[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011227] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011260] Using writeable configuration source: "/tmp/tmp.FWZECVRwRs/springsettings.1522689.cfg" [t=00:00:00.020717] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.021149] ============== ============== [t=00:00:00.021165] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021174] [t=00:00:00.021184] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021193] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021202] Use "none" to disable the default log sections. [t=00:00:00.021211] ============== ============== [t=00:00:00.021220] ============== ============== [t=00:00:00.021273] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021284] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021293] ROAM = 2 [t=00:00:00.021303] RotateLogFiles = 1 [t=00:00:00.021312] TeamHighlight = 0 [t=00:00:00.021322] ============== ============== [t=00:00:00.021331] ============== ============== [t=00:00:00.021340] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.021350] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.021371] Compiler Version: gcc-11.1.0 [t=00:00:00.021396] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.021577] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.021590] Binary Word Size: 64-bit (native) [t=00:00:00.021600] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021610] Physical CPU Cores: 1 [t=00:00:00.021621] Logical CPU Cores: 1 [t=00:00:00.021631] ============== ============== [t=00:00:00.021698] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021708] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021718] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021729] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021738] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.023565] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.023586] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023609] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.023645] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.023669] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.023696] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.023708] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.023911] [GR::LogVersionInfo] [t=00:00:00.023928] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.023938] GL version : [t=00:00:00.023948] GL vendor : [t=00:00:00.023958] GL renderer : [t=00:00:00.023968] GLSL version: [t=00:00:00.023978] GLEW version: spring headless stub GLEW version [t=00:00:00.023988] GPU memory : unknown [t=00:00:00.023998] SDL swap-int: 0 [t=00:00:00.024009] SDL driver : headless stub [t=00:00:00.024018] [t=00:00:00.024029] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.024039] GLSL shader support : 0 [t=00:00:00.024049] GL4 support : 0 [t=00:00:00.024080] FBO extension support : 0 [t=00:00:00.024090] NVX GPU mem-info support : 0 [t=00:00:00.024101] ATI GPU mem-info support : 0 [t=00:00:00.024110] NPOT-texture support : 1 (0) [t=00:00:00.024120] S3TC/DXT1 texture support : 0/0 [t=00:00:00.024131] texture query-LOD support : 1 (0) [t=00:00:00.024141] MSAA frame-buffer support : 0 (0) [t=00:00:00.024151] Z-buffer depth : 16 (-) [t=00:00:00.024161] primitive-restart support : 0 (0) [t=00:00:00.024171] clip-space control support: 0 (0) [t=00:00:00.024181] seamless cube-map support : 0 (0) [t=00:00:00.024191] frag-depth layout support : 0 (0) [t=00:00:00.024201] persistent maps support : 0 (0) [t=00:00:00.024211] explicit attribs location : 0 (0) [t=00:00:00.024221] multi draw indirect : 0 (-) [t=00:00:00.024230] [t=00:00:00.024241] max. FBO samples : -1 [t=00:00:00.024251] max. FS/program texture slots : 8/8 [t=00:00:00.024261] max. texture size : 2048 [t=00:00:00.024273] max. texture anisotropy level : 0.000000 [t=00:00:00.024283] max. vec4 varyings/attributes : 0/0 [t=00:00:00.024293] max. draw-buffers : 0 [t=00:00:00.024303] max. rec. indices/vertices : 0/0 [t=00:00:00.024314] max. uniform buffer-bindings : 0 [t=00:00:00.024323] max. uniform block-size : 0KB [t=00:00:00.024333] max. storage buffer-bindings : 0 [t=00:00:00.024343] max. storage block-size : 0MB [t=00:00:00.024353] [t=00:00:00.024363] enable AMD-hacks : 0 [t=00:00:00.024373] compress MIP-maps: 0 [t=00:00:00.025550] [GR::UpdateGLConfigs] [t=00:00:00.025574] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.025589] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.025600] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.025610] [GR::InitGLState] [t=00:00:00.025622] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.721187] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.740579] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.748104] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.748642] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.748666] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.748682] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.895020] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.898533] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.932818] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.933165] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.948949] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [t=00:00:00.949343] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.949705] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.959342] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4bac011540 (SpringVFS) global=(nil) (null) [t=00:00:00.959371] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.964858] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.964896] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.964908] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.964918] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.965333] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2924 MB [t=00:00:01.012680][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.012870][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.012984][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1522689/replay.sdfz" for game data... [t=00:00:01.170867][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.182264][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.182294][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.188064][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.188202][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 175ms [t=00:00:01.188836][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.256536][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56539d880690] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:01.258422][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.260160][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.260648][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56539d880690] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.261822][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.272333][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.272832][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.283348][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 94ms [t=00:00:01.283755][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.292071][f=-000001] forceSingleThreaded, false [t=00:00:01.422905][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.422939][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.423031][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.423087][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.423141][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.423196][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.424307][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.424973][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.425456][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.428683][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.431697][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.435272][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.435301][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.435754][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.443364][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.445327][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.446290][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.446585][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.447198][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.447214][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.451478][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.451540][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.581037][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.670392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.694040][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.089200][f=-000001] Loading UnitDefs_posts [t=00:00:03.300168][f=-000001] Loading FeatureDefs_posts [t=00:00:03.379655][f=-000001] Loading WeaponDefs_posts [t=00:00:03.403880][f=-000001] Loading ArmorDefs_posts [t=00:00:03.424036][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 665ms [t=00:00:03.487354][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 794ms [t=00:00:03.487395][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.659651][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.660144][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.660972][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.660993][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.662355][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.664931][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.919405][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.967069][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.087273][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.090288][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.090488][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.518052][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 427ms [t=00:00:04.518096][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.675249][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 157ms [t=00:00:04.675289][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.706063][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [t=00:00:05.451349][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.455566][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.455767][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.463809][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.115171][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.124049][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.124075][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.125369][f=-000001] InfoTexture: legacy [t=00:00:11.125390][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.126593][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.081084][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.092482][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.092515][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.093327][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.282851][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.282908][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.546989][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.594316][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.601626][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.601657][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.602795][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.119876][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.135247][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.135802][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.326739][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.328160][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.328190][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.337657][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.337704][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.337717][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.337727][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.337738][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.337748][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.337759][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d [t=00:00:13.344076][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.344130][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.344142][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.344152][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.344164][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.344174][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.344186][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d [t=00:00:13.344198][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5653a6062070 has BLOCKSIZE 1 [t=00:00:13.347989][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.348013][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.348025][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.348036][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.348047][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.348058][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3 [t=00:00:13.355440][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1) [t=00:00:13.356465][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.373212][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.373244][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.376359][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.376375][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.376384][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.376393][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.376401][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.376410][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3 [t=00:00:13.504222][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1) [t=00:00:13.505088][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.507403][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.507424][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.507440][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum b46ee80d)" [t=00:00:13.507513][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.507532][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.507547][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.652336][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [t=00:00:13.652993][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:15.851621][f=-000001] ###MAPSEED### [t=00:00:15.851656][f=-000001] 4900085 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.871968][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.872019][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.322507][f=-000001] Synced LuaRules: finished loading [t=00:00:16.340684][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.959304][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.026191][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.099723][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 57ms [t=00:00:17.164340][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.170574][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.171058][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.171539][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.172032][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.244094][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.244431][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.253506][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.254386][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.254404][f=-000001] LuaSocket Support: enabled [t=00:00:17.269770][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.378109][f=-000001] localWidgets, nil, true, true [t=00:00:17.381398][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.381457][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.391661][f=-000001] USE_OLD_CHILI [t=00:00:18.146786][f=-000001] Loading last game win data [t=00:00:18.148144][f=-000001] Resetting win data [t=00:00:18.148594][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.148618][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.148636][f=-000001] Player and team counts match, continuing [t=00:00:18.148654][f=-000001] Miguelw was in last game but is now absent, resetting scores [t=00:00:18.349006][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.349039][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.402137][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.396354][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.022278][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.198859][f=-000001] forceSingleThreaded, false [t=00:00:20.639142][f=-000001] Loaded API widget: i18n [t=00:00:20.639593][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.639821][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.640024][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.640370][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.640704][f=-000001] Loaded API widget: Win Counter [t=00:00:20.806649][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.807011][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.807303][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.807532][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.807742][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.809127][f=-000001] Loaded API widget: Lups [t=00:00:21.122893][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.123311][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.123615][f=-000001] Loaded widget: Save/Load API [t=00:00:21.123951][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.124250][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.124613][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.130213][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.132138][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.132164][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.132460][f=-000001] Set maximum particles to: 0 [t=00:00:21.133817][f=-000001] Set UnitIconDist to 0 [t=00:00:21.231314][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.231871][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.233223][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.268483][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.269037][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.277803][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.278175][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.278622][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.278996][f=-000001] Mexspot Fetcher fetching [t=00:00:21.279348][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.279708][f=-000001] Team highlighting: Disabled [t=00:00:21.280004][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.280580][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.281100][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.281538][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.281762][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.281980][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.282229][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.282550][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.282890][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.283319][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.283992][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.284333][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.284350][f=-000001] Using fallback unit outlines [t=00:00:21.284558][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.284958][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.322323][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.324213][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.324680][f=-000001] Loaded widget: Unit Icons [t=00:00:21.325014][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.325407][f=-000001] Loaded widget: Noises [t=00:00:21.368483][f=-000001] Loaded widget: HealthBars [t=00:00:21.368933][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.369187][f=-000001] Loaded widget: Guard Remove [t=00:00:21.372734][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.373130][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.373422][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.373448][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1522689/events.log [t=00:00:21.375906][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.376246][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.377896][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.378118][f=-000001] Loaded widget: Objectives [t=00:00:21.378452][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.378839][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.379176][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.379512][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.380012][f=-000001] Loaded widget: BuildETA [t=00:00:21.383879][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.384663][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.384978][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.388113][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.388461][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.388793][f=-000001] Loaded widget: Command Alpha [t=00:00:21.389569][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.389798][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.390126][f=-000001] Loaded widget: Ghost Site [t=00:00:21.390770][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.391010][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.392056][f=-000001] Loaded widget: Stereo3D [t=00:00:21.392497][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.392750][f=-000001] Loaded widget: SmoothCam [t=00:00:21.393113][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.393574][f=-000001] Loaded widget: Simple Settings [t=00:00:21.394034][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.394414][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.394831][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.395058][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.395279][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.395617][f=-000001] Loaded widget: Point Tracker [t=00:00:21.395876][f=-000001] Loaded widget: Orbit Command [t=00:00:21.396100][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.396342][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.396777][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.397140][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.397794][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.398156][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.398498][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.398795][f=-000001] Loaded widget: Keep Target [t=00:00:21.399018][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.399485][f=-000001] Loaded widget: In-game Guide [t=00:00:21.399865][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.400265][f=-000001] Loaded widget: Haven Handler [t=00:00:21.400604][f=-000001] Input grabbing is enabled! [t=00:00:21.400622][f=-000001] Input grabbing is enabled! [t=00:00:21.400724][f=-000001] Loaded widget: Grab Input [t=00:00:21.401070][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.401294][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.401741][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.408484][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.408898][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.409205][f=-000001] Loaded widget: Decloak Range [t=00:00:21.409580][f=-000001] Loaded widget: Darkening [t=00:00:21.417289][f=-000001] Loaded widget: Context Menu [t=00:00:21.418010][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.418270][f=-000001] Loaded widget: Easy Facing [t=00:00:21.418648][f=-000001] Loaded widget: Ferry Points [t=00:00:21.459115][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.459496][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.459893][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.460140][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.460532][f=-000001] EndGame Graph disabled [t=00:00:21.478781][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.493071][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.494127][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.494683][f=-000001] Loaded widget: CameraShake [t=00:00:21.495053][f=-000001] Loaded widget: Blast Radius [t=00:00:21.495563][f=-000001] Loaded widget: Autoquit [t=00:00:21.496108][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.496454][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.497023][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.497456][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.497941][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.498461][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.498925][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.500183][f=-000001] Loaded widget: Attack Warning [t=00:00:21.500585][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.501258][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.502657][f=-000001] Loaded widget: Auto Group [t=00:00:21.503702][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.504735][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.505125][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.506027][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.507064][f=-000001] Loaded widget: Select Com at start [t=00:00:21.513439][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.514512][f=-000001] Loaded widget: Transport AI [t=00:00:21.514721][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.514924][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.560799][f=-000001] Loaded widget: Unit Start State [t=00:00:21.561268][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.566762][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.567644][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.568017][f=-000001] Loaded widget: Icon Sets [t=00:00:21.696656][f=-000001] Loaded widget: Attack AoE [t=00:00:21.698663][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.699850][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.700157][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.700657][f=-000001] Loaded widget: Commands FX [t=00:00:21.716479][f=-000001] Loaded widget: UnitShapes [t=00:00:21.717006][f=-000001] : disabled for spectators [t=00:00:21.717990][f=-000001] Loaded widget: Stockpiler [t=00:00:21.718981][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.719508][f=-000001] Loaded widget: State Icons [t=00:00:21.719935][f=-000001] Loaded widget: Shield Guard [t=00:00:21.720314][f=-000001] Loaded widget: Selection Send [t=00:00:21.720728][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.721174][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.721480][f=-000001] Loaded widget: AllyCursors [t=00:00:21.722632][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.722999][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.723353][f=-000001] : disabled for spectators [t=00:00:21.724247][f=-000001] Loaded widget: Building Starter [t=00:00:21.724619][f=-000001] : disabled for spectators [t=00:00:21.725379][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.725738][f=-000001] Loaded widget: Units on Fire [t=00:00:21.726119][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.726399][f=-000001] Loaded widget: LupsManager [t=00:00:21.726953][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.727561][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.728718][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.729139][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.744293][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.752798][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.753683][f=-000001] Loaded widget: Chili Docking [t=00:00:21.754236][f=-000001] Loaded widget: HUD Presets [t=00:00:21.755281][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.759020][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.759823][f=-000001] Loaded widget: Image Preloader [t=00:00:21.760596][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:21.760984][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.767724][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.768660][f=-000001] Loaded widget: Custom Markers [t=00:00:21.771073][f=-000001] Loaded widget: Select Keys [t=00:00:21.772310][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.772952][f=-000001] Loaded widget: Start Boxes [t=00:00:21.773240][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.774234][f=-000001] Loaded widget: Pause Screen [t=00:00:21.788149][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.788791][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.789501][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.789948][f=-000001] SetSunLighting [t=00:00:21.790680][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.791650][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.800039][f=-000001] Loaded widget: Layout Handler [t=00:00:21.800666][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.800718][f=-000001] Loaded widget: GC Control [t=00:00:21.801010][f=-000001] Loaded widget: Font Cache [t=00:00:21.814481][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.816955][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.822520][f=-000001] Writing last game win data [t=00:00:21.827493][f=-000001] LuaUI v0.3 [t=00:00:22.011317][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.011861][f=-000001] [s11n] Loading s11n file... [t=00:00:22.015710][f=-000001] [s11n] Parsing model... [t=00:00:22.024286][f=-000001] [s11n] Populating game world... [t=00:00:22.437890][f=-000001] [s11n] s11n loading complete. [t=00:00:22.438624][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:23.435659][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.477053][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.226798][f=-000001] Spectator mode. Widget removed. [t=00:00:24.240361][f=-000001] Spectator mode. Widget removed. [t=00:00:24.243169][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.243256][f=-000001] Playback paused [t=00:00:24.249707][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.342365][f=-000001] Opening demofile demos/1522689/replay.sdfz [t=00:00:24.342406][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.342420][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:24.342631][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:24.342660][f=-000001] -> Connection established (given id 3) [t=00:00:24.342687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:24.342701][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.342715][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:24.342738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:24.342755][f=-000001] Speed set to 20.0 [server] [t=00:00:24.342775][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5653bce8b7d0,0x5653c542e2e0}][locale="C"]" [t=00:00:24.342799][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.363132][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.363178][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.182083][f=-000001] Beginning demo playback [t=00:00:35.196641][f=-000001] GameID: ba4fa3639d6dc428d8582ae9670fcb34 [t=00:00:35.219858][f=-000001] Connection attempt from eqdw [t=00:00:35.219897][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:35.222536][f=-000001] [0] Event [undefined]: eqdw changed status [t=00:00:35.223718][f=-000001] -> Connection established (given id 0) [t=00:00:35.235981][f=-000001] Connection attempt from exploit [t=00:00:35.236017][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:35.236084][f=-000001] [0] Event [undefined]: exploit changed status [t=00:00:35.237171][f=-000001] -> Connection established (given id 1) [t=00:00:35.237926][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:35.237948][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.427892][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:35.427929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:35.567993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0x560943a5c540,0x560958b504b0}][locale="C"]" [t=00:00:35.886323][f=-000001] Allies: I choose: Soban! [t=00:00:35.892168][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:35.892201][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:36.092122][f=-000001] this one will be quick lol [t=00:00:36.267880][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:36.276218][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:36.315935][f=-000001] I am so bad [t=00:00:36.580028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x55f6bfeed2a0,0x55f6c0ebb7e0}][locale="C"]" [t=00:00:38.665062][f=-000001] Allies: I choose: Support! [t=00:00:40.296095][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.870221][f=-000001] [0] Event [2796,82.5020752,1442]: 0 finished unit Strike Commander [t=00:00:40.892047][f=-000001] [0] Event [2109,80.4443512,4736]: 1 finished unit Engineer Commander [t=00:00:40.909944][f=0000000] [0] exploit, team: 1, elo:1976, userid: 260121 [t=00:00:40.910003][f=0000000] [0] eqdw, team: 0, elo:1493, userid: 438157 [t=00:00:40.910030][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.922894][f=0000000] Playback continued [t=00:00:40.980387][f=0000015] [15] Event [2192,81.7945251,4840]: 1 finished unit Cloakbot Factory [t=00:00:41.021973][f=0000030] [30] Event [2672,79.9998093,1344]: 0 finished unit Tank Foundry [t=00:00:41.582408][f=0000287] [287] Event [1944,80.2391052,4776]: 1 finished unit Metal Extractor [t=00:00:41.671666][f=0000329] [329] Event [2888,81.0367584,1528]: 0 finished unit Metal Extractor [t=00:00:41.984655][f=0000480] [480] Event [2201.59985,80.0212097,4840]: 1 finished unit Glaive [t=00:00:42.045111][f=0000513] [513] Event [2232,83.2429504,4616]: 1 finished unit Metal Extractor [t=00:00:42.204044][f=0000600] [600] Event [2968,80.8344269,1480]: 0 finished unit Solar Collector [t=00:00:42.470279][f=0000718] [718] Event [2644,81.5707779,1344]: 0 finished unit Welder [t=00:00:42.511199][f=0000736] [736] Event [2168,79.9978638,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:42.746000][f=0000838] [838] Event [2088,82.1573639,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:42.765833][f=0000842] [842] Event [2201.59985,80.0212097,4840]: 1 finished unit Conjurer [t=00:00:42.892220][f=0000901] [901] Event [3064,82.7293396,1352]: 0 finished unit Solar Collector [t=00:00:42.939136][f=0000927] [927] Event [2008,79.9978638,4680]: 1 finished unit Wind/Tidal Generator [t=00:00:43.207885][f=0001017] [1017] Event [1928,79.9978638,4728]: 1 finished unit Wind/Tidal Generator [t=00:00:43.292165][f=0001055] [1055] Event [2201.59985,80.0212097,4840]: 1 finished unit Glaive [t=00:00:43.846045][f=0001333] [1333] Event [2644,81.5707779,1344]: 0 finished unit Kodachi [t=00:00:43.900338][f=0001360] [1360] Event [3176,82.974472,1384]: 0 finished unit Metal Extractor [t=00:00:44.081828][f=0001437] [1437] Event [2208,79.9978638,4704]: 1 finished unit Lotus [t=00:00:44.168782][f=0001477] [1477] Event [2201.59985,80.0212097,4840]: 1 finished unit Glaive [t=00:00:44.539672][f=0001652] [1652] Event [3200,79.9745178,1472]: 0 finished unit Radar Tower [t=00:00:44.645827][f=0001700] [1700] Event [2600,95.2194214,5096]: 1 finished unit Metal Extractor [t=00:00:44.951417][f=0001833] [1833] Event [2368,79.9978638,4752]: 1 finished unit Radar Tower [t=00:00:45.094264][f=0001905] [1905] Event [2201.59985,80.0212097,4840]: 1 finished unit Glaive [t=00:00:45.352510][f=0002021] [2021] Event [2644,81.5707779,1344]: 0 finished unit Kodachi [t=00:00:45.540754][f=0002100] [2100] Event [2201.59985,80.0212097,4840]: 1 finished unit Glaive [t=00:00:45.686204][f=0002174] [2174] Event [3104,81.1262512,1504]: 0 finished unit Radar Tower [t=00:00:46.221351][f=0002417] [2417] Event [1928,31.6017151,4248]: 1 finished unit Metal Extractor [t=00:00:46.514133][f=0002554] [2554] Event [3048,83.1301117,5512]: 1 finished unit Metal Extractor [t=00:00:46.827704][f=0002692] [2692] Event [3200,79.9745178,1472]: 0 finished unit Sparrow [t=00:00:46.828230][f=0002692] game_message: Morph complete: Radar Tower -> Sparrow [t=00:00:46.832460][f=0002692] [2692] Received game_message: Morph complete: Radar Tower -> Sparrow [t=00:00:47.157036][f=0002808] [2808] Event [1688,30.1931763,4312]: 1 finished unit Metal Extractor [t=00:00:47.629485][f=0003029] [3029] Event [3144,79.9978638,1208]: 0 finished unit Solar Collector [t=00:00:47.637479][f=0003033] [3033] Event [2644,81.5707779,1344]: 0 finished unit Kodachi [t=00:00:47.998269][f=0003185] [3185] Event [3256,80.1184845,5336]: 1 finished unit Metal Extractor [t=00:00:48.089275][f=0003224] [3224] Event [2201.59985,80.0212097,4840]: 1 finished unit Reaver [t=00:00:48.560185][f=0003413] [3413] Event [2495.46509,412.326294,4925.19873]: 0 lost unit Sparrow [t=00:00:48.572707][f=0003417] [3417] Event [3208,86.1183929,1032]: 0 finished unit Solar Collector [t=00:00:48.656981][f=0003452] [3452] Event [2312,29.9986267,3784]: 1 finished unit Metal Extractor [t=00:00:48.782889][f=0003510] [3510] Event [2814.80103,32.1271667,2007.3811]: 1 lost unit Glaive [t=00:00:49.176937][f=0003661] [3661] Event [2644,81.5707779,1344]: 0 finished unit Welder [t=00:00:49.324523][f=0003709] [3709] Event [2201.59985,80.0212097,4840]: 1 finished unit Conjurer [t=00:00:49.644236][f=0003825] [3825] Event [3256,93.7564087,840]: 0 finished unit Solar Collector [t=00:00:49.785633][f=0003879] [3879] Event [3280,82.9705811,5296]: 1 finished unit Lotus [t=00:00:50.386015][f=0004105] [4105] Event [1880,32.7145386,3272]: 1 finished unit Solar Collector [t=00:00:50.504756][f=0004152] [4152] Event [3280,82.9705811,5296]: 1 lost unit Lotus [t=00:00:50.514946][f=0004154] [4154] Event [3239.27393,79.9139633,5432.17285]: 0 lost unit Kodachi [t=00:00:51.085668][f=0004354] [4354] Event [3015.38916,29.9986267,1987.91052]: 1 lost unit Glaive [t=00:00:51.153302][f=0004376] [4376] Event [3288,84.5775604,680]: 0 finished unit Solar Collector [t=00:00:51.165531][f=0004382] [4382] Event [1864,32.7923584,3208]: 1 finished unit Metal Extractor [t=00:00:51.175276][f=0004386] [4386] Event [2922.15674,30.8008976,1912.59131]: 1 lost unit Glaive [t=00:00:51.590815][f=0004555] [4555] Event [2352,80.3052521,1232]: 0 finished unit Picket [t=00:00:51.720442][f=0004600] [4600] Event [1912,30.1270294,3144]: 1 finished unit Solar Collector [t=00:00:52.239007][f=0004776] [4776] Event [3816,30.6639862,4952]: 1 finished unit Metal Extractor [t=00:00:52.301192][f=0004797] [4797] Event [3384,80.7254791,680]: 0 finished unit Metal Extractor [t=00:00:52.343894][f=0004811] [4811] Event [2201.59985,80.0212097,4840]: 1 finished unit Reaver [t=00:00:52.612438][f=0004901] [4901] Event [1976,30.8935547,3224]: 1 finished unit Solar Collector [t=00:00:53.029739][f=0005042] [5042] Event [2644,81.5707779,1344]: 0 finished unit Blitz [t=00:00:53.302271][f=0005135] [5135] Event [2201.59985,80.0212097,4840]: 1 finished unit Conjurer [t=00:00:53.351754][f=0005152] [5152] Event [4192,139.996948,1664]: 0 finished unit Radar Tower [t=00:00:53.596410][f=0005232] [5232] Event [3110.99634,32.4166641,2628.50171]: 0 lost unit Kodachi [t=00:00:54.211765][f=0005433] [5433] Event [4264,31.0297394,4984]: 1 finished unit Solar Collector [t=00:00:54.245826][f=0005444] [5444] Event [4192,139.996948,1664]: 0 lost unit Radar Tower [t=00:00:54.365683][f=0005481] [5481] Event [2520,95.5268097,1048]: 0 finished unit Metal Extractor [t=00:00:54.752962][f=0005610] [5610] Event [2201.59985,80.0212097,4840]: 1 finished unit Reaver [t=00:00:55.318327][f=0005795] [5795] Event [2440,96.9703674,984]: 0 finished unit Solar Collector [t=00:00:55.598131][f=0005886] [5886] Event [2201.59985,80.0212097,4840]: 1 finished unit Conjurer [t=00:00:55.981254][f=0006010] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [t=00:00:55.981295][f=0006010] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:55.999146][f=0006016] [6016] Event [4344,31.4460754,4984]: 1 finished unit Metal Extractor [t=00:00:56.048980][f=0006030] [6030] Event [2644,81.5707779,1344]: 0 finished unit Blitz [t=00:00:56.068410][f=0006037] Connection attempt from Fine [t=00:00:56.068453][f=0006037] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:56.068464][f=0006037] -> Connection established (given id 2) [t=00:00:56.104814][f=0006048] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:56.104896][f=0006048] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:56.229049][f=0006092] [6092] Event [2808,31.1231232,2376]: 1 finished unit Metal Extractor [t=00:00:56.250237][f=0006099] [6099] Event [4192,139.333344,1664]: 0 finished unit Radar Tower [t=00:00:56.545286][f=0006195] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:56.545340][f=0006195] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:56.673684][f=0006237] [6237] Event [2280,95.3361511,888]: 0 finished unit Solar Collector [t=00:00:56.873416][f=0006302] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001cb1387ff90,000001cb75f9a9e0}][locale="C"]" [t=00:00:56.980718][f=0006337] [6337] Event [1976,79.9978638,4952]: 1 finished unit Solar Collector [t=00:00:57.195449][f=0006405] told ya [t=00:00:57.276778][f=0006431] [6431] Event [4192,139.333344,1664]: 0 lost unit Radar Tower [t=00:00:57.347158][f=0006453] [6453] Event [undefined]: eqdw resigned [t=00:00:57.347561][f=0006453] game_message: eqdw has been destroyed! [t=00:00:57.347695][f=0006453] game_message: exploit wins! [t=00:00:57.348164][f=0006453] Submitting stats [t=00:00:57.353916][f=0006453] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:57.373604][f=0006453] Part| Total Time|Time of the last 0.5s [t=00:00:57.373634][f=0006453] Draw 12440.33ms 17.89% [t=00:00:57.373647][f=0006453] Lua::Callins::Synced 2315.33ms 11.43% [t=00:00:57.373659][f=0006453] Lua::Callins::Unsynced 18494.67ms 28.23% [t=00:00:57.373670][f=0006453] Lua::CollectGarbage::Synced 125.63ms 0.00% [t=00:00:57.373681][f=0006453] Lua::CollectGarbage::Unsynced 519.43ms 0.20% [t=00:00:57.373692][f=0006453] Misc::Profiler::AddTime 44.49ms 0.10% [t=00:00:57.373703][f=0006453] Sim 10859.42ms 66.10% [t=00:00:57.375173][f=0006453] [6453] Received game_message: eqdw has been destroyed! [t=00:00:57.376245][f=0006453] [6453] Received game_message: exploit wins! [t=00:00:57.385852][f=0006454] [6454] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:57.385963][f=0006454] [6454] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:57.386042][f=0006454] [6454] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.386122][f=0006454] [6454] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,6.13333321,6.13333321,6,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.386208][f=0006454] [6454] Game End Stats Values: 3,2315,2400,2400,2315,0.00088861,0,0,0.00088861,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,8.24817848,8.24817848,9.19999981,1275,1275,1275,1275,8.00005913,9.46666622,9.46666622,8.00005913,0,65,65,0,0,0,0,0,1040,1060,1060,1040,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.386295][f=0006454] [6454] Game End Stats Values: 4,2555,2535,2535,2555,2.52068853,1.74446297,1.74446297,2.52068853,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,13.6265192,13.6265192,11.7333336,1275,1275,1275,1275,8.16798687,10.1162977,10.1162977,8.16798687,170,130,130,170,0,0,0,0,1110,1130,1130,1110,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.386379][f=0006454] [6454] Game End Stats Values: 5,2695,2775,2775,2695,6.30931759,12.3596315,12.3596315,6.30931759,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14,16.2462158,16.2462158,14,1330,1275,1275,1330,11.9859095,10.9743452,10.9743452,11.9859095,170,195,195,170,0,0,0,0,1195,1215,1215,1195,0,0,0,0,33.5,0,0,33.5,0,0,0,0 [t=00:00:57.386476][f=0006454] [6454] Game End Stats Values: 6,2920,2960,2960,2920,8.82761955,23.0031261,23.0031261,8.82761955,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14,14.8183041,14.8183041,14,1385,1330,1330,1385,12.1678877,12.7095661,12.7095661,12.1678877,340,325,325,340,0,0,0,0,1195,1215,1215,1195,0,0,0,0,60.25,0,0,60.25,0,0,0,0 [t=00:00:57.386557][f=0006454] [6454] Game End Stats Values: 7,3100,3130,3130,3100,11.3799496,25.6578979,25.6578979,11.3799496,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14.1166983,11.486516,11.486516,14.1166983,1330,1330,1330,1330,12.2868538,13.643651,13.643651,12.2868538,575,325,325,575,0,0,0,0,1195,1385,1385,1195,0,0,0,0,95.625,0,0,95.625,0,0,0,0 [t=00:00:57.386640][f=0006454] [6454] Game End Stats Values: 8,3340,3215,3215,3340,14.7364407,25.9764347,25.9764347,14.7364407,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,15.7749977,12.5669355,12.5669355,15.7749977,1330,1330,1330,1330,13.5987644,17.3545704,17.3545704,13.5987644,745,325,325,745,0,0,0,0,1265,1470,1470,1265,0,0,0,0,146.25,0,0,146.25,0,0,0,0 [t=00:00:57.386727][f=0006454] [6454] Game End Stats Values: 9,3175,3530,3530,3175,21.303896,27.9213085,27.9213085,21.303896,0,0,0,0,0,0,0,0,0,0,0,0,65.0000229,282.25,282.25,65.0000229,0,90,90,0,18.1666985,17.1587181,17.1587181,18.1666985,1330,1330,1330,1330,13.9378624,20.1296577,20.1296577,13.9378624,510,470,470,510,65,235,235,65,1335,1640,1640,1335,235,65,65,235,198.875,0,0,198.875,308.314026,65.0000229,65.0000229,308.314026 [t=00:00:57.386823][f=0006454] [6454] Game End Stats Values: 10,3430,3740,3740,3430,32.9388504,30.7816601,30.7816601,32.9388504,0,0,0,0,0,0,0,0,0,0,0,0,107.944878,371,371,107.944878,0,180,180,0,17.8083305,16.9045639,16.9045639,17.8083305,1330,1330,1330,1330,11.7839956,22.190691,22.190691,11.7839956,510,470,470,510,65,235,235,65,1590,1760,1760,1590,235,65,65,235,210.375,0,0,210.375,397.064026,107.944878,107.944878,397.064026 [t=00:00:57.386909][f=0006454] [6454] Game End Stats Values: 11,3330,3675,3675,3330,46.9524803,32.1049919,32.1049919,46.9524803,0,0,0,0,0,0,0,0,0,0,0,0,349.177277,504.75,504.75,349.177277,0,90,90,0,21.7666988,15.4219513,15.4219513,21.7666988,1330,1330,1330,1330,14.3009386,22.3548889,22.3548889,14.3009386,340,340,340,340,285,405,405,285,1660,1915,1915,1660,405,285,285,405,264.5,0,0,264.5,536.064026,358.414276,358.414276,536.064026 [t=00:00:57.386995][f=0006454] [6454] Game End Stats Values: 12,3515,4110,4110,3515,68.8146973,33.8929863,33.8929863,68.8146973,0,0,0,0,0,0,0,0,0,0,0,0,349.177277,504.75,504.75,349.177277,100,90,90,100,22.6333313,16.8495407,16.8495407,22.6333313,1330,1330,1330,1330,14.6241474,24.6525326,24.6525326,14.6241474,340,550,550,340,285,405,405,285,1745,2140,2140,1745,405,285,285,405,300.5,0,0,300.5,536.064026,358.414276,358.414276,536.064026 [t=00:00:57.387082][f=0006454] [6454] Game End Stats Values: 13,3700,4230,4230,3700,87.8415375,37.3162651,37.3162651,87.8415375,0,0,0,0,0,0,0,0,0,74.8341675,74.8341675,0,364.455383,674.75,674.75,364.455383,100,90,90,100,21.25,18.3039799,18.3039799,21.25,1385,1330,1330,1385,14.5184565,26.2282181,26.2282181,14.5184565,470,550,550,470,285,575,575,285,1745,2260,2260,1745,575,285,285,575,322.875,0,0,322.875,706.064026,378.708221,378.708221,706.064026 [t=00:00:57.387171][f=0006454] [6454] Game End Stats Values: 14,3800,4510,4510,3800,106.111,39.8639259,39.8639259,106.111,0,0,0,0,0,0,0,0,0,197.379486,197.379486,0,364.455383,729.75,729.75,364.455383,100,90,90,100,22.75,19.7281704,19.7281704,22.75,1330,1330,1330,1330,18.4346294,26.1698437,26.1698437,18.4346294,470,760,760,470,285,630,630,285,1900,2330,2330,1900,630,285,285,630,383,0,0,383,761.064026,378.708221,378.708221,761.064026 [t=00:00:57.387435][f=0006454] [6454] Game End Stats Values: 15,4225,4800,4800,4225,128.75705,41.6959457,41.6959457,128.75705,0,0,0,0,0,0,0,0,0,252.874451,252.874451,0,364.455383,729.75,729.75,364.455383,100,90,90,100,22.1333332,23.6489162,23.6489162,22.1333332,1385,1330,1330,1385,15.9764042,27.8554688,27.8554688,15.9764042,770,760,760,770,285,630,630,285,1970,2620,2620,1970,630,285,285,630,383,0,0,383,761.064026,378.708221,378.708221,761.064026 [t=00:00:57.387521][f=0006454] [6454] Game End Stats Values: 16,4170,4870,4870,4170,141.156647,42.0861855,42.0861855,141.156647,0,0,0,0,0,0,0,0,0,271.193024,271.193024,0,364.455383,784.749939,784.749939,364.455383,100,90,90,100,24,25.7705708,25.7705708,24,1330,1330,1330,1330,16.0665989,30.0650406,30.0650406,16.0665989,770,760,760,770,285,685,685,285,1970,2690,2690,1970,685,285,285,685,383,0,0,383,816.063965,378.708221,378.708221,816.063965 [t=00:00:57.483010][f=0006479] [6479] Event [3461.65552,78.2674789,1350.48499]: 0 lost unit Kodachi [t=00:00:57.557352][f=0006500] [6500] Event [2864,30.0842285,2288]: 1 finished unit Lotus [t=00:00:57.714484][f=0006557] Spectator eqdw left the game: normal quit [t=00:00:57.714553][f=0006557] [6557] Event [undefined]: eqdw quit [t=00:00:57.830346][f=0006602] [6602] Event [2201.59985,80.0212097,4840]: 1 finished unit Reaver [t=00:00:57.899604][f=0006624] [6624] Event [4424,31.6172791,5192]: 1 finished unit Metal Extractor [t=00:00:58.343135][f=0006761] No clients connected, shutting down server [t=00:00:58.343164][f=0006761] Server shutdown [t=00:00:58.343384][f=0006761] [6761] all players disconnected [t=00:00:58.396515][f=0006778] [6778] Event [2056,81.3558197,4952]: 1 finished unit Solar Collector [t=00:00:58.522125][f=0006820] [6820] Event [2201.59985,80.0212097,4840]: 1 finished unit Conjurer [t=00:00:59.313934][f=0007082] [7082] Event [3192,30.3838348,1896]: 1 finished unit Metal Extractor [t=00:00:59.701262][f=0007210] [7210] Event [2201.59985,80.0212097,4840]: 1 finished unit Reaver [t=00:01:00.540429][f=0007487] [7487] Event [3432,31.0219574,1832]: 1 finished unit Metal Extractor [t=00:01:00.698726][f=0007539] [7539] Event [2201.59985,80.0212097,4840]: 1 finished unit Conjurer [t=00:01:00.986106][f=0007634] [7634] Event [2056,81.8266296,5032]: 1 finished unit Solar Collector [t=00:01:01.461911][f=0007806] [7806] Event [4968,31.3215637,5400]: 1 finished unit Metal Extractor [t=00:01:01.610636][f=0007868] [7868] Event [2201.59985,80.0212097,4840]: 1 finished unit Reaver [t=00:01:02.180632][f=0008102] [8102] Event [2201.59985,80.0212097,4840]: 1 finished unit Conjurer [t=00:01:02.364168][f=0008177] [8177] Event [3176,80.8271027,1384]: 1 finished unit Metal Extractor [t=00:01:02.859640][f=0008381] [8381] Event [1976,80.332489,5032]: 1 finished unit Solar Collector [t=00:01:03.058879][f=0008462] [8462] Event [2201.59985,80.0212097,4840]: 1 finished unit Reaver [t=00:01:03.593460][f=0008672] [8672] Event [2888,79.1044617,1528]: 1 finished unit Metal Extractor [t=00:01:03.707666][f=0008739] [8739] Event [2201.59985,80.0212097,4840]: 1 finished unit Conjurer [t=00:01:04.264119][f=0009006] [9006] Event [2201.59985,80.0212097,4840]: 1 finished unit Reaver [t=00:01:04.316183][f=0009028] [9028] Event [4904,31.6094971,4520]: 1 finished unit Metal Extractor [t=00:01:04.461328][f=0009096] [9096] Event [1896,79.9978638,5032]: 1 finished unit Solar Collector [t=00:01:04.543829][f=0009137] [9137] Event [2201.59985,80.0212097,4840]: 1 finished unit Conjurer [t=00:01:04.965941][f=0009332] [9332] Event [2520,93.5806274,1048]: 1 finished unit Metal Extractor [t=00:01:05.144313][f=0009406] [9406] Event [2201.59985,80.0212097,4840]: 1 finished unit Reaver [t=00:01:05.446148][f=0009550] [9550] Event [2201.59985,80.0212097,4840]: 1 finished unit Conjurer [t=00:01:06.017896][f=0009761] [9761] Event [1896,81.4414215,4952]: 1 finished unit Solar Collector [t=00:01:06.055704][f=0009787] [9787] Event [2201.59985,80.0212097,4840]: 1 finished unit Reaver [t=00:01:06.455742][f=0009938] [9938] Event [2201.59985,80.0212097,4840]: 1 finished unit Conjurer [t=00:01:06.783011][f=0010097] [10097] Event [3384,78.8019562,680]: 1 finished unit Metal Extractor [t=00:01:07.036617][f=0010207] [10207] Event [4264,30.1425934,4232]: 1 finished unit Metal Extractor [t=00:01:07.171973][f=0010265] [10265] Event [2201.59985,80.0212097,4840]: 1 finished unit Reaver [t=00:01:07.360145][f=0010342] Autoquit sending quit command. [t=00:01:07.360216][f=0010342] [QuitAction] user exited to system [t=00:01:07.361176][f=0010342] [SpringApp::Kill][1] fromRun=1 [t=00:01:07.361271][f=0010342] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:07.361298][f=0010342] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:07.361310][f=0010342] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:07.361321][f=0010342] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:07.361331][f=0010342] [SpringApp::Kill][2] [t=00:01:07.363051][f=0010342] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:07.363074][f=0010342] [Game::KillLua][1] dtor=0 luaUI=0x5653c106dbc0 [t=00:01:07.363135][f=0010342] Start widgetHandler:Shutdown [t=00:01:07.368025][f=0010342] Shutdown - SaveOrderList Complete [t=00:01:07.368868][f=0010342] Writing last game win data [t=00:01:07.374785][f=0010342] Shutdown - SaveConfigData Complete [t=00:01:07.374817][f=0010342] Shutdown Widget - Save/Load API [t=00:01:07.374836][f=0010342] Shutdown Widget - Chili Highlight [t=00:01:07.374869][f=0010342] Shutdown Widget - Draw After Chili [t=00:01:07.374886][f=0010342] Shutdown Widget - API Unit Tracker GL4 [t=00:01:07.374906][f=0010342] Shutdown Widget - EPIC Menu [t=00:01:07.376554][f=0010342] Shutdown Widget - Chili Widget Selector [t=00:01:07.377558][f=0010342] Shutdown Widget - Chili Minimap [t=00:01:07.377708][f=0010342] Shutdown Widget - Local Team Colors [t=00:01:07.377728][f=0010342] Shutdown Widget - Display Keys 2 [t=00:01:07.377786][f=0010342] Shutdown Widget - Save Game Menu [t=00:01:07.377802][f=0010342] Shutdown Widget - Unit Icons [t=00:01:07.377823][f=0010342] Shutdown Widget - Noises [t=00:01:07.377839][f=0010342] Shutdown Widget - HealthBars [t=00:01:07.378835][f=0010342] Shutdown Widget - Win Counter [t=00:01:07.378858][f=0010342] Shutdown Widget - SpringRTS Replay Stats [t=00:01:07.378908][f=0010342] Shutdown Widget - EndGame APM stats [t=00:01:07.378925][f=0010342] Shutdown Widget - BuildETA [t=00:01:07.378944][f=0010342] Shutdown Widget - Modular Comm Info [t=00:01:07.378959][f=0010342] Shutdown Widget - Stereo3D [t=00:01:07.378980][f=0010342] Shutdown Widget - Showeco and Grid Drawer [t=00:01:07.378996][f=0010342] Shutdown Widget - Point Tracker [t=00:01:07.379012][f=0010342] Shutdown Widget - Missile Silo Range [t=00:01:07.379029][f=0010342] Shutdown Widget - MinimapEvents [t=00:01:07.379044][f=0010342] Shutdown Widget - Local Widgets Config [t=00:01:07.379074][f=0010342] Shutdown Widget - Highlight Geos [t=00:01:07.379090][f=0010342] Shutdown Widget - Grab Input [t=00:01:07.379109][f=0010342] Shutdown Widget - Defense Range Zero-K [t=00:01:07.379128][f=0010342] Shutdown Widget - Darkening [t=00:01:07.379155][f=0010342] Shutdown Widget - Context Menu [t=00:01:07.379171][f=0010342] Shutdown Widget - Chili Spectator Panels [t=00:01:07.379186][f=0010342] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:07.379227][f=0010342] Shutdown Widget - Chili Nuke Warning [t=00:01:07.379246][f=0010342] Shutdown Widget - Chili EndGame Window [t=00:01:07.379269][f=0010342] Shutdown Widget - Chili Economy Panel Default [t=00:01:07.379392][f=0010342] Shutdown Widget - CameraShake [t=00:01:07.379410][f=0010342] Shutdown Widget - State Reverse and Latency [t=00:01:07.379426][f=0010342] Shutdown Widget - Music Player v2 [t=00:01:07.379442][f=0010342] Shutdown Widget - Attack AoE [t=00:01:07.379459][f=0010342] Shutdown Widget - UnitShapes [t=00:01:07.379853][f=0010342] Shutdown Widget - Map Edge Extension [t=00:01:07.379877][f=0010342] Shutdown Widget - Selection Send [t=00:01:07.379893][f=0010342] Shutdown Widget - LupsManager [t=00:01:07.379928][f=0010342] Shutdown Widget - Newton Firezone [t=00:01:07.379944][f=0010342] Shutdown Widget - Chili Pro Console [t=00:01:07.381814][f=0010342] Shutdown Widget - Persistent Build Height [t=00:01:07.381851][f=0010342] Shutdown Widget - Lasso Terraform GUI [t=00:01:07.381870][f=0010342] Shutdown Widget - Lups [t=00:01:07.381915][f=0010342] Shutdown Widget - Chili Framework [t=00:01:07.381932][f=0010342] Shutdown Widget - Mex Placement Handler [t=00:01:07.381949][f=0010342] Shutdown Widget - Chili Core Selector [t=00:01:07.382061][f=0010342] Shutdown Widget - Custom Markers [t=00:01:07.382084][f=0010342] Shutdown Widget - Select Keys [t=00:01:07.382120][f=0010342] Shutdown Widget - Pause Screen [t=00:01:07.382198][f=0010342] Shutdown Widget - Text To Speech Control [t=00:01:07.382227][f=0010342] Shutdown Widget - Layout Handler [t=00:01:07.382249][f=0010342] End widgetHandler:Shutdown [t=00:01:07.509571][f=0010342] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={861641,81816973} {int,ext,rec}Allocs={9552835,0,0} {chunk,block}Bytes={81816973,0} [t=00:01:07.509709][f=0010342] [Game::KillLua][2] dtor=0 luaGaia=0x5653c542e2e0 [t=00:01:07.529443][f=0010342] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={704369,71789182} {int,ext,rec}Allocs={9552836,0,0} {chunk,block}Bytes={71789182,0} [t=00:01:07.529588][f=0010342] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={704369,71789182} {int,ext,rec}Allocs={9552836,0,0} {chunk,block}Bytes={71789182,0} [t=00:01:07.529645][f=0010342] [Game::KillLua][3] dtor=0 luaRules=0x5653bce8b7d0 [t=00:01:07.529710][f=0010342] Start gadgetHandler:Shutdown [t=00:01:07.529737][f=0010342] Shutdown - StartSetup [t=00:01:07.529760][f=0010342] Shutdown - UnitMorph [t=00:01:07.531149][f=0010342] Shutdown - Carrier Drones [t=00:01:07.531183][f=0010342] Shutdown - Missile Silo Controller [t=00:01:07.531208][f=0010342] Shutdown - Modular Comm Info [t=00:01:07.531229][f=0010342] Shutdown - Terrain Texture Handler [t=00:01:07.531250][f=0010342] Shutdown - UnitCloakShield [t=00:01:07.531555][f=0010342] Shutdown - Starlight Handler [t=00:01:07.531607][f=0010342] End gadgetHandler:Shutdown [t=00:01:07.587340][f=0010342] Start gadgetHandler:Shutdown [t=00:01:07.587397][f=0010342] Shutdown - Save/Load [t=00:01:07.587419][f=0010342] Shutdown - Teleport Throw [t=00:01:07.587436][f=0010342] Shutdown - UnitMorph [t=00:01:07.587456][f=0010342] Shutdown - Modular Comm Info [t=00:01:07.587469][f=0010342] Shutdown - Retreat Command [t=00:01:07.587488][f=0010342] Shutdown - Shockwaves [t=00:01:07.587503][f=0010342] Shutdown - UnitCloakShield [t=00:01:07.587519][f=0010342] Shutdown - Lups Cloak FX [t=00:01:07.587567][f=0010342] Shutdown - Lups [t=00:01:07.587615][f=0010342] Shutdown - Lups Shield [t=00:01:07.587682][f=0010342] End gadgetHandler:Shutdown [t=00:01:07.614957][f=0010342] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9552933,0,0} {chunk,block}Bytes={0,0} [t=00:01:07.615134][f=0010342] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9552933,0,0} {chunk,block}Bytes={0,0} [t=00:01:07.615212][f=0010342] [Game::KillLua][4] dtor=0 [t=00:01:07.615225][f=0010342] [Game::KillLua][5] dtor=0 [t=00:01:07.628199][f=0010342] [Game::~CGame][1] [t=00:01:07.628247][f=0010342] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:07.628258][f=0010342] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:07.628269][f=0010342] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:07.628279][f=0010342] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:07.628289][f=0010342] [Game::KillLua][4] dtor=1 [t=00:01:07.628300][f=0010342] [Game::KillLua][5] dtor=1 [t=00:01:07.628429][f=0010342] [Game::KillMisc][1] [t=00:01:07.628442][f=0010342] [Game::KillMisc][2] [t=00:01:07.628991][f=0010342] [Game::KillMisc][3] [t=00:01:07.629296][f=0010342] [Game::KillRendering][1] [t=00:01:07.661262][f=0010342] [3DOParser::Kill] allocated 1 pieces [t=00:01:07.661428][f=0010342] [S3OParser::Kill] allocated 5478 pieces [t=00:01:07.673158][f=0010342] [AssParser::Kill] allocated 669 pieces [t=00:01:07.832084][f=0010342] [Game::KillInterface][1] [t=00:01:07.833020][f=0010342] [Game::KillInterface][2] [t=00:01:07.840015][f=0010342] [Game::KillSimulation][1] [t=00:01:07.840042][f=0010342] [Game::KillSimulation][2] [t=00:01:08.751986][f=0010342] [CCollisionHandler] dis-/continuous tests: 0/592476 [t=00:01:08.752106][f=0010342] [Game::KillSimulation][3] [t=00:01:08.752444][f=0010342] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.752478][f=0010342] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=13 [t=00:01:08.752502][f=0010342] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.752522][f=0010342] [~CPathCache(40x48)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=21 [t=00:01:08.755066][f=0010342] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:08.783162][f=0010342] [LosHandler::Kill] raycast instance cache-{hits,misses}={635,3564}; shared=4%; cached=11% [t=00:01:09.004764][f=0010342] [Game::KillSimulation][4] [t=00:01:13.218484][f=0010342] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:13.219949][f=0010342] [Game::~CGame][2] [t=00:01:13.220301][f=0010342] [Game::~CGame][3] [t=00:01:13.442952][f=0010342] [SpringApp::Kill][3] [t=00:01:13.443906][f=0010342] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 109075 bytes sent 81089 bytes recv'd [t=00:01:13.448268][f=0010342] Kill: client disconnecting... [t=00:01:15.455198][f=0010342] CloseConnection: client connection closed [t=00:01:15.462813][f=0010342] [SpringApp::Kill][4] font=0x56539d78be00 [t=00:01:15.475934][f=0010342] [SpringApp::Kill][5] [t=00:01:15.493930][f=0010342] [SpringApp::Kill][6] [t=00:01:15.493978] [SpringApp::Kill][7] [t=00:01:15.495642] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.495679] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.495695] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:15.495710] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.495723] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:15.495737] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.495799] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {272, 1048576, 1048576}, EBO = {408, 1048576, 1048576} [t=00:01:15.495816] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2236, 1048576, 1048576}, EBO = {3354, 1048576, 1048576} [t=00:01:15.495837] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:15.495851] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.495863] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.495876] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.495888] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.513240] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:15.513281] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:15.513292] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:15.513301] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:15.514942] [VFS] [SpringVFS::DeleteArchives] [t=00:01:15.514961] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:15.515352] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp (0x56539c4f1ad0) [t=00:01:15.526125] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3646ms [t=00:01:15.526165] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=118ms [t=00:01:15.526176] file="objects3d/strikecom_1.dae" indx=5605 inflSize=999kb readTime=60ms [t=00:01:15.526187] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=35ms [t=00:01:15.526461] file="objects3d/shipcarrier.dae" indx=5534 inflSize=1789kb readTime=31ms [t=00:01:15.526476] file="luaui/widgets/unit_terraform_draw.lua" indx=4893 inflSize=6kb readTime=26ms [t=00:01:15.526522] file="objects3d/corap.s3o" indx=5138 inflSize=85kb readTime=25ms [t=00:01:15.526533] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=25ms [t=00:01:15.526544] file="unittextures/factoryveh1_invert.png" indx=7315 inflSize=1130kb readTime=23ms [t=00:01:15.526554] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=23ms [t=00:01:15.526563] file="luaui/widgets/gui_custommodoptions_info.lua" indx=4746 inflSize=3kb readTime=22ms [t=00:01:15.532978] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0662e359ac5afd0695fdee9ab9bb1294.sdp] 167351743 bytes cached in 3479 files [t=00:01:15.923235] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:01:15.923271] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x56539d9af1c0) [t=00:01:15.924603] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:15.924784] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x56539d9a6370) [t=00:01:15.925438] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:15.925687] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x56539d77ebb0) [t=00:01:15.925723] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f4bac0118c0) [t=00:01:15.925927] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:15.928359] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:15.928378] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:15.928391] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:15.928401] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:15.928410] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:15.928420] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:15.929396] [SpringApp::Kill][8] [t=00:01:15.929418] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:15.929428] [WatchDog::Uninstall][1] hangDetectorThread=0x565356f6e110 (joinable=1) [t=00:01:15.929437] [WatchDog::Uninstall][2] [t=00:01:16.145150] [WatchDog::Uninstall][3] [t=00:01:16.145379] [SpringApp::Kill][9]