[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000065] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008779] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008809] Using writeable configuration source: "/tmp/tmp.uUHkCZoYMa/springsettings.1526312.cfg" [t=00:00:00.016982] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017036] ============== ============== [t=00:00:00.017049] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017060] [t=00:00:00.017070] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017079] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017090] Use "none" to disable the default log sections. [t=00:00:00.017100] ============== ============== [t=00:00:00.017110] ============== ============== [t=00:00:00.017168] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017179] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017190] ROAM = 2 [t=00:00:00.017201] RotateLogFiles = 1 [t=00:00:00.017211] TeamHighlight = 0 [t=00:00:00.017222] ============== ============== [t=00:00:00.017233] ============== ============== [t=00:00:00.017243] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.017253] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017265] Compiler Version: gcc-11.1.0 [t=00:00:00.017293] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017422] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017434] Binary Word Size: 64-bit (native) [t=00:00:00.017443] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017452] Physical CPU Cores: 1 [t=00:00:00.017461] Logical CPU Cores: 1 [t=00:00:00.017470] ============== ============== [t=00:00:00.017544] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017553] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017562] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017571] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017580] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018780] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.018799] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018821] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018852] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018874] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.018898] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018908] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018974] [GR::LogVersionInfo] [t=00:00:00.018987] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018996] GL version : [t=00:00:00.019005] GL vendor : [t=00:00:00.019014] GL renderer : [t=00:00:00.019023] GLSL version: [t=00:00:00.019032] GLEW version: spring headless stub GLEW version [t=00:00:00.019041] GPU memory : unknown [t=00:00:00.019050] SDL swap-int: 0 [t=00:00:00.019059] SDL driver : headless stub [t=00:00:00.019068] [t=00:00:00.019077] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019086] GLSL shader support : 0 [t=00:00:00.019095] GL4 support : 0 [t=00:00:00.019122] FBO extension support : 0 [t=00:00:00.019131] NVX GPU mem-info support : 0 [t=00:00:00.019141] ATI GPU mem-info support : 0 [t=00:00:00.019149] NPOT-texture support : 1 (0) [t=00:00:00.019159] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019168] texture query-LOD support : 1 (0) [t=00:00:00.019177] MSAA frame-buffer support : 0 (0) [t=00:00:00.019197] Z-buffer depth : 16 (-) [t=00:00:00.019207] primitive-restart support : 0 (0) [t=00:00:00.019216] clip-space control support: 0 (0) [t=00:00:00.019224] seamless cube-map support : 0 (0) [t=00:00:00.019233] frag-depth layout support : 0 (0) [t=00:00:00.019242] persistent maps support : 0 (0) [t=00:00:00.019251] explicit attribs location : 0 (0) [t=00:00:00.019260] multi draw indirect : 0 (-) [t=00:00:00.019269] [t=00:00:00.019278] max. FBO samples : -1 [t=00:00:00.019287] max. FS/program texture slots : 8/8 [t=00:00:00.019296] max. texture size : 2048 [t=00:00:00.019307] max. texture anisotropy level : 0.000000 [t=00:00:00.019316] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019325] max. draw-buffers : 0 [t=00:00:00.019334] max. rec. indices/vertices : 0/0 [t=00:00:00.019343] max. uniform buffer-bindings : 0 [t=00:00:00.019352] max. uniform block-size : 0KB [t=00:00:00.019360] max. storage buffer-bindings : 0 [t=00:00:00.019369] max. storage block-size : 0MB [t=00:00:00.019378] [t=00:00:00.019387] enable AMD-hacks : 0 [t=00:00:00.019397] compress MIP-maps: 0 [t=00:00:00.020020] [GR::UpdateGLConfigs] [t=00:00:00.020042] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020055] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020065] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020075] [GR::InitGLState] [t=00:00:00.020085] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.188287] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.191724] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.197797] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.198467] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.198491] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.198508] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.233855] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.234725] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.260119] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.260405] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.273544] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.273566] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.273767] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.277278] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0134008750 (SpringVFS) global=(nil) (null) [t=00:00:00.277292] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.277387] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.277406] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.277416] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.277425] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.277442] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2926 MB [t=00:00:00.282905][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.282930][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.282943][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1526312/replay.sdfz" for game data... [t=00:00:00.413015][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.416153][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.416177][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.418290][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.418316][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 135ms [t=00:00:00.418339][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.461582][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e6cce40590] using map "Aurelian v1.0" (loaded=0 cached=0) [t=00:00:00.462812][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.463757][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.464210][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e6cce40590] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.465218][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.475187][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.475353][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.484305][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 65ms [t=00:00:00.484453][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.489328][f=-000001] forceSingleThreaded, false [t=00:00:00.524854][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.524882][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.524957][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.525003][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.525047][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.525090][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.526014][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.526426][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.526839][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.530171][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.532318][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.534101][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.534129][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.534585][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.539463][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.540668][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.541624][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.541962][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.542555][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.542569][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.546336][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.546376][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.674564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.800153][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [t=00:00:02.073687][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.453069][f=-000001] Loading UnitDefs_posts [t=00:00:02.592477][f=-000001] Loading FeatureDefs_posts [t=00:00:02.655363][f=-000001] Loading WeaponDefs_posts [t=00:00:02.676208][f=-000001] Loading ArmorDefs_posts [t=00:00:02.694178][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 555ms [t=00:00:02.755747][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 692ms [t=00:00:02.755788][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.929382][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.930065][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:02.930610][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.930631][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.932401][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.936491][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.198146][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.278238][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.426698][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.431201][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.431227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.860919][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 429ms [t=00:00:03.860962][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.953718][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [t=00:00:03.953765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.976540][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:04.671286][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.675736][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.676203][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.687173][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.761119][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.771850][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.771878][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.773643][f=-000001] InfoTexture: legacy [t=00:00:09.773668][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.775833][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.402860][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.417447][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:11.417482][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.418317][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.531159][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.531212][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.788757][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.898355][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.911016][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.911057][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.915806][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.512856][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.527811][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.528656][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.676698][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:12.678453][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.678480][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.697726][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.697772][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.697782][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:12.697791][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.697800][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.697809][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.697818][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8c8 [t=00:00:12.709782][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.709821][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.709832][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:12.709842][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.709852][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.709862][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.709872][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8d8 [t=00:00:12.709884][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e6d5afaa00 has BLOCKSIZE 1 [t=00:00:12.717132][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.717151][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.717160][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:12.717168][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.717177][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.717185][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c62e [t=00:00:12.721731][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c62e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe-7254c62e.zip" (exists=1) [t=00:00:12.723111][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.739325][f=-000001] Path cache (64, 64) initialized. [t=00:00:12.739357][f=-000001] Path cache (64, 64) initialized. [t=00:00:12.746605][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.746635][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.746648][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:12.746660][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.746671][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.746682][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c63e [t=00:00:12.951390][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c63e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe2-7254c63e.zip" (exists=1) [t=00:00:12.952164][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.955974][f=-000001] Path cache (32, 32) initialized. [t=00:00:12.955995][f=-000001] Path cache (32, 32) initialized. [t=00:00:12.956024][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (277ms, checksum ceb7c4ef)" [t=00:00:12.956087][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.956104][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.956113][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.148235][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 105ms [t=00:00:13.148837][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.453266][f=-000001] Synced LuaRules: finished loading [t=00:00:15.469067][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.048593][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.128437][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.129077][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.129547][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.129564][f=-000001] LuaSocket Support: enabled [t=00:00:16.145299][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.228260][f=-000001] localWidgets, nil, true, true [t=00:00:16.230731][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.230758][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.238967][f=-000001] USE_OLD_CHILI [t=00:00:16.960294][f=-000001] Loading last game win data [t=00:00:16.961908][f=-000001] Resetting win data [t=00:00:16.963002][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.963040][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.963070][f=-000001] Player and team counts match, continuing [t=00:00:16.963126][f=-000001] MrWhatONoob was in last game but is now absent, resetting scores [t=00:00:17.122368][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.122418][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.192269][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.272229][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.917368][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.085061][f=-000001] forceSingleThreaded, false [t=00:00:19.528083][f=-000001] Loaded API widget: i18n [t=00:00:19.529330][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.529544][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.529756][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.530335][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.530654][f=-000001] Loaded API widget: Win Counter [t=00:00:19.530974][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.713822][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.714244][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.714484][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.714699][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.716307][f=-000001] Loaded API widget: Lups [t=00:00:19.999897][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.000331][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.000649][f=-000001] Loaded widget: Save/Load API [t=00:00:20.000975][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.001274][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.001699][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.006386][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.007727][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.007747][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.008014][f=-000001] Set maximum particles to: 0 [t=00:00:20.008699][f=-000001] Set UnitIconDist to 0 [t=00:00:20.101710][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.102127][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.103314][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.128788][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.129170][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.137145][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.137467][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.137893][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.138171][f=-000001] Mexspot Fetcher fetching [t=00:00:20.138347][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.138598][f=-000001] Team highlighting: Disabled [t=00:00:20.138902][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.139590][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.139993][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.140336][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.140505][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.140674][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.140863][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.141213][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.141463][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.141839][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.142384][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.142650][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.142663][f=-000001] Using fallback unit outlines [t=00:00:20.142845][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.143186][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.151276][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.152964][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.153425][f=-000001] Loaded widget: Unit Icons [t=00:00:20.153776][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.154163][f=-000001] Loaded widget: Noises [t=00:00:20.193106][f=-000001] Loaded widget: HealthBars [t=00:00:20.193491][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.193728][f=-000001] Loaded widget: Guard Remove [t=00:00:20.197150][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.197552][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.197960][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.197990][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1526312/events.log [t=00:00:20.202066][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.202358][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.203800][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.204016][f=-000001] Loaded widget: Objectives [t=00:00:20.204340][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.204719][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.205060][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.205383][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.208890][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.209392][f=-000001] Loaded widget: BuildETA [t=00:00:20.210113][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.210381][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.213799][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.214138][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.214879][f=-000001] Loaded widget: Command Alpha [t=00:00:20.215571][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.215859][f=-000001] Loaded widget: Ghost Site [t=00:00:20.216053][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.216384][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.216569][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.217495][f=-000001] Loaded widget: Stereo3D [t=00:00:20.217937][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.218188][f=-000001] Loaded widget: SmoothCam [t=00:00:20.218545][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.219016][f=-000001] Loaded widget: Simple Settings [t=00:00:20.219467][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.219843][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.220247][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.220434][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.220617][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.220895][f=-000001] Loaded widget: Point Tracker [t=00:00:20.221079][f=-000001] Loaded widget: Orbit Command [t=00:00:20.221258][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.221454][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.221866][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.222218][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.222503][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.222852][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.223185][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.223477][f=-000001] Loaded widget: Keep Target [t=00:00:20.223700][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.224155][f=-000001] Loaded widget: In-game Guide [t=00:00:20.224501][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.224899][f=-000001] Loaded widget: Haven Handler [t=00:00:20.225228][f=-000001] Input grabbing is enabled! [t=00:00:20.225244][f=-000001] Input grabbing is enabled! [t=00:00:20.225325][f=-000001] Loaded widget: Grab Input [t=00:00:20.225609][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.225847][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.226275][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.232745][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.233054][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.233300][f=-000001] Loaded widget: Decloak Range [t=00:00:20.233600][f=-000001] Loaded widget: Darkening [t=00:00:20.240582][f=-000001] Loaded widget: Context Menu [t=00:00:20.241128][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.241443][f=-000001] Loaded widget: Ferry Points [t=00:00:20.265305][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.265743][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.266165][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.266433][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.266841][f=-000001] EndGame Graph disabled [t=00:00:20.283750][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.295326][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.295985][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.296201][f=-000001] Loaded widget: Easy Facing [t=00:00:20.296515][f=-000001] Loaded widget: CameraShake [t=00:00:20.296721][f=-000001] Loaded widget: Blast Radius [t=00:00:20.297035][f=-000001] Loaded widget: Autoquit [t=00:00:20.297335][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.297530][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.297955][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.298293][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.298674][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.299083][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.299476][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.300490][f=-000001] Loaded widget: Attack Warning [t=00:00:20.300779][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.301268][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.302458][f=-000001] Loaded widget: Auto Group [t=00:00:20.303398][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.304305][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.304578][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.305230][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.306016][f=-000001] Loaded widget: Select Com at start [t=00:00:20.311694][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.312625][f=-000001] Loaded widget: Transport AI [t=00:00:20.312875][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.313117][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.335994][f=-000001] Loaded widget: Unit Start State [t=00:00:20.336389][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.341796][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.343437][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.344100][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.344367][f=-000001] Loaded widget: Icon Sets [t=00:00:20.468842][f=-000001] Loaded widget: Attack AoE [t=00:00:20.470551][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.486325][f=-000001] Loaded widget: UnitShapes [t=00:00:20.486774][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.487200][f=-000001] Loaded widget: Commands FX [t=00:00:20.487479][f=-000001] : disabled for spectators [t=00:00:20.488379][f=-000001] Loaded widget: Stockpiler [t=00:00:20.489844][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.490459][f=-000001] Loaded widget: State Icons [t=00:00:20.490893][f=-000001] Loaded widget: Shield Guard [t=00:00:20.492088][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.492466][f=-000001] Loaded widget: Selection Send [t=00:00:20.492828][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.493207][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.493465][f=-000001] Loaded widget: AllyCursors [t=00:00:20.493840][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.494204][f=-000001] : disabled for spectators [t=00:00:20.495234][f=-000001] Loaded widget: Building Starter [t=00:00:20.495607][f=-000001] : disabled for spectators [t=00:00:20.496376][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.496732][f=-000001] Loaded widget: Units on Fire [t=00:00:20.497113][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.497389][f=-000001] Loaded widget: LupsManager [t=00:00:20.497978][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.498581][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.500025][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.500481][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.507668][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.515992][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.516651][f=-000001] Loaded widget: Chili Docking [t=00:00:20.517096][f=-000001] Loaded widget: HUD Presets [t=00:00:20.517813][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.520315][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.520801][f=-000001] Loaded widget: Image Preloader [t=00:00:20.521309][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:20.521537][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.525868][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.526365][f=-000001] Loaded widget: Custom Markers [t=00:00:20.527611][f=-000001] Loaded widget: Select Keys [t=00:00:20.528404][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.528855][f=-000001] Loaded widget: Start Boxes [t=00:00:20.529145][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.530028][f=-000001] Loaded widget: Pause Screen [t=00:00:20.538556][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.539004][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.539713][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.540143][f=-000001] SetSunLighting [t=00:00:20.540759][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.541214][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.544754][f=-000001] Loaded widget: Layout Handler [t=00:00:20.545138][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.545182][f=-000001] Loaded widget: GC Control [t=00:00:20.545407][f=-000001] Loaded widget: Font Cache [t=00:00:20.557612][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.560249][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.565816][f=-000001] Writing last game win data [t=00:00:20.570322][f=-000001] LuaUI v0.3 [t=00:00:20.865144][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.865235][f=-000001] [s11n] Loading s11n file... [t=00:00:20.866605][f=-000001] [s11n] Parsing model... [t=00:00:20.866853][f=-000001] [s11n] Populating game world... [t=00:00:20.869409][f=-000001] [s11n] s11n loading complete. [t=00:00:20.932184][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.046301][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13280,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.215782][f=-000001] Spectator mode. Widget removed. [t=00:00:22.229614][f=-000001] Spectator mode. Widget removed. [t=00:00:22.234783][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.235393][f=-000001] Playback paused [t=00:00:22.243130][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.348668][f=-000001] Opening demofile demos/1526312/replay.sdfz [t=00:00:22.348814][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.348832][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.348866][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.348894][f=-000001] -> Connection established (given id 2) [t=00:00:22.349182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:22.349201][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.349214][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:22.349233][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:22.349249][f=-000001] Speed set to 20.0 [server] [t=00:00:22.349261][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e6ee9f86a0,(nil)}][locale="C"]" [t=00:00:22.349273][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.363179][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.363214][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.093814][f=-000001] Beginning demo playback [t=00:00:25.106216][f=-000001] GameID: 3acda863e1ae3043c62d64789a398107 [t=00:00:25.131237][f=-000001] Connection attempt from goldenzone [t=00:00:25.131320][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.131426][f=-000001] [0] Event [undefined]: goldenzone changed status [t=00:00:25.131707][f=-000001] -> Connection established (given id 0) [t=00:00:25.150086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:25.150341][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.157921][f=-000001] Connection attempt from Nici [t=00:00:25.157948][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.158013][f=-000001] [0] Event [undefined]: Nici changed status [t=00:00:25.158188][f=-000001] -> Connection established (given id 1) [t=00:00:25.305681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nici" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:25.305720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nici" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.498157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:25.506052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:25.773786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[Game::Load][lua{Rules,Gaia}={000002bfcef175d0,0000000000000000}][locale="C"]" [t=00:00:25.798092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nici" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:25.813842][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nici" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:26.154100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nici" string="[Game::Load][lua{Rules,Gaia}={00000136ccae14a0,0000000000000000}][locale="C"]" [t=00:00:26.300547][f=-000001] Allies: I choose: Engineer! [t=00:00:27.233975][f=-000001] Allies: I choose: Engineer! [t=00:00:27.882175][f=-000001] [0] Event [1430,-15.99762,3101]: 0 finished unit Engineer Commander [t=00:00:27.895204][f=-000001] [0] Event [5084,-16.001465,6772]: 1 finished unit Engineer Commander [t=00:00:27.924847][f=0000000] [0] goldenzone, team: 0, elo:1553, userid: 447183 [t=00:00:27.924898][f=0000000] [0] Nici, team: 1, elo:1500, userid: 513329 [t=00:00:27.924926][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.936472][f=0000000] Playback continued [t=00:00:27.956168][f=0000009] [9] Event [1576,-16.081505,3064]: 0 finished unit Amphbot Factory [t=00:00:28.559013][f=0000240] [240] Event [5128,-1,6968]: 1 finished unit Metal Extractor [t=00:00:28.988127][f=0000485] Player Nici left the game: normal quit [t=00:00:28.988184][f=0000485] [485] Event [undefined]: Nici quit [t=00:00:28.995964][f=0000490] [490] Event [1416,0,3048]: 0 finished unit Caretaker [t=00:00:29.090973][f=0000543] [543] Event [5336,-1,6712]: 1 finished unit Metal Extractor [t=00:00:29.178824][f=0000594] goldenzone has forced a win due to dropped opposition. [t=00:00:29.178882][f=0000594] game_message: Nici has been destroyed! [t=00:00:29.178970][f=0000594] [594] Event [undefined]: Nici resigned [t=00:00:29.179247][f=0000594] game_message: goldenzone wins! [t=00:00:29.179707][f=0000594] Submitting stats [t=00:00:29.182191][f=0000594] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:29.183943][f=0000594] Part| Total Time|Time of the last 0.5s [t=00:00:29.183965][f=0000594] Draw 3550.19ms 37.81% [t=00:00:29.183975][f=0000594] Lua::Callins::Synced 92.36ms 8.46% [t=00:00:29.183985][f=0000594] Lua::Callins::Unsynced 5645.18ms 55.32% [t=00:00:29.183994][f=0000594] Lua::CollectGarbage::Synced 85.08ms 0.00% [t=00:00:29.184003][f=0000594] Lua::CollectGarbage::Unsynced 390.35ms 0.00% [t=00:00:29.184012][f=0000594] Misc::Profiler::AddTime 10.58ms 0.10% [t=00:00:29.184021][f=0000594] Sim 274.68ms 27.26% [t=00:00:29.184422][f=0000594] [594] Received game_message: Nici has been destroyed! [t=00:00:29.186723][f=0000594] [594] Received game_message: goldenzone wins! [t=00:00:29.192537][f=0000595] [595] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:29.192626][f=0000595] [595] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:29.192703][f=0000595] [595] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:29.192785][f=0000595] [595] Game End Stats Values: 2,1360,1975,1360,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,6.4000001,5.5999999,0,0,0,0,0,0,0,0,85,700,85,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:29.192861][f=0000595] [595] Game End Stats Values: 3,1445,2155,1445,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,6,8,6,0,0,0,0,0,0,0,0,170,880,170,880,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:29.348745][f=0000642] [642] Event [1480,-1,2856]: 0 finished unit Metal Extractor [t=00:00:29.525445][f=0000711] Player goldenzone left the game: normal quit [t=00:00:29.525500][f=0000711] [711] Event [undefined]: goldenzone quit [t=00:00:29.587561][f=0000761] [761] Event [1224,-1,3064]: 0 finished unit Metal Extractor [t=00:00:29.648029][f=0000797] No clients connected, shutting down server [t=00:00:29.648072][f=0000797] Server shutdown [t=00:00:29.648540][f=0000797] [797] all players disconnected [t=00:00:29.677355][f=0000813] [813] Event [1272,0,3032]: 0 finished unit Wind/Tidal Generator [t=00:00:29.777890][f=0000873] [873] Event [1352,0,2968]: 0 finished unit Wind/Tidal Generator [t=00:00:29.878186][f=0000933] [933] Event [1432,0,2888]: 0 finished unit Wind/Tidal Generator [t=00:00:29.979123][f=0000993] [993] Event [1272,0,3112]: 0 finished unit Wind/Tidal Generator [t=00:00:30.077466][f=0001053] [1053] Event [1352,0,3160]: 0 finished unit Wind/Tidal Generator [t=00:00:30.179241][f=0001113] [1113] Event [1432,0,3192]: 0 finished unit Wind/Tidal Generator [t=00:00:30.277460][f=0001173] [1173] Event [1512,0,3240]: 0 finished unit Wind/Tidal Generator [t=00:00:30.478189][f=0001293] [1293] Event [1592,0,3288]: 0 finished unit Wind/Tidal Generator [t=00:00:30.579140][f=0001353] [1353] Event [1576,0,3192]: 0 finished unit Wind/Tidal Generator [t=00:00:30.677358][f=0001413] [1413] Event [1480,0,2952]: 0 finished unit Wind/Tidal Generator [t=00:00:39.188362][f=0006495] Autoquit sending quit command. [t=00:00:39.188415][f=0006495] [QuitAction] user exited to system [t=00:00:39.189049][f=0006495] [SpringApp::Kill][1] fromRun=1 [t=00:00:39.189728][f=0006495] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:39.189753][f=0006495] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:39.189767][f=0006495] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:39.189778][f=0006495] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:39.189790][f=0006495] [SpringApp::Kill][2] [t=00:00:39.191580][f=0006495] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:39.191774][f=0006495] [Game::KillLua][1] dtor=0 luaUI=0x55e6f4680690 [t=00:00:39.191836][f=0006495] Start widgetHandler:Shutdown [t=00:00:39.195730][f=0006495] Shutdown - SaveOrderList Complete [t=00:00:39.196346][f=0006495] Writing last game win data [t=00:00:39.201795][f=0006495] Shutdown - SaveConfigData Complete [t=00:00:39.201818][f=0006495] Shutdown Widget - Save/Load API [t=00:00:39.201835][f=0006495] Shutdown Widget - Chili Highlight [t=00:00:39.201852][f=0006495] Shutdown Widget - Draw After Chili [t=00:00:39.201866][f=0006495] Shutdown Widget - API Unit Tracker GL4 [t=00:00:39.201899][f=0006495] Shutdown Widget - EPIC Menu [t=00:00:39.203704][f=0006495] Shutdown Widget - Chili Widget Selector [t=00:00:39.204669][f=0006495] Shutdown Widget - Chili Minimap [t=00:00:39.204833][f=0006495] Shutdown Widget - Local Team Colors [t=00:00:39.204857][f=0006495] Shutdown Widget - Display Keys 2 [t=00:00:39.204903][f=0006495] Shutdown Widget - Save Game Menu [t=00:00:39.204917][f=0006495] Shutdown Widget - Unit Icons [t=00:00:39.204933][f=0006495] Shutdown Widget - Noises [t=00:00:39.204952][f=0006495] Shutdown Widget - HealthBars [t=00:00:39.205843][f=0006495] Shutdown Widget - Win Counter [t=00:00:39.205866][f=0006495] Shutdown Widget - SpringRTS Replay Stats [t=00:00:39.205909][f=0006495] Shutdown Widget - EndGame APM stats [t=00:00:39.205923][f=0006495] Shutdown Widget - BuildETA [t=00:00:39.205939][f=0006495] Shutdown Widget - Modular Comm Info [t=00:00:39.205952][f=0006495] Shutdown Widget - Stereo3D [t=00:00:39.205971][f=0006495] Shutdown Widget - Showeco and Grid Drawer [t=00:00:39.206000][f=0006495] Shutdown Widget - Point Tracker [t=00:00:39.206014][f=0006495] Shutdown Widget - Missile Silo Range [t=00:00:39.206030][f=0006495] Shutdown Widget - MinimapEvents [t=00:00:39.206044][f=0006495] Shutdown Widget - Local Widgets Config [t=00:00:39.206064][f=0006495] Shutdown Widget - Highlight Geos [t=00:00:39.206077][f=0006495] Shutdown Widget - Grab Input [t=00:00:39.206095][f=0006495] Shutdown Widget - Defense Range Zero-K [t=00:00:39.206121][f=0006495] Shutdown Widget - Darkening [t=00:00:39.206146][f=0006495] Shutdown Widget - Context Menu [t=00:00:39.206159][f=0006495] Shutdown Widget - Chili Spectator Panels [t=00:00:39.206172][f=0006495] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:39.206190][f=0006495] Shutdown Widget - Chili Nuke Warning [t=00:00:39.206206][f=0006495] Shutdown Widget - Chili EndGame Window [t=00:00:39.206225][f=0006495] Shutdown Widget - Chili Economy Panel Default [t=00:00:39.206336][f=0006495] Shutdown Widget - CameraShake [t=00:00:39.206354][f=0006495] Shutdown Widget - State Reverse and Latency [t=00:00:39.206367][f=0006495] Shutdown Widget - Music Player v2 [t=00:00:39.206381][f=0006495] Shutdown Widget - Attack AoE [t=00:00:39.206395][f=0006495] Shutdown Widget - UnitShapes [t=00:00:39.207137][f=0006495] Shutdown Widget - Map Edge Extension [t=00:00:39.207162][f=0006495] Shutdown Widget - Selection Send [t=00:00:39.207177][f=0006495] Shutdown Widget - LupsManager [t=00:00:39.207196][f=0006495] Shutdown Widget - Newton Firezone [t=00:00:39.207216][f=0006495] Shutdown Widget - Chili Pro Console [t=00:00:39.208511][f=0006495] Shutdown Widget - Persistent Build Height [t=00:00:39.208533][f=0006495] Shutdown Widget - Lasso Terraform GUI [t=00:00:39.208558][f=0006495] Shutdown Widget - Lups [t=00:00:39.208597][f=0006495] Shutdown Widget - Chili Framework [t=00:00:39.208612][f=0006495] Shutdown Widget - Mex Placement Handler [t=00:00:39.208626][f=0006495] Shutdown Widget - Chili Core Selector [t=00:00:39.208723][f=0006495] Shutdown Widget - Custom Markers [t=00:00:39.208762][f=0006495] Shutdown Widget - Select Keys [t=00:00:39.208796][f=0006495] Shutdown Widget - Pause Screen [t=00:00:39.209081][f=0006495] Shutdown Widget - Text To Speech Control [t=00:00:39.209108][f=0006495] Shutdown Widget - Layout Handler [t=00:00:39.209123][f=0006495] End widgetHandler:Shutdown [t=00:00:39.344707][f=0006495] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={537573,49410063} {int,ext,rec}Allocs={6547312,0,0} {chunk,block}Bytes={49410063,0} [t=00:00:39.345172][f=0006495] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:39.345191][f=0006495] [Game::KillLua][3] dtor=0 luaRules=0x55e6ee9f86a0 [t=00:00:39.345239][f=0006495] Start gadgetHandler:Shutdown [t=00:00:39.345256][f=0006495] Shutdown - StartSetup [t=00:00:39.345270][f=0006495] Shutdown - UnitMorph [t=00:00:39.345491][f=0006495] Shutdown - Carrier Drones [t=00:00:39.345508][f=0006495] Shutdown - Missile Silo Controller [t=00:00:39.345523][f=0006495] Shutdown - Modular Comm Info [t=00:00:39.345537][f=0006495] Shutdown - Terrain Texture Handler [t=00:00:39.345552][f=0006495] Shutdown - UnitCloakShield [t=00:00:39.345610][f=0006495] Shutdown - Starlight Handler [t=00:00:39.345642][f=0006495] End gadgetHandler:Shutdown [t=00:00:39.378355][f=0006495] Start gadgetHandler:Shutdown [t=00:00:39.378406][f=0006495] Shutdown - Save/Load [t=00:00:39.378427][f=0006495] Shutdown - Teleport Throw [t=00:00:39.378443][f=0006495] Shutdown - UnitMorph [t=00:00:39.378462][f=0006495] Shutdown - Modular Comm Info [t=00:00:39.378475][f=0006495] Shutdown - Retreat Command [t=00:00:39.378493][f=0006495] Shutdown - Shockwaves [t=00:00:39.378508][f=0006495] Shutdown - UnitCloakShield [t=00:00:39.378526][f=0006495] Shutdown - Lups Cloak FX [t=00:00:39.378541][f=0006495] Shutdown - Lups [t=00:00:39.378574][f=0006495] Shutdown - Lups Shield [t=00:00:39.378599][f=0006495] End gadgetHandler:Shutdown [t=00:00:39.391856][f=0006495] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6547342,0,0} {chunk,block}Bytes={0,0} [t=00:00:39.391994][f=0006495] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6547342,0,0} {chunk,block}Bytes={0,0} [t=00:00:39.392037][f=0006495] [Game::KillLua][4] dtor=0 [t=00:00:39.392045][f=0006495] [Game::KillLua][5] dtor=0 [t=00:00:39.396372][f=0006495] [Game::~CGame][1] [t=00:00:39.396419][f=0006495] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:39.396430][f=0006495] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:39.396440][f=0006495] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:39.396451][f=0006495] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:39.396461][f=0006495] [Game::KillLua][4] dtor=1 [t=00:00:39.396471][f=0006495] [Game::KillLua][5] dtor=1 [t=00:00:39.396541][f=0006495] [Game::KillMisc][1] [t=00:00:39.396553][f=0006495] [Game::KillMisc][2] [t=00:00:39.397086][f=0006495] [Game::KillMisc][3] [t=00:00:39.397219][f=0006495] [Game::KillRendering][1] [t=00:00:39.418630][f=0006495] [3DOParser::Kill] allocated 1 pieces [t=00:00:39.418757][f=0006495] [S3OParser::Kill] allocated 5462 pieces [t=00:00:39.419969][f=0006495] [AssParser::Kill] allocated 669 pieces [t=00:00:39.557987][f=0006495] [Game::KillInterface][1] [t=00:00:39.559139][f=0006495] [Game::KillInterface][2] [t=00:00:39.562283][f=0006495] [Game::KillSimulation][1] [t=00:00:39.562312][f=0006495] [Game::KillSimulation][2] [t=00:00:40.316014][f=0006495] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:40.316075][f=0006495] [Game::KillSimulation][3] [t=00:00:40.316142][f=0006495] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:40.316169][f=0006495] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:40.316187][f=0006495] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:40.316206][f=0006495] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:40.318273][f=0006495] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:40.838022][f=0006495] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,39}; shared=0%; cached=11% [t=00:00:41.058086][f=0006495] [Game::KillSimulation][4] [t=00:00:44.723467][f=0006495] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:44.725456][f=0006495] [Game::~CGame][2] [t=00:00:44.725666][f=0006495] [Game::~CGame][3] [t=00:00:44.968522][f=0006495] [SpringApp::Kill][3] [t=00:00:44.969001][f=0006495] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 67153 bytes sent 23640 bytes recv'd [t=00:00:44.971607][f=0006495] Kill: client disconnecting... [t=00:00:46.976951][f=0006495] CloseConnection: client connection closed [t=00:00:46.979488][f=0006495] [SpringApp::Kill][4] font=0x55e6ccd55e00 [t=00:00:46.991140][f=0006495] [SpringApp::Kill][5] [t=00:00:47.007125][f=0006495] [SpringApp::Kill][6] [t=00:00:47.007509] [SpringApp::Kill][7] [t=00:00:47.011962] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:47.012022] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:47.012047] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:47.012064] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:47.012080] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:47.012096] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:47.012112] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 1048576, 1048576} [t=00:00:47.013917] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2104, 1048576, 1048576}, EBO = {3156, 1048576, 1048576} [t=00:00:47.013953] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:47.013971] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:47.013988] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:47.014004] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:47.014020] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:47.030687] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:47.030736] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:47.030748] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:47.030760] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:47.032563] [VFS] [SpringVFS::DeleteArchives] [t=00:00:47.032590] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:47.032610] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55e6cce488a0) [t=00:00:47.049674] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3167ms [t=00:00:47.049751] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=82ms [t=00:00:47.050087] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=62ms [t=00:00:47.050124] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=39ms [t=00:00:47.050153] file="objects3d/dominator_dead.s3o" indx=5245 inflSize=62kb readTime=30ms [t=00:00:47.050166] file="unittextures/factorytank_1_flip.png" indx=7308 inflSize=1214kb readTime=26ms [t=00:00:47.050188] file="objects3d/zeppelin_dead.dae.lua" indx=5701 inflSize=0kb readTime=21ms [t=00:00:47.050200] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=21ms [t=00:00:47.050433] file="objects3d/correap_dead.s3o" indx=5182 inflSize=53kb readTime=20ms [t=00:00:47.050452] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=19ms [t=00:00:47.050466] file="objects3d/krow.s3o" indx=5337 inflSize=169kb readTime=18ms [t=00:00:47.059641] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 168554949 bytes cached in 3470 files [t=00:00:47.358705] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [t=00:00:47.358759] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x55e6ccf328e0) [t=00:00:47.360150] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:47.360174] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55e6ccd273c0) [t=00:00:47.360834] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:47.361396] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55e6ccd48ca0) [t=00:00:47.361428] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f0134013010) [t=00:00:47.361731] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:00:47.363158] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:47.363198] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:47.363499] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:47.363517] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:47.363528] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:47.363539] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:47.365083] [SpringApp::Kill][8] [t=00:00:47.365102] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:47.365113] [WatchDog::Uninstall][1] hangDetectorThread=0x55e688111110 (joinable=1) [t=00:00:47.365124] [WatchDog::Uninstall][2] [t=00:00:48.087645] [WatchDog::Uninstall][3] [t=00:00:48.087684] [SpringApp::Kill][9]