[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000052] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.013344] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.013388] Using writeable configuration source: "/tmp/tmp.6lSmGlCEjC/springsettings.1517539.cfg" [t=00:00:00.019381] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019440] ============== ============== [t=00:00:00.019457] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019470] [t=00:00:00.019481] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019493] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019504] Use "none" to disable the default log sections. [t=00:00:00.019516] ============== ============== [t=00:00:00.019532] ============== ============== [t=00:00:00.019643] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019663] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019678] ROAM = 2 [t=00:00:00.019691] RotateLogFiles = 1 [t=00:00:00.019705] TeamHighlight = 0 [t=00:00:00.019719] ============== ============== [t=00:00:00.019732] ============== ============== [t=00:00:00.019745] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.019759] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019772] Compiler Version: gcc-11.1.0 [t=00:00:00.019800] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.020011] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.020030] Binary Word Size: 64-bit (native) [t=00:00:00.020045] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020058] Physical CPU Cores: 1 [t=00:00:00.020076] Logical CPU Cores: 1 [t=00:00:00.020095] ============== ============== [t=00:00:00.020187] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020205] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020218] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020233] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020245] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.023064] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.023102] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023141] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.023197] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.023234] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.023272] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.023286] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.023543] [GR::LogVersionInfo] [t=00:00:00.023571] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.023584] GL version : [t=00:00:00.023637] GL vendor : [t=00:00:00.023649] GL renderer : [t=00:00:00.023661] GLSL version: [t=00:00:00.023672] GLEW version: spring headless stub GLEW version [t=00:00:00.023684] GPU memory : unknown [t=00:00:00.023696] SDL swap-int: 0 [t=00:00:00.023708] SDL driver : headless stub [t=00:00:00.023720] [t=00:00:00.023732] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.023744] GLSL shader support : 0 [t=00:00:00.023756] GL4 support : 0 [t=00:00:00.023797] FBO extension support : 0 [t=00:00:00.023810] NVX GPU mem-info support : 0 [t=00:00:00.023821] ATI GPU mem-info support : 0 [t=00:00:00.023834] NPOT-texture support : 1 (0) [t=00:00:00.023846] S3TC/DXT1 texture support : 0/0 [t=00:00:00.023858] texture query-LOD support : 1 (0) [t=00:00:00.023870] MSAA frame-buffer support : 0 (0) [t=00:00:00.023882] Z-buffer depth : 16 (-) [t=00:00:00.023896] primitive-restart support : 0 (0) [t=00:00:00.023908] clip-space control support: 0 (0) [t=00:00:00.023920] seamless cube-map support : 0 (0) [t=00:00:00.023935] frag-depth layout support : 0 (0) [t=00:00:00.023947] persistent maps support : 0 (0) [t=00:00:00.023961] explicit attribs location : 0 (0) [t=00:00:00.023972] multi draw indirect : 0 (-) [t=00:00:00.023983] [t=00:00:00.023994] max. FBO samples : -1 [t=00:00:00.024006] max. FS/program texture slots : 8/8 [t=00:00:00.024021] max. texture size : 2048 [t=00:00:00.024037] max. texture anisotropy level : 0.000000 [t=00:00:00.024049] max. vec4 varyings/attributes : 0/0 [t=00:00:00.024064] max. draw-buffers : 0 [t=00:00:00.024075] max. rec. indices/vertices : 0/0 [t=00:00:00.024089] max. uniform buffer-bindings : 0 [t=00:00:00.024102] max. uniform block-size : 0KB [t=00:00:00.024115] max. storage buffer-bindings : 0 [t=00:00:00.024127] max. storage block-size : 0MB [t=00:00:00.024138] [t=00:00:00.024150] enable AMD-hacks : 0 [t=00:00:00.024163] compress MIP-maps: 0 [t=00:00:00.025921] [GR::UpdateGLConfigs] [t=00:00:00.025962] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.025981] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.025994] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.026006] [GR::InitGLState] [t=00:00:00.026036] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.780416] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.813570] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.823660] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.824208] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.824231] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.824248] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.964270] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:01.088687] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.125878] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.126209] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.141612] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 177ms [t=00:00:01.142053] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.142659] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.164428] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f03a4013550 (SpringVFS) global=(nil) (null) [t=00:00:01.164457] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.169034] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.169061] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.169072] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.169081] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.169101] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2931 MB [t=00:00:01.196250][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.196597][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.196724][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1517539/replay.sdfz" for game data... [t=00:00:01.406791][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.416976][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.417013][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.420449][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.420572][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [t=00:00:01.420857][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.483440][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55febad34d00] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:01.485354][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.486645][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.487274][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55febad34d00] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:01.488649][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:01.502023][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.502612][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.517989][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [t=00:00:01.518402][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.525159][f=-000001] forceSingleThreaded, false [t=00:00:03.334738][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.335235][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.335333][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.335390][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.335443][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.335495][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.336613][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.337123][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.337594][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.339826][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.341923][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.345162][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.345215][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.345979][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.355850][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.357771][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.359301][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.359581][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.360184][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.360575][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.369568][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.369609][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.587288][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.596643][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.746615][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.111575][f=-000001] Loading UnitDefs_posts [t=00:00:04.289334][f=-000001] Loading FeatureDefs_posts [t=00:00:04.369235][f=-000001] Loading WeaponDefs_posts [t=00:00:04.394843][f=-000001] Loading ArmorDefs_posts [t=00:00:04.418681][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 657ms [t=00:00:04.470922][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 724ms [t=00:00:04.470964][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.635417][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.635716][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.636156][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.636175][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.637684][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.640762][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.902622][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.962457][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.083673][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.087171][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.087199][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.545432][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 458ms [t=00:00:05.545481][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.686770][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 141ms [t=00:00:05.686819][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.709663][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:06.482943][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.488446][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.488691][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.498556][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.974377][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.982342][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.982372][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.983684][f=-000001] InfoTexture: legacy [t=00:00:11.983704][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.985096][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.024089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.025783][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.025802][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.026773][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.240885][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.244932][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.442184][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.540389][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.551123][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.551153][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.552299][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.107146][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.149056][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.149859][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.307231][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.308741][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.308777][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.317817][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.317857][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.317869][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.317880][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.317890][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.317900][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.317911][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:13.322968][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.323019][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.323030][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.323039][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.323049][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.323059][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.323069][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:13.323080][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55fec2ec3b50 has BLOCKSIZE 1 [t=00:00:13.326244][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.326268][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.326279][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.326289][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.326298][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.326309][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:13.332207][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:13.334357][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.345300][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.345338][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.348602][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.348637][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.348648][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.348659][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.348669][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.348679][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:13.441727][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:13.442384][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.450320][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.450345][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.450361][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (141ms, checksum d5868fb9)" [t=00:00:13.450452][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.450466][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.450477][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.606954][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [t=00:00:13.607459][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.050948][f=-000001] Synced LuaRules: finished loading [t=00:00:16.069276][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:16.680676][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.740764][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.841071][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 86ms [t=00:00:16.904122][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.908082][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.908583][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.909084][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.909540][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.979219][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.979651][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.989465][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.990872][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.990890][f=-000001] LuaSocket Support: enabled [t=00:00:17.009737][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.094816][f=-000001] localWidgets, nil, true, true [t=00:00:17.097608][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.097634][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.106128][f=-000001] USE_OLD_CHILI [t=00:00:17.809679][f=-000001] Loading last game win data [t=00:00:17.811033][f=-000001] Resetting win data [t=00:00:17.811509][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.811528][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.811540][f=-000001] Player and team counts match, continuing [t=00:00:17.811555][f=-000001] mrturtle was in last game but is now absent, resetting scores [t=00:00:18.012510][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.012552][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.069576][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.148844][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.836107][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.029650][f=-000001] forceSingleThreaded, false [t=00:00:20.450305][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.450512][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.450921][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.451106][f=-000001] Loaded API widget: i18n [t=00:00:20.451409][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.451748][f=-000001] Loaded API widget: Win Counter [t=00:00:20.452068][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.616720][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.617110][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.617340][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.903283][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.904594][f=-000001] Loaded API widget: Lups [t=00:00:20.904821][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.905177][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.905561][f=-000001] Loaded widget: Save/Load API [t=00:00:20.905903][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.906240][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.906888][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.913499][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.916357][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.916381][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.916534][f=-000001] Set maximum particles to: 0 [t=00:00:20.917490][f=-000001] Set UnitIconDist to 0 [t=00:00:21.027005][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.054341][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.055941][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.056283][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.056640][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.071868][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.072231][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.072653][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.073027][f=-000001] Mexspot Fetcher fetching [t=00:00:21.073221][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.073549][f=-000001] Team highlighting: Disabled [t=00:00:21.073838][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.074393][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.074848][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.075279][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.075526][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.075854][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.076130][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.076466][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.076824][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.077239][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.077944][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.078308][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.078337][f=-000001] Using fallback unit outlines [t=00:00:21.078579][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.079010][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.089374][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.091175][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.092371][f=-000001] Loaded widget: Guard Remove [t=00:00:21.092797][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.141274][f=-000001] Loaded widget: HealthBars [t=00:00:21.141997][f=-000001] Loaded widget: Noises [t=00:00:21.142411][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.142958][f=-000001] Loaded widget: Unit Icons [t=00:00:21.147711][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.148257][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.148791][f=-000001] Loaded widget: BuildETA [t=00:00:21.149184][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.149588][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.150012][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.150349][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.150554][f=-000001] Loaded widget: Objectives [t=00:00:21.152290][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.152648][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.156606][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.157118][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.157488][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1517539/events.log [t=00:00:21.160108][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.160534][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.164595][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.165051][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.165405][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.165746][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.166210][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.166437][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.166806][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.167142][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.167463][f=-000001] Loaded widget: Autoquit [t=00:00:21.167712][f=-000001] Loaded widget: Blast Radius [t=00:00:21.168065][f=-000001] Loaded widget: CameraShake [t=00:00:21.168933][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.182567][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.183073][f=-000001] EndGame Graph disabled [t=00:00:21.244741][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.245150][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.245528][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.245765][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.271223][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.271764][f=-000001] Loaded widget: Ferry Points [t=00:00:21.272404][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.280061][f=-000001] Loaded widget: Context Menu [t=00:00:21.280814][f=-000001] Loaded widget: Darkening [t=00:00:21.281147][f=-000001] Loaded widget: Decloak Range [t=00:00:21.281489][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.288285][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.288670][f=-000001] Loaded widget: Easy Facing [t=00:00:21.289139][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.289367][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.290183][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.291001][f=-000001] Input grabbing is enabled! [t=00:00:21.291028][f=-000001] Input grabbing is enabled! [t=00:00:21.291136][f=-000001] Loaded widget: Grab Input [t=00:00:21.291538][f=-000001] Loaded widget: Haven Handler [t=00:00:21.291908][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.292379][f=-000001] Loaded widget: In-game Guide [t=00:00:21.292609][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.292909][f=-000001] Loaded widget: Keep Target [t=00:00:21.293254][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.293615][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.293903][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.294262][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.294710][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.294962][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.295194][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.295426][f=-000001] Loaded widget: Orbit Command [t=00:00:21.295831][f=-000001] Loaded widget: Point Tracker [t=00:00:21.296093][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.296327][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.296773][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.297155][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.297641][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.298132][f=-000001] Loaded widget: Simple Settings [t=00:00:21.298528][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.298798][f=-000001] Loaded widget: SmoothCam [t=00:00:21.299220][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.300654][f=-000001] Loaded widget: Stereo3D [t=00:00:21.300963][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.301328][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.301572][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.302347][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.303138][f=-000001] Loaded widget: Command Alpha [t=00:00:21.303509][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.303883][f=-000001] Loaded widget: Ghost Site [t=00:00:21.304968][f=-000001] Loaded widget: Attack Warning [t=00:00:21.305292][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.305926][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.307201][f=-000001] Loaded widget: Auto Group [t=00:00:21.308169][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.309100][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.309479][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.310281][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.311196][f=-000001] Loaded widget: Select Com at start [t=00:00:21.317229][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.318432][f=-000001] Loaded widget: Transport AI [t=00:00:21.459117][f=-000001] Loaded widget: Attack AoE [t=00:00:21.460050][f=-000001] Loaded widget: Icon Sets [t=00:00:21.461627][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.475400][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.479364][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.480255][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.534776][f=-000001] Loaded widget: Unit Start State [t=00:00:21.535728][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.536346][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.538764][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.540097][f=-000001] Loaded widget: Commands FX [t=00:00:21.540659][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.569140][f=-000001] Loaded widget: UnitShapes [t=00:00:21.569995][f=-000001] : disabled for spectators [t=00:00:21.571714][f=-000001] Loaded widget: Stockpiler [t=00:00:21.573522][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.574058][f=-000001] Loaded widget: AllyCursors [t=00:00:21.574589][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.575247][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.576225][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.577116][f=-000001] Loaded widget: Selection Send [t=00:00:21.578029][f=-000001] Loaded widget: Shield Guard [t=00:00:21.580316][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.581261][f=-000001] Loaded widget: State Icons [t=00:00:21.581679][f=-000001] : disabled for spectators [t=00:00:21.583244][f=-000001] Loaded widget: Building Starter [t=00:00:21.583913][f=-000001] : disabled for spectators [t=00:00:21.585247][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.585699][f=-000001] Loaded widget: LupsManager [t=00:00:21.586305][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.586838][f=-000001] Loaded widget: Units on Fire [t=00:00:21.587823][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.588655][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.590620][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.591206][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.592045][f=-000001] Loaded widget: Chili Docking [t=00:00:21.603547][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.614682][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.615660][f=-000001] Loaded widget: HUD Presets [t=00:00:21.616558][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.618961][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.619403][f=-000001] Loaded widget: Image Preloader [t=00:00:21.619892][f=-000001] Loaded widget: Custom Markers [t=00:00:21.624426][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.625106][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:21.625345][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.626264][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.626966][f=-000001] Loaded widget: Start Boxes [t=00:00:21.628378][f=-000001] Loaded widget: Select Keys [t=00:00:21.638313][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.639488][f=-000001] Loaded widget: Pause Screen [t=00:00:21.639840][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.640110][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.640737][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.641127][f=-000001] SetSunLighting [t=00:00:21.642232][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.656139][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.656688][f=-000001] Loaded widget: Font Cache [t=00:00:21.657096][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.657143][f=-000001] Loaded widget: GC Control [t=00:00:21.661287][f=-000001] Loaded widget: Layout Handler [t=00:00:21.661820][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.664411][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.671424][f=-000001] Writing last game win data [t=00:00:21.677915][f=-000001] LuaUI v0.3 [t=00:00:21.862229][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.862745][f=-000001] [s11n] Loading s11n file... [t=00:00:21.864644][f=-000001] [s11n] Parsing model... [t=00:00:21.866830][f=-000001] [s11n] Populating game world... [t=00:00:21.874694][f=-000001] [s11n] s11n loading complete. [t=00:00:21.875139][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:22.428469][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.460164][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13274,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.124657][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.137976][f=-000001] Spectator mode. Widget removed. [t=00:00:23.140966][f=-000001] Spectator mode. Widget removed. [t=00:00:23.142689][f=-000001] Playback paused [t=00:00:23.148764][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.247222][f=-000001] Opening demofile demos/1517539/replay.sdfz [t=00:00:23.247258][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.247269][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:23.248086][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.248110][f=-000001] -> Connection established (given id 2) [t=00:00:23.248135][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:23.248184][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.248199][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:23.248210][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:23.248228][f=-000001] Speed set to 20.0 [server] [t=00:00:23.248240][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55fed966ccb0,0x55fee19a6b40}][locale="C"]" [t=00:00:23.248252][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.262130][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.262163][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.507947][f=-000001] Beginning demo playback [t=00:00:26.519936][f=-000001] GameID: f6ac9b63be8bbf248e097c76b7e39543 [t=00:00:26.552167][f=-000001] Connection attempt from BiscuitCrib [t=00:00:26.552209][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.552302][f=-000001] [0] Event [undefined]: BiscuitCrib changed status [t=00:00:26.552466][f=-000001] -> Connection established (given id 1) [t=00:00:26.559982][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BiscuitCrib" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:26.563924][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BiscuitCrib" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.563967][f=-000001] Connection attempt from CloudStormMax [t=00:00:26.563985][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.564082][f=-000001] [0] Event [undefined]: CloudStormMax changed status [t=00:00:26.564241][f=-000001] -> Connection established (given id 0) [t=00:00:26.896179][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BiscuitCrib" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:26.896217][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BiscuitCrib" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:27.211788][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BiscuitCrib" string="[Game::Load][lua{Rules,Gaia}={00000202c248ea50,000002033d8a6c80}][locale="C"]" [t=00:00:27.984089][f=-000001] hold on phone call rq [t=00:00:28.116225][f=-000001] srry [t=00:00:28.116268][f=-000001] Player CloudStormMax left the game: timeout [t=00:00:28.116301][f=-000001] [0] Event [undefined]: CloudStormMax timed out [t=00:00:29.935717][f=-000001] > SPRINGIE:User CloudStormMax|turrettorp|2_2||False|||US [t=00:00:30.004093][f=-000001] > SPRINGIE:User CloudStormMax|turrettorp|2_2||False|||US [t=00:00:31.628200][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.643896][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.675710][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.955672][f=-000001] [0] Event [548,188.671875,4537]: 0 finished unit Strike Commander [t=00:00:34.968764][f=-000001] [0] Event [4729,188.677246,392]: 1 finished unit Strike Commander [t=00:00:34.987284][f=0000000] [0] BiscuitCrib, team: 1, elo:1643, userid: 535172 [t=00:00:34.987346][f=0000000] [0] CloudStormMax, team: 0, elo:1500, userid: 563478 [t=00:00:34.987374][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.993811][f=0000000] Playback continued [t=00:00:34.997088][f=0000000] > Players CloudStormMax did not choose a start position. Game will be aborted. [t=00:00:34.997116][f=0000000] > exiting game [t=00:00:34.999283][f=0000001] No clients connected, shutting down server [t=00:00:34.999309][f=0000001] Server shutdown [t=00:00:34.999861][f=0000001] Submitting stats [t=00:00:35.000241][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.006043][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:35.006072][f=0000001] Draw 6646.14ms 58.50% [t=00:00:35.006084][f=0000001] Lua::Callins::Synced 13.41ms 0.00% [t=00:00:35.006096][f=0000001] Lua::Callins::Unsynced 10351.98ms 86.20% [t=00:00:35.006107][f=0000001] Lua::CollectGarbage::Synced 70.31ms 0.00% [t=00:00:35.006118][f=0000001] Lua::CollectGarbage::Unsynced 378.44ms 1.00% [t=00:00:35.006129][f=0000001] Misc::Profiler::AddTime 21.44ms 0.20% [t=00:00:35.006390][f=0000001] [1] player nonplacement [t=00:00:35.007699][f=0000001] [1] autohost exit [t=00:00:35.008776][f=0000001] [1] all players disconnected [t=00:00:35.993452][f=0000001] Playback paused [t=00:00:45.000924][f=0000001] Autoquit sending quit command. [t=00:00:45.001565][f=0000001] [QuitAction] user exited to system [t=00:00:45.002283][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.002659][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.002687][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.002700][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.002711][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.002721][f=0000001] [SpringApp::Kill][2] [t=00:00:45.003976][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.004272][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55fedd8df170 [t=00:00:45.004335][f=0000001] Start widgetHandler:Shutdown [t=00:00:45.008858][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:45.009774][f=0000001] Writing last game win data [t=00:00:45.017504][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:45.017536][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:45.017554][f=0000001] Shutdown Widget - Save/Load API [t=00:00:45.017568][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:45.017582][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.017600][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:45.019723][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:45.019855][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:45.020723][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:45.020753][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:45.020803][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:45.020818][f=0000001] Shutdown Widget - HealthBars [t=00:00:45.022175][f=0000001] Shutdown Widget - Noises [t=00:00:45.022199][f=0000001] Shutdown Widget - Unit Icons [t=00:00:45.022215][f=0000001] Shutdown Widget - Win Counter [t=00:00:45.022229][f=0000001] Shutdown Widget - BuildETA [t=00:00:45.022246][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:45.022331][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.022382][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:45.022395][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:45.022410][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:45.022490][f=0000001] Shutdown Widget - CameraShake [t=00:00:45.022517][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.023047][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:45.023152][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:45.023175][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.023196][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:45.023346][f=0000001] Shutdown Widget - Context Menu [t=00:00:45.023370][f=0000001] Shutdown Widget - Darkening [t=00:00:45.023396][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:45.023411][f=0000001] Shutdown Widget - Grab Input [t=00:00:45.023431][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:45.023573][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:45.023631][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:45.023648][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:45.023665][f=0000001] Shutdown Widget - Point Tracker [t=00:00:45.023679][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.023816][f=0000001] Shutdown Widget - Stereo3D [t=00:00:45.023839][f=0000001] Shutdown Widget - Attack AoE [t=00:00:45.023854][f=0000001] Shutdown Widget - UnitShapes [t=00:00:45.024705][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:45.024729][f=0000001] Shutdown Widget - Selection Send [t=00:00:45.024744][f=0000001] Shutdown Widget - LupsManager [t=00:00:45.024763][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:45.024778][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:45.026304][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:45.026325][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.026352][f=0000001] Shutdown Widget - Chili Framework [t=00:00:45.026367][f=0000001] Shutdown Widget - Lups [t=00:00:45.026407][f=0000001] Shutdown Widget - Custom Markers [t=00:00:45.026425][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:45.026523][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:45.026541][f=0000001] Shutdown Widget - Select Keys [t=00:00:45.026573][f=0000001] Shutdown Widget - Pause Screen [t=00:00:45.027009][f=0000001] Shutdown Widget - Layout Handler [t=00:00:45.027035][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:45.027047][f=0000001] End widgetHandler:Shutdown [t=00:00:45.216728][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={263538,29581190} {int,ext,rec}Allocs={8085917,0,0} {chunk,block}Bytes={29581190,0} [t=00:00:45.217173][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55fee19a6b40 [t=00:00:45.222739][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={200858,24387184} {int,ext,rec}Allocs={8085918,0,0} {chunk,block}Bytes={24387184,0} [t=00:00:45.222814][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={200858,24387184} {int,ext,rec}Allocs={8085918,0,0} {chunk,block}Bytes={24387184,0} [t=00:00:45.222849][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55fed966ccb0 [t=00:00:45.223259][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.223284][f=0000001] Shutdown - StartSetup [t=00:00:45.223308][f=0000001] Shutdown - UnitMorph [t=00:00:45.223365][f=0000001] Shutdown - Carrier Drones [t=00:00:45.223379][f=0000001] Shutdown - Missile Silo Controller [t=00:00:45.223395][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.223408][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:45.223423][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.223453][f=0000001] Shutdown - Starlight Handler [t=00:00:45.223467][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.243624][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.243669][f=0000001] Shutdown - Save/Load [t=00:00:45.243689][f=0000001] Shutdown - Teleport Throw [t=00:00:45.243701][f=0000001] Shutdown - UnitMorph [t=00:00:45.243717][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.243729][f=0000001] Shutdown - Retreat Command [t=00:00:45.243744][f=0000001] Shutdown - Shockwaves [t=00:00:45.243756][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.243771][f=0000001] Shutdown - Lups Cloak FX [t=00:00:45.243783][f=0000001] Shutdown - Lups [t=00:00:45.243815][f=0000001] Shutdown - Lups Shield [t=00:00:45.243831][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.252355][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8085949,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.252429][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8085949,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.252492][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:45.252510][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:45.263271][f=0000001] [Game::~CGame][1] [t=00:00:45.263316][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.263326][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.263337][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.263348][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.263358][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:45.263368][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:45.263496][f=0000001] [Game::KillMisc][1] [t=00:00:45.263509][f=0000001] [Game::KillMisc][2] [t=00:00:45.263964][f=0000001] [Game::KillMisc][3] [t=00:00:45.265035][f=0000001] [Game::KillRendering][1] [t=00:00:45.292503][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.292569][f=0000001] [S3OParser::Kill] allocated 5472 pieces [t=00:00:45.293896][f=0000001] [AssParser::Kill] allocated 681 pieces [t=00:00:45.439879][f=0000001] [Game::KillInterface][1] [t=00:00:45.441077][f=0000001] [Game::KillInterface][2] [t=00:00:45.443051][f=0000001] [Game::KillSimulation][1] [t=00:00:45.443073][f=0000001] [Game::KillSimulation][2] [t=00:00:46.176528][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:46.176573][f=0000001] [Game::KillSimulation][3] [t=00:00:46.176951][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.176977][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.176995][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.177014][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.180833][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.204726][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.355551][f=0000001] [Game::KillSimulation][4] [t=00:00:50.352438][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:50.354361][f=0000001] [Game::~CGame][2] [t=00:00:50.354594][f=0000001] [Game::~CGame][3] [t=00:00:50.566792][f=0000001] [SpringApp::Kill][3] [t=00:00:50.567655][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1787 bytes sent 10358 bytes recv'd [t=00:00:50.571244][f=0000001] Kill: client disconnecting... [t=00:00:52.575264][f=0000001] CloseConnection: client connection closed [t=00:00:52.576969][f=0000001] [SpringApp::Kill][4] font=0x55febac49e00 [t=00:00:52.587876][f=0000001] [SpringApp::Kill][5] [t=00:00:52.599515][f=0000001] [SpringApp::Kill][6] [t=00:00:52.599951] [SpringApp::Kill][7] [t=00:00:52.601567] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.601585] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.601595] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.601605] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.601615] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.601625] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.601635] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:52.601644] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:52.601654] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.601664] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.601673] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.601683] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.601692] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.618611] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.618655] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.618898] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.618911] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.620343] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.620362] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:52.620374] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x55febad41f70) [t=00:00:52.630760] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3477ms [t=00:00:52.630806] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=92ms [t=00:00:52.630816] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=76ms [t=00:00:52.630828] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=44ms [t=00:00:52.631080] file="bitmaps/loadpictures/forcefiremods.png" indx=526 inflSize=3744kb readTime=43ms [t=00:00:52.631097] file="objects3d/strikecom_2.dae" indx=5603 inflSize=1000kb readTime=36ms [t=00:00:52.631113] file="objects3d/strikecom_dead_1.dae" indx=5611 inflSize=1986kb readTime=35ms [t=00:00:52.631123] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=31ms [t=00:00:52.631221] file="units/cloakbomb.lua" indx=6849 inflSize=2kb readTime=27ms [t=00:00:52.631237] file="objects3d/hoverriot.s3o" indx=5322 inflSize=119kb readTime=26ms [t=00:00:52.631248] file="objects3d/spiderriot.s3o" indx=5569 inflSize=134kb readTime=26ms [t=00:00:52.638391] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 168216322 bytes cached in 3464 files [t=00:00:52.927419] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:52.927455] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x55febae22060) [t=00:00:52.929613] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.929633] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55febac1b3c0) [t=00:00:52.930507] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.930921] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55febac3cca0) [t=00:00:52.930947] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f03a4013440) [t=00:00:52.930983] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 296129 bytes cached in 73 files [t=00:00:52.934062] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.934082] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.934095] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.934105] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.934115] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.934124] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.935134] [SpringApp::Kill][8] [t=00:00:52.935151] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.935161] [WatchDog::Uninstall][1] hangDetectorThread=0x55fe74b6c110 (joinable=1) [t=00:00:52.935170] [WatchDog::Uninstall][2] [t=00:00:53.140305] [WatchDog::Uninstall][3] [t=00:00:53.140339] [SpringApp::Kill][9]