[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011949] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011986] Using writeable configuration source: "/tmp/tmp.Ex7rS3PB11/springsettings.1523543.cfg" [t=00:00:00.026375] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.026825] ============== ============== [t=00:00:00.026844] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.026855] [t=00:00:00.026865] Enable or disable log sections using the LogSections configuration key [t=00:00:00.026875] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.026885] Use "none" to disable the default log sections. [t=00:00:00.026895] ============== ============== [t=00:00:00.026906] ============== ============== [t=00:00:00.027000] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.027015] MouseDragCircleCommandThreshold = 25 [t=00:00:00.027026] ROAM = 2 [t=00:00:00.027037] RotateLogFiles = 1 [t=00:00:00.027048] TeamHighlight = 0 [t=00:00:00.027059] ============== ============== [t=00:00:00.027069] ============== ============== [t=00:00:00.027080] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.027091] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.027101] Compiler Version: gcc-11.1.0 [t=00:00:00.027125] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.027310] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.027323] Binary Word Size: 64-bit (native) [t=00:00:00.027333] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.027344] Physical CPU Cores: 1 [t=00:00:00.027355] Logical CPU Cores: 1 [t=00:00:00.027365] ============== ============== [t=00:00:00.027431] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.027441] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.027451] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.027462] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.027472] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.029322] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.029344] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029375] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.029412] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.029437] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.029464] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.029475] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.029781] [GR::LogVersionInfo] [t=00:00:00.029796] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.029807] GL version : [t=00:00:00.029817] GL vendor : [t=00:00:00.029827] GL renderer : [t=00:00:00.029837] GLSL version: [t=00:00:00.029847] GLEW version: spring headless stub GLEW version [t=00:00:00.029858] GPU memory : unknown [t=00:00:00.029868] SDL swap-int: 0 [t=00:00:00.029878] SDL driver : headless stub [t=00:00:00.029888] [t=00:00:00.029899] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.029909] GLSL shader support : 0 [t=00:00:00.029918] GL4 support : 0 [t=00:00:00.029952] FBO extension support : 0 [t=00:00:00.029963] NVX GPU mem-info support : 0 [t=00:00:00.029973] ATI GPU mem-info support : 0 [t=00:00:00.029983] NPOT-texture support : 1 (0) [t=00:00:00.029994] S3TC/DXT1 texture support : 0/0 [t=00:00:00.030004] texture query-LOD support : 1 (0) [t=00:00:00.030014] MSAA frame-buffer support : 0 (0) [t=00:00:00.030024] Z-buffer depth : 16 (-) [t=00:00:00.030034] primitive-restart support : 0 (0) [t=00:00:00.030044] clip-space control support: 0 (0) [t=00:00:00.030054] seamless cube-map support : 0 (0) [t=00:00:00.030064] frag-depth layout support : 0 (0) [t=00:00:00.030074] persistent maps support : 0 (0) [t=00:00:00.030084] explicit attribs location : 0 (0) [t=00:00:00.030094] multi draw indirect : 0 (-) [t=00:00:00.030104] [t=00:00:00.030115] max. FBO samples : -1 [t=00:00:00.030125] max. FS/program texture slots : 8/8 [t=00:00:00.030135] max. texture size : 2048 [t=00:00:00.030148] max. texture anisotropy level : 0.000000 [t=00:00:00.030158] max. vec4 varyings/attributes : 0/0 [t=00:00:00.030168] max. draw-buffers : 0 [t=00:00:00.030178] max. rec. indices/vertices : 0/0 [t=00:00:00.030188] max. uniform buffer-bindings : 0 [t=00:00:00.030198] max. uniform block-size : 0KB [t=00:00:00.030208] max. storage buffer-bindings : 0 [t=00:00:00.030218] max. storage block-size : 0MB [t=00:00:00.030228] [t=00:00:00.030238] enable AMD-hacks : 0 [t=00:00:00.030248] compress MIP-maps: 0 [t=00:00:00.031604] [GR::UpdateGLConfigs] [t=00:00:00.031633] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.031649] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.031664] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.031676] [GR::InitGLState] [t=00:00:00.031690] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.747435] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.765830] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.775991] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.776848] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.776877] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.776894] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.943211] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.945465] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.976496] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.976795] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.990886] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [t=00:00:00.991317] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.991619] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.000654] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3950011540 (SpringVFS) global=(nil) (null) [t=00:00:01.000674] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.006481] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.006544] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.006574] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.006590] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.007078] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2907 MB [t=00:00:01.026575][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.027120][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.027150][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1523543/replay.sdfz" for game data... [t=00:00:01.202886][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.214139][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.214243][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.218265][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.218297][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 191ms [t=00:00:01.219307][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.284322][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5632be45c1f0] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:01.286373][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.287143][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.287642][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5632be45c1f0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.288694][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.299551][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.300035][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.311768][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 92ms [t=00:00:01.311949][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.322667][f=-000001] forceSingleThreaded, false [t=00:00:01.432097][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.432143][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.432272][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.432354][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.432434][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.432516][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.434202][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.434950][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.435753][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.439290][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.440685][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.442340][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.442369][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.442833][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.450182][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.451915][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.452895][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.453187][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.453869][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.453890][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.487578][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.487622][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.636938][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.719709][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.906058][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.275170][f=-000001] Loading UnitDefs_posts [t=00:00:03.435479][f=-000001] Loading FeatureDefs_posts [t=00:00:03.517746][f=-000001] Loading WeaponDefs_posts [t=00:00:03.540378][f=-000001] Loading ArmorDefs_posts [t=00:00:03.560948][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 631ms [t=00:00:03.616162][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 725ms [t=00:00:03.616205][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.741351][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.741820][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.741841][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.741854][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.742708][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.745492][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.996124][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.061865][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.174801][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.177318][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.177345][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.618723][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 441ms [t=00:00:04.618767][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.753422][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 134ms [t=00:00:04.753467][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.776222][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:05.566663][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.570587][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.570796][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.579716][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.029008][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.039973][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.040006][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.041675][f=-000001] InfoTexture: legacy [t=00:00:11.041695][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.043864][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.856938][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.858654][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.858677][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.859629][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.026531][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.034445][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.306734][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.394098][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.406525][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.406572][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.408015][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.928632][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.939966][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.940607][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.120295][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:13.121779][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.121802][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.132154][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.132197][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.132214][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:13.132229][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.132242][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.132255][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.132270][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d3a [t=00:00:13.138487][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.138549][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.138564][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:13.138579][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.138592][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.138606][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.138620][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d4a [t=00:00:13.138635][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5632c63f0d90 has BLOCKSIZE 1 [t=00:00:13.142534][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.142584][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.142601][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:13.142615][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.142628][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.142642][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682aa0 [t=00:00:13.150661][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682aa0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe-5f682aa0.zip" (exists=1) [t=00:00:13.151590][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.160858][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.160893][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.164686][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.164711][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.164726][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:13.164741][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.164754][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.164767][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682ab0 [t=00:00:13.271483][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682ab0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe2-5f682ab0.zip" (exists=1) [t=00:00:13.272263][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.274270][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.274289][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.274305][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (152ms, checksum fa4645f9)" [t=00:00:13.274369][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.274383][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.274396][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.413136][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:13.413804][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.537225][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.537281][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.958724][f=-000001] Synced LuaRules: finished loading [t=00:00:15.979682][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.545180][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.604305][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.604482][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.605021][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.605038][f=-000001] LuaSocket Support: enabled [t=00:00:16.621320][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.759686][f=-000001] localWidgets, nil, true, true [t=00:00:16.764519][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.764550][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.777627][f=-000001] USE_OLD_CHILI [t=00:00:17.514381][f=-000001] Loading last game win data [t=00:00:17.515749][f=-000001] Resetting win data [t=00:00:17.516271][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.516290][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.516302][f=-000001] Player and team counts match, continuing [t=00:00:17.516316][f=-000001] Ardno was in last game but is now absent, resetting scores [t=00:00:17.713644][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.713710][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.767094][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.830085][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.583892][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.778743][f=-000001] forceSingleThreaded, false [t=00:00:20.179083][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.179441][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.179771][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.180361][f=-000001] Loaded API widget: i18n [t=00:00:20.180666][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.180962][f=-000001] Loaded API widget: Win Counter [t=00:00:20.181277][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.368003][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.368410][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.368648][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.659210][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.660844][f=-000001] Loaded API widget: Lups [t=00:00:20.661079][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.661440][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.661767][f=-000001] Loaded widget: Save/Load API [t=00:00:20.662105][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.662440][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.662832][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.667869][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.669901][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.669924][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.670103][f=-000001] Set maximum particles to: 0 [t=00:00:20.671061][f=-000001] Set UnitIconDist to 0 [t=00:00:20.774550][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.800773][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.802170][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.802464][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.802765][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.812602][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.812953][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.813386][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.813731][f=-000001] Mexspot Fetcher fetching [t=00:00:20.813937][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.814249][f=-000001] Team highlighting: Disabled [t=00:00:20.814350][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.815146][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.815572][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.815942][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.816149][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.816394][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.816610][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.816919][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.817235][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.817623][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.818213][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.818519][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.818535][f=-000001] Using fallback unit outlines [t=00:00:20.818718][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.819102][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.827624][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.829401][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.829762][f=-000001] Loaded widget: Guard Remove [t=00:00:20.830081][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.872828][f=-000001] Loaded widget: HealthBars [t=00:00:20.873340][f=-000001] Loaded widget: Noises [t=00:00:20.873668][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.874059][f=-000001] Loaded widget: Unit Icons [t=00:00:20.877536][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.877929][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.878404][f=-000001] Loaded widget: BuildETA [t=00:00:20.878761][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.879124][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.879514][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.879868][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.880091][f=-000001] Loaded widget: Objectives [t=00:00:20.881701][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.882053][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.885937][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.886292][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.886322][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1523543/events.log [t=00:00:20.889437][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.890248][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.890590][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.894143][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.894588][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.895089][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.895537][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.896029][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.896274][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.896667][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.897043][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.897405][f=-000001] Loaded widget: Autoquit [t=00:00:20.897652][f=-000001] Loaded widget: Blast Radius [t=00:00:20.898042][f=-000001] Loaded widget: CameraShake [t=00:00:20.898784][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.912082][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.912582][f=-000001] EndGame Graph disabled [t=00:00:20.952437][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.952832][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.953215][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.953455][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.009170][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.009676][f=-000001] Loaded widget: Ferry Points [t=00:00:21.010313][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.018140][f=-000001] Loaded widget: Context Menu [t=00:00:21.018597][f=-000001] Loaded widget: Darkening [t=00:00:21.018911][f=-000001] Loaded widget: Decloak Range [t=00:00:21.019273][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.026117][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.026393][f=-000001] Loaded widget: Easy Facing [t=00:00:21.026847][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.027097][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.027445][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.028421][f=-000001] Input grabbing is enabled! [t=00:00:21.028449][f=-000001] Input grabbing is enabled! [t=00:00:21.028560][f=-000001] Loaded widget: Grab Input [t=00:00:21.028977][f=-000001] Loaded widget: Haven Handler [t=00:00:21.029343][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.029811][f=-000001] Loaded widget: In-game Guide [t=00:00:21.030044][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.030345][f=-000001] Loaded widget: Keep Target [t=00:00:21.030693][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.031085][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.032057][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.032836][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.033786][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.034269][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.034673][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.035161][f=-000001] Loaded widget: Orbit Command [t=00:00:21.035691][f=-000001] Loaded widget: Point Tracker [t=00:00:21.035974][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.036242][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.036832][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.037400][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.037972][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.038529][f=-000001] Loaded widget: Simple Settings [t=00:00:21.039008][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.039325][f=-000001] Loaded widget: SmoothCam [t=00:00:21.039804][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.040818][f=-000001] Loaded widget: Stereo3D [t=00:00:21.041102][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.042046][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.042326][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.043116][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.043496][f=-000001] Loaded widget: Command Alpha [t=00:00:21.043876][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.044236][f=-000001] Loaded widget: Ghost Site [t=00:00:21.045321][f=-000001] Loaded widget: Attack Warning [t=00:00:21.045687][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.046287][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.047582][f=-000001] Loaded widget: Auto Group [t=00:00:21.048514][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.049445][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.049778][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.050565][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.051513][f=-000001] Loaded widget: Select Com at start [t=00:00:21.057959][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.059191][f=-000001] Loaded widget: Transport AI [t=00:00:21.205748][f=-000001] Loaded widget: Attack AoE [t=00:00:21.206310][f=-000001] Loaded widget: Icon Sets [t=00:00:21.207268][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.218236][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.220374][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.220727][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.252650][f=-000001] Loaded widget: Unit Start State [t=00:00:21.253074][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.253316][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.254526][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.255003][f=-000001] Loaded widget: Commands FX [t=00:00:21.255250][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.274438][f=-000001] Loaded widget: UnitShapes [t=00:00:21.274999][f=-000001] : disabled for spectators [t=00:00:21.275977][f=-000001] Loaded widget: Stockpiler [t=00:00:21.277475][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.277755][f=-000001] Loaded widget: AllyCursors [t=00:00:21.278136][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.278495][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.278862][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.279258][f=-000001] Loaded widget: Selection Send [t=00:00:21.279633][f=-000001] Loaded widget: Shield Guard [t=00:00:21.280827][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.281356][f=-000001] Loaded widget: State Icons [t=00:00:21.281730][f=-000001] : disabled for spectators [t=00:00:21.282594][f=-000001] Loaded widget: Building Starter [t=00:00:21.283000][f=-000001] : disabled for spectators [t=00:00:21.283791][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.284074][f=-000001] Loaded widget: LupsManager [t=00:00:21.284453][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.284804][f=-000001] Loaded widget: Units on Fire [t=00:00:21.285401][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.285947][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.287101][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.287492][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.287965][f=-000001] Loaded widget: Chili Docking [t=00:00:21.295393][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.302785][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.303314][f=-000001] Loaded widget: HUD Presets [t=00:00:21.305290][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.311283][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.311959][f=-000001] Loaded widget: Image Preloader [t=00:00:21.312945][f=-000001] Loaded widget: Custom Markers [t=00:00:21.319549][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.320425][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:21.320776][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.321972][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.322671][f=-000001] Loaded widget: Start Boxes [t=00:00:21.324609][f=-000001] Loaded widget: Select Keys [t=00:00:21.335354][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.336289][f=-000001] Loaded widget: Pause Screen [t=00:00:21.336561][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.336832][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.337445][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.337828][f=-000001] SetSunLighting [t=00:00:21.338499][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.350997][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.351464][f=-000001] Loaded widget: Font Cache [t=00:00:21.351819][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.351860][f=-000001] Loaded widget: GC Control [t=00:00:21.355726][f=-000001] Loaded widget: Layout Handler [t=00:00:21.356166][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.358490][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.364082][f=-000001] Writing last game win data [t=00:00:21.368594][f=-000001] LuaUI v0.3 [t=00:00:21.523691][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.592751][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.608367][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.102337][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.113843][f=-000001] Spectator mode. Widget removed. [t=00:00:22.115446][f=-000001] Spectator mode. Widget removed. [t=00:00:22.116406][f=-000001] Playback paused [t=00:00:22.123046][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.201087][f=-000001] Opening demofile demos/1523543/replay.sdfz [t=00:00:22.201119][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.201131][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.201170][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.201190][f=-000001] -> Connection established (given id 2) [t=00:00:22.201212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:22.201228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.201240][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:22.201252][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:22.201276][f=-000001] Speed set to 20.0 [server] [t=00:00:22.201288][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5632dcb02650,(nil)}][locale="C"]" [t=00:00:22.201300][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.213015][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.213048][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.631378][f=-000001] Beginning demo playback [t=00:00:25.643049][f=-000001] GameID: 04aaa463748bf26dbbf874d2bfbf54e2 [t=00:00:25.683170][f=-000001] Connection attempt from Silent_AI [t=00:00:25.683611][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.684136][f=-000001] [0] Event [undefined]: Silent_AI changed status [t=00:00:25.684294][f=-000001] -> Connection established (given id 1) [t=00:00:25.695307][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:25.695342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.703126][f=-000001] Connection attempt from Skel [t=00:00:25.703153][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.703232][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:25.703372][f=-000001] -> Connection established (given id 0) [t=00:00:25.711432][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:25.711461][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.103451][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:26.111060][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:26.353603][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:26.359174][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:26.419549][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={0000018f08c06d50,0000000000000000}][locale="C"]" [t=00:00:26.659601][f=-000001] Player Silent_AI left the game: normal quit [t=00:00:26.659677][f=-000001] [0] Event [undefined]: Silent_AI quit [t=00:00:26.895539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={000001d4311688f0,0000000000000000}][locale="C"]" [t=00:00:28.040245][f=-000001] Allies: I choose: Engineer! [t=00:00:29.719333][f=-000001] glgl [t=00:00:30.751363][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.783465][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.803088][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.071575][f=-000001] [0] Event [536,172.271576,516]: 0 finished unit Engineer Commander [t=00:00:34.082163][f=-000001] [0] Event [4813,173.995728,4813]: 1 finished unit Strike Commander [t=00:00:34.100526][f=0000000] [0] Skel, team: 0, elo:2617, userid: 462078 [t=00:00:34.100599][f=0000000] [0] Silent_AI, team: 1, elo:2241, userid: 526402 [t=00:00:34.100627][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.106352][f=0000000] Playback continued [t=00:00:34.110284][f=0000000] > Players Silent_AI did not choose a start position. Game will be aborted. [t=00:00:34.110324][f=0000000] > exiting game [t=00:00:34.111976][f=0000001] No clients connected, shutting down server [t=00:00:34.112009][f=0000001] Server shutdown [t=00:00:34.112456][f=0000001] Submitting stats [t=00:00:34.112856][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.115386][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:34.115425][f=0000001] Draw 6857.71ms 65.50% [t=00:00:34.115437][f=0000001] Lua::Callins::Synced 1.24ms 0.00% [t=00:00:34.115450][f=0000001] Lua::Callins::Unsynced 10454.62ms 89.30% [t=00:00:34.115460][f=0000001] Lua::CollectGarbage::Synced 64.65ms 0.00% [t=00:00:34.115471][f=0000001] Lua::CollectGarbage::Unsynced 374.02ms 1.80% [t=00:00:34.115483][f=0000001] Misc::Profiler::AddTime 21.94ms 0.10% [t=00:00:34.115772][f=0000001] [1] player nonplacement [t=00:00:34.117183][f=0000001] [1] autohost exit [t=00:00:34.118354][f=0000001] [1] all players disconnected [t=00:00:35.106298][f=0000001] Playback paused [t=00:00:44.113567][f=0000001] Autoquit sending quit command. [t=00:00:44.114209][f=0000001] [QuitAction] user exited to system [t=00:00:44.114731][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.114834][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.114856][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.114868][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.114879][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.114889][f=0000001] [SpringApp::Kill][2] [t=00:00:44.116438][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.116757][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5632dce62100 [t=00:00:44.116812][f=0000001] Start widgetHandler:Shutdown [t=00:00:44.122184][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:44.123018][f=0000001] Writing last game win data [t=00:00:44.128681][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:44.128705][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:44.128723][f=0000001] Shutdown Widget - Save/Load API [t=00:00:44.128736][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:44.128762][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.128781][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:44.131078][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:44.131198][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:44.132605][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:44.132628][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:44.132685][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:44.132699][f=0000001] Shutdown Widget - HealthBars [t=00:00:44.133585][f=0000001] Shutdown Widget - Noises [t=00:00:44.133605][f=0000001] Shutdown Widget - Unit Icons [t=00:00:44.133622][f=0000001] Shutdown Widget - Win Counter [t=00:00:44.133635][f=0000001] Shutdown Widget - BuildETA [t=00:00:44.133651][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:44.133667][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.133721][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:44.133736][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:44.133750][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:44.133764][f=0000001] Shutdown Widget - CameraShake [t=00:00:44.133778][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.133894][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:44.133917][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:44.133933][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.134202][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:44.134224][f=0000001] Shutdown Widget - Context Menu [t=00:00:44.134238][f=0000001] Shutdown Widget - Darkening [t=00:00:44.134271][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:44.134287][f=0000001] Shutdown Widget - Grab Input [t=00:00:44.134325][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:44.134341][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:44.134360][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:44.134374][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:44.134390][f=0000001] Shutdown Widget - Point Tracker [t=00:00:44.134405][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.134418][f=0000001] Shutdown Widget - Stereo3D [t=00:00:44.134725][f=0000001] Shutdown Widget - Attack AoE [t=00:00:44.134746][f=0000001] Shutdown Widget - UnitShapes [t=00:00:44.135503][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:44.135525][f=0000001] Shutdown Widget - Selection Send [t=00:00:44.135539][f=0000001] Shutdown Widget - LupsManager [t=00:00:44.135557][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:44.135571][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:44.136834][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:44.136854][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.136880][f=0000001] Shutdown Widget - Chili Framework [t=00:00:44.136895][f=0000001] Shutdown Widget - Lups [t=00:00:44.136933][f=0000001] Shutdown Widget - Custom Markers [t=00:00:44.136950][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:44.137035][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:44.137051][f=0000001] Shutdown Widget - Select Keys [t=00:00:44.137083][f=0000001] Shutdown Widget - Pause Screen [t=00:00:44.137643][f=0000001] Shutdown Widget - Layout Handler [t=00:00:44.137667][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:44.137680][f=0000001] End widgetHandler:Shutdown [t=00:00:44.284487][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={209498,26586434} {int,ext,rec}Allocs={8359867,0,0} {chunk,block}Bytes={26586434,0} [t=00:00:44.285119][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:44.285136][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5632dcb02650 [t=00:00:44.285183][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.285200][f=0000001] Shutdown - StartSetup [t=00:00:44.285215][f=0000001] Shutdown - UnitMorph [t=00:00:44.285272][f=0000001] Shutdown - Carrier Drones [t=00:00:44.285290][f=0000001] Shutdown - Missile Silo Controller [t=00:00:44.285304][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.285316][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:44.285330][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.285363][f=0000001] Shutdown - Starlight Handler [t=00:00:44.285377][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.298110][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.298178][f=0000001] Shutdown - Save/Load [t=00:00:44.298200][f=0000001] Shutdown - Teleport Throw [t=00:00:44.298217][f=0000001] Shutdown - UnitMorph [t=00:00:44.298238][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.298251][f=0000001] Shutdown - Retreat Command [t=00:00:44.298268][f=0000001] Shutdown - Shockwaves [t=00:00:44.298281][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.298296][f=0000001] Shutdown - Lups Cloak FX [t=00:00:44.298313][f=0000001] Shutdown - Lups [t=00:00:44.298349][f=0000001] Shutdown - Lups Shield [t=00:00:44.298367][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.306850][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8359897,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.306925][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8359897,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.307027][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:44.307535][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.312844][f=0000001] [Game::~CGame][1] [t=00:00:44.312879][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.312897][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.312908][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.312939][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.312949][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.312960][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.313072][f=0000001] [Game::KillMisc][1] [t=00:00:44.313083][f=0000001] [Game::KillMisc][2] [t=00:00:44.313470][f=0000001] [Game::KillMisc][3] [t=00:00:44.319025][f=0000001] [Game::KillRendering][1] [t=00:00:44.363502][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.363543][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:44.364691][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:44.518586][f=0000001] [Game::KillInterface][1] [t=00:00:44.520179][f=0000001] [Game::KillInterface][2] [t=00:00:44.520579][f=0000001] [Game::KillSimulation][1] [t=00:00:44.520602][f=0000001] [Game::KillSimulation][2] [t=00:00:45.323606][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:45.323740][f=0000001] [Game::KillSimulation][3] [t=00:00:45.323786][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.323808][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.323838][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.323857][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.327060][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.435829][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.536750][f=0000001] [Game::KillSimulation][4] [t=00:00:49.412746][f=0000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:49.414752][f=0000001] [Game::~CGame][2] [t=00:00:49.414947][f=0000001] [Game::~CGame][3] [t=00:00:49.598790][f=0000001] [SpringApp::Kill][3] [t=00:00:49.599170][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1821 bytes sent 13540 bytes recv'd [t=00:00:49.603174][f=0000001] Kill: client disconnecting... [t=00:00:51.607723][f=0000001] CloseConnection: client connection closed [t=00:00:51.610728][f=0000001] [SpringApp::Kill][4] font=0x5632be312e00 [t=00:00:51.624434][f=0000001] [SpringApp::Kill][5] [t=00:00:51.641416][f=0000001] [SpringApp::Kill][6] [t=00:00:51.641457] [SpringApp::Kill][7] [t=00:00:51.643237] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.643268] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.643297] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:51.643310] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.643321] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.643332] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.643343] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:00:51.643354] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:51.643364] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.643375] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.643386] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.643665] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.643680] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.660140] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.660180] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.660190] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.660200] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.661760] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.661785] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:51.662063] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x5632be40de80) [t=00:00:51.671847] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3484ms [t=00:00:51.671896] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=62ms [t=00:00:51.671910] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=61ms [t=00:00:51.671920] file="unittextures/bcore_abc_1.tga" indx=7132 inflSize=3210kb readTime=58ms [t=00:00:51.671931] file="unitpics/factoryamph.png" indx=6561 inflSize=10kb readTime=38ms [t=00:00:51.671941] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=36ms [t=00:00:51.671952] file="anims/eraser_0.png" indx=199 inflSize=0kb readTime=31ms [t=00:00:51.671963] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=29ms [t=00:00:51.671973] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=28ms [t=00:00:51.671993] file="luaui/widgets/init_startup_info_selector.lua" indx=4813 inflSize=15kb readTime=23ms [t=00:00:51.672004] file="objects3d/crane.s3o" indx=5201 inflSize=266kb readTime=22ms [t=00:00:51.679258] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167174762 bytes cached in 3467 files [t=00:00:51.973840] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:51.973875] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x5632be4f42c0) [t=00:00:51.974862] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:51.975107] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5632be2e43c0) [t=00:00:51.975779] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:51.975977] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5632be305ca0) [t=00:00:51.976004] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f39500118c0) [t=00:00:51.976044] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:00:51.979141] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:51.979160] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:51.979172] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:51.979182] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:51.979192] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:51.979202] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:51.980614] [SpringApp::Kill][8] [t=00:00:51.980641] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:51.980668] [WatchDog::Uninstall][1] hangDetectorThread=0x563278d31110 (joinable=1) [t=00:00:51.980677] [WatchDog::Uninstall][2] [t=00:00:52.137575] [WatchDog::Uninstall][3] [t=00:00:52.137609] [SpringApp::Kill][9]