[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000060] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010110] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010233] Using writeable configuration source: "/tmp/tmp.RsKZzqXc5n/springsettings.1519342.cfg" [t=00:00:00.016488] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016535] ============== ============== [t=00:00:00.016546] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016556] [t=00:00:00.016565] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016574] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016583] Use "none" to disable the default log sections. [t=00:00:00.016591] ============== ============== [t=00:00:00.016601] ============== ============== [t=00:00:00.016654] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016664] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016674] ROAM = 2 [t=00:00:00.016683] RotateLogFiles = 1 [t=00:00:00.016693] TeamHighlight = 0 [t=00:00:00.016703] ============== ============== [t=00:00:00.016711] ============== ============== [t=00:00:00.016721] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.016730] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016740] Compiler Version: gcc-11.1.0 [t=00:00:00.016761] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016876] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016887] Binary Word Size: 64-bit (native) [t=00:00:00.016896] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016906] Physical CPU Cores: 1 [t=00:00:00.016915] Logical CPU Cores: 1 [t=00:00:00.016924] ============== ============== [t=00:00:00.016989] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016999] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017007] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017017] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017026] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018297] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.018314] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018334] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018364] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018386] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.018409] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018419] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018485] [GR::LogVersionInfo] [t=00:00:00.018496] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018506] GL version : [t=00:00:00.018515] GL vendor : [t=00:00:00.018524] GL renderer : [t=00:00:00.018533] GLSL version: [t=00:00:00.018541] GLEW version: spring headless stub GLEW version [t=00:00:00.018551] GPU memory : unknown [t=00:00:00.018560] SDL swap-int: 0 [t=00:00:00.018569] SDL driver : headless stub [t=00:00:00.018578] [t=00:00:00.018587] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018596] GLSL shader support : 0 [t=00:00:00.018605] GL4 support : 0 [t=00:00:00.018635] FBO extension support : 0 [t=00:00:00.018645] NVX GPU mem-info support : 0 [t=00:00:00.018654] ATI GPU mem-info support : 0 [t=00:00:00.018663] NPOT-texture support : 1 (0) [t=00:00:00.018672] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018681] texture query-LOD support : 1 (0) [t=00:00:00.018690] MSAA frame-buffer support : 0 (0) [t=00:00:00.018699] Z-buffer depth : 16 (-) [t=00:00:00.018708] primitive-restart support : 0 (0) [t=00:00:00.018717] clip-space control support: 0 (0) [t=00:00:00.018726] seamless cube-map support : 0 (0) [t=00:00:00.018735] frag-depth layout support : 0 (0) [t=00:00:00.018744] persistent maps support : 0 (0) [t=00:00:00.018753] explicit attribs location : 0 (0) [t=00:00:00.018773] multi draw indirect : 0 (-) [t=00:00:00.018782] [t=00:00:00.018792] max. FBO samples : -1 [t=00:00:00.018801] max. FS/program texture slots : 8/8 [t=00:00:00.018810] max. texture size : 2048 [t=00:00:00.018823] max. texture anisotropy level : 0.000000 [t=00:00:00.018832] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018841] max. draw-buffers : 0 [t=00:00:00.018850] max. rec. indices/vertices : 0/0 [t=00:00:00.018859] max. uniform buffer-bindings : 0 [t=00:00:00.018868] max. uniform block-size : 0KB [t=00:00:00.018876] max. storage buffer-bindings : 0 [t=00:00:00.018885] max. storage block-size : 0MB [t=00:00:00.018894] [t=00:00:00.018903] enable AMD-hacks : 0 [t=00:00:00.018912] compress MIP-maps: 0 [t=00:00:00.019671] [GR::UpdateGLConfigs] [t=00:00:00.019761] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019776] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019786] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019795] [GR::InitGLState] [t=00:00:00.019806] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.190298] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.194008] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.199228] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.199756] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.199778] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.199794] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.232323] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.233310] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.258724] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.259062] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.270447] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.270467] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.270616] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.274184] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0fd0013550 (SpringVFS) global=(nil) (null) [t=00:00:00.274201] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.274296] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.274315] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.274325] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.274334] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.274354] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2993 MB [t=00:00:00.279924][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.279950][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.279966][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1519342/replay.sdfz" for game data... [t=00:00:00.423133][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.426743][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.426926][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.430471][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.430521][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms [t=00:00:00.430548][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.477378][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5601a0077390] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.478488][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.479870][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.480423][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5601a0077390] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.481578][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.492531][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.492732][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.502364][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.502549][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.507119][f=-000001] forceSingleThreaded, false [t=00:00:00.549010][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.549047][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.549148][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.549207][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.549295][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.549356][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.550587][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.551322][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.551913][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.555238][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.557930][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.560014][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.560049][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.560594][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.570676][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.572115][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.573085][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.573436][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.574074][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.574090][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.578653][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.578691][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.690598][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.771609][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.967536][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.376985][f=-000001] Loading UnitDefs_posts [t=00:00:01.628314][f=-000001] Loading FeatureDefs_posts [t=00:00:01.664309][f=-000001] Loading WeaponDefs_posts [t=00:00:01.686280][f=-000001] Loading ArmorDefs_posts [t=00:00:01.707284][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 704ms [t=00:00:01.779792][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 818ms [t=00:00:01.782313][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.980712][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.990123][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [t=00:00:01.990145][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.990160][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:01.991686][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:01.995555][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.272150][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.314406][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.458356][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.461045][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.461071][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:02.919202][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 458ms [t=00:00:02.919246][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.012892][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:03.012941][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.036305][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:03.767290][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:03.801643][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.807395][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.817134][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.293001][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.301604][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.301627][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.303231][f=-000001] InfoTexture: legacy [t=00:00:09.303250][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.305462][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.419166][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.427337][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.427380][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.429113][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.638235][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.641328][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.868952][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.032942][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.042845][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.042882][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.043716][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.448765][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.462328][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.462948][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.644422][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:11.646082][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.646108][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.655739][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.655788][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.655802][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.655814][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.655825][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.655836][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.655847][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.661075][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.661130][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.661142][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.661153][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.661164][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.661176][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.661187][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.661200][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5601a8070b30 has BLOCKSIZE 1 [t=00:00:11.664131][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.664172][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.664183][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.664192][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.664201][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.664210][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:11.670407][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:11.671883][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.685643][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.685671][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.688395][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.688418][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.688430][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.688443][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.688453][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.688465][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:11.773695][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:11.775419][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.777453][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.777473][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.777487][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (131ms, checksum e5c632c8)" [t=00:00:11.777553][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.777565][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.777575][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.912067][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:11.912718][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.016693][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.016766][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.432006][f=-000001] Synced LuaRules: finished loading [t=00:00:14.454050][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.047329][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.102880][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.170226][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 53ms [t=00:00:15.765305][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.765943][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.766312][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.834778][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.842758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.844079][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.844097][f=-000001] LuaSocket Support: enabled [t=00:00:15.862084][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.945927][f=-000001] localWidgets, nil, true, true [t=00:00:15.949003][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.949027][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.958645][f=-000001] USE_OLD_CHILI [t=00:00:16.666573][f=-000001] Loading last game win data [t=00:00:16.668113][f=-000001] Resetting win data [t=00:00:16.668620][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.668638][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.668652][f=-000001] Player and team counts match, continuing [t=00:00:16.668672][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.668687][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:16.668701][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:16.896720][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.896753][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.954258][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.000287][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.600599][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.783823][f=-000001] forceSingleThreaded, false [t=00:00:19.197771][f=-000001] Loaded API widget: i18n [t=00:00:19.198648][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.198837][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.199015][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.199326][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.199636][f=-000001] Loaded API widget: Win Counter [t=00:00:19.408263][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.408654][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.408940][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.409183][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.409403][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.411836][f=-000001] Loaded API widget: Lups [t=00:00:19.842944][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.843376][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.843705][f=-000001] Loaded widget: Save/Load API [t=00:00:19.844044][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.844368][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.845193][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.852714][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.854314][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.854335][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.854512][f=-000001] Set maximum particles to: 0 [t=00:00:19.855069][f=-000001] Set UnitIconDist to 0 [t=00:00:19.958432][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.958887][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.960064][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.985613][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.986055][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.995197][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.995548][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.995982][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.996284][f=-000001] Mexspot Fetcher fetching [t=00:00:19.996462][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.996807][f=-000001] Team highlighting: Disabled [t=00:00:19.997149][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.998169][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.998621][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.999025][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.999241][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.999458][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.999709][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.000115][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.000458][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.000875][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.001552][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.001880][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.001895][f=-000001] Using fallback unit outlines [t=00:00:20.002114][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.002493][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.011136][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.012960][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.013522][f=-000001] Loaded widget: Unit Icons [t=00:00:20.013918][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.014444][f=-000001] Loaded widget: Noises [t=00:00:20.059966][f=-000001] Loaded widget: HealthBars [t=00:00:20.060472][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.060810][f=-000001] Loaded widget: Guard Remove [t=00:00:20.064489][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.064892][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.065231][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.065274][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1519342/events.log [t=00:00:20.068189][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.068553][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.070208][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.070437][f=-000001] Loaded widget: Objectives [t=00:00:20.070767][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.071150][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.071530][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.071927][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.072434][f=-000001] Loaded widget: BuildETA [t=00:00:20.077404][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.077788][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.081549][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.081938][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.082749][f=-000001] Loaded widget: Command Alpha [t=00:00:20.083634][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.083883][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.084244][f=-000001] Loaded widget: Ghost Site [t=00:00:20.085190][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.085488][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.086574][f=-000001] Loaded widget: Stereo3D [t=00:00:20.087084][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.087364][f=-000001] Loaded widget: SmoothCam [t=00:00:20.087765][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.088272][f=-000001] Loaded widget: Simple Settings [t=00:00:20.088777][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.089194][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.089742][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.089997][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.090238][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.090615][f=-000001] Loaded widget: Point Tracker [t=00:00:20.090858][f=-000001] Loaded widget: Orbit Command [t=00:00:20.091093][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.091322][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.091854][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.092277][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.092601][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.092995][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.093453][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.093793][f=-000001] Loaded widget: Keep Target [t=00:00:20.094039][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.094570][f=-000001] Loaded widget: In-game Guide [t=00:00:20.094961][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.095396][f=-000001] Loaded widget: Haven Handler [t=00:00:20.095761][f=-000001] Input grabbing is enabled! [t=00:00:20.095781][f=-000001] Input grabbing is enabled! [t=00:00:20.095909][f=-000001] Loaded widget: Grab Input [t=00:00:20.096303][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.096548][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.097021][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.104649][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.105116][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.105462][f=-000001] Loaded widget: Decloak Range [t=00:00:20.105836][f=-000001] Loaded widget: Darkening [t=00:00:20.113935][f=-000001] Loaded widget: Context Menu [t=00:00:20.114707][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.114982][f=-000001] Loaded widget: Easy Facing [t=00:00:20.115453][f=-000001] Loaded widget: Ferry Points [t=00:00:20.141501][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.141948][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.142388][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.142742][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.143173][f=-000001] EndGame Graph disabled [t=00:00:20.162379][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.176550][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.177499][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.177946][f=-000001] Loaded widget: CameraShake [t=00:00:20.178228][f=-000001] Loaded widget: Blast Radius [t=00:00:20.178635][f=-000001] Loaded widget: Autoquit [t=00:00:20.179035][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.179326][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.179824][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.180205][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.180584][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.180982][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.181429][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.182503][f=-000001] Loaded widget: Attack Warning [t=00:00:20.182832][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.183386][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.184594][f=-000001] Loaded widget: Auto Group [t=00:00:20.185546][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.186484][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.186817][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.187622][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.188544][f=-000001] Loaded widget: Select Com at start [t=00:00:20.194557][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.195858][f=-000001] Loaded widget: Transport AI [t=00:00:20.196120][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.196340][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.222339][f=-000001] Loaded widget: Unit Start State [t=00:00:20.222841][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.224472][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.230464][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.231316][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.231676][f=-000001] Loaded widget: Icon Sets [t=00:00:20.365998][f=-000001] Loaded widget: Attack AoE [t=00:00:20.367718][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.367977][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.368406][f=-000001] Loaded widget: Commands FX [t=00:00:20.386579][f=-000001] Loaded widget: UnitShapes [t=00:00:20.387060][f=-000001] : disabled for spectators [t=00:00:20.388080][f=-000001] Loaded widget: Stockpiler [t=00:00:20.390091][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.390683][f=-000001] Loaded widget: State Icons [t=00:00:20.391102][f=-000001] Loaded widget: Shield Guard [t=00:00:20.391646][f=-000001] Loaded widget: Selection Send [t=00:00:20.392016][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.392396][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.393512][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.393742][f=-000001] Loaded widget: AllyCursors [t=00:00:20.394035][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.394320][f=-000001] : disabled for spectators [t=00:00:20.395013][f=-000001] Loaded widget: Building Starter [t=00:00:20.395314][f=-000001] : disabled for spectators [t=00:00:20.395939][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.396261][f=-000001] Loaded widget: Units on Fire [t=00:00:20.396633][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.396904][f=-000001] Loaded widget: LupsManager [t=00:00:20.397478][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.398082][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.399225][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.399581][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.406737][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.413929][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.414409][f=-000001] Loaded widget: Chili Docking [t=00:00:20.414834][f=-000001] Loaded widget: HUD Presets [t=00:00:20.415526][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.417689][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.418094][f=-000001] Loaded widget: Image Preloader [t=00:00:20.418559][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.418780][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.423079][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.423471][f=-000001] Loaded widget: Custom Markers [t=00:00:20.424489][f=-000001] Loaded widget: Select Keys [t=00:00:20.425145][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.425592][f=-000001] Loaded widget: Start Boxes [t=00:00:20.425861][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.426590][f=-000001] Loaded widget: Pause Screen [t=00:00:20.434120][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.434476][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.435085][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.435398][f=-000001] SetSunLighting [t=00:00:20.435923][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.436310][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.439963][f=-000001] Loaded widget: Layout Handler [t=00:00:20.440306][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.440348][f=-000001] Loaded widget: GC Control [t=00:00:20.440599][f=-000001] Loaded widget: Font Cache [t=00:00:20.452452][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.454921][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.459233][f=-000001] Writing last game win data [t=00:00:20.463617][f=-000001] LuaUI v0.3 [t=00:00:20.634908][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.153934][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.205594][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13272,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.742672][f=-000001] Spectator mode. Widget removed. [t=00:00:21.754903][f=-000001] Spectator mode. Widget removed. [t=00:00:21.757904][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.757977][f=-000001] Playback paused [t=00:00:21.763628][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.845150][f=-000001] Opening demofile demos/1519342/replay.sdfz [t=00:00:21.845407][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.845428][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:21.845582][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.845608][f=-000001] -> Connection established (given id 2) [t=00:00:21.845634][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:21.845648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.845808][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:21.845827][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:21.845845][f=-000001] Speed set to 20.0 [server] [t=00:00:21.845857][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5601bed661d0,0x5601c76dbd10}][locale="C"]" [t=00:00:21.845870][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.859627][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.859663][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.293625][f=-000001] Beginning demo playback [t=00:00:25.305582][f=-000001] GameID: 08559e63076209479cde1588fb1b84a0 [t=00:00:25.337687][f=-000001] Connection attempt from eqdw [t=00:00:25.337728][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:25.338404][f=-000001] [0] Event [undefined]: eqdw changed status [t=00:00:25.338606][f=-000001] -> Connection established (given id 0) [t=00:00:25.338622][f=-000001] Connection attempt from Najarn [t=00:00:25.338635][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:25.338676][f=-000001] [0] Event [undefined]: Najarn changed status [t=00:00:25.338804][f=-000001] -> Connection established (given id 1) [t=00:00:25.349674][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:25.349740][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.349757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:25.349768][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.537837][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:25.537877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:25.601550][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:25.601609][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:25.686627][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0x55794d4789a0,0x557978a57350}][locale="C"]" [t=00:00:25.865754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[Game::Load][lua{Rules,Gaia}={0x55a398b0f3d0,0x55a394e6ab60}][locale="C"]" [t=00:00:25.895745][f=-000001] Allies: I choose: Soban! [t=00:00:25.942382][f=-000001] Allies: I choose: Pond-Curtis! [t=00:00:27.309674][f=-000001] [0] Event [4362,399.980713,730]: 0 finished unit Strike Commander [t=00:00:27.324147][f=-000001] [0] Event [509,399.982422,4685]: 1 finished unit Engineer Commander [t=00:00:27.338835][f=0000000] [0] Najarn, team: 1, elo:1782, userid: 461802 [t=00:00:27.338899][f=0000000] [0] eqdw, team: 0, elo:1521, userid: 438157 [t=00:00:27.338926][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.345637][f=0000000] Playback continued [t=00:00:27.363548][f=0000007] [7] Event [4280,399.409851,632]: 0 finished unit Shieldbot Factory [t=00:00:27.371469][f=0000007] [7] Event [656,399.978638,4832]: 1 finished unit Rover Assembly [t=00:00:27.819494][f=0000228] [228] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [t=00:00:28.017852][f=0000328] [328] Event [408,399.978638,4824]: 1 finished unit Wind/Tidal Generator [t=00:00:28.049296][f=0000345] [345] Event [4320,399.44458,1008]: 0 finished unit Radar Tower [t=00:00:28.197284][f=0000418] [418] Event [376,399.978638,4744]: 1 finished unit Wind/Tidal Generator [t=00:00:28.312852][f=0000476] [476] Event [673.992249,400.623749,4831.97021]: 1 finished unit Scorcher [t=00:00:28.647190][f=0000600] [600] Event [4268,396.0672,632]: 0 finished unit Convict [t=00:00:28.720671][f=0000633] [633] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [t=00:00:28.973198][f=0000733] [733] Event [360,399.978638,4632]: 1 finished unit Wind/Tidal Generator [t=00:00:29.209107][f=0000827] [827] Event [4268,396.0672,632]: 0 finished unit Bandit [t=00:00:29.314621][f=0000863] [863] Event [440,399.978638,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:29.565875][f=0000971] [971] Event [673.992249,400.623749,4831.97021]: 1 finished unit Scorcher [t=00:00:29.845664][f=0001051] [1051] Event [520,399.978638,4488]: 1 finished unit Wind/Tidal Generator [t=00:00:29.895625][f=0001071] [1071] Event [4268,396.0672,632]: 0 finished unit Bandit [t=00:00:30.132257][f=0001176] [1176] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [t=00:00:30.297861][f=0001244] [1244] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [t=00:00:30.358838][f=0001267] [1267] Event [616,399.978638,4440]: 1 finished unit Wind/Tidal Generator [t=00:00:30.444634][f=0001307] [1307] Event [4268,396.0672,632]: 0 finished unit Bandit [t=00:00:30.836337][f=0001472] [1472] Event [4280,399.978638,824]: 0 finished unit Wind/Tidal Generator [t=00:00:30.909601][f=0001506] [1506] Event [712,399.978638,4392]: 1 finished unit Wind/Tidal Generator [t=00:00:31.178268][f=0001622] [1622] Event [673.992249,400.623749,4831.97021]: 1 finished unit Scorcher [t=00:00:31.347738][f=0001697] [1697] Event [808,399.978638,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:31.591523][f=0001810] [1810] Event [4268,396.0672,632]: 0 finished unit Bandit [t=00:00:31.917123][f=0001931] [1931] Event [4209.52393,154.511215,2466.88306]: 0 lost unit Bandit [t=00:00:31.947156][f=0001941] [1941] Event [4376,399.978638,824]: 0 finished unit Wind/Tidal Generator [t=00:00:32.556211][f=0002191] [2191] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [t=00:00:32.621972][f=0002221] [2221] Event [4472,399.978638,824]: 0 finished unit Wind/Tidal Generator [t=00:00:32.698461][f=0002255] [2255] Event [4268,396.0672,632]: 0 finished unit Bandit [t=00:00:32.764698][f=0002286] [2286] Event [673.992249,400.623749,4831.97021]: 1 finished unit Scorcher [t=00:00:33.304754][f=0002472] [2472] Event [4254.7666,202.137573,2090.0144]: 1 lost unit Scorcher [t=00:00:33.333503][f=0002483] [2483] Event [960,397.062683,4240]: 1 finished unit Radar Tower [t=00:00:33.355777][f=0002491] [2491] Event [4568,399.711609,824]: 0 finished unit Wind/Tidal Generator [t=00:00:33.825951][f=0002687] [2687] Event [4268,396.0672,632]: 0 finished unit Convict [t=00:00:33.992251][f=0002761] [2761] Event [4664,398.590088,824]: 0 finished unit Wind/Tidal Generator [t=00:00:34.175791][f=0002835] [2835] Event [673.992249,400.623749,4831.97021]: 1 finished unit Scorcher [t=00:00:34.315017][f=0002888] [2888] Event [1056,375.016785,4352]: 1 finished unit Lotus [t=00:00:34.533021][f=0002985] [2985] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [t=00:00:34.646608][f=0003031] [3031] Event [4760,398.205566,824]: 0 finished unit Wind/Tidal Generator [t=00:00:35.422611][f=0003314] [3314] Event [4856,398.857117,824]: 0 finished unit Wind/Tidal Generator [t=00:00:35.484984][f=0003334] [3334] Event [640,389.671326,4000]: 1 finished unit Lotus [t=00:00:35.500442][f=0003339] [3339] Event [673.992249,400.623749,4831.97021]: 1 finished unit Scorcher [t=00:00:35.685916][f=0003402] [3402] Event [3593.10107,158.257538,2048.28516]: 0 lost unit Bandit [t=00:00:36.228208][f=0003617] [3617] Event [4728,399.925232,760]: 0 finished unit Wind/Tidal Generator [t=00:00:36.350672][f=0003666] [3666] Event [4808,249.000549,1864]: 0 finished unit Solar Collector [t=00:00:36.472554][f=0003712] [3712] Event [673.992249,400.623749,4831.97021]: 1 finished unit Mason [t=00:00:37.075351][f=0003807] [3807] Event [2331.68921,157.577621,1481.2948]: 1 lost unit Scorcher [t=00:00:37.349071][f=0003920] [3920] Event [4728,399.978638,664]: 0 finished unit Wind/Tidal Generator [t=00:00:37.521568][f=0003977] [3977] Event [2280.78833,154.005661,1365.41235]: 0 lost unit Bandit [t=00:00:37.573590][f=0003993] [3993] Event [4268,396.0672,632]: 0 finished unit Outlaw [t=00:00:37.601335][f=0004002] [4002] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [t=00:00:38.260777][f=0004220] [4220] Event [4728,399.978638,568]: 0 finished unit Wind/Tidal Generator [t=00:00:39.205985][f=0004522] [4522] Event [4712,399.978638,472]: 0 finished unit Wind/Tidal Generator [t=00:00:39.611959][f=0004649] [4649] Event [712,399.978638,4488]: 1 finished unit Caretaker [t=00:00:39.642023][f=0004656] [4656] Event [673.992249,400.623749,4831.97021]: 1 finished unit Scorcher [t=00:00:40.176812][f=0004824] [4824] Event [4712,399.978638,376]: 0 finished unit Wind/Tidal Generator [t=00:00:40.390625][f=0004890] [4890] Event [3413.05688,249.000549,818.748779]: 0 lost unit Outlaw [t=00:00:40.430275][f=0004901] [4901] Event [673.992249,400.623749,4831.97021]: 1 finished unit Fencer [t=00:00:40.662477][f=0004970] [4970] Event [3418.04248,249.000549,664.651978]: 1 lost unit Scorcher [t=00:00:40.732107][f=0004992] [4992] Event [4268,396.0672,632]: 0 finished unit Outlaw [t=00:00:40.755455][f=0004998] [4998] Event [3433.98901,249.000549,751.052063]: 0 lost unit Convict [t=00:00:40.870527][f=0005031] [5031] Event [3564.4436,250.860458,598.769653]: 0 lost unit Bandit [t=00:00:41.188313][f=0005120] [5120] Event [4712,399.978638,280]: 0 finished unit Wind/Tidal Generator [t=00:00:41.211780][f=0005128] [5128] Event [673.992249,400.623749,4831.97021]: 1 finished unit Fencer [t=00:00:41.690966][f=0005270] [5270] Event [3927.58691,294.625366,745.875122]: 0 lost unit Outlaw [t=00:00:41.965405][f=0005352] [5352] Event [673.992249,400.623749,4831.97021]: 1 finished unit Fencer [t=00:00:42.069284][f=0005381] [5381] Event [undefined]: eqdw resigned [t=00:00:42.069552][f=0005381] game_message: eqdw has been destroyed! [t=00:00:42.069698][f=0005381] game_message: Najarn wins! [t=00:00:42.070128][f=0005381] Submitting stats [t=00:00:42.074533][f=0005381] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:42.076938][f=0005381] Part| Total Time|Time of the last 0.5s [t=00:00:42.076964][f=0005381] Draw 5217.60ms 12.61% [t=00:00:42.076976][f=0005381] Lua::Callins::Synced 1807.18ms 14.61% [t=00:00:42.076988][f=0005381] Lua::Callins::Unsynced 8675.45ms 20.02% [t=00:00:42.077008][f=0005381] Lua::CollectGarbage::Synced 68.52ms 0.00% [t=00:00:42.077026][f=0005381] Lua::CollectGarbage::Unsynced 318.28ms 0.60% [t=00:00:42.077037][f=0005381] Misc::Profiler::AddTime 21.13ms 0.00% [t=00:00:42.077048][f=0005381] Sim 10337.45ms 75.38% [t=00:00:42.078511][f=0005381] [5381] Received game_message: eqdw has been destroyed! [t=00:00:42.079571][f=0005381] [5381] Received game_message: Najarn wins! [t=00:00:42.087160][f=0005382] [5382] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:42.087294][f=0005382] [5382] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:42.087373][f=0005382] [5382] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.087463][f=0005382] [5382] Game End Stats Values: 2,2030,2130,2130,2030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.61807442,7.61807442,7.4666667,1330,1275,1275,1330,5.5999999,6.4000001,6.4000001,5.5999999,0,0,0,0,0,0,0,0,700,855,855,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.087536][f=0005382] [5382] Game End Stats Values: 3,2225,2415,2415,2225,0,0.2444012,0.2444012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.4982328,10.4982328,8,1330,1275,1275,1330,6,8.94962692,8.94962692,6,75,130,130,75,0,0,0,0,820,1010,1010,820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.087605][f=0005382] [5382] Game End Stats Values: 4,2545,2615,2615,2545,0,6.84358072,6.84358072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.5289936,13.5289936,8,1330,1275,1275,1330,6.80000019,10.4399452,10.4399452,6.80000019,225,260,260,225,0,0,0,0,990,1080,1080,990,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.087676][f=0005382] [5382] Game End Stats Values: 5,2580,2815,2815,2580,0.12497799,18.8472824,18.8472824,0.12497799,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.78559494,16.6415367,16.6415367,8.78559494,1330,1275,1275,1330,10.0083313,10.8002472,10.8002472,10.0083313,225,390,390,225,0,0,0,0,1025,1150,1150,1025,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.087747][f=0005382] [5382] Game End Stats Values: 6,2650,2900,2900,2650,0.67247373,36.0584908,36.0584908,0.67247373,0,0,0,0,0,0,0,0,0,0,0,0,73.4933243,75,75,73.4933243,0,0,0,0,10.1644115,19.1087666,19.1087666,10.1644115,1330,1275,1275,1330,10.0365,11.1474133,11.1474133,10.0365,225,390,390,225,0,75,75,0,1095,1235,1235,1095,75,0,0,75,0,0,0,0,75,75.7899933,75.7899933,75 [t=00:00:42.087830][f=0005382] [5382] Game End Stats Values: 7,2880,2955,2955,2880,2.03139901,57.5497437,57.5497437,2.03139901,0,0,0,0,0,0,0,0,0,0,0,0,203.493744,201.532104,201.532104,203.493744,0,0,0,0,13.1402225,20.5885124,20.5885124,13.1402225,1330,1330,1330,1330,13.5572615,13.4327507,13.4327507,13.5572615,300,390,390,300,130,75,75,130,1250,1235,1235,1250,75,130,130,75,52.3332787,0,0,52.3332787,201.532104,205.790421,205.790421,201.532104 [t=00:00:42.087905][f=0005382] [5382] Game End Stats Values: 8,3035,3175,3175,3035,4.59895802,83.3959656,83.3959656,4.59895802,0,0,0,0,0,0,0,0,0,0,0,0,203.493744,201.532104,201.532104,203.493744,0,90,90,0,16.2975788,21.5268764,21.5268764,16.2975788,1330,1330,1330,1330,11.2156162,13.7230806,13.7230806,11.2156162,300,520,520,300,130,75,75,130,1405,1235,1235,1405,82.6666641,130,130,82.6666641,52.3332787,0,0,52.3332787,201.532104,205.790421,205.790421,201.532104 [t=00:00:42.087986][f=0005382] [5382] Game End Stats Values: 9,2995,3395,3395,2995,14.2078838,121.000244,121.000244,14.2078838,0,0,0,0,0,0,0,0,0,0,0,0,276.986908,276.532135,276.532135,276.986908,0,180,180,0,22.1621742,25.5149059,25.5149059,22.1621742,1330,1330,1330,1330,12.6405964,14.5069513,14.5069513,12.6405964,225,650,650,225,130,150,150,130,1440,1235,1235,1440,157.666656,130,130,157.666656,52.3332787,0,0,52.3332787,276.532135,281.580261,281.580261,276.532135 [t=00:00:42.088058][f=0005382] [5382] Game End Stats Values: 10,3395,3385,3385,3395,39.9790764,171.888809,171.888809,39.9790764,0,0,0,0,0,0,0,0,0,0,0,0,333.493408,348.479675,348.479675,333.493408,0,180,180,0,27.1574306,25.8235683,25.8235683,27.1574306,1330,1330,1330,1330,13.7180796,15.3925686,15.3925686,13.7180796,400,520,520,400,260,225,225,260,1665,1355,1355,1665,232.666656,260,260,232.666656,52.3332787,0,0,52.3332787,351.532227,342.680084,342.680084,351.532227 [t=00:00:42.088127][f=0005382] [5382] Game End Stats Values: 11,3430,3385,3385,3430,75.8266068,217.129929,217.129929,75.8266068,0,0,0,0,0,0,0,0,0,0,0,0,333.493408,348.479675,348.479675,333.493408,0,180,180,0,33.1513367,27.5579453,27.5579453,33.1513367,1330,1330,1330,1330,16.3898354,15.0160742,15.0160742,16.3898354,400,520,520,400,260,225,225,260,1700,1355,1355,1700,232.666656,260,260,232.666656,52.3332787,0,0,52.3332787,351.532227,342.680084,342.680084,351.532227 [t=00:00:42.088204][f=0005382] [5382] Game End Stats Values: 12,3250,3840,3840,3250,117.197823,250.614792,250.614792,117.197823,0,0,0,0,0,0,0,0,0,0,0,0,519.904968,703.807068,703.807068,519.904968,0,180,180,0,36.763073,27.5916138,27.5916138,36.763073,1330,1330,1330,1330,16.7580814,14.2323256,14.2323256,16.7580814,150,795,795,150,260,475,475,260,1770,1535,1535,1770,482.666656,260,260,482.666656,52.3332787,0,0,52.3332787,708.368225,529.091736,529.091736,708.368225 [t=00:00:42.088274][f=0005382] [5382] Game End Stats Values: 13,3090,4000,4000,3090,161.071594,280.339722,280.339722,161.071594,0,0,0,0,0,0,0,0,0,0,0,0,631.455811,1108.6897,1108.6897,631.455811,0,180,180,0,37.1497917,25.4373188,25.4373188,37.1497917,1330,1330,1330,1330,16.9249172,13.9816551,13.9816551,16.9249172,75,955,955,75,390,920,920,390,1685,1535,1535,1685,927.666626,390,390,927.666626,52.3332787,0,0,52.3332787,1113.25085,642.93927,642.93927,1113.25085 [t=00:00:42.267335][f=0005428] [5428] Event [3720,249.021912,920]: 0 lost unit Metal Extractor [t=00:00:42.459718][f=0005496] Spectator eqdw left the game: normal quit [t=00:00:42.459804][f=0005496] [5496] Event [undefined]: eqdw quit [t=00:00:42.768169][f=0005577] [5577] Event [673.992249,400.623749,4831.97021]: 1 finished unit Fencer [t=00:00:43.093325][f=0005662] Player Najarn left the game: normal quit [t=00:00:43.093405][f=0005662] [5662] Event [undefined]: Najarn quit [t=00:00:43.200129][f=0005689] No clients connected, shutting down server [t=00:00:43.200189][f=0005689] Server shutdown [t=00:00:43.200501][f=0005689] [5689] all players disconnected [t=00:00:43.209720][f=0005689] End of demo reached [t=00:00:43.606243][f=0005802] [5802] Event [673.992249,400.623749,4831.97021]: 1 finished unit Fencer [t=00:00:45.128478][f=0006291] [6291] Event [673.992249,400.623749,4831.97021]: 1 finished unit Badger [t=00:00:45.924172][f=0006591] [6591] Event [673.992249,400.623749,4831.97021]: 1 finished unit Fencer [t=00:00:47.101943][f=0007104] [7104] Event [673.992249,400.623749,4831.97021]: 1 finished unit Ripper [t=00:00:48.339587][f=0007709] [7709] Event [673.992249,400.623749,4831.97021]: 1 finished unit Badger [t=00:00:48.893343][f=0008002] [8002] Event [673.992249,400.623749,4831.97021]: 1 finished unit Scorcher [t=00:00:50.025643][f=0008616] [8616] Event [673.992249,400.623749,4831.97021]: 1 finished unit Badger [t=00:00:52.081409][f=0009721] Autoquit sending quit command. [t=00:00:52.082009][f=0009721] [QuitAction] user exited to system [t=00:00:52.082820][f=0009721] [SpringApp::Kill][1] fromRun=1 [t=00:00:52.083296][f=0009721] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:52.083321][f=0009721] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.083335][f=0009721] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.083347][f=0009721] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:52.083358][f=0009721] [SpringApp::Kill][2] [t=00:00:52.084912][f=0009721] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:52.085225][f=0009721] [Game::KillLua][1] dtor=0 luaUI=0x5601bf2a7f10 [t=00:00:52.085322][f=0009721] Start widgetHandler:Shutdown [t=00:00:52.090416][f=0009721] Shutdown - SaveOrderList Complete [t=00:00:52.091110][f=0009721] Writing last game win data [t=00:00:52.099202][f=0009721] Shutdown - SaveConfigData Complete [t=00:00:52.099235][f=0009721] Shutdown Widget - Save/Load API [t=00:00:52.099257][f=0009721] Shutdown Widget - Chili Highlight [t=00:00:52.099276][f=0009721] Shutdown Widget - Draw After Chili [t=00:00:52.099305][f=0009721] Shutdown Widget - API Unit Tracker GL4 [t=00:00:52.099325][f=0009721] Shutdown Widget - EPIC Menu [t=00:00:52.100469][f=0009721] Shutdown Widget - Chili Widget Selector [t=00:00:52.101480][f=0009721] Shutdown Widget - Chili Minimap [t=00:00:52.101985][f=0009721] Shutdown Widget - Local Team Colors [t=00:00:52.102009][f=0009721] Shutdown Widget - Display Keys 2 [t=00:00:52.102062][f=0009721] Shutdown Widget - Save Game Menu [t=00:00:52.102077][f=0009721] Shutdown Widget - Unit Icons [t=00:00:52.102098][f=0009721] Shutdown Widget - Noises [t=00:00:52.102112][f=0009721] Shutdown Widget - HealthBars [t=00:00:52.103083][f=0009721] Shutdown Widget - Win Counter [t=00:00:52.103105][f=0009721] Shutdown Widget - SpringRTS Replay Stats [t=00:00:52.103147][f=0009721] Shutdown Widget - EndGame APM stats [t=00:00:52.103162][f=0009721] Shutdown Widget - BuildETA [t=00:00:52.103181][f=0009721] Shutdown Widget - Modular Comm Info [t=00:00:52.103197][f=0009721] Shutdown Widget - Stereo3D [t=00:00:52.103584][f=0009721] Shutdown Widget - Showeco and Grid Drawer [t=00:00:52.103606][f=0009721] Shutdown Widget - Point Tracker [t=00:00:52.103621][f=0009721] Shutdown Widget - Missile Silo Range [t=00:00:52.103639][f=0009721] Shutdown Widget - MinimapEvents [t=00:00:52.103653][f=0009721] Shutdown Widget - Local Widgets Config [t=00:00:52.103676][f=0009721] Shutdown Widget - Highlight Geos [t=00:00:52.103691][f=0009721] Shutdown Widget - Grab Input [t=00:00:52.103712][f=0009721] Shutdown Widget - Defense Range Zero-K [t=00:00:52.103730][f=0009721] Shutdown Widget - Darkening [t=00:00:52.103757][f=0009721] Shutdown Widget - Context Menu [t=00:00:52.103772][f=0009721] Shutdown Widget - Chili Spectator Panels [t=00:00:52.103787][f=0009721] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:52.103806][f=0009721] Shutdown Widget - Chili Nuke Warning [t=00:00:52.103823][f=0009721] Shutdown Widget - Chili EndGame Window [t=00:00:52.103846][f=0009721] Shutdown Widget - Chili Economy Panel Default [t=00:00:52.103992][f=0009721] Shutdown Widget - CameraShake [t=00:00:52.104015][f=0009721] Shutdown Widget - State Reverse and Latency [t=00:00:52.104031][f=0009721] Shutdown Widget - Music Player v2 [t=00:00:52.104047][f=0009721] Shutdown Widget - Attack AoE [t=00:00:52.104063][f=0009721] Shutdown Widget - Map Edge Extension [t=00:00:52.104078][f=0009721] Shutdown Widget - Selection Send [t=00:00:52.104093][f=0009721] Shutdown Widget - LupsManager [t=00:00:52.104115][f=0009721] Shutdown Widget - Newton Firezone [t=00:00:52.104130][f=0009721] Shutdown Widget - Chili Pro Console [t=00:00:52.105136][f=0009721] Shutdown Widget - Persistent Build Height [t=00:00:52.105168][f=0009721] Shutdown Widget - Lasso Terraform GUI [t=00:00:52.105185][f=0009721] Shutdown Widget - Lups [t=00:00:52.105284][f=0009721] Shutdown Widget - Chili Framework [t=00:00:52.105312][f=0009721] Shutdown Widget - Mex Placement Handler [t=00:00:52.105333][f=0009721] Shutdown Widget - Chili Core Selector [t=00:00:52.105468][f=0009721] Shutdown Widget - Custom Markers [t=00:00:52.105584][f=0009721] Shutdown Widget - Select Keys [t=00:00:52.105666][f=0009721] Shutdown Widget - Pause Screen [t=00:00:52.106192][f=0009721] Shutdown Widget - Text To Speech Control [t=00:00:52.106238][f=0009721] Shutdown Widget - Layout Handler [t=00:00:52.106261][f=0009721] End widgetHandler:Shutdown [t=00:00:52.190182][f=0009721] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={610235,53965751} {int,ext,rec}Allocs={7712054,0,0} {chunk,block}Bytes={53965751,0} [t=00:00:52.190778][f=0009721] [Game::KillLua][2] dtor=0 luaGaia=0x5601c76dbd10 [t=00:00:52.197470][f=0009721] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={548112,48848770} {int,ext,rec}Allocs={7712056,0,0} {chunk,block}Bytes={48848770,0} [t=00:00:52.197550][f=0009721] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={548112,48848770} {int,ext,rec}Allocs={7712056,0,0} {chunk,block}Bytes={48848770,0} [t=00:00:52.197591][f=0009721] [Game::KillLua][3] dtor=0 luaRules=0x5601bed661d0 [t=00:00:52.197639][f=0009721] Start gadgetHandler:Shutdown [t=00:00:52.197656][f=0009721] Shutdown - StartSetup [t=00:00:52.197684][f=0009721] Shutdown - UnitMorph [t=00:00:52.198258][f=0009721] Shutdown - Carrier Drones [t=00:00:52.198284][f=0009721] Shutdown - Missile Silo Controller [t=00:00:52.198301][f=0009721] Shutdown - Modular Comm Info [t=00:00:52.198315][f=0009721] Shutdown - Terrain Texture Handler [t=00:00:52.198332][f=0009721] Shutdown - UnitCloakShield [t=00:00:52.198480][f=0009721] Shutdown - Starlight Handler [t=00:00:52.198505][f=0009721] End gadgetHandler:Shutdown [t=00:00:52.226518][f=0009721] Start gadgetHandler:Shutdown [t=00:00:52.226588][f=0009721] Shutdown - Save/Load [t=00:00:52.226619][f=0009721] Shutdown - Teleport Throw [t=00:00:52.226639][f=0009721] Shutdown - UnitMorph [t=00:00:52.226666][f=0009721] Shutdown - Modular Comm Info [t=00:00:52.226684][f=0009721] Shutdown - Retreat Command [t=00:00:52.226708][f=0009721] Shutdown - Shockwaves [t=00:00:52.226729][f=0009721] Shutdown - UnitCloakShield [t=00:00:52.226750][f=0009721] Shutdown - Lups Cloak FX [t=00:00:52.226769][f=0009721] Shutdown - Lups [t=00:00:52.226815][f=0009721] Shutdown - Lups Shield [t=00:00:52.226864][f=0009721] End gadgetHandler:Shutdown [t=00:00:52.293395][f=0009721] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7712087,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.293527][f=0009721] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7712087,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.293581][f=0009721] [Game::KillLua][4] dtor=0 [t=00:00:52.294113][f=0009721] [Game::KillLua][5] dtor=0 [t=00:00:52.306838][f=0009721] [Game::~CGame][1] [t=00:00:52.306877][f=0009721] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:52.306890][f=0009721] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:52.306902][f=0009721] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:52.306914][f=0009721] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:52.306925][f=0009721] [Game::KillLua][4] dtor=1 [t=00:00:52.306936][f=0009721] [Game::KillLua][5] dtor=1 [t=00:00:52.307103][f=0009721] [Game::KillMisc][1] [t=00:00:52.307118][f=0009721] [Game::KillMisc][2] [t=00:00:52.307538][f=0009721] [Game::KillMisc][3] [t=00:00:52.308328][f=0009721] [Game::KillRendering][1] [t=00:00:52.333480][f=0009721] [3DOParser::Kill] allocated 1 pieces [t=00:00:52.333809][f=0009721] [S3OParser::Kill] allocated 5518 pieces [t=00:00:52.334849][f=0009721] [AssParser::Kill] allocated 669 pieces [t=00:00:52.482051][f=0009721] [Game::KillInterface][1] [t=00:00:52.483482][f=0009721] [Game::KillInterface][2] [t=00:00:52.485458][f=0009721] [Game::KillSimulation][1] [t=00:00:52.485481][f=0009721] [Game::KillSimulation][2] [t=00:00:53.238974][f=0009721] [CCollisionHandler] dis-/continuous tests: 0/91480 [t=00:00:53.239013][f=0009721] [Game::KillSimulation][3] [t=00:00:53.239162][f=0009721] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.239190][f=0009721] [~CPathCache(20x20)] cacheHits=17 hitPercentage=29% numHashColls=0 maxCacheSize=12 [t=00:00:53.239215][f=0009721] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.239238][f=0009721] [~CPathCache(40x40)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=37 [t=00:00:53.241600][f=0009721] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:00:53.265440][f=0009721] [LosHandler::Kill] raycast instance cache-{hits,misses}={1676,3567}; shared=0%; cached=32% [t=00:00:53.411054][f=0009721] [Game::KillSimulation][4] [t=00:00:57.382320][f=0009721] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:57.384354][f=0009721] [Game::~CGame][2] [t=00:00:57.384585][f=0009721] [Game::~CGame][3] [t=00:00:57.615933][f=0009721] [SpringApp::Kill][3] [t=00:00:57.616936][f=0009721] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102219 bytes sent 70188 bytes recv'd [t=00:00:57.618929][f=0009721] Kill: client disconnecting... [t=00:00:59.628531][f=0009721] CloseConnection: client connection closed [t=00:00:59.631235][f=0009721] [SpringApp::Kill][4] font=0x56019ff24e00 [t=00:00:59.647491][f=0009721] [SpringApp::Kill][5] [t=00:00:59.692750][f=0009721] [SpringApp::Kill][6] [t=00:00:59.693185] [SpringApp::Kill][7] [t=00:00:59.694784] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.694807] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.694819] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:59.694830] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.694841] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:59.694852] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.694863] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {294, 1048576, 1048576} [t=00:00:59.694874] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2304, 1048576, 1048576}, EBO = {3456, 1048576, 1048576} [t=00:00:59.694884] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:59.694895] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.694906] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.694917] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.694928] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.712426] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:59.712471] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:59.712482] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:59.712494] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:59.714424] [VFS] [SpringVFS::DeleteArchives] [t=00:00:59.714700] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:59.714989] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x56019ec8aad0) [t=00:00:59.729363] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3332ms [t=00:00:59.729414] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=110ms [t=00:00:59.729426] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=54ms [t=00:00:59.729683] file="objects3d/nebula_dead.s3o" indx=5365 inflSize=1454kb readTime=36ms [t=00:00:59.729699] file="objects3d/hoverriot.s3o" indx=5322 inflSize=119kb readTime=29ms [t=00:00:59.729710] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=23ms [t=00:00:59.729721] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=21ms [t=00:00:59.729732] file="gamedata/unitdefs.lua" indx=946 inflSize=3kb readTime=21ms [t=00:00:59.729743] file="bitmaps/flarescale01.tga" indx=445 inflSize=41kb readTime=19ms [t=00:00:59.729755] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=19ms [t=00:00:59.729766] file="luarules/utilities/debugfunctions.lua" indx=1966 inflSize=2kb readTime=18ms [t=00:00:59.739135] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 166096896 bytes cached in 3473 files [t=00:01:00.084720] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:00.084769] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x5601a0143a50) [t=00:01:00.086780] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:00.086800] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5601a014cab0) [t=00:01:00.087542] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:00.087984] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x56019ff17bb0) [t=00:01:00.088430] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f0fd0013440) [t=00:01:00.088478] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:00.090257] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:00.090280] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:00.090679] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:00.090698] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:00.090710] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:00.090721] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:00.096405] [SpringApp::Kill][8] [t=00:01:00.096642] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:00.096661] [WatchDog::Uninstall][1] hangDetectorThread=0x56015a532110 (joinable=1) [t=00:01:00.096672] [WatchDog::Uninstall][2] [t=00:01:00.122608] [WatchDog::Uninstall][3] [t=00:01:00.122642] [SpringApp::Kill][9]