[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.013145] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.013198] Using writeable configuration source: "/tmp/tmp.kAxLPzSL1A/springsettings.1521324.cfg" [t=00:00:00.019561] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019624] ============== ============== [t=00:00:00.019641] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019653] [t=00:00:00.019664] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019676] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019687] Use "none" to disable the default log sections. [t=00:00:00.019698] ============== ============== [t=00:00:00.019711] ============== ============== [t=00:00:00.019787] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019802] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019816] ROAM = 2 [t=00:00:00.019828] RotateLogFiles = 1 [t=00:00:00.019840] TeamHighlight = 0 [t=00:00:00.019853] ============== ============== [t=00:00:00.019864] ============== ============== [t=00:00:00.019875] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.019888] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019900] Compiler Version: gcc-11.1.0 [t=00:00:00.019926] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.020146] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.020162] Binary Word Size: 64-bit (native) [t=00:00:00.020173] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020185] Physical CPU Cores: 1 [t=00:00:00.020198] Logical CPU Cores: 1 [t=00:00:00.020208] ============== ============== [t=00:00:00.020279] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020293] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020305] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020317] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020328] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.022424] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.022457] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022519] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.022566] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.022595] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.022630] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.022645] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.022875] [GR::LogVersionInfo] [t=00:00:00.022893] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.022904] GL version : [t=00:00:00.022915] GL vendor : [t=00:00:00.022927] GL renderer : [t=00:00:00.022938] GLSL version: [t=00:00:00.022951] GLEW version: spring headless stub GLEW version [t=00:00:00.022963] GPU memory : unknown [t=00:00:00.022975] SDL swap-int: 0 [t=00:00:00.022986] SDL driver : headless stub [t=00:00:00.022998] [t=00:00:00.023009] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.023020] GLSL shader support : 0 [t=00:00:00.023032] GL4 support : 0 [t=00:00:00.023069] FBO extension support : 0 [t=00:00:00.023080] NVX GPU mem-info support : 0 [t=00:00:00.023091] ATI GPU mem-info support : 0 [t=00:00:00.023103] NPOT-texture support : 1 (0) [t=00:00:00.023115] S3TC/DXT1 texture support : 0/0 [t=00:00:00.023128] texture query-LOD support : 1 (0) [t=00:00:00.023139] MSAA frame-buffer support : 0 (0) [t=00:00:00.023151] Z-buffer depth : 16 (-) [t=00:00:00.023162] primitive-restart support : 0 (0) [t=00:00:00.023173] clip-space control support: 0 (0) [t=00:00:00.023185] seamless cube-map support : 0 (0) [t=00:00:00.023196] frag-depth layout support : 0 (0) [t=00:00:00.023207] persistent maps support : 0 (0) [t=00:00:00.023218] explicit attribs location : 0 (0) [t=00:00:00.023230] multi draw indirect : 0 (-) [t=00:00:00.023241] [t=00:00:00.023288] max. FBO samples : -1 [t=00:00:00.023305] max. FS/program texture slots : 8/8 [t=00:00:00.023316] max. texture size : 2048 [t=00:00:00.023331] max. texture anisotropy level : 0.000000 [t=00:00:00.023342] max. vec4 varyings/attributes : 0/0 [t=00:00:00.023353] max. draw-buffers : 0 [t=00:00:00.023364] max. rec. indices/vertices : 0/0 [t=00:00:00.023375] max. uniform buffer-bindings : 0 [t=00:00:00.023387] max. uniform block-size : 0KB [t=00:00:00.023398] max. storage buffer-bindings : 0 [t=00:00:00.023409] max. storage block-size : 0MB [t=00:00:00.023421] [t=00:00:00.023432] enable AMD-hacks : 0 [t=00:00:00.023444] compress MIP-maps: 0 [t=00:00:00.023895] [GR::UpdateGLConfigs] [t=00:00:00.023929] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023947] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023966] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023978] [GR::InitGLState] [t=00:00:00.025023] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.740840] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.761186] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.770172] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.770870] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.770895] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.770912] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.994159] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:01.000829] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.041149] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.041551] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.057204] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 64ms [t=00:00:01.057586] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.057799] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.070592] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6d480114f0 (SpringVFS) global=(nil) (null) [t=00:00:01.070621] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.079305] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.079342] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.079353] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.079363] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.083302] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2953 MB [t=00:00:01.117495][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.117902][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.117926][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1521324/replay.sdfz" for game data... [t=00:00:01.279599][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.287698][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.287731][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.291707][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.291739][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 173ms [t=00:00:01.292518][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.350939][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558faa1c7b90] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:01.352115][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.353246][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.353738][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558faa1c7b90] using game "Zero-K v1.10.12.1" (loaded=0 cached=0) [t=00:00:01.354793][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.1", overwrite=false)] section=0 cached=0 [t=00:00:01.365409][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.365938][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.376235][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 83ms [t=00:00:01.376428][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.382875][f=-000001] forceSingleThreaded, false [t=00:00:01.469385][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.469419][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.469510][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.469566][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.469618][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.469671][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.470739][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.471238][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.471768][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.474880][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.476282][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.478071][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.478098][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.478588][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.484828][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.486582][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.487605][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.487898][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.489053][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.489075][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.519681][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.519720][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.660256][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.712704][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:02.391161][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.813823][f=-000001] Loading UnitDefs_posts [t=00:00:02.993028][f=-000001] Loading FeatureDefs_posts [t=00:00:03.021316][f=-000001] Loading WeaponDefs_posts [t=00:00:03.099523][f=-000001] Loading ArmorDefs_posts [t=00:00:03.121047][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 694ms [t=00:00:03.171962][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 782ms [t=00:00:03.172003][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.360293][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.360563][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.361057][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.361079][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.362330][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.364660][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.642108][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.698352][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.809404][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.814858][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.815059][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.252784][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 437ms [t=00:00:04.252829][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.389097][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 136ms [t=00:00:04.389143][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.412178][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.218562][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.222366][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.223175][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.232452][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.875163][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.882238][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.882261][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.883475][f=-000001] InfoTexture: legacy [t=00:00:10.883497][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.884879][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.700803][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.708463][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.708490][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.709632][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.948185][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.965676][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.145020][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.218486][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.228252][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.228284][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.229418][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.689102][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.702358][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.702634][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.860295][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:12.861611][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.861634][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.868033][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.868081][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.868095][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.868109][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.868123][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.868134][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.868146][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713 [t=00:00:12.873023][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.873074][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.873084][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.873093][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.873102][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.873111][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.873121][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723 [t=00:00:12.873131][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x558fb21bb6e0 has BLOCKSIZE 1 [t=00:00:12.875722][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.875738][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.875747][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.875756][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.875765][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.875774][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479 [t=00:00:12.881996][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1) [t=00:00:12.882738][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.888159][f=-000001] Path cache (32, 48) initialized. [t=00:00:12.888181][f=-000001] Path cache (32, 48) initialized. [t=00:00:12.891220][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.891240][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.891271][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.891283][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.891291][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.891299][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489 [t=00:00:12.976342][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1) [t=00:00:12.977113][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.978439][f=-000001] Path cache (16, 24) initialized. [t=00:00:12.978458][f=-000001] Path cache (16, 24) initialized. [t=00:00:12.978483][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (116ms, checksum 6476c8db)" [t=00:00:12.978544][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.978558][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.978570][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.137773][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [t=00:00:13.138626][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.042452][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.429865][f=-000001] Synced LuaRules: finished loading [t=00:00:15.447142][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.032890][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.085710][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.154948][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 55ms [t=00:00:16.213409][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.218581][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.219023][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.219483][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.219897][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.285662][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.286007][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.294261][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.295032][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.295052][f=-000001] LuaSocket Support: enabled [t=00:00:16.311632][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.431801][f=-000001] localWidgets, nil, true, true [t=00:00:16.434400][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.434423][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.442450][f=-000001] USE_OLD_CHILI [t=00:00:17.118799][f=-000001] Loading last game win data [t=00:00:17.119956][f=-000001] Resetting win data [t=00:00:17.120381][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.120399][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.120411][f=-000001] Player and team counts match, continuing [t=00:00:17.120425][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:17.120438][f=-000001] Lyrx was in last game but is now absent, resetting scores [t=00:00:17.306585][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.306619][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.357984][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.529952][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.164729][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.325107][f=-000001] forceSingleThreaded, false [t=00:00:19.762260][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.763536][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.763838][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.764020][f=-000001] Loaded API widget: i18n [t=00:00:19.764320][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.764628][f=-000001] Loaded API widget: Win Counter [t=00:00:19.764941][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.765227][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.913375][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.913704][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.306628][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.308054][f=-000001] Loaded API widget: Lups [t=00:00:20.308263][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.308605][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.308897][f=-000001] Loaded widget: Save/Load API [t=00:00:20.309196][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.309487][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.310316][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.313770][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.315036][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.315056][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.315203][f=-000001] Set maximum particles to: 0 [t=00:00:20.315485][f=-000001] Set UnitIconDist to 0 [t=00:00:20.412605][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.437323][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.438670][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.438954][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.439264][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.446226][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.446531][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.446913][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.447173][f=-000001] Mexspot Fetcher fetching [t=00:00:20.447459][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.447755][f=-000001] Team highlighting: Disabled [t=00:00:20.447964][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.448462][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.448853][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.449215][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.449416][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.449641][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.449843][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.450120][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.450364][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.450685][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.451222][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.451560][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.451577][f=-000001] Using fallback unit outlines [t=00:00:20.451758][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.452095][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.460269][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.461604][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.462141][f=-000001] Loaded widget: Guard Remove [t=00:00:20.462472][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.504059][f=-000001] Loaded widget: HealthBars [t=00:00:20.504563][f=-000001] Loaded widget: Noises [t=00:00:20.504888][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.505258][f=-000001] Loaded widget: Unit Icons [t=00:00:20.508701][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.509494][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.509972][f=-000001] Loaded widget: BuildETA [t=00:00:20.510332][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.510675][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.511052][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.511428][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.511640][f=-000001] Loaded widget: Objectives [t=00:00:20.515365][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.517017][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.517366][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.517691][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.517935][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1521324/events.log [t=00:00:20.520364][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.521041][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.521328][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.524439][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.524824][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.525173][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.525516][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.525873][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.526304][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.526542][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.526876][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.527199][f=-000001] Loaded widget: Autoquit [t=00:00:20.527497][f=-000001] Loaded widget: Blast Radius [t=00:00:20.527854][f=-000001] Loaded widget: CameraShake [t=00:00:20.528505][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.541153][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.541576][f=-000001] EndGame Graph disabled [t=00:00:20.560127][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.560476][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.560814][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.561029][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.583214][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.583642][f=-000001] Loaded widget: Ferry Points [t=00:00:20.584256][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.591821][f=-000001] Loaded widget: Context Menu [t=00:00:20.592217][f=-000001] Loaded widget: Darkening [t=00:00:20.592486][f=-000001] Loaded widget: Decloak Range [t=00:00:20.592770][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.598983][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.599244][f=-000001] Loaded widget: Easy Facing [t=00:00:20.599702][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.599930][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.600269][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.601201][f=-000001] Input grabbing is enabled! [t=00:00:20.601222][f=-000001] Input grabbing is enabled! [t=00:00:20.601308][f=-000001] Loaded widget: Grab Input [t=00:00:20.601655][f=-000001] Loaded widget: Haven Handler [t=00:00:20.602008][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.602464][f=-000001] Loaded widget: In-game Guide [t=00:00:20.602693][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.602990][f=-000001] Loaded widget: Keep Target [t=00:00:20.603350][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.603715][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.604010][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.604367][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.604815][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.605044][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.605275][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.605508][f=-000001] Loaded widget: Orbit Command [t=00:00:20.605874][f=-000001] Loaded widget: Point Tracker [t=00:00:20.606110][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.606305][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.606668][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.607046][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.607522][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.608069][f=-000001] Loaded widget: Simple Settings [t=00:00:20.608547][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.608827][f=-000001] Loaded widget: SmoothCam [t=00:00:20.609262][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.609835][f=-000001] Loaded widget: Stereo3D [t=00:00:20.610076][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.610432][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.610675][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.611477][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.612347][f=-000001] Loaded widget: Command Alpha [t=00:00:20.612714][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.613067][f=-000001] Loaded widget: Ghost Site [t=00:00:20.614107][f=-000001] Loaded widget: Attack Warning [t=00:00:20.614451][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.615033][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.616107][f=-000001] Loaded widget: Auto Group [t=00:00:20.616972][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.617886][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.618211][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.619021][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.619950][f=-000001] Loaded widget: Select Com at start [t=00:00:20.625439][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.626382][f=-000001] Loaded widget: Transport AI [t=00:00:20.745495][f=-000001] Loaded widget: Attack AoE [t=00:00:20.745950][f=-000001] Loaded widget: Icon Sets [t=00:00:20.746651][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.753424][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.753709][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.777230][f=-000001] Loaded widget: Unit Start State [t=00:00:20.777633][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.779332][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.779583][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.780617][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.781040][f=-000001] Loaded widget: Commands FX [t=00:00:20.781279][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.796617][f=-000001] Loaded widget: UnitShapes [t=00:00:20.797055][f=-000001] : disabled for spectators [t=00:00:20.797967][f=-000001] Loaded widget: Stockpiler [t=00:00:20.799157][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.799449][f=-000001] Loaded widget: AllyCursors [t=00:00:20.799826][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.800947][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.801304][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.801729][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.802106][f=-000001] Loaded widget: Selection Send [t=00:00:20.802470][f=-000001] Loaded widget: Shield Guard [t=00:00:20.802979][f=-000001] Loaded widget: State Icons [t=00:00:20.803377][f=-000001] : disabled for spectators [t=00:00:20.804235][f=-000001] Loaded widget: Building Starter [t=00:00:20.804598][f=-000001] : disabled for spectators [t=00:00:20.805347][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.805631][f=-000001] Loaded widget: LupsManager [t=00:00:20.805999][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.806334][f=-000001] Loaded widget: Units on Fire [t=00:00:20.807018][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.807583][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.808758][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.809143][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.809610][f=-000001] Loaded widget: Chili Docking [t=00:00:20.817219][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.824835][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.825358][f=-000001] Loaded widget: HUD Presets [t=00:00:20.826055][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.828237][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.828639][f=-000001] Loaded widget: Image Preloader [t=00:00:20.829086][f=-000001] Loaded widget: Custom Markers [t=00:00:20.833250][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.833736][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:20.833962][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.834649][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.835044][f=-000001] Loaded widget: Start Boxes [t=00:00:20.836263][f=-000001] Loaded widget: Select Keys [t=00:00:20.843907][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.844919][f=-000001] Loaded widget: Pause Screen [t=00:00:20.845384][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.845908][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.846682][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.847149][f=-000001] SetSunLighting [t=00:00:20.848051][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.861237][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.861636][f=-000001] Loaded widget: Font Cache [t=00:00:20.861990][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.862033][f=-000001] Loaded widget: GC Control [t=00:00:20.866212][f=-000001] Loaded widget: Layout Handler [t=00:00:20.866578][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.868539][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.873900][f=-000001] Writing last game win data [t=00:00:20.878653][f=-000001] LuaUI v0.3 [t=00:00:21.031794][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.032312][f=-000001] [s11n] Loading s11n file... [t=00:00:21.050766][f=-000001] [s11n] Parsing model... [t=00:00:21.052287][f=-000001] [s11n] Populating game world... [t=00:00:23.992582][f=-000001] [s11n] s11n loading complete. [t=00:00:23.993045][f=-000001] Running Springboard Feature Fixer, 44, 78 [t=00:00:24.183158][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.218757][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13273,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.817883][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.828231][f=-000001] Spectator mode. Widget removed. [t=00:00:24.829765][f=-000001] Spectator mode. Widget removed. [t=00:00:24.830698][f=-000001] Playback paused [t=00:00:24.835960][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.911878][f=-000001] Opening demofile demos/1521324/replay.sdfz [t=00:00:24.911909][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.911921][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:24.912210][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.912230][f=-000001] -> Connection established (given id 2) [t=00:00:24.912253][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:24.912274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.912286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:24.912297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:24.912313][f=-000001] Speed set to 20.0 [server] [t=00:00:24.912324][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x558fca6940d0,0x558fd1cb88b0}][locale="C"]" [t=00:00:24.912337][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.924802][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.924836][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.255881][f=-000001] Beginning demo playback [t=00:00:28.267401][f=-000001] GameID: d622a1630c8527f1800d29c8fbc70009 [t=00:00:28.307558][f=-000001] Connection attempt from pacifist2 [t=00:00:28.307597][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:28.308210][f=-000001] [0] Event [undefined]: pacifist2 changed status [t=00:00:28.308410][f=-000001] -> Connection established (given id 1) [t=00:00:28.315588][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:28.315645][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.330845][f=-000001] Connection attempt from baneofartorias [t=00:00:28.330878][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:28.330963][f=-000001] [0] Event [undefined]: baneofartorias changed status [t=00:00:28.331116][f=-000001] -> Connection established (given id 0) [t=00:00:28.735942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:28.739844][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:28.747501][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:28.747542][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.049857][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Game::Load][lua{Rules,Gaia}={00000000896579e0,0000000089653d60}][locale="C"]" [t=00:00:29.123454][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:29.131449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:29.195619][f=-000001] Allies: I choose: Engineer! [t=00:00:29.559586][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="[Game::Load][lua{Rules,Gaia}={000001ca0444acf0,000001ca04449640}][locale="C"]" [t=00:00:29.559977][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)" [t=00:00:29.559998][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)" [t=00:00:29.560010][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)" [t=00:00:29.560021][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)" [t=00:00:29.560057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)" [t=00:00:29.560068][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)" [t=00:00:29.560079][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)" [t=00:00:29.560170][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)" [t=00:00:29.560183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="baneofartorias" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)" [t=00:00:31.111704][f=-000001] Player baneofartorias left the game: timeout [t=00:00:31.111761][f=-000001] [0] Event [undefined]: baneofartorias timed out [t=00:00:33.403661][f=-000001] > Game will be force started in 60 seconds [t=00:00:34.435570][f=-000001] > Game will be force started in 40 seconds [t=00:00:35.461595][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.756723][f=-000001] [0] Event [3796,195.761719,5294]: 0 finished unit Strike Commander [t=00:00:36.769063][f=-000001] [0] Event [265,195.763672,856]: 1 finished unit Engineer Commander [t=00:00:36.785674][f=0000000] [0] pacifist2, team: 1, elo:1687, userid: 572425 [t=00:00:36.785729][f=0000000] [0] baneofartorias, team: 0, elo:1500, userid: 572676 [t=00:00:36.785756][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.793754][f=0000000] Playback continued [t=00:00:36.800919][f=0000000] > Players baneofartorias did not choose a start position. Game will be aborted. [t=00:00:36.800948][f=0000000] > exiting game [t=00:00:36.802565][f=0000001] No clients connected, shutting down server [t=00:00:36.802585][f=0000001] Server shutdown [t=00:00:36.802983][f=0000001] Submitting stats [t=00:00:36.803359][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.806478][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.806502][f=0000001] Draw 7103.74ms 67.40% [t=00:00:36.806521][f=0000001] Lua::Callins::Synced 2962.09ms 0.00% [t=00:00:36.806532][f=0000001] Lua::Callins::Unsynced 10509.62ms 90.70% [t=00:00:36.806544][f=0000001] Lua::CollectGarbage::Synced 68.25ms 0.00% [t=00:00:36.806555][f=0000001] Lua::CollectGarbage::Unsynced 369.65ms 0.50% [t=00:00:36.806567][f=0000001] Misc::Profiler::AddTime 19.30ms 0.10% [t=00:00:36.806822][f=0000001] [1] player nonplacement [t=00:00:36.808141][f=0000001] [1] autohost exit [t=00:00:36.809297][f=0000001] [1] all players disconnected [t=00:00:36.814764][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:36.814846][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:36.814926][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.814994][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.803646][f=0004906] Autoquit sending quit command. [t=00:00:46.804244][f=0004906] [QuitAction] user exited to system [t=00:00:46.804738][f=0004906] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.804811][f=0004906] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.804835][f=0004906] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.804848][f=0004906] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.804884][f=0004906] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.804895][f=0004906] [SpringApp::Kill][2] [t=00:00:46.806343][f=0004906] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.806361][f=0004906] [Game::KillLua][1] dtor=0 luaUI=0x558fc4686b40 [t=00:00:46.806407][f=0004906] Start widgetHandler:Shutdown [t=00:00:46.810671][f=0004906] Shutdown - SaveOrderList Complete [t=00:00:46.811284][f=0004906] Writing last game win data [t=00:00:46.817389][f=0004906] Shutdown - SaveConfigData Complete [t=00:00:46.817411][f=0004906] Shutdown Widget - Chili Highlight [t=00:00:46.817438][f=0004906] Shutdown Widget - Save/Load API [t=00:00:46.817452][f=0004906] Shutdown Widget - Draw After Chili [t=00:00:46.817466][f=0004906] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.817484][f=0004906] Shutdown Widget - EPIC Menu [t=00:00:46.819023][f=0004906] Shutdown Widget - Chili Minimap [t=00:00:46.819143][f=0004906] Shutdown Widget - Chili Widget Selector [t=00:00:46.820533][f=0004906] Shutdown Widget - Local Team Colors [t=00:00:46.820558][f=0004906] Shutdown Widget - Display Keys 2 [t=00:00:46.820607][f=0004906] Shutdown Widget - Save Game Menu [t=00:00:46.820621][f=0004906] Shutdown Widget - HealthBars [t=00:00:46.821484][f=0004906] Shutdown Widget - Noises [t=00:00:46.821503][f=0004906] Shutdown Widget - Unit Icons [t=00:00:46.821520][f=0004906] Shutdown Widget - Win Counter [t=00:00:46.821533][f=0004906] Shutdown Widget - BuildETA [t=00:00:46.821549][f=0004906] Shutdown Widget - EndGame APM stats [t=00:00:46.821567][f=0004906] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.821608][f=0004906] Shutdown Widget - Modular Comm Info [t=00:00:46.821620][f=0004906] Shutdown Widget - Music Player v2 [t=00:00:46.821632][f=0004906] Shutdown Widget - State Reverse and Latency [t=00:00:46.821644][f=0004906] Shutdown Widget - CameraShake [t=00:00:46.821656][f=0004906] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.821750][f=0004906] Shutdown Widget - Chili EndGame Window [t=00:00:46.821769][f=0004906] Shutdown Widget - Chili Nuke Warning [t=00:00:46.821783][f=0004906] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.821800][f=0004906] Shutdown Widget - Chili Spectator Panels [t=00:00:46.821812][f=0004906] Shutdown Widget - Context Menu [t=00:00:46.821823][f=0004906] Shutdown Widget - Darkening [t=00:00:46.821842][f=0004906] Shutdown Widget - Defense Range Zero-K [t=00:00:46.821854][f=0004906] Shutdown Widget - Grab Input [t=00:00:46.821869][f=0004906] Shutdown Widget - Highlight Geos [t=00:00:46.821881][f=0004906] Shutdown Widget - Local Widgets Config [t=00:00:46.821897][f=0004906] Shutdown Widget - MinimapEvents [t=00:00:46.821908][f=0004906] Shutdown Widget - Missile Silo Range [t=00:00:46.821921][f=0004906] Shutdown Widget - Point Tracker [t=00:00:46.821932][f=0004906] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.821944][f=0004906] Shutdown Widget - Stereo3D [t=00:00:46.821957][f=0004906] Shutdown Widget - Attack AoE [t=00:00:46.821969][f=0004906] Shutdown Widget - UnitShapes [t=00:00:46.822918][f=0004906] Shutdown Widget - Map Edge Extension [t=00:00:46.822940][f=0004906] Shutdown Widget - Selection Send [t=00:00:46.822954][f=0004906] Shutdown Widget - LupsManager [t=00:00:46.822972][f=0004906] Shutdown Widget - Newton Firezone [t=00:00:46.822986][f=0004906] Shutdown Widget - Chili Pro Console [t=00:00:46.823780][f=0004906] Shutdown Widget - Persistent Build Height [t=00:00:46.823802][f=0004906] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.823833][f=0004906] Shutdown Widget - Chili Framework [t=00:00:46.823848][f=0004906] Shutdown Widget - Lups [t=00:00:46.823888][f=0004906] Shutdown Widget - Custom Markers [t=00:00:46.823905][f=0004906] Shutdown Widget - Chili Core Selector [t=00:00:46.823992][f=0004906] Shutdown Widget - Mex Placement Handler [t=00:00:46.824008][f=0004906] Shutdown Widget - Select Keys [t=00:00:46.824041][f=0004906] Shutdown Widget - Pause Screen [t=00:00:46.824353][f=0004906] Shutdown Widget - Layout Handler [t=00:00:46.824393][f=0004906] Shutdown Widget - Text To Speech Control [t=00:00:46.824414][f=0004906] End widgetHandler:Shutdown [t=00:00:47.004012][f=0004906] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={341543,33273153} {int,ext,rec}Allocs={8628061,0,0} {chunk,block}Bytes={33273153,0} [t=00:00:47.004913][f=0004906] [Game::KillLua][2] dtor=0 luaGaia=0x558fd1cb88b0 [t=00:00:47.014955][f=0004906] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={233357,25751258} {int,ext,rec}Allocs={8628062,0,0} {chunk,block}Bytes={25751258,0} [t=00:00:47.015035][f=0004906] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={233357,25751258} {int,ext,rec}Allocs={8628062,0,0} {chunk,block}Bytes={25751258,0} [t=00:00:47.015076][f=0004906] [Game::KillLua][3] dtor=0 luaRules=0x558fca6940d0 [t=00:00:47.015122][f=0004906] Start gadgetHandler:Shutdown [t=00:00:47.015137][f=0004906] Shutdown - StartSetup [t=00:00:47.015150][f=0004906] Shutdown - UnitMorph [t=00:00:47.015207][f=0004906] Shutdown - Carrier Drones [t=00:00:47.015222][f=0004906] Shutdown - Missile Silo Controller [t=00:00:47.015239][f=0004906] Shutdown - Modular Comm Info [t=00:00:47.015269][f=0004906] Shutdown - Terrain Texture Handler [t=00:00:47.015285][f=0004906] Shutdown - UnitCloakShield [t=00:00:47.015620][f=0004906] Shutdown - Starlight Handler [t=00:00:47.015642][f=0004906] End gadgetHandler:Shutdown [t=00:00:47.047506][f=0004906] Start gadgetHandler:Shutdown [t=00:00:47.047561][f=0004906] Shutdown - Save/Load [t=00:00:47.047587][f=0004906] Shutdown - Teleport Throw [t=00:00:47.047602][f=0004906] Shutdown - UnitMorph [t=00:00:47.047622][f=0004906] Shutdown - Modular Comm Info [t=00:00:47.047637][f=0004906] Shutdown - Retreat Command [t=00:00:47.047654][f=0004906] Shutdown - Shockwaves [t=00:00:47.047668][f=0004906] Shutdown - UnitCloakShield [t=00:00:47.047684][f=0004906] Shutdown - Lups Cloak FX [t=00:00:47.047699][f=0004906] Shutdown - Lups [t=00:00:47.047737][f=0004906] Shutdown - Lups Shield [t=00:00:47.047755][f=0004906] End gadgetHandler:Shutdown [t=00:00:47.056280][f=0004906] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8628093,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.056356][f=0004906] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8628093,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.056417][f=0004906] [Game::KillLua][4] dtor=0 [t=00:00:47.056890][f=0004906] [Game::KillLua][5] dtor=0 [t=00:00:47.068438][f=0004906] [Game::~CGame][1] [t=00:00:47.068473][f=0004906] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:47.068484][f=0004906] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:47.068495][f=0004906] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:47.068505][f=0004906] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:47.068515][f=0004906] [Game::KillLua][4] dtor=1 [t=00:00:47.068525][f=0004906] [Game::KillLua][5] dtor=1 [t=00:00:47.068655][f=0004906] [Game::KillMisc][1] [t=00:00:47.068671][f=0004906] [Game::KillMisc][2] [t=00:00:47.069149][f=0004906] [Game::KillMisc][3] [t=00:00:47.069498][f=0004906] [Game::KillRendering][1] [t=00:00:47.091055][f=0004906] [3DOParser::Kill] allocated 19 pieces [t=00:00:47.091180][f=0004906] [S3OParser::Kill] allocated 5480 pieces [t=00:00:47.092492][f=0004906] [AssParser::Kill] allocated 669 pieces [t=00:00:47.232156][f=0004906] [Game::KillInterface][1] [t=00:00:47.233351][f=0004906] [Game::KillInterface][2] [t=00:00:47.233657][f=0004906] [Game::KillSimulation][1] [t=00:00:47.233673][f=0004906] [Game::KillSimulation][2] [t=00:00:47.981615][f=0004906] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:47.981655][f=0004906] [Game::KillSimulation][3] [t=00:00:47.982074][f=0004906] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.982124][f=0004906] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.982146][f=0004906] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.982168][f=0004906] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.985543][f=0004906] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.092083][f=0004906] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:48.226124][f=0004906] [Game::KillSimulation][4] [t=00:00:52.106223][f=0004906] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:52.107969][f=0004906] [Game::~CGame][2] [t=00:00:52.108068][f=0004906] [Game::~CGame][3] [t=00:00:52.293927][f=0004906] [SpringApp::Kill][3] [t=00:00:52.294287][f=0004906] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 53500 bytes sent 22527 bytes recv'd [t=00:00:52.298866][f=0004906] Kill: client disconnecting... [t=00:00:54.304039][f=0004906] CloseConnection: client connection closed [t=00:00:54.306684][f=0004906] [SpringApp::Kill][4] font=0x558faa07ee00 [t=00:00:54.319881][f=0004906] [SpringApp::Kill][5] [t=00:00:54.328356][f=0004906] [SpringApp::Kill][6] [t=00:00:54.328399] [SpringApp::Kill][7] [t=00:00:54.330276] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.330295] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.330306] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:54.330318] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.330329] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.330340] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.330351] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:54.330362] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 1048576, 1048576} [t=00:00:54.330373] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.330384] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.330395] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.330407] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.330418] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.345928] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.345971] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.345983] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.345995] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.347635] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.347680] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:54.348066] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/789514fc13976e1e159fc46ac28e1135.sdp (0x558faa1c47b0) [t=00:00:54.357967] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/789514fc13976e1e159fc46ac28e1135.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=3518ms [t=00:00:54.358326] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=132ms [t=00:00:54.358345] file="unittextures/factorytank_1.png" indx=7307 inflSize=4103kb readTime=40ms [t=00:00:54.358356] file="icons/amphaa.png" indx=959 inflSize=1kb readTime=37ms [t=00:00:54.358637] file="bitmaps/loadpictures/linemove.png" indx=528 inflSize=3005kb readTime=36ms [t=00:00:54.358652] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=32ms [t=00:00:54.358663] file="bitmaps/cc/fireyexplo.tga" indx=435 inflSize=64kb readTime=29ms [t=00:00:54.358674] file="unittextures/bcore_abc_2.tga" indx=7134 inflSize=1800kb readTime=29ms [t=00:00:54.358684] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=27ms [t=00:00:54.358694] file="scripts/constants.lua" indx=5794 inflSize=5kb readTime=27ms [t=00:00:54.358707] file="objects3d/strikecom_1.dae" indx=5605 inflSize=999kb readTime=23ms [t=00:00:54.365815] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/789514fc13976e1e159fc46ac28e1135.sdp] 167557382 bytes cached in 3469 files [t=00:00:54.670739] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [t=00:00:54.670779] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x558faa25f8b0) [t=00:00:54.671672] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:54.671695] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x558faa0503c0) [t=00:00:54.672552] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:54.673059] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x558faa071ca0) [t=00:00:54.673091] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f6d48011870) [t=00:00:54.673121] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:54.675291] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:54.675310] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:54.675508] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:54.675523] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:54.675534] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:54.675544] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:54.676589] [SpringApp::Kill][8] [t=00:00:54.676608] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:54.676619] [WatchDog::Uninstall][1] hangDetectorThread=0x558f648a9110 (joinable=1) [t=00:00:54.676629] [WatchDog::Uninstall][2] [t=00:00:55.111891] [WatchDog::Uninstall][3] [t=00:00:55.111921] [SpringApp::Kill][9]