Radius [t=00:00:20.039661][f=-000001] Loaded widget: CameraShake [t=00:00:20.040705][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.055107][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.055491][f=-000001] Loaded widget: Easy Facing [t=00:00:20.055905][f=-000001] EndGame Graph disabled [t=00:00:20.076263][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.076680][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.077067][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.077310][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.155886][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.156528][f=-000001] Loaded widget: Ferry Points [t=00:00:20.157393][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.165662][f=-000001] Loaded widget: Context Menu [t=00:00:20.166162][f=-000001] Loaded widget: Darkening [t=00:00:20.166584][f=-000001] Loaded widget: Decloak Range [t=00:00:20.166988][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.173450][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.173948][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.174214][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.174623][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.175616][f=-000001] Input grabbing is enabled! [t=00:00:20.175642][f=-000001] Input grabbing is enabled! [t=00:00:20.175759][f=-000001] Loaded widget: Grab Input [t=00:00:20.176224][f=-000001] Loaded widget: Haven Handler [t=00:00:20.176646][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.177165][f=-000001] Loaded widget: In-game Guide [t=00:00:20.177433][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.177772][f=-000001] Loaded widget: Keep Target [t=00:00:20.178144][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.178453][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.178696][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.178993][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.179366][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.179556][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.179746][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.179977][f=-000001] Loaded widget: Orbit Command [t=00:00:20.180385][f=-000001] Loaded widget: Point Tracker [t=00:00:20.180627][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.180860][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.181251][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.181567][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.181972][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.182388][f=-000001] Loaded widget: Simple Settings [t=00:00:20.182781][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.183052][f=-000001] Loaded widget: SmoothCam [t=00:00:20.183476][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.184680][f=-000001] Loaded widget: Stereo3D [t=00:00:20.185021][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.185755][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.186104][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.187129][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.188030][f=-000001] Loaded widget: Command Alpha [t=00:00:20.188468][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.188878][f=-000001] Loaded widget: Ghost Site [t=00:00:20.190225][f=-000001] Loaded widget: Attack Warning [t=00:00:20.190710][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.191370][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.192738][f=-000001] Loaded widget: Auto Group [t=00:00:20.193911][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.195135][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.195569][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.196559][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.197741][f=-000001] Loaded widget: Select Com at start [t=00:00:20.204676][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.206035][f=-000001] Loaded widget: Transport AI [t=00:00:20.353757][f=-000001] Loaded widget: Attack AoE [t=00:00:20.354335][f=-000001] Loaded widget: Icon Sets [t=00:00:20.355268][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.362159][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.362525][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.364400][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.393803][f=-000001] Loaded widget: Unit Start State [t=00:00:20.394287][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.394560][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.396017][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.413232][f=-000001] Loaded widget: UnitShapes [t=00:00:20.413851][f=-000001] Loaded widget: Commands FX [t=00:00:20.414144][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.414508][f=-000001] : disabled for spectators [t=00:00:20.415628][f=-000001] Loaded widget: Stockpiler [t=00:00:20.416919][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.417242][f=-000001] Loaded widget: AllyCursors [t=00:00:20.417676][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.418076][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.419516][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.420007][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.420657][f=-000001] Loaded widget: Selection Send [t=00:00:20.421072][f=-000001] Loaded widget: Shield Guard [t=00:00:20.421620][f=-000001] Loaded widget: State Icons [t=00:00:20.422022][f=-000001] : disabled for spectators [t=00:00:20.423095][f=-000001] Loaded widget: Building Starter [t=00:00:20.423569][f=-000001] : disabled for spectators [t=00:00:20.424603][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.424930][f=-000001] Loaded widget: LupsManager [t=00:00:20.425301][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.425632][f=-000001] Loaded widget: Units on Fire [t=00:00:20.426272][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.426889][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.428228][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.428691][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.429225][f=-000001] Loaded widget: Chili Docking [t=00:00:20.438680][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.447057][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.447662][f=-000001] Loaded widget: HUD Presets [t=00:00:20.448402][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.450994][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.451382][f=-000001] Loaded widget: Image Preloader [t=00:00:20.451822][f=-000001] Loaded widget: Custom Markers [t=00:00:20.456761][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.457440][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.457701][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.458529][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.458984][f=-000001] Loaded widget: Start Boxes [t=00:00:20.460383][f=-000001] Loaded widget: Select Keys [t=00:00:20.469352][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.470347][f=-000001] Loaded widget: Pause Screen [t=00:00:20.470804][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.471146][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.471833][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.472253][f=-000001] SetSunLighting [t=00:00:20.473095][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.487093][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.487574][f=-000001] Loaded widget: Font Cache [t=00:00:20.487969][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.488014][f=-000001] Loaded widget: GC Control [t=00:00:20.492516][f=-000001] Loaded widget: Layout Handler [t=00:00:20.493066][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.497252][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.503786][f=-000001] Writing last game win data [t=00:00:20.510727][f=-000001] LuaUI v0.3 [t=00:00:20.741983][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.287310][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.310238][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13281,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.844140][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.845527][f=-000001] Spectator mode. Widget removed. [t=00:00:21.857895][f=-000001] Spectator mode. Widget removed. [t=00:00:21.859174][f=-000001] Playback paused [t=00:00:21.864716][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.943467][f=-000001] Opening demofile demos/1526970/replay.sdfz [t=00:00:21.943600][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.943619][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:21.943789][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.943812][f=-000001] -> Connection established (given id 2) [t=00:00:21.943836][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:21.943849][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.943861][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:21.943896][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:21.943989][f=-000001] Speed set to 20.0 [server] [t=00:00:21.944008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5607f37caf30,0x5607fb43f670}][locale="C"]" [t=00:00:21.944023][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.960568][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.960601][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.332591][f=-000001] Beginning demo playback [t=00:00:25.340848][f=-000001] GameID: 8efea963e52f55f11ad19336948a0eef [t=00:00:25.384396][f=-000001] Connection attempt from RTJKASDF [t=00:00:25.384432][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.385368][f=-000001] [0] Event [undefined]: RTJKASDF changed status [t=00:00:25.385533][f=-000001] -> Connection established (given id 1) [t=00:00:25.401021][f=-000001] Connection attempt from Nimrod00700 [t=00:00:25.401052][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.401123][f=-000001] [0] Event [undefined]: Nimrod00700 changed status [t=00:00:25.401314][f=-000001] -> Connection established (given id 0) [t=00:00:25.440393][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nimrod00700" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:25.440459][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nimrod00700" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.476405][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RTJKASDF" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:25.476440][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RTJKASDF" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.060589][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RTJKASDF" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.068733][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RTJKASDF" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.192396][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nimrod00700" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.192438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nimrod00700" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.400611][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RTJKASDF" string="[Game::Load][lua{Rules,Gaia}={0000020c85830690,0000020ccc65f390}][locale="C"]" [t=00:00:26.612695][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nimrod00700" string="[Game::Load][lua{Rules,Gaia}={00000120b7067d20,000001211f78b650}][locale="C"]" [t=00:00:26.612780][f=-000001] Player Nimrod00700 left the game: normal quit [t=00:00:26.612807][f=-000001] [0] Event [undefined]: Nimrod00700 quit [t=00:00:26.777706][f=-000001] Allies: I choose: Guardian! [t=00:00:30.460940][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.484444][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.516779][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.820856][f=-000001] [0] Event [4540,399.978638,546]: 0 finished unit Strike Commander [t=00:00:33.841710][f=-000001] [0] Event [456,400.006836,4895]: 1 finished unit Guardian Commander [t=00:00:33.861257][f=0000000] [0] Nimrod00700, team: 0, elo:1500, userid: 572826 [t=00:00:33.861322][f=0000000] [0] RTJKASDF, team: 1, elo:1511, userid: 573039 [t=00:00:33.861354][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.868509][f=0000000] Playback continued [t=00:00:33.871940][f=0000000] > Players Nimrod00700 did not choose a start position. Game will be aborted. [t=00:00:33.871965][f=0000000] > exiting game [t=00:00:33.875124][f=0000001] No clients connected, shutting down server [t=00:00:33.875148][f=0000001] Server shutdown [t=00:00:33.875754][f=0000001] Submitting stats [t=00:00:33.876085][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.879000][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:33.879024][f=0000001] Draw 6779.50ms 59.40% [t=00:00:33.879036][f=0000001] Lua::Callins::Synced 3.77ms 0.00% [t=00:00:33.879048][f=0000001] Lua::Callins::Unsynced 10284.13ms 86.20% [t=00:00:33.879058][f=0000001] Lua::CollectGarbage::Synced 55.91ms 0.00% [t=00:00:33.879070][f=0000001] Lua::CollectGarbage::Unsynced 424.80ms 1.50% [t=00:00:33.879081][f=0000001] Misc::Profiler::AddTime 21.71ms 0.20% [t=00:00:33.879345][f=0000001] [1] player nonplacement [t=00:00:33.880613][f=0000001] [1] autohost exit [t=00:00:33.881698][f=0000001] [1] all players disconnected [t=00:00:34.868815][f=0000001] Playback paused [t=00:00:43.876786][f=0000001] Autoquit sending quit command. [t=00:00:43.877468][f=0000001] [QuitAction] user exited to system [t=00:00:43.878029][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.878112][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.878129][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.878142][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.878152][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.878163][f=0000001] [SpringApp::Kill][2] [t=00:00:43.879358][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.879380][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5607f5e553e0 [t=00:00:43.879426][f=0000001] Start widgetHandler:Shutdown [t=00:00:43.884359][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:43.885052][f=0000001] Writing last game win data [t=00:00:43.900614][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:43.900662][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:43.900689][f=0000001] Shutdown Widget - Save/Load API [t=00:00:43.900744][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:43.900760][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.900779][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:43.905601][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:43.905757][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:43.917054][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:43.917101][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:43.917158][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:43.917173][f=0000001] Shutdown Widget - HealthBars [t=00:00:43.929173][f=0000001] Shutdown Widget - Noises [t=00:00:43.929221][f=0000001] Shutdown Widget - Unit Icons [t=00:00:43.929241][f=0000001] Shutdown Widget - Win Counter [t=00:00:43.929256][f=0000001] Shutdown Widget - BuildETA [t=00:00:43.929276][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:43.929295][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.929347][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:43.929362][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:43.929377][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:43.929391][f=0000001] Shutdown Widget - CameraShake [t=00:00:43.929406][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.929548][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:43.929576][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:43.929592][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.940358][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:43.940413][f=0000001] Shutdown Widget - Context Menu [t=00:00:43.940430][f=0000001] Shutdown Widget - Darkening [t=00:00:43.940466][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:43.940484][f=0000001] Shutdown Widget - Grab Input [t=00:00:43.940539][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:43.940556][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:43.940578][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:43.940593][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:43.940614][f=0000001] Shutdown Widget - Point Tracker [t=00:00:43.940630][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.940647][f=0000001] Shutdown Widget - Stereo3D [t=00:00:43.940671][f=0000001] Shutdown Widget - Attack AoE [t=00:00:43.940693][f=0000001] Shutdown Widget - UnitShapes [t=00:00:43.948360][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:43.948402][f=0000001] Shutdown Widget - Selection Send [t=00:00:43.948419][f=0000001] Shutdown Widget - LupsManager [t=00:00:43.948440][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:43.948456][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:43.960338][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:43.960375][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.960390][f=0000001] Shutdown Widget - Chili Framework [t=00:00:43.960406][f=0000001] Shutdown Widget - Lups [t=00:00:43.960451][f=0000001] Shutdown Widget - Custom Markers [t=00:00:43.960470][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:43.960590][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:43.960607][f=0000001] Shutdown Widget - Select Keys [t=00:00:43.960641][f=0000001] Shutdown Widget - Pause Screen [t=00:00:43.964076][f=0000001] Shutdown Widget - Layout Handler [t=00:00:43.964110][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:43.964124][f=0000001] End widgetHandler:Shutdown [t=00:00:44.113216][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={273597,30830161} {int,ext,rec}Allocs={8347416,0,0} {chunk,block}Bytes={30830161,0} [t=00:00:44.113876][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x5607fb43f670 [t=00:00:44.119032][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={211174,25696826} {int,ext,rec}Allocs={8347418,0,0} {chunk,block}Bytes={25696826,0} [t=00:00:44.119115][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={211174,25696826} {int,ext,rec}Allocs={8347418,0,0} {chunk,block}Bytes={25696826,0} [t=00:00:44.119166][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5607f37caf30 [t=00:00:44.119210][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.119226][f=0000001] Shutdown - StartSetup [t=00:00:44.119240][f=0000001] Shutdown - UnitMorph [t=00:00:44.119297][f=0000001] Shutdown - Carrier Drones [t=00:00:44.119312][f=0000001] Shutdown - Missile Silo Controller [t=00:00:44.119329][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.119342][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:44.119356][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.119873][f=0000001] Shutdown - Starlight Handler [t=00:00:44.119894][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.131326][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.131373][f=0000001] Shutdown - Save/Load [t=00:00:44.131396][f=0000001] Shutdown - Teleport Throw [t=00:00:44.131410][f=0000001] Shutdown - UnitMorph [t=00:00:44.131428][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.131441][f=0000001] Shutdown - Retreat Command [t=00:00:44.131460][f=0000001] Shutdown - Shockwaves [t=00:00:44.131473][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.131489][f=0000001] Shutdown - Lups Cloak FX [t=00:00:44.131503][f=0000001] Shutdown - Lups [t=00:00:44.131540][f=0000001] Shutdown - Lups Shield [t=00:00:44.131557][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.143048][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8347449,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.143138][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8347449,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.143244][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:44.143263][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.156453][f=0000001] [Game::~CGame][1] [t=00:00:44.156503][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.156516][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.156535][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.156546][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.156558][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.156569][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.156739][f=0000001] [Game::KillMisc][1] [t=00:00:44.156755][f=0000001] [Game::KillMisc][2] [t=00:00:44.157543][f=0000001] [Game::KillMisc][3] [t=00:00:44.157655][f=0000001] [Game::KillRendering][1] [t=00:00:44.182140][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.182242][f=0000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:44.183472][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:44.361381][f=0000001] [Game::KillInterface][1] [t=00:00:44.362612][f=0000001] [Game::KillInterface][2] [t=00:00:44.365280][f=0000001] [Game::KillSimulation][1] [t=00:00:44.365521][f=0000001] [Game::KillSimulation][2] [t=00:00:45.234407][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/300372 [t=00:00:45.234449][f=0000001] [Game::KillSimulation][3] [t=00:00:45.234489][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.234510][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.234536][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.234557][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.234667][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.309902][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.437808][f=0000001] [Game::KillSimulation][4] [t=00:00:49.429414][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:49.431167][f=0000001] [Game::~CGame][2] [t=00:00:49.431318][f=0000001] [Game::~CGame][3] [t=00:00:49.669358][f=0000001] [SpringApp::Kill][3] [t=00:00:49.670272][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1834 bytes sent 12677 bytes recv'd [t=00:00:49.676242][f=0000001] Kill: client disconnecting... [t=00:00:51.681418][f=0000001] CloseConnection: client connection closed [t=00:00:51.684015][f=0000001] [SpringApp::Kill][4] font=0x5607d4844e00 [t=00:00:51.693845][f=0000001] [SpringApp::Kill][5] [t=00:00:51.707195][f=0000001] [SpringApp::Kill][6] [t=00:00:51.707664] [SpringApp::Kill][7] [t=00:00:51.709576] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.709603] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.709615] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:51.709626] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.709637] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.709648] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.709660] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:00:51.709671] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:51.711186] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.711208] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.711219] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.711230] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.711242] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.730699] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.730757] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.730774] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.730788] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.732482] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.732511] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:51.732774] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x5607d49354c0) [t=00:00:51.742160] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3673ms [t=00:00:51.742239] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=101ms [t=00:00:51.742254] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=94ms [t=00:00:51.742270] file="unittextures/factorytank_1_flip.png" indx=7308 inflSize=1214kb readTime=57ms [t=00:00:51.742285] file="bitmaps/loadpictures/firestates.png" indx=524 inflSize=2945kb readTime=39ms [t=00:00:51.742641] file="objects3d/scorpion.s3o" indx=5513 inflSize=107kb readTime=35ms [t=00:00:51.742661] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=28ms [t=00:00:51.742676] file="bitmaps/other/bubble.tga" indx=540 inflSize=13kb readTime=26ms [t=00:00:51.742693] file="objects3d/hoverriot.s3o" indx=5326 inflSize=119kb readTime=25ms [t=00:00:51.742719] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=23ms [t=00:00:51.742735] file="objects3d/nebula_dead.s3o" indx=5369 inflSize=1454kb readTime=22ms [t=00:00:51.748520] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167372886 bytes cached in 3469 files [t=00:00:52.066675] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:00:52.066991] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x5607d4a1d6c0) [t=00:00:52.068162] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.068185] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5607d48163c0) [t=00:00:52.068831] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.069114] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5607d4837ca0) [t=00:00:52.069142] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f5e68013010) [t=00:00:52.069173] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:52.071721] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.071744] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.071972] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.072022] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.072034] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.072045] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.073682] [SpringApp::Kill][8] [t=00:00:52.074021] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.074045] [WatchDog::Uninstall][1] hangDetectorThread=0x56078e1da110 (joinable=1) [t=00:00:52.074064] [WatchDog::Uninstall][2] [t=00:00:52.111954] [WatchDog::Uninstall][3] [t=00:00:52.111991] [SpringApp::Kill][9]