[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000359] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012618] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012653] Using writeable configuration source: "/tmp/tmp.si3gpZghU1/springsettings.1517266.cfg" [t=00:00:00.018323] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018370] ============== ============== [t=00:00:00.018381] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018391] [t=00:00:00.018400] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018409] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018418] Use "none" to disable the default log sections. [t=00:00:00.018427] ============== ============== [t=00:00:00.018437] ============== ============== [t=00:00:00.018493] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018503] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018512] ROAM = 2 [t=00:00:00.018522] RotateLogFiles = 1 [t=00:00:00.018531] TeamHighlight = 0 [t=00:00:00.018541] ============== ============== [t=00:00:00.018550] ============== ============== [t=00:00:00.018560] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.018569] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018579] Compiler Version: gcc-11.1.0 [t=00:00:00.018600] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018766] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018779] Binary Word Size: 64-bit (native) [t=00:00:00.018788] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018797] Physical CPU Cores: 1 [t=00:00:00.018806] Logical CPU Cores: 1 [t=00:00:00.018815] ============== ============== [t=00:00:00.018880] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018890] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018899] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018908] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018917] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020623] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.020642] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020668] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020700] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020721] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.020745] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020756] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021005] [GR::LogVersionInfo] [t=00:00:00.021022] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021033] GL version : [t=00:00:00.021043] GL vendor : [t=00:00:00.021053] GL renderer : [t=00:00:00.021063] GLSL version: [t=00:00:00.021074] GLEW version: spring headless stub GLEW version [t=00:00:00.021084] GPU memory : unknown [t=00:00:00.021094] SDL swap-int: 0 [t=00:00:00.021105] SDL driver : headless stub [t=00:00:00.021114] [t=00:00:00.021125] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021135] GLSL shader support : 0 [t=00:00:00.021145] GL4 support : 0 [t=00:00:00.021175] FBO extension support : 0 [t=00:00:00.021186] NVX GPU mem-info support : 0 [t=00:00:00.021196] ATI GPU mem-info support : 0 [t=00:00:00.021206] NPOT-texture support : 1 (0) [t=00:00:00.021216] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021226] texture query-LOD support : 1 (0) [t=00:00:00.021236] MSAA frame-buffer support : 0 (0) [t=00:00:00.021246] Z-buffer depth : 16 (-) [t=00:00:00.021257] primitive-restart support : 0 (0) [t=00:00:00.021281] clip-space control support: 0 (0) [t=00:00:00.021290] seamless cube-map support : 0 (0) [t=00:00:00.021299] frag-depth layout support : 0 (0) [t=00:00:00.021308] persistent maps support : 0 (0) [t=00:00:00.021317] explicit attribs location : 0 (0) [t=00:00:00.021327] multi draw indirect : 0 (-) [t=00:00:00.021335] [t=00:00:00.021345] max. FBO samples : -1 [t=00:00:00.021354] max. FS/program texture slots : 8/8 [t=00:00:00.021363] max. texture size : 2048 [t=00:00:00.021375] max. texture anisotropy level : 0.000000 [t=00:00:00.021384] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021392] max. draw-buffers : 0 [t=00:00:00.021401] max. rec. indices/vertices : 0/0 [t=00:00:00.021410] max. uniform buffer-bindings : 0 [t=00:00:00.021420] max. uniform block-size : 0KB [t=00:00:00.021428] max. storage buffer-bindings : 0 [t=00:00:00.021437] max. storage block-size : 0MB [t=00:00:00.021446] [t=00:00:00.021455] enable AMD-hacks : 0 [t=00:00:00.021464] compress MIP-maps: 0 [t=00:00:00.022629] [GR::UpdateGLConfigs] [t=00:00:00.022650] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022661] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022669] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022677] [GR::InitGLState] [t=00:00:00.022686] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.729297] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.785648] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.797920] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.798434] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.798453] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.798467] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.918900] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.922989] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.953627] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.953924] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.994710] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 77ms [t=00:00:00.995727] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.997157] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.014496] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc898013550 (SpringVFS) global=(nil) (null) [t=00:00:01.014514] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.018858] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.018888] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.018898] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.018908] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.018927] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2935 MB [t=00:00:01.040758][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.041257][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.041297][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1517266/replay.sdfz" for game data... [t=00:00:01.218978][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.229872][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.229966][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.233799][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.233829][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 192ms [t=00:00:01.234163][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.293335][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5627b9c95ee0] using map "Reptilian Battlefield v1.11" (loaded=0 cached=0) [t=00:00:01.295323][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Reptilian Battlefield v1.11", overwrite=false)] section=1 cached=0 [t=00:00:01.296428][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.296956][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5627b9c95ee0] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:01.298075][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:01.308976][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.309192][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.320114][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 85ms [t=00:00:01.320493][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.325967][f=-000001] forceSingleThreaded, false [t=00:00:01.406024][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.406056][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.406150][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.406207][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.406260][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.406313][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.407359][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.407770][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.408195][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.411136][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.413592][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.415960][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.415993][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.416808][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.447280][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.448977][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.450008][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.450298][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.451386][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.451406][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.456094][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.456137][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.637980][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.679206][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.374624][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.745731][f=-000001] Loading UnitDefs_posts [t=00:00:03.916622][f=-000001] Loading FeatureDefs_posts [t=00:00:04.003430][f=-000001] Loading WeaponDefs_posts [t=00:00:04.035867][f=-000001] Loading ArmorDefs_posts [t=00:00:04.062035][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 665ms [t=00:00:04.116523][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 743ms [t=00:00:04.116577][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.299313][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.299607][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.300644][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.300669][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.301933][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.305162][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.622868][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.669035][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.798892][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.803026][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.803082][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.242373][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 439ms [t=00:00:05.242417][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.392638][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 150ms [t=00:00:05.392923][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.413972][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [t=00:00:06.101809][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.125331][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.129052][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.169452][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.447351][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.454189][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.454213][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.454481][f=-000001] InfoTexture: legacy [t=00:00:11.454501][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.454965][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.022005][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.024021][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.024059][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.024947][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.236592][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.238314][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.428975][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.480760][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.527101][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.527150][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.528263][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.966059][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.975836][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.976855][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.128282][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.134474][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.134510][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.143250][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.143296][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.143308][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.143319][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.143329][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.143339][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.143349][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c939 [t=00:00:13.148243][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.148295][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.148305][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.148315][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.148325][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.148335][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.148345][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c949 [t=00:00:13.148356][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5627c7de0080 has BLOCKSIZE 1 [t=00:00:13.151433][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.151449][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.151459][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.151469][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.151479][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.151489][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c69f [t=00:00:13.158511][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c69f file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe-6598c69f.zip" (exists=1) [t=00:00:13.159607][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.168367][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.168394][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.171371][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.171388][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.171399][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.171409][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.171419][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.171429][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c6af [t=00:00:13.256950][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c6af file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe2-6598c6af.zip" (exists=1) [t=00:00:13.257765][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.259588][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.259605][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.259629][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (125ms, checksum b7d73c76)" [t=00:00:13.259690][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.259702][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.259714][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.456040][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 123ms [t=00:00:13.456611][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.408604][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.758532][f=-000001] Synced LuaRules: finished loading [t=00:00:15.807787][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.358567][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.407258][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.511954][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 91ms [t=00:00:16.569302][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.574465][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.574905][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.575328][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.575711][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.638578][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.638850][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.647542][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.648692][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.648711][f=-000001] LuaSocket Support: enabled [t=00:00:16.665528][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.747177][f=-000001] localWidgets, nil, true, true [t=00:00:16.749372][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.749399][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.758355][f=-000001] USE_OLD_CHILI [t=00:00:17.389016][f=-000001] Loading last game win data [t=00:00:17.389440][f=-000001] Resetting win data [t=00:00:17.389893][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.389912][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.389923][f=-000001] Player and team counts match, continuing [t=00:00:17.389936][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:17.593277][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.593588][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.734127][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.631246][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.247546][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.442643][f=-000001] forceSingleThreaded, false [t=00:00:19.867186][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.867486][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.867783][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.868524][f=-000001] Loaded API widget: i18n [t=00:00:19.868828][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.869169][f=-000001] Loaded API widget: Win Counter [t=00:00:19.869494][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.021446][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.021831][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.022062][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.300580][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.301778][f=-000001] Loaded API widget: Lups [t=00:00:20.301987][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.302309][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.302602][f=-000001] Loaded widget: Save/Load API [t=00:00:20.302904][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.303194][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.303546][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.308945][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.311066][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.311089][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.311156][f=-000001] Set maximum particles to: 0 [t=00:00:20.312417][f=-000001] Set UnitIconDist to 0 [t=00:00:20.418093][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.443813][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.445159][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.445450][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.445747][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.455908][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.456284][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.456682][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.456959][f=-000001] Mexspot Fetcher fetching [t=00:00:20.457154][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.457455][f=-000001] Team highlighting: Disabled [t=00:00:20.457552][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.458025][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.458416][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.458776][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.458975][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.459202][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.459403][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.459678][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.459972][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.460350][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.460920][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.461244][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.461261][f=-000001] Using fallback unit outlines [t=00:00:20.461453][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.461797][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.470258][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.471847][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.472387][f=-000001] Loaded widget: Guard Remove [t=00:00:20.472712][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.515817][f=-000001] Loaded widget: HealthBars [t=00:00:20.516488][f=-000001] Loaded widget: Noises [t=00:00:20.516906][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.517404][f=-000001] Loaded widget: Unit Icons [t=00:00:20.521906][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.522549][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.523168][f=-000001] Loaded widget: BuildETA [t=00:00:20.523716][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.524246][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.524958][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.525434][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.525671][f=-000001] Loaded widget: Objectives [t=00:00:20.527272][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.527618][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.531664][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.532027][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.532057][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1517266/events.log [t=00:00:20.534663][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.534973][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.538339][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.538741][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.539240][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.539715][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.540269][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.545381][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.545743][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.546076][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.546398][f=-000001] Loaded widget: Autoquit [t=00:00:20.546619][f=-000001] Loaded widget: Blast Radius [t=00:00:20.546972][f=-000001] Loaded widget: CameraShake [t=00:00:20.547605][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.585738][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.586265][f=-000001] EndGame Graph disabled [t=00:00:20.606260][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.606621][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.606966][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.607187][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.630892][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.631378][f=-000001] Loaded widget: Ferry Points [t=00:00:20.631999][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.639615][f=-000001] Loaded widget: Context Menu [t=00:00:20.640033][f=-000001] Loaded widget: Darkening [t=00:00:20.640344][f=-000001] Loaded widget: Decloak Range [t=00:00:20.640698][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.647324][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.647590][f=-000001] Loaded widget: Easy Facing [t=00:00:20.648032][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.648260][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.648603][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.649552][f=-000001] Input grabbing is enabled! [t=00:00:20.649755][f=-000001] Input grabbing is enabled! [t=00:00:20.649865][f=-000001] Loaded widget: Grab Input [t=00:00:20.650269][f=-000001] Loaded widget: Haven Handler [t=00:00:20.650630][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.651089][f=-000001] Loaded widget: In-game Guide [t=00:00:20.651333][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.651635][f=-000001] Loaded widget: Keep Target [t=00:00:20.652148][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.652521][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.653282][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.653646][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.654100][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.654330][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.654558][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.654786][f=-000001] Loaded widget: Orbit Command [t=00:00:20.655137][f=-000001] Loaded widget: Point Tracker [t=00:00:20.655369][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.655598][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.656029][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.656405][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.656886][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.657419][f=-000001] Loaded widget: Simple Settings [t=00:00:20.657815][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.658086][f=-000001] Loaded widget: SmoothCam [t=00:00:20.658510][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.659248][f=-000001] Loaded widget: Stereo3D [t=00:00:20.659497][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.660435][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.660702][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.661496][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.662275][f=-000001] Loaded widget: Command Alpha [t=00:00:20.662653][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.663015][f=-000001] Loaded widget: Ghost Site [t=00:00:20.664079][f=-000001] Loaded widget: Attack Warning [t=00:00:20.664406][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.665039][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.666359][f=-000001] Loaded widget: Auto Group [t=00:00:20.667304][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.668218][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.668545][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.669365][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.670275][f=-000001] Loaded widget: Select Com at start [t=00:00:20.675811][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.676943][f=-000001] Loaded widget: Transport AI [t=00:00:20.825358][f=-000001] Loaded widget: Attack AoE [t=00:00:20.825842][f=-000001] Loaded widget: Icon Sets [t=00:00:20.826546][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.832090][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.833719][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.834022][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.859088][f=-000001] Loaded widget: Unit Start State [t=00:00:20.859496][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.859740][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.860918][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.861376][f=-000001] Loaded widget: Commands FX [t=00:00:20.861624][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.877534][f=-000001] Loaded widget: UnitShapes [t=00:00:20.878021][f=-000001] : disabled for spectators [t=00:00:20.878999][f=-000001] Loaded widget: Stockpiler [t=00:00:20.880214][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.880491][f=-000001] Loaded widget: AllyCursors [t=00:00:20.880883][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.881261][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.881646][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.882024][f=-000001] Loaded widget: Selection Send [t=00:00:20.882398][f=-000001] Loaded widget: Shield Guard [t=00:00:20.883472][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.883997][f=-000001] Loaded widget: State Icons [t=00:00:20.884356][f=-000001] : disabled for spectators [t=00:00:20.885252][f=-000001] Loaded widget: Building Starter [t=00:00:20.885623][f=-000001] : disabled for spectators [t=00:00:20.886389][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.886672][f=-000001] Loaded widget: LupsManager [t=00:00:20.887049][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.887404][f=-000001] Loaded widget: Units on Fire [t=00:00:20.888002][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.888555][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.889710][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.890085][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.890583][f=-000001] Loaded widget: Chili Docking [t=00:00:20.898870][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.907163][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.907647][f=-000001] Loaded widget: HUD Presets [t=00:00:20.908234][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.910538][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.910946][f=-000001] Loaded widget: Image Preloader [t=00:00:20.911411][f=-000001] Loaded widget: Custom Markers [t=00:00:20.915540][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.915960][f=-000001] Mex Placement Initialised with 20 spots. [t=00:00:20.916165][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.916917][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.917399][f=-000001] Loaded widget: Start Boxes [t=00:00:20.918621][f=-000001] Loaded widget: Select Keys [t=00:00:20.926516][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.927419][f=-000001] Loaded widget: Pause Screen [t=00:00:20.927687][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.927953][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.928557][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.928937][f=-000001] SetSunLighting [t=00:00:20.930228][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.944190][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.944585][f=-000001] Loaded widget: Font Cache [t=00:00:20.944937][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.944978][f=-000001] Loaded widget: GC Control [t=00:00:20.948838][f=-000001] Loaded widget: Layout Handler [t=00:00:20.949365][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.951432][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.956474][f=-000001] Writing last game win data [t=00:00:20.961159][f=-000001] LuaUI v0.3 [t=00:00:21.127981][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.128451][f=-000001] [s11n] Loading s11n file... [t=00:00:21.130985][f=-000001] [s11n] Parsing model... [t=00:00:21.134216][f=-000001] [s11n] Populating game world... [t=00:00:21.142325][f=-000001] [s11n] s11n loading complete. [t=00:00:21.142734][f=-000001] Running Springboard Feature Fixer, 20, 99 [t=00:00:21.949501][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.967303][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.486918][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.498675][f=-000001] Spectator mode. Widget removed. [t=00:00:22.500190][f=-000001] Spectator mode. Widget removed. [t=00:00:22.501063][f=-000001] Playback paused [t=00:00:22.506177][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.577818][f=-000001] Opening demofile demos/1517266/replay.sdfz [t=00:00:22.577848][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.577860][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.577983][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.578000][f=-000001] -> Connection established (given id 2) [t=00:00:22.578024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:22.578079][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.578094][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:22.578106][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:22.578122][f=-000001] Speed set to 20.0 [server] [t=00:00:22.578133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5627de6354f0,0x5627e5d3bcb0}][locale="C"]" [t=00:00:22.578146][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.590548][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.590580][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.049404][f=-000001] Beginning demo playback [t=00:00:26.061500][f=-000001] GameID: 485b9b635d4c692c03c727eac73e22dd [t=00:00:26.097341][f=-000001] Connection attempt from NinjaCZ [t=00:00:26.097378][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.098409][f=-000001] [0] Event [undefined]: NinjaCZ changed status [t=00:00:26.098588][f=-000001] -> Connection established (given id 0) [t=00:00:26.113207][f=-000001] Connection attempt from tyfighter66 [t=00:00:26.113239][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.113310][f=-000001] [0] Event [undefined]: tyfighter66 changed status [t=00:00:26.113476][f=-000001] -> Connection established (given id 1) [t=00:00:26.177210][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:26.177244][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.245489][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tyfighter66" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:26.245526][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tyfighter66" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.601552][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:26.601615][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:26.885302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCZ" string="[Game::Load][lua{Rules,Gaia}={0000022d2bd82810,0000022da13d85f0}][locale="C"]" [t=00:00:27.145760][f=-000001] Player NinjaCZ left the game: normal quit [t=00:00:27.145814][f=-000001] [0] Event [undefined]: NinjaCZ quit [t=00:00:31.162428][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.185570][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.017619][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tyfighter66" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:33.033238][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tyfighter66" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:33.209417][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.480284][f=-000001] [0] Event [1223.1626,348.75,4253.15088]: 0 finished unit Strike Commander [t=00:00:34.485618][f=-000001] [0] Event [3896.8374,348.75,866.848877]: 1 finished unit Strike Commander [t=00:00:34.541780][f=0000000] game_message: The game ended in a draw! [t=00:00:34.542154][f=0000000] Submitting stats [t=00:00:34.542768][f=0000000] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.548489][f=0000000] Part| Total Time|Time of the last 0.5s [t=00:00:34.548521][f=0000000] Draw 6656.82ms 59.00% [t=00:00:34.548534][f=0000000] Lua::Callins::Synced 15.25ms 0.00% [t=00:00:34.548566][f=0000000] Lua::Callins::Unsynced 10231.14ms 86.70% [t=00:00:34.548578][f=0000000] Lua::CollectGarbage::Synced 54.57ms 0.00% [t=00:00:34.548590][f=0000000] Lua::CollectGarbage::Unsynced 376.51ms 0.40% [t=00:00:34.548601][f=0000000] Misc::Profiler::AddTime 22.33ms 0.20% [t=00:00:34.550524][f=0000000] [0] tyfighter66, team: 1, elo:1924, userid: 472703 [t=00:00:34.550567][f=0000000] [0] NinjaCZ, team: 0, elo:1279, userid: 419880 [t=00:00:34.550594][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.551074][f=0000000] [0] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:34.551151][f=0000000] [0] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:34.551226][f=0000000] [0] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.558725][f=0000000] [0] Received game_message: The game ended in a draw! [t=00:00:34.561425][f=0000000] Playback continued [t=00:00:34.569091][f=0000000] > Players NinjaCZ, tyfighter66 did not choose a start position. Game will be aborted. [t=00:00:34.569128][f=0000000] > exiting game [t=00:00:34.571203][f=0000001] No clients connected, shutting down server [t=00:00:34.571228][f=0000001] Server shutdown [t=00:00:34.571613][f=0000001] [1] player nonplacement [t=00:00:34.572964][f=0000001] [1] autohost exit [t=00:00:34.574152][f=0000001] [1] all players disconnected [t=00:00:44.543809][f=0004821] Autoquit sending quit command. [t=00:00:44.544384][f=0004821] [QuitAction] user exited to system [t=00:00:44.545348][f=0004821] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.545670][f=0004821] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.545691][f=0004821] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.545703][f=0004821] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.545713][f=0004821] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.545724][f=0004821] [SpringApp::Kill][2] [t=00:00:44.547069][f=0004821] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.547103][f=0004821] [Game::KillLua][1] dtor=0 luaUI=0x5627e43a10c0 [t=00:00:44.547139][f=0004821] Start widgetHandler:Shutdown [t=00:00:44.551424][f=0004821] Shutdown - SaveOrderList Complete [t=00:00:44.552074][f=0004821] Writing last game win data [t=00:00:44.559205][f=0004821] Shutdown - SaveConfigData Complete [t=00:00:44.559226][f=0004821] Shutdown Widget - Chili Highlight [t=00:00:44.559240][f=0004821] Shutdown Widget - Save/Load API [t=00:00:44.559251][f=0004821] Shutdown Widget - Draw After Chili [t=00:00:44.559262][f=0004821] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.559280][f=0004821] Shutdown Widget - EPIC Menu [t=00:00:44.560774][f=0004821] Shutdown Widget - Chili Minimap [t=00:00:44.560897][f=0004821] Shutdown Widget - Chili Widget Selector [t=00:00:44.562011][f=0004821] Shutdown Widget - Local Team Colors [t=00:00:44.562035][f=0004821] Shutdown Widget - Display Keys 2 [t=00:00:44.562080][f=0004821] Shutdown Widget - Save Game Menu [t=00:00:44.562095][f=0004821] Shutdown Widget - HealthBars [t=00:00:44.563307][f=0004821] Shutdown Widget - Noises [t=00:00:44.563336][f=0004821] Shutdown Widget - Unit Icons [t=00:00:44.563358][f=0004821] Shutdown Widget - Win Counter [t=00:00:44.563378][f=0004821] Shutdown Widget - BuildETA [t=00:00:44.563399][f=0004821] Shutdown Widget - EndGame APM stats [t=00:00:44.563425][f=0004821] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.563470][f=0004821] Shutdown Widget - Modular Comm Info [t=00:00:44.563487][f=0004821] Shutdown Widget - Music Player v2 [t=00:00:44.563505][f=0004821] Shutdown Widget - State Reverse and Latency [t=00:00:44.563523][f=0004821] Shutdown Widget - CameraShake [t=00:00:44.563542][f=0004821] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.563700][f=0004821] Shutdown Widget - Chili EndGame Window [t=00:00:44.563744][f=0004821] Shutdown Widget - Chili Nuke Warning [t=00:00:44.563766][f=0004821] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.564021][f=0004821] Shutdown Widget - Chili Spectator Panels [t=00:00:44.564043][f=0004821] Shutdown Widget - Context Menu [t=00:00:44.564058][f=0004821] Shutdown Widget - Darkening [t=00:00:44.564086][f=0004821] Shutdown Widget - Defense Range Zero-K [t=00:00:44.564102][f=0004821] Shutdown Widget - Grab Input [t=00:00:44.564122][f=0004821] Shutdown Widget - Highlight Geos [t=00:00:44.564136][f=0004821] Shutdown Widget - Local Widgets Config [t=00:00:44.564167][f=0004821] Shutdown Widget - MinimapEvents [t=00:00:44.564182][f=0004821] Shutdown Widget - Missile Silo Range [t=00:00:44.564200][f=0004821] Shutdown Widget - Point Tracker [t=00:00:44.564214][f=0004821] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.564229][f=0004821] Shutdown Widget - Stereo3D [t=00:00:44.564246][f=0004821] Shutdown Widget - Attack AoE [t=00:00:44.564262][f=0004821] Shutdown Widget - UnitShapes [t=00:00:44.564588][f=0004821] Shutdown Widget - Map Edge Extension [t=00:00:44.564609][f=0004821] Shutdown Widget - Selection Send [t=00:00:44.564626][f=0004821] Shutdown Widget - LupsManager [t=00:00:44.564646][f=0004821] Shutdown Widget - Newton Firezone [t=00:00:44.564661][f=0004821] Shutdown Widget - Chili Pro Console [t=00:00:44.565773][f=0004821] Shutdown Widget - Persistent Build Height [t=00:00:44.565795][f=0004821] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.565822][f=0004821] Shutdown Widget - Chili Framework [t=00:00:44.565838][f=0004821] Shutdown Widget - Lups [t=00:00:44.565879][f=0004821] Shutdown Widget - Custom Markers [t=00:00:44.565899][f=0004821] Shutdown Widget - Chili Core Selector [t=00:00:44.565989][f=0004821] Shutdown Widget - Mex Placement Handler [t=00:00:44.566007][f=0004821] Shutdown Widget - Select Keys [t=00:00:44.566042][f=0004821] Shutdown Widget - Pause Screen [t=00:00:44.566464][f=0004821] Shutdown Widget - Layout Handler [t=00:00:44.566489][f=0004821] Shutdown Widget - Text To Speech Control [t=00:00:44.566503][f=0004821] End widgetHandler:Shutdown [t=00:00:44.671009][f=0004821] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={466029,44084038} {int,ext,rec}Allocs={7782749,0,0} {chunk,block}Bytes={44084038,0} [t=00:00:44.671136][f=0004821] [Game::KillLua][2] dtor=0 luaGaia=0x5627e5d3bcb0 [t=00:00:44.679721][f=0004821] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359849,36675999} {int,ext,rec}Allocs={7782750,0,0} {chunk,block}Bytes={36675999,0} [t=00:00:44.679790][f=0004821] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359849,36675999} {int,ext,rec}Allocs={7782750,0,0} {chunk,block}Bytes={36675999,0} [t=00:00:44.679819][f=0004821] [Game::KillLua][3] dtor=0 luaRules=0x5627de6354f0 [t=00:00:44.679857][f=0004821] Start gadgetHandler:Shutdown [t=00:00:44.679871][f=0004821] Shutdown - StartSetup [t=00:00:44.679883][f=0004821] Shutdown - UnitMorph [t=00:00:44.679932][f=0004821] Shutdown - Carrier Drones [t=00:00:44.679945][f=0004821] Shutdown - Missile Silo Controller [t=00:00:44.679958][f=0004821] Shutdown - Modular Comm Info [t=00:00:44.679969][f=0004821] Shutdown - Terrain Texture Handler [t=00:00:44.679980][f=0004821] Shutdown - UnitCloakShield [t=00:00:44.680014][f=0004821] Shutdown - Starlight Handler [t=00:00:44.680026][f=0004821] End gadgetHandler:Shutdown [t=00:00:44.705328][f=0004821] Start gadgetHandler:Shutdown [t=00:00:44.705383][f=0004821] Shutdown - Save/Load [t=00:00:44.705408][f=0004821] Shutdown - Teleport Throw [t=00:00:44.705424][f=0004821] Shutdown - UnitMorph [t=00:00:44.705442][f=0004821] Shutdown - Modular Comm Info [t=00:00:44.705456][f=0004821] Shutdown - Retreat Command [t=00:00:44.705474][f=0004821] Shutdown - Shockwaves [t=00:00:44.705487][f=0004821] Shutdown - UnitCloakShield [t=00:00:44.705504][f=0004821] Shutdown - Lups Cloak FX [t=00:00:44.705533][f=0004821] Shutdown - Lups [t=00:00:44.705572][f=0004821] Shutdown - Lups Shield [t=00:00:44.705591][f=0004821] End gadgetHandler:Shutdown [t=00:00:44.716561][f=0004821] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7782780,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.716649][f=0004821] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7782780,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.716695][f=0004821] [Game::KillLua][4] dtor=0 [t=00:00:44.716706][f=0004821] [Game::KillLua][5] dtor=0 [t=00:00:44.727614][f=0004821] [Game::~CGame][1] [t=00:00:44.727657][f=0004821] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.727668][f=0004821] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.727678][f=0004821] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.727688][f=0004821] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.727698][f=0004821] [Game::KillLua][4] dtor=1 [t=00:00:44.727709][f=0004821] [Game::KillLua][5] dtor=1 [t=00:00:44.727838][f=0004821] [Game::KillMisc][1] [t=00:00:44.727850][f=0004821] [Game::KillMisc][2] [t=00:00:44.728810][f=0004821] [Game::KillMisc][3] [t=00:00:44.729180][f=0004821] [Game::KillRendering][1] [t=00:00:44.750587][f=0004821] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.750631][f=0004821] [S3OParser::Kill] allocated 5476 pieces [t=00:00:44.751922][f=0004821] [AssParser::Kill] allocated 669 pieces [t=00:00:44.928236][f=0004821] [Game::KillInterface][1] [t=00:00:44.929041][f=0004821] [Game::KillInterface][2] [t=00:00:44.929428][f=0004821] [Game::KillSimulation][1] [t=00:00:44.929445][f=0004821] [Game::KillSimulation][2] [t=00:00:45.676097][f=0004821] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:45.676389][f=0004821] [Game::KillSimulation][3] [t=00:00:45.676440][f=0004821] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.676462][f=0004821] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.676480][f=0004821] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.676499][f=0004821] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.679487][f=0004821] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.705077][f=0004821] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.864567][f=0004821] [Game::KillSimulation][4] [t=00:00:49.800712][f=0004821] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:49.802095][f=0004821] [Game::~CGame][2] [t=00:00:49.802287][f=0004821] [Game::~CGame][3] [t=00:00:49.992105][f=0004821] [SpringApp::Kill][3] [t=00:00:49.992162][f=0004821] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 50011 bytes sent 16411 bytes recv'd [t=00:00:49.997053][f=0004821] Kill: client disconnecting... [t=00:00:52.000932][f=0004821] CloseConnection: client connection closed [t=00:00:52.003312][f=0004821] [SpringApp::Kill][4] font=0x5627b9b4ae00 [t=00:00:52.016003][f=0004821] [SpringApp::Kill][5] [t=00:00:52.027867][f=0004821] [SpringApp::Kill][6] [t=00:00:52.027910] [SpringApp::Kill][7] [t=00:00:52.029650] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.029671] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.029728] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.029741] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.029753] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.029790] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.029805] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:52.029817] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 1048576, 1048576} [t=00:00:52.029834] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.029844] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.029854] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.029863] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.029874] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.044893] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.044935] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.044945] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.044955] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.047193] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.047211] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:52.047222] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x5627b9c3b270) [t=00:00:52.059253] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3442ms [t=00:00:52.059295] file="bitmaps/loadpictures/firestates.png" indx=524 inflSize=2945kb readTime=66ms [t=00:00:52.059306] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=59ms [t=00:00:52.059542] file="unittextures/factorytank_2.png" indx=7305 inflSize=4103kb readTime=47ms [t=00:00:52.059589] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=35ms [t=00:00:52.059599] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=31ms [t=00:00:52.059609] file="objects3d/benzcom5_wreck.s3o" indx=5050 inflSize=289kb readTime=27ms [t=00:00:52.059618] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=25ms [t=00:00:52.059628] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=25ms [t=00:00:52.059637] file="luaui/widgets/cofctools/interpolate.lua" indx=4649 inflSize=11kb readTime=24ms [t=00:00:52.059647] file="luaui/widgets/unit_default_commands.lua" indx=4864 inflSize=1kb readTime=21ms [t=00:00:52.070934] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167263360 bytes cached in 3464 files [t=00:00:52.407437] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=69 [t=00:00:52.407493] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/ReptilianBattlefieldv1.2.sd7 (0x5627b9d29be0) [t=00:00:52.408479] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.408494] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5627b9b1c3c0) [t=00:00:52.409302] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.409510] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5627b9b3dca0) [t=00:00:52.409539] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fc898013440) [t=00:00:52.409579] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:52.412505] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.412552] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.412859] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.412874] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.412885] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.412895] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.414133] [SpringApp::Kill][8] [t=00:00:52.414158] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.414169] [WatchDog::Uninstall][1] hangDetectorThread=0x562773027110 (joinable=1) [t=00:00:52.414179] [WatchDog::Uninstall][2] [t=00:00:53.109905] [WatchDog::Uninstall][3] [t=00:00:53.109943] [SpringApp::Kill][9]