[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000063] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012397] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012437] Using writeable configuration source: "/tmp/tmp.5hSGhOVYaL/springsettings.1524139.cfg" [t=00:00:00.021381] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.021815] ============== ============== [t=00:00:00.021833] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021843] [t=00:00:00.021854] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021864] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021874] Use "none" to disable the default log sections. [t=00:00:00.021883] ============== ============== [t=00:00:00.021894] ============== ============== [t=00:00:00.021974] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021987] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021997] ROAM = 2 [t=00:00:00.022008] RotateLogFiles = 1 [t=00:00:00.022019] TeamHighlight = 0 [t=00:00:00.022031] ============== ============== [t=00:00:00.022041] ============== ============== [t=00:00:00.022052] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.022063] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.022074] Compiler Version: gcc-11.1.0 [t=00:00:00.022098] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.022485] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.022503] Binary Word Size: 64-bit (native) [t=00:00:00.022515] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022529] Physical CPU Cores: 1 [t=00:00:00.022542] Logical CPU Cores: 1 [t=00:00:00.022553] ============== ============== [t=00:00:00.022620] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022630] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022641] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022651] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022661] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.024332] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.024351] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024373] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.024406] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.024427] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.024451] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.024461] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.024677] [GR::LogVersionInfo] [t=00:00:00.024692] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.024702] GL version : [t=00:00:00.024711] GL vendor : [t=00:00:00.024720] GL renderer : [t=00:00:00.024729] GLSL version: [t=00:00:00.024738] GLEW version: spring headless stub GLEW version [t=00:00:00.024747] GPU memory : unknown [t=00:00:00.024757] SDL swap-int: 0 [t=00:00:00.024805] SDL driver : headless stub [t=00:00:00.024814] [t=00:00:00.024823] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.024833] GLSL shader support : 0 [t=00:00:00.024841] GL4 support : 0 [t=00:00:00.024873] FBO extension support : 0 [t=00:00:00.024882] NVX GPU mem-info support : 0 [t=00:00:00.024891] ATI GPU mem-info support : 0 [t=00:00:00.024900] NPOT-texture support : 1 (0) [t=00:00:00.024909] S3TC/DXT1 texture support : 0/0 [t=00:00:00.024919] texture query-LOD support : 1 (0) [t=00:00:00.024927] MSAA frame-buffer support : 0 (0) [t=00:00:00.024936] Z-buffer depth : 16 (-) [t=00:00:00.024945] primitive-restart support : 0 (0) [t=00:00:00.024954] clip-space control support: 0 (0) [t=00:00:00.024963] seamless cube-map support : 0 (0) [t=00:00:00.024972] frag-depth layout support : 0 (0) [t=00:00:00.024981] persistent maps support : 0 (0) [t=00:00:00.024990] explicit attribs location : 0 (0) [t=00:00:00.024999] multi draw indirect : 0 (-) [t=00:00:00.025008] [t=00:00:00.025017] max. FBO samples : -1 [t=00:00:00.025026] max. FS/program texture slots : 8/8 [t=00:00:00.025036] max. texture size : 2048 [t=00:00:00.025047] max. texture anisotropy level : 0.000000 [t=00:00:00.025056] max. vec4 varyings/attributes : 0/0 [t=00:00:00.025066] max. draw-buffers : 0 [t=00:00:00.025074] max. rec. indices/vertices : 0/0 [t=00:00:00.025084] max. uniform buffer-bindings : 0 [t=00:00:00.025093] max. uniform block-size : 0KB [t=00:00:00.025101] max. storage buffer-bindings : 0 [t=00:00:00.025110] max. storage block-size : 0MB [t=00:00:00.025119] [t=00:00:00.025128] enable AMD-hacks : 0 [t=00:00:00.025137] compress MIP-maps: 0 [t=00:00:00.025494] [GR::UpdateGLConfigs] [t=00:00:00.025516] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.025529] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.025546] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.025555] [GR::InitGLState] [t=00:00:00.025565] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.819743] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.862517] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.871187] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.871725] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.871748] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.871764] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:01.000423] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:01.001503] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.029251] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.029510] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.042451] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:01.042981] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.043155] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.053558] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6e30011540 (SpringVFS) global=(nil) (null) [t=00:00:01.053574] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.056819] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.056845] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.056856] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.056865] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.056885] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2891 MB [t=00:00:01.077337][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.077543][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.077653][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1524139/replay.sdfz" for game data... [t=00:00:01.238787][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.247776][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.247808][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.253218][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.253357][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 175ms [t=00:00:01.253650][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.311317][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ebdd060c70] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:01.312620][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:01.314081][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.314563][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ebdd060c70] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.315621][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.325693][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.326119][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.336808][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 83ms [t=00:00:01.337165][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.344219][f=-000001] forceSingleThreaded, false [t=00:00:01.434608][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.434640][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.434731][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.434787][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.434839][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.434891][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.435958][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.436584][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.437108][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.439920][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.442040][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.443968][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.443995][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.444454][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.449667][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.450868][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.451824][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.452115][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.452731][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.452748][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.489003][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.492826][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.596409][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.681745][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.843862][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.203110][f=-000001] Loading UnitDefs_posts [t=00:00:03.388196][f=-000001] Loading FeatureDefs_posts [t=00:00:03.469536][f=-000001] Loading WeaponDefs_posts [t=00:00:03.493951][f=-000001] Loading ArmorDefs_posts [t=00:00:03.513876][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 631ms [t=00:00:03.569795][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 743ms [t=00:00:03.569838][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.698897][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.699157][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.699172][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.699184][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.700072][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.702129][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.983055][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.043361][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.193527][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.197457][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.197506][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.664380][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 466ms [t=00:00:04.664422][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.784452][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [t=00:00:04.784492][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.807969][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.578661][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.582295][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.582808][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.593399][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.914197][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.921096][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.921115][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.922550][f=-000001] InfoTexture: legacy [t=00:00:10.922570][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.923436][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.043460][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.054811][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.054849][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.055584][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.282972][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.286269][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.472808][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.528117][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.579415][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.579959][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.581118][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.087387][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.097969][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.098230][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.293545][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:13.295231][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.295256][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.303977][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.304015][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.304025][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.304035][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.304045][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.304054][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.304064][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:13.309657][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.309703][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.309712][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.309720][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.309728][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.309736][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.309745][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:13.309754][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ebe5a03dd0 has BLOCKSIZE 1 [t=00:00:13.313211][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.313228][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.313238][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.313248][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.313258][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.313268][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:13.321144][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:13.322239][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.331021][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.331048][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.334291][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.334306][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.334316][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.334327][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.334336][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.334345][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:13.432672][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:13.433400][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.435478][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.435494][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.435505][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (140ms, checksum 851c0057)" [t=00:00:13.435560][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.435571][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.435580][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.596644][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:13.597366][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.011585][f=-000001] Synced LuaRules: finished loading [t=00:00:16.032614][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.546761][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.607627][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.706584][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [t=00:00:17.728202][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.728602][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.729004][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.796530][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.806473][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.807769][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.807795][f=-000001] LuaSocket Support: enabled [t=00:00:17.840809][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.937763][f=-000001] localWidgets, nil, true, true [t=00:00:17.940830][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.940856][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.950610][f=-000001] USE_OLD_CHILI [t=00:00:18.726383][f=-000001] Loading last game win data [t=00:00:18.727472][f=-000001] Resetting win data [t=00:00:18.727995][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.728017][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.728032][f=-000001] Player and team counts match, continuing [t=00:00:18.728046][f=-000001] brianfreeman was in last game but is now absent, resetting scores [t=00:00:18.984918][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.984963][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.047054][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.102963][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.702880][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.896415][f=-000001] forceSingleThreaded, false [t=00:00:21.281941][f=-000001] Loaded API widget: i18n [t=00:00:21.282410][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.282597][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.282776][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.283076][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.283372][f=-000001] Loaded API widget: Win Counter [t=00:00:21.452465][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.452889][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.453183][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.453412][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.453621][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.455566][f=-000001] Loaded API widget: Lups [t=00:00:21.742977][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.743401][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.743651][f=-000001] Loaded widget: Save/Load API [t=00:00:21.743906][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.744147][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.744444][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.749309][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.751696][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.751717][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.751787][f=-000001] Set maximum particles to: 0 [t=00:00:21.752818][f=-000001] Set UnitIconDist to 0 [t=00:00:21.841439][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.841802][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.842825][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.866800][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.867130][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.875688][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.876010][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.876412][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.876645][f=-000001] Mexspot Fetcher fetching [t=00:00:21.876850][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.877105][f=-000001] Team highlighting: Disabled [t=00:00:21.877329][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.877820][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.878222][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.878592][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.878795][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.878998][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.879226][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.879512][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.879812][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.880210][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.880720][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.881011][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.881024][f=-000001] Using fallback unit outlines [t=00:00:21.881179][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.881464][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.889833][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.891461][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.891853][f=-000001] Loaded widget: Unit Icons [t=00:00:21.892175][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.892560][f=-000001] Loaded widget: Noises [t=00:00:21.935635][f=-000001] Loaded widget: HealthBars [t=00:00:21.936075][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.936342][f=-000001] Loaded widget: Guard Remove [t=00:00:21.939921][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.940347][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.940713][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.941081][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1524139/events.log [t=00:00:21.943610][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.943965][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.945626][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.945849][f=-000001] Loaded widget: Objectives [t=00:00:21.946193][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.946575][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.946927][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.947286][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.947759][f=-000001] Loaded widget: BuildETA [t=00:00:21.951673][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.952431][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.952730][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.956554][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.956917][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.957252][f=-000001] Loaded widget: Command Alpha [t=00:00:21.958105][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.958362][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.958731][f=-000001] Loaded widget: Ghost Site [t=00:00:21.959358][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.959635][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.960955][f=-000001] Loaded widget: Stereo3D [t=00:00:21.961452][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.961731][f=-000001] Loaded widget: SmoothCam [t=00:00:21.962131][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.962596][f=-000001] Loaded widget: Simple Settings [t=00:00:21.963100][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.963519][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.963977][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.964227][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.964488][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.964893][f=-000001] Loaded widget: Point Tracker [t=00:00:21.965145][f=-000001] Loaded widget: Orbit Command [t=00:00:21.965400][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.965667][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.966151][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.966539][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.966857][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.967256][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.967824][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.968303][f=-000001] Loaded widget: Keep Target [t=00:00:21.968552][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.969117][f=-000001] Loaded widget: In-game Guide [t=00:00:21.969476][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.969871][f=-000001] Loaded widget: Haven Handler [t=00:00:21.970214][f=-000001] Input grabbing is enabled! [t=00:00:21.970232][f=-000001] Input grabbing is enabled! [t=00:00:21.970333][f=-000001] Loaded widget: Grab Input [t=00:00:21.970680][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.970903][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.971336][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.978186][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.978686][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.979020][f=-000001] Loaded widget: Decloak Range [t=00:00:21.979451][f=-000001] Loaded widget: Darkening [t=00:00:21.987119][f=-000001] Loaded widget: Context Menu [t=00:00:21.987910][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.988197][f=-000001] Loaded widget: Easy Facing [t=00:00:21.988637][f=-000001] Loaded widget: Ferry Points [t=00:00:22.013756][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.014159][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.014521][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.014762][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.015141][f=-000001] EndGame Graph disabled [t=00:00:22.089700][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.103285][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.104431][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.104847][f=-000001] Loaded widget: CameraShake [t=00:00:22.105105][f=-000001] Loaded widget: Blast Radius [t=00:00:22.105450][f=-000001] Loaded widget: Autoquit [t=00:00:22.105808][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.106050][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.106517][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.106894][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.107284][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.107699][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.108099][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.109210][f=-000001] Loaded widget: Attack Warning [t=00:00:22.109630][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.110383][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.112455][f=-000001] Loaded widget: Auto Group [t=00:00:22.113794][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.114720][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.115048][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.115839][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.116752][f=-000001] Loaded widget: Select Com at start [t=00:00:22.123574][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.124941][f=-000001] Loaded widget: Transport AI [t=00:00:22.125195][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.125436][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.150665][f=-000001] Loaded widget: Unit Start State [t=00:00:22.151156][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.157342][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.158233][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.158589][f=-000001] Loaded widget: Icon Sets [t=00:00:22.276285][f=-000001] Loaded widget: Attack AoE [t=00:00:22.278201][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.279269][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.279516][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.279946][f=-000001] Loaded widget: Commands FX [t=00:00:22.295687][f=-000001] Loaded widget: UnitShapes [t=00:00:22.296184][f=-000001] : disabled for spectators [t=00:00:22.297162][f=-000001] Loaded widget: Stockpiler [t=00:00:22.298454][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.298976][f=-000001] Loaded widget: State Icons [t=00:00:22.299353][f=-000001] Loaded widget: Shield Guard [t=00:00:22.299737][f=-000001] Loaded widget: Selection Send [t=00:00:22.300103][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.300487][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.301637][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.301908][f=-000001] Loaded widget: AllyCursors [t=00:00:22.302260][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.302607][f=-000001] : disabled for spectators [t=00:00:22.303444][f=-000001] Loaded widget: Building Starter [t=00:00:22.303811][f=-000001] : disabled for spectators [t=00:00:22.304565][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.304990][f=-000001] Loaded widget: Units on Fire [t=00:00:22.305380][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.305656][f=-000001] Loaded widget: LupsManager [t=00:00:22.306207][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.306807][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.307950][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.308330][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.315694][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.323849][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.324450][f=-000001] Loaded widget: Chili Docking [t=00:00:22.324916][f=-000001] Loaded widget: HUD Presets [t=00:00:22.325605][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.327939][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.328354][f=-000001] Loaded widget: Image Preloader [t=00:00:22.328873][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:22.329102][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.332993][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.333439][f=-000001] Loaded widget: Custom Markers [t=00:00:22.334676][f=-000001] Loaded widget: Select Keys [t=00:00:22.335437][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.335859][f=-000001] Loaded widget: Start Boxes [t=00:00:22.336121][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.336858][f=-000001] Loaded widget: Pause Screen [t=00:00:22.344952][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.345392][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.345996][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.346375][f=-000001] SetSunLighting [t=00:00:22.347820][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.348255][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.351767][f=-000001] Loaded widget: Layout Handler [t=00:00:22.352079][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.352113][f=-000001] Loaded widget: GC Control [t=00:00:22.352325][f=-000001] Loaded widget: Font Cache [t=00:00:22.363580][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.365914][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.371032][f=-000001] Writing last game win data [t=00:00:22.375597][f=-000001] LuaUI v0.3 [t=00:00:22.549102][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.597470][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.630408][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13274,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.146506][f=-000001] Spectator mode. Widget removed. [t=00:00:24.158872][f=-000001] Spectator mode. Widget removed. [t=00:00:24.161699][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.161775][f=-000001] Playback paused [t=00:00:24.168947][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.252300][f=-000001] Opening demofile demos/1524139/replay.sdfz [t=00:00:24.252333][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.252354][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:24.252552][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.252576][f=-000001] -> Connection established (given id 2) [t=00:00:24.252600][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:24.252612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.252624][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:24.252642][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:24.252658][f=-000001] Speed set to 20.0 [server] [t=00:00:24.252669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55ebfcb74850,0x55ec05296a20}][locale="C"]" [t=00:00:24.252681][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.265639][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.265674][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.690738][f=-000001] Beginning demo playback [t=00:00:27.705502][f=-000001] GameID: 8094a5637eeb51db51425d12a6aeb901 [t=00:00:27.729062][f=-000001] Connection attempt from STORMEV [t=00:00:27.729607][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:27.731283][f=-000001] [0] Event [undefined]: STORMEV changed status [t=00:00:27.731513][f=-000001] -> Connection established (given id 0) [t=00:00:27.737629][f=-000001] Connection attempt from rinat11 [t=00:00:27.737670][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:27.737737][f=-000001] [0] Event [undefined]: rinat11 changed status [t=00:00:27.737911][f=-000001] -> Connection established (given id 1) [t=00:00:27.856056][f=-000001] [Game::ClientReadNet][LOGMSG] sender="rinat11" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:27.856124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="rinat11" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.877260][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STORMEV" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:27.877303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STORMEV" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.101090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="rinat11" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:28.108896][f=-000001] [Game::ClientReadNet][LOGMSG] sender="rinat11" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:28.261148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="rinat11" string="[Game::Load][lua{Rules,Gaia}={0x564faf2f0c60,0x564fbcfbe2c0}][locale="C"]" [t=00:00:28.369145][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STORMEV" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:28.379246][f=-000001] Allies: I choose: Engineer! [t=00:00:28.379740][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STORMEV" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:28.681492][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STORMEV" string="[Game::Load][lua{Rules,Gaia}={000001a4b3fa3270,000001a4ccab5470}][locale="C"]" [t=00:00:29.005661][f=-000001] Allies: I choose: Engineer! [t=00:00:29.075192][f=-000001] Allies: I choose: Recon! [t=00:00:29.369232][f=-000001] Allies: I choose: Engineer! [t=00:00:29.592666][f=-000001] [0] Event [351,6.99371338,2248]: 0 finished unit Recon Commander [t=00:00:29.609606][f=-000001] [0] Event [5898,4.82629395,2939]: 1 finished unit Engineer Commander [t=00:00:29.630029][f=0000000] [0] STORMEV, team: 0, elo:1500, userid: 570417 [t=00:00:29.630091][f=0000000] [0] rinat11, team: 1, elo:1500, userid: 572804 [t=00:00:29.630122][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.638932][f=0000000] Playback continued [t=00:00:29.672813][f=0000009] [9] Event [320,5.16845703,2344]: 0 finished unit Cloakbot Factory [t=00:00:30.271914][f=0000245] [245] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [t=00:00:30.409357][f=0000306] [306] Event [329.599945,6.96899414,2344]: 0 finished unit Glaive [t=00:00:30.553786][f=0000378] [378] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [t=00:00:30.747735][f=0000468] [468] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [t=00:00:30.837276][f=0000511] [511] Event [329.599945,6.96899414,2344]: 0 finished unit Glaive [t=00:00:31.233834][f=0000656] [656] Event [424,11.2261963,2168]: 0 finished unit Solar Collector [t=00:00:31.719201][f=0000872] [872] Event [329.599945,6.96899414,2344]: 0 finished unit Conjurer [t=00:00:32.052569][f=0001034] [1034] Event [5688,10.6158447,2952]: 1 finished unit Amphbot Factory [t=00:00:32.761417][f=0001387] [1387] Event [329.599945,6.96899414,2344]: 0 finished unit Glaive [t=00:00:32.978990][f=0001490] [1490] Event [304,5.8805337,2272]: 0 finished unit Lotus [t=00:00:33.206383][f=0001602] [1602] Event [329.599945,6.96899414,2344]: 0 finished unit Glaive [t=00:00:33.616010][f=0001800] [1800] Event [329.599945,6.96899414,2344]: 0 finished unit Glaive [t=00:00:34.244463][f=0002088] [2088] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [t=00:00:34.264895][f=0002097] [2097] Event [329.599945,6.96899414,2344]: 0 finished unit Glaive [t=00:00:34.325518][f=0002121] [2121] Event [5992,4.57336426,3032]: 1 finished unit Wind/Tidal Generator [t=00:00:34.546733][f=0002217] [2217] Event [6040,4.54284668,3032]: 1 finished unit Wind/Tidal Generator [t=00:00:34.783411][f=0002307] [2307] Event [6088,4.60388184,3032]: 1 finished unit Wind/Tidal Generator [t=00:00:34.796555][f=0002312] [2312] Event [2280,51.8450928,2296]: 0 finished unit Metal Extractor [t=00:00:34.832744][f=0002326] [2326] Event [329.599945,6.96899414,2344]: 0 finished unit Glaive [t=00:00:35.022844][f=0002397] [2397] Event [6088,4.80224609,3080]: 1 finished unit Wind/Tidal Generator [t=00:00:35.218118][f=0002487] [2487] Event [6040,4.86328125,3080]: 1 finished unit Wind/Tidal Generator [t=00:00:35.326468][f=0002530] [2530] Event [5652,12.3858566,2952]: 1 finished unit Buoy [t=00:00:35.424850][f=0002577] [2577] Event [5992,4.74121094,3080]: 1 finished unit Wind/Tidal Generator [t=00:00:35.587405][f=0002667] [2667] Event [5992,5.29052734,3128]: 1 finished unit Wind/Tidal Generator [t=00:00:35.595535][f=0002671] [2671] Event [2264,52.4401855,2232]: 0 finished unit Solar Collector [t=00:00:35.715827][f=0002728] [2728] Event [216,4.80224609,2248]: 0 finished unit Solar Collector [t=00:00:35.766476][f=0002757] [2757] Event [6040,5.04638672,3128]: 1 finished unit Wind/Tidal Generator [t=00:00:35.944343][f=0002847] [2847] Event [6088,4.92431641,3128]: 1 finished unit Wind/Tidal Generator [t=00:00:36.325935][f=0003025] [3025] Event [6072,4.26818848,2808]: 1 finished unit Solar Collector [t=00:00:36.331138][f=0003028] hello [t=00:00:36.679672][f=0003181] [3181] Event [329.599945,6.96899414,2344]: 0 finished unit Glaive [t=00:00:36.731112][f=0003205] [3205] Event [5816,5.32104492,3112]: 1 finished unit Solar Collector [t=00:00:36.731599][f=0003205] hi [t=00:00:36.811424][f=0003241] [3241] Event [296,4.58862305,2168]: 0 finished unit Solar Collector [t=00:00:37.463146][f=0003380] [3380] Event [5652,12.3858566,2952]: 1 finished unit Buoy [t=00:00:37.482731][f=0003389] [3389] Event [329.599945,6.96899414,2344]: 0 finished unit Glaive [t=00:00:38.096790][f=0003659] [3659] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:38.312288][f=0003758] [3758] Event [280,4.9395752,2072]: 0 finished unit Solar Collector [t=00:00:38.685959][f=0003929] [3929] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:38.900627][f=0004023] [4023] Event [3848,51.7840576,2824]: 0 finished unit Metal Extractor [t=00:00:39.077091][f=0004094] [4094] Event [5912,4.55810547,2808]: 1 finished unit Solar Collector [t=00:00:39.518137][f=0004290] [4290] Event [329.599945,6.96899414,2344]: 0 finished unit Conjurer [t=00:00:39.751971][f=0004363] [4363] Event [5944,4.14611816,3032]: 1 finished unit Wind/Tidal Generator [t=00:00:39.801131][f=0004381] [4381] Event [5652,12.3858566,2952]: 1 finished unit Scallop [t=00:00:39.961245][f=0004452] [4452] Event [5944,6.23657227,3080]: 1 finished unit Wind/Tidal Generator [t=00:00:40.193125][f=0004542] [4542] Event [5944,5.80932617,3128]: 1 finished unit Wind/Tidal Generator [t=00:00:40.392048][f=0004632] [4632] Event [5896,5.94665527,3128]: 1 finished unit Wind/Tidal Generator [t=00:00:40.469498][f=0004665] [4665] Event [329.599945,6.96899414,2344]: 0 finished unit Conjurer [t=00:00:40.612248][f=0004722] [4722] Event [5896,4.39025879,3080]: 1 finished unit Wind/Tidal Generator [t=00:00:41.045476][f=0004891] [4891] Event [152,52.0587158,3080]: 0 finished unit Metal Extractor [t=00:00:41.174746][f=0004943] [4943] Event [3912,53.0505371,2808]: 0 finished unit Solar Collector [t=00:00:42.147472][f=0005293] [5293] Event [3840,52.623291,2768]: 0 finished unit Lotus [t=00:00:42.301955][f=0005350] [5350] Event [216,52.623291,3080]: 0 finished unit Solar Collector [t=00:00:42.968515][f=0005588] [5588] Event [1336,51.8450928,1384]: 0 finished unit Metal Extractor [t=00:00:43.593732][f=0005824] [5824] Event [329.599945,6.96899414,2344]: 0 finished unit Knight [t=00:00:43.638148][f=0005841] [5841] Event [4433.12891,10.381074,3014.69238]: 0 lost unit Glaive [t=00:00:43.688488][f=0005861] [5861] Event [4462.17334,8.42043018,3018.22192]: 0 lost unit Glaive [t=00:00:43.752479][f=0005890] [5890] Event [3880,52.5164795,2904]: 0 finished unit Solar Collector [t=00:00:44.307836][f=0006118] [6118] Event [3800.02368,52.9524345,2744.49414]: 0 finished unit Recon Commander [t=00:00:44.308282][f=0006118] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [t=00:00:44.310289][f=0006118] [6118] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [t=00:00:44.441509][f=0006174] [6174] Event [1256,52.4554443,1448]: 0 finished unit Solar Collector [t=00:00:44.476000][f=0006185] [6185] Event [4042.59253,54.4089355,2861.03931]: 1 lost unit Scallop [t=00:00:44.511765][f=0006194] [6194] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [t=00:00:44.649198][f=0006233] [6233] Event [329.599945,6.96899414,2344]: 0 finished unit Conjurer [t=00:00:45.331371][f=0006432] [6432] Event [3920.74731,54.6904488,2732.3689]: 1 lost unit Buoy [t=00:00:45.558027][f=0006490] [6490] Event [3839.96021,52.7336655,2949.52637]: 1 lost unit Buoy [t=00:00:46.255261][f=0006751] [6751] Event [5808,5.15319824,2896]: 1 finished unit Strider Hub [t=00:00:46.411251][f=0006804] [6804] Event [1240,101.359863,3480]: 0 finished unit Metal Extractor [t=00:00:46.660430][f=0006889] [6889] Event [3936,52.4452705,2944]: 0 finished unit Lotus [t=00:00:47.037588][f=0007015] [7015] Event [1256,155.894775,1032]: 0 finished unit Solar Collector [t=00:00:47.070432][f=0007026] [7026] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:47.558241][f=0007195] [7195] Event [5652,12.3858566,2952]: 1 finished unit Buoy [t=00:00:47.907044][f=0007316] [7316] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:48.178849][f=0007410] [7410] Event [3832,54.4085693,3016]: 0 finished unit Storage [t=00:00:48.327369][f=0007462] [7462] Event [1064,101.115723,3816]: 0 finished unit Metal Extractor [t=00:00:48.588625][f=0007551] [7551] Event [1320,154.750366,1016]: 0 finished unit Metal Extractor [t=00:00:48.697050][f=0007589] [7589] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:49.471041][f=0007859] [7859] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:49.839280][f=0007991] [7991] Event [1144,101.863403,3752]: 0 finished unit Solar Collector [t=00:00:49.852600][f=0007996] [7996] Event [248,2.8338623,2680]: 0 finished unit Caretaker [t=00:00:50.052471][f=0008067] [8067] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:50.091447][f=0008080] [8080] Event [5688,5.24475098,2840]: 1 finished unit Gunship Plant [t=00:00:50.097222][f=0008081] [8081] Event [5652,12.3858566,2952]: 1 finished unit Buoy [t=00:00:50.285856][f=0008151] [8151] Event [1016,154.124756,968]: 0 finished unit Metal Extractor [t=00:00:50.451333][f=0008209] [8209] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:51.045590][f=0008423] [8423] Event [1240,101.832886,3576]: 0 finished unit Solar Collector [t=00:00:51.102682][f=0008442] [8442] Event [5992,4.00878906,2808]: 1 lost unit Metal Extractor [t=00:00:51.267307][f=0008499] [8499] Event [1816,3.42895508,3112]: 0 finished unit Metal Extractor [t=00:00:51.275535][f=0008501] [8501] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:51.376382][f=0008532] [8532] Event [456,37.8833008,2712]: 0 finished unit Caretaker [t=00:00:51.605931][f=0008615] [8615] Event [6088,4.60388184,3032]: 1 lost unit Wind/Tidal Generator [t=00:00:51.607373][f=0008615] [8615] Event [6040,4.54284668,3032]: 1 lost unit Wind/Tidal Generator [t=00:00:51.625805][f=0008622] [8622] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:51.643489][f=0008627] [8627] Event [5992,3.40018964,3032]: 1 lost unit Wind/Tidal Generator [t=00:00:51.677897][f=0008637] [8637] Event [5652,12.3858566,2952]: 1 finished unit Buoy [t=00:00:51.720421][f=0008650] [8650] Event [6088,3.04589891,3080]: 1 lost unit Wind/Tidal Generator [t=00:00:51.743038][f=0008657] [8657] Event [6040,2.32753444,3080]: 1 lost unit Wind/Tidal Generator [t=00:00:51.821706][f=0008683] [8683] Event [6040,4.29842949,3128]: 1 lost unit Wind/Tidal Generator [t=00:00:51.844326][f=0008690] [8690] Event [6088,3.01521778,3128]: 1 lost unit Wind/Tidal Generator [t=00:00:51.849309][f=0008690] [8690] Event [5992,1.87120652,3080]: 1 lost unit Wind/Tidal Generator [t=00:00:51.905702][f=0008706] [8706] Event [5992,3.40484214,3128]: 1 lost unit Wind/Tidal Generator [t=00:00:51.958775][f=0008721] [8721] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:51.964282][f=0008723] [8723] Event [5944,5.10741711,3080]: 1 lost unit Wind/Tidal Generator [t=00:00:51.986173][f=0008730] [8730] Event [5944,3.44240046,3032]: 1 lost unit Wind/Tidal Generator [t=00:00:52.014178][f=0008738] [8738] Event [5944,5.574471,3128]: 1 lost unit Wind/Tidal Generator [t=00:00:52.175426][f=0008792] [8792] Event [5896,3.31021905,3080]: 1 lost unit Wind/Tidal Generator [t=00:00:52.204035][f=0008799] [8799] Event [5896,3.80661678,3128]: 1 lost unit Wind/Tidal Generator [t=00:00:52.295165][f=0008825] [8825] Event [1192,154.033203,648]: 0 finished unit Metal Extractor [t=00:00:52.349932][f=0008841] [8841] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:52.409529][f=0008856] [8856] Event [1096,101.863403,3592]: 0 finished unit Solar Collector [t=00:00:52.728625][f=0008934] [8934] Event [1800,3.23059082,3048]: 0 finished unit Solar Collector [t=00:00:52.755088][f=0008940] [8940] Event [5816,5.31642914,3032]: 1 lost unit Metal Extractor [t=00:00:53.519586][f=0009195] [9195] Event [6114.80957,5.20411873,2927.16455]: 0 lost unit Glaive [t=00:00:53.520353][f=0009196] [9196] Event [6135.51904,5.30469179,2939.59131]: 0 lost unit Glaive [t=00:00:53.971168][f=0009335] [9335] Event [1080,154.811401,936]: 0 finished unit Solar Collector [t=00:00:54.323853][f=0009440] [9440] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:54.716241][f=0009560] [9560] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:55.118487][f=0009680] [9680] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:55.400683][f=0009767] [9767] Event [5652,12.3858566,2952]: 1 finished unit Scallop [t=00:00:55.503913][f=0009799] [9799] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:55.505649][f=0009800] [9800] Event [1224,154.811401,744]: 0 finished unit Solar Collector [t=00:00:56.430592][f=0010091] [10091] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:56.642331][f=0010158] [10158] Event [5816,1.25497675,3032]: 1 finished unit Metal Extractor [t=00:00:56.837047][f=0010219] [10219] Event [5944,-0.1193624,3032]: 1 finished unit Wind/Tidal Generator [t=00:00:57.174795][f=0010327] [10327] Event [3784,52.6843262,2776]: 0 finished unit Caretaker [t=00:00:57.294253][f=0010364] [10364] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:57.482371][f=0010426] [10426] Event [5992,-1,2808]: 1 finished unit Metal Extractor [t=00:00:58.121190][f=0010634] [10634] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:58.277802][f=0010687] [10687] Event [5944,0,3080]: 1 finished unit Wind/Tidal Generator [t=00:00:58.447171][f=0010742] [10742] Event [5944,0,3128]: 1 finished unit Wind/Tidal Generator [t=00:00:58.633766][f=0010802] [10802] Event [5992,0,3080]: 1 finished unit Wind/Tidal Generator [t=00:00:58.819119][f=0010862] [10862] Event [5992,-0.0753281,3016]: 1 finished unit Wind/Tidal Generator [t=00:00:58.951134][f=0010904] [10904] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:59.073817][f=0010944] [10944] Event [5992,0,3128]: 1 finished unit Wind/Tidal Generator [t=00:00:59.215224][f=0010990] [10990] Event [224,2.1472168,2456]: 0 finished unit Fusion Reactor [t=00:00:59.398197][f=0011052] [11052] Event [6040,0,3128]: 1 finished unit Wind/Tidal Generator [t=00:00:59.417026][f=0011059] [11059] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:59.535841][f=0011102] [11102] Event [6040,0,3080]: 1 finished unit Wind/Tidal Generator [t=00:00:59.711009][f=0011162] [11162] Event [6040,0,3032]: 1 finished unit Wind/Tidal Generator [t=00:00:59.755199][f=0011178] [11178] Event [329.599945,6.96899414,2344]: 0 finished unit Ronin [t=00:00:59.881783][f=0011223] [11223] Event [1800,154.841919,4984]: 0 finished unit Metal Extractor [t=00:00:59.995890][f=0011262] [11262] Event [6088,0,3032]: 1 finished unit Wind/Tidal Generator [t=00:01:00.243449][f=0011352] [11352] Event [6088,0,3080]: 1 finished unit Wind/Tidal Generator [t=00:01:00.656620][f=0011499] [11499] Event [6088,0,3128]: 1 finished unit Wind/Tidal Generator [t=00:01:01.157981][f=0011633] [11633] Event [5112.66699,7.4276123,2889.73022]: 1 lost unit Scallop [t=00:01:01.160890][f=0011634] [11634] Event [3816,53.0352783,2904]: 0 finished unit Stinger [t=00:01:01.264758][f=0011658] [11658] Event [1720,154.857178,4984]: 0 finished unit Solar Collector [t=00:01:01.269728][f=0011659] [11659] Event [2600,7.47253418,1560]: 0 finished unit Metal Extractor [t=00:01:01.471938][f=0011702] [11702] Event [2440,101.192017,248]: 0 finished unit Metal Extractor [t=00:01:01.982817][f=0011794] [11794] Event [329.599945,6.96899414,2344]: 0 finished unit Iris [t=00:01:02.241473][f=0011838] [11838] Event [4928.89795,-1.7137728,2685.96118]: 0 lost unit Ronin [t=00:01:02.596430][f=0011899] [11899] Event [4909.26758,-3.2138097,2590.40894]: 0 lost unit Ronin [t=00:01:02.858759][f=0011943] [11943] Event [329.599945,6.96899414,2344]: 0 finished unit Conjurer [t=00:01:03.795203][f=0012082] [12082] Event [5328.47461,49.8736076,2409.50952]: 0 lost unit Ronin [t=00:01:04.205330][f=0012138] [12138] Event [2424,101.863403,328]: 0 finished unit Solar Collector [t=00:01:04.576642][f=0012195] [12195] Event [2584,7.28942871,1640]: 0 finished unit Solar Collector [t=00:01:05.313993][f=0012309] [12309] Event [329.599945,6.96899414,2344]: 0 finished unit Knight [t=00:01:05.940308][f=0012455] [12455] Event [5688,26.244751,2840]: 1 finished unit Nimbus [t=00:01:06.252600][f=0012513] [12513] Event [2488,52.3791504,4376]: 0 finished unit Solar Collector [t=00:01:06.780407][f=0012610] [12610] Event [4990.76367,24.3883724,2453.37695]: 0 lost unit Ronin [t=00:01:07.112182][f=0012669] [12669] Event [329.599945,6.96899414,2344]: 0 finished unit Knight [t=00:01:07.454208][f=0012731] [12731] Event [4838.99805,6.05567694,2960.77271]: 0 lost unit Ronin [t=00:01:07.574275][f=0012759] [12759] Event [4986.28174,13.8627472,2884.09229]: 0 lost unit Ronin [t=00:01:08.136693][f=0012867] [12867] Event [5013.93018,12.9782734,2842.56836]: 0 lost unit Ronin [t=00:01:08.523185][f=0012941] [12941] Event [5652,12.3858566,2952]: 1 finished unit Buoy [t=00:01:08.525408][f=0012941] [12941] Event [5171.85938,13.1733885,3096.71973]: 0 lost unit Ronin [t=00:01:08.986796][f=0013029] [13029] Event [329.599945,6.96899414,2344]: 0 finished unit Knight [t=00:01:09.193987][f=0013069] [13069] Event [3064,52.4554443,792]: 0 finished unit Solar Collector [t=00:01:09.341954][f=0013097] [13097] Event [2584,51.75354,4344]: 0 finished unit Metal Extractor [t=00:01:10.010724][f=0013216] [13216] Event [536,0,2552]: 0 finished unit Caretaker [t=00:01:10.187803][f=0013247] [13247] Event [3784,53.4320068,2712]: 0 finished unit Stinger [t=00:01:10.404176][f=0013286] [13286] Event [329.599945,6.96899414,2344]: 0 finished unit Gremlin [t=00:01:11.044462][f=0013400] [13400] Event [329.599945,6.96899414,2344]: 0 finished unit Gremlin [t=00:01:11.470015][f=0013478] [13478] Event [3927.81836,296.628448,2793.38818]: 1 lost unit Nimbus [t=00:01:11.671538][f=0013521] [13521] Event [5652,12.3858566,2952]: 1 finished unit Buoy [t=00:01:11.738887][f=0013535] [13535] Event [329.599945,6.96899414,2344]: 0 finished unit Gremlin [t=00:01:12.320958][f=0013655] [13655] Event [329.599945,6.96899414,2344]: 0 finished unit Gremlin [t=00:01:12.386723][f=0013668] [13668] Event [3112,51.7382813,712]: 0 finished unit Metal Extractor [t=00:01:12.631454][f=0013719] [13719] Event [3832,53.5693359,2712]: 0 finished unit Razor [t=00:01:12.902847][f=0013775] [13775] Event [329.599945,6.96899414,2344]: 0 finished unit Gremlin [t=00:01:13.104272][f=0013817] [13817] Event [2984,51.6162109,4424]: 0 finished unit Metal Extractor [t=00:01:13.835315][f=0013969] Player rinat11 left the game: normal quit [t=00:01:13.835382][f=0013969] [13969] Event [undefined]: rinat11 quit [t=00:01:14.235281][f=0014053] [14053] Event [329.599945,6.96899414,2344]: 0 finished unit Knight [t=00:01:15.499208][f=0014323] [14323] Event [329.599945,6.96899414,2344]: 0 finished unit Knight [t=00:01:15.555800][f=0014336] [14336] Event [2920,52.3486328,4440]: 0 finished unit Solar Collector [t=00:01:16.480010][f=0014553] [14553] Event [3528,51.6772461,792]: 0 finished unit Metal Extractor [t=00:01:16.652406][f=0014592] [14592] Event [329.599945,6.96899414,2344]: 0 finished unit Knight [t=00:01:17.336880][f=0014716] [14716] Event [4615.37402,5.79725456,2782.17407]: 0 lost unit Ronin [t=00:01:17.393694][f=0014728] [14728] Event [4792,52.8063965,3736]: 1 finished unit Metal Extractor [t=00:01:17.652977][f=0014779] [14779] Event [4590.35693,4.88331413,2734.50024]: 0 lost unit Ronin [t=00:01:18.049840][f=0014851] [14851] Event [5688,26.244751,2840]: 1 finished unit Nimbus [t=00:01:18.063886][f=0014853] [14853] Event [4726.43213,-2.7646105,2588.0144]: 0 lost unit Ronin [t=00:01:18.092150][f=0014858] [14858] Event [4873.61133,6.49168396,2977.69116]: 1 lost unit Buoy [t=00:01:18.112481][f=0014862] [14862] Event [329.599945,6.96899414,2344]: 0 finished unit Knight [t=00:01:18.676195][f=0014963] [14963] Event [4618.7373,3.35715103,2653.2251]: 0 lost unit Ronin [t=00:01:18.778441][f=0014993] [14993] Event [4992.9248,11.7394876,2888.10254]: 1 lost unit Buoy [t=00:01:18.986704][f=0015049] [15049] Event [3624,52.5469971,824]: 0 finished unit Solar Collector [t=00:01:19.367112][f=0015132] [15132] Event [329.599945,6.96899414,2344]: 0 finished unit Knight [t=00:01:19.441160][f=0015145] [15145] Event [4672.49023,2.82129884,2663.97485]: 0 lost unit Ronin [t=00:01:19.442080][f=0015145] [15145] Event [4645.76953,3.46062398,2664.60229]: 0 lost unit Ronin [t=00:01:20.449584][f=0015324] [15324] Event [4561.06836,10.5226517,2819.0376]: 0 lost unit Ronin [t=00:01:20.821980][f=0015390] [15390] Event [4640.55664,-1.9879872,2578.60864]: 0 lost unit Ronin [t=00:01:20.845292][f=0015394] [15394] Event [4853.63037,12.7181044,2878.17651]: 1 lost unit Buoy [t=00:01:20.885069][f=0015402] [15402] Event [329.599945,6.96899414,2344]: 0 finished unit Knight [t=00:01:21.256629][f=0015467] [15467] Event [4740.17383,-2.9418855,2522.97998]: 0 lost unit Ronin [t=00:01:21.576069][f=0015523] [15523] Event [4827.13037,5.2508378,2437.40259]: 0 lost unit Ronin [t=00:01:21.763222][f=0015555] [15555] Event [360,0,2488]: 0 finished unit Caretaker [t=00:01:22.162584][f=0015622] [15622] Event [4690.34863,-3.7068305,2548.59595]: 0 lost unit Ronin [t=00:01:22.727763][f=0015718] [15718] Event [4646.09863,1.81561744,2668.75806]: 0 lost unit Ronin [t=00:01:22.862495][f=0015742] [15742] Event [329.599945,6.96899414,2344]: 0 finished unit Knight [t=00:01:24.958354][f=0016088] [16088] Event [5229.05469,14.8865395,2755.50781]: 1 lost unit Nimbus [t=00:01:27.205775][f=0016468] [16468] Event [4710.38525,3.218467,2693.37085]: 0 lost unit Ronin [t=00:01:28.813972][f=0016800] [16800] Event [4894.51416,14.5349188,2857.92358]: 0 lost unit Ronin [t=00:01:29.357797][f=0016916] [16916] Event [5162.69531,7.58326912,3151.71411]: 1 lost unit Buoy [t=00:01:30.382535][f=0017219] [17219] Event [5601.88818,10.2532091,2913.99365]: 1 lost unit Buoy [t=00:01:31.284557][f=0017490] [17490] Event [5944,0,3032]: 1 lost unit Wind/Tidal Generator [t=00:01:31.938553][f=0017691] [17691] Event [5808,5.15319824,2896]: 1 lost unit Strider Hub [t=00:01:32.004096][f=0017704] [17704] Event [5992,0,3016]: 1 lost unit Wind/Tidal Generator [t=00:01:32.242015][f=0017763] [17763] Event [3480,52.4554443,696]: 0 finished unit Stinger [t=00:01:32.271844][f=0017770] [17770] Event [6040,0,3032]: 1 lost unit Wind/Tidal Generator [t=00:01:32.490160][f=0017836] [17836] Event [5992,0,3128]: 1 lost unit Wind/Tidal Generator [t=00:01:32.721429][f=0017902] [17902] Event [6088,0,3128]: 1 lost unit Wind/Tidal Generator [t=00:01:33.512174][f=0018163] [18163] Event [329.599945,6.96899414,2344]: 0 finished unit Phantom [t=00:01:33.589108][f=0018184] [18184] Event [5688,12.3858566,2952]: 1 lost unit Amphbot Factory [t=00:01:34.143872][f=0018354] [18354] Event [5688,5.24475098,2840]: 1 lost unit Gunship Plant [t=00:01:34.314199][f=0018404] [18404] Event [6088,0,3032]: 1 lost unit Wind/Tidal Generator [t=00:01:34.427726][f=0018439] [18439] Event [5816,-1,3032]: 1 lost unit Metal Extractor [t=00:01:34.611272][f=0018497] [18497] Event [5992,-1,2808]: 1 lost unit Metal Extractor [t=00:01:34.638815][f=0018504] [18504] Event [4969.98828,52.68116,3606.34009]: 1 lost unit Engineer Commander [t=00:01:34.701469][f=0018520] [18520] Event [4792,53.304985,3736]: 1 lost unit Metal Extractor [t=00:01:34.703500][f=0018521] [18521] Event [4957.69922,43.5561104,3705.40112]: 0 lost unit Glaive [t=00:01:34.713074][f=0018524] [18524] Event [5912,5.12544632,2808]: 1 lost unit Solar Collector [t=00:01:35.038191][f=0018621] [18621] Event [329.599945,6.96899414,2344]: 0 finished unit Phantom [t=00:01:35.831525][f=0018854] [18854] Event [5816,5.32104492,3112]: 1 lost unit Solar Collector [t=00:01:36.499053][f=0019038] game_message: rinat11 has been destroyed! [t=00:01:36.499155][f=0019038] [19038] Event [undefined]: rinat11 resigned [t=00:01:36.499963][f=0019038] game_message: STORMEV wins! [t=00:01:36.500378][f=0019038] Submitting stats [t=00:01:36.510006][f=0019038] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:36.513697][f=0019038] Part| Total Time|Time of the last 0.5s [t=00:01:36.513724][f=0019038] Draw 16069.20ms 15.47% [t=00:01:36.513737][f=0019038] Lua::Callins::Synced 13075.30ms 14.47% [t=00:01:36.513748][f=0019038] Lua::Callins::Unsynced 23771.52ms 23.25% [t=00:01:36.513760][f=0019038] Lua::CollectGarbage::Synced 248.65ms 1.70% [t=00:01:36.513777][f=0019038] Lua::CollectGarbage::Unsynced 692.55ms 1.10% [t=00:01:36.513788][f=0019038] Misc::Profiler::AddTime 77.04ms 0.00% [t=00:01:36.513799][f=0019038] Sim 40618.84ms 65.57% [t=00:01:36.513967][f=0019038] [19038] Event [6072,4.26818848,2808]: 1 lost unit Solar Collector [t=00:01:36.514701][f=0019038] [19038] Received game_message: rinat11 has been destroyed! [t=00:01:36.516977][f=0019038] [19038] Received game_message: STORMEV wins! [t=00:01:36.528261][f=0019039] [19039] Game End Stats Header: 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Game End Stats Values: 43,70,16295,70,16295,1776.12207,3572.75464,1776.12207,3572.75464,0,0,0,0,0,0,0,0,3059.06641,5608.66455,3059.06641,5608.66455,3143.37891,8056.14746,3143.37891,8056.14746,0,1900,0,1900,2.9333334,89,2.9333334,89,0,1475,0,1475,3.54916239,64.2923203,3.54916239,64.2923203,0,6310,0,6310,2240,7585,2240,7585,70,6610,70,6610,8850,2912.33325,8850,2912.33325,99.8668365,480.335724,99.8668365,480.335724,9197.40918,4444.50146,9197.40918,4444.50146 [t=00:01:36.532480][f=0019039] [19039] Game End Stats Values: 44,70,16295,70,16295,1776.12207,3646.75781,1776.12207,3646.75781,0,0,0,0,0,0,0,0,3069.06641,5677.64746,3069.06641,5677.64746,3143.37891,8074.01855,3143.37891,8074.01855,0,1900,0,1900,2,89,2,89,0,1475,0,1475,2,63.8007011,2,63.8007011,0,6310,0,6310,2240,7585,2240,7585,70,6610,70,6610,8850,2912.33325,8850,2912.33325,99.8668365,480.335724,99.8668365,480.335724,9215.28027,4444.50146,9215.28027,4444.50146 [t=00:01:36.730237][f=0019101] [19101] Event [329.599945,6.96899414,2344]: 0 finished unit Phantom [t=00:01:36.946541][f=0019161] Player STORMEV left the game: normal quit [t=00:01:36.946605][f=0019161] [19161] Event [undefined]: STORMEV quit [t=00:01:37.145991][f=0019216] No clients connected, shutting down server [t=00:01:37.146026][f=0019216] Server shutdown [t=00:01:37.146286][f=0019216] [19216] all players disconnected [t=00:01:46.514452][f=0023682] Autoquit sending quit command. [t=00:01:46.515370][f=0023682] [QuitAction] user exited to system [t=00:01:46.516024][f=0023682] [SpringApp::Kill][1] fromRun=1 [t=00:01:46.516143][f=0023682] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:46.516168][f=0023682] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:46.516180][f=0023682] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:46.516191][f=0023682] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:46.516201][f=0023682] [SpringApp::Kill][2] [t=00:01:46.518767][f=0023682] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:46.518785][f=0023682] [Game::KillLua][1] dtor=0 luaUI=0x55ebff200940 [t=00:01:46.518822][f=0023682] Start widgetHandler:Shutdown [t=00:01:46.523294][f=0023682] Shutdown - SaveOrderList Complete [t=00:01:46.524082][f=0023682] Writing last game win data [t=00:01:46.530406][f=0023682] Shutdown - SaveConfigData Complete [t=00:01:46.530425][f=0023682] Shutdown Widget - Save/Load API [t=00:01:46.530438][f=0023682] Shutdown Widget - Chili Highlight [t=00:01:46.530460][f=0023682] Shutdown Widget - Draw After Chili [t=00:01:46.530473][f=0023682] Shutdown Widget - API Unit Tracker GL4 [t=00:01:46.530488][f=0023682] Shutdown Widget - EPIC Menu [t=00:01:46.531932][f=0023682] Shutdown Widget - Chili Widget Selector [t=00:01:46.532969][f=0023682] Shutdown Widget - Chili Minimap [t=00:01:46.533098][f=0023682] Shutdown Widget - Local Team Colors [t=00:01:46.533123][f=0023682] Shutdown Widget - Display Keys 2 [t=00:01:46.533171][f=0023682] Shutdown Widget - Save Game Menu [t=00:01:46.533185][f=0023682] Shutdown Widget - Unit Icons [t=00:01:46.533204][f=0023682] Shutdown Widget - Noises [t=00:01:46.533218][f=0023682] Shutdown Widget - HealthBars [t=00:01:46.534044][f=0023682] Shutdown Widget - Win Counter [t=00:01:46.534061][f=0023682] Shutdown Widget - SpringRTS Replay Stats [t=00:01:46.534093][f=0023682] Shutdown Widget - EndGame APM stats [t=00:01:46.534105][f=0023682] Shutdown Widget - BuildETA [t=00:01:46.534120][f=0023682] Shutdown Widget - Modular Comm Info [t=00:01:46.534132][f=0023682] Shutdown Widget - Stereo3D [t=00:01:46.534153][f=0023682] Shutdown Widget - Showeco and Grid Drawer [t=00:01:46.534166][f=0023682] Shutdown Widget - Point Tracker [t=00:01:46.534178][f=0023682] Shutdown Widget - Missile Silo Range [t=00:01:46.534192][f=0023682] Shutdown Widget - MinimapEvents [t=00:01:46.534203][f=0023682] Shutdown Widget - Local Widgets Config [t=00:01:46.534221][f=0023682] Shutdown Widget - Highlight Geos [t=00:01:46.534244][f=0023682] Shutdown Widget - Grab Input [t=00:01:46.534260][f=0023682] Shutdown Widget - Defense Range Zero-K [t=00:01:46.534276][f=0023682] Shutdown Widget - Darkening [t=00:01:46.534296][f=0023682] Shutdown Widget - Context Menu [t=00:01:46.534307][f=0023682] Shutdown Widget - Chili Spectator Panels [t=00:01:46.534319][f=0023682] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:46.534335][f=0023682] Shutdown Widget - Chili Nuke Warning [t=00:01:46.534349][f=0023682] Shutdown Widget - Chili EndGame Window [t=00:01:46.534366][f=0023682] Shutdown Widget - Chili Economy Panel Default [t=00:01:46.534459][f=0023682] Shutdown Widget - CameraShake [t=00:01:46.534473][f=0023682] Shutdown Widget - State Reverse and Latency [t=00:01:46.534485][f=0023682] Shutdown Widget - Music Player v2 [t=00:01:46.534497][f=0023682] Shutdown Widget - Attack AoE [t=00:01:46.534509][f=0023682] Shutdown Widget - Map Edge Extension [t=00:01:46.534521][f=0023682] Shutdown Widget - Selection Send [t=00:01:46.534533][f=0023682] Shutdown Widget - LupsManager [t=00:01:46.534558][f=0023682] Shutdown Widget - Newton Firezone [t=00:01:46.534569][f=0023682] Shutdown Widget - Chili Pro Console [t=00:01:46.537016][f=0023682] Shutdown Widget - Persistent Build Height [t=00:01:46.537051][f=0023682] Shutdown Widget - Lasso Terraform GUI [t=00:01:46.537066][f=0023682] Shutdown Widget - Lups [t=00:01:46.537106][f=0023682] Shutdown Widget - Chili Framework [t=00:01:46.537121][f=0023682] Shutdown Widget - Mex Placement Handler [t=00:01:46.537136][f=0023682] Shutdown Widget - Chili Core Selector [t=00:01:46.537224][f=0023682] Shutdown Widget - Custom Markers [t=00:01:46.537243][f=0023682] Shutdown Widget - Select Keys [t=00:01:46.537276][f=0023682] Shutdown Widget - Pause Screen [t=00:01:46.537685][f=0023682] Shutdown Widget - Text To Speech Control [t=00:01:46.537707][f=0023682] Shutdown Widget - Layout Handler [t=00:01:46.537723][f=0023682] End widgetHandler:Shutdown [t=00:01:46.622473][f=0023682] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={570217,53951375} {int,ext,rec}Allocs={12759411,0,0} {chunk,block}Bytes={53951375,0} [t=00:01:46.622586][f=0023682] [Game::KillLua][2] dtor=0 luaGaia=0x55ec05296a20 [t=00:01:46.628236][f=0023682] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={507694,48810309} {int,ext,rec}Allocs={12759413,0,0} {chunk,block}Bytes={48810309,0} [t=00:01:46.628307][f=0023682] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={507694,48810309} {int,ext,rec}Allocs={12759413,0,0} {chunk,block}Bytes={48810309,0} [t=00:01:46.628342][f=0023682] [Game::KillLua][3] dtor=0 luaRules=0x55ebfcb74850 [t=00:01:46.628384][f=0023682] Start gadgetHandler:Shutdown [t=00:01:46.628400][f=0023682] Shutdown - StartSetup [t=00:01:46.628414][f=0023682] Shutdown - UnitMorph [t=00:01:46.629646][f=0023682] Shutdown - Carrier Drones [t=00:01:46.629666][f=0023682] Shutdown - Missile Silo Controller [t=00:01:46.629685][f=0023682] Shutdown - Modular Comm Info [t=00:01:46.629697][f=0023682] Shutdown - Terrain Texture Handler [t=00:01:46.629711][f=0023682] Shutdown - UnitCloakShield [t=00:01:46.629970][f=0023682] Shutdown - Starlight Handler [t=00:01:46.630006][f=0023682] End gadgetHandler:Shutdown [t=00:01:46.710494][f=0023682] Start gadgetHandler:Shutdown [t=00:01:46.710550][f=0023682] Shutdown - Save/Load [t=00:01:46.710576][f=0023682] Shutdown - Teleport Throw [t=00:01:46.710591][f=0023682] Shutdown - UnitMorph [t=00:01:46.710611][f=0023682] Shutdown - Modular Comm Info [t=00:01:46.710624][f=0023682] Shutdown - Retreat Command [t=00:01:46.710643][f=0023682] Shutdown - Shockwaves [t=00:01:46.710658][f=0023682] Shutdown - UnitCloakShield [t=00:01:46.710676][f=0023682] Shutdown - Lups Cloak FX [t=00:01:46.710742][f=0023682] Shutdown - Lups [t=00:01:46.710779][f=0023682] Shutdown - Lups Shield [t=00:01:46.710855][f=0023682] End gadgetHandler:Shutdown [t=00:01:46.722775][f=0023682] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12759551,0,0} {chunk,block}Bytes={0,0} [t=00:01:46.722958][f=0023682] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12759551,0,0} {chunk,block}Bytes={0,0} [t=00:01:46.723027][f=0023682] [Game::KillLua][4] dtor=0 [t=00:01:46.723562][f=0023682] [Game::KillLua][5] dtor=0 [t=00:01:46.736117][f=0023682] [Game::~CGame][1] [t=00:01:46.736166][f=0023682] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:46.736177][f=0023682] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:46.736188][f=0023682] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:46.736198][f=0023682] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:46.736207][f=0023682] [Game::KillLua][4] dtor=1 [t=00:01:46.736219][f=0023682] [Game::KillLua][5] dtor=1 [t=00:01:46.736348][f=0023682] [Game::KillMisc][1] [t=00:01:46.736360][f=0023682] [Game::KillMisc][2] [t=00:01:46.737471][f=0023682] [Game::KillMisc][3] [t=00:01:46.738146][f=0023682] [Game::KillRendering][1] [t=00:01:46.768255][f=0023682] [3DOParser::Kill] allocated 1 pieces [t=00:01:46.768296][f=0023682] [S3OParser::Kill] allocated 5523 pieces [t=00:01:46.769432][f=0023682] [AssParser::Kill] allocated 669 pieces [t=00:01:46.906172][f=0023682] [Game::KillInterface][1] [t=00:01:46.907120][f=0023682] [Game::KillInterface][2] [t=00:01:46.911510][f=0023682] [Game::KillSimulation][1] [t=00:01:46.911538][f=0023682] [Game::KillSimulation][2] [t=00:01:47.705343][f=0023682] [CCollisionHandler] dis-/continuous tests: 0/655094 [t=00:01:47.705400][f=0023682] [Game::KillSimulation][3] [t=00:01:47.705827][f=0023682] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:47.705872][f=0023682] [~CPathCache(24x20)] cacheHits=2 hitPercentage=3% numHashColls=0 maxCacheSize=8 [t=00:01:47.705890][f=0023682] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:47.705917][f=0023682] [~CPathCache(48x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=24 [t=00:01:47.708662][f=0023682] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:47.743609][f=0023682] [LosHandler::Kill] raycast instance cache-{hits,misses}={6085,8869}; shared=8%; cached=33% [t=00:01:47.935748][f=0023682] [Game::KillSimulation][4] [t=00:01:51.709582][f=0023682] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:51.711621][f=0023682] [Game::~CGame][2] [t=00:01:51.711797][f=0023682] [Game::~CGame][3] [t=00:01:51.907691][f=0023682] [SpringApp::Kill][3] [t=00:01:51.908864][f=0023682] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 249111 bytes sent 170804 bytes recv'd [t=00:01:51.912511][f=0023682] Kill: client disconnecting... [t=00:01:53.933445][f=0023682] CloseConnection: client connection closed [t=00:01:53.934383][f=0023682] [SpringApp::Kill][4] font=0x55ebdcf74e00 [t=00:01:53.946596][f=0023682] [SpringApp::Kill][5] [t=00:01:53.960595][f=0023682] [SpringApp::Kill][6] [t=00:01:53.960635] [SpringApp::Kill][7] [t=00:01:53.964686] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:53.964713] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:53.964726] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:53.964739] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:53.964753] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:53.964789] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:53.965056] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {488, 1048576, 1048576}, EBO = {732, 1048576, 1048576} [t=00:01:53.965073] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2376, 1048576, 1048576}, EBO = {3564, 1048576, 1048576} [t=00:01:53.965087] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:53.965100] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:53.965112] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:53.965124] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:53.965136] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:53.985412] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:53.985458] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:53.985471] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:53.985483] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:53.987568] [VFS] [SpringVFS::DeleteArchives] [t=00:01:53.987586] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:53.987816] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55ebdd067840) [t=00:01:53.998217] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3598ms [t=00:01:53.998260] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=109ms [t=00:01:53.998273] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=36ms [t=00:01:53.998544] file="objects3d/nebula.s3o" indx=5368 inflSize=1884kb readTime=34ms [t=00:01:53.998879] file="objects3d/shipcarrier.dae" indx=5534 inflSize=1789kb readTime=34ms [t=00:01:53.998901] file="objects3d/strikecom_4.dae" indx=5611 inflSize=1000kb readTime=33ms [t=00:01:53.998913] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=29ms [t=00:01:53.998925] file="luarules/configs/dynamic_comm_skins.lua" indx=1276 inflSize=1kb readTime=28ms [t=00:01:53.998937] file="unitpics/cloakheavyraid.png" indx=6495 inflSize=11kb readTime=26ms [t=00:01:53.998949] file="objects3d/weaver.s3o" indx=5651 inflSize=128kb readTime=25ms [t=00:01:53.999363] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=25ms [t=00:01:54.006429] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 166439334 bytes cached in 3479 files [t=00:01:54.297393] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:01:54.297749] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x55ebdd149700) [t=00:01:54.298822] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:54.299082] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55ebdcf463c0) [t=00:01:54.299663] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:54.300039] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55ebdcf67ca0) [t=00:01:54.300067] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f6e300118c0) [t=00:01:54.300109] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:54.302400] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:54.302434] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:54.302448] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:54.302457] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:54.302467] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:54.302477] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:54.303861] [SpringApp::Kill][8] [t=00:01:54.304087] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:54.304103] [WatchDog::Uninstall][1] hangDetectorThread=0x55eb96be0110 (joinable=1) [t=00:01:54.304114] [WatchDog::Uninstall][2] [t=00:01:55.186034] [WatchDog::Uninstall][3] [t=00:01:55.186073] [SpringApp::Kill][9]