[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000064] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010782] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010816] Using writeable configuration source: "/tmp/tmp.78sgvgV9aq/springsettings.1524853.cfg" [t=00:00:00.017167] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017229] ============== ============== [t=00:00:00.017242] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017253] [t=00:00:00.017262] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017272] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017282] Use "none" to disable the default log sections. [t=00:00:00.017292] ============== ============== [t=00:00:00.017302] ============== ============== [t=00:00:00.017384] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017397] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017408] ROAM = 2 [t=00:00:00.017418] RotateLogFiles = 1 [t=00:00:00.017429] TeamHighlight = 0 [t=00:00:00.017440] ============== ============== [t=00:00:00.017450] ============== ============== [t=00:00:00.017461] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.017471] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017482] Compiler Version: gcc-11.1.0 [t=00:00:00.017505] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017721] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017735] Binary Word Size: 64-bit (native) [t=00:00:00.017745] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017755] Physical CPU Cores: 1 [t=00:00:00.017766] Logical CPU Cores: 1 [t=00:00:00.017776] ============== ============== [t=00:00:00.017841] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017852] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017862] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017872] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017882] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020345] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.020374] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020403] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020438] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020459] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.020483] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020494] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020723] [GR::LogVersionInfo] [t=00:00:00.020740] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020749] GL version : [t=00:00:00.020758] GL vendor : [t=00:00:00.020768] GL renderer : [t=00:00:00.020777] GLSL version: [t=00:00:00.020786] GLEW version: spring headless stub GLEW version [t=00:00:00.020795] GPU memory : unknown [t=00:00:00.020804] SDL swap-int: 0 [t=00:00:00.020813] SDL driver : headless stub [t=00:00:00.020822] [t=00:00:00.020831] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020840] GLSL shader support : 0 [t=00:00:00.020849] GL4 support : 0 [t=00:00:00.020885] FBO extension support : 0 [t=00:00:00.020894] NVX GPU mem-info support : 0 [t=00:00:00.020903] ATI GPU mem-info support : 0 [t=00:00:00.020912] NPOT-texture support : 1 (0) [t=00:00:00.020921] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020930] texture query-LOD support : 1 (0) [t=00:00:00.020939] MSAA frame-buffer support : 0 (0) [t=00:00:00.020948] Z-buffer depth : 16 (-) [t=00:00:00.020957] primitive-restart support : 0 (0) [t=00:00:00.020966] clip-space control support: 0 (0) [t=00:00:00.020975] seamless cube-map support : 0 (0) [t=00:00:00.020984] frag-depth layout support : 0 (0) [t=00:00:00.020993] persistent maps support : 0 (0) [t=00:00:00.021002] explicit attribs location : 0 (0) [t=00:00:00.021011] multi draw indirect : 0 (-) [t=00:00:00.021020] [t=00:00:00.021029] max. FBO samples : -1 [t=00:00:00.021038] max. FS/program texture slots : 8/8 [t=00:00:00.021047] max. texture size : 2048 [t=00:00:00.021059] max. texture anisotropy level : 0.000000 [t=00:00:00.021068] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021077] max. draw-buffers : 0 [t=00:00:00.021086] max. rec. indices/vertices : 0/0 [t=00:00:00.021095] max. uniform buffer-bindings : 0 [t=00:00:00.021103] max. uniform block-size : 0KB [t=00:00:00.021113] max. storage buffer-bindings : 0 [t=00:00:00.021122] max. storage block-size : 0MB [t=00:00:00.021130] [t=00:00:00.021139] enable AMD-hacks : 0 [t=00:00:00.021148] compress MIP-maps: 0 [t=00:00:00.022429] [GR::UpdateGLConfigs] [t=00:00:00.022461] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022476] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022486] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022495] [GR::InitGLState] [t=00:00:00.022505] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.674439] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.722360] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.732320] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.732871] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.732894] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.732910] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.874148] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.875048] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.930428] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.934054] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.947754] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 74ms [t=00:00:00.948284] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.948592] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.957530] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efbcc011540 (SpringVFS) global=(nil) (null) [t=00:00:00.957550] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.962105] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.962136] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.962148] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.962158] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.962178] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2883 MB [t=00:00:00.981845][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.982040][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.982066][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1524853/replay.sdfz" for game data... [t=00:00:01.158906][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.166650][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.166690][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.170774][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.170900][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 188ms [t=00:00:01.171054][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.238569][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f778646350] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:01.240412][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:01.242892][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.243491][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f778646350] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.244711][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.257011][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.257554][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.269846][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [t=00:00:01.270083][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.276824][f=-000001] forceSingleThreaded, false [t=00:00:01.357318][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.357351][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.357442][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.357499][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.357552][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.357605][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.358693][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.359270][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.359828][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.362910][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.364769][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.366579][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.366606][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.367049][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.373467][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.374872][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.376371][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.376660][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.377655][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.377687][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.426842][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.431801][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.608371][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.670986][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:02.750771][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.142113][f=-000001] Loading UnitDefs_posts [t=00:00:03.313435][f=-000001] Loading FeatureDefs_posts [t=00:00:03.373468][f=-000001] Loading WeaponDefs_posts [t=00:00:03.398812][f=-000001] Loading ArmorDefs_posts [t=00:00:03.419573][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 647ms [t=00:00:03.480227][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 732ms [t=00:00:03.480269][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.633457][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.633720][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.633884][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.633904][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.634574][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.637174][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.884563][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.934577][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.069002][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.072202][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.072230][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.511822][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 439ms [t=00:00:04.511868][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.613692][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [t=00:00:04.613739][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.636559][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:05.365068][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.368629][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.368914][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.375355][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.949017][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.969558][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.969590][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.970982][f=-000001] InfoTexture: legacy [t=00:00:10.971005][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.973399][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.717898][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.719891][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.719912][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.721180][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.948215][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.949338][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.159118][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.252482][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.276013][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.276063][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.277207][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.782297][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.792996][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.793757][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.956188][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.957888][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.957913][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.965480][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.965548][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.965564][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.965577][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.965590][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.965604][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.965617][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:12.971135][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.971187][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.971316][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.971336][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.971348][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.971359][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.971370][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:12.971382][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f78668f9c0 has BLOCKSIZE 1 [t=00:00:12.974318][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.974342][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.974354][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.974365][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.974376][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.974387][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:12.981814][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:12.982824][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.989759][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.989786][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.992707][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.992727][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.992738][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:12.992749][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:12.992759][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.992769][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:13.077235][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:13.080164][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.092033][f=-000001] Path cache (24, 16) initialized. [t=00:00:13.092057][f=-000001] Path cache (24, 16) initialized. [t=00:00:13.092072][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (134ms, checksum f1f13333)" [t=00:00:13.092159][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.092171][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.092182][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.256890][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [t=00:00:13.257525][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.666232][f=-000001] Synced LuaRules: finished loading [t=00:00:15.683039][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.211660][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.263009][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.378140][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [t=00:00:16.439399][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.444625][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.445068][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.445488][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.445910][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.512766][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.513090][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.521468][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.522356][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.522377][f=-000001] LuaSocket Support: enabled [t=00:00:16.538579][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.617264][f=-000001] localWidgets, nil, true, true [t=00:00:16.619668][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.619693][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.627829][f=-000001] USE_OLD_CHILI [t=00:00:17.302749][f=-000001] Loading last game win data [t=00:00:17.304093][f=-000001] Resetting win data [t=00:00:17.304562][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.304581][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.304593][f=-000001] Player and team counts match, continuing [t=00:00:17.304606][f=-000001] brianfreeman was in last game but is now absent, resetting scores [t=00:00:17.477682][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.477714][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.547448][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.667817][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.338520][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.544106][f=-000001] forceSingleThreaded, false [t=00:00:19.984663][f=-000001] Loaded API widget: i18n [t=00:00:19.985013][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.985198][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.985376][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.986255][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.986511][f=-000001] Loaded API widget: Win Counter [t=00:00:20.119730][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.120123][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.120374][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.120599][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.120773][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.122073][f=-000001] Loaded API widget: Lups [t=00:00:20.381550][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.382357][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.382664][f=-000001] Loaded widget: Save/Load API [t=00:00:20.382969][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.383262][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.384006][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.387795][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.389891][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.389913][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.389980][f=-000001] Set maximum particles to: 0 [t=00:00:20.390375][f=-000001] Set UnitIconDist to 0 [t=00:00:20.482404][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.482775][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.483845][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.505817][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.506140][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.516553][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.516815][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.517146][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.517379][f=-000001] Mexspot Fetcher fetching [t=00:00:20.517594][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.517845][f=-000001] Team highlighting: Disabled [t=00:00:20.517927][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.518389][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.518801][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.519188][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.519393][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.519596][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.519826][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.520111][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.520409][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.520790][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.521437][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.521691][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.521703][f=-000001] Using fallback unit outlines [t=00:00:20.521859][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.522168][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.529529][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.530704][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.531416][f=-000001] Loaded widget: Unit Icons [t=00:00:20.531711][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.532044][f=-000001] Loaded widget: Noises [t=00:00:20.570867][f=-000001] Loaded widget: HealthBars [t=00:00:20.571304][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.571526][f=-000001] Loaded widget: Guard Remove [t=00:00:20.574754][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.575178][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.575527][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.575557][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1524853/events.log [t=00:00:20.578409][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.578718][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.580325][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.580513][f=-000001] Loaded widget: Objectives [t=00:00:20.580826][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.581154][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.581449][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.581747][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.582188][f=-000001] Loaded widget: BuildETA [t=00:00:20.585882][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.590848][f=-000001] Loaded widget: Ambient Player [t=00:00:20.591559][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.591855][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.594265][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.594606][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.595376][f=-000001] Loaded widget: Command Alpha [t=00:00:20.596168][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.596401][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.596730][f=-000001] Loaded widget: Ghost Site [t=00:00:20.597087][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.597294][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.598523][f=-000001] Loaded widget: Stereo3D [t=00:00:20.598968][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.599240][f=-000001] Loaded widget: SmoothCam [t=00:00:20.599604][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.600068][f=-000001] Loaded widget: Simple Settings [t=00:00:20.600534][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.600907][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.601301][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.601591][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.601789][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.602129][f=-000001] Loaded widget: Point Tracker [t=00:00:20.602318][f=-000001] Loaded widget: Orbit Command [t=00:00:20.602516][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.602691][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.603052][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.603359][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.603651][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.604009][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.604347][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.604653][f=-000001] Loaded widget: Keep Target [t=00:00:20.604885][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.605352][f=-000001] Loaded widget: In-game Guide [t=00:00:20.605708][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.606132][f=-000001] Loaded widget: Haven Handler [t=00:00:20.606416][f=-000001] Input grabbing is enabled! [t=00:00:20.606430][f=-000001] Input grabbing is enabled! [t=00:00:20.606513][f=-000001] Loaded widget: Grab Input [t=00:00:20.606975][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.607178][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.607536][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.613780][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.614106][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.614368][f=-000001] Loaded widget: Decloak Range [t=00:00:20.614738][f=-000001] Loaded widget: Darkening [t=00:00:20.622319][f=-000001] Loaded widget: Context Menu [t=00:00:20.622877][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.623207][f=-000001] Loaded widget: Ferry Points [t=00:00:20.689759][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.690243][f=-000001] Loaded widget: Easy Facing [t=00:00:20.690490][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.690843][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.691087][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.691466][f=-000001] EndGame Graph disabled [t=00:00:20.710264][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.721786][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.722951][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.723356][f=-000001] Loaded widget: CameraShake [t=00:00:20.723614][f=-000001] Loaded widget: Blast Radius [t=00:00:20.723961][f=-000001] Loaded widget: Autoquit [t=00:00:20.724304][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.724506][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.724898][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.725272][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.725672][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.726128][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.726525][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.727548][f=-000001] Loaded widget: Attack Warning [t=00:00:20.727824][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.728371][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.729462][f=-000001] Loaded widget: Auto Group [t=00:00:20.730386][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.731193][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.731473][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.732148][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.732934][f=-000001] Loaded widget: Select Com at start [t=00:00:20.739283][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.740540][f=-000001] Loaded widget: Transport AI [t=00:00:20.740802][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.741051][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.769359][f=-000001] Loaded widget: Unit Start State [t=00:00:20.769834][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.775368][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.776206][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.777654][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.777921][f=-000001] Loaded widget: Icon Sets [t=00:00:20.892721][f=-000001] Loaded widget: Attack AoE [t=00:00:20.894154][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.894410][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.894849][f=-000001] Loaded widget: Commands FX [t=00:00:20.909484][f=-000001] Loaded widget: UnitShapes [t=00:00:20.909961][f=-000001] : disabled for spectators [t=00:00:20.910932][f=-000001] Loaded widget: Stockpiler [t=00:00:20.911986][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.912455][f=-000001] Loaded widget: State Icons [t=00:00:20.912773][f=-000001] Loaded widget: Shield Guard [t=00:00:20.913697][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.914097][f=-000001] Loaded widget: Selection Send [t=00:00:20.914470][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.914858][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.915119][f=-000001] Loaded widget: AllyCursors [t=00:00:20.915424][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.915717][f=-000001] : disabled for spectators [t=00:00:20.916424][f=-000001] Loaded widget: Building Starter [t=00:00:20.916742][f=-000001] : disabled for spectators [t=00:00:20.917479][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.917835][f=-000001] Loaded widget: Units on Fire [t=00:00:20.918234][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.918470][f=-000001] Loaded widget: LupsManager [t=00:00:20.918922][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.919509][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.920597][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.920899][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.928017][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.935493][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.936072][f=-000001] Loaded widget: Chili Docking [t=00:00:20.936533][f=-000001] Loaded widget: HUD Presets [t=00:00:20.937231][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.939729][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.940147][f=-000001] Loaded widget: Image Preloader [t=00:00:20.940628][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:20.940859][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.944899][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.945342][f=-000001] Loaded widget: Custom Markers [t=00:00:20.946399][f=-000001] Loaded widget: Select Keys [t=00:00:20.947138][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.947497][f=-000001] Loaded widget: Start Boxes [t=00:00:20.947715][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.948353][f=-000001] Loaded widget: Pause Screen [t=00:00:20.956065][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.956466][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.957085][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.957582][f=-000001] SetSunLighting [t=00:00:20.958727][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.959206][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.962708][f=-000001] Loaded widget: Layout Handler [t=00:00:20.963078][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.963119][f=-000001] Loaded widget: GC Control [t=00:00:20.963345][f=-000001] Loaded widget: Font Cache [t=00:00:20.974765][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.977127][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.982428][f=-000001] Writing last game win data [t=00:00:20.986358][f=-000001] LuaUI v0.3 [t=00:00:21.131739][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.132886][f=-000001] [s11n] Loading s11n file... [t=00:00:21.133166][f=-000001] [s11n] Parsing model... [t=00:00:21.133190][f=-000001] [s11n] Populating game world... [t=00:00:21.133202][f=-000001] [s11n] s11n loading complete. [t=00:00:21.202254][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.217145][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13270,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.668203][f=-000001] Spectator mode. Widget removed. [t=00:00:21.679054][f=-000001] Spectator mode. Widget removed. [t=00:00:21.681021][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.681079][f=-000001] Playback paused [t=00:00:21.686316][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.758869][f=-000001] Opening demofile demos/1524853/replay.sdfz [t=00:00:21.758907][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.758917][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:21.759070][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.759085][f=-000001] -> Connection established (given id 2) [t=00:00:21.759108][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:21.759147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.759159][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:21.759169][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:21.759182][f=-000001] Speed set to 20.0 [server] [t=00:00:21.759194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55f79ea730a0,0x55f7990f49b0}][locale="C"]" [t=00:00:21.759206][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.770987][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.771017][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.281447][f=-000001] Beginning demo playback [t=00:00:25.281497][f=-000001] GameID: 1256a663700842b724870a59e13043be [t=00:00:25.294359][f=-000001] Connection attempt from pacifist2 [t=00:00:25.298138][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.298926][f=-000001] [0] Event [undefined]: pacifist2 changed status [t=00:00:25.299155][f=-000001] -> Connection established (given id 1) [t=00:00:25.314113][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:25.314174][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.314186][f=-000001] Connection attempt from Chessboarddestroyer [t=00:00:25.314197][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.314252][f=-000001] [0] Event [undefined]: Chessboarddestroyer changed status [t=00:00:25.314406][f=-000001] -> Connection established (given id 0) [t=00:00:25.514359][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chessboarddestroyer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:25.514617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chessboarddestroyer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.822120][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:25.822172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.170484][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Game::Load][lua{Rules,Gaia}={000000008f8f24e0,000000008f8f4320}][locale="C"]" [t=00:00:26.355152][f=-000001] Allies: I choose: Engineer! [t=00:00:30.266695][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chessboarddestroyer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:30.282380][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chessboarddestroyer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:30.378275][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.414346][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.438490][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.046093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chessboarddestroyer" string="[Game::Load][lua{Rules,Gaia}={000001254087ec60,0000012550b1b710}][locale="C"]" [t=00:00:33.704815][f=-000001] [0] Event [5529.59961,241.485596,2048]: 0 finished unit Strike Commander [t=00:00:33.711444][f=-000001] [0] Event [806,241.494873,3429]: 1 finished unit Engineer Commander [t=00:00:33.727596][f=0000000] [0] pacifist2, team: 1, elo:1688, userid: 572425 [t=00:00:33.727657][f=0000000] [0] Chessboarddestroyer, team: 0, elo:1500, userid: 569175 [t=00:00:33.727688][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.734985][f=0000000] Playback continued [t=00:00:33.737526][f=0000000] > Players Chessboarddestroyer did not choose a start position. Game will be aborted. [t=00:00:33.737573][f=0000000] > exiting game [t=00:00:33.739324][f=0000001] No clients connected, shutting down server [t=00:00:33.739347][f=0000001] Server shutdown [t=00:00:33.739748][f=0000001] Submitting stats [t=00:00:33.740136][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.743445][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:33.743470][f=0000001] Draw 6421.34ms 59.40% [t=00:00:33.743482][f=0000001] Lua::Callins::Synced 2.98ms 0.00% [t=00:00:33.743493][f=0000001] Lua::Callins::Unsynced 10295.06ms 88.50% [t=00:00:33.743505][f=0000001] Lua::CollectGarbage::Synced 65.89ms 0.00% [t=00:00:33.743516][f=0000001] Lua::CollectGarbage::Unsynced 402.10ms 0.50% [t=00:00:33.743527][f=0000001] Misc::Profiler::AddTime 22.84ms 0.20% [t=00:00:33.743770][f=0000001] [1] player nonplacement [t=00:00:33.744991][f=0000001] [1] autohost exit [t=00:00:33.746089][f=0000001] [1] all players disconnected [t=00:00:34.735063][f=0000001] Playback paused [t=00:00:43.740473][f=0000001] Autoquit sending quit command. [t=00:00:43.741186][f=0000001] [QuitAction] user exited to system [t=00:00:43.742012][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.742168][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.742190][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.742202][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.742213][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.742241][f=0000001] [SpringApp::Kill][2] [t=00:00:43.744092][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.744803][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55f7a46c59c0 [t=00:00:43.744857][f=0000001] Start widgetHandler:Shutdown [t=00:00:43.751328][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:43.752082][f=0000001] Writing last game win data [t=00:00:43.758465][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:43.758488][f=0000001] Shutdown Widget - Save/Load API [t=00:00:43.758503][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:43.758519][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:43.758532][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.758550][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:43.760812][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:43.762215][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:43.762336][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:43.762353][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:43.762399][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:43.762413][f=0000001] Shutdown Widget - Unit Icons [t=00:00:43.762429][f=0000001] Shutdown Widget - Noises [t=00:00:43.762447][f=0000001] Shutdown Widget - HealthBars [t=00:00:43.763317][f=0000001] Shutdown Widget - Win Counter [t=00:00:43.763339][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.763989][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:43.764008][f=0000001] Shutdown Widget - BuildETA [t=00:00:43.764034][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:43.764048][f=0000001] Shutdown Widget - Stereo3D [t=00:00:43.764069][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.764083][f=0000001] Shutdown Widget - Point Tracker [t=00:00:43.764096][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:43.764112][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:43.764126][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:43.764148][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:43.764161][f=0000001] Shutdown Widget - Grab Input [t=00:00:43.764460][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:43.764481][f=0000001] Shutdown Widget - Darkening [t=00:00:43.764533][f=0000001] Shutdown Widget - Context Menu [t=00:00:43.764548][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:43.764562][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.764581][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:43.764598][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:43.764617][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.764728][f=0000001] Shutdown Widget - CameraShake [t=00:00:43.764744][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:43.764758][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:43.764772][f=0000001] Shutdown Widget - Attack AoE [t=00:00:43.764787][f=0000001] Shutdown Widget - UnitShapes [t=00:00:43.765527][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:43.765548][f=0000001] Shutdown Widget - Selection Send [t=00:00:43.765562][f=0000001] Shutdown Widget - LupsManager [t=00:00:43.765580][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:43.765594][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:43.766948][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:43.766969][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.766995][f=0000001] Shutdown Widget - Lups [t=00:00:43.767035][f=0000001] Shutdown Widget - Chili Framework [t=00:00:43.767049][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:43.767062][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:43.767145][f=0000001] Shutdown Widget - Custom Markers [t=00:00:43.767164][f=0000001] Shutdown Widget - Select Keys [t=00:00:43.767198][f=0000001] Shutdown Widget - Pause Screen [t=00:00:43.767539][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:43.767572][f=0000001] Shutdown Widget - Layout Handler [t=00:00:43.767587][f=0000001] End widgetHandler:Shutdown [t=00:00:43.992676][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={276065,32395481} {int,ext,rec}Allocs={8798452,0,0} {chunk,block}Bytes={32395481,0} [t=00:00:43.993485][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55f7990f49b0 [t=00:00:43.999143][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={213068,27186521} {int,ext,rec}Allocs={8798453,0,0} {chunk,block}Bytes={27186521,0} [t=00:00:43.999216][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={213068,27186521} {int,ext,rec}Allocs={8798453,0,0} {chunk,block}Bytes={27186521,0} [t=00:00:43.999252][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55f79ea730a0 [t=00:00:43.999303][f=0000001] Start gadgetHandler:Shutdown [t=00:00:43.999320][f=0000001] Shutdown - StartSetup [t=00:00:43.999334][f=0000001] Shutdown - UnitMorph [t=00:00:43.999390][f=0000001] Shutdown - Carrier Drones [t=00:00:43.999405][f=0000001] Shutdown - Missile Silo Controller [t=00:00:43.999420][f=0000001] Shutdown - Modular Comm Info [t=00:00:43.999434][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:43.999447][f=0000001] Shutdown - UnitCloakShield [t=00:00:43.999474][f=0000001] Shutdown - Starlight Handler [t=00:00:43.999487][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.011939][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.011995][f=0000001] Shutdown - Save/Load [t=00:00:44.012017][f=0000001] Shutdown - Teleport Throw [t=00:00:44.012032][f=0000001] Shutdown - UnitMorph [t=00:00:44.012050][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.012063][f=0000001] Shutdown - Retreat Command [t=00:00:44.012083][f=0000001] Shutdown - Shockwaves [t=00:00:44.012099][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.012115][f=0000001] Shutdown - Lups Cloak FX [t=00:00:44.012129][f=0000001] Shutdown - Lups [t=00:00:44.012164][f=0000001] Shutdown - Lups Shield [t=00:00:44.012182][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.021205][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8798483,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.021307][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8798483,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.021350][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:44.022159][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.033766][f=0000001] [Game::~CGame][1] [t=00:00:44.033821][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.033832][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.033843][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.033853][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.033864][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.033875][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.034020][f=0000001] [Game::KillMisc][1] [t=00:00:44.034034][f=0000001] [Game::KillMisc][2] [t=00:00:44.034868][f=0000001] [Game::KillMisc][3] [t=00:00:44.035426][f=0000001] [Game::KillRendering][1] [t=00:00:44.058313][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.058440][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:44.059933][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:44.214583][f=0000001] [Game::KillInterface][1] [t=00:00:44.216148][f=0000001] [Game::KillInterface][2] [t=00:00:44.216486][f=0000001] [Game::KillSimulation][1] [t=00:00:44.216507][f=0000001] [Game::KillSimulation][2] [t=00:00:45.016296][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:45.016662][f=0000001] [Game::KillSimulation][3] [t=00:00:45.017124][f=0000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.017154][f=0000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.017175][f=0000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.017224][f=0000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.021712][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.157638][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.273048][f=0000001] [Game::KillSimulation][4] [t=00:00:49.314780][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:49.316107][f=0000001] [Game::~CGame][2] [t=00:00:49.316300][f=0000001] [Game::~CGame][3] [t=00:00:49.519686][f=0000001] [SpringApp::Kill][3] [t=00:00:49.520228][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1855 bytes sent 12488 bytes recv'd [t=00:00:49.525100][f=0000001] Kill: client disconnecting... [t=00:00:51.529404][f=0000001] CloseConnection: client connection closed [t=00:00:51.531079][f=0000001] [SpringApp::Kill][4] font=0x55f77855ae00 [t=00:00:51.542035][f=0000001] [SpringApp::Kill][5] [t=00:00:51.552957][f=0000001] [SpringApp::Kill][6] [t=00:00:51.552999] [SpringApp::Kill][7] [t=00:00:51.554255] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.554282] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.554336] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:51.554355] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.554368] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.554379] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.554390] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:51.554653] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:51.554666] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.554678] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.554689] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.554701] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.554719] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.569330] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.569375] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.569387] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.569398] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.571757] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.571781] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:51.571798] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55f778648240) [t=00:00:51.580014] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3550ms [t=00:00:51.580060] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=93ms [t=00:00:51.580072] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=66ms [t=00:00:51.580096] file="objects3d/strikecom_dead_1.dae" indx=5615 inflSize=1986kb readTime=41ms [t=00:00:51.580108] file="unittextures/factorytank_1_flip.png" indx=7308 inflSize=1214kb readTime=38ms [t=00:00:51.580119] file="objects3d/carrydrone.s3o" indx=5067 inflSize=49kb readTime=29ms [t=00:00:51.580129] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=27ms [t=00:00:51.580139] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=27ms [t=00:00:51.580149] file="luaui/widgets/missilesilo_range.lua" indx=4823 inflSize=5kb readTime=25ms [t=00:00:51.580160] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=24ms [t=00:00:51.580170] file="luaui/widgets/gui_epicmenu.lua" indx=4752 inflSize=102kb readTime=24ms [t=00:00:51.587573] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167557408 bytes cached in 3469 files [t=00:00:51.864130] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:51.864180] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x55f778733790) [t=00:00:51.865006] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:51.865025] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55f77852c3c0) [t=00:00:51.865458] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:51.865686] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55f77854dca0) [t=00:00:51.865714] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7efbcc0118c0) [t=00:00:51.865745] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:51.867660] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:51.867682] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:51.867727] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:51.867740] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:51.867751] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:51.867762] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:51.868903] [SpringApp::Kill][8] [t=00:00:51.868924] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:51.868936] [WatchDog::Uninstall][1] hangDetectorThread=0x55f732c16110 (joinable=1) [t=00:00:51.868946] [WatchDog::Uninstall][2] [t=00:00:52.131838] [WatchDog::Uninstall][3] [t=00:00:52.131883] [SpringApp::Kill][9]