[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000059] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008795] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008829] Using writeable configuration source: "/tmp/tmp.ZRiqrqI3vR/springsettings.1523731.cfg" [t=00:00:00.020178] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.020231] ============== ============== [t=00:00:00.020244] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020254] [t=00:00:00.020264] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020274] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020284] Use "none" to disable the default log sections. [t=00:00:00.020294] ============== ============== [t=00:00:00.020305] ============== ============== [t=00:00:00.020370] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.020381] MouseDragCircleCommandThreshold = 25 [t=00:00:00.020392] ROAM = 2 [t=00:00:00.020403] RotateLogFiles = 1 [t=00:00:00.020414] TeamHighlight = 0 [t=00:00:00.020425] ============== ============== [t=00:00:00.020435] ============== ============== [t=00:00:00.020446] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.020457] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.020468] Compiler Version: gcc-11.1.0 [t=00:00:00.020491] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.020666] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.020679] Binary Word Size: 64-bit (native) [t=00:00:00.020689] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020700] Physical CPU Cores: 1 [t=00:00:00.020711] Logical CPU Cores: 1 [t=00:00:00.020721] ============== ============== [t=00:00:00.020786] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020797] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020807] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020818] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020828] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.022209] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.022229] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022259] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.022296] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.022321] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.022349] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.022361] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.022445] [GR::LogVersionInfo] [t=00:00:00.022465] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.022477] GL version : [t=00:00:00.022490] GL vendor : [t=00:00:00.022501] GL renderer : [t=00:00:00.022511] GLSL version: [t=00:00:00.022522] GLEW version: spring headless stub GLEW version [t=00:00:00.022532] GPU memory : unknown [t=00:00:00.022542] SDL swap-int: 0 [t=00:00:00.022552] SDL driver : headless stub [t=00:00:00.022562] [t=00:00:00.022573] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.022583] GLSL shader support : 0 [t=00:00:00.022593] GL4 support : 0 [t=00:00:00.022636] FBO extension support : 0 [t=00:00:00.022647] NVX GPU mem-info support : 0 [t=00:00:00.022657] ATI GPU mem-info support : 0 [t=00:00:00.022668] NPOT-texture support : 1 (0) [t=00:00:00.022678] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022688] texture query-LOD support : 1 (0) [t=00:00:00.022700] MSAA frame-buffer support : 0 (0) [t=00:00:00.022712] Z-buffer depth : 16 (-) [t=00:00:00.022740] primitive-restart support : 0 (0) [t=00:00:00.022751] clip-space control support: 0 (0) [t=00:00:00.022761] seamless cube-map support : 0 (0) [t=00:00:00.022771] frag-depth layout support : 0 (0) [t=00:00:00.022781] persistent maps support : 0 (0) [t=00:00:00.022792] explicit attribs location : 0 (0) [t=00:00:00.022801] multi draw indirect : 0 (-) [t=00:00:00.022811] [t=00:00:00.022822] max. FBO samples : -1 [t=00:00:00.022832] max. FS/program texture slots : 8/8 [t=00:00:00.022842] max. texture size : 2048 [t=00:00:00.022854] max. texture anisotropy level : 0.000000 [t=00:00:00.022865] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022875] max. draw-buffers : 0 [t=00:00:00.022885] max. rec. indices/vertices : 0/0 [t=00:00:00.022895] max. uniform buffer-bindings : 0 [t=00:00:00.022905] max. uniform block-size : 0KB [t=00:00:00.022915] max. storage buffer-bindings : 0 [t=00:00:00.022925] max. storage block-size : 0MB [t=00:00:00.022935] [t=00:00:00.022945] enable AMD-hacks : 0 [t=00:00:00.022955] compress MIP-maps: 0 [t=00:00:00.023907] [GR::UpdateGLConfigs] [t=00:00:00.023936] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023951] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023962] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023972] [GR::InitGLState] [t=00:00:00.023984] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.214102] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.219594] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.225137] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.225662] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.225684] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.225700] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.260886] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.261726] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.292003] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.292306] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.304813] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.304835] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.305013] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.308498] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4388011540 (SpringVFS) global=(nil) (null) [t=00:00:00.308514] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.308627] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.308648] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.308659] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.308668] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.308688] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2901 MB [t=00:00:00.313554][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.313593][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.313616][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1523731/replay.sdfz" for game data... [t=00:00:00.456996][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.460481][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.460511][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.467994][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.468084][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 154ms [t=00:00:00.468115][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [t=00:00:00.520856][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b7ec896ac0] using map "Red Comet v1.3" (loaded=0 cached=0) [t=00:00:00.522155][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [t=00:00:00.523068][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.523536][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b7ec896ac0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:00.524595][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:00.535460][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.535672][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.546336][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 78ms [t=00:00:00.546525][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.551543][f=-000001] forceSingleThreaded, false [t=00:00:00.591978][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.592016][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.592119][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.592179][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.592236][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.592293][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.593578][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.594205][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.594763][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.597389][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.599419][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.601274][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.601304][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.601757][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.607285][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.608720][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.609936][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.610261][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.611455][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.611476][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.629483][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.629534][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.740726][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.793564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.651974][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.057910][f=-000001] Loading UnitDefs_posts [t=00:00:02.271751][f=-000001] Loading FeatureDefs_posts [t=00:00:02.335747][f=-000001] Loading WeaponDefs_posts [t=00:00:02.363320][f=-000001] Loading ArmorDefs_posts [t=00:00:02.387133][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 705ms [t=00:00:02.459080][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 813ms [t=00:00:02.461358][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.652560][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.663122][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:02.668260][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.668291][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.670341][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.674288][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.000929][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.064313][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.201298][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.204885][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.204932][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.672642][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 467ms [t=00:00:03.672691][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.770182][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:03.770227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.794291][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.651766][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.655261][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.655694][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.664950][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.067899][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.078370][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.078406][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.080223][f=-000001] InfoTexture: legacy [t=00:00:10.080246][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.082229][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.509265][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.515558][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.515590][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.516773][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.780430][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.785497][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.997654][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.078333][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.088807][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.088847][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.089621][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.609437][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.620021][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.620643][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.773866][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.775790][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.775817][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.784950][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.784991][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.785004][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [t=00:00:11.785016][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.785028][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.785039][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.785051][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ba37882a [t=00:00:11.789967][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.790015][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.790026][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [t=00:00:11.790036][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.790046][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.790056][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.790066][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ba37883a [t=00:00:11.790077][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b7f4ca18a0 has BLOCKSIZE 1 [t=00:00:11.793042][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.793058][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.793068][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=1fe750e5 [t=00:00:11.793078][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.793088][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.793099][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ba378590 [t=00:00:11.799275][f=-000001] [Path] [PathEstimator::ReadFile] hash=ba378590 file="cache/105dev-BAR105/paths/Red Comet v1.3.pe-ba378590.zip" (exists=1) [t=00:00:11.800366][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.806225][f=-000001] Path cache (48, 32) initialized. [t=00:00:11.806254][f=-000001] Path cache (48, 32) initialized. [t=00:00:11.809215][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.809243][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.809254][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=1fe750e5 [t=00:00:11.809265][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.809275][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.809286][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ba3785a0 [t=00:00:11.891236][f=-000001] [Path] [PathEstimator::ReadFile] hash=ba3785a0 file="cache/105dev-BAR105/paths/Red Comet v1.3.pe2-ba3785a0.zip" (exists=1) [t=00:00:11.892015][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.893520][f=-000001] Path cache (24, 16) initialized. [t=00:00:11.893540][f=-000001] Path cache (24, 16) initialized. [t=00:00:11.893554][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (117ms, checksum 69656cac)" [t=00:00:11.893617][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.893630][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.893641][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.049298][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [t=00:00:12.049849][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.422798][f=-000001] Setting morph for custom comms for player: 0 [t=00:00:14.423654][f=-000001] Setting morph for custom comms for player: 5 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.848947][f=-000001] Synced LuaRules: finished loading [t=00:00:14.872359][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.508402][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.565261][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.566920][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.568635][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.568653][f=-000001] LuaSocket Support: enabled [t=00:00:15.585713][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.661302][f=-000001] localWidgets, nil, true, true [t=00:00:15.664059][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.664094][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.672271][f=-000001] USE_OLD_CHILI [t=00:00:16.452881][f=-000001] Loading last game win data [t=00:00:16.454269][f=-000001] Resetting win data [t=00:00:16.454747][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.454767][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.454780][f=-000001] Player and team counts match, continuing [t=00:00:16.454796][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.454812][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:16.454825][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:16.642478][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.642525][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.706490][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.919651][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.656760][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.869832][f=-000001] forceSingleThreaded, false [t=00:00:19.290229][f=-000001] Loaded API widget: i18n [t=00:00:19.290749][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.290931][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.291124][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.291532][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.291832][f=-000001] Loaded API widget: Win Counter [t=00:00:19.483343][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.483753][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.484057][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.484297][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.484498][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.486262][f=-000001] Loaded API widget: Lups [t=00:00:19.793044][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.793611][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.793956][f=-000001] Loaded widget: Save/Load API [t=00:00:19.794279][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.794581][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.795387][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.800866][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.802851][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.802874][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.802948][f=-000001] Set maximum particles to: 0 [t=00:00:19.803743][f=-000001] Set UnitIconDist to 0 [t=00:00:19.905876][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.906259][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.907424][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.933583][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.933978][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.942346][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.942693][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.943138][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.943439][f=-000001] Mexspot Fetcher fetching [t=00:00:19.943718][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.944043][f=-000001] Team highlighting: Disabled [t=00:00:19.944427][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.944940][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.945352][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.945714][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.945913][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.946110][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.946332][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.946604][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.946941][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.947313][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.947871][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.948158][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.948171][f=-000001] Using fallback unit outlines [t=00:00:19.948353][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.948688][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.957202][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.959047][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.959433][f=-000001] Loaded widget: Unit Icons [t=00:00:19.959754][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.960123][f=-000001] Loaded widget: Noises [t=00:00:20.003822][f=-000001] Loaded widget: HealthBars [t=00:00:20.004283][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.004548][f=-000001] Loaded widget: Guard Remove [t=00:00:20.007999][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.008394][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.008733][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.008762][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1523731/events.log [t=00:00:20.011387][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.011784][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.013467][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.013694][f=-000001] Loaded widget: Objectives [t=00:00:20.014031][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.014442][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.014805][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.015181][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.015639][f=-000001] Loaded widget: BuildETA [t=00:00:20.019643][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.020585][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.020889][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.024766][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.025132][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.025863][f=-000001] Loaded widget: Command Alpha [t=00:00:20.026567][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.026790][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.027108][f=-000001] Loaded widget: Ghost Site [t=00:00:20.027865][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.028096][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.029200][f=-000001] Loaded widget: Stereo3D [t=00:00:20.029680][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.029953][f=-000001] Loaded widget: SmoothCam [t=00:00:20.030346][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.030848][f=-000001] Loaded widget: Simple Settings [t=00:00:20.031345][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.031757][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.032206][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.032448][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.032701][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.033145][f=-000001] Loaded widget: Point Tracker [t=00:00:20.033393][f=-000001] Loaded widget: Orbit Command [t=00:00:20.033639][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.033902][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.034366][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.034707][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.034991][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.035337][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.035668][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.035955][f=-000001] Loaded widget: Keep Target [t=00:00:20.036149][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.036529][f=-000001] Loaded widget: In-game Guide [t=00:00:20.036821][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.037255][f=-000001] Loaded widget: Haven Handler [t=00:00:20.037581][f=-000001] Input grabbing is enabled! [t=00:00:20.037599][f=-000001] Input grabbing is enabled! [t=00:00:20.037697][f=-000001] Loaded widget: Grab Input [t=00:00:20.038033][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.038250][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.038668][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.045462][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.045925][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.046225][f=-000001] Loaded widget: Decloak Range [t=00:00:20.046592][f=-000001] Loaded widget: Darkening [t=00:00:20.054199][f=-000001] Loaded widget: Context Menu [t=00:00:20.054860][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.055111][f=-000001] Loaded widget: Easy Facing [t=00:00:20.055478][f=-000001] Loaded widget: Ferry Points [t=00:00:20.080469][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.081451][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.081855][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.082125][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.082525][f=-000001] EndGame Graph disabled [t=00:00:20.166870][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.179764][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.180739][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.181201][f=-000001] Loaded widget: CameraShake [t=00:00:20.181486][f=-000001] Loaded widget: Blast Radius [t=00:00:20.181830][f=-000001] Loaded widget: Autoquit [t=00:00:20.182182][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.182421][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.182883][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.183256][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.183633][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.184029][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.184408][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.185525][f=-000001] Loaded widget: Attack Warning [t=00:00:20.185876][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.186461][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.187666][f=-000001] Loaded widget: Auto Group [t=00:00:20.188496][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.189369][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.189703][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.190502][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.191411][f=-000001] Loaded widget: Select Com at start [t=00:00:20.214203][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.215394][f=-000001] Loaded widget: Transport AI [t=00:00:20.215649][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.215884][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.241310][f=-000001] Loaded widget: Unit Start State [t=00:00:20.243167][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.243471][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.249077][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.249957][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.250284][f=-000001] Loaded widget: Icon Sets [t=00:00:20.379038][f=-000001] Loaded widget: Attack AoE [t=00:00:20.380641][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.380966][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.381486][f=-000001] Loaded widget: Commands FX [t=00:00:20.397746][f=-000001] Loaded widget: UnitShapes [t=00:00:20.398240][f=-000001] : disabled for spectators [t=00:00:20.399332][f=-000001] Loaded widget: Stockpiler [t=00:00:20.401043][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.401599][f=-000001] Loaded widget: State Icons [t=00:00:20.401975][f=-000001] Loaded widget: Shield Guard [t=00:00:20.402359][f=-000001] Loaded widget: Selection Send [t=00:00:20.402722][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.403996][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.404408][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.404665][f=-000001] Loaded widget: AllyCursors [t=00:00:20.405063][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.405415][f=-000001] : disabled for spectators [t=00:00:20.406299][f=-000001] Loaded widget: Building Starter [t=00:00:20.406675][f=-000001] : disabled for spectators [t=00:00:20.407456][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.407806][f=-000001] Loaded widget: Units on Fire [t=00:00:20.408183][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.408458][f=-000001] Loaded widget: LupsManager [t=00:00:20.409024][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.409629][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.410802][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.411189][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.418771][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.425870][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.426494][f=-000001] Loaded widget: Chili Docking [t=00:00:20.426938][f=-000001] Loaded widget: HUD Presets [t=00:00:20.427628][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.429991][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.430342][f=-000001] Loaded widget: Image Preloader [t=00:00:20.430771][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:20.430997][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.435033][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.435493][f=-000001] Loaded widget: Custom Markers [t=00:00:20.436707][f=-000001] Loaded widget: Select Keys [t=00:00:20.437534][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.437987][f=-000001] Loaded widget: Start Boxes [t=00:00:20.438263][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.439009][f=-000001] Loaded widget: Pause Screen [t=00:00:20.446846][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.447288][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.447881][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.448251][f=-000001] SetSunLighting [t=00:00:20.449058][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.449492][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.453313][f=-000001] Loaded widget: Layout Handler [t=00:00:20.453913][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.453956][f=-000001] Loaded widget: GC Control [t=00:00:20.454231][f=-000001] Loaded widget: Font Cache [t=00:00:20.466652][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.469184][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.474159][f=-000001] Writing last game win data [t=00:00:20.478767][f=-000001] LuaUI v0.3 [t=00:00:20.637043][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.711376][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.725945][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.281863][f=-000001] Spectator mode. Widget removed. [t=00:00:21.294543][f=-000001] Spectator mode. Widget removed. [t=00:00:21.296578][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.296644][f=-000001] Playback paused [t=00:00:21.302893][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.448299][f=-000001] Opening demofile demos/1523731/replay.sdfz [t=00:00:21.448770][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.448791][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:21.448842][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [t=00:00:21.448860][f=-000001] -> Connection established (given id 6) [t=00:00:21.448889][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [t=00:00:21.448930][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.448945][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=79e2cbdf17a8a186ea8703df7b70be05694e712dea6d9ae3dff1a5a49ab465e6a2d69d078b3c6e927427b89543339249291f8886c53468f97c2de8ed61c3246b]" [t=00:00:21.448958][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ef82a0cd55b7fe6dd5163fe2e3694d0694307c8024bc5117172fbdfb3fc53337fe48c294f694594e0737e6d9e322a93e7fb1ee5aefaa2d1e3784c3dca42e9946]" [t=00:00:21.448983][f=-000001] Speed set to 20.0 [server] [t=00:00:21.448996][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55b80d085a60,(nil)}][locale="C"]" [t=00:00:21.449009][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.463913][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.463951][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.769062][f=-000001] Beginning demo playback [t=00:00:24.777241][f=-000001] GameID: 83e3a46375caaf552593e65cf4258e44 [t=00:00:24.809069][f=-000001] Connection attempt from RiposteR [t=00:00:24.809110][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:24.809122][f=-000001] -> Connection established (given id 2) [t=00:00:24.809135][f=-000001] Connection attempt from Fine [t=00:00:24.809146][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:24.809158][f=-000001] -> Connection established (given id 4) [t=00:00:24.821376][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [t=00:00:24.821463][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.821483][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [t=00:00:24.821496][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.829153][f=-000001] Connection attempt from therxyy [t=00:00:24.829191][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:24.830158][f=-000001] [0] Event [undefined]: therxyy changed status [t=00:00:24.830378][f=-000001] -> Connection established (given id 5) [t=00:00:24.837283][f=-000001] Connection attempt from Mudosaka [t=00:00:24.837316][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:24.837326][f=-000001] -> Connection established (given id 3) [t=00:00:24.837336][f=-000001] Connection attempt from Skel [t=00:00:24.837346][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:24.837402][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:24.837570][f=-000001] -> Connection established (given id 0) [t=00:00:24.837593][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [t=00:00:24.837621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.909064][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [t=00:00:24.909103][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.917569][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [t=00:00:24.921310][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.025138][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=79e2cbdf17a8a186ea8703df7b70be05694e712dea6d9ae3dff1a5a49ab465e6a2d69d078b3c6e927427b89543339249291f8886c53468f97c2de8ed61c3246b]" [t=00:00:25.025179][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ef82a0cd55b7fe6dd5163fe2e3694d0694307c8024bc5117172fbdfb3fc53337fe48c294f694594e0737e6d9e322a93e7fb1ee5aefaa2d1e3784c3dca42e9946]" [t=00:00:25.041537][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=79e2cbdf17a8a186ea8703df7b70be05694e712dea6d9ae3dff1a5a49ab465e6a2d69d078b3c6e927427b89543339249291f8886c53468f97c2de8ed61c3246b]" [t=00:00:25.041578][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ef82a0cd55b7fe6dd5163fe2e3694d0694307c8024bc5117172fbdfb3fc53337fe48c294f694594e0737e6d9e322a93e7fb1ee5aefaa2d1e3784c3dca42e9946]" [t=00:00:25.197005][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0000012862e23c30,0000000000000000}][locale="C"]" [t=00:00:25.237402][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000020a5818c970,0000000000000000}][locale="C"]" [t=00:00:25.317478][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=79e2cbdf17a8a186ea8703df7b70be05694e712dea6d9ae3dff1a5a49ab465e6a2d69d078b3c6e927427b89543339249291f8886c53468f97c2de8ed61c3246b]" [t=00:00:25.317518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ef82a0cd55b7fe6dd5163fe2e3694d0694307c8024bc5117172fbdfb3fc53337fe48c294f694594e0737e6d9e322a93e7fb1ee5aefaa2d1e3784c3dca42e9946]" [t=00:00:25.533281][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=79e2cbdf17a8a186ea8703df7b70be05694e712dea6d9ae3dff1a5a49ab465e6a2d69d078b3c6e927427b89543339249291f8886c53468f97c2de8ed61c3246b]" [t=00:00:25.541059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ef82a0cd55b7fe6dd5163fe2e3694d0694307c8024bc5117172fbdfb3fc53337fe48c294f694594e0737e6d9e322a93e7fb1ee5aefaa2d1e3784c3dca42e9946]" [t=00:00:25.645436][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={0000013d16cd1640,0000000000000000}][locale="C"]" [t=00:00:25.677187][f=-000001] Connection attempt from mohamedchrifmili9 [t=00:00:25.677226][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.677238][f=-000001] -> Connection established (given id 1) [t=00:00:25.702665][f=-000001] Allies: I choose: Theta! [t=00:00:25.821095][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mohamedchrifmili9" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [t=00:00:25.821134][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mohamedchrifmili9" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.095204][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={0000029ac46e7c30,0000000000000000}][locale="C"]" [t=00:00:26.230731][f=-000001] Allies: I choose: Engineer! [t=00:00:26.877278][f=-000001] i think red comet is the hardest map in the game [t=00:00:27.309582][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mohamedchrifmili9" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=79e2cbdf17a8a186ea8703df7b70be05694e712dea6d9ae3dff1a5a49ab465e6a2d69d078b3c6e927427b89543339249291f8886c53468f97c2de8ed61c3246b]" [t=00:00:27.341179][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mohamedchrifmili9" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ef82a0cd55b7fe6dd5163fe2e3694d0694307c8024bc5117172fbdfb3fc53337fe48c294f694594e0737e6d9e322a93e7fb1ee5aefaa2d1e3784c3dca42e9946]" [t=00:00:27.717059][f=-000001] [Fine (replay)] its just fanser tho [t=00:00:27.949259][f=-000001] exactly [t=00:00:28.093013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mohamedchrifmili9" string="[Game::Load][lua{Rules,Gaia}={0000022c506f4e50,0000000000000000}][locale="C"]" [t=00:00:28.181776][f=-000001] [Fine (replay)] ccr now thats a real mans map [t=00:00:28.181926][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=79e2cbdf17a8a186ea8703df7b70be05694e712dea6d9ae3dff1a5a49ab465e6a2d69d078b3c6e927427b89543339249291f8886c53468f97c2de8ed61c3246b]" [t=00:00:28.190140][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ef82a0cd55b7fe6dd5163fe2e3694d0694307c8024bc5117172fbdfb3fc53337fe48c294f694594e0737e6d9e322a93e7fb1ee5aefaa2d1e3784c3dca42e9946]" [t=00:00:28.650670][f=-000001] [0] Event [5687,199.563293,1102]: 0 finished unit Engineer Commander [t=00:00:28.683924][f=-000001] [0] Event [408,199.566467,3056]: 1 finished unit Engineer Commander [t=00:00:28.701721][f=0000000] [0] therxyy, team: 1, elo:2968, userid: 391158 [t=00:00:28.701789][f=0000000] [0] Skel, team: 0, elo:2574, userid: 462078 [t=00:00:28.701820][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.709843][f=0000000] Playback continued [t=00:00:28.725138][f=0000005] [5] Event [576,199.562531,2992]: 1 finished unit Rover Assembly [t=00:00:28.749769][f=0000006] [6] Event [5504,199.562531,1160]: 0 finished unit Cloakbot Factory [t=00:00:29.193882][f=0000184] [184] Event [593.992249,200.207626,2991.97046]: 1 finished unit Dart [t=00:00:29.275719][f=0000227] [227] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [t=00:00:29.277231][f=0000228] [228] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [t=00:00:29.417304][f=0000292] [292] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:29.706586][f=0000416] [416] Event [296,199.562531,3032]: 1 finished unit Solar Collector [t=00:00:29.783015][f=0000450] [Fine (replay)] oh nvm if its too hard they call them "too big for 1v1" [t=00:00:29.828705][f=0000467] [467] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [t=00:00:29.905658][f=0000497] [497] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:30.018562][f=0000544] i wish i was there during the oldfag days [t=00:00:30.113765][f=0000590] [590] Event [593.992249,200.207626,2991.97046]: 1 finished unit Scorcher [t=00:00:30.231917][f=0000645] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[Game::Load][lua{Rules,Gaia}={000001abb49bbea0,0000000000000000}][locale="C"]" [t=00:00:30.235168][f=0000648] [648] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [t=00:00:30.249087][f=0000656] where they played ccr all day [t=00:00:30.469328][f=0000692] [692] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:30.762696][f=0000835] [835] Event [472,199.562531,3208]: 1 finished unit Solar Collector [t=00:00:30.923819][f=0000905] [905] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:31.268362][f=0001067] [1067] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [t=00:00:31.291095][f=0001078] [1078] Event [480,199.562531,3008]: 1 finished unit Lotus [t=00:00:31.389545][f=0001110] [1110] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:31.863576][f=0001321] [1321] Event [593.992249,200.207626,2991.97046]: 1 finished unit Scorcher [t=00:00:32.102013][f=0001427] [1427] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:32.187144][f=0001462] [1462] Event [593.992249,200.207626,2991.97046]: 1 finished unit Dart [t=00:00:32.512042][f=0001597] [1597] Event [5256,199.562531,712]: 0 finished unit Solar Collector [t=00:00:32.604012][f=0001637] Spectator mohamedchrifmili9 left the game: normal quit [t=00:00:32.604100][f=0001637] [1637] Event [undefined]: mohamedchrifmili9 quit [t=00:00:32.758613][f=0001707] [1707] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [t=00:00:32.791064][f=0001719] this is almos tlost [t=00:00:32.935384][f=0001787] [1787] Event [5368,199.562531,808]: 0 finished unit Solar Collector [t=00:00:33.173901][f=0001886] [1886] Event [888,199.562531,3496]: 1 finished unit Solar Collector [t=00:00:33.434203][f=0001982] [1982] Event [5512,199.562531,840]: 0 finished unit Solar Collector [t=00:00:33.548711][f=0002027] [2027] Event [4992.41992,199.562531,2163.08545]: 0 lost unit Glaive [t=00:00:33.679703][f=0002079] [2079] Event [4805.76465,199.562531,2140.92285]: 0 lost unit Glaive [t=00:00:33.774809][f=0002117] [2117] Event [880,199.562531,3408]: 1 finished unit Lotus [t=00:00:33.876881][f=0002161] [2161] Event [3397.45215,199.562531,2043.96277]: 0 lost unit Glaive [t=00:00:34.001447][f=0002204] [2204] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:34.074195][f=0002225] [Fine (replay)] almost as resign happy as old therx [t=00:00:34.472939][f=0002363] [2363] Event [593.992249,200.207626,2991.97046]: 1 finished unit Scorcher [t=00:00:34.493155][f=0002371] [2371] Event [5440,199.562531,1040]: 0 finished unit Lotus [t=00:00:34.780594][f=0002466] [2466] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:34.921457][f=0002511] [2511] Event [134.056946,199.562531,2891.54761]: 0 lost unit Glaive [t=00:00:35.241353][f=0002605] [2605] Event [131.502914,199.562531,2553.00977]: 0 lost unit Glaive [t=00:00:35.344341][f=0002650] [2650] Event [5640,199.562531,968]: 0 finished unit Solar Collector [t=00:00:35.572000][f=0002752] [2752] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:35.600367][f=0002760] [2760] Event [593.992249,200.207626,2991.97046]: 1 finished unit Scorcher [t=00:00:36.067295][f=0002935] [2935] Event [5736,199.562531,1064]: 0 finished unit Solar Collector [t=00:00:36.222978][f=0002991] [2991] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:36.743676][f=0003164] [3164] Event [593.992249,200.207626,2991.97046]: 1 finished unit Scorcher [t=00:00:36.840619][f=0003204] [3204] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:36.857191][f=0003212] [3212] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [t=00:00:36.877116][f=0003220] [3220] Event [5768,199.562531,1208]: 0 finished unit Solar Collector [t=00:00:37.756174][f=0003523] [3523] Event [5494.3999,199.562531,1160]: 0 finished unit Reaver [t=00:00:38.071814][f=0003634] [3634] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:38.518584][f=0003778] [3778] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:38.617234][f=0003815] [3815] Event [593.992249,200.207626,2991.97046]: 1 finished unit Mason [t=00:00:38.931875][f=0003920] [3920] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:38.968448][f=0003932] [3932] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [t=00:00:39.370307][f=0004061] [4061] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:39.582995][f=0004120] [4120] Event [2328,199.562531,3208]: 1 finished unit Solar Collector [t=00:00:39.804289][f=0004200] [4200] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:39.975204][f=0004255] [4255] Event [593.992249,200.207626,2991.97046]: 1 finished unit Mason [t=00:00:40.251436][f=0004341] [4341] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:40.457244][f=0004403] [4403] Event [2280,199.562531,3336]: 1 finished unit Solar Collector [t=00:00:40.689829][f=0004479] [4479] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:41.092082][f=0004599] [4599] Event [2152,199.562531,3384]: 1 finished unit Solar Collector [t=00:00:41.148457][f=0004616] [4616] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:41.887243][f=0004839] [4839] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [t=00:00:42.809363][f=0005113] [5113] Event [2416,199.562531,3248]: 1 finished unit Lotus [t=00:00:42.962683][f=0005156] [5156] Event [608,199.562531,2160]: 1 finished unit Lotus [t=00:00:43.126834][f=0005200] [5200] Event [6104,199.562531,1240]: 0 finished unit Solar Collector [t=00:00:43.204966][f=0005223] [5223] Event [240.511185,199.562531,1628.61633]: 0 lost unit Glaive [t=00:00:43.210882][f=0005224] [5224] Event [5494.3999,199.562531,1160]: 0 finished unit Reaver [t=00:00:43.364097][f=0005274] [5274] Event [213.369446,199.562531,1868.7948]: 1 lost unit Dart [t=00:00:43.412698][f=0005288] [5288] Event [211.784622,199.562531,1730.46216]: 0 lost unit Glaive [t=00:00:43.441559][f=0005297] [5297] Event [217.509827,199.562531,1802.81348]: 0 lost unit Glaive [t=00:00:43.639356][f=0005354] [5354] Event [234.169739,199.562531,1890.5144]: 0 lost unit Glaive [t=00:00:43.665959][f=0005362] [5362] Event [217.971832,199.562531,2003.86353]: 0 lost unit Glaive [t=00:00:43.699637][f=0005372] [5372] Event [198.856857,199.562531,1914.29431]: 1 lost unit Scorcher [t=00:00:43.754484][f=0005388] [5388] Event [6024,199.562531,1240]: 0 finished unit Solar Collector [t=00:00:43.759322][f=0005389] [5389] Event [197.77449,199.562531,2054.60034]: 0 lost unit Glaive [t=00:00:43.979990][f=0005445] [5445] Event [593.992249,200.207626,2991.97046]: 1 finished unit Scorcher [t=00:00:44.078996][f=0005479] [5479] Event [712,199.562531,3048]: 1 finished unit Caretaker [t=00:00:44.416120][f=0005580] [5580] Event [5944,199.562531,1256]: 0 finished unit Solar Collector [t=00:00:44.584486][f=0005629] [5629] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [t=00:00:44.715912][f=0005667] [5667] Event [593.992249,200.207626,2991.97046]: 1 finished unit Scorcher [t=00:00:45.248576][f=0005821] [5821] Event [5494.3999,199.562531,1160]: 0 finished unit Conjurer [t=00:00:45.603818][f=0005922] [5922] Event [593.992249,200.207626,2991.97046]: 1 finished unit Scorcher [t=00:00:45.635818][f=0005931] [5931] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:46.132327][f=0006074] [6074] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:46.163298][f=0006082] [6082] Event [688,199.562531,2032]: 1 finished unit Radar Tower [t=00:00:46.323910][f=0006128] [6128] Event [680,199.562531,3256]: 1 finished unit Solar Collector [t=00:00:46.485999][f=0006171] [6171] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:46.861199][f=0006282] [6282] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:46.870787][f=0006285] [6285] Event [2808,199.562531,2664]: 1 lost unit Metal Extractor [t=00:00:47.173201][f=0006381] [6381] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:47.216340][f=0006393] [6393] Event [593.992249,200.207626,2991.97046]: 1 finished unit Scorcher [t=00:00:47.644595][f=0006521] [6521] Event [760,199.562531,3416]: 1 finished unit Solar Collector [t=00:00:47.660249][f=0006526] [6526] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:48.186694][f=0006685] [6685] Event [2808,199.562531,2664]: 1 finished unit Metal Extractor [t=00:00:48.214991][f=0006694] [6694] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [t=00:00:48.713430][f=0006841] [6841] Event [593.992249,200.207626,2991.97046]: 1 finished unit Scorcher [t=00:00:49.025332][f=0006925] [6925] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [t=00:00:49.232166][f=0006995] [6995] Event [2904,199.562531,2760]: 1 finished unit Solar Collector [t=00:00:49.275209][f=0007006] [7006] Event [408,199.562531,3112]: 1 finished unit Solar Collector [t=00:00:49.454546][f=0007059] [7059] Event [5494.3999,199.562531,1160]: 0 finished unit Reaver [t=00:00:49.857505][f=0007180] [7180] Event [2984,199.562531,2856]: 1 finished unit Solar Collector [t=00:00:49.911431][f=0007197] [7197] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:50.374949][f=0007334] [7334] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:50.727777][f=0007435] [7435] Event [3064,199.562531,2920]: 1 finished unit Solar Collector [t=00:00:50.860487][f=0007471] [7471] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:51.268270][f=0007572] [7572] Event [704,199.562531,2864]: 1 finished unit Rover Plate [t=00:00:51.379267][f=0007608] [7608] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [t=00:00:51.403572][f=0007613] [7613] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:51.686548][f=0007697] [7697] Event [4336,199.562531,1216]: 0 finished unit Lotus [t=00:00:51.777049][f=0007721] [7721] Event [593.992249,200.207626,2991.97046]: 1 finished unit Fencer [t=00:00:51.887295][f=0007753] [7753] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:52.137361][f=0007820] [7820] Event [3024,199.562531,2672]: 1 finished unit Lotus [t=00:00:52.386231][f=0007888] [7888] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:52.743085][f=0007983] [7983] Event [593.992249,200.207626,2991.97046]: 1 finished unit Fencer [t=00:00:52.852955][f=0008011] [8011] Event [2411.2478,199.562531,1331.18359]: 0 lost unit Glaive [t=00:00:52.899074][f=0008022] [8022] Event [721.999939,199.562531,2864]: 1 finished unit Scorcher [t=00:00:53.878102][f=0008282] [8282] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [t=00:00:53.892654][f=0008285] [8285] Event [593.992249,200.207626,2991.97046]: 1 finished unit Fencer [t=00:00:53.927969][f=0008294] [8294] Event [184,199.562531,1096]: 1 lost unit Metal Extractor [t=00:00:54.038103][f=0008324] [8324] Event [5494.3999,199.562531,1160]: 0 finished unit Reaver [t=00:00:54.254690][f=0008380] [8380] Event [721.999939,199.562531,2864]: 1 finished unit Scorcher [t=00:00:54.396404][f=0008413] [8413] Event [102.205658,199.584366,1011.9635]: 0 lost unit Glaive [t=00:00:54.567191][f=0008460] [8460] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:54.701521][f=0008495] [8495] Event [4368,199.562531,1232]: 0 finished unit Lotus [t=00:00:54.999390][f=0008566] [8566] Event [593.992249,200.207626,2991.97046]: 1 finished unit Fencer [t=00:00:55.161978][f=0008600] [8600] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:55.343343][f=0008643] [8643] Event [1668.36426,199.562531,1957.55176]: 0 lost unit Glaive [t=00:00:55.579241][f=0008698] [8698] Event [1488.23169,199.562531,1997.57483]: 0 lost unit Glaive [t=00:00:55.582742][f=0008699] [8699] Event [1490.99744,199.562531,2028.7124]: 0 lost unit Glaive [t=00:00:55.697317][f=0008722] [8722] Event [1437.47913,199.562531,2055.71533]: 0 lost unit Glaive [t=00:00:55.763598][f=0008735] [8735] Event [1342.87354,199.562531,2104.01904]: 1 lost unit Scorcher [t=00:00:55.942414][f=0008777] [8777] Event [1557.82507,199.562531,2006.98083]: 0 lost unit Glaive [t=00:00:55.957162][f=0008781] [8781] Event [1551.3916,199.562531,1975.81055]: 0 lost unit Glaive [t=00:00:56.063707][f=0008806] [8806] Event [1637.21057,199.562531,2110.64429]: 1 lost unit Scorcher [t=00:00:56.165049][f=0008829] [8829] Event [1739.66553,199.562531,1960.09802]: 0 lost unit Glaive [t=00:00:56.218887][f=0008842] [8842] Event [721.999939,199.562531,2864]: 1 finished unit Ripper [t=00:00:56.330814][f=0008868] [8868] Event [1928.72375,199.562531,2014.62024]: 0 lost unit Glaive [t=00:00:56.363768][f=0008875] [8875] Event [5494.3999,199.562531,1160]: 0 finished unit Conjurer [t=00:00:56.612002][f=0008941] [8941] Event [593.992249,200.207626,2991.97046]: 1 finished unit Fencer [t=00:00:56.675941][f=0008955] [8955] Event [4312,199.562531,1272]: 0 finished unit Solar Collector [t=00:00:56.766232][f=0008977] [8977] Event [482.579803,199.562531,3813.72168]: 0 lost unit Glaive [t=00:00:56.903766][f=0009014] [9014] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:56.933743][f=0009020] [9020] Event [377.763306,199.562531,3727.073]: 0 lost unit Glaive [t=00:00:56.978102][f=0009030] [9030] Event [273.674011,199.562531,3803.48999]: 1 lost unit Scorcher [t=00:00:57.253456][f=0009089] [9089] Event [721.999939,199.562531,2864]: 1 finished unit Scorcher [t=00:00:57.260047][f=0009090] [9090] Event [250.332764,199.562531,3737.11792]: 0 lost unit Glaive [t=00:00:57.852609][f=0009217] [9217] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:57.973428][f=0009242] [9242] Event [593.992249,200.207626,2991.97046]: 1 finished unit Fencer [t=00:00:58.556584][f=0009366] [9366] Event [721.999939,199.562531,2864]: 1 finished unit Scorcher [t=00:00:58.801260][f=0009422] [9422] Event [184,199.054871,1096]: 1 finished unit Metal Extractor [t=00:00:58.847040][f=0009432] [9432] Event [3444.52783,199.562531,2246.74487]: 0 lost unit Glaive [t=00:00:59.164019][f=0009505] [9505] Event [5448,199.562531,1368]: 0 finished unit Caretaker [t=00:00:59.193721][f=0009512] [9512] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:59.348876][f=0009546] [9546] Event [3256,199.562531,2488]: 1 lost unit Metal Extractor [t=00:00:59.431900][f=0009565] [9565] Event [3376.05957,199.562531,2437.71851]: 0 lost unit Glaive [t=00:00:59.619860][f=0009608] [9608] Event [3160,199.562531,2808]: 1 finished unit Storage [t=00:00:59.676840][f=0009621] [9621] Event [593.992249,200.207626,2991.97046]: 1 finished unit Fencer [t=00:00:59.695720][f=0009625] [9625] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:00:59.737141][f=0009635] [9635] Event [3125.76221,199.562531,2581.31665]: 0 lost unit Glaive [t=00:00:59.770368][f=0009641] [9641] Event [3106.21484,199.562531,2559.91895]: 0 lost unit Glaive [t=00:00:59.921613][f=0009675] [9675] Event [3147.9519,199.562531,2552.83252]: 0 lost unit Glaive [t=00:01:00.140240][f=0009723] [9723] Event [3282.375,199.562531,2631.81885]: 0 lost unit Glaive [t=00:01:00.189988][f=0009734] [9734] Event [3244.61353,199.562531,2673.36499]: 0 lost unit Glaive [t=00:01:00.305858][f=0009758] [9758] Event [3205.02612,199.562531,2668.26318]: 0 lost unit Glaive [t=00:01:00.517563][f=0009812] [9812] Event [593.992249,200.207626,2991.97046]: 1 finished unit Mason [t=00:01:01.451280][f=0010004] [10004] Event [721.999939,199.562531,2864]: 1 finished unit Ripper [t=00:01:01.541311][f=0010022] [10022] Event [5640,199.562531,1336]: 0 finished unit Caretaker [t=00:01:01.630419][f=0010041] [10041] Event [129.116272,199.562531,4060.88428]: 0 lost unit Glaive [t=00:01:01.986099][f=0010113] [10113] Event [736,197.391357,768]: 1 finished unit Radar Tower [t=00:01:02.084408][f=0010134] [10134] Event [593.992249,200.207626,2991.97046]: 1 finished unit Fencer [t=00:01:02.814526][f=0010283] [10283] Event [5494.3999,199.562531,1160]: 0 finished unit Reaver [t=00:01:03.234665][f=0010367] [10367] Event [3256,199.562531,2488]: 1 finished unit Metal Extractor [t=00:01:03.418984][f=0010405] [10405] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:03.492404][f=0010420] [10420] Event [593.992249,200.207626,2991.97046]: 1 finished unit Fencer [t=00:01:04.354628][f=0010526] [10526] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:04.763649][f=0010625] [10625] Event [721.999939,199.562531,2864]: 1 finished unit Scorcher [t=00:01:04.927914][f=0010657] [10657] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:04.930395][f=0010658] [10658] Event [593.992249,200.207626,2991.97046]: 1 finished unit Fencer [t=00:01:05.864448][f=0010833] [10833] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:06.096258][f=0010877] [10877] Event [216,199.562531,184]: 1 finished unit Metal Extractor [t=00:01:06.214870][f=0010899] [10899] Event [5168,215.663452,1776]: 0 finished unit Radar Tower [t=00:01:06.251758][f=0010906] [10906] Event [721.999939,199.562531,2864]: 1 finished unit Scorcher [t=00:01:06.632859][f=0010978] [10978] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:06.655832][f=0010982] [10982] Event [593.992249,200.207626,2991.97046]: 1 finished unit Fencer [t=00:01:07.708569][f=0011130] [11130] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:09.007274][f=0011302] [11302] Event [3664,199.562531,992]: 0 finished unit Lotus [t=00:01:09.213040][f=0011344] [11344] Event [3673.5603,207.015839,1765.90002]: 0 lost unit Glaive [t=00:01:09.301134][f=0011358] [11358] Event [5494.3999,199.562531,1160]: 0 finished unit Ronin [t=00:01:09.573009][f=0011400] [11400] Event [4077.45605,204.236862,1614.37476]: 0 lost unit Glaive [t=00:01:10.134064][f=0011486] [11486] Event [4162.60791,199.562531,2063.5769]: 0 lost unit Glaive [t=00:01:10.417356][f=0011530] [11530] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [t=00:01:10.620274][f=0011561] [11561] Event [4577.34521,199.562531,2075.76636]: 0 lost unit Glaive [t=00:01:10.763968][f=0011582] [11582] Event [5494.3999,199.562531,1160]: 0 finished unit Ronin [t=00:01:11.080194][f=0011627] [11627] Event [872,199.562531,216]: 1 finished unit Metal Extractor [t=00:01:11.275167][f=0011655] [11655] Event [593.992249,200.207626,2991.97046]: 1 finished unit Ravager [t=00:01:11.606887][f=0011702] [11702] Event [721.999939,199.562531,2864]: 1 finished unit Scorcher [t=00:01:13.623457][f=0012017] [12017] Event [4283.79248,199.562531,3870.05542]: 0 lost unit Glaive [t=00:01:13.807921][f=0012048] [12048] Event [5494.3999,199.562531,1160]: 0 finished unit Reaver [t=00:01:13.876815][f=0012059] [12059] Event [1124.7666,199.562531,493.073303]: 0 lost unit Glaive [t=00:01:14.717731][f=0012204] [12204] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:14.761204][f=0012212] [12212] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [t=00:01:14.951331][f=0012245] [12245] Event [3256,199.562531,2712]: 1 finished unit Wind/Tidal Generator [t=00:01:14.994688][f=0012254] [12254] Event [593.992249,200.207626,2991.97046]: 1 finished unit Ravager [t=00:01:15.195244][f=0012293] [12293] Event [3632,199.562531,832]: 0 finished unit Lotus [t=00:01:15.248432][f=0012302] [12302] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [t=00:01:15.288271][f=0012310] [12310] Event [721.999939,199.562531,2864]: 1 finished unit Scorcher [t=00:01:15.496379][f=0012348] [12348] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:16.102773][f=0012462] [12462] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:16.174356][f=0012475] [12475] Event [488,199.562531,2824]: 1 finished unit Caretaker [t=00:01:16.493195][f=0012534] [12534] Event [5168,215.663452,1776]: 0 lost unit Radar Tower [t=00:01:16.852322][f=0012599] [12599] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:16.933989][f=0012613] [12613] Event [4567.68018,199.562531,1501.03528]: 0 lost unit Reaver [t=00:01:16.941469][f=0012614] [12614] Event [4811.22266,199.562531,1808.93567]: 0 lost unit Glaive [t=00:01:17.159130][f=0012654] [12654] Event [4447.59766,199.562531,1668.01465]: 0 lost unit Glaive [t=00:01:17.413996][f=0012698] [12698] Event [3112,199.562531,2728]: 1 finished unit Storage [t=00:01:17.557370][f=0012726] [12726] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:18.097982][f=0012812] [12812] Event [3998.66968,199.562531,1874.91138]: 1 lost unit Fencer [t=00:01:18.350537][f=0012851] [12851] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:18.449721][f=0012865] [12865] Event [3971.31689,199.562531,1960.95532]: 1 lost unit Fencer [t=00:01:18.495948][f=0012872] [12872] Event [593.992249,200.207626,2991.97046]: 1 finished unit Ravager [t=00:01:18.660487][f=0012894] [12894] Event [3815.29443,199.604172,1901.52417]: 1 lost unit Fencer [t=00:01:18.663199][f=0012894] [12894] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [t=00:01:18.705875][f=0012900] [12900] Event [3766.67603,199.562531,1854.17737]: 0 lost unit Glaive [t=00:01:18.741069][f=0012904] [12904] Event [472,199.562531,2744]: 1 finished unit Solar Collector [t=00:01:18.751368][f=0012905] [12905] Event [3746.58813,199.562531,1885.70007]: 1 lost unit Fencer [t=00:01:18.787888][f=0012910] [12910] Event [3771.83301,199.925812,1831.3551]: 0 lost unit Glaive [t=00:01:18.794876][f=0012911] [12911] Event [3834.03735,200.658493,1836.21582]: 0 lost unit Glaive [t=00:01:18.988200][f=0012938] [12938] Event [4079.68384,199.562531,2007.49487]: 1 lost unit Fencer [t=00:01:19.045989][f=0012946] [12946] Event [4096.25635,199.562531,1787.45618]: 0 lost unit Glaive [t=00:01:19.170477][f=0012963] [12963] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:19.209042][f=0012969] [12969] Event [4114.3374,199.562531,1898.85425]: 1 lost unit Scorcher [t=00:01:19.336405][f=0012988] [12988] Event [4505.31689,199.562531,1963.68188]: 1 lost unit Scorcher [t=00:01:19.387899][f=0012996] [12996] Event [4242.69092,199.562531,1852.48499]: 1 lost unit Scorcher [t=00:01:19.395184][f=0012997] [12997] Event [4320.43213,199.562531,1844.84448]: 0 lost unit Reaver [t=00:01:19.550861][f=0013022] [13022] Event [2216,199.562531,1496]: 1 finished unit Metal Extractor [t=00:01:19.601737][f=0013029] [13029] Event [4373.48193,199.562531,1867.55676]: 1 lost unit Scorcher [t=00:01:19.722582][f=0013048] [13048] Event [4447.78857,199.562531,1728.2345]: 0 lost unit Ronin [t=00:01:19.807049][f=0013065] [13065] Event [4407.42871,199.579514,1733.26624]: 1 lost unit Scorcher [t=00:01:19.828716][f=0013069] [13069] Event [4440.98389,199.562531,1776.40527]: 0 lost unit Reaver [t=00:01:19.934985][f=0013088] [13088] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:19.937359][f=0013088] [13088] Event [4464.8125,199.562531,1826.78467]: 1 lost unit Scorcher [t=00:01:20.045945][f=0013108] [13108] Event [4501.9541,199.562531,1734.27905]: 1 lost unit Scorcher [t=00:01:20.172080][f=0013131] [13131] Event [4519.15479,199.568726,1774.60291]: 1 lost unit Scorcher [t=00:01:20.202737][f=0013137] [13137] Event [4499.6709,199.5896,1816.81726]: 1 lost unit Scorcher [t=00:01:20.263193][f=0013146] [13146] Event [4486.2998,199.619202,1770.0033]: 1 lost unit Scorcher [t=00:01:20.267534][f=0013147] [13147] Event [4461.1084,199.462799,1737.41614]: 1 lost unit Scorcher [t=00:01:20.279504][f=0013148] [13148] Event [4521.9165,199.52713,1721.75757]: 1 lost unit Scorcher [t=00:01:20.310568][f=0013156] [13156] Event [1832,199.562531,104]: 1 finished unit Metal Extractor [t=00:01:20.547527][f=0013209] [13209] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:20.805959][f=0013246] [13246] Event [4479.27637,199.562531,1874.67725]: 0 lost unit Glaive [t=00:01:20.806586][f=0013246] [13246] Event [4502.77344,199.562531,1879.33447]: 0 lost unit Glaive [t=00:01:20.814651][f=0013248] [13248] Event [4473.25293,199.562912,1853.98694]: 0 lost unit Glaive [t=00:01:20.822154][f=0013249] [13249] Event [4518.11523,199.52179,1864.70935]: 0 lost unit Glaive [t=00:01:20.919795][f=0013263] [13263] Event [5312,199.562531,2176]: 0 finished unit Lotus [t=00:01:21.127604][f=0013293] [13293] Event [721.999939,199.562531,2864]: 1 finished unit Ravager [t=00:01:21.655867][f=0013367] [13367] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:21.704347][f=0013374] [13374] Event [392,199.562531,2744]: 1 finished unit Solar Collector [t=00:01:21.834605][f=0013392] [13392] Event [4378.26563,199.58667,1708.83301]: 0 lost unit Reaver [t=00:01:22.300993][f=0013458] [13458] Event [4431.73828,199.118652,1734.21399]: 0 lost unit Reaver [t=00:01:22.361201][f=0013467] [13467] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [t=00:01:22.430691][f=0013476] [13476] Event [4391.02783,199.57135,1889.19727]: 0 lost unit Glaive [t=00:01:22.691264][f=0013514] [13514] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:22.810870][f=0013531] [13531] Event [593.992249,200.207626,2991.97046]: 1 finished unit Ravager [t=00:01:22.829071][f=0013533] [13533] Event [4551.82129,199.596649,1891.32117]: 0 lost unit Glaive [t=00:01:23.023171][f=0013561] [13561] Event [4331.94385,199.46698,1679.65735]: 0 lost unit Glaive [t=00:01:23.123407][f=0013577] [13577] Event [3944,199.562531,2600]: 1 finished unit Metal Extractor [t=00:01:23.455830][f=0013624] [13624] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:23.652405][f=0013653] [13653] Event [4648.24463,199.562531,1769.90002]: 0 lost unit Glaive [t=00:01:23.936080][f=0013695] [13695] Event [408,199.562531,2856]: 1 finished unit Solar Collector [t=00:01:24.157132][f=0013727] [13727] Event [1960,199.562531,1096]: 1 finished unit Metal Extractor [t=00:01:24.198760][f=0013733] [13733] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:24.352978][f=0013755] [13755] Event [4784.44287,199.562531,1648.94592]: 0 lost unit Glaive [t=00:01:24.726194][f=0013808] [13808] Event [721.999939,199.562531,2864]: 1 finished unit Scorcher [t=00:01:24.984766][f=0013846] gg [t=00:01:25.024086][f=0013852] [13852] Event [5494.3999,199.562531,1160]: 0 finished unit Glaive [t=00:01:25.069613][f=0013858] [13858] Event [4850.61523,199.322235,2136.39355]: 0 lost unit Conjurer [t=00:01:25.461458][f=0013915] [13915] Event [undefined]: Skel resigned [t=00:01:25.461798][f=0013915] game_message: Skel has been destroyed! [t=00:01:25.461965][f=0013915] game_message: therxyy wins! [t=00:01:25.462449][f=0013915] Submitting stats [t=00:01:25.470341][f=0013915] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:25.474618][f=0013915] Part| Total Time|Time of the last 0.5s [t=00:01:25.474651][f=0013915] Draw 14380.36ms 28.04% [t=00:01:25.474664][f=0013915] Lua::Callins::Synced 11017.48ms 15.97% [t=00:01:25.474677][f=0013915] Lua::Callins::Unsynced 22775.04ms 38.42% [t=00:01:25.474710][f=0013915] Lua::CollectGarbage::Synced 225.18ms 2.40% [t=00:01:25.474722][f=0013915] Lua::CollectGarbage::Unsynced 694.81ms 1.80% [t=00:01:25.474735][f=0013915] Misc::Profiler::AddTime 69.02ms 0.10% [t=00:01:25.474747][f=0013915] Sim 36192.52ms 49.00% [t=00:01:25.476460][f=0013915] [13915] Received game_message: Skel has been destroyed! [t=00:01:25.477671][f=0013915] [13915] Received game_message: therxyy wins! [t=00:01:25.489876][f=0013916] [13916] Game End Stats Header: 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28,5815,9410,9410,5815,714.116516,105.241333,105.241333,714.116516,0,0,0,0,0,0,0,0,0,194.370667,194.370667,0,1857.12939,3209.23047,3209.23047,1857.12939,360,450,450,360,28,32,32,28,1330,1385,1385,1330,18.9894428,38.0440636,38.0440636,18.9894428,1700,4055,4055,1700,718.200073,2470,2470,718.200073,2425,3520,3520,2425,2535,1179.20093,1179.20093,2535,0,430.325806,430.325806,0,3282.54883,1983.33301,1983.33301,3282.54883 [t=00:01:25.493179][f=0013916] [13916] Game End Stats Values: 29,6195,10090,10090,6195,750.067078,106.886909,106.886909,750.067078,0,0,0,0,0,0,0,0,0,313.531982,313.531982,0,1857.12939,3503.37207,3503.37207,1857.12939,450,450,450,450,27.4666672,32.7222519,32.7222519,27.4666672,1275,1385,1385,1275,21.0408249,39.7763481,39.7763481,21.0408249,1960,4435,4435,1960,718.200073,2525,2525,718.200073,2510,3820,3820,2510,2590,1179.20093,1179.20093,2590,0,430.325806,430.325806,0,3576.69043,1983.33301,1983.33301,3576.69043 [t=00:01:25.493284][f=0013916] [13916] Game End Stats Values: 30,5575,9350,9350,5575,783.550537,108.233665,108.233665,783.550537,0,0,0,0,0,0,0,0,0,343.961487,343.961487,0,3015.36108,4245.19971,4245.19971,3015.36108,450,450,450,450,27.2000008,33.6477013,33.6477013,27.2000008,1275,1385,1385,1275,23.2847767,40.3656158,40.3656158,23.2847767,1255,3440,3440,1255,1818.20007,3425,3425,1818.20007,2595,4075,4075,2595,3490,2424.20093,2424.20093,3490,11.3333311,430.325806,430.325806,11.3333311,4441.1748,3267.37231,3267.37231,4441.1748 [t=00:01:25.493410][f=0013916] [13916] Game End Stats Values: 31,4990,8570,8570,4990,819.202454,109.220627,109.220627,819.202454,0,0,0,0,0,0,0,0,0,343.961487,343.961487,0,4158.94238,4940.61768,4940.61768,4158.94238,540,450,450,540,28,35.6868515,35.6868515,28,1275,1385,1385,1275,25.1386547,43.9983444,43.9983444,25.1386547,495,2505,2505,495,2858.2002,4380,4380,2858.2002,2680,4230,4230,2680,4445,3609.20093,3609.20093,4445,27.6666279,430.325806,430.325806,27.6666279,5186.64209,4545.67383,4545.67383,5186.64209 [t=00:01:25.493530][f=0013916] [13916] Game End Stats Values: 32,4870,9190,9190,4870,832.947937,110.972931,110.972931,832.947937,0,0,0,0,0,0,0,0,0,343.961487,343.961487,0,4371.90234,5435.41846,5435.41846,4371.90234,540,450,450,540,27.5714283,37.616642,37.616642,27.5714283,1275,1385,1385,1275,28.1543598,47.4198723,47.4198723,28.1543598,495,2885,2885,495,2858.2002,4760,4760,2858.2002,2560,4470,4470,2560,4825,3609.20093,3609.20093,4825,63.666851,430.325806,430.325806,63.666851,5681.44287,4781.83789,4781.83789,5681.44287 [t=00:01:25.523173][f=0013920] [13920] Event [4416.09717,199.562531,1476.54443]: 1 lost unit Scorcher [t=00:01:25.585294][f=0013928] [13928] Event [4562.61133,199.562531,1667.51758]: 0 lost unit Glaive [t=00:01:25.743619][f=0013957] [13957] Event [4312,199.515533,1272]: 0 lost unit Solar Collector [t=00:01:25.787207][f=0013962] [13962] Event [4665.2041,201.552872,1200.22876]: 0 lost unit Ronin [t=00:01:25.923918][f=0013982] [13982] Event [4200,199.562531,3016]: 1 finished unit Metal Extractor [t=00:01:26.244400][f=0014028] [14028] Event [2304,199.562531,416]: 1 finished unit Radar Tower [t=00:01:26.251758][f=0014029] Spectator RiposteR left the game: normal quit [t=00:01:26.251824][f=0014029] [14029] Event [undefined]: RiposteR quit [t=00:01:26.495646][f=0014065] Player therxyy left the game: normal quit [t=00:01:26.495716][f=0014065] [14065] Event [undefined]: therxyy quit [t=00:01:26.671591][f=0014090] Spectator Fine left the game: normal quit [t=00:01:26.671670][f=0014090] [14090] Event [undefined]: Fine quit [t=00:01:27.003113][f=0014140] [14140] Event [593.992249,200.207626,2991.97046]: 1 finished unit Ravager [t=00:01:27.182710][f=0014166] > ggg [t=00:01:27.227436][f=0014173] Spectator Skel left the game: normal quit [t=00:01:27.227521][f=0014173] [14173] Event [undefined]: Skel quit [t=00:01:27.555796][f=0014222] No clients connected, shutting down server [t=00:01:27.555842][f=0014222] Server shutdown [t=00:01:27.556521][f=0014222] [14222] all players disconnected [t=00:01:27.558244][f=0014222] End of demo reached [t=00:01:28.718326][f=0014413] [14413] Event [721.999939,199.562531,2864]: 1 finished unit Scorcher [t=00:01:28.950166][f=0014463] [14463] Event [593.992249,200.207626,2991.97046]: 1 finished unit Ravager [t=00:01:30.874789][f=0014898] [14898] Event [721.999939,199.562531,2864]: 1 finished unit Ravager [t=00:01:31.696093][f=0015141] [15141] Event [593.992249,200.207626,2991.97046]: 1 finished unit Ravager [t=00:01:32.069489][f=0015253] [15253] Event [721.999939,199.562531,2864]: 1 finished unit Scorcher [t=00:01:33.296504][f=0015666] [15666] Event [593.992249,200.207626,2991.97046]: 1 finished unit Ravager [t=00:01:33.405074][f=0015703] [15703] Event [721.999939,199.562531,2864]: 1 finished unit Scorcher [t=00:01:34.684262][f=0016176] [16176] Event [593.992249,200.207626,2991.97046]: 1 finished unit Ravager [t=00:01:35.357423][f=0016425] [16425] Event [721.999939,199.562531,2864]: 1 finished unit Ravager [t=00:01:35.472991][f=0016468] Autoquit sending quit command. [t=00:01:35.473607][f=0016468] [QuitAction] user exited to system [t=00:01:35.474520][f=0016468] [SpringApp::Kill][1] fromRun=1 [t=00:01:35.474642][f=0016468] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:35.474662][f=0016468] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:35.474676][f=0016468] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:35.474688][f=0016468] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:35.474699][f=0016468] [SpringApp::Kill][2] [t=00:01:35.476265][f=0016468] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:35.476285][f=0016468] [Game::KillLua][1] dtor=0 luaUI=0x55b806f48280 [t=00:01:35.476335][f=0016468] Start widgetHandler:Shutdown [t=00:01:35.481689][f=0016468] Shutdown - SaveOrderList Complete [t=00:01:35.482455][f=0016468] Writing last game win data [t=00:01:35.488144][f=0016468] Shutdown - SaveConfigData Complete [t=00:01:35.488169][f=0016468] Shutdown Widget - Save/Load API [t=00:01:35.488195][f=0016468] Shutdown Widget - Chili Highlight [t=00:01:35.488212][f=0016468] Shutdown Widget - Draw After Chili [t=00:01:35.488226][f=0016468] Shutdown Widget - API Unit Tracker GL4 [t=00:01:35.488250][f=0016468] Shutdown Widget - EPIC Menu [t=00:01:35.489302][f=0016468] Shutdown Widget - Chili Widget Selector [t=00:01:35.490126][f=0016468] Shutdown Widget - Chili Minimap [t=00:01:35.490249][f=0016468] Shutdown Widget - Local Team Colors [t=00:01:35.490268][f=0016468] Shutdown Widget - Display Keys 2 [t=00:01:35.490312][f=0016468] Shutdown Widget - Save Game Menu [t=00:01:35.490327][f=0016468] Shutdown Widget - Unit Icons [t=00:01:35.490346][f=0016468] Shutdown Widget - Noises [t=00:01:35.490360][f=0016468] Shutdown Widget - HealthBars [t=00:01:35.491501][f=0016468] Shutdown Widget - Win Counter [t=00:01:35.491525][f=0016468] Shutdown Widget - SpringRTS Replay Stats [t=00:01:35.491562][f=0016468] Shutdown Widget - EndGame APM stats [t=00:01:35.491577][f=0016468] Shutdown Widget - BuildETA [t=00:01:35.491594][f=0016468] Shutdown Widget - Modular Comm Info [t=00:01:35.491607][f=0016468] Shutdown Widget - Stereo3D [t=00:01:35.491625][f=0016468] Shutdown Widget - Showeco and Grid Drawer [t=00:01:35.491639][f=0016468] Shutdown Widget - Point Tracker [t=00:01:35.491652][f=0016468] Shutdown Widget - Missile Silo Range [t=00:01:35.491668][f=0016468] Shutdown Widget - MinimapEvents [t=00:01:35.491681][f=0016468] Shutdown Widget - Local Widgets Config [t=00:01:35.491704][f=0016468] Shutdown Widget - Highlight Geos [t=00:01:35.491718][f=0016468] Shutdown Widget - Grab Input [t=00:01:35.491736][f=0016468] Shutdown Widget - Defense Range Zero-K [t=00:01:35.491758][f=0016468] Shutdown Widget - Darkening [t=00:01:35.491783][f=0016468] Shutdown Widget - Context Menu [t=00:01:35.491796][f=0016468] Shutdown Widget - Chili Spectator Panels [t=00:01:35.491811][f=0016468] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:35.491829][f=0016468] Shutdown Widget - Chili Nuke Warning [t=00:01:35.491845][f=0016468] Shutdown Widget - Chili EndGame Window [t=00:01:35.491865][f=0016468] Shutdown Widget - Chili Economy Panel Default [t=00:01:35.491972][f=0016468] Shutdown Widget - CameraShake [t=00:01:35.491992][f=0016468] Shutdown Widget - State Reverse and Latency [t=00:01:35.492005][f=0016468] Shutdown Widget - Music Player v2 [t=00:01:35.492020][f=0016468] Shutdown Widget - Attack AoE [t=00:01:35.492033][f=0016468] Shutdown Widget - Map Edge Extension [t=00:01:35.492047][f=0016468] Shutdown Widget - Selection Send [t=00:01:35.492062][f=0016468] Shutdown Widget - LupsManager [t=00:01:35.492092][f=0016468] Shutdown Widget - Newton Firezone [t=00:01:35.492106][f=0016468] Shutdown Widget - Chili Pro Console [t=00:01:35.493542][f=0016468] Shutdown Widget - Persistent Build Height [t=00:01:35.493563][f=0016468] Shutdown Widget - Lasso Terraform GUI [t=00:01:35.493590][f=0016468] Shutdown Widget - Lups [t=00:01:35.493626][f=0016468] Shutdown Widget - Chili Framework [t=00:01:35.493641][f=0016468] Shutdown Widget - Mex Placement Handler [t=00:01:35.493655][f=0016468] Shutdown Widget - Chili Core Selector [t=00:01:35.493742][f=0016468] Shutdown Widget - Custom Markers [t=00:01:35.493761][f=0016468] Shutdown Widget - Select Keys [t=00:01:35.493793][f=0016468] Shutdown Widget - Pause Screen [t=00:01:35.494236][f=0016468] Shutdown Widget - Text To Speech Control [t=00:01:35.494258][f=0016468] Shutdown Widget - Layout Handler [t=00:01:35.494273][f=0016468] End widgetHandler:Shutdown [t=00:01:35.583891][f=0016468] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={598805,55976424} {int,ext,rec}Allocs={13019599,0,0} {chunk,block}Bytes={55976424,0} [t=00:01:35.584458][f=0016468] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:35.584476][f=0016468] [Game::KillLua][3] dtor=0 luaRules=0x55b80d085a60 [t=00:01:35.584544][f=0016468] Start gadgetHandler:Shutdown [t=00:01:35.584562][f=0016468] Shutdown - StartSetup [t=00:01:35.584575][f=0016468] Shutdown - UnitMorph [t=00:01:35.585757][f=0016468] Shutdown - Carrier Drones [t=00:01:35.585778][f=0016468] Shutdown - Missile Silo Controller [t=00:01:35.585792][f=0016468] Shutdown - Modular Comm Info [t=00:01:35.585806][f=0016468] Shutdown - Terrain Texture Handler [t=00:01:35.585824][f=0016468] Shutdown - UnitCloakShield [t=00:01:35.586066][f=0016468] Shutdown - Starlight Handler [t=00:01:35.586100][f=0016468] End gadgetHandler:Shutdown [t=00:01:35.616517][f=0016468] Start gadgetHandler:Shutdown [t=00:01:35.616568][f=0016468] Shutdown - Save/Load [t=00:01:35.616588][f=0016468] Shutdown - Teleport Throw [t=00:01:35.616603][f=0016468] Shutdown - UnitMorph [t=00:01:35.616623][f=0016468] Shutdown - Modular Comm Info [t=00:01:35.616636][f=0016468] Shutdown - Retreat Command [t=00:01:35.616654][f=0016468] Shutdown - Shockwaves [t=00:01:35.616669][f=0016468] Shutdown - UnitCloakShield [t=00:01:35.616686][f=0016468] Shutdown - Lups Cloak FX [t=00:01:35.616700][f=0016468] Shutdown - Lups [t=00:01:35.616737][f=0016468] Shutdown - Lups Shield [t=00:01:35.616811][f=0016468] End gadgetHandler:Shutdown [t=00:01:35.674385][f=0016468] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13019629,0,0} {chunk,block}Bytes={0,0} [t=00:01:35.674555][f=0016468] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13019629,0,0} {chunk,block}Bytes={0,0} [t=00:01:35.674612][f=0016468] [Game::KillLua][4] dtor=0 [t=00:01:35.688223][f=0016468] [Game::KillLua][5] dtor=0 [t=00:01:35.695408][f=0016468] [Game::~CGame][1] [t=00:01:35.695446][f=0016468] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:35.695457][f=0016468] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:35.695468][f=0016468] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:35.695478][f=0016468] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:35.695489][f=0016468] [Game::KillLua][4] dtor=1 [t=00:01:35.695499][f=0016468] [Game::KillLua][5] dtor=1 [t=00:01:35.695569][f=0016468] [Game::KillMisc][1] [t=00:01:35.695582][f=0016468] [Game::KillMisc][2] [t=00:01:35.696023][f=0016468] [Game::KillMisc][3] [t=00:01:35.696496][f=0016468] [Game::KillRendering][1] [t=00:01:35.722190][f=0016468] [3DOParser::Kill] allocated 1 pieces [t=00:01:35.722578][f=0016468] [S3OParser::Kill] allocated 5462 pieces [t=00:01:35.723550][f=0016468] [AssParser::Kill] allocated 669 pieces [t=00:01:35.821497][f=0016468] [Game::KillInterface][1] [t=00:01:35.822792][f=0016468] [Game::KillInterface][2] [t=00:01:35.827161][f=0016468] [Game::KillSimulation][1] [t=00:01:35.827184][f=0016468] [Game::KillSimulation][2] [t=00:01:36.626596][f=0016468] [CCollisionHandler] dis-/continuous tests: 0/1115289 [t=00:01:36.626632][f=0016468] [Game::KillSimulation][3] [t=00:01:36.626752][f=0016468] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:36.626789][f=0016468] [~CPathCache(24x16)] cacheHits=68 hitPercentage=14% numHashColls=0 maxCacheSize=48 [t=00:01:36.626814][f=0016468] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:36.626837][f=0016468] [~CPathCache(48x32)] cacheHits=90 hitPercentage=0% numHashColls=0 maxCacheSize=131 [t=00:01:36.630348][f=0016468] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:36.654951][f=0016468] [LosHandler::Kill] raycast instance cache-{hits,misses}={12224,21849}; shared=7%; cached=29% [t=00:01:36.863999][f=0016468] [Game::KillSimulation][4] [t=00:01:41.044872][f=0016468] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:41.046858][f=0016468] [Game::~CGame][2] [t=00:01:41.047062][f=0016468] [Game::~CGame][3] [t=00:01:41.338225][f=0016468] [SpringApp::Kill][3] [t=00:01:41.338761][f=0016468] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174005 bytes sent 322342 bytes recv'd [t=00:01:41.343589][f=0016468] Kill: client disconnecting... [t=00:01:43.366889][f=0016468] CloseConnection: client connection closed [t=00:01:43.369101][f=0016468] [SpringApp::Kill][4] font=0x55b7ec793e00 [t=00:01:43.384758][f=0016468] [SpringApp::Kill][5] [t=00:01:43.442368][f=0016468] [SpringApp::Kill][6] [t=00:01:43.442864] [SpringApp::Kill][7] [t=00:01:43.444601] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:43.444651] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:43.444663] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:43.444678] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:43.444693] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:43.444706] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:43.444720] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {504, 1048576, 1048576}, EBO = {756, 1048576, 1048576} [t=00:01:43.444733] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4732, 1048576, 1048576}, EBO = {7098, 1048576, 1048576} [t=00:01:43.444746] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:43.444760] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:43.444773] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:43.444786] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:43.444800] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:43.462298] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:43.462358] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:43.462368] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:43.462378] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:43.463962] [VFS] [SpringVFS::DeleteArchives] [t=00:01:43.463990] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:43.464003] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x55b7ec8eb7c0) [t=00:01:43.473355] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3692ms [t=00:01:43.473441] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=87ms [t=00:01:43.473773] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=43ms [t=00:01:43.478232] file="objects3d/strikecom_3.dae" indx=5609 inflSize=1000kb readTime=40ms [t=00:01:43.478327] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=35ms [t=00:01:43.478339] file="unittextures/factorytank_1_flip.png" indx=7308 inflSize=1214kb readTime=32ms [t=00:01:43.478350] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=27ms [t=00:01:43.478361] file="unittextures/factorytank_2.png" indx=7309 inflSize=4103kb readTime=27ms [t=00:01:43.478385] file="objects3d/corgrav_dead.s3o" indx=5169 inflSize=72kb readTime=27ms [t=00:01:43.478400] file="objects3d/cremcrus_dead.s3o" indx=5218 inflSize=162kb readTime=26ms [t=00:01:43.478781] file="objects3d/factorytank.s3o" indx=5268 inflSize=348kb readTime=25ms [t=00:01:43.488289] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 166519564 bytes cached in 3476 files [t=00:01:43.839684] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [t=00:01:43.839741] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x55b7ec982ec0) [t=00:01:43.840665] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:43.840892] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55b7ec7653c0) [t=00:01:43.841591] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:43.841853] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55b7ec786ca0) [t=00:01:43.841893] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f43880118c0) [t=00:01:43.842164] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:01:43.844152] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:43.844175] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:43.844195] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:43.844209] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:43.844222] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:43.844234] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:43.845292] [SpringApp::Kill][8] [t=00:01:43.845315] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:43.845330] [WatchDog::Uninstall][1] hangDetectorThread=0x55b7a790c110 (joinable=1) [t=00:01:43.845344] [WatchDog::Uninstall][2] [t=00:01:44.225424] [WatchDog::Uninstall][3] [t=00:01:44.225464] [SpringApp::Kill][9]