[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.013821] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.013867] Using writeable configuration source: "/tmp/tmp.7g1nUYBsIh/springsettings.1514932.cfg" [t=00:00:00.018662] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019085] ============== ============== [t=00:00:00.019101] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019111] [t=00:00:00.019120] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019129] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019138] Use "none" to disable the default log sections. [t=00:00:00.019147] ============== ============== [t=00:00:00.019156] ============== ============== [t=00:00:00.019214] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019225] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019235] ROAM = 2 [t=00:00:00.019245] RotateLogFiles = 1 [t=00:00:00.019255] TeamHighlight = 0 [t=00:00:00.019265] ============== ============== [t=00:00:00.019274] ============== ============== [t=00:00:00.019284] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.019294] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019304] Compiler Version: gcc-11.1.0 [t=00:00:00.019326] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019517] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019529] Binary Word Size: 64-bit (native) [t=00:00:00.019538] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019548] Physical CPU Cores: 1 [t=00:00:00.019557] Logical CPU Cores: 1 [t=00:00:00.019566] ============== ============== [t=00:00:00.019632] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019641] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019650] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019660] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019669] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021666] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.021692] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021721] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021755] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021777] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.021801] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021811] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.022003] [GR::LogVersionInfo] [t=00:00:00.022018] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.022027] GL version : [t=00:00:00.022036] GL vendor : [t=00:00:00.022045] GL renderer : [t=00:00:00.022054] GLSL version: [t=00:00:00.022064] GLEW version: spring headless stub GLEW version [t=00:00:00.022072] GPU memory : unknown [t=00:00:00.022081] SDL swap-int: 0 [t=00:00:00.022091] SDL driver : headless stub [t=00:00:00.022099] [t=00:00:00.022109] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.022118] GLSL shader support : 0 [t=00:00:00.022127] GL4 support : 0 [t=00:00:00.022166] FBO extension support : 0 [t=00:00:00.022176] NVX GPU mem-info support : 0 [t=00:00:00.022185] ATI GPU mem-info support : 0 [t=00:00:00.022194] NPOT-texture support : 1 (0) [t=00:00:00.022203] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022213] texture query-LOD support : 1 (0) [t=00:00:00.022221] MSAA frame-buffer support : 0 (0) [t=00:00:00.022231] Z-buffer depth : 16 (-) [t=00:00:00.022240] primitive-restart support : 0 (0) [t=00:00:00.022249] clip-space control support: 0 (0) [t=00:00:00.022258] seamless cube-map support : 0 (0) [t=00:00:00.022267] frag-depth layout support : 0 (0) [t=00:00:00.022276] persistent maps support : 0 (0) [t=00:00:00.022285] explicit attribs location : 0 (0) [t=00:00:00.022294] multi draw indirect : 0 (-) [t=00:00:00.022303] [t=00:00:00.022312] max. FBO samples : -1 [t=00:00:00.022321] max. FS/program texture slots : 8/8 [t=00:00:00.022330] max. texture size : 2048 [t=00:00:00.022342] max. texture anisotropy level : 0.000000 [t=00:00:00.022351] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022360] max. draw-buffers : 0 [t=00:00:00.022369] max. rec. indices/vertices : 0/0 [t=00:00:00.022378] max. uniform buffer-bindings : 0 [t=00:00:00.022387] max. uniform block-size : 0KB [t=00:00:00.022395] max. storage buffer-bindings : 0 [t=00:00:00.022405] max. storage block-size : 0MB [t=00:00:00.022413] [t=00:00:00.022423] enable AMD-hacks : 0 [t=00:00:00.022432] compress MIP-maps: 0 [t=00:00:00.022802] [GR::UpdateGLConfigs] [t=00:00:00.022825] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022837] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022848] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022857] [GR::InitGLState] [t=00:00:00.022867] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.743274] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.804641] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.814620] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.815333] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.815359] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.815377] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.953172] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.954024] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.983169] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.983540] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.998848] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.999136] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.999592] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.009489] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb500013550 (SpringVFS) global=(nil) (null) [t=00:00:01.009521] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.013592] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.013625] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.013638] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.013649] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.013670] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3037 MB [t=00:00:01.049587][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.049877][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.050182][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1514932/replay.sdfz" for game data... [t=00:00:01.225284][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.235453][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.235490][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.242255][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.242328][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 192ms [t=00:00:01.242366][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:01.320661][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557983dc4080] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:01.321813][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.326297][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.326896][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557983dc4080] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:01.327974][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:01.338907][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.339370][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.354557][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [t=00:00:01.355008][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.360794][f=-000001] forceSingleThreaded, false [t=00:00:01.452531][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.452575][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.452669][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.452726][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.452780][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.452834][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.453964][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.454470][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.454941][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.457838][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.459406][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.461134][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.461199][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.461667][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.469076][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.470371][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.471350][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.471642][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.472292][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.472308][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.509940][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.516875][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.675061][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.695613][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.888403][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.263746][f=-000001] Loading UnitDefs_posts [t=00:00:02.462460][f=-000001] Loading FeatureDefs_posts [t=00:00:02.529544][f=-000001] Loading WeaponDefs_posts [t=00:00:02.572033][f=-000001] Loading ArmorDefs_posts [t=00:00:02.608467][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 709ms [t=00:00:02.685326][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 797ms [t=00:00:02.685375][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.835305][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.835615][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.836288][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.836310][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.837422][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.840700][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.127504][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.193246][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.311808][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.315589][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.315633][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.869042][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 553ms [t=00:00:03.869555][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.967087][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:03.967129][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.990163][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.695260][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.699826][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.700083][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.710566][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.122403][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.131747][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.131771][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.133473][f=-000001] InfoTexture: legacy [t=00:00:10.133494][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.135627][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.246542][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.248256][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.248273][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.255864][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.480072][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.481905][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.701070][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.742091][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.753191][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.753226][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.754553][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.240715][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.252172][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.252964][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.412753][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:11.414012][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.414036][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.422126][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.422171][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.422184][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.422194][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.422204][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.422214][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.422225][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:11.426940][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.426985][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.426995][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.427005][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.427015][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.427024][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.427035][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:11.427046][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55798c2931c0 has BLOCKSIZE 1 [t=00:00:11.430043][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.430060][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.430070][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.430080][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.430089][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.430100][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:11.436101][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:11.437233][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.441967][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.441998][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.445079][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.445097][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.445108][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.445118][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.445128][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.445137][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:11.535512][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:11.536277][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.537384][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.537400][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.537413][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (123ms, checksum 06bcb304)" [t=00:00:11.537469][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.537482][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.537493][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.677346][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:11.677952][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:13.810084][f=-000001] Map Terrain Generation [t=00:00:13.810150][f=-000001] Random Seed, 9891007 [t=00:00:13.810254][f=-000001] Wave generation complete [t=00:00:13.812654][f=-000001] Draw points, 7, factor, 0.9826712 [t=00:00:13.835610][f=-000001] Voronoi generation complete [t=00:00:13.836449][f=-000001] std, 149.324722, bucketWidth, 64.4399185 [t=00:00:13.838721][f=-000001] Terrain structure complete [t=00:00:24.670421][f=-000001] Edge processing complete [t=00:00:24.671820][f=-000001] ApplyLineDistanceFunc [t=00:00:25.946346][f=-000001] Tier propagation complete [t=00:00:34.309635][f=-000001] Height application complete [t=00:00:41.564495][f=-000001] Smoothing complete [t=00:00:41.811343][f=-000001] Map terrain complete [t=00:00:42.045848][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:42.212774][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:42.212829][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:42.723019][f=-000001] Synced LuaRules: finished loading [t=00:00:42.774301][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:43.508685][f=-000001] Unsynced LuaRules: finished loading [t=00:00:43.594961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:43.619775][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:43.621868][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:43.621887][f=-000001] LuaSocket Support: enabled [t=00:00:43.640167][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:43.728353][f=-000001] localWidgets, nil, true, true [t=00:00:43.731638][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:43.731662][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:43.744257][f=-000001] USE_OLD_CHILI [t=00:00:44.152574][f=-000001] Loading last game win data [t=00:00:44.152609][f=-000001] Resetting win data [t=00:00:44.152661][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:44.152674][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:44.152686][f=-000001] Player and team counts match, continuing [t=00:00:44.152700][f=-000001] DasFapitale was in last game but is now absent, resetting scores [t=00:00:44.306835][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:44.306873][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:44.395884][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:46.262359][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:47.015923][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:47.223981][f=-000001] forceSingleThreaded, false [t=00:00:47.639101][f=-000001] Loaded API widget: Cluster Detection [t=00:00:47.639676][f=-000001] Loaded API widget: Hacky version fix [t=00:00:47.640811][f=-000001] Loaded API widget: Shared Functions [t=00:00:47.641419][f=-000001] Loaded API widget: i18n [t=00:00:47.641745][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:47.642064][f=-000001] Loaded API widget: Win Counter [t=00:00:47.642506][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:47.858474][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:47.858905][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:47.859153][f=-000001] Loaded API widget: CommandInsert [t=00:00:48.157963][f=-000001] Loaded API widget: Chili Framework [t=00:00:48.159395][f=-000001] Loaded API widget: Lups [t=00:00:48.159705][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:48.160079][f=-000001] Loaded widget: Chili Highlight [t=00:00:48.160406][f=-000001] Loaded widget: Save/Load API [t=00:00:48.160822][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:48.161150][f=-000001] Loaded widget: Draw After Chili [t=00:00:48.161587][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:48.168859][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:48.172627][f=-000001] Loaded DecalsDrawer: off [t=00:00:48.172665][f=-000001] Ground-decal rendering is disabled! [t=00:00:48.172770][f=-000001] Set maximum particles to: 0 [t=00:00:48.174769][f=-000001] Set UnitIconDist to 0 [t=00:00:48.299188][f=-000001] Loaded widget: EPIC Menu [t=00:00:48.325821][f=-000001] Loaded widget: Chili Minimap [t=00:00:48.327360][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:48.327673][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:48.327979][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:48.344072][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:48.344436][f=-000001] Deferred Rendering requires shader support! [t=00:00:48.344877][f=-000001] Loaded widget: Deferred rendering [t=00:00:48.360822][f=-000001] Mexspot Fetcher fetching [t=00:00:48.361049][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:48.365638][f=-000001] Team highlighting: Disabled [t=00:00:48.373430][f=-000001] Loaded widget: Teamhighlight option [t=00:00:48.381074][f=-000001] Loaded widget: Local Team Colors [t=00:00:48.381784][f=-000001] Loaded widget: Display Keys 2 [t=00:00:48.382198][f=-000001] Loaded widget: Save Game Menu [t=00:00:48.382410][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:48.382651][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:48.382863][f=-000001] Loaded widget: One click weapon handler [t=00:00:48.383163][f=-000001] highlightUnitShader no GL4 support [t=00:00:48.383521][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:48.383956][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:48.384555][f=-000001] Loaded widget: Attack Command Helper [t=00:00:48.384882][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:48.384910][f=-000001] Using fallback unit outlines [t=00:00:48.385141][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:48.385555][f=-000001] Loaded widget: Selection Modkeys [t=00:00:48.394519][f=-000001] Loaded widget: Chili Global Commands [t=00:00:48.396544][f=-000001] Loaded widget: Outline No Shader [t=00:00:48.396869][f=-000001] Loaded widget: Guard Remove [t=00:00:48.397272][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:48.442003][f=-000001] Loaded widget: HealthBars [t=00:00:48.442580][f=-000001] Loaded widget: Noises [t=00:00:48.442926][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:48.443309][f=-000001] Loaded widget: Unit Icons [t=00:00:48.446959][f=-000001] Loaded widget: Chili Vote Display [t=00:00:48.447891][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:48.448386][f=-000001] Loaded widget: BuildETA [t=00:00:48.448770][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:48.449132][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:48.449551][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:48.449904][f=-000001] Loaded widget: EndGame Stats [t=00:00:48.450122][f=-000001] Loaded widget: Objectives [t=00:00:48.451797][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:48.452182][f=-000001] Loaded widget: EndGame APM stats [t=00:00:48.452554][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:48.452959][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1514932/events.log [t=00:00:48.456990][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:48.461729][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:48.462189][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:48.466593][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:48.467088][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:48.467493][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:48.467833][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:48.468325][f=-000001] Loaded widget: Music Player v2 [t=00:00:48.468585][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:48.468998][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:48.469531][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:48.469912][f=-000001] Loaded widget: Autoquit [t=00:00:48.470168][f=-000001] Loaded widget: Blast Radius [t=00:00:48.470572][f=-000001] Loaded widget: CameraShake [t=00:00:48.471345][f=-000001] Loaded widget: Cheat Sheet [t=00:00:48.486319][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:48.486906][f=-000001] EndGame Graph disabled [t=00:00:48.509020][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:48.509478][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:48.509878][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:48.510140][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:48.537764][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:48.538373][f=-000001] Loaded widget: Ferry Points [t=00:00:48.539086][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:48.547786][f=-000001] Loaded widget: Context Menu [t=00:00:48.548370][f=-000001] Loaded widget: Darkening [t=00:00:48.548721][f=-000001] Loaded widget: Decloak Range [t=00:00:48.549075][f=-000001] Loaded widget: Decoration Handler [t=00:00:48.556574][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:48.556964][f=-000001] Loaded widget: Easy Facing [t=00:00:48.557527][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:48.557801][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:48.558194][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:48.559333][f=-000001] Input grabbing is enabled! [t=00:00:48.559557][f=-000001] Input grabbing is enabled! [t=00:00:48.559684][f=-000001] Loaded widget: Grab Input [t=00:00:48.560156][f=-000001] Loaded widget: Haven Handler [t=00:00:48.560643][f=-000001] Loaded widget: Highlight Geos [t=00:00:48.561207][f=-000001] Loaded widget: In-game Guide [t=00:00:48.561502][f=-000001] Loaded widget: In-game Ignore [t=00:00:48.561871][f=-000001] Loaded widget: Keep Target [t=00:00:48.562283][f=-000001] Loaded widget: Local Widgets Config [t=00:00:48.562710][f=-000001] Loaded widget: MinimapEvents [t=00:00:48.563047][f=-000001] Loaded widget: Misc default command replacements [t=00:00:48.563463][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:48.564013][f=-000001] Loaded widget: Missile Silo Range [t=00:00:48.564293][f=-000001] Loaded widget: Mission Results Handler [t=00:00:48.564561][f=-000001] Loaded widget: Morph Finished notification [t=00:00:48.564833][f=-000001] Loaded widget: Orbit Command [t=00:00:48.565327][f=-000001] Loaded widget: Point Tracker [t=00:00:48.565665][f=-000001] Loaded widget: Raw Move Issue [t=00:00:48.565965][f=-000001] Loaded widget: ReclaimInfo [t=00:00:48.566487][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:48.566925][f=-000001] Loaded widget: Show selected unit range [t=00:00:48.567528][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:48.568011][f=-000001] Loaded widget: Simple Settings [t=00:00:48.568389][f=-000001] Loaded widget: Smart Bombers [t=00:00:48.568656][f=-000001] Loaded widget: SmoothCam [t=00:00:48.569074][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:48.570223][f=-000001] Loaded widget: Stereo3D [t=00:00:48.570538][f=-000001] Loaded widget: Stop Self-D [t=00:00:48.571495][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:48.571796][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:48.572647][f=-000001] Loaded widget: Camera Save Position [t=00:00:48.573001][f=-000001] Loaded widget: Command Alpha [t=00:00:48.573453][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:48.573891][f=-000001] Loaded widget: Ghost Site [t=00:00:48.575235][f=-000001] Loaded widget: Attack Warning [t=00:00:48.575716][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:48.576452][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:48.577873][f=-000001] Loaded widget: Auto Group [t=00:00:48.578770][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:48.579656][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:48.580037][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:48.580946][f=-000001] Loaded widget: Projectile Lights [t=00:00:48.582038][f=-000001] Loaded widget: Select Com at start [t=00:00:48.588494][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:48.589923][f=-000001] Loaded widget: Transport AI [t=00:00:48.738983][f=-000001] Loaded widget: Attack AoE [t=00:00:48.739544][f=-000001] Loaded widget: Icon Sets [t=00:00:48.740356][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:48.746639][f=-000001] Loaded widget: Replay control buttons [t=00:00:48.748590][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:48.748896][f=-000001] Loaded widget: Smooth Scroll [t=00:00:48.776812][f=-000001] Loaded widget: Unit Start State [t=00:00:48.777340][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:48.777633][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:48.778949][f=-000001] Loaded widget: PlanetWars Info [t=00:00:48.779446][f=-000001] Loaded widget: Commands FX [t=00:00:48.779732][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:48.798949][f=-000001] Loaded widget: UnitShapes [t=00:00:48.799568][f=-000001] : disabled for spectators [t=00:00:48.800773][f=-000001] Loaded widget: Stockpiler [t=00:00:48.801512][f=-000001] Loaded widget: Map Edge Extension [t=00:00:48.801831][f=-000001] Loaded widget: AllyCursors [t=00:00:48.802270][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:48.802720][f=-000001] Loaded widget: Gadget Icons [t=00:00:48.803136][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:48.803565][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:48.804002][f=-000001] Loaded widget: Selection Send [t=00:00:48.804442][f=-000001] Loaded widget: Shield Guard [t=00:00:48.805038][f=-000001] Loaded widget: State Icons [t=00:00:48.805580][f=-000001] : disabled for spectators [t=00:00:48.806787][f=-000001] Loaded widget: Building Starter [t=00:00:48.807217][f=-000001] : disabled for spectators [t=00:00:48.808102][f=-000001] Loaded widget: Cloaker Guard [t=00:00:48.808440][f=-000001] Loaded widget: LupsManager [t=00:00:48.808882][f=-000001] Loaded widget: Smoke Signals [t=00:00:48.809318][f=-000001] Loaded widget: Units on Fire [t=00:00:48.810037][f=-000001] Loaded widget: Newton Firezone [t=00:00:48.810758][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:48.812263][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:48.812700][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:48.813319][f=-000001] Loaded widget: Chili Docking [t=00:00:48.826956][f=-000001] Loaded widget: Chili Pro Console [t=00:00:48.835446][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:48.836182][f=-000001] Loaded widget: HUD Presets [t=00:00:48.836935][f=-000001] Loaded widget: Persistent Build Height [t=00:00:48.839658][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:48.840135][f=-000001] Loaded widget: Image Preloader [t=00:00:48.840658][f=-000001] Loaded widget: Custom Markers [t=00:00:48.845218][f=-000001] Loaded widget: Chili Core Selector [t=00:00:48.845821][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:48.846080][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:48.846979][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:48.847513][f=-000001] Loaded widget: Start Boxes [t=00:00:48.848885][f=-000001] Loaded widget: Select Keys [t=00:00:48.858129][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:48.859271][f=-000001] Loaded widget: Pause Screen [t=00:00:48.859604][f=-000001] Loaded widget: Restricted Zones [t=00:00:48.859940][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:48.860688][f=-000001] Loaded widget: CustomFormations2 [t=00:00:48.861137][f=-000001] SetSunLighting [t=00:00:48.862519][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:48.875960][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:48.876531][f=-000001] Loaded widget: Font Cache [t=00:00:48.876946][f=-000001] Lua garbage collection rate: 30/s [t=00:00:48.876992][f=-000001] Loaded widget: GC Control [t=00:00:48.881223][f=-000001] Loaded widget: Layout Handler [t=00:00:48.882011][f=-000001] Loaded widget: Text To Speech Control [t=00:00:48.885005][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:48.890754][f=-000001] Writing last game win data [t=00:00:48.895404][f=-000001] LuaUI v0.3 [t=00:00:49.104772][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:51.793915][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:52.402391][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13270,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.216035][f=-000001] Reclaim highlight: old engine version. [t=00:00:53.229076][f=-000001] Spectator mode. Widget removed. [t=00:00:53.232674][f=-000001] Spectator mode. Widget removed. [t=00:00:53.234581][f=-000001] Playback paused [t=00:00:53.243214][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:53.277319][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:53.335472][f=-000001] Opening demofile demos/1514932/replay.sdfz [t=00:00:53.335518][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:53.335794][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:53.336065][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:53.336457][f=-000001] -> Connection established (given id 4) [t=00:00:53.336506][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:53.336517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:53.336528][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:53.336538][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:53.336554][f=-000001] Speed set to 20.0 [server] [t=00:00:53.336563][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5579a481eb10,(nil)}][locale="C"]" [t=00:00:53.336573][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:53.351525][f=-000001] Switching to Overhead (TA) style camera [t=00:00:53.351564][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:56.489440][f=-000001] Beginning demo playback [t=00:00:56.501758][f=-000001] GameID: bd5d9763e82e3837fef41efdd6c6727f [t=00:00:56.545607][f=-000001] Connection attempt from Silent_AI [t=00:00:56.545649][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:56.546638][f=-000001] [0] Event [undefined]: Silent_AI changed status [t=00:00:56.546837][f=-000001] -> Connection established (given id 1) [t=00:00:56.553258][f=-000001] Connection attempt from LeojEspino [t=00:00:56.553285][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:56.553369][f=-000001] [0] Event [undefined]: LeojEspino changed status [t=00:00:56.553519][f=-000001] -> Connection established (given id 0) [t=00:00:56.561607][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:56.561954][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:56.577409][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:56.577446][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:56.941760][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:56.942036][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:57.529530][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:57.537412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:57.853622][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={000002280cb11ba0,0000000000000000}][locale="C"]" [t=00:00:58.070164][f=-000001] sry for the quit [t=00:00:58.613253][f=-000001] it just... triggered me [t=00:00:58.941647][f=-000001] [Game::ClientReadNet] added new player RiposteR with number 2 to team 0 [t=00:00:58.941686][f=-000001] > SPRINGIE:User RiposteR|shipaa|7_7|donator_3,player_elo|False|EV0||US [t=00:00:58.989695][f=-000001] Connection attempt from RiposteR [t=00:00:58.989735][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:58.989747][f=-000001] -> Connection established (given id 2) [t=00:00:58.997692][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:58.997731][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:59.213365][f=-000001] the crab death, and I knew porcing was not the optimal play [t=00:00:59.297757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:59.305635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:59.993558][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[Game::Load][lua{Rules,Gaia}={0000021dd009e200,0000000000000000}][locale="C"]" [t=00:01:00.105585][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000002d4c2b4b150,0000000000000000}][locale="C"]" [t=00:01:00.193651][f=-000001] if the crab was built 20 seconds sooner I would be able to make a spire and the base would be secured [t=00:01:00.947099][f=-000001] Allies: I choose: Guardian! [t=00:01:00.961619][f=-000001] unfortunately I decided "hey what if blitz?" [t=00:01:01.098189][f=-000001] Allies: I choose: Strike! [t=00:01:01.253505][f=-000001] NO NOT THIS MAP AGAIN [t=00:01:01.461764][f=-000001] ITS TOO GOD DAMN OPEN [t=00:01:01.617412][f=-000001] ...and it worked [t=00:01:01.625313][f=-000001] > Game will be force started in 60 seconds [t=00:01:02.316814][f=-000001] Silent_AI added point: domis might work against this tank guy.. [t=00:01:02.361250][f=-000001] [Game::ClientReadNet] added new player postnuke with number 3 to team 0 [t=00:01:02.361287][f=-000001] > SPRINGIE:User postnuke|chicken_drone|2_1||False|||IT [t=00:01:02.421704][f=-000001] Connection attempt from postnuke [t=00:01:02.421744][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:01:02.421756][f=-000001] -> Connection established (given id 3) [t=00:01:02.437797][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:02.437840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:02.646067][f=-000001] > Game will be force started in 40 seconds [t=00:01:02.813679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:02.813720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:02.829280][f=-000001] Yeah my blitz scouted your stuff, making me find out that you barely had anything protecting your base [t=00:01:03.033573][f=-000001] tbh I find it hard playing against tanks [t=00:01:03.557413][f=-000001] tanks are kinda stronk [t=00:01:03.587400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[Game::Load][lua{Rules,Gaia}={000001f38fc1e390,0000000000000000}][locale="C"]" [t=00:01:03.673670][f=-000001] > Game will be force started in 20 seconds [t=00:01:03.865647][f=-000001] but the counters hurt so bad :( [t=00:01:03.905359][f=-000001] yeah, was hoping that you will continue assaulting that hill [t=00:01:04.392041][f=-000001] Wierd that I didn't keep attacking that hill [t=00:01:04.545379][f=-000001] hate playing as cloak against tank the most [t=00:01:04.665503][f=-000001] I'm very tunnel visioned [t=00:01:04.943919][f=-000001] [0] Event [615,99.1585999,519]: 0 finished unit Strike Commander [t=00:01:04.983406][f=-000001] [0] Event [4487,98.4332886,4495]: 1 finished unit Guardian Commander [t=00:01:05.012615][f=0000000] [0] LeojEspino, team: 0, elo:2439, userid: 520316 [t=00:01:05.012674][f=0000000] [0] Silent_AI, team: 1, elo:2271, userid: 526402 [t=00:01:05.012705][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:05.029888][f=0000000] Playback continued [t=00:01:05.057940][f=0000013] [13] Event [4592,98.5181885,4432]: 1 finished unit Rover Assembly [t=00:01:05.303055][f=0000120] [120] Event [608,96.8111649,784]: 0 finished unit Tank Foundry [t=00:01:05.801932][f=0000345] [345] Event [4296,96.4506378,4376]: 1 finished unit Metal Extractor [t=00:01:06.043120][f=0000464] [464] Event [824,96.4506149,744]: 0 finished unit Metal Extractor [t=00:01:06.161426][f=0000520] [520] Event [4591.99805,98.632576,4414.00781]: 1 finished unit Mason [t=00:01:06.504140][f=0000689] [689] Event [4444.93555,175.307648,4503.82178]: 1 finished unit Firefly [t=00:01:06.509354][f=0000690] [690] Event [4536,99.3245544,4584]: 1 finished unit Metal Extractor [t=00:01:06.722272][f=0000809] [809] Event [584,99.324585,536]: 0 finished unit Metal Extractor [t=00:01:07.057433][f=0000941] [941] Event [608,97.199501,811.999878]: 0 finished unit Welder [t=00:01:07.186262][f=0000999] [postnuke] Allies: heya [t=00:01:07.488390][f=0001125] [1125] Event [4248,99.275177,4792]: 1 finished unit Metal Extractor [t=00:01:07.779615][f=0001244] [1244] Event [872,99.2751694,328]: 0 finished unit Metal Extractor [t=00:01:07.960054][f=0001333] [1333] Event [880,174.799713,1104]: 0 finished unit Radar Tower [t=00:01:08.239812][f=0001471] [1471] Event [608,97.199501,811.999878]: 0 finished unit Kodachi [t=00:01:08.682853][f=0001690] [1690] Event [4152,100.041718,4744]: 1 finished unit Solar Collector [t=00:01:08.940891][f=0001805] [1805] Event [760,98.8830948,392]: 0 finished unit Solar Collector [t=00:01:09.071317][f=0001869] [1869] Event [4328,98.9112015,4760]: 1 finished unit Solar Collector [t=00:01:09.563714][f=0002104] [2104] Event [4136,99.4398575,4600]: 1 finished unit Solar Collector [t=00:01:09.967600][f=0002290] [2290] Event [664,98.9323502,504]: 0 finished unit Solar Collector [t=00:01:10.390040][f=0002456] [2456] Event [4472,99.2118301,4760]: 1 finished unit Solar Collector [t=00:01:10.460798][f=0002489] [2489] Event [4591.99805,98.632576,4414.00781]: 1 finished unit Dominatrix [t=00:01:10.790864][f=0002614] [2614] Event [608,97.199501,811.999878]: 0 finished unit Kodachi [t=00:01:10.861078][f=0002641] [2641] Event [696,98.1110077,632]: 0 finished unit Solar Collector [t=00:01:11.516555][f=0002940] [2940] Event [3165.82446,132.121948,3574.64453]: 1 lost unit Firefly [t=00:01:11.596129][f=0002972] [2972] Event [808,97.6271362,664]: 0 finished unit Solar Collector [t=00:01:11.651991][f=0002995] [2995] Event [4616,101.102448,4760]: 1 finished unit Solar Collector [t=00:01:12.320738][f=0003224] [3224] Event [3464,29.5547523,3720]: 1 lost unit Metal Extractor [t=00:01:12.494671][f=0003269] [3269] Event [3396.10352,106.352524,3715.36743]: 1 finished unit Firefly [t=00:01:12.540114][f=0003280] [3280] Event [608,97.199501,811.999878]: 0 finished unit Kodachi [t=00:01:12.828003][f=0003397] kodachi really can just do that [t=00:01:12.890095][f=0003420] [3420] Event [3186.77417,183.695358,3130.40039]: 1 lost unit Firefly [t=00:01:12.915863][f=0003429] [3429] Event [688,96.9401703,736]: 0 finished unit Lotus [t=00:01:13.053521][f=0003488] [3488] Event [4440,98.9779739,4664]: 1 finished unit Solar Collector [t=00:01:13.358593][f=0003614] [3614] Event [3464,29.5547523,3720]: 1 finished unit Metal Extractor [t=00:01:13.683668][f=0003749] [3749] Event [3384.75391,105.666595,3631.552]: 1 finished unit Firefly [t=00:01:13.722556][f=0003764] [3764] Event [1784,42.6110573,488]: 0 finished unit Metal Extractor [t=00:01:14.141376][f=0003935] [3935] Event [3440,29.4170971,3520]: 1 finished unit Lotus [t=00:01:14.356478][f=0004016] [4016] Event [608,97.199501,811.999878]: 0 finished unit Kodachi [t=00:01:14.414975][f=0004039] [4039] Event [528,98.0286636,736]: 0 finished unit Lotus [t=00:01:14.651531][f=0004134] [4134] Event [4232,98.0912552,4488]: 1 finished unit Solar Collector [t=00:01:15.014359][f=0004271] [4271] Event [4591.99805,98.632576,4414.00781]: 1 finished unit Dominatrix [t=00:01:15.154489][f=0004324] oh hell nah [t=00:01:15.441744][f=0004433] surprise [t=00:01:15.616244][f=0004493] god damn rovers [t=00:01:15.724844][f=0004530] [4530] Event [608,97.199501,811.999878]: 0 finished unit Kodachi [t=00:01:15.919152][f=0004599] [4599] Event [4264,99.0703278,4648]: 1 finished unit Solar Collector [t=00:01:16.020422][f=0004635] [4635] Event [4591.99805,98.632576,4414.00781]: 1 finished unit Mason [t=00:01:16.430489][f=0004772] [4772] Event [2200.40649,297.93689,2522.08105]: 1 lost unit Firefly [t=00:01:16.551640][f=0004810] dominatrixes are my nightmares [t=00:01:16.885778][f=0004933] [4933] Event [1776,43.238205,448]: 0 finished unit Lotus [t=00:01:17.059523][f=0004992] guardian pls stop [t=00:01:17.352949][f=0005099] [5099] Event [2524.89551,252.699905,3000.41211]: 1 finished unit Firefly [t=00:01:17.562446][f=0005170] [5170] Event [4664,101.539207,4664]: 1 finished unit Solar Collector [t=00:01:18.323742][f=0005431] [5431] Event [608,97.199501,811.999878]: 0 finished unit Blitz [t=00:01:18.374614][f=0005448] [5448] Event [2328,156.166199,2936]: 1 finished unit Metal Extractor [t=00:01:18.419823][f=0005459] [5459] Event [2333.323,291.904907,2142.77295]: 1 lost unit Firefly [t=00:01:19.343225][f=0005626] [5626] Event [2288,163.367355,2800]: 1 lost unit Lotus [t=00:01:19.529153][f=0005660] [5660] Event [2378.42969,242.423462,2865.70166]: 1 lost unit Firefly [t=00:01:19.659882][f=0005682] [5682] Event [2393.49976,176.453125,2825.81641]: 0 lost unit Kodachi [t=00:01:19.854066][f=0005708] [5708] Event [2457.43945,194.216354,2806.06812]: 0 lost unit Kodachi [t=00:01:20.011774][f=0005734] [5734] Event [2451.02515,184.831894,2844.65869]: 0 lost unit Kodachi [t=00:01:20.082528][f=0005749] [5749] Event [2425.76074,186.281982,2812.31226]: 0 lost unit Kodachi [t=00:01:20.436886][f=0005870] wtf [t=00:01:20.660396][f=0005938] [5938] Event [4591.99805,98.632576,4414.00781]: 1 finished unit Dominatrix [t=00:01:20.770353][f=0005970] [5970] Event [680,97.5071335,696]: 0 finished unit Caretaker [t=00:01:20.859394][f=0005994] damn you danwarior [t=00:01:21.095680][f=0006061] died to friendly fire [t=00:01:21.413483][f=0006153] You told me it can do that! [t=00:01:21.515286][f=0006179] [6179] Event [2451.39697,247.433594,2923.89453]: 1 finished unit Firefly [t=00:01:21.755368][f=0006239] [6239] Event [1656,29.55476,1400]: 0 finished unit Metal Extractor [t=00:01:22.211884][f=0006352] [6352] Event [4776,101.475471,4472]: 1 finished unit Caretaker [t=00:01:22.455665][f=0006414] [6414] Event [3912,27.3705769,3192]: 1 finished unit Metal Extractor [t=00:01:23.392171][f=0006649] :D [t=00:01:23.461596][f=0006668] [6668] Event [632,97.745285,696]: 0 finished unit Caretaker [t=00:01:23.867302][f=0006777] [6777] Event [4591.99805,98.632576,4414.00781]: 1 finished unit Dominatrix [t=00:01:24.091558][f=0006841] [6841] Event [1712,28.6850815,1472]: 0 finished unit Lotus [t=00:01:24.418050][f=0006932] now he just gets free metal :( [t=00:01:24.856436][f=0007052] [7052] Event [2507.84351,294.053619,2525.95825]: 1 lost unit Firefly [t=00:01:24.939552][f=0007076] [7076] Event [4608,94.1079254,4128]: 1 finished unit Lotus [t=00:01:25.072054][f=0007111] [7111] Event [608,97.199501,811.999878]: 0 finished unit Kodachi [t=00:01:25.625772][f=0007266] [7266] Event [648,99.2001343,408]: 0 finished unit Storage [t=00:01:25.775990][f=0007307] [7307] Event [3880,47.1415672,2488]: 1 finished unit Metal Extractor [t=00:01:25.891734][f=0007340] nah I'm dead [t=00:01:25.963788][f=0007357] [7357] Event [4591.99805,98.632576,4414.00781]: 1 finished unit Mason [t=00:01:26.028053][f=0007379] [7379] Event [2375.15845,246.882431,2838.22656]: 1 finished unit Firefly [t=00:01:26.654748][f=0007555] seems good for me [t=00:01:26.798843][f=0007595] [7595] Event [608,97.199501,811.999878]: 0 finished unit Welder [t=00:01:26.823214][f=0007602] those dominatrixes are just too scary [t=00:01:27.403758][f=0007752] [7752] Event [1758.8136,31.5131035,1279.56152]: 1 lost unit Blitz [t=00:01:27.583307][f=0007809] [7809] Event [2375.15845,169.882431,2838.22656]: 1 finished unit Guardian Commander [t=00:01:27.732626][f=0007847] [7847] Event [4096,94.1170273,4336]: 1 finished unit Lotus [t=00:01:28.173589][f=0007958] [7958] Event [608,97.199501,811.999878]: 0 finished unit Welder [t=00:01:28.474459][f=0008033] but like, you can swarm them with kodas [t=00:01:29.315915][f=0008244] [8244] Event [2360,196.038437,2712]: 1 finished unit Stinger [t=00:01:29.616291][f=0008320] not when they start aoeing themselves! [t=00:01:29.637369][f=0008323] [8323] Event [608,97.199501,811.999878]: 0 finished unit Kodachi [t=00:01:30.112555][f=0008450] [8450] Event [4616,206.889587,1768]: 1 finished unit Metal Extractor [t=00:01:30.410418][f=0008529] [8529] Event [4256,169.340836,4000]: 1 finished unit Lotus [t=00:01:30.555726][f=0008566] *I should learn to line move* [t=00:01:31.739169][f=0008885] [8885] Event [608,97.199501,811.999878]: 0 finished unit Kodachi [t=00:01:32.261423][f=0009039] [9039] Event [2792,156.201569,2184]: 1 finished unit Metal Extractor [t=00:01:32.405700][f=0009081] [9081] Event [4792,210.969879,1688]: 1 finished unit Metal Extractor [t=00:01:32.506454][f=0009111] [9111] Event [4591.99805,98.632576,4414.00781]: 1 finished unit Dominatrix [t=00:01:32.860214][f=0009215] [9215] Event [952,99.9614105,312]: 0 finished unit Wind/Tidal Generator [t=00:01:33.907531][f=0009519] [9519] Event [2056.85571,103.486198,1907.20789]: 1 lost unit Dominatrix [t=00:01:33.927332][f=0009524] [9524] Event [3336,42.6110611,4632]: 1 finished unit Metal Extractor [t=00:01:33.953455][f=0009530] [9530] Event [2051.38892,94.0775909,1874.55334]: 0 lost unit Kodachi [t=00:01:34.048944][f=0009548] [9548] Event [1064,101.110588,328]: 0 finished unit Wind/Tidal Generator [t=00:01:34.500693][f=0009678] nah I'm dead here [t=00:01:34.666572][f=0009726] [9726] Event [608,97.199501,811.999878]: 0 finished unit Kodachi [t=00:01:34.677909][f=0009729] [9729] Event [undefined]: LeojEspino resigned [t=00:01:34.678225][f=0009729] game_message: LeojEspino has been destroyed! [t=00:01:34.678403][f=0009729] game_message: Silent_AI wins! [t=00:01:34.678872][f=0009729] Submitting stats [t=00:01:34.686748][f=0009729] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:34.690852][f=0009729] Part| Total Time|Time of the last 0.5s [t=00:01:34.690909][f=0009729] Draw 12306.76ms 11.84% [t=00:01:34.690930][f=0009729] Lua::Callins::Synced 3618.62ms 19.10% [t=00:01:34.690954][f=0009729] Lua::Callins::Unsynced 19877.22ms 21.79% [t=00:01:34.690968][f=0009729] Lua::CollectGarbage::Synced 217.54ms 0.00% [t=00:01:34.690982][f=0009729] Lua::CollectGarbage::Unsynced 640.94ms 0.40% [t=00:01:34.690994][f=0009729] Misc::Profiler::AddTime 51.41ms 0.10% [t=00:01:34.691006][f=0009729] Sim 18426.67ms 77.11% [t=00:01:34.693061][f=0009729] [9729] Received game_message: LeojEspino has been destroyed! [t=00:01:34.694569][f=0009729] [9729] Received game_message: Silent_AI wins! [t=00:01:34.716692][f=0009730] [9730] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:34.716820][f=0009730] [9730] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:34.716923][f=0009730] [9730] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:34.717013][f=0009730] [9730] Game End Stats Values: 2,2060,1975,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,5.5999999,5.86666679,5.5999999,0,0,0,0,0,0,0,0,785,700,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:34.717098][f=0009730] [9730] Game End Stats Values: 3,2265,2145,2265,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.80000019,8,8.80000019,8,0,0,0,0,0,0,0,0,990,870,990,870,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:34.717262][f=0009730] [9730] Game End Stats Values: 4,2350,2470,2350,2470,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1330,1275,1330,10.8000002,10.2666664,10.8000002,10.2666664,0,0,0,0,0,0,0,0,1075,1140,1075,1140,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:34.717356][f=0009730] [9730] Game End Stats Values: 5,2420,2640,2420,2640,0.29659212,0,0.29659212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,8,8.26666641,8,1275,1330,1275,1330,12.0197735,12,12.0197735,12,0,170,0,170,0,0,0,0,1145,1140,1145,1140,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:34.717447][f=0009730] [9730] Game End Stats Values: 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[t=00:01:34.717738][f=0009730] [9730] Game End Stats Values: 9,3190,3350,3190,3350,9.87497139,5.18933964,9.87497139,5.18933964,0,0,0,0,0,0,0,0,0,0,0,0,155.599823,111.180382,155.599823,111.180382,0,90,0,90,18.2666664,16,18.2666664,16,1275,1330,1275,1330,13.0443888,12.0746298,13.0443888,12.0746298,420,510,420,510,0,56.3333359,0,56.3333359,1495,1420,1495,1420,56.3333359,0,56.3333359,0,10.0591679,0,10.0591679,0,111.180382,155.599823,111.180382,155.599823 [t=00:01:34.717831][f=0009730] [9730] Game End Stats Values: 10,3365,3695,3365,3695,21.567812,6.20645618,21.567812,6.20645618,0,0,0,0,0,0,0,0,0,0,0,0,155.599823,111.180382,155.599823,111.180382,90,180,90,180,20,16,20,16,1275,1330,1275,1330,14.5128546,13.1344738,14.5128546,13.1344738,420,680,420,680,0,56.3333359,0,56.3333359,1580,1505,1580,1505,56.3333359,0,56.3333359,0,10.0591679,0,10.0591679,0,111.180382,155.599823,111.180382,155.599823 [t=00:01:34.717925][f=0009730] [9730] Game End Stats Values: 11,3855,3695,3855,3695,41.7455025,15.1281776,41.7455025,15.1281776,0,0,0,0,0,0,0,0,0,0,0,0,155.599823,111.180382,155.599823,111.180382,90,180,90,180,21.4666672,16,21.4666672,16,1275,1330,1275,1330,15.3451786,14.5947819,15.3451786,14.5947819,840,680,840,680,0,56.3333359,0,56.3333359,1650,1505,1650,1505,56.3333359,0,56.3333359,0,10.0591679,0,10.0591679,0,111.180382,155.599823,111.180382,155.599823 [t=00:01:34.718035][f=0009730] [9730] Game End Stats Values: 12,4045,3955,4045,3955,69.7254944,21.3981342,69.7254944,21.3981342,0,0,0,0,0,0,0,0,0,0,0,0,181.599777,131.180374,181.599777,131.180374,90,270,90,270,23.333334,16,23.333334,16,1275,1330,1275,1330,15.8653316,14.4179974,15.8653316,14.4179974,840,850,840,850,0,56.3333359,0,56.3333359,1840,1505,1840,1505,56.3333359,0,56.3333359,0,10.0591679,0,10.0591679,0,131.180374,181.599777,131.180374,181.599777 [t=00:01:34.718126][f=0009730] [9730] Game End Stats Values: 13,4115,3955,4115,3955,93.0742111,30.5416107,93.0742111,30.5416107,0,0,0,0,0,0,0,0,0,0,0,0,181.599777,131.180374,181.599777,131.180374,90,270,90,270,24.7999992,16,24.7999992,16,1275,1330,1275,1330,15.5565796,14.6095638,15.5565796,14.6095638,840,850,840,850,0,56.3333359,0,56.3333359,1910,1505,1910,1505,56.3333359,0,56.3333359,0,10.0591679,0,10.0591679,0,131.180374,181.599777,131.180374,181.599777 [t=00:01:34.718232][f=0009730] [9730] Game End Stats Values: 14,4200,3405,4200,3405,126.1875,31.4788246,126.1875,31.4788246,0,0,0,0,0,0,0,0,0,0,0,0,357.877899,863.13147,357.877899,863.13147,90,270,90,270,26,16,26,16,1275,1330,1275,1330,17.8075504,14.0624809,17.8075504,14.0624809,840,300,840,300,510,86.6666718,510,86.6666718,1995,1505,1995,1505,86.6666718,850,86.6666718,850,15.3924961,0,15.3924961,0,967.894897,916.75177,967.894897,916.75177 [t=00:01:34.718327][f=0009730] [9730] Game End Stats Values: 15,4620,3670,4620,3670,156.543304,31.597208,156.543304,31.597208,0,0,0,0,0,0,0,0,0,0,0,0,357.877899,863.13147,357.877899,863.13147,90,270,90,270,26,16,26,16,1275,1330,1275,1330,27.5126038,14.1412249,27.5126038,14.1412249,1260,300,1260,300,510,86.6666718,510,86.6666718,1995,1770,1995,1770,86.6666718,850,86.6666718,850,162.392365,0,162.392365,0,967.894897,916.75177,967.894897,916.75177 [t=00:01:34.718422][f=0009730] [9730] Game End Stats Values: 16,4885,3850,4885,3850,167.54213,32.6132202,167.54213,32.6132202,0,0,0,0,0,0,0,0,0,0,0,0,357.877899,863.13147,357.877899,863.13147,90,270,90,270,26,16,26,16,1275,1330,1275,1330,26.7110424,31.4898891,26.7110424,31.4898891,1260,300,1260,300,510,86.6666718,510,86.6666718,2260,1950,2260,1950,86.6666718,1081.3324,86.6666718,1081.3324,283.058441,0,283.058441,0,967.894897,916.75177,967.894897,916.75177 [t=00:01:34.718520][f=0009730] [9730] Game End Stats Values: 17,5695,3810,5695,3810,177.177139,33.0455246,177.177139,33.0455246,0,0,0,0,0,0,0,0,0,0,0,0,357.877899,975.326599,357.877899,975.326599,180,360,180,360,26,16,26,16,1275,1330,1275,1330,19.0467796,16.02882,19.0467796,16.02882,1980,170,1980,170,510,86.6666718,510,86.6666718,2260,1950,2260,1950,86.6666718,1081.3324,86.6666718,1081.3324,289.981537,0,289.981537,0,1080.08997,916.75177,1080.08997,916.75177 [t=00:01:34.718613][f=0009730] [9730] Game End Stats Values: 18,5900,4095,5900,4095,199.881454,33.4881058,199.881454,33.4881058,0,0,0,0,0,0,0,0,0,0,0,0,402.877899,1041.56555,402.877899,1041.56555,180,360,180,360,26,16,26,16,1275,1330,1275,1330,20.8469563,16.0295048,20.8469563,16.0295048,1980,170,1980,170,510,86.6666718,510,86.6666718,2465,2235,2465,2235,86.6666718,1081.3324,86.6666718,1081.3324,289.981537,0,289.981537,0,1146.32886,961.75177,1146.32886,961.75177 [t=00:01:34.718711][f=0009730] [9730] Game End Stats Values: 19,5915,4280,5915,4280,221.791855,34.6218987,221.791855,34.6218987,0,0,0,0,0,0,0,0,0,0,0,0,447.877899,1275.3197,447.877899,1275.3197,270,360,270,360,26,16,26,16,1500,1330,1500,1330,21.4606934,22.3866653,21.4606934,22.3866653,1680,170,1680,170,510,386.666687,510,386.666687,2465,2420,2465,2420,386.666687,1081.3324,386.666687,1081.3324,289.981537,102.000191,289.981537,102.000191,1380.08301,1012.65631,1380.08301,1012.65631 [t=00:01:34.718806][f=0009730] [9730] Game End Stats Values: 20,6540,4450,6540,4450,245.320572,34.9658585,245.320572,34.9658585,0,0,0,0,0,0,0,0,0,0,0,0,447.877899,1275.3197,447.877899,1275.3197,810,360,810,360,26,16,26,16,1500,1330,1500,1330,21.8352451,17.7118626,21.8352451,17.7118626,1680,340,1680,340,510,386.666687,510,386.666687,2550,2420,2550,2420,386.666687,1081.3324,386.666687,1081.3324,289.981537,120.333664,289.981537,120.333664,1380.08301,1012.65631,1380.08301,1012.65631 [t=00:01:34.718913][f=0009730] [9730] Game End Stats Values: 21,6540,4620,6540,4620,261.778259,35.2826805,261.778259,35.2826805,0,0,0,0,0,0,0,0,0,0,0,0,447.877899,1275.3197,447.877899,1275.3197,810,360,810,360,26,16,26,16,1500,1330,1500,1330,23.0971794,16.021122,23.0971794,16.021122,1680,510,1680,510,510,386.666687,510,386.666687,2550,2420,2550,2420,386.666687,1081.3324,386.666687,1081.3324,289.981537,120.333664,289.981537,120.333664,1380.08301,1012.65631,1380.08301,1012.65631 [t=00:01:34.719011][f=0009730] [9730] Game End Stats Values: 22,7560,4225,7560,4225,269.767975,35.7856178,269.767975,35.7856178,0,0,0,0,0,0,0,0,0,0,0,0,534.439026,1667.59741,534.439026,1667.59741,900,270,900,270,26,16.8743172,26,16.8743172,1500,1330,1500,1330,25.5993118,16.0335312,25.5993118,16.0335312,2440,170,2440,170,510,386.666687,510,386.666687,2720,2455,2720,2455,386.666687,1081.3324,386.666687,1081.3324,289.981537,120.333664,289.981537,120.333664,1832.93738,1099.21753,1832.93738,1099.21753 [t=00:01:34.719120][f=0009730] [9730] Game End Stats Values: 23,7225,4260,7225,4260,274.98468,36.1710243,274.98468,36.1710243,0,0,0,0,0,0,0,0,0,0,0,0,837.190125,2058.58423,837.190125,2058.58423,900,270,900,270,26,19.1692696,26,19.1692696,1500,1330,1500,1330,27.7216682,16.0385399,27.7216682,16.0385399,2020,170,2020,170,510,806.666687,510,806.666687,2805,2490,2805,2490,806.666687,1251.3324,806.666687,1251.3324,289.981537,120.333664,289.981537,120.333664,2370.15698,1441.42871,2370.15698,1441.42871 [t=00:01:34.765537][f=0009742] [9742] Event [1656,29.55476,1400]: 0 lost unit Metal Extractor [t=00:01:34.860126][f=0009757] [9757] Event [1736,29.3706779,1400]: 0 lost unit Stinger [t=00:01:34.916538][f=0009769] [9769] Event [1589.41223,31.9808159,1319.53455]: 0 lost unit Welder [t=00:01:34.923290][f=0009769] gg [t=00:01:35.095950][f=0009828] Spectator RiposteR left the game: normal quit [t=00:01:35.096018][f=0009828] [9828] Event [undefined]: RiposteR quit [t=00:01:35.127538][f=0009845] Spectator postnuke left the game: normal quit [t=00:01:35.127620][f=0009845] [9845] Event [undefined]: postnuke quit [t=00:01:35.142289][f=0009853] Spectator LeojEspino left the game: normal quit [t=00:01:35.142363][f=0009853] [9853] Event [undefined]: LeojEspino quit [t=00:01:35.373131][f=0009920] Player Silent_AI left the game: normal quit [t=00:01:35.373312][f=0009920] [9920] Event [undefined]: Silent_AI quit [t=00:01:35.538530][f=0009964] [9964] Event [4591.99805,98.632576,4414.00781]: 1 finished unit Ripper [t=00:01:35.573792][f=0009973] No clients connected, shutting down server [t=00:01:35.573834][f=0009973] Server shutdown [t=00:01:35.574111][f=0009973] [9973] all players disconnected [t=00:01:36.802122][f=0010309] [10309] Event [4600,209.827896,216]: 1 finished unit Metal Extractor [t=00:01:37.609991][f=0010539] [10539] Event [2248,34.9698601,4440]: 1 finished unit Metal Extractor [t=00:01:38.524879][f=0010831] [10831] Event [4591.99805,98.632576,4414.00781]: 1 finished unit Ripper [t=00:01:39.003978][f=0010983] [10983] Event [4360,98.5193787,4560]: 1 finished unit Fusion Reactor [t=00:01:40.452614][f=0011552] [11552] Event [4591.99805,98.632576,4414.00781]: 1 finished unit Dominatrix [t=00:01:40.897349][f=0011738] [11738] Event [4456,98.0824127,4472]: 1 finished unit Caretaker [t=00:01:41.504133][f=0012005] [12005] Event [520,209.827881,4904]: 1 finished unit Metal Extractor [t=00:01:42.087517][f=0012293] [12293] Event [4591.99805,98.632576,4414.00781]: 1 finished unit Dominatrix [t=00:01:43.190041][f=0012840] [12840] Event [4376,97.0790634,4408]: 1 finished unit Caretaker [t=00:01:43.371368][f=0012932] [12932] Event [4591.99805,98.632576,4414.00781]: 1 finished unit Dominatrix [t=00:01:43.896197][f=0013205] [13205] Event [328,210.969864,3432]: 1 finished unit Metal Extractor [t=00:01:44.691974][f=0013632] Autoquit sending quit command. [t=00:01:44.692600][f=0013632] [QuitAction] user exited to system [t=00:01:44.693705][f=0013632] [SpringApp::Kill][1] fromRun=1 [t=00:01:44.694175][f=0013632] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:44.694206][f=0013632] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:44.694220][f=0013632] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:44.694233][f=0013632] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:44.694245][f=0013632] [SpringApp::Kill][2] [t=00:01:44.695515][f=0013632] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:44.695537][f=0013632] [Game::KillLua][1] dtor=0 luaUI=0x5579a8a14100 [t=00:01:44.695602][f=0013632] Start widgetHandler:Shutdown [t=00:01:44.700596][f=0013632] Shutdown - SaveOrderList Complete [t=00:01:44.701536][f=0013632] Writing last game win data [t=00:01:44.708437][f=0013632] Shutdown - SaveConfigData Complete [t=00:01:44.708470][f=0013632] Shutdown Widget - Chili Highlight [t=00:01:44.708492][f=0013632] Shutdown Widget - Save/Load API [t=00:01:44.708508][f=0013632] Shutdown Widget - Draw After Chili [t=00:01:44.708525][f=0013632] Shutdown Widget - API Unit Tracker GL4 [t=00:01:44.708546][f=0013632] Shutdown Widget - EPIC Menu [t=00:01:44.709886][f=0013632] Shutdown Widget - Chili Minimap [t=00:01:44.710046][f=0013632] Shutdown Widget - Chili Widget Selector [t=00:01:44.711013][f=0013632] Shutdown Widget - Local Team Colors [t=00:01:44.711037][f=0013632] Shutdown Widget - Display Keys 2 [t=00:01:44.711099][f=0013632] Shutdown Widget - Save Game Menu [t=00:01:44.711115][f=0013632] Shutdown Widget - HealthBars [t=00:01:44.712111][f=0013632] Shutdown Widget - Noises [t=00:01:44.712134][f=0013632] Shutdown Widget - Unit Icons [t=00:01:44.712159][f=0013632] Shutdown Widget - Win Counter [t=00:01:44.712175][f=0013632] Shutdown Widget - BuildETA [t=00:01:44.712194][f=0013632] Shutdown Widget - EndGame APM stats [t=00:01:44.712226][f=0013632] Shutdown Widget - SpringRTS Replay Stats [t=00:01:44.712277][f=0013632] Shutdown Widget - Modular Comm Info [t=00:01:44.712292][f=0013632] Shutdown Widget - Music Player v2 [t=00:01:44.712315][f=0013632] Shutdown Widget - State Reverse and Latency [t=00:01:44.712331][f=0013632] Shutdown Widget - CameraShake [t=00:01:44.712348][f=0013632] Shutdown Widget - Chili Economy Panel Default [t=00:01:44.712497][f=0013632] Shutdown Widget - Chili EndGame Window [t=00:01:44.712528][f=0013632] Shutdown Widget - Chili Nuke Warning [t=00:01:44.712546][f=0013632] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:44.712568][f=0013632] Shutdown Widget - Chili Spectator Panels [t=00:01:44.712585][f=0013632] Shutdown Widget - Context Menu [t=00:01:44.712600][f=0013632] Shutdown Widget - Darkening [t=00:01:44.712627][f=0013632] Shutdown Widget - Defense Range Zero-K [t=00:01:44.712648][f=0013632] Shutdown Widget - Grab Input [t=00:01:44.712668][f=0013632] Shutdown Widget - Highlight Geos [t=00:01:44.712685][f=0013632] Shutdown Widget - Local Widgets Config [t=00:01:44.712707][f=0013632] Shutdown Widget - MinimapEvents [t=00:01:44.712722][f=0013632] Shutdown Widget - Missile Silo Range [t=00:01:44.712740][f=0013632] Shutdown Widget - Point Tracker [t=00:01:44.712756][f=0013632] Shutdown Widget - Showeco and Grid Drawer [t=00:01:44.712771][f=0013632] Shutdown Widget - Stereo3D [t=00:01:44.712788][f=0013632] Shutdown Widget - Attack AoE [t=00:01:44.712825][f=0013632] Shutdown Widget - Map Edge Extension [t=00:01:44.712841][f=0013632] Shutdown Widget - Lua Metal Decals [t=00:01:44.712857][f=0013632] Shutdown Widget - Selection Send [t=00:01:44.712873][f=0013632] Shutdown Widget - LupsManager [t=00:01:44.712904][f=0013632] Shutdown Widget - Newton Firezone [t=00:01:44.712922][f=0013632] Shutdown Widget - Chili Pro Console [t=00:01:44.716432][f=0013632] Shutdown Widget - Persistent Build Height [t=00:01:44.716483][f=0013632] Shutdown Widget - Lasso Terraform GUI [t=00:01:44.716500][f=0013632] Shutdown Widget - Chili Framework [t=00:01:44.716518][f=0013632] Shutdown Widget - Lups [t=00:01:44.716569][f=0013632] Shutdown Widget - Custom Markers [t=00:01:44.716590][f=0013632] Shutdown Widget - Chili Core Selector [t=00:01:44.716708][f=0013632] Shutdown Widget - Mex Placement Handler [t=00:01:44.716728][f=0013632] Shutdown Widget - Select Keys [t=00:01:44.716765][f=0013632] Shutdown Widget - Pause Screen [t=00:01:44.717218][f=0013632] Shutdown Widget - Layout Handler [t=00:01:44.717249][f=0013632] Shutdown Widget - Text To Speech Control [t=00:01:44.717265][f=0013632] End widgetHandler:Shutdown [t=00:01:44.851719][f=0013632] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464631,68353077} {int,ext,rec}Allocs={11061072,0,0} {chunk,block}Bytes={68353077,0} [t=00:01:44.852301][f=0013632] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:44.852320][f=0013632] [Game::KillLua][3] dtor=0 luaRules=0x5579a481eb10 [t=00:01:44.852370][f=0013632] Start gadgetHandler:Shutdown [t=00:01:44.852388][f=0013632] Shutdown - StartSetup [t=00:01:44.852402][f=0013632] Shutdown - UnitMorph [t=00:01:44.853154][f=0013632] Shutdown - Carrier Drones [t=00:01:44.853290][f=0013632] Shutdown - Missile Silo Controller [t=00:01:44.853310][f=0013632] Shutdown - Modular Comm Info [t=00:01:44.853324][f=0013632] Shutdown - Terrain Texture Handler [t=00:01:44.853339][f=0013632] Shutdown - UnitCloakShield [t=00:01:44.853502][f=0013632] Shutdown - Starlight Handler [t=00:01:44.853529][f=0013632] End gadgetHandler:Shutdown [t=00:01:44.882031][f=0013632] Start gadgetHandler:Shutdown [t=00:01:44.882089][f=0013632] Shutdown - Save/Load [t=00:01:44.882112][f=0013632] Shutdown - Teleport Throw [t=00:01:44.882126][f=0013632] Shutdown - UnitMorph [t=00:01:44.882147][f=0013632] Shutdown - Modular Comm Info [t=00:01:44.882161][f=0013632] Shutdown - Retreat Command [t=00:01:44.882179][f=0013632] Shutdown - Shockwaves [t=00:01:44.882193][f=0013632] Shutdown - UnitCloakShield [t=00:01:44.882224][f=0013632] Shutdown - Lups Cloak FX [t=00:01:44.882240][f=0013632] Shutdown - Lups [t=00:01:44.882294][f=0013632] Shutdown - Lups Shield [t=00:01:44.882350][f=0013632] End gadgetHandler:Shutdown [t=00:01:44.946027][f=0013632] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11061109,0,0} {chunk,block}Bytes={0,0} [t=00:01:44.946174][f=0013632] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11061109,0,0} {chunk,block}Bytes={0,0} [t=00:01:44.946222][f=0013632] [Game::KillLua][4] dtor=0 [t=00:01:44.946235][f=0013632] [Game::KillLua][5] dtor=0 [t=00:01:44.952287][f=0013632] [Game::~CGame][1] [t=00:01:44.952339][f=0013632] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:44.952350][f=0013632] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:44.952361][f=0013632] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:44.952371][f=0013632] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:44.952382][f=0013632] [Game::KillLua][4] dtor=1 [t=00:01:44.952392][f=0013632] [Game::KillLua][5] dtor=1 [t=00:01:44.952505][f=0013632] [Game::KillMisc][1] [t=00:01:44.952517][f=0013632] [Game::KillMisc][2] [t=00:01:44.953343][f=0013632] [Game::KillMisc][3] [t=00:01:44.953767][f=0013632] [Game::KillRendering][1] [t=00:01:45.101477][f=0013632] [3DOParser::Kill] allocated 1 pieces [t=00:01:45.101534][f=0013632] [S3OParser::Kill] allocated 5462 pieces [t=00:01:45.129242][f=0013632] [AssParser::Kill] allocated 669 pieces [t=00:01:45.345510][f=0013632] [Game::KillInterface][1] [t=00:01:45.347027][f=0013632] [Game::KillInterface][2] [t=00:01:45.354757][f=0013632] [Game::KillSimulation][1] [t=00:01:45.354799][f=0013632] [Game::KillSimulation][2] [t=00:01:46.408667][f=0013632] [CCollisionHandler] dis-/continuous tests: 0/17896 [t=00:01:46.414566][f=0013632] [Game::KillSimulation][3] [t=00:01:46.420718][f=0013632] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:46.429263][f=0013632] [~CPathCache(20x20)] cacheHits=5 hitPercentage=13% numHashColls=0 maxCacheSize=16 [t=00:01:46.429348][f=0013632] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:46.435807][f=0013632] [~CPathCache(40x40)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=33 [t=00:01:46.461932][f=0013632] [~CRectangleOverlapHandler] 49% overlap reduction [t=00:01:46.472840][f=0013632] [LosHandler::Kill] raycast instance cache-{hits,misses}={1558,5094}; shared=0%; cached=23% [t=00:01:46.686729][f=0013632] [Game::KillSimulation][4] [t=00:01:51.137523][f=0013632] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:01:51.139240][f=0013632] [Game::~CGame][2] [t=00:01:51.139472][f=0013632] [Game::~CGame][3] [t=00:01:51.392049][f=0013632] [SpringApp::Kill][3] [t=00:01:51.393055][f=0013632] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 143411 bytes sent 135198 bytes recv'd [t=00:01:51.395809][f=0013632] Kill: client disconnecting... [t=00:01:53.403482][f=0013632] CloseConnection: client connection closed [t=00:01:53.404821][f=0013632] [SpringApp::Kill][4] font=0x557983c71e00 [t=00:01:53.416353][f=0013632] [SpringApp::Kill][5] [t=00:01:53.427367][f=0013632] [SpringApp::Kill][6] [t=00:01:53.427756] [SpringApp::Kill][7] [t=00:01:53.429371] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:53.429397] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:53.429410] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:53.429422] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:53.429434] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:53.429468] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:53.429480] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {276, 1048576, 1048576}, EBO = {414, 1048576, 1048576} [t=00:01:53.429492] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4388, 1048576, 1048576}, EBO = {6582, 1048576, 1048576} [t=00:01:53.429630] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:53.429646] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:53.429657] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:53.429668] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:53.429678] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:53.444486] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:53.444541] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:53.444557] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:53.444876] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:53.447093] [VFS] [SpringVFS::DeleteArchives] [t=00:01:53.447121] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:53.447141] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x5579829d7ad0) [t=00:01:53.466112] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3589ms [t=00:01:53.466178] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=94ms [t=00:01:53.466193] file="objects3d/strikecom_1.dae" indx=5601 inflSize=999kb readTime=45ms [t=00:01:53.466393] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=34ms [t=00:01:53.466414] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=27ms [t=00:01:53.466426] file="objects3d/strikecom.dae" indx=5599 inflSize=999kb readTime=26ms [t=00:01:53.466436] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=24ms [t=00:01:53.466807] file="gamedata/unitdefs_pre.lua" indx=949 inflSize=0kb readTime=23ms [t=00:01:53.467014] file="objects3d/factorytank.s3o" indx=5264 inflSize=348kb readTime=23ms [t=00:01:53.467030] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=22ms [t=00:01:53.467041] file="objects3d/chainsaw_d.dae" indx=5066 inflSize=597kb readTime=20ms [t=00:01:53.480019] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167398221 bytes cached in 3470 files [t=00:01:53.871462] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:53.871510] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x557983c64ca0) [t=00:01:53.873310] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:53.873958] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:53.873974] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x557983ea2520) [t=00:01:53.874509] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:53.874736] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x557983c649d0) [t=00:01:53.874774] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fb500013440) [t=00:01:53.875516] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:01:53.877004] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:53.877025] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:53.877361] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:53.877378] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:53.877390] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:53.877401] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:53.878445] [SpringApp::Kill][8] [t=00:01:53.878670] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:53.878686] [WatchDog::Uninstall][1] hangDetectorThread=0x55793d5b1110 (joinable=1) [t=00:01:53.878696] [WatchDog::Uninstall][2] [t=00:01:54.219291] [WatchDog::Uninstall][3] [t=00:01:54.219330] [SpringApp::Kill][9]