[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000047] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.010404] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.010434] Using writeable configuration source: "/tmp/tmp.uiBvsoODmC/springsettings.1520814.cfg"
[t=00:00:00.017895] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.017944] ============== ==============
[t=00:00:00.017956]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.017966]
[t=00:00:00.017976] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017986] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017997] Use "none" to disable the default log sections.
[t=00:00:00.018006] ============== ==============
[t=00:00:00.018016] ============== ==============
[t=00:00:00.018077] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.018088] MouseDragCircleCommandThreshold = 25
[t=00:00:00.018098] ROAM = 2
[t=00:00:00.018109] RotateLogFiles = 1
[t=00:00:00.018120] TeamHighlight = 0
[t=00:00:00.018131] ============== ==============
[t=00:00:00.018140] ============== ==============
[t=00:00:00.018151] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless)
[t=00:00:00.018162] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.018172] Compiler Version: gcc-11.1.0
[t=00:00:00.018196] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.018367] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.018380] Binary Word Size: 64-bit (native)
[t=00:00:00.018390] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018401] Physical CPU Cores: 1
[t=00:00:00.018411] Logical CPU Cores: 1
[t=00:00:00.018421] ============== ==============
[t=00:00:00.018498] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018515] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.018529] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018540] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.018551] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.020454] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.020474] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.020496] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.020528] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.020549] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.020573] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.020583] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.020783] [GR::LogVersionInfo]
[t=00:00:00.020798] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.020807] GL version :
[t=00:00:00.020816] GL vendor :
[t=00:00:00.020825] GL renderer :
[t=00:00:00.020835] GLSL version:
[t=00:00:00.020844] GLEW version: spring headless stub GLEW version
[t=00:00:00.020853] GPU memory : unknown
[t=00:00:00.020869] SDL swap-int: 0
[t=00:00:00.020878] SDL driver : headless stub
[t=00:00:00.020887]
[t=00:00:00.020896] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.020906] GLSL shader support : 0
[t=00:00:00.020915] GL4 support : 0
[t=00:00:00.020956] FBO extension support : 0
[t=00:00:00.020965] NVX GPU mem-info support : 0
[t=00:00:00.020974] ATI GPU mem-info support : 0
[t=00:00:00.020984] NPOT-texture support : 1 (0)
[t=00:00:00.020993] S3TC/DXT1 texture support : 0/0
[t=00:00:00.021002] texture query-LOD support : 1 (0)
[t=00:00:00.021011] MSAA frame-buffer support : 0 (0)
[t=00:00:00.021020] Z-buffer depth : 16 (-)
[t=00:00:00.021029] primitive-restart support : 0 (0)
[t=00:00:00.021038] clip-space control support: 0 (0)
[t=00:00:00.021048] seamless cube-map support : 0 (0)
[t=00:00:00.021057] frag-depth layout support : 0 (0)
[t=00:00:00.021065] persistent maps support : 0 (0)
[t=00:00:00.021074] explicit attribs location : 0 (0)
[t=00:00:00.021083] multi draw indirect : 0 (-)
[t=00:00:00.021092]
[t=00:00:00.021101] max. FBO samples : -1
[t=00:00:00.021110] max. FS/program texture slots : 8/8
[t=00:00:00.021120] max. texture size : 2048
[t=00:00:00.021131] max. texture anisotropy level : 0.000000
[t=00:00:00.021140] max. vec4 varyings/attributes : 0/0
[t=00:00:00.021149] max. draw-buffers : 0
[t=00:00:00.021158] max. rec. indices/vertices : 0/0
[t=00:00:00.021168] max. uniform buffer-bindings : 0
[t=00:00:00.021177] max. uniform block-size : 0KB
[t=00:00:00.021185] max. storage buffer-bindings : 0
[t=00:00:00.021194] max. storage block-size : 0MB
[t=00:00:00.021203]
[t=00:00:00.021212] enable AMD-hacks : 0
[t=00:00:00.021221] compress MIP-maps: 0
[t=00:00:00.022438] [GR::UpdateGLConfigs]
[t=00:00:00.022547] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.022642] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.022655] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.022664] [GR::InitGLState]
[t=00:00:00.022674] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.697644] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.767205] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.778358] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.779303] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.779334] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.779351] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/
[t=00:00:00.916911] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base
[t=00:00:00.917791] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.952090] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.952454] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.990586] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/789514fc13976e1e159fc46ac28e1135.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=14ms
[t=00:00:00.990628] file="modinfo.lua" indx=4948 inflSize=0kb readTime=14ms
[t=00:00:00.990639] file="al2.0.txt" indx=4 inflSize=8kb readTime=0ms
[t=00:00:00.990649] file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=0ms
[t=00:00:00.990659] file="anims/cursorattack_1.png" indx=9 inflSize=1kb readTime=0ms
[t=00:00:00.990668] file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=0ms
[t=00:00:00.990678] file=".tx/config" indx=3 inflSize=1kb readTime=0ms
[t=00:00:00.990687] file=".gitattributes" indx=1 inflSize=0kb readTime=0ms
[t=00:00:00.990697] file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=0ms
[t=00:00:00.990707] file=".editorconfig" indx=0 inflSize=0kb readTime=0ms
[t=00:00:00.990716] file=".luacheckrc" indx=2 inflSize=2kb readTime=0ms
[t=00:00:01.014852] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 98ms
[t=00:00:01.015281] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:01.015764] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.023487] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0aa001aa50 (SpringVFS) global=(nil) (null)
[t=00:00:01.023509] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.027653] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:01.027682] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.027694] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.027705] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:01.028134] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2965 MB
[t=00:00:01.051653][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.052865][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.053315][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1520814/replay.sdfz" for game data...
[t=00:00:01.257713][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.268897][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.268935][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.282547][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.282898][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms
[t=00:00:01.283429][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.334903][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x563517994f40] using map "Wanderlust v03" (loaded=0 cached=0)
[t=00:00:01.336722][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0
[t=00:00:01.337888][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.338391][f=-000001] [PreGame::AddModArchivesToVFS][server=0x563517994f40] using game "Zero-K v1.10.12.1" (loaded=0 cached=0)
[t=00:00:01.339443][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.1", overwrite=false)] section=0 cached=0
[t=00:00:01.356384][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.356565][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:11.718345][f=-000001] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/789514fc13976e1e159fc46ac28e1135.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=7040ms
[t=00:00:11.718903][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6135 inflSize=14172kb readTime=101ms
[t=00:00:11.718923][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6134 inflSize=12267kb readTime=85ms
[t=00:00:11.718935][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6136 inflSize=12437kb readTime=81ms
[t=00:00:11.718946][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6131 inflSize=10480kb readTime=79ms
[t=00:00:11.718974][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=69ms
[t=00:00:11.718984][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6132 inflSize=9675kb readTime=61ms
[t=00:00:11.718994][f=-000001] file="sounds/music/ost23_uf/war/_wip_w1_graymist.ogg" indx=6138 inflSize=9337kb readTime=57ms
[t=00:00:11.719004][f=-000001] file="bitmaps/loadpictures/commandqueueing.png" indx=518 inflSize=3444kb readTime=54ms
[t=00:00:11.719013][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6140 inflSize=7896kb readTime=51ms
[t=00:00:11.719024][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6133 inflSize=7493kb readTime=47ms
[t=00:00:11.732561][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 10449ms
[t=00:00:11.741988][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen
[t=00:00:11.754521][f=-000001] forceSingleThreaded, false
[t=00:00:11.806783][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:11.806816][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:11.806910][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:11.806969][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:11.807021][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:11.807073][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:11.808144][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:11.808749][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:11.809243][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:11.810101][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:11.810776][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:11.811989][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:11.812017][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:11.812536][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:11.821309][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:11.823502][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:11.824494][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:11.824839][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:11.825470][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:11.825494][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:11.835458][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:11.835498][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:11.978343][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:12.030306][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)"
[t=00:00:13.582692][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:13.936729][f=-000001] Loading UnitDefs_posts
[t=00:00:14.161204][f=-000001] Loading FeatureDefs_posts
[t=00:00:14.243281][f=-000001] Loading WeaponDefs_posts
[t=00:00:14.265016][f=-000001] Loading ArmorDefs_posts
[t=00:00:14.287350][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 664ms
[t=00:00:14.360292][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 777ms
[t=00:00:14.360355][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:14.617262][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:14.618033][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
[t=00:00:14.618942][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:14.618970][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:14.620494][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:14.624744][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:14.903945][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:14.964962][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:15.118631][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:15.122553][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:15.122613][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:15.593874][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 471ms
[t=00:00:15.593929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:15.696996][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms
[t=00:00:15.697039][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:15.721459][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms
[t=00:00:16.512691][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:16.517161][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:16.518067][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:16.530394][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:21.998345][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:22.007976][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:22.008006][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:22.009834][f=-000001] InfoTexture: legacy
[t=00:00:22.009853][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:22.011380][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:22.738296][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:22.740749][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:22.740773][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:22.741834][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:22.948022][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:22.949794][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:23.170145][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:23.234990][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:23.254459][f=-000001] Loaded DecalsDrawer: off
[t=00:00:23.254500][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:23.255734][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:23.701903][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:23.715228][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:23.715846][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:23.898149][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms
[t=00:00:23.899611][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:23.899638][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:23.906742][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:23.906791][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:23.906806][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940
[t=00:00:23.906818][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:23.906830][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:23.906843][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:23.906855][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40db
[t=00:00:23.911189][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:23.911236][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:23.911250][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940
[t=00:00:23.911261][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:23.911292][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:23.911303][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:23.911314][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40eb
[t=00:00:23.911327][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x563529b3ce80 has BLOCKSIZE 1
[t=00:00:23.913912][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:23.913930][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:23.913941][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940
[t=00:00:23.913955][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:23.913973][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:23.913994][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e41
[t=00:00:23.922771][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=1)
[t=00:00:23.924244][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:23.932829][f=-000001] Path cache (40, 32) initialized.
[t=00:00:23.932854][f=-000001] Path cache (40, 32) initialized.
[t=00:00:23.935372][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:23.935388][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:23.935399][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940
[t=00:00:23.935409][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed
[t=00:00:23.935419][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:23.935428][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e51
[t=00:00:24.032502][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=1)
[t=00:00:24.033722][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:24.035878][f=-000001] Path cache (20, 16) initialized.
[t=00:00:24.035902][f=-000001] Path cache (20, 16) initialized.
[t=00:00:24.035924][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (136ms, checksum 83d659a2)"
[t=00:00:24.035998][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:24.036013][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:24.036025][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:24.227240][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms
[t=00:00:24.227937][f=-000001] Synced LuaRules: starting loading
[t=00:00:25.212107][f=-000001] Setting up autohandicap
[t=00:00:25.212158][f=-000001] Miguelw, spectator, false, allyTeamID, 1, customKeys.elo, , 1889, nil
[t=00:00:25.212182][f=-000001] isave, spectator, false, allyTeamID, 0, customKeys.elo, , 2685, nil
[t=00:00:25.212196][f=-000001] Team 0, 1, 2685
[t=00:00:25.212208][f=-000001] Team 1, 1, 1889
[t=00:00:25.212220][f=-000001] firstAllyTeamMean, 2685
[t=00:00:25.212231][f=-000001] secondAllyTeamMean, 1889
[t=00:00:25.212250][f=-000001] lowerWinChance, 0.01012928
[t=00:00:25.212263][f=-000001] autoHandicapValue, 1.25
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:26.375710][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:26.375781][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:26.752427][f=-000001] Synced LuaRules: finished loading
[t=00:00:26.769425][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_lagmonitor.lua