[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008097] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008130] Using writeable configuration source: "/tmp/tmp.JNzidgi5Gl/springsettings.1524129.cfg" [t=00:00:00.013782] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013829] ============== ============== [t=00:00:00.013841] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013851] [t=00:00:00.013860] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013868] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013878] Use "none" to disable the default log sections. [t=00:00:00.013886] ============== ============== [t=00:00:00.013896] ============== ============== [t=00:00:00.013954] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013964] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013974] ROAM = 2 [t=00:00:00.013984] RotateLogFiles = 1 [t=00:00:00.013994] TeamHighlight = 0 [t=00:00:00.014004] ============== ============== [t=00:00:00.014012] ============== ============== [t=00:00:00.014022] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.014032] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014041] Compiler Version: gcc-11.1.0 [t=00:00:00.014063] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014232] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014244] Binary Word Size: 64-bit (native) [t=00:00:00.014253] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014263] Physical CPU Cores: 1 [t=00:00:00.014272] Logical CPU Cores: 1 [t=00:00:00.014281] ============== ============== [t=00:00:00.014345] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014354] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014363] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014373] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014382] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015734] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.015752] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015782] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015814] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015836] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.015860] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015870] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015945] [GR::LogVersionInfo] [t=00:00:00.015957] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015966] GL version : [t=00:00:00.015975] GL vendor : [t=00:00:00.015984] GL renderer : [t=00:00:00.015993] GLSL version: [t=00:00:00.016002] GLEW version: spring headless stub GLEW version [t=00:00:00.016011] GPU memory : unknown [t=00:00:00.016021] SDL swap-int: 0 [t=00:00:00.016030] SDL driver : headless stub [t=00:00:00.016039] [t=00:00:00.016048] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016057] GLSL shader support : 0 [t=00:00:00.016066] GL4 support : 0 [t=00:00:00.016095] FBO extension support : 0 [t=00:00:00.016104] NVX GPU mem-info support : 0 [t=00:00:00.016113] ATI GPU mem-info support : 0 [t=00:00:00.016122] NPOT-texture support : 1 (0) [t=00:00:00.016131] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016141] texture query-LOD support : 1 (0) [t=00:00:00.016150] MSAA frame-buffer support : 0 (0) [t=00:00:00.016159] Z-buffer depth : 16 (-) [t=00:00:00.016168] primitive-restart support : 0 (0) [t=00:00:00.016177] clip-space control support: 0 (0) [t=00:00:00.016186] seamless cube-map support : 0 (0) [t=00:00:00.016207] frag-depth layout support : 0 (0) [t=00:00:00.016216] persistent maps support : 0 (0) [t=00:00:00.016226] explicit attribs location : 0 (0) [t=00:00:00.016235] multi draw indirect : 0 (-) [t=00:00:00.016244] [t=00:00:00.016253] max. FBO samples : -1 [t=00:00:00.016262] max. FS/program texture slots : 8/8 [t=00:00:00.016271] max. texture size : 2048 [t=00:00:00.016282] max. texture anisotropy level : 0.000000 [t=00:00:00.016292] max. vec4 varyings/attributes : 0/0 [t=00:00:00.016301] max. draw-buffers : 0 [t=00:00:00.016310] max. rec. indices/vertices : 0/0 [t=00:00:00.016319] max. uniform buffer-bindings : 0 [t=00:00:00.016327] max. uniform block-size : 0KB [t=00:00:00.016336] max. storage buffer-bindings : 0 [t=00:00:00.016345] max. storage block-size : 0MB [t=00:00:00.016354] [t=00:00:00.016363] enable AMD-hacks : 0 [t=00:00:00.016372] compress MIP-maps: 0 [t=00:00:00.017006] [GR::UpdateGLConfigs] [t=00:00:00.017028] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017041] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017058] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017068] [GR::InitGLState] [t=00:00:00.017079] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.212785] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.217223] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.222913] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.223446] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.223469] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.223484] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.257619] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.258498] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.282762] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.283086] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.296071] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.296093] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.296276] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.299973] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8844011540 (SpringVFS) global=(nil) (null) [t=00:00:00.299991] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.300101] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.300121] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.300132] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.300141] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.300160] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2891 MB [t=00:00:00.305191][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.305223][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.305239][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1524129/replay.sdfz" for game data... [t=00:00:00.438527][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.441731][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.441762][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.443699][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.443726][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 138ms [t=00:00:00.443750][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.486765][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55dac696d1c0] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:00.487942][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.492144][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.492653][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55dac696d1c0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.493676][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.503901][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.504085][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.514305][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms [t=00:00:00.514527][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.519247][f=-000001] forceSingleThreaded, false [t=00:00:00.557815][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.557846][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.557936][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.557991][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.558043][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.558095][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.559107][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.559528][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.559920][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.562780][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.564191][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.565976][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.566002][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.566500][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.571372][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.572591][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.573553][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.573859][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.574503][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.574520][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.595253][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.595307][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.712277][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.729927][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.964746][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.343186][f=-000001] Loading UnitDefs_posts [t=00:00:01.504424][f=-000001] Loading FeatureDefs_posts [t=00:00:01.563893][f=-000001] Loading WeaponDefs_posts [t=00:00:01.588365][f=-000001] Loading ArmorDefs_posts [t=00:00:01.607500][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 615ms [t=00:00:01.667136][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 708ms [t=00:00:01.668694][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.888709][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.896328][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:01.896350][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.896488][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:01.898045][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:01.901204][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.168805][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.246444][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.369003][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.375269][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.375299][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:02.807064][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 431ms [t=00:00:02.807110][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:02.903866][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:02.903909][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:02.927549][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:03.664643][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:03.668674][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.669476][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.678224][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:08.867684][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:08.879997][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:08.880021][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:08.881722][f=-000001] InfoTexture: legacy [t=00:00:08.881743][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:08.883958][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:09.059237][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:09.061225][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:09.061246][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:09.061932][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.252818][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:09.254438][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.530435][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:09.595341][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:09.605673][f=-000001] Loaded DecalsDrawer: off [t=00:00:09.605703][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:09.606594][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:10.036928][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:10.063770][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:10.064687][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:10.260974][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:10.263121][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:10.263146][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:10.272320][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.272373][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.272387][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.272398][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.272410][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.272422][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.272433][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:10.278217][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.278272][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.278282][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.278292][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.278301][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.278311][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.278321][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:10.278334][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55dacec43230 has BLOCKSIZE 1 [t=00:00:10.281661][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.281684][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.281696][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.281707][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.281718][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.281730][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:10.289295][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:10.290483][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:10.295471][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.295500][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.298666][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.298686][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.298698][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.298709][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.298721][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.298732][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:10.383138][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:10.383944][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:10.385000][f=-000001] Path cache (20, 20) initialized. [t=00:00:10.385016][f=-000001] Path cache (20, 20) initialized. [t=00:00:10.385029][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (121ms, checksum 06bcb304)" [t=00:00:10.385086][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:10.385099][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:10.385109][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:10.512971][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:10.513606][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:12.554056][f=-000001] Map Terrain Generation [t=00:00:12.554099][f=-000001] Random Seed, 5852777 [t=00:00:12.554547][f=-000001] Wave generation complete [t=00:00:12.555916][f=-000001] Draw points, 13, factor, 0.7829504 [t=00:00:12.712780][f=-000001] Voronoi generation complete [t=00:00:12.714075][f=-000001] std, 148.072021, bucketWidth, 79.9451141 [t=00:00:12.717336][f=-000001] Terrain structure complete [t=00:00:26.032812][f=-000001] Edge processing complete [t=00:00:26.035618][f=-000001] ApplyLineDistanceFunc [t=00:00:27.450700][f=-000001] Tier propagation complete [t=00:00:35.774196][f=-000001] Height application complete [t=00:00:42.781561][f=-000001] Smoothing complete [t=00:00:43.060363][f=-000001] Map terrain complete [t=00:00:43.275491][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:44.022347][f=-000001] Synced LuaRules: finished loading [t=00:00:44.073656][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:44.723454][f=-000001] Unsynced LuaRules: finished loading [t=00:00:44.822744][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:44.848100][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:44.849564][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:44.849583][f=-000001] LuaSocket Support: enabled [t=00:00:44.865675][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:44.949427][f=-000001] localWidgets, nil, true, true [t=00:00:44.952914][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:44.952940][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:44.963312][f=-000001] USE_OLD_CHILI [t=00:00:45.373203][f=-000001] Loading last game win data [t=00:00:45.373235][f=-000001] Resetting win data [t=00:00:45.373293][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:45.373307][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:45.373318][f=-000001] Player and team counts match, continuing [t=00:00:45.373331][f=-000001] rinat11 was in last game but is now absent, resetting scores [t=00:00:45.488994][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:45.489029][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:45.540386][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:47.082450][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:47.729945][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:47.926090][f=-000001] forceSingleThreaded, false [t=00:00:48.406348][f=-000001] Loaded API widget: Cluster Detection [t=00:00:48.406685][f=-000001] Loaded API widget: Hacky version fix [t=00:00:48.407754][f=-000001] Loaded API widget: Shared Functions [t=00:00:48.407975][f=-000001] Loaded API widget: i18n [t=00:00:48.408311][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:48.409061][f=-000001] Loaded API widget: Win Counter [t=00:00:48.409412][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:48.560217][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:48.560589][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:48.560814][f=-000001] Loaded API widget: CommandInsert [t=00:00:48.858852][f=-000001] Loaded API widget: Chili Framework [t=00:00:48.860228][f=-000001] Loaded API widget: Lups [t=00:00:48.860486][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:48.860866][f=-000001] Loaded widget: Chili Highlight [t=00:00:48.861213][f=-000001] Loaded widget: Save/Load API [t=00:00:48.861585][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:48.861937][f=-000001] Loaded widget: Draw After Chili [t=00:00:48.862355][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:48.868433][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:48.870667][f=-000001] Loaded DecalsDrawer: off [t=00:00:48.870688][f=-000001] Ground-decal rendering is disabled! [t=00:00:48.870766][f=-000001] Set maximum particles to: 0 [t=00:00:48.872033][f=-000001] Set UnitIconDist to 0 [t=00:00:48.981548][f=-000001] Loaded widget: EPIC Menu [t=00:00:49.010552][f=-000001] Loaded widget: Chili Minimap [t=00:00:49.012021][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:49.012305][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:49.012581][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:49.022855][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:49.023165][f=-000001] Deferred Rendering requires shader support! [t=00:00:49.023587][f=-000001] Loaded widget: Deferred rendering [t=00:00:49.023897][f=-000001] Mexspot Fetcher fetching [t=00:00:49.024073][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:49.024401][f=-000001] Team highlighting: Disabled [t=00:00:49.024755][f=-000001] Loaded widget: Teamhighlight option [t=00:00:49.025744][f=-000001] Loaded widget: Local Team Colors [t=00:00:49.026262][f=-000001] Loaded widget: Display Keys 2 [t=00:00:49.026725][f=-000001] Loaded widget: Save Game Menu [t=00:00:49.026985][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:49.027283][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:49.027533][f=-000001] Loaded widget: One click weapon handler [t=00:00:49.027839][f=-000001] highlightUnitShader no GL4 support [t=00:00:49.028144][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:49.028534][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:49.029114][f=-000001] Loaded widget: Attack Command Helper [t=00:00:49.029428][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:49.029442][f=-000001] Using fallback unit outlines [t=00:00:49.029621][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:49.029967][f=-000001] Loaded widget: Selection Modkeys [t=00:00:49.037803][f=-000001] Loaded widget: Chili Global Commands [t=00:00:49.039556][f=-000001] Loaded widget: Outline No Shader [t=00:00:49.039907][f=-000001] Loaded widget: Guard Remove [t=00:00:49.040237][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:49.082844][f=-000001] Loaded widget: HealthBars [t=00:00:49.083557][f=-000001] Loaded widget: Noises [t=00:00:49.084081][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:49.084589][f=-000001] Loaded widget: Unit Icons [t=00:00:49.088215][f=-000001] Loaded widget: Chili Vote Display [t=00:00:49.088642][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:49.089196][f=-000001] Loaded widget: BuildETA [t=00:00:49.089612][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:49.090008][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:49.090559][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:49.090961][f=-000001] Loaded widget: EndGame Stats [t=00:00:49.091181][f=-000001] Loaded widget: Objectives [t=00:00:49.092929][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:49.093306][f=-000001] Loaded widget: EndGame APM stats [t=00:00:49.097675][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:49.098120][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:49.098512][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1524129/events.log [t=00:00:49.126530][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:49.127332][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:49.127674][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:49.150206][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:49.150803][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:49.151266][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:49.151676][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:49.152156][f=-000001] Loaded widget: Music Player v2 [t=00:00:49.152409][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:49.152748][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:49.153088][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:49.153432][f=-000001] Loaded widget: Autoquit [t=00:00:49.153683][f=-000001] Loaded widget: Blast Radius [t=00:00:49.154046][f=-000001] Loaded widget: CameraShake [t=00:00:49.154997][f=-000001] Loaded widget: Cheat Sheet [t=00:00:49.167727][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:49.168257][f=-000001] EndGame Graph disabled [t=00:00:49.186471][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:49.186811][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:49.187114][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:49.187339][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:49.212279][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:49.212842][f=-000001] Loaded widget: Ferry Points [t=00:00:49.213468][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:49.225058][f=-000001] Loaded widget: Context Menu [t=00:00:49.225670][f=-000001] Loaded widget: Darkening [t=00:00:49.226039][f=-000001] Loaded widget: Decloak Range [t=00:00:49.226498][f=-000001] Loaded widget: Decoration Handler [t=00:00:49.235239][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:49.235682][f=-000001] Loaded widget: Easy Facing [t=00:00:49.236192][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:49.236448][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:49.236835][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:49.237881][f=-000001] Input grabbing is enabled! [t=00:00:49.238121][f=-000001] Input grabbing is enabled! [t=00:00:49.238246][f=-000001] Loaded widget: Grab Input [t=00:00:49.238721][f=-000001] Loaded widget: Haven Handler [t=00:00:49.239120][f=-000001] Loaded widget: Highlight Geos [t=00:00:49.239650][f=-000001] Loaded widget: In-game Guide [t=00:00:49.239910][f=-000001] Loaded widget: In-game Ignore [t=00:00:49.240245][f=-000001] Loaded widget: Keep Target [t=00:00:49.240631][f=-000001] Loaded widget: Local Widgets Config [t=00:00:49.241036][f=-000001] Loaded widget: MinimapEvents [t=00:00:49.241359][f=-000001] Loaded widget: Misc default command replacements [t=00:00:49.241758][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:49.242267][f=-000001] Loaded widget: Missile Silo Range [t=00:00:49.242602][f=-000001] Loaded widget: Mission Results Handler [t=00:00:49.242872][f=-000001] Loaded widget: Morph Finished notification [t=00:00:49.243136][f=-000001] Loaded widget: Orbit Command [t=00:00:49.243553][f=-000001] Loaded widget: Point Tracker [t=00:00:49.243822][f=-000001] Loaded widget: Raw Move Issue [t=00:00:49.244087][f=-000001] Loaded widget: ReclaimInfo [t=00:00:49.244584][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:49.245015][f=-000001] Loaded widget: Show selected unit range [t=00:00:49.245572][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:49.246130][f=-000001] Loaded widget: Simple Settings [t=00:00:49.246595][f=-000001] Loaded widget: Smart Bombers [t=00:00:49.246911][f=-000001] Loaded widget: SmoothCam [t=00:00:49.248287][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:49.253253][f=-000001] Loaded widget: Stereo3D [t=00:00:49.253592][f=-000001] Loaded widget: Stop Self-D [t=00:00:49.254478][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:49.254806][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:49.255806][f=-000001] Loaded widget: Camera Save Position [t=00:00:49.256322][f=-000001] Loaded widget: Command Alpha [t=00:00:49.256805][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:49.257327][f=-000001] Loaded widget: Ghost Site [t=00:00:49.258671][f=-000001] Loaded widget: Attack Warning [t=00:00:49.259074][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:49.259768][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:49.261175][f=-000001] Loaded widget: Auto Group [t=00:00:49.262247][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:49.263365][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:49.263762][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:49.264661][f=-000001] Loaded widget: Projectile Lights [t=00:00:49.265712][f=-000001] Loaded widget: Select Com at start [t=00:00:49.273062][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:49.275895][f=-000001] Loaded widget: Transport AI [t=00:00:49.404949][f=-000001] Loaded widget: Attack AoE [t=00:00:49.405490][f=-000001] Loaded widget: Icon Sets [t=00:00:49.406223][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:49.412646][f=-000001] Loaded widget: Replay control buttons [t=00:00:49.412986][f=-000001] Loaded widget: Smooth Scroll [t=00:00:49.438813][f=-000001] Loaded widget: Unit Start State [t=00:00:49.439260][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:49.439526][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:49.441324][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:49.442485][f=-000001] Loaded widget: PlanetWars Info [t=00:00:49.442939][f=-000001] Loaded widget: Commands FX [t=00:00:49.443196][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:49.462314][f=-000001] Loaded widget: UnitShapes [t=00:00:49.462883][f=-000001] : disabled for spectators [t=00:00:49.463969][f=-000001] Loaded widget: Stockpiler [t=00:00:49.464549][f=-000001] Loaded widget: Map Edge Extension [t=00:00:49.464828][f=-000001] Loaded widget: AllyCursors [t=00:00:49.465215][f=-000001] Loaded widget: Gadget Icons [t=00:00:49.465582][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:49.465958][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:49.466345][f=-000001] Loaded widget: Selection Send [t=00:00:49.466760][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:49.467149][f=-000001] Loaded widget: Shield Guard [t=00:00:49.467689][f=-000001] Loaded widget: State Icons [t=00:00:49.468063][f=-000001] : disabled for spectators [t=00:00:49.468984][f=-000001] Loaded widget: Building Starter [t=00:00:49.469362][f=-000001] : disabled for spectators [t=00:00:49.470034][f=-000001] Loaded widget: Cloaker Guard [t=00:00:49.470276][f=-000001] Loaded widget: LupsManager [t=00:00:49.470645][f=-000001] Loaded widget: Smoke Signals [t=00:00:49.471011][f=-000001] Loaded widget: Units on Fire [t=00:00:49.471634][f=-000001] Loaded widget: Newton Firezone [t=00:00:49.472198][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:49.473394][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:49.473742][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:49.474145][f=-000001] Loaded widget: Chili Docking [t=00:00:49.486917][f=-000001] Loaded widget: Chili Pro Console [t=00:00:49.494705][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:49.495270][f=-000001] Loaded widget: HUD Presets [t=00:00:49.495901][f=-000001] Loaded widget: Persistent Build Height [t=00:00:49.498154][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:49.498610][f=-000001] Loaded widget: Image Preloader [t=00:00:49.499079][f=-000001] Loaded widget: Custom Markers [t=00:00:49.502727][f=-000001] Loaded widget: Chili Core Selector [t=00:00:49.503229][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:49.503459][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:49.504157][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:49.504552][f=-000001] Loaded widget: Start Boxes [t=00:00:49.505597][f=-000001] Loaded widget: Select Keys [t=00:00:49.513331][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:49.514252][f=-000001] Loaded widget: Pause Screen [t=00:00:49.514583][f=-000001] Loaded widget: Restricted Zones [t=00:00:49.514863][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:49.515499][f=-000001] Loaded widget: CustomFormations2 [t=00:00:49.515828][f=-000001] SetSunLighting [t=00:00:49.517484][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:49.528235][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:49.528584][f=-000001] Loaded widget: Font Cache [t=00:00:49.528943][f=-000001] Lua garbage collection rate: 30/s [t=00:00:49.528987][f=-000001] Loaded widget: GC Control [t=00:00:49.532457][f=-000001] Loaded widget: Layout Handler [t=00:00:49.532936][f=-000001] Loaded widget: Text To Speech Control [t=00:00:49.535232][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:49.540199][f=-000001] Writing last game win data [t=00:00:49.544072][f=-000001] LuaUI v0.3 [t=00:00:49.740760][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:52.388673][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:52.934245][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13270,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.634613][f=-000001] Reclaim highlight: old engine version. [t=00:00:53.648496][f=-000001] Spectator mode. Widget removed. [t=00:00:53.650944][f=-000001] Spectator mode. Widget removed. [t=00:00:53.651971][f=-000001] Playback paused [t=00:00:53.660785][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:53.694063][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:53.748996][f=-000001] Opening demofile demos/1524129/replay.sdfz [t=00:00:53.749030][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:53.749042][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:53.749748][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:53.749768][f=-000001] -> Connection established (given id 3) [t=00:00:53.750274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:53.750293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:53.750305][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:53.750316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:53.750339][f=-000001] Speed set to 20.0 [server] [t=00:00:53.750351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55dae71cc510,(nil)}][locale="C"]" [t=00:00:53.750363][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:53.765501][f=-000001] Switching to Overhead (TA) style camera [t=00:00:53.765534][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:57.022864][f=-000001] Beginning demo playback [t=00:00:57.034922][f=-000001] GameID: 9891a563e7fe63b9117ff02e8c8fdba0 [t=00:00:57.074554][f=-000001] Connection attempt from STORMEV [t=00:00:57.074588][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:57.075176][f=-000001] [0] Event [undefined]: STORMEV changed status [t=00:00:57.075343][f=-000001] -> Connection established (given id 1) [t=00:00:57.082933][f=-000001] Connection attempt from yoo [t=00:00:57.086697][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:57.086789][f=-000001] [0] Event [undefined]: yoo changed status [t=00:00:57.086929][f=-000001] -> Connection established (given id 0) [t=00:00:57.106861][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yoo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:57.107073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yoo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:57.422539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yoo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:57.422578][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yoo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:57.758679][f=-000001] [Game::ClientReadNet] added new player longza123 with number 2 to team 0 [t=00:00:57.758719][f=-000001] > SPRINGIE:User longza123|chickenr|2_3||False|||TH [t=00:00:57.822617][f=-000001] Connection attempt from longza123 [t=00:00:57.822652][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:57.822661][f=-000001] -> Connection established (given id 2) [t=00:00:57.890919][f=-000001] [Game::ClientReadNet][LOGMSG] sender="longza123" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:57.890959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="longza123" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:58.318796][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yoo" string="[Game::Load][lua{Rules,Gaia}={00000140d16f9ca0,0000000000000000}][locale="C"]" [t=00:00:58.418863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="longza123" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:58.426720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="longza123" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:58.622230][f=-000001] Player STORMEV left the game: timeout [t=00:00:58.622319][f=-000001] [0] Event [undefined]: STORMEV timed out [t=00:00:58.651805][f=-000001] Allies: I choose: Engineer! [t=00:00:59.630883][f=-000001] [Game::ClientReadNet][LOGMSG] sender="longza123" string="[Game::Load][lua{Rules,Gaia}={000001d35eb15850,0000000000000000}][locale="C"]" [t=00:01:00.914860][f=-000001] > SPRINGIE:User STORMEV|turrettorp|0_0||False|||RU [t=00:01:00.946859][f=-000001] > SPRINGIE:User STORMEV|turrettorp|0_0||False|||RU [t=00:01:01.309470][f=-000001] > SPRINGIE:User STORMEV|turrettorp|0_0||False|||RU [t=00:01:01.388561][f=-000001] Connection attempt from STORMEV [t=00:01:01.388603][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:01:01.388688][f=-000001] [0] Event [undefined]: STORMEV changed status [t=00:01:01.388835][f=-000001] -> Connection established (given id 1) [t=00:01:01.502592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STORMEV" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:01.502659][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STORMEV" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:01.882632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STORMEV" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:01.882674][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STORMEV" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:02.002851][f=-000001] Spectator longza123 left the game: timeout [t=00:01:02.002932][f=-000001] [0] Event [undefined]: longza123 timed out [t=00:01:02.170869][f=-000001] > Game will be force started in 60 seconds [t=00:01:02.818858][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STORMEV" string="[Game::Load][lua{Rules,Gaia}={000001a45ba345d0,0000000000000000}][locale="C"]" [t=00:01:03.146623][f=-000001] Allies: I choose: Recon! [t=00:01:03.194712][f=-000001] > Game will be force started in 40 seconds [t=00:01:03.226558][f=-000001] Player yoo left the game: normal quit [t=00:01:03.226606][f=-000001] [0] Event [undefined]: yoo quit [t=00:01:04.226521][f=-000001] > Game will be force started in 20 seconds [t=00:01:05.501076][f=-000001] [0] Event [106,62.9110336,118]: 0 finished unit Engineer Commander [t=00:01:05.534633][f=-000001] [0] Event [4404,86.5705795,4654]: 1 finished unit Recon Commander [t=00:01:05.564754][f=0000000] [0] yoo, team: 0, elo:1500, userid: 570794 [t=00:01:05.564822][f=0000000] [0] STORMEV, team: 1, elo:1500, userid: 570417 [t=00:01:05.564849][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:05.578686][f=0000000] Playback continued [t=00:01:05.580628][f=0000000] > Players yoo did not choose a start position. Game will be aborted. [t=00:01:05.580651][f=0000000] > exiting game [t=00:01:05.585310][f=0000001] No clients connected, shutting down server [t=00:01:05.585339][f=0000001] Server shutdown [t=00:01:05.585755][f=0000001] Submitting stats [t=00:01:05.586280][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:05.589628][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:05.589653][f=0000001] Draw 6582.10ms 66.20% [t=00:01:05.589664][f=0000001] Lua::Callins::Synced 2.35ms 0.00% [t=00:01:05.589676][f=0000001] Lua::Callins::Unsynced 10398.92ms 90.20% [t=00:01:05.589687][f=0000001] Lua::CollectGarbage::Synced 144.00ms 0.00% [t=00:01:05.589698][f=0000001] Lua::CollectGarbage::Unsynced 437.56ms 1.30% [t=00:01:05.589709][f=0000001] Misc::Profiler::AddTime 22.09ms 0.10% [t=00:01:05.589948][f=0000001] [1] player nonplacement [t=00:01:05.591211][f=0000001] [1] autohost exit [t=00:01:05.592270][f=0000001] [1] all players disconnected [t=00:01:06.578496][f=0000001] Playback paused [t=00:01:15.587036][f=0000001] Autoquit sending quit command. [t=00:01:15.587567][f=0000001] [QuitAction] user exited to system [t=00:01:15.588158][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:15.588900][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:15.588926][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:15.588939][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:15.588950][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:15.588962][f=0000001] [SpringApp::Kill][2] [t=00:01:15.590432][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:15.590758][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55daecf61eb0 [t=00:01:15.590822][f=0000001] Start widgetHandler:Shutdown [t=00:01:15.596085][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:15.596908][f=0000001] Writing last game win data [t=00:01:15.602682][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:15.602708][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:15.602726][f=0000001] Shutdown Widget - Save/Load API [t=00:01:15.602741][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:15.602754][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:15.602785][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:15.604217][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:15.604341][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:15.605190][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:15.605218][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:15.605270][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:15.605284][f=0000001] Shutdown Widget - HealthBars [t=00:01:15.606161][f=0000001] Shutdown Widget - Noises [t=00:01:15.606183][f=0000001] Shutdown Widget - Unit Icons [t=00:01:15.606199][f=0000001] Shutdown Widget - Win Counter [t=00:01:15.606214][f=0000001] Shutdown Widget - BuildETA [t=00:01:15.606230][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:15.606248][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:15.607353][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:15.607376][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:15.607393][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:15.607409][f=0000001] Shutdown Widget - CameraShake [t=00:01:15.607425][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:15.607583][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:15.607616][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:15.607635][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:15.607658][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:15.607674][f=0000001] Shutdown Widget - Context Menu [t=00:01:15.607689][f=0000001] Shutdown Widget - Darkening [t=00:01:15.607716][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:15.607733][f=0000001] Shutdown Widget - Grab Input [t=00:01:15.607753][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:15.607769][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:15.607789][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:15.607804][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:15.607823][f=0000001] Shutdown Widget - Point Tracker [t=00:01:15.607838][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:15.607854][f=0000001] Shutdown Widget - Stereo3D [t=00:01:15.607873][f=0000001] Shutdown Widget - Attack AoE [t=00:01:15.607890][f=0000001] Shutdown Widget - UnitShapes [t=00:01:15.608617][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:15.608640][f=0000001] Shutdown Widget - Selection Send [t=00:01:15.608657][f=0000001] Shutdown Widget - Lua Metal Decals [t=00:01:15.608673][f=0000001] Shutdown Widget - LupsManager [t=00:01:15.608702][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:15.608719][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:15.610664][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:15.610700][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:15.610720][f=0000001] Shutdown Widget - Chili Framework [t=00:01:15.610740][f=0000001] Shutdown Widget - Lups [t=00:01:15.610808][f=0000001] Shutdown Widget - Custom Markers [t=00:01:15.610830][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:15.610927][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:15.610945][f=0000001] Shutdown Widget - Select Keys [t=00:01:15.610981][f=0000001] Shutdown Widget - Pause Screen [t=00:01:15.611311][f=0000001] Shutdown Widget - Layout Handler [t=00:01:15.611338][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:15.611361][f=0000001] End widgetHandler:Shutdown [t=00:01:15.770235][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={204369,50918803} {int,ext,rec}Allocs={9415048,0,0} {chunk,block}Bytes={50918803,0} [t=00:01:15.770706][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:15.770726][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55dae71cc510 [t=00:01:15.770997][f=0000001] Start gadgetHandler:Shutdown [t=00:01:15.771025][f=0000001] Shutdown - StartSetup [t=00:01:15.771046][f=0000001] Shutdown - UnitMorph [t=00:01:15.771111][f=0000001] Shutdown - Carrier Drones [t=00:01:15.771131][f=0000001] Shutdown - Missile Silo Controller [t=00:01:15.771147][f=0000001] Shutdown - Modular Comm Info [t=00:01:15.771160][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:15.771175][f=0000001] Shutdown - UnitCloakShield [t=00:01:15.771206][f=0000001] Shutdown - Starlight Handler [t=00:01:15.771233][f=0000001] End gadgetHandler:Shutdown [t=00:01:15.791815][f=0000001] Start gadgetHandler:Shutdown [t=00:01:15.791867][f=0000001] Shutdown - Save/Load [t=00:01:15.791892][f=0000001] Shutdown - Teleport Throw [t=00:01:15.791909][f=0000001] Shutdown - UnitMorph [t=00:01:15.791931][f=0000001] Shutdown - Modular Comm Info [t=00:01:15.791945][f=0000001] Shutdown - Retreat Command [t=00:01:15.791965][f=0000001] Shutdown - Shockwaves [t=00:01:15.791980][f=0000001] Shutdown - UnitCloakShield [t=00:01:15.792000][f=0000001] Shutdown - Lups Cloak FX [t=00:01:15.792016][f=0000001] Shutdown - Lups [t=00:01:15.792057][f=0000001] Shutdown - Lups Shield [t=00:01:15.792078][f=0000001] End gadgetHandler:Shutdown [t=00:01:15.803395][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9415079,0,0} {chunk,block}Bytes={0,0} [t=00:01:15.803480][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9415079,0,0} {chunk,block}Bytes={0,0} [t=00:01:15.803557][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:15.803571][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:15.809711][f=0000001] [Game::~CGame][1] [t=00:01:15.809750][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:15.809762][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:15.809774][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:15.809785][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:15.809797][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:15.809809][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:15.809898][f=0000001] [Game::KillMisc][1] [t=00:01:15.809912][f=0000001] [Game::KillMisc][2] [t=00:01:15.810453][f=0000001] [Game::KillMisc][3] [t=00:01:15.810798][f=0000001] [Game::KillRendering][1] [t=00:01:15.921024][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:15.921108][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:01:15.979361][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:01:16.292672][f=0000001] [Game::KillInterface][1] [t=00:01:16.294339][f=0000001] [Game::KillInterface][2] [t=00:01:16.303371][f=0000001] [Game::KillSimulation][1] [t=00:01:16.303401][f=0000001] [Game::KillSimulation][2] [t=00:01:17.439621][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:17.441245][f=0000001] [Game::KillSimulation][3] [t=00:01:17.442786][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.443460][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.443704][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.444245][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.448167][f=0000001] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:17.459684][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:17.818119][f=0000001] [Game::KillSimulation][4] [t=00:01:22.159332][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:22.163219][f=0000001] [Game::~CGame][2] [t=00:01:22.163251][f=0000001] [Game::~CGame][3] [t=00:01:22.400542][f=0000001] [SpringApp::Kill][3] [t=00:01:22.401218][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1855 bytes sent 16533 bytes recv'd [t=00:01:22.405282][f=0000001] Kill: client disconnecting... [t=00:01:24.408979][f=0000001] CloseConnection: client connection closed [t=00:01:24.410717][f=0000001] [SpringApp::Kill][4] font=0x55dac6880e00 [t=00:01:24.421399][f=0000001] [SpringApp::Kill][5] [t=00:01:24.429012][f=0000001] [SpringApp::Kill][6] [t=00:01:24.429046] [SpringApp::Kill][7] [t=00:01:24.430624] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:24.430667] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:24.430678] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:24.430689] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:24.430698] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:24.430709] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:24.430719] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:24.430728] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:24.430738] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:24.430753] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:24.430763] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:24.430772] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:24.430782] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:24.444694] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:24.444734] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:24.444745] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:24.444754] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:24.446695] [VFS] [SpringVFS::DeleteArchives] [t=00:01:24.446714] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:24.446881] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55dac55e6ad0) [t=00:01:24.460641] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3670ms [t=00:01:24.460679] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=90ms [t=00:01:24.460815] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=83ms [t=00:01:24.460828] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=58ms [t=00:01:24.461066] file="unittextures/factoryveh1.png" indx=7314 inflSize=1077kb readTime=39ms [t=00:01:24.461238] file="objects3d/strikecom_1.dae" indx=5605 inflSize=999kb readTime=33ms [t=00:01:24.461252] file="bitmaps/pd/splashside.tga" indx=591 inflSize=64kb readTime=25ms [t=00:01:24.461264] file="objects3d/benzcom5_wreck.s3o" indx=5054 inflSize=289kb readTime=23ms [t=00:01:24.461273] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=23ms [t=00:01:24.461283] file="luaui/widgets/gui_contextmenu.lua" indx=4744 inflSize=69kb readTime=20ms [t=00:01:24.461293] file="objects3d/corcom3_dead.s3o" indx=5151 inflSize=114kb readTime=20ms [t=00:01:24.474245] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167550700 bytes cached in 3468 files [t=00:01:24.839666] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:24.839888] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x55dac6873ca0) [t=00:01:24.841525] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:24.841684] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:24.841943] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55dac6a755d0) [t=00:01:24.842684] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:24.842921] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55dac68739d0) [t=00:01:24.843149] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f88440118c0) [t=00:01:24.843369] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:01:24.846136] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:24.846157] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:24.846470] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:24.846487] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:24.846498] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:24.846509] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:24.847442] [SpringApp::Kill][8] [t=00:01:24.847460] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:24.847471] [WatchDog::Uninstall][1] hangDetectorThread=0x55da7fd74110 (joinable=1) [t=00:01:24.847482] [WatchDog::Uninstall][2] [t=00:01:25.183458] [WatchDog::Uninstall][3] [t=00:01:25.183491] [SpringApp::Kill][9]