[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012441] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012488] Using writeable configuration source: "/tmp/tmp.A0IBdqb0mT/springsettings.1518415.cfg" [t=00:00:00.018460] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018526] ============== ============== [t=00:00:00.018545] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018558] [t=00:00:00.018572] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018585] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018598] Use "none" to disable the default log sections. [t=00:00:00.018611] ============== ============== [t=00:00:00.018625] ============== ============== [t=00:00:00.018716] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018733] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018747] ROAM = 2 [t=00:00:00.018760] RotateLogFiles = 1 [t=00:00:00.018773] TeamHighlight = 0 [t=00:00:00.018787] ============== ============== [t=00:00:00.018800] ============== ============== [t=00:00:00.018813] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.018826] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018840] Compiler Version: gcc-11.1.0 [t=00:00:00.018866] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019075] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019094] Binary Word Size: 64-bit (native) [t=00:00:00.019107] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019120] Physical CPU Cores: 1 [t=00:00:00.019135] Logical CPU Cores: 1 [t=00:00:00.019147] ============== ============== [t=00:00:00.019225] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019240] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019253] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019266] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019279] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020964] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.020987] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021014] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021059] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021194] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.021233] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021246] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021343] [GR::LogVersionInfo] [t=00:00:00.021358] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021369] GL version : [t=00:00:00.021380] GL vendor : [t=00:00:00.021390] GL renderer : [t=00:00:00.021401] GLSL version: [t=00:00:00.021411] GLEW version: spring headless stub GLEW version [t=00:00:00.021422] GPU memory : unknown [t=00:00:00.021433] SDL swap-int: 0 [t=00:00:00.021443] SDL driver : headless stub [t=00:00:00.021454] [t=00:00:00.021464] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021475] GLSL shader support : 0 [t=00:00:00.021486] GL4 support : 0 [t=00:00:00.021523] FBO extension support : 0 [t=00:00:00.021534] NVX GPU mem-info support : 0 [t=00:00:00.021545] ATI GPU mem-info support : 0 [t=00:00:00.021555] NPOT-texture support : 1 (0) [t=00:00:00.021566] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021578] texture query-LOD support : 1 (0) [t=00:00:00.021588] MSAA frame-buffer support : 0 (0) [t=00:00:00.021599] Z-buffer depth : 16 (-) [t=00:00:00.021610] primitive-restart support : 0 (0) [t=00:00:00.021621] clip-space control support: 0 (0) [t=00:00:00.021631] seamless cube-map support : 0 (0) [t=00:00:00.021642] frag-depth layout support : 0 (0) [t=00:00:00.021652] persistent maps support : 0 (0) [t=00:00:00.021663] explicit attribs location : 0 (0) [t=00:00:00.021673] multi draw indirect : 0 (-) [t=00:00:00.021684] [t=00:00:00.021694] max. FBO samples : -1 [t=00:00:00.021705] max. FS/program texture slots : 8/8 [t=00:00:00.021718] max. texture size : 2048 [t=00:00:00.021733] max. texture anisotropy level : 0.000000 [t=00:00:00.021743] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021753] max. draw-buffers : 0 [t=00:00:00.021763] max. rec. indices/vertices : 0/0 [t=00:00:00.021775] max. uniform buffer-bindings : 0 [t=00:00:00.021786] max. uniform block-size : 0KB [t=00:00:00.021796] max. storage buffer-bindings : 0 [t=00:00:00.021807] max. storage block-size : 0MB [t=00:00:00.021817] [t=00:00:00.021828] enable AMD-hacks : 0 [t=00:00:00.021839] compress MIP-maps: 0 [t=00:00:00.022541] [GR::UpdateGLConfigs] [t=00:00:00.022567] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022584] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022596] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022607] [GR::InitGLState] [t=00:00:00.022618] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.220123] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.224489] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.230350] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.230892] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.230915] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.230930] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.268454] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.269401] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.294414] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.294711] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.306663] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.306683] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.306835] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.310401] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5424013550 (SpringVFS) global=(nil) (null) [t=00:00:00.310418] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.310513] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.310532] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.310543] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.310552] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.310571] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2912 MB [t=00:00:00.315166][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.315195][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.315211][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1518415/replay.sdfz" for game data... [t=00:00:00.452155][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.454741][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.454769][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.456920][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.456946][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 141ms [t=00:00:00.456970][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.503501][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558982c199d0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:00.504606][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.505883][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.506486][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558982c199d0] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.507596][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.518166][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.518391][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.527777][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms [t=00:00:00.527945][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.532339][f=-000001] forceSingleThreaded, false [t=00:00:00.587439][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.587478][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.587569][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.587625][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.587678][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.587731][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.588801][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.589303][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.589776][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.592832][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.594896][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.596937][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.596964][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.597419][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.603075][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.604353][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.605380][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.605671][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.606477][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.606497][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.614578][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.614616][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.769259][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.822809][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.625964][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.054358][f=-000001] Loading UnitDefs_posts [t=00:00:02.234796][f=-000001] Loading FeatureDefs_posts [t=00:00:02.288372][f=-000001] Loading WeaponDefs_posts [t=00:00:02.312454][f=-000001] Loading ArmorDefs_posts [t=00:00:02.340040][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 685ms [t=00:00:02.424146][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 803ms [t=00:00:02.426570][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.618175][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.618695][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.619059][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.619189][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.620662][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.624618][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.936757][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.980956][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.322290][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.341855][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.342098][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.785667][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 443ms [t=00:00:03.785712][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.905650][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [t=00:00:03.905695][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.928196][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:04.790500][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.795328][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.796573][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.809571][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.480291][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.489003][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.489035][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.490610][f=-000001] InfoTexture: legacy [t=00:00:10.490630][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.492513][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.333861][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.336314][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.336347][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.337509][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.589451][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.591549][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.770603][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.867904][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.876434][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.876463][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.877170][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.391634][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.403721][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.404846][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.580667][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.582846][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.582873][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.591492][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.591531][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.591544][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.591556][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.591568][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.591579][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.591590][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713 [t=00:00:12.596659][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.596709][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.596721][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.596732][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.596743][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.596754][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.596765][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723 [t=00:00:12.596778][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55898ac37e00 has BLOCKSIZE 1 [t=00:00:12.599778][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.599800][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.599812][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.599823][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.599833][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.599844][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479 [t=00:00:12.607793][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1) [t=00:00:12.608908][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.614435][f=-000001] Path cache (32, 48) initialized. [t=00:00:12.614461][f=-000001] Path cache (32, 48) initialized. [t=00:00:12.617362][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.617377][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.617388][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:12.617398][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.617408][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.617418][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489 [t=00:00:12.702735][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1) [t=00:00:12.703349][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.704996][f=-000001] Path cache (16, 24) initialized. [t=00:00:12.705016][f=-000001] Path cache (16, 24) initialized. [t=00:00:12.705030][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (122ms, checksum 6476c8db)" [t=00:00:12.705089][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.705101][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.705112][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.820775][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:12.821429][f=-000001] Synced LuaRules: starting loading [t=00:00:13.827470][f=-000001] Setting up autohandicap [t=00:00:13.827619][f=-000001] nate, spectator, false, allyTeamID, 0, customKeys.elo, , 1565, nil [t=00:00:13.827649][f=-000001] Betelgeusesupergiant, spectator, false, allyTeamID, 1, customKeys.elo,
, 1500, nil [t=00:00:13.827663][f=-000001] Team 0, 1, 1565 [t=00:00:13.827676][f=-000001] Team 1, 1, 1500 [t=00:00:13.827687][f=-000001] firstAllyTeamMean, 1565 [t=00:00:13.827699][f=-000001] secondAllyTeamMean, 1500 [t=00:00:13.827719][f=-000001] lowerWinChance, 0.40753376 [t=00:00:13.827733][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.820140][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.188115][f=-000001] Synced LuaRules: finished loading [t=00:00:15.205786][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.793136][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.864325][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.975608][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 98ms [t=00:00:16.053593][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.060151][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.060743][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.061434][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.062131][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.135768][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.136088][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.144821][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.145920][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.145941][f=-000001] LuaSocket Support: enabled [t=00:00:16.168581][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.255038][f=-000001] localWidgets, nil, true, true [t=00:00:16.274811][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.274877][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.285349][f=-000001] USE_OLD_CHILI [t=00:00:17.092295][f=-000001] Loading last game win data [t=00:00:17.093334][f=-000001] Resetting win data [t=00:00:17.093835][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.093857][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.093871][f=-000001] Player and team counts match, continuing [t=00:00:17.093885][f=-000001] brianfreeman was in last game but is now absent, resetting scores [t=00:00:17.292740][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.292773][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.347961][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.648652][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.340536][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.496755][f=-000001] forceSingleThreaded, false [t=00:00:19.906100][f=-000001] Loaded API widget: i18n [t=00:00:19.907096][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.907254][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.907402][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.907649][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.907895][f=-000001] Loaded API widget: Win Counter [t=00:00:20.080595][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.080988][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.081292][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.081519][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.081724][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.083358][f=-000001] Loaded API widget: Lups [t=00:00:20.363132][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.363543][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.363836][f=-000001] Loaded widget: Save/Load API [t=00:00:20.364141][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.364429][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.365265][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.370640][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.372553][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.372575][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.372642][f=-000001] Set maximum particles to: 0 [t=00:00:20.373154][f=-000001] Set UnitIconDist to 0 [t=00:00:20.473146][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.473978][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.475207][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.500386][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.500772][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.509275][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.509587][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.509973][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.510247][f=-000001] Mexspot Fetcher fetching [t=00:00:20.510553][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.510854][f=-000001] Team highlighting: Disabled [t=00:00:20.511181][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.512046][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.512446][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.512808][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.513007][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.513205][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.513431][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.513710][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.514008][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.514412][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.514984][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.515279][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.515305][f=-000001] Using fallback unit outlines [t=00:00:20.515488][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.515825][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.523928][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.525515][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.526055][f=-000001] Loaded widget: Unit Icons [t=00:00:20.526415][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.526799][f=-000001] Loaded widget: Noises [t=00:00:20.567052][f=-000001] Loaded widget: HealthBars [t=00:00:20.567528][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.567795][f=-000001] Loaded widget: Guard Remove [t=00:00:20.571159][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.571555][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.571877][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.571905][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1518415/events.log [t=00:00:20.574536][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.574883][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.576512][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.576728][f=-000001] Loaded widget: Objectives [t=00:00:20.577054][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.577381][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.577668][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.577974][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.578467][f=-000001] Loaded widget: BuildETA [t=00:00:20.582344][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.582709][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.586741][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.587080][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.587971][f=-000001] Loaded widget: Command Alpha [t=00:00:20.588739][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.589083][f=-000001] Loaded widget: Ghost Site [t=00:00:20.589278][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.589572][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.589753][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.591095][f=-000001] Loaded widget: Stereo3D [t=00:00:20.591708][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.591967][f=-000001] Loaded widget: SmoothCam [t=00:00:20.592322][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.592776][f=-000001] Loaded widget: Simple Settings [t=00:00:20.593228][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.593599][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.594002][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.594225][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.594474][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.594826][f=-000001] Loaded widget: Point Tracker [t=00:00:20.595046][f=-000001] Loaded widget: Orbit Command [t=00:00:20.595272][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.595485][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.595934][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.596277][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.596555][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.596902][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.597217][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.597459][f=-000001] Loaded widget: Keep Target [t=00:00:20.597641][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.598051][f=-000001] Loaded widget: In-game Guide [t=00:00:20.598416][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.598739][f=-000001] Loaded widget: Haven Handler [t=00:00:20.599012][f=-000001] Input grabbing is enabled! [t=00:00:20.599027][f=-000001] Input grabbing is enabled! [t=00:00:20.599111][f=-000001] Loaded widget: Grab Input [t=00:00:20.599393][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.599576][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.599985][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.606502][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.606881][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.607173][f=-000001] Loaded widget: Decloak Range [t=00:00:20.607477][f=-000001] Loaded widget: Darkening [t=00:00:20.614712][f=-000001] Loaded widget: Context Menu [t=00:00:20.615358][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.615610][f=-000001] Loaded widget: Easy Facing [t=00:00:20.615980][f=-000001] Loaded widget: Ferry Points [t=00:00:20.640146][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.640537][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.640895][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.641142][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.641518][f=-000001] EndGame Graph disabled [t=00:00:20.695365][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.708017][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.708754][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.709079][f=-000001] Loaded widget: CameraShake [t=00:00:20.709287][f=-000001] Loaded widget: Blast Radius [t=00:00:20.709571][f=-000001] Loaded widget: Autoquit [t=00:00:20.709926][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.710162][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.710651][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.711032][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.711450][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.711866][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.712243][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.713177][f=-000001] Loaded widget: Attack Warning [t=00:00:20.713448][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.714043][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.715270][f=-000001] Loaded widget: Auto Group [t=00:00:20.716144][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.717057][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.717384][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.718173][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.719097][f=-000001] Loaded widget: Select Com at start [t=00:00:20.724784][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.725918][f=-000001] Loaded widget: Transport AI [t=00:00:20.726159][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.726401][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.750549][f=-000001] Loaded widget: Unit Start State [t=00:00:20.765327][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.765737][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.771130][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.772015][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.772332][f=-000001] Loaded widget: Icon Sets [t=00:00:20.894130][f=-000001] Loaded widget: Attack AoE [t=00:00:20.895602][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.895853][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.896285][f=-000001] Loaded widget: Commands FX [t=00:00:20.910956][f=-000001] Loaded widget: UnitShapes [t=00:00:20.911465][f=-000001] : disabled for spectators [t=00:00:20.912437][f=-000001] Loaded widget: Stockpiler [t=00:00:20.914127][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.914669][f=-000001] Loaded widget: State Icons [t=00:00:20.915046][f=-000001] Loaded widget: Shield Guard [t=00:00:20.915394][f=-000001] Loaded widget: Selection Send [t=00:00:20.915757][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.916138][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.916398][f=-000001] Loaded widget: AllyCursors [t=00:00:20.917525][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.917889][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.918251][f=-000001] : disabled for spectators [t=00:00:20.919138][f=-000001] Loaded widget: Building Starter [t=00:00:20.919504][f=-000001] : disabled for spectators [t=00:00:20.920292][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.920648][f=-000001] Loaded widget: Units on Fire [t=00:00:20.921020][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.921292][f=-000001] Loaded widget: LupsManager [t=00:00:20.921848][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.922465][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.923556][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.923875][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.931996][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.939691][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.940267][f=-000001] Loaded widget: Chili Docking [t=00:00:20.940706][f=-000001] Loaded widget: HUD Presets [t=00:00:20.941400][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.943512][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.943909][f=-000001] Loaded widget: Image Preloader [t=00:00:20.944373][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:20.944597][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.948193][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.948741][f=-000001] Loaded widget: Custom Markers [t=00:00:20.949879][f=-000001] Loaded widget: Select Keys [t=00:00:20.950650][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.951072][f=-000001] Loaded widget: Start Boxes [t=00:00:20.951337][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.952179][f=-000001] Loaded widget: Pause Screen [t=00:00:20.959944][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.960372][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.960970][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.961347][f=-000001] SetSunLighting [t=00:00:20.961989][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.962433][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.965993][f=-000001] Loaded widget: Layout Handler [t=00:00:20.966388][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.966430][f=-000001] Loaded widget: GC Control [t=00:00:20.966685][f=-000001] Loaded widget: Font Cache [t=00:00:20.979157][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.981893][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.987076][f=-000001] Writing last game win data [t=00:00:20.991979][f=-000001] LuaUI v0.3 [t=00:00:21.216712][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.217195][f=-000001] [s11n] Loading s11n file... [t=00:00:21.219505][f=-000001] [s11n] Parsing model... [t=00:00:21.221031][f=-000001] [s11n] Populating game world... [t=00:00:24.236412][f=-000001] [s11n] s11n loading complete. [t=00:00:24.236869][f=-000001] Running Springboard Feature Fixer, 44, 78 [t=00:00:24.405103][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.461356][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13274,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.110115][f=-000001] Spectator mode. Widget removed. [t=00:00:25.122448][f=-000001] Spectator mode. Widget removed. [t=00:00:25.125571][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.125639][f=-000001] Playback paused [t=00:00:25.131242][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.216114][f=-000001] Opening demofile demos/1518415/replay.sdfz [t=00:00:25.216158][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.216169][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:25.216207][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.216219][f=-000001] -> Connection established (given id 2) [t=00:00:25.216243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:25.216344][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.216358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:25.216370][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:25.216861][f=-000001] Speed set to 20.0 [server] [t=00:00:25.216886][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5589a310f0c0,0x5589aa4f0c50}][locale="C"]" [t=00:00:25.217023][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.239606][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.239644][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.518821][f=-000001] Beginning demo playback [t=00:00:28.538573][f=-000001] GameID: 39169d631e20b6b9f8dacc5593730c77 [t=00:00:28.582844][f=-000001] Connection attempt from nate [t=00:00:28.582885][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:28.583578][f=-000001] [0] Event [undefined]: nate changed status [t=00:00:28.583778][f=-000001] -> Connection established (given id 0) [t=00:00:28.583795][f=-000001] Connection attempt from Betelgeusesupergiant [t=00:00:28.583808][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:28.583850][f=-000001] [0] Event [undefined]: Betelgeusesupergiant changed status [t=00:00:28.584135][f=-000001] -> Connection established (given id 1) [t=00:00:28.590552][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:28.590595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.622854][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Betelgeusesupergiant" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:28.626779][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Betelgeusesupergiant" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.886960][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:28.887003][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:29.118141][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[Game::Load][lua{Rules,Gaia}={000002130ed61a60,00000212fb99f000}][locale="C"]" [t=00:00:29.316256][f=-000001] Allies: I choose: Engineer! [t=00:00:30.330575][f=-000001] ok [t=00:00:30.462878][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Betelgeusesupergiant" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:30.470382][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Betelgeusesupergiant" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:31.242781][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Betelgeusesupergiant" string="[Game::Load][lua{Rules,Gaia}={0x5625b9414980,0x5625d72efa60}][locale="C"]" [t=00:00:31.390783][f=-000001] Allies: I choose: Engineer! [t=00:00:31.526400][f=-000001] !Force [t=00:00:31.526439][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:31.526452][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:33.422522][f=-000001] Player Betelgeusesupergiant left the game: timeout [t=00:00:33.422581][f=-000001] [0] Event [undefined]: Betelgeusesupergiant timed out [t=00:00:33.646800][f=-000001] > Game will be force started in 60 seconds [t=00:00:34.606516][f=-000001] > Poll: Do you want to force start? [END:FAILED] [t=00:00:34.670920][f=-000001] > Game will be force started in 40 seconds [t=00:00:35.706629][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.031129][f=-000001] > SPRINGIE:User Betelgeusesupergiant|jumpsumo|0_0||False||Dynasty|IN [t=00:00:36.974607][f=-000001] [0] Event [3768,195.769409,5255]: 0 finished unit Engineer Commander [t=00:00:36.982266][f=-000001] [0] Event [300,195.761719,850]: 1 finished unit Engineer Commander [t=00:00:37.005028][f=0000000] [0] Game has noElo set. [t=00:00:37.005086][f=0000000] [0] nate, team: 0, elo:1565, userid: 397094 [t=00:00:37.005111][f=0000000] [0] Betelgeusesupergiant, team: 1, elo:1500, userid: 571826 [t=00:00:37.005138][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.017490][f=0000000] Playback continued [t=00:00:37.021133][f=0000000] > Players Betelgeusesupergiant did not choose a start position. Game will be aborted. [t=00:00:37.022651][f=0000001] > exiting game [t=00:00:37.022673][f=0000001] No clients connected, shutting down server [t=00:00:37.022684][f=0000001] Server shutdown [t=00:00:37.023084][f=0000001] Submitting stats [t=00:00:37.023479][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:37.028869][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:37.028896][f=0000001] Draw 6912.25ms 61.20% [t=00:00:37.028918][f=0000001] Lua::Callins::Synced 3022.33ms 0.00% [t=00:00:37.028930][f=0000001] Lua::Callins::Unsynced 10481.50ms 87.80% [t=00:00:37.028941][f=0000001] Lua::CollectGarbage::Synced 82.30ms 0.00% [t=00:00:37.028952][f=0000001] Lua::CollectGarbage::Unsynced 421.24ms 2.00% [t=00:00:37.028964][f=0000001] Misc::Profiler::AddTime 21.23ms 0.10% [t=00:00:37.029223][f=0000001] [1] player nonplacement [t=00:00:37.030525][f=0000001] [1] autohost exit [t=00:00:37.031624][f=0000001] [1] all players disconnected [t=00:00:38.011387][f=0000001] Playback paused [t=00:00:47.023992][f=0000001] Autoquit sending quit command. [t=00:00:47.024968][f=0000001] [QuitAction] user exited to system [t=00:00:47.025796][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.026547][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:47.026586][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.026602][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.026614][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.026625][f=0000001] [SpringApp::Kill][2] [t=00:00:47.028067][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:47.028110][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55899d1003a0 [t=00:00:47.028172][f=0000001] Start widgetHandler:Shutdown [t=00:00:47.033699][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:47.034521][f=0000001] Writing last game win data [t=00:00:47.042689][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:47.042724][f=0000001] Shutdown Widget - Save/Load API [t=00:00:47.042743][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:47.042763][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:47.042778][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.042819][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:47.045275][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:47.046819][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:47.046995][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:47.047015][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:47.047076][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:47.047092][f=0000001] Shutdown Widget - Unit Icons [t=00:00:47.047110][f=0000001] Shutdown Widget - Noises [t=00:00:47.047132][f=0000001] Shutdown Widget - HealthBars [t=00:00:47.048200][f=0000001] Shutdown Widget - Win Counter [t=00:00:47.048236][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:47.048298][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:47.048315][f=0000001] Shutdown Widget - BuildETA [t=00:00:47.048336][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:47.048352][f=0000001] Shutdown Widget - Stereo3D [t=00:00:47.048886][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.048917][f=0000001] Shutdown Widget - Point Tracker [t=00:00:47.048933][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:47.048952][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:47.048968][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:47.049000][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:47.049016][f=0000001] Shutdown Widget - Grab Input [t=00:00:47.049221][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:47.049244][f=0000001] Shutdown Widget - Darkening [t=00:00:47.049273][f=0000001] Shutdown Widget - Context Menu [t=00:00:47.049289][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:47.049306][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.049328][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:47.049347][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:47.049371][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.049532][f=0000001] Shutdown Widget - CameraShake [t=00:00:47.049550][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:47.049567][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:47.049583][f=0000001] Shutdown Widget - Attack AoE [t=00:00:47.049599][f=0000001] Shutdown Widget - UnitShapes [t=00:00:47.050220][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:47.050245][f=0000001] Shutdown Widget - Selection Send [t=00:00:47.050263][f=0000001] Shutdown Widget - LupsManager [t=00:00:47.050285][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:47.050301][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:47.051598][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:47.051641][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.051661][f=0000001] Shutdown Widget - Lups [t=00:00:47.051728][f=0000001] Shutdown Widget - Chili Framework [t=00:00:47.051750][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:47.051771][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:47.051896][f=0000001] Shutdown Widget - Custom Markers [t=00:00:47.051920][f=0000001] Shutdown Widget - Select Keys [t=00:00:47.051952][f=0000001] Shutdown Widget - Pause Screen [t=00:00:47.052329][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:47.052363][f=0000001] Shutdown Widget - Layout Handler [t=00:00:47.052389][f=0000001] End widgetHandler:Shutdown [t=00:00:47.301230][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={280828,32865743} {int,ext,rec}Allocs={8199809,0,0} {chunk,block}Bytes={32865743,0} [t=00:00:47.302679][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x5589aa4f0c50 [t=00:00:47.309748][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={217687,27641023} {int,ext,rec}Allocs={8199810,0,0} {chunk,block}Bytes={27641023,0} [t=00:00:47.309835][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={217687,27641023} {int,ext,rec}Allocs={8199810,0,0} {chunk,block}Bytes={27641023,0} [t=00:00:47.309877][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5589a310f0c0 [t=00:00:47.309948][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.309977][f=0000001] Shutdown - StartSetup [t=00:00:47.309996][f=0000001] Shutdown - UnitMorph [t=00:00:47.310076][f=0000001] Shutdown - Carrier Drones [t=00:00:47.310111][f=0000001] Shutdown - Missile Silo Controller [t=00:00:47.310140][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.310161][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:47.310175][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.310281][f=0000001] Shutdown - Starlight Handler [t=00:00:47.310300][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.325761][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.325829][f=0000001] Shutdown - Save/Load [t=00:00:47.325860][f=0000001] Shutdown - Teleport Throw [t=00:00:47.325881][f=0000001] Shutdown - UnitMorph [t=00:00:47.325908][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.325927][f=0000001] Shutdown - Retreat Command [t=00:00:47.325955][f=0000001] Shutdown - Shockwaves [t=00:00:47.325974][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.325996][f=0000001] Shutdown - Lups Cloak FX [t=00:00:47.326014][f=0000001] Shutdown - Lups [t=00:00:47.326056][f=0000001] Shutdown - Lups Shield [t=00:00:47.326077][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.338655][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8199840,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.338750][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8199840,0,0} {chunk,block}Bytes={0,0} [t=00:00:47.338809][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:47.338827][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:47.354388][f=0000001] [Game::~CGame][1] [t=00:00:47.354426][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:47.354448][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:47.354460][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:47.354471][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:47.354483][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:47.354495][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:47.354664][f=0000001] [Game::KillMisc][1] [t=00:00:47.354678][f=0000001] [Game::KillMisc][2] [t=00:00:47.355560][f=0000001] [Game::KillMisc][3] [t=00:00:47.356376][f=0000001] [Game::KillRendering][1] [t=00:00:47.389607][f=0000001] [3DOParser::Kill] allocated 19 pieces [t=00:00:47.389666][f=0000001] [S3OParser::Kill] allocated 5480 pieces [t=00:00:47.391114][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:47.547257][f=0000001] [Game::KillInterface][1] [t=00:00:47.548939][f=0000001] [Game::KillInterface][2] [t=00:00:47.551484][f=0000001] [Game::KillSimulation][1] [t=00:00:47.551727][f=0000001] [Game::KillSimulation][2] [t=00:00:48.344657][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:48.344798][f=0000001] [Game::KillSimulation][3] [t=00:00:48.345232][f=0000001] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.345271][f=0000001] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.345299][f=0000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.345321][f=0000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.347262][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.490401][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:48.648366][f=0000001] [Game::KillSimulation][4] [t=00:00:52.636577][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:52.637873][f=0000001] [Game::~CGame][2] [t=00:00:52.638046][f=0000001] [Game::~CGame][3] [t=00:00:52.861850][f=0000001] [SpringApp::Kill][3] [t=00:00:52.862296][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 4422 bytes sent 13386 bytes recv'd [t=00:00:52.865056][f=0000001] Kill: client disconnecting... [t=00:00:54.869599][f=0000001] CloseConnection: client connection closed [t=00:00:54.872037][f=0000001] [SpringApp::Kill][4] font=0x558982b2ce00 [t=00:00:54.883946][f=0000001] [SpringApp::Kill][5] [t=00:00:54.902084][f=0000001] [SpringApp::Kill][6] [t=00:00:54.902543] [SpringApp::Kill][7] [t=00:00:54.904211] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.904242] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.904254] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:54.904266] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.904276] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.904287] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.904589] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:54.904603] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:54.904620] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.904631] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.904647] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.904657] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.904668] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.919537] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.919579] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.919589] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.919598] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.921368] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.921390] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:54.921402] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x558982c82200) [t=00:00:54.928920] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3766ms [t=00:00:54.928985] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=82ms [t=00:00:54.928998] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=46ms [t=00:00:54.929010] file="unittextures/factorytank_2.png" indx=7305 inflSize=4103kb readTime=43ms [t=00:00:54.929023] file="unittextures/tatex/corve01c00.bmp" indx=7739 inflSize=3kb readTime=43ms [t=00:00:54.929033] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=27ms [t=00:00:54.929044] file="luaui/widgets/camera_save_position.lua" indx=3931 inflSize=4kb readTime=26ms [t=00:00:54.929055] file="objects3d/stiletto.s3o" indx=5590 inflSize=45kb readTime=23ms [t=00:00:54.929065] file="objects3d/factoryhover.s3o" indx=5258 inflSize=71kb readTime=22ms [t=00:00:54.929076] file="objects3d/commsupport2.s3o" indx=5123 inflSize=91kb readTime=22ms [t=00:00:54.929086] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=22ms [t=00:00:54.933930] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 168089838 bytes cached in 3465 files [t=00:00:55.241596] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [t=00:00:55.241632] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x558982d0bc80) [t=00:00:55.242449] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:55.242466] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x558982afe3c0) [t=00:00:55.243057] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.243356] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x558982b1fca0) [t=00:00:55.243385] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f5424013440) [t=00:00:55.243413] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:55.245660] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.245720] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.245825] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.245840] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.245851] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.245867] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.246802] [SpringApp::Kill][8] [t=00:00:55.246821] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.246832] [WatchDog::Uninstall][1] hangDetectorThread=0x55893c985110 (joinable=1) [t=00:00:55.246842] [WatchDog::Uninstall][2] [t=00:00:56.143746] [WatchDog::Uninstall][3] [t=00:00:56.143780] [SpringApp::Kill][9]