[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000222] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011456] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011495] Using writeable configuration source: "/tmp/tmp.hXvwb3GEcs/springsettings.1517850.cfg" [t=00:00:00.016137] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016200] ============== ============== [t=00:00:00.016212] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016222] [t=00:00:00.016230] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016239] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016248] Use "none" to disable the default log sections. [t=00:00:00.016257] ============== ============== [t=00:00:00.016267] ============== ============== [t=00:00:00.016329] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016340] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016349] ROAM = 2 [t=00:00:00.016359] RotateLogFiles = 1 [t=00:00:00.016368] TeamHighlight = 0 [t=00:00:00.016378] ============== ============== [t=00:00:00.016388] ============== ============== [t=00:00:00.016397] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.016408] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016417] Compiler Version: gcc-11.1.0 [t=00:00:00.016439] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016606] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016617] Binary Word Size: 64-bit (native) [t=00:00:00.016627] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016636] Physical CPU Cores: 1 [t=00:00:00.016646] Logical CPU Cores: 1 [t=00:00:00.016655] ============== ============== [t=00:00:00.016723] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016732] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016741] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016750] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016759] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019246] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.019268] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019295] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019328] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019350] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.019374] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019384] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019576] [GR::LogVersionInfo] [t=00:00:00.019591] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019600] GL version : [t=00:00:00.019609] GL vendor : [t=00:00:00.019618] GL renderer : [t=00:00:00.019627] GLSL version: [t=00:00:00.019643] GLEW version: spring headless stub GLEW version [t=00:00:00.019653] GPU memory : unknown [t=00:00:00.019661] SDL swap-int: 0 [t=00:00:00.019670] SDL driver : headless stub [t=00:00:00.019679] [t=00:00:00.019689] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019698] GLSL shader support : 0 [t=00:00:00.019707] GL4 support : 0 [t=00:00:00.019738] FBO extension support : 0 [t=00:00:00.019747] NVX GPU mem-info support : 0 [t=00:00:00.019756] ATI GPU mem-info support : 0 [t=00:00:00.019765] NPOT-texture support : 1 (0) [t=00:00:00.019775] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019784] texture query-LOD support : 1 (0) [t=00:00:00.019793] MSAA frame-buffer support : 0 (0) [t=00:00:00.019802] Z-buffer depth : 16 (-) [t=00:00:00.019811] primitive-restart support : 0 (0) [t=00:00:00.019820] clip-space control support: 0 (0) [t=00:00:00.019829] seamless cube-map support : 0 (0) [t=00:00:00.019838] frag-depth layout support : 0 (0) [t=00:00:00.019847] persistent maps support : 0 (0) [t=00:00:00.019856] explicit attribs location : 0 (0) [t=00:00:00.019865] multi draw indirect : 0 (-) [t=00:00:00.019874] [t=00:00:00.019883] max. FBO samples : -1 [t=00:00:00.019892] max. FS/program texture slots : 8/8 [t=00:00:00.019901] max. texture size : 2048 [t=00:00:00.019913] max. texture anisotropy level : 0.000000 [t=00:00:00.019922] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019931] max. draw-buffers : 0 [t=00:00:00.019940] max. rec. indices/vertices : 0/0 [t=00:00:00.019949] max. uniform buffer-bindings : 0 [t=00:00:00.019958] max. uniform block-size : 0KB [t=00:00:00.019967] max. storage buffer-bindings : 0 [t=00:00:00.019976] max. storage block-size : 0MB [t=00:00:00.019984] [t=00:00:00.019993] enable AMD-hacks : 0 [t=00:00:00.020003] compress MIP-maps: 0 [t=00:00:00.020408] [GR::UpdateGLConfigs] [t=00:00:00.020431] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020451] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020461] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020471] [GR::InitGLState] [t=00:00:00.020481] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.684757] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.707454] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.715782] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.716341] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.716365] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.716381] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.846672] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.852837] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.881408] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.881704] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.898170] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [t=00:00:00.898851] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.899008] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.910113] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9d64013550 (SpringVFS) global=(nil) (null) [t=00:00:00.910148] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.921082] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.921127] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.921138] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.921148] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.922395] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2924 MB [t=00:00:00.968956][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.969404][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.969427][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1517850/replay.sdfz" for game data... [t=00:00:01.110789][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.120779][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.120813][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.124403][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.124435][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 155ms [t=00:00:01.124908][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.182597][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55bba3c9ee40] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:01.184272][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.185734][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.186495][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55bba3c9ee40] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:01.188065][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:01.200226][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.201132][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.210875][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 85ms [t=00:00:01.211111][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.216745][f=-000001] forceSingleThreaded, false [t=00:00:03.433609][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.434290][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.434401][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.434461][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.434518][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.434575][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.435692][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.436212][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.436789][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.439724][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.441979][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.445202][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.445231][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.445691][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.454801][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.456818][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.457972][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.458279][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.459051][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.459108][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.468240][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.468285][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.625361][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.633999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.848643][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.164542][f=-000001] Loading UnitDefs_posts [t=00:00:04.338931][f=-000001] Loading FeatureDefs_posts [t=00:00:04.410176][f=-000001] Loading WeaponDefs_posts [t=00:00:04.432829][f=-000001] Loading ArmorDefs_posts [t=00:00:04.452502][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 594ms [t=00:00:04.519307][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 670ms [t=00:00:04.519354][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.663060][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.663341][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.663712][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.664039][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.665290][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.667958][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.926329][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.979443][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.107077][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.110641][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.110677][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.544579][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 433ms [t=00:00:05.544625][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.634536][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 89ms [t=00:00:05.634581][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.656183][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [t=00:00:06.435571][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.439916][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.440384][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.451429][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.142845][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.154000][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.154025][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.155600][f=-000001] InfoTexture: legacy [t=00:00:12.155625][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.157476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.196988][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.198729][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.198748][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.199778][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.371478][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.381077][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.622174][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.663976][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.672714][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.672738][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.673801][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.200504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.211539][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.212377][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.361815][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.363224][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.363246][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.371312][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.371349][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.371361][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.371372][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.371382][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.371392][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.371403][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:13.376457][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.376512][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.376522][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.376532][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.376542][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.376552][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.376562][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:13.376573][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55bbabdd9330 has BLOCKSIZE 1 [t=00:00:13.379845][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.379868][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.379879][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.379888][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.379898][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.379908][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:13.384913][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:13.386134][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.395057][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.395086][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.398147][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.398165][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.398175][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.398186][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.398196][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.398206][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:13.484647][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:13.485295][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.493331][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.493354][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.493374][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (130ms, checksum d5868fb9)" [t=00:00:13.493446][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.493458][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.493469][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.612426][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:13.613118][f=-000001] Synced LuaRules: starting loading [t=00:00:14.703208][f=-000001] Setting up autohandicap [t=00:00:14.703265][f=-000001] Miguelw, spectator, false, allyTeamID, 0, customKeys.elo, , 1904, nil [t=00:00:14.703291][f=-000001] bandyga_335, spectator, false, allyTeamID, 1, customKeys.elo,
, 1500, nil [t=00:00:14.703307][f=-000001] Team 0, 1, 1904 [t=00:00:14.703321][f=-000001] Team 1, 1, 1500 [t=00:00:14.703334][f=-000001] firstAllyTeamMean, 1904 [t=00:00:14.703346][f=-000001] secondAllyTeamMean, 1500 [t=00:00:14.704251][f=-000001] lowerWinChance, 0.08902398 [t=00:00:14.704275][f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.810895][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.154583][f=-000001] Synced LuaRules: finished loading [t=00:00:16.173465][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:16.774462][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.831263][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.946149][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 95ms [t=00:00:17.006291][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.009455][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.009843][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.010256][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.010666][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.082813][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.083332][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.104355][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.105441][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.105539][f=-000001] LuaSocket Support: enabled [t=00:00:17.133418][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.216350][f=-000001] localWidgets, nil, true, true [t=00:00:17.219523][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.219548][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.227924][f=-000001] USE_OLD_CHILI [t=00:00:17.946895][f=-000001] Loading last game win data [t=00:00:17.947976][f=-000001] Resetting win data [t=00:00:17.948544][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.948563][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.948576][f=-000001] Player and team counts match, continuing [t=00:00:17.948589][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:18.108933][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.108965][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.236772][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.228981][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.883649][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.043429][f=-000001] forceSingleThreaded, false [t=00:00:20.453096][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.453302][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.453600][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.453782][f=-000001] Loaded API widget: i18n [t=00:00:20.454078][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.454375][f=-000001] Loaded API widget: Win Counter [t=00:00:20.454687][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.628577][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.628979][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.629245][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.918242][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.919504][f=-000001] Loaded API widget: Lups [t=00:00:20.919721][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.920045][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.920335][f=-000001] Loaded widget: Save/Load API [t=00:00:20.920634][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.920922][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.921632][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.928331][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.930875][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.930912][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.931132][f=-000001] Set maximum particles to: 0 [t=00:00:20.932478][f=-000001] Set UnitIconDist to 0 [t=00:00:21.041356][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.070666][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.072071][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.072371][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.072672][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.087913][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.088247][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.088684][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.088962][f=-000001] Mexspot Fetcher fetching [t=00:00:21.089205][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.089509][f=-000001] Team highlighting: Disabled [t=00:00:21.089799][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.090345][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.090774][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.091140][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.091341][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.091567][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.091768][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.092045][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.092350][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.092775][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.093411][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.093719][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.093734][f=-000001] Using fallback unit outlines [t=00:00:21.093930][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.094288][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.103053][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.104766][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.105791][f=-000001] Loaded widget: Guard Remove [t=00:00:21.106240][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.157105][f=-000001] Loaded widget: HealthBars [t=00:00:21.158419][f=-000001] Loaded widget: Noises [t=00:00:21.158933][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.159516][f=-000001] Loaded widget: Unit Icons [t=00:00:21.164832][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.165554][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.166314][f=-000001] Loaded widget: BuildETA [t=00:00:21.166721][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.167073][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.167459][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.167793][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.168003][f=-000001] Loaded widget: Objectives [t=00:00:21.169669][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.170023][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.173927][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.174355][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.175046][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1517850/events.log [t=00:00:21.178008][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.178427][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.182123][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.182772][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.183211][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.183596][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.184063][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.184287][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.184640][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.184979][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.185338][f=-000001] Loaded widget: Autoquit [t=00:00:21.185566][f=-000001] Loaded widget: Blast Radius [t=00:00:21.185996][f=-000001] Loaded widget: CameraShake [t=00:00:21.186972][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.200027][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.200535][f=-000001] EndGame Graph disabled [t=00:00:21.275193][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.275563][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.275919][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.276138][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.300877][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.301421][f=-000001] Loaded widget: Ferry Points [t=00:00:21.302054][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.311861][f=-000001] Loaded widget: Context Menu [t=00:00:21.312411][f=-000001] Loaded widget: Darkening [t=00:00:21.312725][f=-000001] Loaded widget: Decloak Range [t=00:00:21.313123][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.319860][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.320222][f=-000001] Loaded widget: Easy Facing [t=00:00:21.320677][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.320906][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.321272][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.322237][f=-000001] Input grabbing is enabled! [t=00:00:21.322270][f=-000001] Input grabbing is enabled! [t=00:00:21.322388][f=-000001] Loaded widget: Grab Input [t=00:00:21.322811][f=-000001] Loaded widget: Haven Handler [t=00:00:21.323168][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.323635][f=-000001] Loaded widget: In-game Guide [t=00:00:21.323865][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.324165][f=-000001] Loaded widget: Keep Target [t=00:00:21.324512][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.324896][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.325450][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.325817][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.326301][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.326536][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.326766][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.326997][f=-000001] Loaded widget: Orbit Command [t=00:00:21.327367][f=-000001] Loaded widget: Point Tracker [t=00:00:21.327608][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.327849][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.328295][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.328678][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.329214][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.329712][f=-000001] Loaded widget: Simple Settings [t=00:00:21.330105][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.330378][f=-000001] Loaded widget: SmoothCam [t=00:00:21.330801][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.332626][f=-000001] Loaded widget: Stereo3D [t=00:00:21.332926][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.334392][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.334665][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.335451][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.336283][f=-000001] Loaded widget: Command Alpha [t=00:00:21.336654][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.337017][f=-000001] Loaded widget: Ghost Site [t=00:00:21.338112][f=-000001] Loaded widget: Attack Warning [t=00:00:21.338446][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.339068][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.340326][f=-000001] Loaded widget: Auto Group [t=00:00:21.341387][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.342337][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.342674][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.343475][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.344418][f=-000001] Loaded widget: Select Com at start [t=00:00:21.350296][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.351536][f=-000001] Loaded widget: Transport AI [t=00:00:21.483826][f=-000001] Loaded widget: Attack AoE [t=00:00:21.484393][f=-000001] Loaded widget: Icon Sets [t=00:00:21.485272][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.491811][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.492282][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.519562][f=-000001] Loaded widget: Unit Start State [t=00:00:21.520018][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.536053][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.536511][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.537826][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.554603][f=-000001] Loaded widget: UnitShapes [t=00:00:21.555266][f=-000001] Loaded widget: Commands FX [t=00:00:21.555541][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.555910][f=-000001] : disabled for spectators [t=00:00:21.557025][f=-000001] Loaded widget: Stockpiler [t=00:00:21.558183][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.558497][f=-000001] Loaded widget: AllyCursors [t=00:00:21.558934][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.559356][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.559771][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.560203][f=-000001] Loaded widget: Selection Send [t=00:00:21.560650][f=-000001] Loaded widget: Shield Guard [t=00:00:21.562047][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.562676][f=-000001] Loaded widget: State Icons [t=00:00:21.563098][f=-000001] : disabled for spectators [t=00:00:21.564052][f=-000001] Loaded widget: Building Starter [t=00:00:21.564493][f=-000001] : disabled for spectators [t=00:00:21.565393][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.565751][f=-000001] Loaded widget: LupsManager [t=00:00:21.566230][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.566672][f=-000001] Loaded widget: Units on Fire [t=00:00:21.567277][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.567789][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.568929][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.569342][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.569890][f=-000001] Loaded widget: Chili Docking [t=00:00:21.578367][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.586807][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.587487][f=-000001] Loaded widget: HUD Presets [t=00:00:21.588261][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.590989][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.591447][f=-000001] Loaded widget: Image Preloader [t=00:00:21.591929][f=-000001] Loaded widget: Custom Markers [t=00:00:21.596790][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.597397][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:21.597808][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.598653][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.599134][f=-000001] Loaded widget: Start Boxes [t=00:00:21.600481][f=-000001] Loaded widget: Select Keys [t=00:00:21.609932][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.611067][f=-000001] Loaded widget: Pause Screen [t=00:00:21.611339][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.611605][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.612231][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.612612][f=-000001] SetSunLighting [t=00:00:21.613845][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.626601][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.627093][f=-000001] Loaded widget: Font Cache [t=00:00:21.627494][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.627539][f=-000001] Loaded widget: GC Control [t=00:00:21.631771][f=-000001] Loaded widget: Layout Handler [t=00:00:21.632271][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.634670][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.639538][f=-000001] Writing last game win data [t=00:00:21.644036][f=-000001] LuaUI v0.3 [t=00:00:21.819782][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.820256][f=-000001] [s11n] Loading s11n file... [t=00:00:21.822426][f=-000001] [s11n] Parsing model... [t=00:00:21.824664][f=-000001] [s11n] Populating game world... [t=00:00:21.833065][f=-000001] [s11n] s11n loading complete. [t=00:00:21.833528][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:22.368167][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.396443][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13274,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.974768][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.986415][f=-000001] Spectator mode. Widget removed. [t=00:00:22.988834][f=-000001] Spectator mode. Widget removed. [t=00:00:22.989876][f=-000001] Playback paused [t=00:00:22.996141][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.094656][f=-000001] Opening demofile demos/1517850/replay.sdfz [t=00:00:23.094695][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.094708][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:23.099363][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.167996][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.168032][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:23.168175][f=-000001] -> Connection established (given id 2) [t=00:00:23.168213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:23.168228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.168242][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:23.168254][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:23.168827][f=-000001] Speed set to 20.0 [server] [t=00:00:23.168850][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55bbc27641f0,0x55bbca86f760}][locale="C"]" [t=00:00:23.168864][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.513762][f=-000001] Beginning demo playback [t=00:00:26.529175][f=-000001] GameID: 25539c63344344ee6b260b4c52e9c7a9 [t=00:00:26.545516][f=-000001] Connection attempt from Miguelw [t=00:00:26.545555][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.546079][f=-000001] [0] Event [undefined]: Miguelw changed status [t=00:00:26.546347][f=-000001] -> Connection established (given id 0) [t=00:00:26.546381][f=-000001] Connection attempt from bandyga_335 [t=00:00:26.546411][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.546475][f=-000001] [0] Event [undefined]: bandyga_335 changed status [t=00:00:26.546628][f=-000001] -> Connection established (given id 1) [t=00:00:26.553167][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:26.553200][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.973248][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:26.973308][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:26.981688][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bandyga_335" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:26.981727][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bandyga_335" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.301327][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[Game::Load][lua{Rules,Gaia}={0000027dd871fdc0,0000027dfcc32cf0}][locale="C"]" [t=00:00:27.362556][f=-000001] Allies: I choose: Nigrom! [t=00:00:27.448183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bandyga_335" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:27.448224][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bandyga_335" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:27.869314][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bandyga_335" string="[Game::Load][lua{Rules,Gaia}={000002307c1f6f90,00000230756113f0}][locale="C"]" [t=00:00:28.041940][f=-000001] Allies: I choose: Recon! [t=00:00:28.369460][f=-000001] Player bandyga_335 left the game: normal quit [t=00:00:28.369515][f=-000001] [0] Event [undefined]: bandyga_335 quit [t=00:00:31.613454][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.633355][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.660641][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.927881][f=-000001] [0] Event [4712,188.682861,338]: 0 finished unit Engineer Commander [t=00:00:34.943553][f=-000001] [0] Event [330,188.694336,4761]: 1 finished unit Recon Commander [t=00:00:34.976470][f=0000000] [0] Game has noElo set. [t=00:00:34.976546][f=0000000] [0] Miguelw, team: 0, elo:1904, userid: 241237 [t=00:00:34.976574][f=0000000] [0] bandyga_335, team: 1, elo:1500, userid: 541341 [t=00:00:34.976863][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.983532][f=0000000] Playback continued [t=00:00:34.987256][f=0000000] > Players bandyga_335 did not choose a start position. Game will be aborted. [t=00:00:34.987287][f=0000000] > exiting game [t=00:00:34.988638][f=0000001] No clients connected, shutting down server [t=00:00:34.988659][f=0000001] Server shutdown [t=00:00:34.989132][f=0000001] Submitting stats [t=00:00:34.989474][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.992723][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:34.992747][f=0000001] Draw 6856.04ms 63.40% [t=00:00:34.992759][f=0000001] Lua::Callins::Synced 15.85ms 0.00% [t=00:00:34.992771][f=0000001] Lua::Callins::Unsynced 10238.88ms 87.20% [t=00:00:34.992782][f=0000001] Lua::CollectGarbage::Synced 73.55ms 0.00% [t=00:00:34.992801][f=0000001] Lua::CollectGarbage::Unsynced 413.32ms 1.00% [t=00:00:34.992813][f=0000001] Misc::Profiler::AddTime 21.00ms 0.10% [t=00:00:34.993289][f=0000001] [1] player nonplacement [t=00:00:34.995225][f=0000001] [1] autohost exit [t=00:00:34.997238][f=0000001] [1] all players disconnected [t=00:00:35.004446][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:35.004541][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:35.004622][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:35.004692][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.992450][f=0004709] Autoquit sending quit command. [t=00:00:44.993073][f=0004709] [QuitAction] user exited to system [t=00:00:44.993643][f=0004709] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.994029][f=0004709] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.994078][f=0004709] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.994133][f=0004709] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.994146][f=0004709] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.994156][f=0004709] [SpringApp::Kill][2] [t=00:00:44.995602][f=0004709] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.995886][f=0004709] [Game::KillLua][1] dtor=0 luaUI=0x55bbc67f3f90 [t=00:00:44.995949][f=0004709] Start widgetHandler:Shutdown [t=00:00:45.000479][f=0004709] Shutdown - SaveOrderList Complete [t=00:00:45.001202][f=0004709] Writing last game win data [t=00:00:45.008143][f=0004709] Shutdown - SaveConfigData Complete [t=00:00:45.008177][f=0004709] Shutdown Widget - Chili Highlight [t=00:00:45.008203][f=0004709] Shutdown Widget - Save/Load API [t=00:00:45.008237][f=0004709] Shutdown Widget - Draw After Chili [t=00:00:45.008254][f=0004709] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.008273][f=0004709] Shutdown Widget - EPIC Menu [t=00:00:45.010002][f=0004709] Shutdown Widget - Chili Minimap [t=00:00:45.010137][f=0004709] Shutdown Widget - Chili Widget Selector [t=00:00:45.011002][f=0004709] Shutdown Widget - Local Team Colors [t=00:00:45.011021][f=0004709] Shutdown Widget - Display Keys 2 [t=00:00:45.011071][f=0004709] Shutdown Widget - Save Game Menu [t=00:00:45.011084][f=0004709] Shutdown Widget - HealthBars [t=00:00:45.011943][f=0004709] Shutdown Widget - Noises [t=00:00:45.011963][f=0004709] Shutdown Widget - Unit Icons [t=00:00:45.011979][f=0004709] Shutdown Widget - Win Counter [t=00:00:45.011993][f=0004709] Shutdown Widget - BuildETA [t=00:00:45.012008][f=0004709] Shutdown Widget - EndGame APM stats [t=00:00:45.012025][f=0004709] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.012068][f=0004709] Shutdown Widget - Modular Comm Info [t=00:00:45.012082][f=0004709] Shutdown Widget - Music Player v2 [t=00:00:45.012098][f=0004709] Shutdown Widget - State Reverse and Latency [t=00:00:45.012111][f=0004709] Shutdown Widget - CameraShake [t=00:00:45.012126][f=0004709] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.012237][f=0004709] Shutdown Widget - Chili EndGame Window [t=00:00:45.012260][f=0004709] Shutdown Widget - Chili Nuke Warning [t=00:00:45.012276][f=0004709] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.012296][f=0004709] Shutdown Widget - Chili Spectator Panels [t=00:00:45.012311][f=0004709] Shutdown Widget - Context Menu [t=00:00:45.012324][f=0004709] Shutdown Widget - Darkening [t=00:00:45.012348][f=0004709] Shutdown Widget - Defense Range Zero-K [t=00:00:45.012363][f=0004709] Shutdown Widget - Grab Input [t=00:00:45.012381][f=0004709] Shutdown Widget - Highlight Geos [t=00:00:45.012394][f=0004709] Shutdown Widget - Local Widgets Config [t=00:00:45.012416][f=0004709] Shutdown Widget - MinimapEvents [t=00:00:45.012436][f=0004709] Shutdown Widget - Missile Silo Range [t=00:00:45.012457][f=0004709] Shutdown Widget - Point Tracker [t=00:00:45.012472][f=0004709] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.012485][f=0004709] Shutdown Widget - Stereo3D [t=00:00:45.012502][f=0004709] Shutdown Widget - Attack AoE [t=00:00:45.012516][f=0004709] Shutdown Widget - UnitShapes [t=00:00:45.013924][f=0004709] Shutdown Widget - Map Edge Extension [t=00:00:45.013954][f=0004709] Shutdown Widget - Selection Send [t=00:00:45.013971][f=0004709] Shutdown Widget - LupsManager [t=00:00:45.013992][f=0004709] Shutdown Widget - Newton Firezone [t=00:00:45.014008][f=0004709] Shutdown Widget - Chili Pro Console [t=00:00:45.016230][f=0004709] Shutdown Widget - Persistent Build Height [t=00:00:45.016270][f=0004709] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.016287][f=0004709] Shutdown Widget - Chili Framework [t=00:00:45.016303][f=0004709] Shutdown Widget - Lups [t=00:00:45.016415][f=0004709] Shutdown Widget - Custom Markers [t=00:00:45.016443][f=0004709] Shutdown Widget - Chili Core Selector [t=00:00:45.016557][f=0004709] Shutdown Widget - Mex Placement Handler [t=00:00:45.016593][f=0004709] Shutdown Widget - Select Keys [t=00:00:45.016625][f=0004709] Shutdown Widget - Pause Screen [t=00:00:45.021618][f=0004709] Shutdown Widget - Layout Handler [t=00:00:45.021665][f=0004709] Shutdown Widget - Text To Speech Control [t=00:00:45.021678][f=0004709] End widgetHandler:Shutdown [t=00:00:45.173369][f=0004709] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={460979,43010569} {int,ext,rec}Allocs={7772090,0,0} {chunk,block}Bytes={43010569,0} [t=00:00:45.175106][f=0004709] [Game::KillLua][2] dtor=0 luaGaia=0x55bbca86f760 [t=00:00:45.184335][f=0004709] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={355867,35665296} {int,ext,rec}Allocs={7772091,0,0} {chunk,block}Bytes={35665296,0} [t=00:00:45.184409][f=0004709] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={355867,35665296} {int,ext,rec}Allocs={7772091,0,0} {chunk,block}Bytes={35665296,0} [t=00:00:45.184455][f=0004709] [Game::KillLua][3] dtor=0 luaRules=0x55bbc27641f0 [t=00:00:45.184498][f=0004709] Start gadgetHandler:Shutdown [t=00:00:45.184515][f=0004709] Shutdown - StartSetup [t=00:00:45.184528][f=0004709] Shutdown - UnitMorph [t=00:00:45.184585][f=0004709] Shutdown - Carrier Drones [t=00:00:45.184601][f=0004709] Shutdown - Missile Silo Controller [t=00:00:45.184616][f=0004709] Shutdown - Modular Comm Info [t=00:00:45.184629][f=0004709] Shutdown - Terrain Texture Handler [t=00:00:45.184642][f=0004709] Shutdown - UnitCloakShield [t=00:00:45.184940][f=0004709] Shutdown - Starlight Handler [t=00:00:45.184960][f=0004709] End gadgetHandler:Shutdown [t=00:00:45.210008][f=0004709] Start gadgetHandler:Shutdown [t=00:00:45.210060][f=0004709] Shutdown - Save/Load [t=00:00:45.210082][f=0004709] Shutdown - Teleport Throw [t=00:00:45.210098][f=0004709] Shutdown - UnitMorph [t=00:00:45.210116][f=0004709] Shutdown - Modular Comm Info [t=00:00:45.210129][f=0004709] Shutdown - Retreat Command [t=00:00:45.210160][f=0004709] Shutdown - Shockwaves [t=00:00:45.210174][f=0004709] Shutdown - UnitCloakShield [t=00:00:45.210193][f=0004709] Shutdown - Lups Cloak FX [t=00:00:45.210207][f=0004709] Shutdown - Lups [t=00:00:45.210243][f=0004709] Shutdown - Lups Shield [t=00:00:45.210261][f=0004709] End gadgetHandler:Shutdown [t=00:00:45.221847][f=0004709] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7772121,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.221939][f=0004709] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7772121,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.221987][f=0004709] [Game::KillLua][4] dtor=0 [t=00:00:45.222447][f=0004709] [Game::KillLua][5] dtor=0 [t=00:00:45.233373][f=0004709] [Game::~CGame][1] [t=00:00:45.233409][f=0004709] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.233420][f=0004709] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.233431][f=0004709] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.233441][f=0004709] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.233451][f=0004709] [Game::KillLua][4] dtor=1 [t=00:00:45.233462][f=0004709] [Game::KillLua][5] dtor=1 [t=00:00:45.233591][f=0004709] [Game::KillMisc][1] [t=00:00:45.233602][f=0004709] [Game::KillMisc][2] [t=00:00:45.234085][f=0004709] [Game::KillMisc][3] [t=00:00:45.234550][f=0004709] [Game::KillRendering][1] [t=00:00:45.257270][f=0004709] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.257759][f=0004709] [S3OParser::Kill] allocated 5472 pieces [t=00:00:45.258899][f=0004709] [AssParser::Kill] allocated 681 pieces [t=00:00:45.427608][f=0004709] [Game::KillInterface][1] [t=00:00:45.428446][f=0004709] [Game::KillInterface][2] [t=00:00:45.428757][f=0004709] [Game::KillSimulation][1] [t=00:00:45.428772][f=0004709] [Game::KillSimulation][2] [t=00:00:46.192997][f=0004709] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:46.193381][f=0004709] [Game::KillSimulation][3] [t=00:00:46.193858][f=0004709] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.193890][f=0004709] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.193908][f=0004709] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.193927][f=0004709] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.197597][f=0004709] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.221399][f=0004709] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.378376][f=0004709] [Game::KillSimulation][4] [t=00:00:50.278588][f=0004709] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:50.279726][f=0004709] [Game::~CGame][2] [t=00:00:50.279744][f=0004709] [Game::~CGame][3] [t=00:00:50.467543][f=0004709] [SpringApp::Kill][3] [t=00:00:50.467960][f=0004709] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 49008 bytes sent 20216 bytes recv'd [t=00:00:50.473542][f=0004709] Kill: client disconnecting... [t=00:00:52.478245][f=0004709] CloseConnection: client connection closed [t=00:00:52.480040][f=0004709] [SpringApp::Kill][4] font=0x55bba3b55e00 [t=00:00:52.489785][f=0004709] [SpringApp::Kill][5] [t=00:00:52.496845][f=0004709] [SpringApp::Kill][6] [t=00:00:52.497314] [SpringApp::Kill][7] [t=00:00:52.499289] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.499311] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.499321] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.499332] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.499342] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.499352] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.499361] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:00:52.499371] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {52, 1048576, 1048576}, EBO = {78, 1048576, 1048576} [t=00:00:52.499381] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.499391] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.499400] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.499410] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.499420] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.517162] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.517205] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.517215] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.517225] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.519055] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.519076] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:52.519306] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x55bba3c9c190) [t=00:00:52.529703] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3571ms [t=00:00:52.530022] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=112ms [t=00:00:52.530035] file="bitmaps/loadpictures/linemove.png" indx=528 inflSize=3005kb readTime=57ms [t=00:00:52.530050] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=49ms [t=00:00:52.530060] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=48ms [t=00:00:52.530072] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=35ms [t=00:00:52.530084] file="objects3d/strikecom_3.dae" indx=5605 inflSize=1000kb readTime=32ms [t=00:00:52.530094] file="luaui/widgets/gfx_stereo3d.lua" indx=4693 inflSize=15kb readTime=27ms [t=00:00:52.530105] file="objects3d/strikecom.dae" indx=5599 inflSize=999kb readTime=25ms [t=00:00:52.530115] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=25ms [t=00:00:52.530130] file="gamedata/resources.lua" indx=939 inflSize=6kb readTime=24ms [t=00:00:52.537438] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167399052 bytes cached in 3465 files [t=00:00:52.818773] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:52.818821] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x55bba3d33e10) [t=00:00:52.821002] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.821032] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55bba3b273c0) [t=00:00:52.821877] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.822384] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55bba3b48ca0) [t=00:00:52.822423] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f9d64013440) [t=00:00:52.822684] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 296129 bytes cached in 73 files [t=00:00:52.825691] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.825717] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.825734] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.825757] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.825770] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.825783] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.827089] [SpringApp::Kill][8] [t=00:00:52.827327] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.827343] [WatchDog::Uninstall][1] hangDetectorThread=0x55bb5d37b110 (joinable=1) [t=00:00:52.827353] [WatchDog::Uninstall][2] [t=00:00:53.106099] [WatchDog::Uninstall][3] [t=00:00:53.106136] [SpringApp::Kill][9]