[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000330] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008757] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008795] Using writeable configuration source: "/tmp/tmp.NOGaII4t0x/springsettings.1526963.cfg" [t=00:00:00.014846] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014906] ============== ============== [t=00:00:00.014925] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014939] [t=00:00:00.014951] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014961] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014971] Use "none" to disable the default log sections. [t=00:00:00.014981] ============== ============== [t=00:00:00.014992] ============== ============== [t=00:00:00.015068] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015083] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015094] ROAM = 2 [t=00:00:00.015105] RotateLogFiles = 1 [t=00:00:00.015116] TeamHighlight = 0 [t=00:00:00.015130] ============== ============== [t=00:00:00.015142] ============== ============== [t=00:00:00.015155] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.015169] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015182] Compiler Version: gcc-11.1.0 [t=00:00:00.015223] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015437] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015453] Binary Word Size: 64-bit (native) [t=00:00:00.015466] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015478] Physical CPU Cores: 1 [t=00:00:00.015491] Logical CPU Cores: 1 [t=00:00:00.015502] ============== ============== [t=00:00:00.015569] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015582] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015594] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015609] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015621] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017144] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.017171] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017203] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017242] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017267] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.017296] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017308] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017412] [GR::LogVersionInfo] [t=00:00:00.017429] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017439] GL version : [t=00:00:00.017449] GL vendor : [t=00:00:00.017459] GL renderer : [t=00:00:00.017469] GLSL version: [t=00:00:00.017481] GLEW version: spring headless stub GLEW version [t=00:00:00.017492] GPU memory : unknown [t=00:00:00.017504] SDL swap-int: 0 [t=00:00:00.017515] SDL driver : headless stub [t=00:00:00.017525] [t=00:00:00.017535] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017545] GLSL shader support : 0 [t=00:00:00.017556] GL4 support : 0 [t=00:00:00.017600] FBO extension support : 0 [t=00:00:00.017612] NVX GPU mem-info support : 0 [t=00:00:00.017622] ATI GPU mem-info support : 0 [t=00:00:00.017632] NPOT-texture support : 1 (0) [t=00:00:00.017644] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017655] texture query-LOD support : 1 (0) [t=00:00:00.017684] MSAA frame-buffer support : 0 (0) [t=00:00:00.017696] Z-buffer depth : 16 (-) [t=00:00:00.017706] primitive-restart support : 0 (0) [t=00:00:00.017716] clip-space control support: 0 (0) [t=00:00:00.017726] seamless cube-map support : 0 (0) [t=00:00:00.017736] frag-depth layout support : 0 (0) [t=00:00:00.017746] persistent maps support : 0 (0) [t=00:00:00.017755] explicit attribs location : 0 (0) [t=00:00:00.017765] multi draw indirect : 0 (-) [t=00:00:00.017775] [t=00:00:00.017785] max. FBO samples : -1 [t=00:00:00.017795] max. FS/program texture slots : 8/8 [t=00:00:00.017805] max. texture size : 2048 [t=00:00:00.017818] max. texture anisotropy level : 0.000000 [t=00:00:00.017831] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017842] max. draw-buffers : 0 [t=00:00:00.017858] max. rec. indices/vertices : 0/0 [t=00:00:00.017870] max. uniform buffer-bindings : 0 [t=00:00:00.017881] max. uniform block-size : 0KB [t=00:00:00.017891] max. storage buffer-bindings : 0 [t=00:00:00.017901] max. storage block-size : 0MB [t=00:00:00.017912] [t=00:00:00.017923] enable AMD-hacks : 0 [t=00:00:00.017935] compress MIP-maps: 0 [t=00:00:00.018995] [GR::UpdateGLConfigs] [t=00:00:00.019028] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019046] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019060] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019072] [GR::InitGLState] [t=00:00:00.019084] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.205122] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.210189] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.217563] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.218289] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.218313] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.218330] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.251654] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.252582] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.277275] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.277568] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.289677] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.289699] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.289852] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.293350] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb38c008750 (SpringVFS) global=(nil) (null) [t=00:00:00.293366] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.293466] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.293486] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.293497] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.293506] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.293525] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2911 MB [t=00:00:00.298279][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.298308][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.298324][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1526963/replay.sdfz" for game data... [t=00:00:00.437040][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.440182][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.440212][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.444394][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.444445][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 146ms [t=00:00:00.444470][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.490872][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55df7282a3b0] using map "Vantage v1.2" (loaded=0 cached=0) [t=00:00:00.492115][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.493735][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.494189][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55df7282a3b0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.495218][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.505091][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.505287][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.514700][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms [t=00:00:00.514871][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.519967][f=-000001] forceSingleThreaded, false [t=00:00:02.490968][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.491020][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.491117][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.491174][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.491227][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.491280][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.492522][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.493069][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.493557][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.496598][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.498720][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.500610][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.500638][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.501114][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.517021][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.518280][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.519241][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.519529][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.520169][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.520188][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.525191][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.525235][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.679306][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.691398][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.201692][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.579614][f=-000001] Loading UnitDefs_posts [t=00:00:03.769397][f=-000001] Loading FeatureDefs_posts [t=00:00:03.824408][f=-000001] Loading WeaponDefs_posts [t=00:00:03.847768][f=-000001] Loading ArmorDefs_posts [t=00:00:03.868866][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 631ms [t=00:00:03.928514][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 734ms [t=00:00:03.930731][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.089272][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.089741][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.090098][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.090126][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.095796][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.119815][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.385848][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.464831][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.593478][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.598229][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.598263][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.089904][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 491ms [t=00:00:05.090427][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.264232][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 173ms [t=00:00:05.264291][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.292641][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [t=00:00:06.124036][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.127853][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.129336][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.139679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.467664][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.476869][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.476893][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.478920][f=-000001] InfoTexture: legacy [t=00:00:11.478945][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.480687][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.621188][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.624217][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.624243][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.624998][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.762453][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.766281][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.088897][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.214286][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.224790][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.224838][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.225897][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.760627][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.772011][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.772680][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.933774][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.935562][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.935585][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.945704][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.945742][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.945755][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.945767][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.945778][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.945790][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.945801][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbdc [t=00:00:12.952755][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.952806][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.952817][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.952826][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.952836][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.952847][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.952857][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbec [t=00:00:12.952868][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55df7b8bb960 has BLOCKSIZE 1 [t=00:00:12.957286][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.957303][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.957312][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.957320][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.957328][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.957337][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b942 [t=00:00:12.964454][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b942 file="cache/105dev-BAR105/paths/Vantage v1.2.pe-5756b942.zip" (exists=1) [t=00:00:12.965639][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.007480][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.007597][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.015143][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.015170][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.015181][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:13.015192][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.015264][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.015284][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b952 [t=00:00:13.153135][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b952 file="cache/105dev-BAR105/paths/Vantage v1.2.pe2-5756b952.zip" (exists=1) [t=00:00:13.153808][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.156575][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.156599][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.156614][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum d8281a6a)" [t=00:00:13.156684][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.156696][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.156707][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.323700][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [t=00:00:13.324570][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.389852][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.389912][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.853512][f=-000001] Synced LuaRules: finished loading [t=00:00:15.874101][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.507520][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.553508][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.668602][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 97ms [t=00:00:16.729748][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.732781][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.733154][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.733575][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.733991][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.801409][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.801744][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.811352][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.812065][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.812083][f=-000001] LuaSocket Support: enabled [t=00:00:16.828821][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.914431][f=-000001] localWidgets, nil, true, true [t=00:00:16.917440][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.917472][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.927960][f=-000001] USE_OLD_CHILI [t=00:00:17.677975][f=-000001] Loading last game win data [t=00:00:17.678880][f=-000001] Resetting win data [t=00:00:17.679366][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.679387][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.679400][f=-000001] Player and team counts match, continuing [t=00:00:17.679413][f=-000001] Nimrod00700 was in last game but is now absent, resetting scores [t=00:00:17.877116][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.877151][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.930748][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.960838][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.665100][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.872248][f=-000001] forceSingleThreaded, false [t=00:00:20.267592][f=-000001] Loaded API widget: i18n [t=00:00:20.267975][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.268659][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.268874][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.269351][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.269667][f=-000001] Loaded API widget: Win Counter [t=00:00:20.270028][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.472173][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.472609][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.472857][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.473072][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.474831][f=-000001] Loaded API widget: Lups [t=00:00:20.818130][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.818580][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.818880][f=-000001] Loaded widget: Save/Load API [t=00:00:20.819507][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.820139][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.820733][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.826732][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.829484][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.829517][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.829697][f=-000001] Set maximum particles to: 0 [t=00:00:20.830880][f=-000001] Set UnitIconDist to 0 [t=00:00:20.929982][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.930456][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.931702][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.957885][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.958293][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.968402][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.968847][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.969309][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.969614][f=-000001] Mexspot Fetcher fetching [t=00:00:20.969858][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.970197][f=-000001] Team highlighting: Disabled [t=00:00:20.970580][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.971250][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.971721][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.972172][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.972394][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.972615][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.972866][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.973179][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.973472][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.973939][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.974625][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.974970][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.974986][f=-000001] Using fallback unit outlines [t=00:00:20.975203][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.975617][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.984458][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.986444][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.986843][f=-000001] Loaded widget: Unit Icons [t=00:00:20.987182][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.987547][f=-000001] Loaded widget: Noises [t=00:00:21.033037][f=-000001] Loaded widget: HealthBars [t=00:00:21.033881][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.034373][f=-000001] Loaded widget: Guard Remove [t=00:00:21.039676][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.040512][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.041132][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.041178][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1526963/events.log [t=00:00:21.044631][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.045196][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.047926][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.048321][f=-000001] Loaded widget: Objectives [t=00:00:21.048850][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.049451][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.050207][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.050769][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.057285][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.058147][f=-000001] Loaded widget: BuildETA [t=00:00:21.059305][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.059898][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.064594][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.064947][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.065649][f=-000001] Loaded widget: Command Alpha [t=00:00:21.066987][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.067469][f=-000001] Loaded widget: Ghost Site [t=00:00:21.067832][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.068239][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.068536][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.070313][f=-000001] Loaded widget: Stereo3D [t=00:00:21.071107][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.071437][f=-000001] Loaded widget: SmoothCam [t=00:00:21.072009][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.072637][f=-000001] Loaded widget: Simple Settings [t=00:00:21.073264][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.073863][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.074504][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.074815][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.075192][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.075888][f=-000001] Loaded widget: Point Tracker [t=00:00:21.076300][f=-000001] Loaded widget: Orbit Command [t=00:00:21.076638][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.077092][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.077659][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.078119][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.078527][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.078938][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.079414][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.079797][f=-000001] Loaded widget: Keep Target [t=00:00:21.080083][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.080540][f=-000001] Loaded widget: In-game Guide [t=00:00:21.081057][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.090658][f=-000001] Loaded widget: Haven Handler [t=00:00:21.096773][f=-000001] Input grabbing is enabled! [t=00:00:21.096819][f=-000001] Input grabbing is enabled! [t=00:00:21.098635][f=-000001] Loaded widget: Grab Input [t=00:00:21.102912][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.103138][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.103638][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.151562][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.152118][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.152378][f=-000001] Loaded widget: Decloak Range [t=00:00:21.152692][f=-000001] Loaded widget: Darkening [t=00:00:21.160063][f=-000001] Loaded widget: Context Menu [t=00:00:21.160657][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.160993][f=-000001] Loaded widget: Ferry Points [t=00:00:21.189771][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.190222][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.190595][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.190836][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.191237][f=-000001] EndGame Graph disabled [t=00:00:21.209380][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.221310][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.222263][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.222622][f=-000001] Loaded widget: CameraShake [t=00:00:21.222876][f=-000001] Loaded widget: Blast Radius [t=00:00:21.223221][f=-000001] Loaded widget: Autoquit [t=00:00:21.223430][f=-000001] Loaded widget: Easy Facing [t=00:00:21.223756][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.224004][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.224454][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.224808][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.225202][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.225630][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.226106][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.227160][f=-000001] Loaded widget: Attack Warning [t=00:00:21.227463][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.228152][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.229187][f=-000001] Loaded widget: Auto Group [t=00:00:21.229955][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.230727][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.231002][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.231782][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.232703][f=-000001] Loaded widget: Select Com at start [t=00:00:21.239921][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.241376][f=-000001] Loaded widget: Transport AI [t=00:00:21.241639][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.241884][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.267278][f=-000001] Loaded widget: Unit Start State [t=00:00:21.267915][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.273741][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.275944][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.276770][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.277094][f=-000001] Loaded widget: Icon Sets [t=00:00:21.409205][f=-000001] Loaded widget: Attack AoE [t=00:00:21.410820][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.411085][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.411509][f=-000001] Loaded widget: Commands FX [t=00:00:21.429557][f=-000001] Loaded widget: UnitShapes [t=00:00:21.430164][f=-000001] : disabled for spectators [t=00:00:21.431330][f=-000001] Loaded widget: Stockpiler [t=00:00:21.432921][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.433454][f=-000001] Loaded widget: State Icons [t=00:00:21.433832][f=-000001] Loaded widget: Shield Guard [t=00:00:21.435257][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.435720][f=-000001] Loaded widget: Selection Send [t=00:00:21.436177][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.436544][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.437165][f=-000001] Loaded widget: AllyCursors [t=00:00:21.437585][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.437983][f=-000001] : disabled for spectators [t=00:00:21.439303][f=-000001] Loaded widget: Building Starter [t=00:00:21.439764][f=-000001] : disabled for spectators [t=00:00:21.440599][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.440943][f=-000001] Loaded widget: Units on Fire [t=00:00:21.441308][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.441619][f=-000001] Loaded widget: LupsManager [t=00:00:21.442258][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.442844][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.444194][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.444593][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.452552][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.461194][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.462015][f=-000001] Loaded widget: Chili Docking [t=00:00:21.462490][f=-000001] Loaded widget: HUD Presets [t=00:00:21.463236][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.465716][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.466162][f=-000001] Loaded widget: Image Preloader [t=00:00:21.466660][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:21.466905][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.471092][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.471560][f=-000001] Loaded widget: Custom Markers [t=00:00:21.472842][f=-000001] Loaded widget: Select Keys [t=00:00:21.473693][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.474173][f=-000001] Loaded widget: Start Boxes [t=00:00:21.474460][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.475252][f=-000001] Loaded widget: Pause Screen [t=00:00:21.483893][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.484839][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.485839][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.486669][f=-000001] SetSunLighting [t=00:00:21.487535][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.488057][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.492749][f=-000001] Loaded widget: Layout Handler [t=00:00:21.493245][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.493374][f=-000001] Loaded widget: GC Control [t=00:00:21.493914][f=-000001] Loaded widget: Font Cache [t=00:00:21.506691][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.509568][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.514639][f=-000001] Writing last game win data [t=00:00:21.519025][f=-000001] LuaUI v0.3 [t=00:00:21.732046][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.732651][f=-000001] [s11n] Loading s11n file... [t=00:00:21.734682][f=-000001] [s11n] Parsing model... [t=00:00:21.738832][f=-000001] [s11n] Populating game world... [t=00:00:21.799978][f=-000001] [s11n] s11n loading complete. [t=00:00:21.800513][f=-000001] Running Springboard Feature Fixer, 32, 121 [t=00:00:22.590051][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.617182][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13282,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.354662][f=-000001] Spectator mode. Widget removed. [t=00:00:23.368715][f=-000001] Spectator mode. Widget removed. [t=00:00:23.371631][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.371761][f=-000001] Playback paused [t=00:00:23.377537][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.470202][f=-000001] Opening demofile demos/1526963/replay.sdfz [t=00:00:23.470241][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.470256][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:23.470405][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.470426][f=-000001] -> Connection established (given id 2) [t=00:00:23.470457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:23.470480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.470492][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:23.470504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:23.470521][f=-000001] Speed set to 20.0 [server] [t=00:00:23.470532][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55df92cdd8a0,0x55df9a7e8d40}][locale="C"]" [t=00:00:23.470545][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.483946][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.483986][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.660039][f=-000001] Beginning demo playback [t=00:00:26.672099][f=-000001] GameID: 24fca9633998950e36bd2e68fb2b6b52 [t=00:00:26.711873][f=-000001] Connection attempt from Danielsonx [t=00:00:26.711922][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.712920][f=-000001] [0] Event [undefined]: Danielsonx changed status [t=00:00:26.713137][f=-000001] -> Connection established (given id 1) [t=00:00:26.720191][f=-000001] Connection attempt from Skel [t=00:00:26.720234][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.720305][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:26.720512][f=-000001] -> Connection established (given id 0) [t=00:00:26.744210][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:26.748104][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.804070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:26.804124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.463978][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:27.480351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:27.504680][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:27.520263][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:27.903981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={0000022783fee390,0000022780d646c0}][locale="C"]" [t=00:00:28.096334][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={000001f0a432f550,000001f0e0aa8db0}][locale="C"]" [t=00:00:28.114368][f=-000001] Allies: I choose: The Nazarine! [t=00:00:28.208846][f=-000001] Allies: I choose: Engineer! [t=00:00:29.980597][f=-000001] gl [t=00:00:30.211998][f=-000001] ty, gl hf [t=00:00:30.366509][f=-000001] [0] Event [5472,192.001953,2414]: 0 finished unit Engineer Commander [t=00:00:30.392180][f=-000001] [0] Event [643,187.764526,3807]: 1 finished unit Engineer Commander [t=00:00:30.419138][f=0000000] [0] Skel, team: 0, elo:2519, userid: 462078 [t=00:00:30.419201][f=0000000] [0] Danielsonx, team: 1, elo:2132, userid: 509697 [t=00:00:30.419225][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.426960][f=0000000] Playback continued [t=00:00:30.445126][f=0000007] [7] Event [5280,191.227539,2456]: 0 finished unit Cloakbot Factory [t=00:00:30.483146][f=0000009] [9] Event [768,190.881104,3768]: 1 finished unit Cloakbot Factory [t=00:00:30.985059][f=0000227] [227] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [t=00:00:30.988669][f=0000228] [228] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [t=00:00:31.252076][f=0000361] [361] Event [777.599976,188.896484,3768]: 1 finished unit Glaive [t=00:00:31.432642][f=0000452] [452] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [t=00:00:31.434063][f=0000453] [453] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [t=00:00:31.530599][f=0000485] [485] Event [5270.3999,191.227539,2456]: 0 finished unit Conjurer [t=00:00:31.768361][f=0000557] [557] Event [777.599976,188.896484,3768]: 1 finished unit Glaive [t=00:00:31.935516][f=0000640] [640] Event [5576,191.807617,2520]: 0 finished unit Solar Collector [t=00:00:31.936673][f=0000641] [641] Event [568,187.113281,3960]: 1 finished unit Solar Collector [t=00:00:32.390993][f=0000820] [820] Event [5656,192.634766,2424]: 0 finished unit Solar Collector [t=00:00:32.392240][f=0000821] [821] Event [552,185.695313,3832]: 1 finished unit Solar Collector [t=00:00:32.732906][f=0000964] [964] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:32.870599][f=0001001] [1001] Event [472,188.144531,3720]: 1 finished unit Solar Collector [t=00:00:33.088386][f=0001096] [1096] Event [777.599976,188.896484,3768]: 1 finished unit Conjurer [t=00:00:33.139390][f=0001112] [1112] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [t=00:00:33.712814][f=0001349] [1349] Event [5416,188.62793,2680]: 0 finished unit Solar Collector [t=00:00:33.848581][f=0001406] [1406] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [t=00:00:34.011476][f=0001491] [1491] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:34.581234][f=0001691] [1691] Event [5480,190.411133,2584]: 0 finished unit Solar Collector [t=00:00:34.937171][f=0001831] [1831] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:34.954671][f=0001838] [1838] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [t=00:00:35.269905][f=0001963] [1963] Event [777.599976,188.896484,3768]: 1 finished unit Reaver [t=00:00:35.472545][f=0002048] [2048] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:36.106043][f=0002263] [2263] Event [777.599976,188.896484,3768]: 1 finished unit Glaive [t=00:00:36.133337][f=0002270] [2270] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:36.566202][f=0002432] [2432] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [t=00:00:36.626267][f=0002460] [2460] Event [777.599976,188.896484,3768]: 1 finished unit Glaive [t=00:00:36.696037][f=0002491] [2491] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:36.735959][f=0002505] [2505] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [t=00:00:37.133549][f=0002655] [2655] Event [777.599976,188.896484,3768]: 1 finished unit Glaive [t=00:00:37.437496][f=0002767] [2767] Event [5424,192.387695,2448]: 0 finished unit Lotus [t=00:00:37.645900][f=0002854] [2854] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:37.675658][f=0002868] [2868] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [t=00:00:37.810884][f=0002910] [2910] Event [760,187.74707,3544]: 1 finished unit Solar Collector [t=00:00:37.940345][f=0002961] [2961] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:38.322323][f=0003101] [3101] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:38.327498][f=0003102] [3102] Event [554.72522,266.837738,3255.03369]: 0 lost unit Glaive [t=00:00:38.342802][f=0003106] [3106] Event [1904,182.612305,3024]: 1 finished unit Lotus [t=00:00:38.404713][f=0003127] [3127] Event [777.599976,188.896484,3768]: 1 finished unit Glaive [t=00:00:38.719985][f=0003246] [3246] Event [4160,96.1376953,1648]: 0 finished unit Lotus [t=00:00:38.860754][f=0003299] [3299] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:39.035386][f=0003341] [3341] Event [777.599976,188.896484,3768]: 1 finished unit Glaive [t=00:00:39.360758][f=0003475] [3475] Event [3028.65112,174.842575,909.213135]: 1 lost unit Glaive [t=00:00:39.420429][f=0003494] [3494] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:39.992728][f=0003689] [3689] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:40.217817][f=0003782] [3782] Event [2320,319.5,3440]: 1 finished unit Radar Tower [t=00:00:40.256187][f=0003796] [3796] Event [777.599976,188.896484,3768]: 1 finished unit Conjurer [t=00:00:40.256805][f=0003796] [3796] Event [4192,95.9550781,1616]: 0 finished unit Lotus [t=00:00:40.541788][f=0003884] [3884] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:40.799090][f=0003965] [3965] Event [664,184.0625,3944]: 1 lost unit Metal Extractor [t=00:00:40.847152][f=0003978] [3978] Event [128,369.225586,3056]: 1 finished unit Radar Tower [t=00:00:41.139181][f=0004095] [4095] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [t=00:00:41.246099][f=0004136] [4136] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:41.820590][f=0004323] [4323] Event [4104,88.7470703,1608]: 0 finished unit Solar Collector [t=00:00:41.855250][f=0004334] [4334] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:42.352253][f=0004498] [4498] Event [2389.29736,157.833084,3279.48877]: 0 lost unit Glaive [t=00:00:42.439199][f=0004522] [4522] Event [2320,319.5,3440]: 1 lost unit Radar Tower [t=00:00:42.547835][f=0004547] [4547] Event [2415.07861,179.913467,3372.11035]: 0 lost unit Glaive [t=00:00:42.685140][f=0004573] [4573] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [t=00:00:42.751255][f=0004584] [4584] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:42.927644][f=0004641] [4641] Event [2320,273.716797,3376]: 1 finished unit Lotus [t=00:00:43.504245][f=0004830] [4830] Event [2320,315.438416,3440]: 1 finished unit Radar Tower [t=00:00:43.536220][f=0004838] [4838] Event [4216,188.305664,2968]: 0 finished unit Solar Collector [t=00:00:43.656151][f=0004873] [4873] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:43.854110][f=0004931] [4931] Event [4264,100.43457,1592]: 0 finished unit Solar Collector [t=00:00:44.157864][f=0005019] [5019] Event [664,180.001068,3944]: 1 finished unit Metal Extractor [t=00:00:44.329033][f=0005069] [5069] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:44.541829][f=0005131] [5131] Event [4328,186.823242,2936]: 0 finished unit Solar Collector [t=00:00:44.674012][f=0005168] [5168] Event [1066.8363,188.557144,4361.44971]: 1 lost unit Glaive [t=00:00:44.739822][f=0005187] [5187] Event [132.278931,199.886948,2774.125]: 1 lost unit Conjurer [t=00:00:44.891350][f=0005211] [5211] Event [104,186.930664,2664]: 1 lost unit Metal Extractor [t=00:00:45.034520][f=0005264] [5264] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:45.493146][f=0005394] [5394] Event [4240,179.34668,3120]: 0 finished unit Picket [t=00:00:45.551023][f=0005407] [5407] Event [856.599731,188.005341,3934.91504]: 0 lost unit Glaive [t=00:00:45.637979][f=0005427] [5427] Event [839.940247,187.666199,3912.27075]: 0 lost unit Glaive [t=00:00:45.781945][f=0005459] [5459] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:45.814200][f=0005462] [5462] Event [703.569153,182.819351,4090.70947]: 0 lost unit Glaive [t=00:00:45.868324][f=0005476] [5476] Event [712.877869,183.024506,4099.74121]: 0 lost unit Glaive [t=00:00:45.944654][f=0005496] [5496] Event [817.800049,185.82756,3988.77173]: 0 lost unit Glaive [t=00:00:46.444036][f=0005666] [5666] Event [777.599976,188.896484,3768]: 1 finished unit Reaver [t=00:00:46.490342][f=0005679] [5679] Event [4032,178.766602,3040]: 0 finished unit Picket [t=00:00:46.512956][f=0005685] [5685] Event [128,369.225586,3056]: 1 lost unit Radar Tower [t=00:00:47.362220][f=0005939] [5939] Event [777.599976,188.896484,3768]: 1 finished unit Ronin [t=00:00:47.893238][f=0006089] [6089] Event [5270.3999,191.227539,2456]: 0 finished unit Reaver [t=00:00:48.282178][f=0006209] [6209] Event [777.599976,188.896484,3768]: 1 finished unit Ronin [t=00:00:48.686958][f=0006328] [6328] Event [2088,178.272461,3032]: 1 finished unit Solar Collector [t=00:00:49.547596][f=0006568] [6568] Event [4048,175.962891,3152]: 0 finished unit Lotus [t=00:00:49.807020][f=0006640] [6640] Event [1880,185.426758,3128]: 1 finished unit Solar Collector [t=00:00:49.932502][f=0006674] [6674] Event [4085.75415,234.90094,5239.24707]: 0 lost unit Glaive [t=00:00:50.086895][f=0006711] [6711] Event [3836.43652,188.980301,5164.28564]: 1 lost unit Glaive [t=00:00:50.119403][f=0006719] [6719] Event [5270.3999,191.227539,2456]: 0 finished unit Reaver [t=00:00:50.525575][f=0006839] [6839] Event [777.599976,188.896484,3768]: 1 finished unit Reaver [t=00:00:50.816359][f=0006914] [6914] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:50.923211][f=0006946] [6946] Event [3139.71997,171.155182,5247.81738]: 0 lost unit Glaive [t=00:00:50.947293][f=0006953] [6953] Event [2949.13745,209.409729,5266.56299]: 1 lost unit Glaive [t=00:00:51.018335][f=0006968] [6968] Event [856,184.416992,3624]: 1 finished unit Caretaker [t=00:00:51.279500][f=0007040] [7040] Event [777.599976,188.896484,3768]: 1 finished unit Ronin [t=00:00:51.882654][f=0007203] [7203] Event [777.599976,188.896484,3768]: 1 finished unit Ronin [t=00:00:52.147094][f=0007275] [7275] Event [5270.3999,191.227539,2456]: 0 finished unit Conjurer [t=00:00:52.937771][f=0007484] [7484] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:53.337029][f=0007587] [7587] Event [777.599976,188.896484,3768]: 1 finished unit Reaver [t=00:00:53.893216][f=0007730] [7730] Event [777.599976,188.896484,3768]: 1 finished unit Ronin [t=00:00:54.347819][f=0007845] [7845] Event [5270.3999,191.227539,2456]: 0 finished unit Conjurer [t=00:00:54.593483][f=0007909] [7909] Event [777.599976,188.896484,3768]: 1 finished unit Ronin [t=00:00:54.882670][f=0007982] [7982] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [t=00:00:55.174402][f=0008054] [8054] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:55.328372][f=0008090] [8090] Event [1353.11279,229.675247,5337.51025]: 1 lost unit Glaive [t=00:00:55.416472][f=0008105] [8105] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [t=00:00:55.523311][f=0008133] [8133] Event [777.599976,188.896484,3768]: 1 finished unit Conjurer [t=00:00:55.829171][f=0008206] [8206] Event [5144,185.254883,2280]: 0 finished unit Caretaker [t=00:00:55.956895][f=0008241] [8241] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:56.682814][f=0008456] [8456] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:56.869449][f=0008507] [8507] Event [777.599976,188.896484,3768]: 1 finished unit Reaver [t=00:00:56.893544][f=0008512] [8512] Event [5272,186.629883,2264]: 0 finished unit Caretaker [t=00:00:57.070884][f=0008559] [8559] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:57.232106][f=0008594] [8594] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [t=00:00:57.320595][f=0008612] [8612] Event [3104.2793,41.3995209,3390.21973]: 0 lost unit Glaive [t=00:00:57.376760][f=0008625] [8625] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:57.779110][f=0008702] [8702] Event [777.599976,188.896484,3768]: 1 finished unit Ronin [t=00:00:57.947686][f=0008731] [8731] Event [5270.3999,191.227539,2456]: 0 finished unit Sling [t=00:00:57.994658][f=0008738] [8738] Event [3013.5127,28.9674377,3427.47949]: 0 lost unit Reaver [t=00:00:58.010834][f=0008741] [8741] Event [155.616333,154.489014,2514.42822]: 0 lost unit Glaive [t=00:00:58.106254][f=0008756] [8756] Event [141.247681,159.316345,2527.51636]: 0 lost unit Glaive [t=00:00:58.475720][f=0008810] [8810] Event [2749.30859,50.4346619,3329.31201]: 1 lost unit Engineer Commander [t=00:00:58.483663][f=0008811] [8811] Event [5544,189.304688,2312]: 0 finished unit Solar Collector [t=00:00:58.631047][f=0008846] [8846] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [t=00:00:58.840688][f=0008889] [8889] Event [5270.3999,191.227539,2456]: 0 finished unit Ronin [t=00:00:58.937269][f=0008914] [8914] Event [777.599976,188.896484,3768]: 1 finished unit Ronin [t=00:00:59.183152][f=0008980] [8980] Event [5270.3999,191.227539,2456]: 0 finished unit Ronin [t=00:00:59.464561][f=0009053] [9053] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:00:59.972566][f=0009164] [9164] Event [5270.3999,191.227539,2456]: 0 finished unit Sling [t=00:01:00.412835][f=0009261] [9261] Event [777.599976,188.896484,3768]: 1 finished unit Conjurer [t=00:01:00.513574][f=0009283] [9283] Event [5270.3999,191.227539,2456]: 0 finished unit Sling [t=00:01:00.517530][f=0009284] [9284] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [t=00:01:00.998532][f=0009377] [9377] Event [5270.3999,191.227539,2456]: 0 finished unit Sling [t=00:01:01.007122][f=0009379] [9379] Event [1992,93.3662109,4680]: 1 finished unit Solar Collector [t=00:01:01.436011][f=0009463] [9463] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:01.786777][f=0009531] [9531] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:02.345918][f=0009640] [9640] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:02.845419][f=0009670] [9670] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [t=00:01:03.302828][f=0009790] [9790] Event [5270.3999,191.227539,2456]: 0 finished unit Sling [t=00:01:03.841595][f=0009903] [9903] Event [5270.3999,191.227539,2456]: 0 finished unit Ronin [t=00:01:04.441399][f=0010027] [10027] Event [5270.3999,191.227539,2456]: 0 finished unit Ronin [t=00:01:04.677583][f=0010077] [10077] Event [680,191.227539,3656]: 1 finished unit Storage [t=00:01:04.832982][f=0010112] [10112] Event [777.599976,188.896484,3768]: 1 finished unit Reaver [t=00:01:04.858340][f=0010118] [10118] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:05.207478][f=0010193] [10193] Event [2000,94.7841797,4496]: 1 finished unit Lotus [t=00:01:05.274270][f=0010208] [10208] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:05.701086][f=0010299] [10299] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:06.072371][f=0010382] [10382] Event [777.599976,188.896484,3768]: 1 finished unit Ronin [t=00:01:06.140368][f=0010398] [10398] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:06.681910][f=0010518] [10518] Event [2943.24048,33.7964363,3032.05347]: 1 lost unit Ronin [t=00:01:06.804897][f=0010548] [10548] Event [5270.3999,191.227539,2456]: 0 finished unit Sling [t=00:01:06.882810][f=0010566] [10566] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [t=00:01:07.146548][f=0010629] [10629] Event [656,187.74585,3824]: 1 finished unit Lotus [t=00:01:07.367155][f=0010682] [10682] Event [5270.3999,191.227539,2456]: 0 finished unit Ronin [t=00:01:07.660284][f=0010751] [10751] Event [777.599976,188.896484,3768]: 1 finished unit Ronin [t=00:01:07.875139][f=0010804] [10804] Event [5270.3999,191.227539,2456]: 0 finished unit Ronin [t=00:01:07.951461][f=0010822] [10822] Event [5544,184.191406,2136]: 0 finished unit Solar Collector [t=00:01:08.243205][f=0010892] [10892] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:08.612323][f=0010981] [10981] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:08.914708][f=0011050] [11050] Event [777.599976,188.896484,3768]: 1 finished unit Conjurer [t=00:01:09.019554][f=0011075] [11075] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:09.411128][f=0011169] [11169] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:09.675578][f=0011232] [11232] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [t=00:01:09.865478][f=0011274] [11274] Event [2676.73071,56.1030159,2860.76392]: 0 lost unit Glaive [t=00:01:10.023520][f=0011317] [11317] Event [5270.3999,191.227539,2456]: 0 finished unit Sling [t=00:01:10.374575][f=0011401] [11401] Event [5656,181.570313,2040]: 0 finished unit Solar Collector [t=00:01:10.539024][f=0011440] [11440] Event [5270.3999,191.227539,2456]: 0 finished unit Ronin [t=00:01:10.825665][f=0011504] [11504] Event [777.599976,188.896484,3768]: 1 finished unit Reaver [t=00:01:11.099468][f=0011562] [11562] Event [5270.3999,191.227539,2456]: 0 finished unit Ronin [t=00:01:11.234126][f=0011592] [11592] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [t=00:01:11.240174][f=0011593] Hmm. I'm thinking gg soon [t=00:01:11.492585][f=0011648] [11648] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:11.650872][f=0011682] [11682] Event [777.599976,188.896484,3768]: 1 finished unit Ronin [t=00:01:11.910767][f=0011738] [11738] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:12.358261][f=0011834] [11834] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:12.480189][f=0011860] [11860] Event [777.599976,188.896484,3768]: 1 finished unit Ronin [t=00:01:12.570218][f=0011876] Bad command from, Danielsonx [t=00:01:12.670839][f=0011897] [11897] Event [5608,181.086914,1928]: 0 finished unit Solar Collector [t=00:01:12.829160][f=0011924] [11924] Event [2703.1665,57.0669823,2799.45215]: 0 lost unit Glaive [t=00:01:12.837752][f=0011926] [11926] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:13.001228][f=0011952] [11952] Event [2637.37427,57.2464981,2806.63867]: 0 lost unit Glaive [t=00:01:13.162921][f=0011975] [11975] Event [2604.5813,53.6459579,2958.13354]: 0 lost unit Glaive [t=00:01:13.360284][f=0012014] yeah, I'm good gg [t=00:01:13.554940][f=0012052] [12052] Event [5270.3999,191.227539,2456]: 0 finished unit Sling [t=00:01:13.872210][f=0012104] [12104] Event [2236.39185,63.1543007,4515.80762]: 0 lost unit Reaver [t=00:01:14.008428][f=0012127] [12127] Event [undefined]: Danielsonx resigned [t=00:01:14.008897][f=0012127] game_message: Danielsonx has been destroyed! [t=00:01:14.009303][f=0012127] game_message: Skel wins! [t=00:01:14.009919][f=0012127] Submitting stats [t=00:01:14.016328][f=0012127] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:14.020780][f=0012127] Part| Total Time|Time of the last 0.5s [t=00:01:14.020837][f=0012127] Draw 11492.07ms 9.59% [t=00:01:14.020856][f=0012127] Lua::Callins::Synced 7387.70ms 33.37% [t=00:01:14.020873][f=0012127] Lua::Callins::Unsynced 18520.67ms 16.28% [t=00:01:14.020892][f=0012127] Lua::CollectGarbage::Synced 175.43ms 0.00% [t=00:01:14.020911][f=0012127] Lua::CollectGarbage::Unsynced 623.86ms 1.00% [t=00:01:14.020927][f=0012127] Misc::Profiler::AddTime 52.71ms 0.00% [t=00:01:14.020943][f=0012127] Sim 28233.31ms 78.72% [t=00:01:14.023013][f=0012127] [12127] Received game_message: Danielsonx has been destroyed! [t=00:01:14.024772][f=0012127] [12127] Received game_message: Skel wins! [t=00:01:14.039926][f=0012128] [12128] Game End Stats Header: 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24,4860,7255,4860,7255,162.891495,283.03418,162.891495,283.03418,0,0,0,0,0,0,0,0,645.155029,304.156281,645.155029,304.156281,1452.87158,2313.15649,1452.87158,2313.15649,270,560,270,560,16,26,16,26,55,1275,55,1275,17.0051308,28.2190876,17.0051308,28.2190876,2110,2435,2110,2435,1055,1957,1055,1957,2425,2985,2425,2985,1957,1129.33325,1957,1129.33325,152.166641,0,152.166641,0,2430.88037,1566.13586,2430.88037,1566.13586 [t=00:01:14.042753][f=0012128] [12128] Game End Stats Values: 25,5040,7595,5040,7595,163.675293,283.560822,163.675293,283.560822,0,0,0,0,0,0,0,0,645.155029,304.156281,645.155029,304.156281,1452.87158,2403.15649,1452.87158,2403.15649,360,560,360,560,16,26,16,26,55,1275,55,1275,16.0522537,28.8351097,16.0522537,28.8351097,2200,2690,2200,2690,1055,2047,1055,2047,2425,3070,2425,3070,2047,1129.33325,2047,1129.33325,152.166641,0,152.166641,0,2520.88037,1566.13586,2520.88037,1566.13586 [t=00:01:14.042855][f=0012128] [12128] Game End Stats Values: 26,5245,8015,5245,8015,164.336761,285.291565,164.336761,285.291565,0,0,0,0,0,0,0,0,645.155029,304.156281,645.155029,304.156281,1452.87158,2403.15649,1452.87158,2403.15649,360,560,360,560,16,27.7333336,16,27.7333336,55,1275,55,1275,16.044096,30.1153812,16.044096,30.1153812,2200,3040,2200,3040,1055,2047,1055,2047,2630,3140,2630,3140,2047,1129.33325,2047,1129.33325,152.166641,0,152.166641,0,2520.88037,1566.13586,2520.88037,1566.13586 [t=00:01:14.042972][f=0012128] [12128] Game End Stats Values: 27,5545,8450,5545,8450,165.071396,285.313782,165.071396,285.313782,0,0,0,0,0,0,0,0,645.155029,304.156281,645.155029,304.156281,1517.87158,2439.03564,1517.87158,2439.03564,360,560,360,560,16,29.0666676,16,29.0666676,55,1275,55,1275,17.9156437,30.2681484,17.9156437,30.2681484,2500,3320,2500,3320,1120,2047,1120,2047,2630,3295,2630,3295,2047,1194.33325,2047,1194.33325,152.166641,0,152.166641,0,2556.75952,1631.13586,2556.75952,1631.13586 [t=00:01:14.043103][f=0012128] [12128] Game End Stats Values: 28,5635,8410,5635,8410,165.855057,288.564026,165.855057,288.564026,0,0,0,0,0,0,0,0,645.155029,304.156281,645.155029,304.156281,1922.87427,2563.96338,1922.87427,2563.96338,360,560,360,560,16,30.9333324,16,30.9333324,55,1275,55,1275,18.0522461,32.2166824,18.0522461,32.2166824,2590,3210,2590,3210,1525,2047,1525,2047,2630,3365,2630,3365,2047,1599.33325,2047,1599.33325,152.166641,0,152.166641,0,2740.02368,2036.13855,2740.02368,2036.13855 [t=00:01:14.264420][f=0012156] [12156] Event [2127.06152,187.008896,3183.32227]: 1 lost unit Ronin [t=00:01:14.270091][f=0012156] [12156] Event [777.599976,188.933563,3768]: 1 finished unit Conjurer [t=00:01:14.300528][f=0012159] hm [t=00:01:14.422855][f=0012173] [12173] Event [2441.3147,77.775856,2952.61499]: 1 lost unit Reaver [t=00:01:14.436826][f=0012174] [12174] Event [5270.3999,191.227539,2456]: 0 finished unit Ronin [t=00:01:14.442202][f=0012175] [12175] Event [2397.02124,89.1873169,2979.41309]: 1 lost unit Reaver [t=00:01:14.618302][f=0012207] gg [t=00:01:14.913706][f=0012280] [12280] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [t=00:01:14.959337][f=0012290] [12290] Event [5270.3999,191.227539,2456]: 0 finished unit Ronin [t=00:01:15.176623][f=0012328] Player Skel left the game: normal quit [t=00:01:15.176723][f=0012328] [12328] Event [undefined]: Skel quit [t=00:01:15.655419][f=0012414] [12414] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:15.731656][f=0012424] [12424] Event [5560,182.032227,1816]: 0 finished unit Solar Collector [t=00:01:15.816852][f=0012439] No clients connected, shutting down server [t=00:01:15.816913][f=0012439] Server shutdown [t=00:01:15.817422][f=0012439] [12439] all players disconnected [t=00:01:16.317740][f=0012534] [12534] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:16.595631][f=0012587] [12587] Event [5376,90.9384766,5088]: 0 finished unit Lotus [t=00:01:16.886339][f=0012639] [12639] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:17.470367][f=0012744] [12744] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:17.669451][f=0012780] [12780] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [t=00:01:18.424388][f=0012916] [12916] Event [5270.3999,191.227539,2456]: 0 finished unit Sling [t=00:01:18.581869][f=0012944] [12944] Event [5376,89.7460938,5168]: 0 finished unit Lotus [t=00:01:19.020025][f=0013033] [13033] Event [5528,181.666992,1704]: 0 finished unit Solar Collector [t=00:01:19.875245][f=0013212] [13212] Event [5270.3999,191.227539,2456]: 0 finished unit Ronin [t=00:01:20.095167][f=0013256] [13256] Event [5928,182.59082,3512]: 0 finished unit Solar Collector [t=00:01:21.121135][f=0013484] [13484] Event [5270.3999,191.227539,2456]: 0 finished unit Ronin [t=00:01:21.121642][f=0013484] [13484] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [t=00:01:21.283428][f=0013523] [13523] Event [5480,183.299805,1592]: 0 finished unit Solar Collector [t=00:01:21.945147][f=0013679] [13679] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:22.186444][f=0013737] [13737] Event [5976,160.558594,3608]: 0 finished unit Solar Collector [t=00:01:22.743912][f=0013874] [13874] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:23.323300][f=0014033] [14033] Event [5432,184.298828,1480]: 0 finished unit Solar Collector [t=00:01:23.450587][f=0014069] [14069] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [t=00:01:24.023034][f=0014225] Autoquit sending quit command. [t=00:01:24.023829][f=0014225] [QuitAction] user exited to system [t=00:01:24.025166][f=0014225] [SpringApp::Kill][1] fromRun=1 [t=00:01:24.025758][f=0014225] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:24.025812][f=0014225] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:24.025827][f=0014225] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:24.025838][f=0014225] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:24.025850][f=0014225] [SpringApp::Kill][2] [t=00:01:24.027514][f=0014225] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:24.027539][f=0014225] [Game::KillLua][1] dtor=0 luaUI=0x55df989b39f0 [t=00:01:24.027594][f=0014225] Start widgetHandler:Shutdown [t=00:01:24.032674][f=0014225] Shutdown - SaveOrderList Complete [t=00:01:24.033711][f=0014225] Writing last game win data [t=00:01:24.040732][f=0014225] Shutdown - SaveConfigData Complete [t=00:01:24.040770][f=0014225] Shutdown Widget - Save/Load API [t=00:01:24.040791][f=0014225] Shutdown Widget - Chili Highlight [t=00:01:24.040830][f=0014225] Shutdown Widget - Draw After Chili [t=00:01:24.040858][f=0014225] Shutdown Widget - API Unit Tracker GL4 [t=00:01:24.040886][f=0014225] Shutdown Widget - EPIC Menu [t=00:01:24.042092][f=0014225] Shutdown Widget - Chili Widget Selector [t=00:01:24.042966][f=0014225] Shutdown Widget - Chili Minimap [t=00:01:24.043131][f=0014225] Shutdown Widget - Local Team Colors [t=00:01:24.043150][f=0014225] Shutdown Widget - Display Keys 2 [t=00:01:24.043211][f=0014225] Shutdown Widget - Save Game Menu [t=00:01:24.043226][f=0014225] Shutdown Widget - Unit Icons [t=00:01:24.043250][f=0014225] Shutdown Widget - Noises [t=00:01:24.043265][f=0014225] Shutdown Widget - HealthBars [t=00:01:24.044196][f=0014225] Shutdown Widget - Win Counter [t=00:01:24.044223][f=0014225] Shutdown Widget - SpringRTS Replay Stats [t=00:01:24.044282][f=0014225] Shutdown Widget - EndGame APM stats [t=00:01:24.044298][f=0014225] Shutdown Widget - BuildETA [t=00:01:24.044317][f=0014225] Shutdown Widget - Modular Comm Info [t=00:01:24.044331][f=0014225] Shutdown Widget - Stereo3D [t=00:01:24.044350][f=0014225] Shutdown Widget - Showeco and Grid Drawer [t=00:01:24.044365][f=0014225] Shutdown Widget - Point Tracker [t=00:01:24.044380][f=0014225] Shutdown Widget - Missile Silo Range [t=00:01:24.044398][f=0014225] Shutdown Widget - MinimapEvents [t=00:01:24.044413][f=0014225] Shutdown Widget - Local Widgets Config [t=00:01:24.044437][f=0014225] Shutdown Widget - Highlight Geos [t=00:01:24.044451][f=0014225] Shutdown Widget - Grab Input [t=00:01:24.044471][f=0014225] Shutdown Widget - Defense Range Zero-K [t=00:01:24.044502][f=0014225] Shutdown Widget - Darkening [t=00:01:24.044529][f=0014225] Shutdown Widget - Context Menu [t=00:01:24.044543][f=0014225] Shutdown Widget - Chili Spectator Panels [t=00:01:24.044559][f=0014225] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:24.044579][f=0014225] Shutdown Widget - Chili Nuke Warning [t=00:01:24.044597][f=0014225] Shutdown Widget - Chili EndGame Window [t=00:01:24.044618][f=0014225] Shutdown Widget - Chili Economy Panel Default [t=00:01:24.044736][f=0014225] Shutdown Widget - CameraShake [t=00:01:24.044754][f=0014225] Shutdown Widget - State Reverse and Latency [t=00:01:24.044769][f=0014225] Shutdown Widget - Music Player v2 [t=00:01:24.044784][f=0014225] Shutdown Widget - Attack AoE [t=00:01:24.044800][f=0014225] Shutdown Widget - Map Edge Extension [t=00:01:24.044814][f=0014225] Shutdown Widget - Selection Send [t=00:01:24.044830][f=0014225] Shutdown Widget - LupsManager [t=00:01:24.044881][f=0014225] Shutdown Widget - Newton Firezone [t=00:01:24.044898][f=0014225] Shutdown Widget - Chili Pro Console [t=00:01:24.047805][f=0014225] Shutdown Widget - Persistent Build Height [t=00:01:24.047846][f=0014225] Shutdown Widget - Lasso Terraform GUI [t=00:01:24.047863][f=0014225] Shutdown Widget - Lups [t=00:01:24.047912][f=0014225] Shutdown Widget - Chili Framework [t=00:01:24.047932][f=0014225] Shutdown Widget - Mex Placement Handler [t=00:01:24.047948][f=0014225] Shutdown Widget - Chili Core Selector [t=00:01:24.048059][f=0014225] Shutdown Widget - Custom Markers [t=00:01:24.048082][f=0014225] Shutdown Widget - Select Keys [t=00:01:24.048140][f=0014225] Shutdown Widget - Pause Screen [t=00:01:24.048556][f=0014225] Shutdown Widget - Text To Speech Control [t=00:01:24.048580][f=0014225] Shutdown Widget - Layout Handler [t=00:01:24.048598][f=0014225] End widgetHandler:Shutdown [t=00:01:24.205697][f=0014225] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={569551,51531332} {int,ext,rec}Allocs={10536155,0,0} {chunk,block}Bytes={51531332,0} [t=00:01:24.205810][f=0014225] [Game::KillLua][2] dtor=0 luaGaia=0x55df9a7e8d40 [t=00:01:24.277841][f=0014225] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={377305,39740235} {int,ext,rec}Allocs={10536156,0,0} {chunk,block}Bytes={39740235,0} [t=00:01:24.277971][f=0014225] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={377305,39740235} {int,ext,rec}Allocs={10536156,0,0} {chunk,block}Bytes={39740235,0} [t=00:01:24.278020][f=0014225] [Game::KillLua][3] dtor=0 luaRules=0x55df92cdd8a0 [t=00:01:24.278074][f=0014225] Start gadgetHandler:Shutdown [t=00:01:24.278093][f=0014225] Shutdown - StartSetup [t=00:01:24.278109][f=0014225] Shutdown - UnitMorph [t=00:01:24.279806][f=0014225] Shutdown - Carrier Drones [t=00:01:24.279837][f=0014225] Shutdown - Missile Silo Controller [t=00:01:24.279856][f=0014225] Shutdown - Modular Comm Info [t=00:01:24.279871][f=0014225] Shutdown - Terrain Texture Handler [t=00:01:24.279887][f=0014225] Shutdown - UnitCloakShield [t=00:01:24.280262][f=0014225] Shutdown - Starlight Handler [t=00:01:24.280306][f=0014225] End gadgetHandler:Shutdown [t=00:01:24.313404][f=0014225] Start gadgetHandler:Shutdown [t=00:01:24.313483][f=0014225] Shutdown - Save/Load [t=00:01:24.313515][f=0014225] Shutdown - Teleport Throw [t=00:01:24.313532][f=0014225] Shutdown - UnitMorph [t=00:01:24.313553][f=0014225] Shutdown - Modular Comm Info [t=00:01:24.313568][f=0014225] Shutdown - Retreat Command [t=00:01:24.313588][f=0014225] Shutdown - Shockwaves [t=00:01:24.313602][f=0014225] Shutdown - UnitCloakShield [t=00:01:24.313622][f=0014225] Shutdown - Lups Cloak FX [t=00:01:24.313652][f=0014225] Shutdown - Lups [t=00:01:24.313696][f=0014225] Shutdown - Lups Shield [t=00:01:24.313800][f=0014225] End gadgetHandler:Shutdown [t=00:01:24.332158][f=0014225] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10536205,0,0} {chunk,block}Bytes={0,0} [t=00:01:24.332452][f=0014225] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10536205,0,0} {chunk,block}Bytes={0,0} [t=00:01:24.332506][f=0014225] [Game::KillLua][4] dtor=0 [t=00:01:24.333206][f=0014225] [Game::KillLua][5] dtor=0 [t=00:01:24.348830][f=0014225] [Game::~CGame][1] [t=00:01:24.348889][f=0014225] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:24.348907][f=0014225] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:24.348920][f=0014225] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:24.348932][f=0014225] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:24.348950][f=0014225] [Game::KillLua][4] dtor=1 [t=00:01:24.348966][f=0014225] [Game::KillLua][5] dtor=1 [t=00:01:24.349107][f=0014225] [Game::KillMisc][1] [t=00:01:24.349122][f=0014225] [Game::KillMisc][2] [t=00:01:24.350171][f=0014225] [Game::KillMisc][3] [t=00:01:24.351238][f=0014225] [Game::KillRendering][1] [t=00:01:24.387842][f=0014225] [3DOParser::Kill] allocated 1 pieces [t=00:01:24.387897][f=0014225] [S3OParser::Kill] allocated 5473 pieces [t=00:01:24.389348][f=0014225] [AssParser::Kill] allocated 669 pieces [t=00:01:24.550985][f=0014225] [Game::KillInterface][1] [t=00:01:24.552483][f=0014225] [Game::KillInterface][2] [t=00:01:24.556879][f=0014225] [Game::KillSimulation][1] [t=00:01:24.556927][f=0014225] [Game::KillSimulation][2] [t=00:01:25.452383][f=0014225] [CCollisionHandler] dis-/continuous tests: 0/818505 [t=00:01:25.452431][f=0014225] [Game::KillSimulation][3] [t=00:01:25.452568][f=0014225] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:25.452595][f=0014225] [~CPathCache(24x24)] cacheHits=7 hitPercentage=6% numHashColls=0 maxCacheSize=19 [t=00:01:25.452616][f=0014225] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:25.452636][f=0014225] [~CPathCache(48x48)] cacheHits=30 hitPercentage=0% numHashColls=0 maxCacheSize=54 [t=00:01:25.453230][f=0014225] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:25.488737][f=0014225] [LosHandler::Kill] raycast instance cache-{hits,misses}={11597,16085}; shared=10%; cached=32% [t=00:01:25.686750][f=0014225] [Game::KillSimulation][4] [t=00:01:29.736844][f=0014225] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:29.738717][f=0014225] [Game::~CGame][2] [t=00:01:29.738828][f=0014225] [Game::~CGame][3] [t=00:01:30.043067][f=0014225] [SpringApp::Kill][3] [t=00:01:30.044111][f=0014225] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149969 bytes sent 157485 bytes recv'd [t=00:01:30.048167][f=0014225] Kill: client disconnecting... [t=00:01:32.064026][f=0014225] CloseConnection: client connection closed [t=00:01:32.065677][f=0014225] [SpringApp::Kill][4] font=0x55df726e3e00 [t=00:01:32.076872][f=0014225] [SpringApp::Kill][5] [t=00:01:32.134785][f=0014225] [SpringApp::Kill][6] [t=00:01:32.135207] [SpringApp::Kill][7] [t=00:01:32.136948] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.136981] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.136995] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:32.137009] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.137023] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:32.137038] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.137053] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {544, 1048576, 1048576}, EBO = {816, 1048576, 1048576} [t=00:01:32.137093] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2724, 1048576, 1048576}, EBO = {4086, 1048576, 1048576} [t=00:01:32.137107] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:32.137120] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.137132] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.137141] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.137151] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.152456] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:32.152498] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:32.152509] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:32.152519] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:32.154469] [VFS] [SpringVFS::DeleteArchives] [t=00:01:32.154488] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:32.154883] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55df727e2430) [t=00:01:32.164715] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3506ms [t=00:01:32.164763] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=104ms [t=00:01:32.164778] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=40ms [t=00:01:32.164789] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=30ms [t=00:01:32.165142] file="units/cloakbomb.lua" indx=6853 inflSize=2kb readTime=30ms [t=00:01:32.165158] file="gamedata/modularcomms/legacysitedatatranslate.lua" indx=884 inflSize=3kb readTime=29ms [t=00:01:32.165493] file="objects3d/funnelweb.dae" indx=5289 inflSize=1500kb readTime=28ms [t=00:01:32.165777] file="objects3d/shipcarrier.dae" indx=5534 inflSize=1789kb readTime=24ms [t=00:01:32.166044] file="objects3d/strikecom_4.dae" indx=5611 inflSize=1000kb readTime=24ms [t=00:01:32.166059] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=23ms [t=00:01:32.166327] file="objects3d/dominator_dead.s3o" indx=5245 inflSize=62kb readTime=22ms [t=00:01:32.182895] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167818611 bytes cached in 3478 files [t=00:01:32.543307] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [t=00:01:32.543711] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x55df728be7b0) [t=00:01:32.545712] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:32.545733] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55df726b53c0) [t=00:01:32.546571] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:32.546850] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55df726d6ca0) [t=00:01:32.546875] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fb38c013010) [t=00:01:32.547201] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:32.549553] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:32.549581] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:32.549595] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:32.549605] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:32.549615] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:32.549625] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:32.551001] [SpringApp::Kill][8] [t=00:01:32.551221] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:32.551236] [WatchDog::Uninstall][1] hangDetectorThread=0x55df2c3f4110 (joinable=1) [t=00:01:32.551245] [WatchDog::Uninstall][2] [t=00:01:33.184071] [WatchDog::Uninstall][3] [t=00:01:33.184108] [SpringApp::Kill][9]