[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000335] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011096] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011139] Using writeable configuration source: "/tmp/tmp.7oG7C6a5ds/springsettings.1524555.cfg" [t=00:00:00.016742] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017198] ============== ============== [t=00:00:00.017217] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017228] [t=00:00:00.017238] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017248] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017258] Use "none" to disable the default log sections. [t=00:00:00.017268] ============== ============== [t=00:00:00.017280] ============== ============== [t=00:00:00.017348] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017362] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017373] ROAM = 2 [t=00:00:00.017384] RotateLogFiles = 1 [t=00:00:00.017394] TeamHighlight = 0 [t=00:00:00.017405] ============== ============== [t=00:00:00.017415] ============== ============== [t=00:00:00.017426] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.017438] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017448] Compiler Version: gcc-11.1.0 [t=00:00:00.017471] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017705] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017720] Binary Word Size: 64-bit (native) [t=00:00:00.017730] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017741] Physical CPU Cores: 1 [t=00:00:00.017752] Logical CPU Cores: 1 [t=00:00:00.017762] ============== ============== [t=00:00:00.017832] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017842] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017852] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017863] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017873] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019599] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.019620] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019650] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019688] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019712] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.019740] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019752] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019975] [GR::LogVersionInfo] [t=00:00:00.019993] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020003] GL version : [t=00:00:00.020013] GL vendor : [t=00:00:00.020023] GL renderer : [t=00:00:00.020033] GLSL version: [t=00:00:00.020044] GLEW version: spring headless stub GLEW version [t=00:00:00.020053] GPU memory : unknown [t=00:00:00.020063] SDL swap-int: 0 [t=00:00:00.020074] SDL driver : headless stub [t=00:00:00.020084] [t=00:00:00.020094] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020104] GLSL shader support : 0 [t=00:00:00.020114] GL4 support : 0 [t=00:00:00.020146] FBO extension support : 0 [t=00:00:00.020156] NVX GPU mem-info support : 0 [t=00:00:00.020166] ATI GPU mem-info support : 0 [t=00:00:00.020176] NPOT-texture support : 1 (0) [t=00:00:00.020186] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020196] texture query-LOD support : 1 (0) [t=00:00:00.020206] MSAA frame-buffer support : 0 (0) [t=00:00:00.020216] Z-buffer depth : 16 (-) [t=00:00:00.020226] primitive-restart support : 0 (0) [t=00:00:00.020237] clip-space control support: 0 (0) [t=00:00:00.020246] seamless cube-map support : 0 (0) [t=00:00:00.020256] frag-depth layout support : 0 (0) [t=00:00:00.020266] persistent maps support : 0 (0) [t=00:00:00.020276] explicit attribs location : 0 (0) [t=00:00:00.020286] multi draw indirect : 0 (-) [t=00:00:00.020296] [t=00:00:00.020306] max. FBO samples : -1 [t=00:00:00.020317] max. FS/program texture slots : 8/8 [t=00:00:00.020326] max. texture size : 2048 [t=00:00:00.020339] max. texture anisotropy level : 0.000000 [t=00:00:00.020349] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020359] max. draw-buffers : 0 [t=00:00:00.020369] max. rec. indices/vertices : 0/0 [t=00:00:00.020379] max. uniform buffer-bindings : 0 [t=00:00:00.020389] max. uniform block-size : 0KB [t=00:00:00.020398] max. storage buffer-bindings : 0 [t=00:00:00.020408] max. storage block-size : 0MB [t=00:00:00.020418] [t=00:00:00.020429] enable AMD-hacks : 0 [t=00:00:00.020439] compress MIP-maps: 0 [t=00:00:00.025174] [GR::UpdateGLConfigs] [t=00:00:00.025216] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.025233] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.025244] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.025255] [GR::InitGLState] [t=00:00:00.025266] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.743987] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.764353] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.772405] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.772967] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.772991] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.773007] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.970831] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.975040] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.003739] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.004055] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.019664] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:01.020067] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.020280] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.030106] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5274011540 (SpringVFS) global=(nil) (null) [t=00:00:01.030127] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.058956] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.059001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.059014] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.059024] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.059046] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2884 MB [t=00:00:01.078557][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.078752][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.078777][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1524555/replay.sdfz" for game data... [t=00:00:01.245005][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.252182][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.252277][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.256419][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.256451][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 177ms [t=00:00:01.256701][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.319820][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558de4be0c50] using map "Doldrums v2.3" (loaded=0 cached=0) [t=00:00:01.320939][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [t=00:00:01.322109][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.322649][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558de4be0c50] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.323852][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.334624][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.335087][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.345858][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 89ms [t=00:00:01.346167][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.352412][f=-000001] forceSingleThreaded, false [t=00:00:01.438672][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.438709][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.438801][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.438859][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.438913][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.438967][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.440012][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.440508][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.440974][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.443226][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.445343][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.447247][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.447275][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.447732][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.453915][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.455716][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.456707][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.457001][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.457664][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.457682][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.494847][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.494910][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.638714][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.693518][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.772028][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.261628][f=-000001] Loading UnitDefs_posts [t=00:00:03.450236][f=-000001] Loading FeatureDefs_posts [t=00:00:03.512793][f=-000001] Loading WeaponDefs_posts [t=00:00:03.536684][f=-000001] Loading ArmorDefs_posts [t=00:00:03.562033][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 722ms [t=00:00:03.620723][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 852ms [t=00:00:03.620781][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.764571][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.765090][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.765451][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.765480][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.766979][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.770415][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.038572][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.104973][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.221745][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.224903][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.224941][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.681198][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 456ms [t=00:00:04.681255][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.777433][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:04.777488][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.800508][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.638451][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.643617][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.644129][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.656309][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.811176][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.820695][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.820720][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.822471][f=-000001] InfoTexture: legacy [t=00:00:10.822492][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.824381][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.845567][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.856708][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.856750][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.857842][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.056251][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.059580][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.273654][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.381324][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.391605][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.391977][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.393442][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.882955][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.893491][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.894132][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.047067][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.048668][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.048691][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.066902][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.066938][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.066951][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:13.066961][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.066972][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.066982][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.066993][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e1c [t=00:00:13.074177][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.074218][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.074229][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:13.074239][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.074249][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.074258][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.074268][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e2c [t=00:00:13.074279][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x558dedeb9ca0 has BLOCKSIZE 1 [t=00:00:13.078615][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.078634][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.078645][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:13.078655][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.078665][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.078674][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b82 [t=00:00:13.085835][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b82 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-c8f39b82.zip" (exists=1) [t=00:00:13.089722][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.103367][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.103399][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.107777][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.107797][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.107808][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:13.107818][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.107828][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.107838][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b92 [t=00:00:13.226988][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b92 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-c8f39b92.zip" (exists=1) [t=00:00:13.227785][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.230127][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.230146][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.230160][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (181ms, checksum da7cc7e1)" [t=00:00:13.230221][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.230234][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.230244][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.368644][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:13.369471][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.440957][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.896932][f=-000001] Synced LuaRules: finished loading [t=00:00:15.915548][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.516015][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.569547][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.643335][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 56ms [t=00:00:16.700889][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.705866][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.706323][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.706723][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.707137][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.770949][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.771273][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.778998][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.779876][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.779894][f=-000001] LuaSocket Support: enabled [t=00:00:16.795502][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.894510][f=-000001] localWidgets, nil, true, true [t=00:00:16.898061][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.898083][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.906956][f=-000001] USE_OLD_CHILI [t=00:00:17.662381][f=-000001] Loading last game win data [t=00:00:17.663806][f=-000001] Resetting win data [t=00:00:17.664287][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.664306][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.664318][f=-000001] Player and team counts match, continuing [t=00:00:17.664331][f=-000001] eqdw was in last game but is now absent, resetting scores [t=00:00:17.838336][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.838374][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.909290][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.848896][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.520385][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.690804][f=-000001] forceSingleThreaded, false [t=00:00:20.104234][f=-000001] Loaded API widget: i18n [t=00:00:20.104553][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.104734][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.105286][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.105645][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.105945][f=-000001] Loaded API widget: Win Counter [t=00:00:20.261968][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.262664][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.263211][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.263613][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.263847][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.265410][f=-000001] Loaded API widget: Lups [t=00:00:20.610070][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.610488][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.610785][f=-000001] Loaded widget: Save/Load API [t=00:00:20.611086][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.611377][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.611731][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.617528][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.619498][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.619522][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.619589][f=-000001] Set maximum particles to: 0 [t=00:00:20.621015][f=-000001] Set UnitIconDist to 0 [t=00:00:20.726673][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.727077][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.728255][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.753283][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.753670][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.761997][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.762319][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.762739][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.763033][f=-000001] Mexspot Fetcher fetching [t=00:00:20.763250][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.763545][f=-000001] Team highlighting: Disabled [t=00:00:20.763806][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.764287][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.764685][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.765059][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.765263][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.765463][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.765738][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.766025][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.766327][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.766702][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.767276][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.767574][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.767588][f=-000001] Using fallback unit outlines [t=00:00:20.767773][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.768114][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.776461][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.777897][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.778873][f=-000001] Loaded widget: Unit Icons [t=00:00:20.779204][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.779593][f=-000001] Loaded widget: Noises [t=00:00:20.821276][f=-000001] Loaded widget: HealthBars [t=00:00:20.821732][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.822003][f=-000001] Loaded widget: Guard Remove [t=00:00:20.825467][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.825920][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.826268][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.826602][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1524555/events.log [t=00:00:20.830174][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.830531][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.832179][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.832408][f=-000001] Loaded widget: Objectives [t=00:00:20.832737][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.833138][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.833494][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.833948][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.834416][f=-000001] Loaded widget: BuildETA [t=00:00:20.838266][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.838994][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.839289][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.841925][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.842263][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.842782][f=-000001] Loaded widget: Command Alpha [t=00:00:20.843574][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.843801][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.844119][f=-000001] Loaded widget: Ghost Site [t=00:00:20.844459][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.844689][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.845741][f=-000001] Loaded widget: Stereo3D [t=00:00:20.846227][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.846481][f=-000001] Loaded widget: SmoothCam [t=00:00:20.846840][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.847295][f=-000001] Loaded widget: Simple Settings [t=00:00:20.847749][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.848122][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.848529][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.848754][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.848972][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.849308][f=-000001] Loaded widget: Point Tracker [t=00:00:20.849528][f=-000001] Loaded widget: Orbit Command [t=00:00:20.849829][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.850097][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.850532][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.850879][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.851166][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.851517][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.851850][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.852141][f=-000001] Loaded widget: Keep Target [t=00:00:20.852363][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.852825][f=-000001] Loaded widget: In-game Guide [t=00:00:20.853191][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.853580][f=-000001] Loaded widget: Haven Handler [t=00:00:20.853976][f=-000001] Input grabbing is enabled! [t=00:00:20.854001][f=-000001] Input grabbing is enabled! [t=00:00:20.854101][f=-000001] Loaded widget: Grab Input [t=00:00:20.854444][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.854666][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.855088][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.862743][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.863300][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.863882][f=-000001] Loaded widget: Decloak Range [t=00:00:20.864411][f=-000001] Loaded widget: Darkening [t=00:00:20.875418][f=-000001] Loaded widget: Context Menu [t=00:00:20.876567][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.876967][f=-000001] Loaded widget: Easy Facing [t=00:00:20.877638][f=-000001] Loaded widget: Ferry Points [t=00:00:20.906047][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.906507][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.907068][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.907408][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.908037][f=-000001] EndGame Graph disabled [t=00:00:20.958069][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.970497][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.971300][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.971702][f=-000001] Loaded widget: CameraShake [t=00:00:20.971961][f=-000001] Loaded widget: Blast Radius [t=00:00:20.972314][f=-000001] Loaded widget: Autoquit [t=00:00:20.972680][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.972936][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.973414][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.973841][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.974239][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.974646][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.975046][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.976131][f=-000001] Loaded widget: Attack Warning [t=00:00:20.976484][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.977089][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.978328][f=-000001] Loaded widget: Auto Group [t=00:00:20.979291][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.980285][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.980624][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.981415][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.982383][f=-000001] Loaded widget: Select Com at start [t=00:00:20.988373][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.989510][f=-000001] Loaded widget: Transport AI [t=00:00:20.989812][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.990061][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.015315][f=-000001] Loaded widget: Unit Start State [t=00:00:21.015762][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.021208][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.022030][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.022344][f=-000001] Loaded widget: Icon Sets [t=00:00:21.146343][f=-000001] Loaded widget: Attack AoE [t=00:00:21.148278][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.149354][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.149639][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.150074][f=-000001] Loaded widget: Commands FX [t=00:00:21.165303][f=-000001] Loaded widget: UnitShapes [t=00:00:21.165838][f=-000001] : disabled for spectators [t=00:00:21.166789][f=-000001] Loaded widget: Stockpiler [t=00:00:21.168447][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.168971][f=-000001] Loaded widget: State Icons [t=00:00:21.169352][f=-000001] Loaded widget: Shield Guard [t=00:00:21.170469][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.170860][f=-000001] Loaded widget: Selection Send [t=00:00:21.171230][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.171619][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.171880][f=-000001] Loaded widget: AllyCursors [t=00:00:21.172233][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.172582][f=-000001] : disabled for spectators [t=00:00:21.173442][f=-000001] Loaded widget: Building Starter [t=00:00:21.173851][f=-000001] : disabled for spectators [t=00:00:21.174608][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.174948][f=-000001] Loaded widget: Units on Fire [t=00:00:21.175321][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.175597][f=-000001] Loaded widget: LupsManager [t=00:00:21.176142][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.176740][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.177889][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.178275][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.185826][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.193973][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.194592][f=-000001] Loaded widget: Chili Docking [t=00:00:21.195057][f=-000001] Loaded widget: HUD Presets [t=00:00:21.195774][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.198211][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.198618][f=-000001] Loaded widget: Image Preloader [t=00:00:21.199089][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:21.199315][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.203540][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.204014][f=-000001] Loaded widget: Custom Markers [t=00:00:21.205243][f=-000001] Loaded widget: Select Keys [t=00:00:21.206058][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.206489][f=-000001] Loaded widget: Start Boxes [t=00:00:21.206751][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.207602][f=-000001] Loaded widget: Pause Screen [t=00:00:21.215622][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.216049][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.216663][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.217048][f=-000001] SetSunLighting [t=00:00:21.217714][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.218151][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.221999][f=-000001] Loaded widget: Layout Handler [t=00:00:21.222362][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.222406][f=-000001] Loaded widget: GC Control [t=00:00:21.222665][f=-000001] Loaded widget: Font Cache [t=00:00:21.234728][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.237143][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.242310][f=-000001] Writing last game win data [t=00:00:21.247123][f=-000001] LuaUI v0.3 [t=00:00:21.398718][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.399217][f=-000001] [s11n] Loading s11n file... [t=00:00:21.401910][f=-000001] [s11n] Parsing model... [t=00:00:21.403939][f=-000001] [s11n] Populating game world... [t=00:00:21.420328][f=-000001] [s11n] s11n loading complete. [t=00:00:21.420739][f=-000001] Running Springboard Feature Fixer, 34, 82 [t=00:00:21.922069][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.954312][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.730040][f=-000001] Spectator mode. Widget removed. [t=00:00:22.743172][f=-000001] Spectator mode. Widget removed. [t=00:00:22.747426][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.747513][f=-000001] Playback paused [t=00:00:22.753675][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.840199][f=-000001] Opening demofile demos/1524555/replay.sdfz [t=00:00:22.840232][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.840252][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.840531][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.840551][f=-000001] -> Connection established (given id 2) [t=00:00:22.840575][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:22.840630][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.840645][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:22.840657][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:22.840672][f=-000001] Speed set to 20.0 [server] [t=00:00:22.840684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x558e0537f0c0,0x558e0d01f310}][locale="C"]" [t=00:00:22.840696][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.853647][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.853680][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.057800][f=-000001] Beginning demo playback [t=00:00:26.073708][f=-000001] GameID: 8a10a663cef77511d0f31e7682547973 [t=00:00:26.098268][f=-000001] Connection attempt from 26allrepauh [t=00:00:26.098309][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.098833][f=-000001] [0] Event [undefined]: 26allrepauh changed status [t=00:00:26.099029][f=-000001] -> Connection established (given id 0) [t=00:00:26.099046][f=-000001] Connection attempt from ZiooxTv [t=00:00:26.099058][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.099103][f=-000001] [0] Event [undefined]: ZiooxTv changed status [t=00:00:26.099261][f=-000001] -> Connection established (given id 1) [t=00:00:26.149999][f=-000001] [Game::ClientReadNet][LOGMSG] sender="26allrepauh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:26.153736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="26allrepauh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.221793][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZiooxTv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:26.221837][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZiooxTv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.733865][f=-000001] [Game::ClientReadNet][LOGMSG] sender="26allrepauh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:26.742066][f=-000001] [Game::ClientReadNet][LOGMSG] sender="26allrepauh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:26.897705][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZiooxTv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:26.914048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZiooxTv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:27.070260][f=-000001] [Game::ClientReadNet][LOGMSG] sender="26allrepauh" string="[Game::Load][lua{Rules,Gaia}={00000295ba875010,00000296196c52d0}][locale="C"]" [t=00:00:27.307350][f=-000001] <26allrepauh> Allies: I choose: Engineer! [t=00:00:27.785932][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZiooxTv" string="[Game::Load][lua{Rules,Gaia}={000001aee6ec2bf0,000001aee4ef6180}][locale="C"]" [t=00:00:28.357688][f=-000001] <26allrepauh> i need to win [t=00:00:28.522314][f=-000001] Player ZiooxTv left the game: normal quit [t=00:00:28.522371][f=-000001] [0] Event [undefined]: ZiooxTv quit [t=00:00:28.802249][f=-000001] <26allrepauh> its what i was made to do [t=00:00:31.181727][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.205746][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.261705][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.515881][f=-000001] [0] Event [3069,43.2900391,483]: 0 finished unit Engineer Commander [t=00:00:34.531430][f=-000001] [0] Event [2596,43.28125,5673]: 1 finished unit Strike Commander [t=00:00:34.551703][f=0000000] [0] 26allrepauh, team: 0, elo:1500, userid: 435677 [t=00:00:34.551767][f=0000000] [0] ZiooxTv, team: 1, elo:1442, userid: 512321 [t=00:00:34.551822][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.560597][f=0000000] Playback continued [t=00:00:34.563444][f=0000000] > Players ZiooxTv did not choose a start position. Game will be aborted. [t=00:00:34.563471][f=0000000] > exiting game [t=00:00:34.566587][f=0000001] No clients connected, shutting down server [t=00:00:34.566612][f=0000001] Server shutdown [t=00:00:34.567013][f=0000001] Submitting stats [t=00:00:34.567404][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.570752][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:34.570777][f=0000001] Draw 6951.65ms 64.00% [t=00:00:34.570788][f=0000001] Lua::Callins::Synced 23.78ms 0.00% [t=00:00:34.570800][f=0000001] Lua::Callins::Unsynced 10434.75ms 88.60% [t=00:00:34.570811][f=0000001] Lua::CollectGarbage::Synced 59.07ms 0.00% [t=00:00:34.570822][f=0000001] Lua::CollectGarbage::Unsynced 375.65ms 1.30% [t=00:00:34.570833][f=0000001] Misc::Profiler::AddTime 18.63ms 0.10% [t=00:00:34.571142][f=0000001] [1] player nonplacement [t=00:00:34.572460][f=0000001] [1] autohost exit [t=00:00:34.573490][f=0000001] [1] all players disconnected [t=00:00:35.560120][f=0000001] Playback paused [t=00:00:44.568032][f=0000001] Autoquit sending quit command. [t=00:00:44.569121][f=0000001] [QuitAction] user exited to system [t=00:00:44.569649][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.570040][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.570078][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.570090][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.570102][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.570112][f=0000001] [SpringApp::Kill][2] [t=00:00:44.571498][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.571808][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x558e0afd5f80 [t=00:00:44.571865][f=0000001] Start widgetHandler:Shutdown [t=00:00:44.576964][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:44.577843][f=0000001] Writing last game win data [t=00:00:44.584180][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:44.584205][f=0000001] Shutdown Widget - Save/Load API [t=00:00:44.584222][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:44.584238][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:44.584253][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.584270][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:44.586385][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:44.587818][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:44.587944][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:44.587962][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:44.588008][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:44.588022][f=0000001] Shutdown Widget - Unit Icons [t=00:00:44.588039][f=0000001] Shutdown Widget - Noises [t=00:00:44.588057][f=0000001] Shutdown Widget - HealthBars [t=00:00:44.588929][f=0000001] Shutdown Widget - Win Counter [t=00:00:44.588950][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.590182][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:44.590203][f=0000001] Shutdown Widget - BuildETA [t=00:00:44.590220][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:44.590243][f=0000001] Shutdown Widget - Stereo3D [t=00:00:44.590546][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.590573][f=0000001] Shutdown Widget - Point Tracker [t=00:00:44.590588][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:44.590605][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:44.590618][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:44.590780][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:44.590797][f=0000001] Shutdown Widget - Grab Input [t=00:00:44.590821][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:44.590836][f=0000001] Shutdown Widget - Darkening [t=00:00:44.590861][f=0000001] Shutdown Widget - Context Menu [t=00:00:44.590875][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:44.590889][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.590908][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:44.590925][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:44.590945][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.591059][f=0000001] Shutdown Widget - CameraShake [t=00:00:44.591075][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:44.591090][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:44.591105][f=0000001] Shutdown Widget - Attack AoE [t=00:00:44.591119][f=0000001] Shutdown Widget - UnitShapes [t=00:00:44.591859][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:44.591880][f=0000001] Shutdown Widget - Selection Send [t=00:00:44.591895][f=0000001] Shutdown Widget - LupsManager [t=00:00:44.591915][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:44.591930][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:44.593193][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:44.593213][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.593239][f=0000001] Shutdown Widget - Lups [t=00:00:44.593279][f=0000001] Shutdown Widget - Chili Framework [t=00:00:44.593293][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:44.593307][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:44.593393][f=0000001] Shutdown Widget - Custom Markers [t=00:00:44.593418][f=0000001] Shutdown Widget - Select Keys [t=00:00:44.593450][f=0000001] Shutdown Widget - Pause Screen [t=00:00:44.593757][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:44.593779][f=0000001] Shutdown Widget - Layout Handler [t=00:00:44.593795][f=0000001] End widgetHandler:Shutdown [t=00:00:44.833004][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={266622,29537082} {int,ext,rec}Allocs={8297039,0,0} {chunk,block}Bytes={29537082,0} [t=00:00:44.833778][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x558e0d01f310 [t=00:00:44.839719][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={203401,24307625} {int,ext,rec}Allocs={8297040,0,0} {chunk,block}Bytes={24307625,0} [t=00:00:44.839807][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={203401,24307625} {int,ext,rec}Allocs={8297040,0,0} {chunk,block}Bytes={24307625,0} [t=00:00:44.839847][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x558e0537f0c0 [t=00:00:44.839894][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.839913][f=0000001] Shutdown - StartSetup [t=00:00:44.839929][f=0000001] Shutdown - UnitMorph [t=00:00:44.839992][f=0000001] Shutdown - Carrier Drones [t=00:00:44.840009][f=0000001] Shutdown - Missile Silo Controller [t=00:00:44.840026][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.840041][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:44.840056][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.840388][f=0000001] Shutdown - Starlight Handler [t=00:00:44.840410][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.853463][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.853517][f=0000001] Shutdown - Save/Load [t=00:00:44.853539][f=0000001] Shutdown - Teleport Throw [t=00:00:44.853554][f=0000001] Shutdown - UnitMorph [t=00:00:44.853574][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.853587][f=0000001] Shutdown - Retreat Command [t=00:00:44.853668][f=0000001] Shutdown - Shockwaves [t=00:00:44.853683][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.853700][f=0000001] Shutdown - Lups Cloak FX [t=00:00:44.853718][f=0000001] Shutdown - Lups [t=00:00:44.853787][f=0000001] Shutdown - Lups Shield [t=00:00:44.853808][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.863940][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8297071,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.864023][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8297071,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.864071][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:44.864085][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.877511][f=0000001] [Game::~CGame][1] [t=00:00:44.877548][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.877559][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.877570][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.877581][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.877609][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.877620][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.877759][f=0000001] [Game::KillMisc][1] [t=00:00:44.878013][f=0000001] [Game::KillMisc][2] [t=00:00:44.878855][f=0000001] [Game::KillMisc][3] [t=00:00:44.880159][f=0000001] [Game::KillRendering][1] [t=00:00:44.926341][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.926692][f=0000001] [S3OParser::Kill] allocated 5490 pieces [t=00:00:44.927893][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:45.079930][f=0000001] [Game::KillInterface][1] [t=00:00:45.081551][f=0000001] [Game::KillInterface][2] [t=00:00:45.084920][f=0000001] [Game::KillSimulation][1] [t=00:00:45.084956][f=0000001] [Game::KillSimulation][2] [t=00:00:45.839365][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/135347 [t=00:00:45.839410][f=0000001] [Game::KillSimulation][3] [t=00:00:45.840339][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.840367][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.840393][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.840417][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.845486][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.888674][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.061525][f=0000001] [Game::KillSimulation][4] [t=00:00:49.835084][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:49.836826][f=0000001] [Game::~CGame][2] [t=00:00:49.837015][f=0000001] [Game::~CGame][3] [t=00:00:50.101623][f=0000001] [SpringApp::Kill][3] [t=00:00:50.102589][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1837 bytes sent 13291 bytes recv'd [t=00:00:50.105438][f=0000001] Kill: client disconnecting... [t=00:00:52.110783][f=0000001] CloseConnection: client connection closed [t=00:00:52.113136][f=0000001] [SpringApp::Kill][4] font=0x558de4af3e00 [t=00:00:52.124438][f=0000001] [SpringApp::Kill][5] [t=00:00:52.137502][f=0000001] [SpringApp::Kill][6] [t=00:00:52.137958] [SpringApp::Kill][7] [t=00:00:52.139577] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.139607] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.139620] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.139635] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.139647] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.139657] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.139826] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:52.139841] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:52.139852] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.139863] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.139874] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.139885] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.139896] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.154650] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.154697] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.154712] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.154727] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.156221] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.156242] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:52.156494] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x558de4c415d0) [t=00:00:52.167896] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3361ms [t=00:00:52.167937] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=91ms [t=00:00:52.167958] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=37ms [t=00:00:52.167969] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=30ms [t=00:00:52.167979] file="objects3d/chainsaw_d.dae" indx=5070 inflSize=597kb readTime=28ms [t=00:00:52.167990] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=25ms [t=00:00:52.168000] file="objects3d/amphbomb.s3o" indx=4962 inflSize=40kb readTime=24ms [t=00:00:52.168010] file="objects3d/amphassault.s3o" indx=4960 inflSize=151kb readTime=23ms [t=00:00:52.168021] file="bitmaps/loadpictures/selectionkeys.png" indx=534 inflSize=2340kb readTime=22ms [t=00:00:52.168031] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=20ms [t=00:00:52.168041] file="luaui/widgets/mission_messagebox_zk.lua" indx=4825 inflSize=18kb readTime=20ms [t=00:00:52.175278] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 166768561 bytes cached in 3469 files [t=00:00:52.451411] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [t=00:00:52.451635] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x558de4cd31f0) [t=00:00:52.452697] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.452964] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x558de4ac53c0) [t=00:00:52.453647] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.454038] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x558de4ae6ca0) [t=00:00:52.454065] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f52740118c0) [t=00:00:52.454117] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:52.456895] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.456915] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.456930] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.456941] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.456952] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.456962] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.458043] [SpringApp::Kill][8] [t=00:00:52.458068] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.458079] [WatchDog::Uninstall][1] hangDetectorThread=0x558d9f65e110 (joinable=1) [t=00:00:52.458089] [WatchDog::Uninstall][2] [t=00:00:53.123885] [WatchDog::Uninstall][3] [t=00:00:53.123919] [SpringApp::Kill][9]