[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000066] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012130] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012172] Using writeable configuration source: "/tmp/tmp.OmalfAfyCq/springsettings.1514442.cfg" [t=00:00:00.018008] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018058] ============== ============== [t=00:00:00.018081] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018096] [t=00:00:00.018109] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018120] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018130] Use "none" to disable the default log sections. [t=00:00:00.018140] ============== ============== [t=00:00:00.018151] ============== ============== [t=00:00:00.018214] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018226] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018237] ROAM = 2 [t=00:00:00.018247] RotateLogFiles = 1 [t=00:00:00.018258] TeamHighlight = 0 [t=00:00:00.018270] ============== ============== [t=00:00:00.018279] ============== ============== [t=00:00:00.018290] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.018301] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018311] Compiler Version: gcc-11.1.0 [t=00:00:00.018335] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018520] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018532] Binary Word Size: 64-bit (native) [t=00:00:00.018543] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018553] Physical CPU Cores: 1 [t=00:00:00.018563] Logical CPU Cores: 1 [t=00:00:00.018573] ============== ============== [t=00:00:00.018639] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018650] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018661] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018670] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018680] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020725] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.020747] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020775] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020813] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020837] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.020865] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020876] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021061] [GR::LogVersionInfo] [t=00:00:00.021077] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021087] GL version : [t=00:00:00.021098] GL vendor : [t=00:00:00.021108] GL renderer : [t=00:00:00.021118] GLSL version: [t=00:00:00.021128] GLEW version: spring headless stub GLEW version [t=00:00:00.021167] GPU memory : unknown [t=00:00:00.021177] SDL swap-int: 0 [t=00:00:00.021187] SDL driver : headless stub [t=00:00:00.021197] [t=00:00:00.021207] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021218] GLSL shader support : 0 [t=00:00:00.021228] GL4 support : 0 [t=00:00:00.021261] FBO extension support : 0 [t=00:00:00.021272] NVX GPU mem-info support : 0 [t=00:00:00.021283] ATI GPU mem-info support : 0 [t=00:00:00.021293] NPOT-texture support : 1 (0) [t=00:00:00.021303] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021314] texture query-LOD support : 1 (0) [t=00:00:00.021324] MSAA frame-buffer support : 0 (0) [t=00:00:00.021334] Z-buffer depth : 16 (-) [t=00:00:00.021345] primitive-restart support : 0 (0) [t=00:00:00.021355] clip-space control support: 0 (0) [t=00:00:00.021365] seamless cube-map support : 0 (0) [t=00:00:00.021375] frag-depth layout support : 0 (0) [t=00:00:00.021386] persistent maps support : 0 (0) [t=00:00:00.021398] explicit attribs location : 0 (0) [t=00:00:00.021410] multi draw indirect : 0 (-) [t=00:00:00.021422] [t=00:00:00.021434] max. FBO samples : -1 [t=00:00:00.021445] max. FS/program texture slots : 8/8 [t=00:00:00.021455] max. texture size : 2048 [t=00:00:00.021469] max. texture anisotropy level : 0.000000 [t=00:00:00.021479] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021489] max. draw-buffers : 0 [t=00:00:00.021499] max. rec. indices/vertices : 0/0 [t=00:00:00.021509] max. uniform buffer-bindings : 0 [t=00:00:00.021519] max. uniform block-size : 0KB [t=00:00:00.021529] max. storage buffer-bindings : 0 [t=00:00:00.021539] max. storage block-size : 0MB [t=00:00:00.021548] [t=00:00:00.021559] enable AMD-hacks : 0 [t=00:00:00.021569] compress MIP-maps: 0 [t=00:00:00.022815] [GR::UpdateGLConfigs] [t=00:00:00.022845] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022860] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022871] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022881] [GR::InitGLState] [t=00:00:00.022893] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.747309] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.772655] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.783297] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.784005] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.784032] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.784048] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.938108] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.941157] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.974272] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.974590] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.997320] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 60ms [t=00:00:01.001175] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.003312] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.023831] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9748013550 (SpringVFS) global=(nil) (null) [t=00:00:01.023860] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.029470] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.029740] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.029756] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.029765] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.030207] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3043 MB [t=00:00:01.047186][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.048781][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.048831][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1514442/replay.sdfz" for game data... [t=00:00:01.244348][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.261750][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.261989][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.271697][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.271766][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [t=00:00:01.273206][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.332616][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x560163010290] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:01.334416][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:01.337473][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.338115][f=-000001] [PreGame::AddModArchivesToVFS][server=0x560163010290] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:01.339233][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:01.351609][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.352173][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.364790][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 91ms [t=00:00:01.365051][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.370533][f=-000001] forceSingleThreaded, false [t=00:00:02.921465][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.922122][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.922222][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.922278][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.922332][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.922384][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.923452][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.923949][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.924420][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.927282][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.928809][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.931134][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.931175][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.931635][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.939165][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.940959][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.941989][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.942293][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.942901][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.943366][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.948124][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.948165][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.147231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.159212][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.410764][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.793035][f=-000001] Loading UnitDefs_posts [t=00:00:03.955565][f=-000001] Loading FeatureDefs_posts [t=00:00:04.032254][f=-000001] Loading WeaponDefs_posts [t=00:00:04.057474][f=-000001] Loading ArmorDefs_posts [t=00:00:04.080733][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 622ms [t=00:00:04.135327][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 724ms [t=00:00:04.135377][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.298836][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.299115][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.299738][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.300125][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.301627][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.304552][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.573181][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.645169][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.765841][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.769091][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.769117][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.223868][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 454ms [t=00:00:05.223934][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.320317][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:05.320366][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.343006][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:06.147127][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.151494][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.152516][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.160999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.831978][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.841554][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.841579][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.842496][f=-000001] InfoTexture: legacy [t=00:00:11.842517][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.843610][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.933835][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.936995][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.937029][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.942610][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.109502][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.111176][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.326582][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.428758][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.441400][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.441444][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.442690][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.954506][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.965314][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.966140][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.132162][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.133803][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.133834][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.146420][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.146457][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.146469][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:13.146480][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:13.146490][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.146500][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.146511][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:13.153552][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.153585][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.153596][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:13.153607][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:13.153617][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.153626][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.153637][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:13.153648][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56016c31cfd0 has BLOCKSIZE 1 [t=00:00:13.158153][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.158182][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.158194][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:13.158205][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:13.158215][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.158227][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:13.164511][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:13.165881][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.175108][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.175141][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.179508][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.179526][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.179536][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:13.179547][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:13.179557][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.179567][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:13.303085][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:13.304122][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.306585][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.306605][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.306619][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum acdc3f49)" [t=00:00:13.306695][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.306708][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.306719][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.438178][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:13.438826][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.460099][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.460147][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.830266][f=-000001] Synced LuaRules: finished loading [t=00:00:15.850523][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.516673][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.573145][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.652835][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [t=00:00:16.721089][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.724633][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.725094][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.725580][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.726003][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.795163][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.795524][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.804692][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.806267][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.806288][f=-000001] LuaSocket Support: enabled [t=00:00:16.822946][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.912114][f=-000001] localWidgets, nil, true, true [t=00:00:16.915046][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.915072][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.923856][f=-000001] USE_OLD_CHILI [t=00:00:17.633733][f=-000001] Loading last game win data [t=00:00:17.634605][f=-000001] Resetting win data [t=00:00:17.635133][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.635152][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.635165][f=-000001] Player and team counts match, continuing [t=00:00:17.635180][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:17.635193][f=-000001] 5feetDead was in last game but is now absent, resetting scores [t=00:00:17.849812][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.849851][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.918589][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.938638][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.556309][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.732313][f=-000001] forceSingleThreaded, false [t=00:00:20.200775][f=-000001] Loaded API widget: i18n [t=00:00:20.202428][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.202619][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.202799][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.203261][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.203589][f=-000001] Loaded API widget: Win Counter [t=00:00:20.358929][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.359325][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.359627][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.359854][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.360065][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.361454][f=-000001] Loaded API widget: Lups [t=00:00:20.653291][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.653767][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.654076][f=-000001] Loaded widget: Save/Load API [t=00:00:20.654391][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.654696][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.655529][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.660279][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.661772][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.661795][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.661876][f=-000001] Set maximum particles to: 0 [t=00:00:20.662026][f=-000001] Set UnitIconDist to 0 [t=00:00:20.761960][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.762414][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.763640][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.789621][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.790035][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.798220][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.798547][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.798942][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.799230][f=-000001] Mexspot Fetcher fetching [t=00:00:20.799435][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.799742][f=-000001] Team highlighting: Disabled [t=00:00:20.800260][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.800776][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.801241][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.801617][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.801837][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.802058][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.802294][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.802585][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.802904][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.803299][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.803903][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.804228][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.804242][f=-000001] Using fallback unit outlines [t=00:00:20.804435][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.804790][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.813667][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.815259][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.816133][f=-000001] Loaded widget: Unit Icons [t=00:00:20.816470][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.816860][f=-000001] Loaded widget: Noises [t=00:00:20.860024][f=-000001] Loaded widget: HealthBars [t=00:00:20.860472][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.860738][f=-000001] Loaded widget: Guard Remove [t=00:00:20.864259][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.864750][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.865096][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.865124][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1514442/events.log [t=00:00:20.867889][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.868353][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.870121][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.870371][f=-000001] Loaded widget: Objectives [t=00:00:20.870716][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.871317][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.871678][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.872057][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.876035][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.876688][f=-000001] Loaded widget: BuildETA [t=00:00:20.876992][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.880670][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.881065][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.881794][f=-000001] Loaded widget: Command Alpha [t=00:00:20.882654][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.883021][f=-000001] Loaded widget: Ghost Site [t=00:00:20.883249][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.883659][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.883891][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.885125][f=-000001] Loaded widget: Stereo3D [t=00:00:20.885615][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.885872][f=-000001] Loaded widget: SmoothCam [t=00:00:20.886251][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.886721][f=-000001] Loaded widget: Simple Settings [t=00:00:20.887189][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.887575][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.887993][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.888224][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.888447][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.888811][f=-000001] Loaded widget: Point Tracker [t=00:00:20.889043][f=-000001] Loaded widget: Orbit Command [t=00:00:20.889412][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.889656][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.890134][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.890494][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.890807][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.891176][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.891526][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.891831][f=-000001] Loaded widget: Keep Target [t=00:00:20.892080][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.892561][f=-000001] Loaded widget: In-game Guide [t=00:00:20.892926][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.893495][f=-000001] Loaded widget: Haven Handler [t=00:00:20.893845][f=-000001] Input grabbing is enabled! [t=00:00:20.893863][f=-000001] Input grabbing is enabled! [t=00:00:20.893963][f=-000001] Loaded widget: Grab Input [t=00:00:20.894314][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.894560][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.895012][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.901851][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.902399][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.902732][f=-000001] Loaded widget: Decloak Range [t=00:00:20.903109][f=-000001] Loaded widget: Darkening [t=00:00:20.911033][f=-000001] Loaded widget: Context Menu [t=00:00:20.911822][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.912096][f=-000001] Loaded widget: Easy Facing [t=00:00:20.912475][f=-000001] Loaded widget: Ferry Points [t=00:00:20.947068][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.947467][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.947831][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.948068][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.948446][f=-000001] EndGame Graph disabled [t=00:00:20.989762][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.001760][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.002544][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.002939][f=-000001] Loaded widget: CameraShake [t=00:00:21.003197][f=-000001] Loaded widget: Blast Radius [t=00:00:21.003548][f=-000001] Loaded widget: Autoquit [t=00:00:21.003908][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.004148][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.004619][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.005002][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.005416][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.005833][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.006255][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.007347][f=-000001] Loaded widget: Attack Warning [t=00:00:21.007676][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.008293][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.009506][f=-000001] Loaded widget: Auto Group [t=00:00:21.010447][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.011288][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.011578][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.012314][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.013261][f=-000001] Loaded widget: Select Com at start [t=00:00:21.019008][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.020150][f=-000001] Loaded widget: Transport AI [t=00:00:21.020397][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.020638][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.067459][f=-000001] Loaded widget: Unit Start State [t=00:00:21.071607][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.072279][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.106126][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.107169][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.107491][f=-000001] Loaded widget: Icon Sets [t=00:00:21.242797][f=-000001] Loaded widget: Attack AoE [t=00:00:21.244106][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.259830][f=-000001] Loaded widget: UnitShapes [t=00:00:21.260251][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.260693][f=-000001] Loaded widget: Commands FX [t=00:00:21.261015][f=-000001] : disabled for spectators [t=00:00:21.262089][f=-000001] Loaded widget: Stockpiler [t=00:00:21.267219][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.267816][f=-000001] Loaded widget: State Icons [t=00:00:21.268202][f=-000001] Loaded widget: Shield Guard [t=00:00:21.268579][f=-000001] Loaded widget: Selection Send [t=00:00:21.268947][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.269378][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.269647][f=-000001] Loaded widget: AllyCursors [t=00:00:21.270938][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.271280][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.271636][f=-000001] : disabled for spectators [t=00:00:21.272624][f=-000001] Loaded widget: Building Starter [t=00:00:21.272999][f=-000001] : disabled for spectators [t=00:00:21.273781][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.274139][f=-000001] Loaded widget: Units on Fire [t=00:00:21.274532][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.274817][f=-000001] Loaded widget: LupsManager [t=00:00:21.275340][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.275945][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.277114][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.277524][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.284727][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.293302][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.293961][f=-000001] Loaded widget: Chili Docking [t=00:00:21.294413][f=-000001] Loaded widget: HUD Presets [t=00:00:21.295111][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.297554][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.297971][f=-000001] Loaded widget: Image Preloader [t=00:00:21.298450][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:21.298680][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.302638][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.303078][f=-000001] Loaded widget: Custom Markers [t=00:00:21.304289][f=-000001] Loaded widget: Select Keys [t=00:00:21.305095][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.305613][f=-000001] Loaded widget: Start Boxes [t=00:00:21.305898][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.306658][f=-000001] Loaded widget: Pause Screen [t=00:00:21.314803][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.315237][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.315842][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.316222][f=-000001] SetSunLighting [t=00:00:21.316859][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.317338][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.321265][f=-000001] Loaded widget: Layout Handler [t=00:00:21.321623][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.321664][f=-000001] Loaded widget: GC Control [t=00:00:21.321934][f=-000001] Loaded widget: Font Cache [t=00:00:21.333931][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.336240][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.340912][f=-000001] Writing last game win data [t=00:00:21.345367][f=-000001] LuaUI v0.3 [t=00:00:21.524345][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.525294][f=-000001] [s11n] Loading s11n file... [t=00:00:21.526829][f=-000001] [s11n] Parsing model... [t=00:00:21.527878][f=-000001] [s11n] Populating game world... [t=00:00:21.628900][f=-000001] [s11n] s11n loading complete. [t=00:00:21.629396][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:21.951782][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.988454][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13270,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.945203][f=-000001] Spectator mode. Widget removed. [t=00:00:22.957797][f=-000001] Spectator mode. Widget removed. [t=00:00:22.960800][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.960871][f=-000001] Playback paused [t=00:00:22.967237][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.105366][f=-000001] Opening demofile demos/1514442/replay.sdfz [t=00:00:23.105398][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.105411][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:23.105758][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.105780][f=-000001] -> Connection established (given id 2) [t=00:00:23.105978][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:23.106006][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.106020][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:23.106033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:23.106051][f=-000001] Speed set to 20.0 [server] [t=00:00:23.106063][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5601839454a0,0x56018ba8f960}][locale="C"]" [t=00:00:23.106077][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.120369][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.120400][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.069369][f=-000001] Beginning demo playback [t=00:00:26.081266][f=-000001] GameID: 744296639b3fae91199467d422d02b57 [t=00:00:26.113596][f=-000001] Connection attempt from dawidzawadka [t=00:00:26.113635][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.114280][f=-000001] [0] Event [undefined]: dawidzawadka changed status [t=00:00:26.114464][f=-000001] -> Connection established (given id 1) [t=00:00:26.121435][f=-000001] Connection attempt from dood8face91195 [t=00:00:26.121461][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.121738][f=-000001] [0] Event [undefined]: dood8face91195 changed status [t=00:00:26.121900][f=-000001] -> Connection established (given id 0) [t=00:00:26.154422][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dood8face91195" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:26.154465][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dood8face91195" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.185717][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:26.185752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.557761][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dood8face91195" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:26.565408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dood8face91195" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:26.745567][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:26.769335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:26.897745][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dood8face91195" string="[Game::Load][lua{Rules,Gaia}={000002197f0287e0,00000219697b2210}][locale="C"]" [t=00:00:27.007130][f=-000001] Allies: I choose: The Death of my Eco! [t=00:00:27.149697][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={0000021e83b41610,0000021e64fb9950}][locale="C"]" [t=00:00:27.989924][f=-000001] Allies: I choose: Engineer! [t=00:00:28.133373][f=-000001] oh boy [t=00:00:28.325587][f=-000001] spiders again ;p [t=00:00:28.469204][f=-000001] ikr [t=00:00:28.890649][f=-000001] [0] Event [4726,337.120728,1502]: 0 finished unit Engineer Commander [t=00:00:28.908985][f=-000001] [0] Event [1372,337.115234,4852]: 1 finished unit Engineer Commander [t=00:00:28.929709][f=0000000] [0] dood8face91195, team: 0, elo:1927, userid: 529909 [t=00:00:28.929767][f=0000000] [0] dawidzawadka, team: 1, elo:1639, userid: 547293 [t=00:00:28.929796][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.940342][f=0000000] Playback continued [t=00:00:28.956566][f=0000007] [7] Event [1336,337.115021,4968]: 1 finished unit Shieldbot Factory [t=00:00:29.331829][f=0000228] [228] Event [1528,337.115021,4856]: 1 finished unit Metal Extractor [t=00:00:29.422646][f=0000272] [272] Event [4616,337.115021,1272]: 0 finished unit Metal Extractor [t=00:00:29.441453][f=0000285] [285] Event [4560,337.115021,1584]: 0 finished unit Tank Foundry [t=00:00:29.706245][f=0000416] [416] Event [1592,337.115021,4872]: 1 finished unit Solar Collector [t=00:00:29.867685][f=0000485] [485] Event [1336.01843,337.115021,4956]: 1 finished unit Convict [t=00:00:30.072783][f=0000596] [596] Event [1512,337.115021,4920]: 1 finished unit Solar Collector [t=00:00:30.220552][f=0000662] [662] Event [4616,337.115021,1800]: 0 finished unit Metal Extractor [t=00:00:30.459103][f=0000776] [776] Event [1464,337.115021,4840]: 1 finished unit Solar Collector [t=00:00:30.794525][f=0000952] [952] Event [4532,338.435028,1584]: 0 finished unit Kodachi [t=00:00:31.048313][f=0001087] [1087] Event [1544,337.115021,4792]: 1 finished unit Solar Collector [t=00:00:31.234683][f=0001172] [1172] Event [5176,337.115021,1800]: 0 finished unit Metal Extractor [t=00:00:31.893336][f=0001447] [1447] Event [1336.01843,337.115021,4956]: 1 finished unit Convict [t=00:00:32.051794][f=0001522] [1522] Event [1000,337.115021,4856]: 1 finished unit Metal Extractor [t=00:00:32.253214][f=0001618] [1618] Event [1544,337.115021,4600]: 1 finished unit Solar Collector [t=00:00:32.260666][f=0001622] [1622] Event [5112,337.115021,1272]: 0 finished unit Metal Extractor [t=00:00:32.712719][f=0001846] [1846] Event [5032,337.115021,1288]: 0 finished unit Solar Collector [t=00:00:32.821331][f=0001900] [1900] Event [1528,337.115021,4440]: 1 finished unit Solar Collector [t=00:00:33.415051][f=0002201] [2201] Event [4920,337.115021,1288]: 0 finished unit Solar Collector [t=00:00:33.582716][f=0002262] [2262] Event [1528,337.115021,4344]: 1 finished unit Metal Extractor [t=00:00:33.717226][f=0002327] [2327] Event [1336.01843,337.115021,4956]: 1 finished unit Bandit [t=00:00:34.080009][f=0002482] [2482] Event [1000,337.115021,4344]: 1 finished unit Metal Extractor [t=00:00:34.216674][f=0002521] [2521] Event [1562.69226,337.115021,4301.854]: 0 lost unit Kodachi [t=00:00:34.369244][f=0002588] [2588] Event [4808,337.115021,1288]: 0 finished unit Solar Collector [t=00:00:35.015071][f=0002916] [2916] Event [1064,337.115021,4360]: 1 finished unit Solar Collector [t=00:00:35.028695][f=0002922] [2922] Event [4696,337.115021,1288]: 0 finished unit Solar Collector [t=00:00:35.130680][f=0002965] [2965] Event [1336.01843,337.115021,4956]: 1 finished unit Bandit [t=00:00:35.412134][f=0003092] [3092] Event [1064,337.115021,4872]: 1 finished unit Solar Collector [t=00:00:35.584468][f=0003165] [3165] Event [4680,337.115021,1368]: 0 finished unit Solar Collector [t=00:00:35.664504][f=0003195] [3195] Event [1336.01843,337.115021,4956]: 1 finished unit Bandit [t=00:00:35.685447][f=0003204] [3204] Event [4532,338.435028,1584]: 0 finished unit Ogre [t=00:00:35.842702][f=0003287] [3287] Event [2184,211.864014,5160]: 1 finished unit Metal Extractor [t=00:00:35.988952][f=0003349] [3349] Event [984,337.115021,4408]: 1 finished unit Solar Collector [t=00:00:36.090146][f=0003395] [3395] Event [4680,337.115021,1480]: 0 finished unit Solar Collector [t=00:00:36.557061][f=0003586] [3586] Event [984,337.115021,4920]: 1 finished unit Solar Collector [t=00:00:36.661957][f=0003640] [3640] Event [4696,337.115021,1592]: 0 finished unit Solar Collector [t=00:00:36.849809][f=0003722] [3722] Event [2520,211.864014,5240]: 1 finished unit Metal Extractor [t=00:00:37.013832][f=0003797] [3797] Event [4532,338.435028,1584]: 0 finished unit Welder [t=00:00:37.224025][f=0003889] [3889] Event [936,337.115021,4328]: 1 finished unit Solar Collector [t=00:00:37.235612][f=0003895] [3895] Event [4696,337.115021,1704]: 0 finished unit Solar Collector [t=00:00:37.261486][f=0003906] [3906] Event [1336.01843,337.115021,4956]: 1 finished unit Convict [t=00:00:37.735572][f=0004103] [4103] Event [936,337.115021,4840]: 1 finished unit Solar Collector [t=00:00:37.857710][f=0004153] [4153] Event [1336.01843,337.115021,4956]: 1 finished unit Bandit [t=00:00:37.882847][f=0004165] [4165] Event [4696,337.115021,1816]: 0 finished unit Solar Collector [t=00:00:38.166412][f=0004262] [4262] Event [2904,213.30368,5224]: 1 finished unit Metal Extractor [t=00:00:38.359819][f=0004345] [4345] Event [4824,337.115021,1816]: 0 finished unit Solar Collector [t=00:00:38.444602][f=0004383] [4383] Event [1336.01843,337.115021,4956]: 1 finished unit Bandit [t=00:00:38.574125][f=0004446] [4446] Event [1016,337.115021,4280]: 1 finished unit Solar Collector [t=00:00:38.955360][f=0004603] [4603] Event [3960,210.424347,984]: 0 finished unit Metal Extractor [t=00:00:38.981436][f=0004612] [4612] Event [1016,337.115021,4792]: 1 finished unit Solar Collector [t=00:00:39.004234][f=0004620] [4620] Event [1336.01843,337.115021,4956]: 1 finished unit Bandit [t=00:00:39.200921][f=0004703] [4703] Event [5080,337.115021,1832]: 0 finished unit Solar Collector [t=00:00:39.604012][f=0004860] [4860] Event [1336.01843,337.115021,4956]: 1 finished unit Bandit [t=00:00:39.698117][f=0004896] [4896] Event [4952,337.115021,1816]: 0 finished unit Solar Collector [t=00:00:40.024068][f=0005013] [5013] Event [1240,337.115021,4360]: 1 finished unit Solar Collector [t=00:00:40.101218][f=0005040] [5040] Event [2793.34326,213.613739,4481.24268]: 1 lost unit Bandit [t=00:00:40.107829][f=0005041] [5041] Event [1224,337.115021,4776]: 1 finished unit Solar Collector [t=00:00:40.243598][f=0005086] [5086] Event [5128,337.115021,1720]: 0 finished unit Solar Collector [t=00:00:40.265341][f=0005094] [5094] Event [3624,208.98468,904]: 0 finished unit Metal Extractor [t=00:00:40.280686][f=0005100] [5100] Event [1336.01843,337.115021,4956]: 1 finished unit Bandit [t=00:00:40.307872][f=0005109] [5109] Event [2664.14746,202.599808,4227.32813]: 1 lost unit Bandit [t=00:00:40.606272][f=0005213] [5213] Event [4532,338.435028,1584]: 0 finished unit Blitz [t=00:00:40.858824][f=0005305] [5305] Event [5128,337.115021,1608]: 0 finished unit Solar Collector [t=00:00:41.070181][f=0005368] [5368] Event [2265.06958,212.322662,4857.44629]: 1 lost unit Bandit [t=00:00:41.112565][f=0005383] [5383] Event [1336.01843,337.115021,4956]: 1 finished unit Bandit [t=00:00:41.246951][f=0005425] [5425] Event [2382.43579,211.362885,4866.78467]: 1 lost unit Bandit [t=00:00:41.466710][f=0005496] [5496] Event [2495.40479,206.212463,4876.45117]: 1 lost unit Bandit [t=00:00:41.490291][f=0005503] [5503] Event [2553.5564,208.280243,4851.11279]: 1 lost unit Bandit [t=00:00:41.541990][f=0005522] [5522] Event [3944,121.165009,4920]: 1 finished unit Metal Extractor [t=00:00:41.569403][f=0005530] [5530] Event [5128,337.115021,1496]: 0 finished unit Solar Collector [t=00:00:41.592006][f=0005538] [5538] Event [1432,337.115021,4344]: 1 finished unit Solar Collector [t=00:00:41.732570][f=0005581] [5581] Event [1384,337.115021,4744]: 1 finished unit Solar Collector [t=00:00:41.808025][f=0005610] [5610] Event [1336.01843,337.115021,4956]: 1 finished unit Bandit [t=00:00:41.827456][f=0005617] [5617] Event [2904,210.962524,5224]: 1 lost unit Metal Extractor [t=00:00:41.912907][f=0005641] [5641] Event [3240,213.30368,936]: 0 finished unit Metal Extractor [t=00:00:42.131721][f=0005699] [5699] Event [2610.25879,207.591751,4981.07666]: 1 lost unit Bandit [t=00:00:42.436153][f=0005800] [5800] Event [5128,337.115021,1384]: 0 finished unit Solar Collector [t=00:00:42.488038][f=0005817] [5817] Event [2520,209.618835,5240]: 1 lost unit Metal Extractor [t=00:00:42.512696][f=0005822] [5822] Event [4040,121.165009,4744]: 1 finished unit Metal Extractor [t=00:00:42.595449][f=0005850] [5850] Event [1336.01843,337.115021,4956]: 1 finished unit Bandit [t=00:00:42.929724][f=0005957] [5957] Event [2184,209.564209,5160]: 1 lost unit Metal Extractor [t=00:00:43.717941][f=0006195] [6195] Event [1891.96985,303.507263,4696.82568]: 1 lost unit Convict [t=00:00:43.797513][f=0006217] [6217] Event [4532,338.435028,1584]: 0 finished unit Blitz [t=00:00:43.841490][f=0006230] [6230] Event [1336.01843,337.115021,4956]: 1 finished unit Rogue [t=00:00:44.087177][f=0006307] [6307] Event [4216,121.165009,4744]: 1 finished unit Metal Extractor [t=00:00:44.704583][f=0006518] [6518] Event [1336.01843,337.115021,4956]: 1 finished unit Rogue [t=00:00:44.783427][f=0006540] [6540] Event [1593.2157,336.394592,4667.1333]: 1 lost unit Bandit [t=00:00:44.805469][f=0006545] [6545] Event [1559.04065,335.96228,4660.42969]: 1 lost unit Bandit [t=00:00:44.976679][f=0006597] [6597] Event [1695.8009,337.115021,4622.71875]: 1 lost unit Bandit [t=00:00:45.590203][f=0006780] [6780] Event [1528,334.705658,4344]: 1 lost unit Metal Extractor [t=00:00:45.675590][f=0006803] [6803] Event [1336.01843,337.115021,4956]: 1 finished unit Rogue [t=00:00:46.312264][f=0006978] [6978] Event [728,337.115021,4968]: 1 finished unit Storage [t=00:00:46.667646][f=0007075] [7075] Event [1336.01843,337.115021,4956]: 1 finished unit Rogue [t=00:00:46.813243][f=0007114] [7114] Event [1528,335.969391,4440]: 1 lost unit Solar Collector [t=00:00:46.854729][f=0007126] [7126] Event [4532,338.435028,1584]: 0 finished unit Blitz [t=00:00:47.297111][f=0007248] [7248] Event [4136,121.165009,4728]: 1 finished unit Solar Collector [t=00:00:47.471445][f=0007295] [7295] Event [1000,334.716949,4344]: 1 lost unit Metal Extractor [t=00:00:47.697884][f=0007358] [7358] Event [1336.01843,337.115021,4956]: 1 finished unit Rogue [t=00:00:47.866461][f=0007400] [7400] Event [1240,334.946136,4360]: 1 lost unit Solar Collector [t=00:00:48.005618][f=0007435] [7435] Event [3992,121.165009,4840]: 1 finished unit Solar Collector [t=00:00:48.049690][f=0007444] [7444] Event [1064,337.520599,4360]: 1 lost unit Solar Collector [t=00:00:48.149557][f=0007468] [7468] Event [1016,337.632538,4280]: 1 lost unit Solar Collector [t=00:00:48.397097][f=0007542] [7542] Event [1432,337.115021,4344]: 1 lost unit Solar Collector [t=00:00:48.589691][f=0007593] [7593] Event [728,337.115021,4920]: 1 finished unit Storage [t=00:00:49.155189][f=0007733] [7733] Event [1336.01843,337.115021,4956]: 1 finished unit Thug [t=00:00:49.604019][f=0007849] [7849] Event [1186.32056,336.813721,4524.32666]: 0 lost unit Ogre [t=00:00:49.732498][f=0007889] [7889] Event [3896,121.165009,4600]: 1 finished unit Caretaker [t=00:00:49.766452][f=0007897] [7897] Event [4532,338.435028,1584]: 0 finished unit Blitz [t=00:00:50.059417][f=0007967] [7967] Event [3336,208.98468,904]: 0 finished unit Solar Collector [t=00:00:50.844781][f=0008156] [8156] Event [1336.01843,337.115021,4956]: 1 finished unit Thug [t=00:00:51.591511][f=0008335] [8335] Event [4532,338.435028,1584]: 0 finished unit Blitz [t=00:00:51.823689][f=0008391] [8391] Event [3448,211.864014,936]: 0 finished unit Solar Collector [t=00:00:53.321032][f=0008745] [8745] Event [1715.66467,336.217651,4645.10693]: 1 lost unit Rogue [t=00:00:53.404253][f=0008765] [8765] Event [4532,338.435028,1584]: 0 finished unit Blitz [t=00:00:53.482226][f=0008780] [8780] Event [3560,206.105347,968]: 0 finished unit Solar Collector [t=00:00:54.274723][f=0008954] [8954] Event [3784,121.165009,4600]: 1 finished unit Stinger [t=00:00:54.441797][f=0008990] [8990] Event [1606.73059,337.115021,4824.27539]: 1 lost unit Rogue [t=00:00:55.102987][f=0009163] [9163] Event [4771.62793,337.115021,1578.5238]: 0 finished unit Engineer Commander [t=00:00:55.103472][f=0009163] game_message: Morph complete: The Death of my Eco lvl 1 -> The Death of my Eco lvl 2 [t=00:00:55.108766][f=0009163] [9163] Received game_message: Morph complete: The Death of my Eco lvl 1 -> The Death of my Eco lvl 2 [t=00:00:55.135427][f=0009169] [9169] Event [3672,207.545013,1000]: 0 finished unit Solar Collector [t=00:00:55.222508][f=0009197] [9197] Event [4532,338.435028,1584]: 0 finished unit Blitz [t=00:00:55.236812][f=0009200] [9200] Event [1336.01843,337.115021,4956]: 1 finished unit Thug [t=00:00:56.090206][f=0009407] [9407] Event [1603.83838,337.270721,4532.99805]: 1 lost unit Thug [t=00:00:56.647454][f=0009536] [9536] Event [1661.20386,337.115021,4816.48389]: 1 lost unit Thug [t=00:00:56.662931][f=0009540] [9540] Event [1528,333.168793,4344]: 1 finished unit Metal Extractor [t=00:00:56.720391][f=0009555] [9555] Event [3784,206.105347,1016]: 0 finished unit Solar Collector [t=00:00:56.745464][f=0009562] [9562] Event [4532,338.435028,1584]: 0 finished unit Blitz [t=00:00:56.975435][f=0009617] [9617] Event [1256,337.115021,5016]: 1 finished unit Caretaker [t=00:00:57.726637][f=0009796] [9796] Event [1336.01843,337.115021,4956]: 1 finished unit Convict [t=00:00:58.207687][f=0009922] [9922] Event [4532,338.435028,1584]: 0 finished unit Blitz [t=00:00:58.324405][f=0009944] [9944] Event [3896,207.545013,1048]: 0 finished unit Solar Collector [t=00:00:58.747471][f=0010036] [10036] Event [1256,337.115021,5016]: 1 lost unit Caretaker [t=00:00:59.993891][f=0010282] [10282] Event [4532,338.435028,1584]: 0 finished unit Blitz [t=00:01:00.466197][f=0010394] [10394] Event [1336.01843,337.115021,4956]: 1 finished unit Rogue [t=00:01:00.699655][f=0010441] [10441] Event [1330.62048,337.115021,4928.71826]: 1 lost unit Rogue [t=00:01:02.555963][f=0010793] [10793] Event [1336.01843,337.115021,4956]: 1 finished unit Rogue [t=00:01:02.896291][f=0010857] [10857] Event [4532,338.435028,1584]: 0 finished unit Ogre [t=00:01:03.150393][f=0010903] [10903] Event [1256,337.115021,4920]: 1 lost unit Caretaker [t=00:01:03.605406][f=0010993] [10993] Event [1336,337.115021,4968]: 1 lost unit Shieldbot Factory [t=00:01:03.683886][f=0011009] [11009] Event [1000,333.543121,4344]: 1 finished unit Metal Extractor [t=00:01:04.178939][f=0011114] [11114] Event [1456,336.225128,4768]: 1 finished unit Picket [t=00:01:04.353227][f=0011149] [11149] Event [1399.29858,337.115021,4670.43701]: 1 lost unit Thug [t=00:01:04.435814][f=0011168] [11168] Event [1374.57129,337.593384,4803.80371]: 1 lost unit Convict [t=00:01:04.657387][f=0011214] i won right? [t=00:01:04.811276][f=0011246] [11246] Event [1364.47766,337.025085,4833.91064]: 1 lost unit Convict [t=00:01:04.887751][f=0011262] [11262] Event [1528,337.115021,4856]: 1 lost unit Metal Extractor [t=00:01:05.097774][f=0011305] [11305] Event [1092.4342,337.335876,4444.85205]: 1 lost unit Convict [t=00:01:05.441042][f=0011375] [11375] Event [1456,336.264801,4768]: 1 lost unit Picket [t=00:01:06.115593][f=0011515] [11515] Event [1414.96082,337.115021,4546.47119]: 0 lost unit Blitz [t=00:01:06.342783][f=0011558] [11558] Event [undefined]: dawidzawadka resigned [t=00:01:06.343097][f=0011558] game_message: dawidzawadka has been destroyed! [t=00:01:06.343257][f=0011558] game_message: dood8face91195 wins! [t=00:01:06.343736][f=0011558] Submitting stats [t=00:01:06.351660][f=0011558] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:06.355602][f=0011558] Part| Total Time|Time of the last 0.5s [t=00:01:06.355633][f=0011558] Draw 9386.84ms 9.72% [t=00:01:06.355647][f=0011558] Lua::Callins::Synced 7193.57ms 33.83% [t=00:01:06.355661][f=0011558] Lua::Callins::Unsynced 14719.71ms 16.57% [t=00:01:06.355673][f=0011558] Lua::CollectGarbage::Synced 179.23ms 0.99% [t=00:01:06.355686][f=0011558] Lua::CollectGarbage::Unsynced 521.19ms 0.60% [t=00:01:06.355699][f=0011558] Misc::Profiler::AddTime 39.89ms 0.00% [t=00:01:06.355711][f=0011558] Sim 25651.13ms 77.08% [t=00:01:06.357465][f=0011558] [11558] Received game_message: dawidzawadka has been destroyed! [t=00:01:06.358739][f=0011558] [11558] Received game_message: dood8face91195 wins! [t=00:01:06.375942][f=0011559] [11559] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:06.376102][f=0011559] [11559] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:06.376199][f=0011559] [11559] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:06.376314][f=0011559] [11559] Game End Stats Values: 2,2130,2060,2130,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.13333321,6.4000001,6.13333321,0,0,0,0,0,0,0,0,855,785,855,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:06.376493][f=0011559] [11559] Game End Stats Values: 3,2390,2145,2390,2145,0.52303505,0,0.52303505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000004,8,11.6000004,8,1275,1275,1275,1275,8.03486919,8.80000019,8.03486919,8.80000019,0,0,0,0,0,0,0,0,1115,870,1115,870,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:06.376590][f=0011559] [11559] Game End Stats Values: 4,2460,2400,2460,2400,8.22942066,0,8.22942066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.9333334,8,14.9333334,8,1275,1275,1275,1275,8.51375961,10.5333338,8.51375961,10.5333338,0,170,0,170,0,0,0,0,1185,955,1185,955,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:06.376762][f=0011559] [11559] Game End Stats Values: 5,2735,2485,2735,2485,22.111784,0,22.111784,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.3259106,8,17.3259106,8,1275,1275,1275,1275,10.3217812,12.5333338,10.3217812,12.5333338,0,170,0,170,0,0,0,0,1460,1040,1460,1040,0,0,0,0,0.00013111,0,0.00013111,0,0,0,0,0 [t=00:01:06.376934][f=0011559] [11559] Game End Stats Values: 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[t=00:01:06.425816][f=0011566] [11566] Event [1592,337.115021,4872]: 1 lost unit Solar Collector [t=00:01:06.434820][f=0011567] [11567] Event [1513.26392,337.41568,4490.69922]: 1 lost unit Rogue [t=00:01:06.533530][f=0011585] [11585] Event [1384,337.115021,4744]: 1 lost unit Solar Collector [t=00:01:06.549837][f=0011589] [11589] Event [1762.51904,334.785309,4449.08447]: 1 lost unit Rogue [t=00:01:06.567241][f=0011592] [11592] Event [1239.05042,336.124817,4940.37842]: 1 lost unit Rogue [t=00:01:06.572912][f=0011593] [11593] Event [1000,336.656647,4856]: 1 lost unit Metal Extractor [t=00:01:06.640445][f=0011606] [11606] Event [1512,337.282562,4920]: 1 lost unit Solar Collector [t=00:01:06.647680][f=0011607] [11607] Event [1286.37793,334.778381,4912.87793]: 1 lost unit Rogue [t=00:01:06.987169][f=0011691] Player dood8face91195 left the game: normal quit [t=00:01:06.987240][f=0011691] [11691] Event [undefined]: dood8face91195 quit [t=00:01:07.914991][f=0011866] No clients connected, shutting down server [t=00:01:07.915039][f=0011866] Server shutdown [t=00:01:07.915479][f=0011866] [11866] all players disconnected [t=00:01:12.778994][f=0013356] [13356] Event [4771.62793,337.115021,1578.5238]: 0 finished unit Engineer Commander [t=00:01:12.779434][f=0013356] game_message: Morph complete: The Death of my Eco lvl 2 -> The Death of my Eco lvl 3 [t=00:01:12.781368][f=0013356] [13356] Received game_message: Morph complete: The Death of my Eco lvl 2 -> The Death of my Eco lvl 3 [t=00:01:16.355756][f=0015222] Autoquit sending quit command. [t=00:01:16.356629][f=0015222] [QuitAction] user exited to system [t=00:01:16.357437][f=0015222] [SpringApp::Kill][1] fromRun=1 [t=00:01:16.357812][f=0015222] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:16.357833][f=0015222] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:16.357846][f=0015222] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:16.357856][f=0015222] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:16.357867][f=0015222] [SpringApp::Kill][2] [t=00:01:16.359448][f=0015222] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:16.359473][f=0015222] [Game::KillLua][1] dtor=0 luaUI=0x56017a622bf0 [t=00:01:16.359523][f=0015222] Start widgetHandler:Shutdown [t=00:01:16.364582][f=0015222] Shutdown - SaveOrderList Complete [t=00:01:16.365455][f=0015222] Writing last game win data [t=00:01:16.370314][f=0015222] Shutdown - SaveConfigData Complete [t=00:01:16.370336][f=0015222] Shutdown Widget - Save/Load API [t=00:01:16.370352][f=0015222] Shutdown Widget - Chili Highlight [t=00:01:16.370369][f=0015222] Shutdown Widget - Draw After Chili [t=00:01:16.370382][f=0015222] Shutdown Widget - API Unit Tracker GL4 [t=00:01:16.370412][f=0015222] Shutdown Widget - EPIC Menu [t=00:01:16.372692][f=0015222] Shutdown Widget - Chili Widget Selector [t=00:01:16.374015][f=0015222] Shutdown Widget - Chili Minimap [t=00:01:16.374158][f=0015222] Shutdown Widget - Local Team Colors [t=00:01:16.374175][f=0015222] Shutdown Widget - Display Keys 2 [t=00:01:16.374224][f=0015222] Shutdown Widget - Save Game Menu [t=00:01:16.374247][f=0015222] Shutdown Widget - Unit Icons [t=00:01:16.374267][f=0015222] Shutdown Widget - Noises [t=00:01:16.374280][f=0015222] Shutdown Widget - HealthBars [t=00:01:16.375150][f=0015222] Shutdown Widget - Win Counter [t=00:01:16.375169][f=0015222] Shutdown Widget - SpringRTS Replay Stats [t=00:01:16.375210][f=0015222] Shutdown Widget - EndGame APM stats [t=00:01:16.375226][f=0015222] Shutdown Widget - BuildETA [t=00:01:16.375242][f=0015222] Shutdown Widget - Modular Comm Info [t=00:01:16.375257][f=0015222] Shutdown Widget - Stereo3D [t=00:01:16.375273][f=0015222] Shutdown Widget - Showeco and Grid Drawer [t=00:01:16.375286][f=0015222] Shutdown Widget - Point Tracker [t=00:01:16.375299][f=0015222] Shutdown Widget - Missile Silo Range [t=00:01:16.375315][f=0015222] Shutdown Widget - MinimapEvents [t=00:01:16.375329][f=0015222] Shutdown Widget - Local Widgets Config [t=00:01:16.375349][f=0015222] Shutdown Widget - Highlight Geos [t=00:01:16.375362][f=0015222] Shutdown Widget - Grab Input [t=00:01:16.375380][f=0015222] Shutdown Widget - Defense Range Zero-K [t=00:01:16.375395][f=0015222] Shutdown Widget - Darkening [t=00:01:16.375419][f=0015222] Shutdown Widget - Context Menu [t=00:01:16.375432][f=0015222] Shutdown Widget - Chili Spectator Panels [t=00:01:16.375447][f=0015222] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:16.375465][f=0015222] Shutdown Widget - Chili Nuke Warning [t=00:01:16.375481][f=0015222] Shutdown Widget - Chili EndGame Window [t=00:01:16.375500][f=0015222] Shutdown Widget - Chili Economy Panel Default [t=00:01:16.375664][f=0015222] Shutdown Widget - CameraShake [t=00:01:16.375682][f=0015222] Shutdown Widget - State Reverse and Latency [t=00:01:16.375697][f=0015222] Shutdown Widget - Music Player v2 [t=00:01:16.375711][f=0015222] Shutdown Widget - Attack AoE [t=00:01:16.375726][f=0015222] Shutdown Widget - UnitShapes [t=00:01:16.376143][f=0015222] Shutdown Widget - Map Edge Extension [t=00:01:16.376165][f=0015222] Shutdown Widget - Selection Send [t=00:01:16.376179][f=0015222] Shutdown Widget - LupsManager [t=00:01:16.376202][f=0015222] Shutdown Widget - Newton Firezone [t=00:01:16.376216][f=0015222] Shutdown Widget - Chili Pro Console [t=00:01:16.377935][f=0015222] Shutdown Widget - Persistent Build Height [t=00:01:16.377957][f=0015222] Shutdown Widget - Lasso Terraform GUI [t=00:01:16.377987][f=0015222] Shutdown Widget - Lups [t=00:01:16.378043][f=0015222] Shutdown Widget - Chili Framework [t=00:01:16.378063][f=0015222] Shutdown Widget - Mex Placement Handler [t=00:01:16.378076][f=0015222] Shutdown Widget - Chili Core Selector [t=00:01:16.378163][f=0015222] Shutdown Widget - Custom Markers [t=00:01:16.378184][f=0015222] Shutdown Widget - Select Keys [t=00:01:16.378216][f=0015222] Shutdown Widget - Pause Screen [t=00:01:16.378690][f=0015222] Shutdown Widget - Text To Speech Control [t=00:01:16.378714][f=0015222] Shutdown Widget - Layout Handler [t=00:01:16.378731][f=0015222] End widgetHandler:Shutdown [t=00:01:16.510034][f=0015222] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={701117,65405882} {int,ext,rec}Allocs={9963856,0,0} {chunk,block}Bytes={65405882,0} [t=00:01:16.510145][f=0015222] [Game::KillLua][2] dtor=0 luaGaia=0x56018ba8f960 [t=00:01:16.531031][f=0015222] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={500534,53216086} {int,ext,rec}Allocs={9963857,0,0} {chunk,block}Bytes={53216086,0} [t=00:01:16.531131][f=0015222] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={500534,53216086} {int,ext,rec}Allocs={9963857,0,0} {chunk,block}Bytes={53216086,0} [t=00:01:16.531166][f=0015222] [Game::KillLua][3] dtor=0 luaRules=0x5601839454a0 [t=00:01:16.531210][f=0015222] Start gadgetHandler:Shutdown [t=00:01:16.531226][f=0015222] Shutdown - StartSetup [t=00:01:16.531239][f=0015222] Shutdown - UnitMorph [t=00:01:16.531899][f=0015222] Shutdown - Carrier Drones [t=00:01:16.531918][f=0015222] Shutdown - Missile Silo Controller [t=00:01:16.531935][f=0015222] Shutdown - Modular Comm Info [t=00:01:16.531947][f=0015222] Shutdown - Terrain Texture Handler [t=00:01:16.531961][f=0015222] Shutdown - UnitCloakShield [t=00:01:16.532096][f=0015222] Shutdown - Starlight Handler [t=00:01:16.532120][f=0015222] End gadgetHandler:Shutdown [t=00:01:16.571863][f=0015222] Start gadgetHandler:Shutdown [t=00:01:16.571933][f=0015222] Shutdown - Save/Load [t=00:01:16.571955][f=0015222] Shutdown - Teleport Throw [t=00:01:16.571971][f=0015222] Shutdown - UnitMorph [t=00:01:16.571989][f=0015222] Shutdown - Modular Comm Info [t=00:01:16.572003][f=0015222] Shutdown - Retreat Command [t=00:01:16.572020][f=0015222] Shutdown - Shockwaves [t=00:01:16.572035][f=0015222] Shutdown - UnitCloakShield [t=00:01:16.572051][f=0015222] Shutdown - Lups Cloak FX [t=00:01:16.572066][f=0015222] Shutdown - Lups [t=00:01:16.572112][f=0015222] Shutdown - Lups Shield [t=00:01:16.572160][f=0015222] End gadgetHandler:Shutdown [t=00:01:16.586859][f=0015222] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9963887,0,0} {chunk,block}Bytes={0,0} [t=00:01:16.587012][f=0015222] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9963887,0,0} {chunk,block}Bytes={0,0} [t=00:01:16.587089][f=0015222] [Game::KillLua][4] dtor=0 [t=00:01:16.587107][f=0015222] [Game::KillLua][5] dtor=0 [t=00:01:16.600668][f=0015222] [Game::~CGame][1] [t=00:01:16.600728][f=0015222] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:16.600740][f=0015222] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:16.600750][f=0015222] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:16.600760][f=0015222] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:16.600771][f=0015222] [Game::KillLua][4] dtor=1 [t=00:01:16.600782][f=0015222] [Game::KillLua][5] dtor=1 [t=00:01:16.600911][f=0015222] [Game::KillMisc][1] [t=00:01:16.600923][f=0015222] [Game::KillMisc][2] [t=00:01:16.601758][f=0015222] [Game::KillMisc][3] [t=00:01:16.602167][f=0015222] [Game::KillRendering][1] [t=00:01:16.634086][f=0015222] [3DOParser::Kill] allocated 1 pieces [t=00:01:16.634484][f=0015222] [S3OParser::Kill] allocated 5479 pieces [t=00:01:16.635578][f=0015222] [AssParser::Kill] allocated 675 pieces [t=00:01:16.703893][f=0015222] [Game::KillInterface][1] [t=00:01:16.705090][f=0015222] [Game::KillInterface][2] [t=00:01:16.710358][f=0015222] [Game::KillSimulation][1] [t=00:01:16.710382][f=0015222] [Game::KillSimulation][2] [t=00:01:17.478711][f=0015222] [CCollisionHandler] dis-/continuous tests: 0/11967 [t=00:01:17.478763][f=0015222] [Game::KillSimulation][3] [t=00:01:17.478914][f=0015222] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.478938][f=0015222] [~CPathCache(24x24)] cacheHits=64 hitPercentage=33% numHashColls=0 maxCacheSize=21 [t=00:01:17.478958][f=0015222] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.478982][f=0015222] [~CPathCache(48x48)] cacheHits=125 hitPercentage=0% numHashColls=0 maxCacheSize=70 [t=00:01:17.482796][f=0015222] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:17.618003][f=0015222] [LosHandler::Kill] raycast instance cache-{hits,misses}={2228,4701}; shared=2%; cached=30% [t=00:01:17.860477][f=0015222] [Game::KillSimulation][4] [t=00:01:22.020738][f=0015222] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:01:22.023508][f=0015222] [Game::~CGame][2] [t=00:01:22.023765][f=0015222] [Game::~CGame][3] [t=00:01:22.229694][f=0015222] [SpringApp::Kill][3] [t=00:01:22.230339][f=0015222] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160276 bytes sent 102385 bytes recv'd [t=00:01:22.231846][f=0015222] Kill: client disconnecting... [t=00:01:24.253444][f=0015222] CloseConnection: client connection closed [t=00:01:24.254424][f=0015222] [SpringApp::Kill][4] font=0x560162ec2e00 [t=00:01:24.266755][f=0015222] [SpringApp::Kill][5] [t=00:01:24.322410][f=0015222] [SpringApp::Kill][6] [t=00:01:24.322479] [SpringApp::Kill][7] [t=00:01:24.324186] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:24.324205] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:24.324218] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:24.324229] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:24.324245] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:24.324255] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:24.324265] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {348, 1048576, 1048576}, EBO = {522, 1048576, 1048576} [t=00:01:24.324275] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4616, 1048576, 1048576}, EBO = {6924, 1048576, 1048576} [t=00:01:24.324285] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:24.324295] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:24.325604] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:24.325622] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:24.325633] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:24.339698] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:24.339740] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:24.339751] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:24.339761] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:24.341161] [VFS] [SpringVFS::DeleteArchives] [t=00:01:24.341181] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:24.341192] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x560162fc4b40) [t=00:01:24.353596] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3551ms [t=00:01:24.353655] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=136ms [t=00:01:24.353667] file="bitmaps/loadpictures/firestates.png" indx=524 inflSize=2945kb readTime=44ms [t=00:01:24.353679] file="units/cloakbomb.lua" indx=6849 inflSize=2kb readTime=41ms [t=00:01:24.353689] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=33ms [t=00:01:24.353775] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=32ms [t=00:01:24.353804] file="objects3d/amphaa.s3o" indx=4954 inflSize=144kb readTime=30ms [t=00:01:24.353815] file="luarules/gadgets/ai_cai.lua" indx=1671 inflSize=137kb readTime=23ms [t=00:01:24.353826] file="objects3d/cremfactory.s3o" indx=5215 inflSize=98kb readTime=23ms [t=00:01:24.353835] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=23ms [t=00:01:24.353845] file="objects3d/amphraider3.s3o" indx=4967 inflSize=62kb readTime=21ms [t=00:01:24.363089] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167532422 bytes cached in 3477 files [t=00:01:24.769697] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:01:24.769744] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x5601630df340) [t=00:01:24.771630] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:24.771657] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x560162e943c0) [t=00:01:24.772721] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:24.773433] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x560162eb5ca0) [t=00:01:24.773486] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f9748013440) [t=00:01:24.773548] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:24.777623] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:24.777676] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:24.777989] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:24.778014] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:24.778032] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:24.778077] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:24.780117] [SpringApp::Kill][8] [t=00:01:24.780157] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:24.780173] [WatchDog::Uninstall][1] hangDetectorThread=0x56011cb96110 (joinable=1) [t=00:01:24.780191] [WatchDog::Uninstall][2] [t=00:01:25.164151] [WatchDog::Uninstall][3] [t=00:01:25.164188] [SpringApp::Kill][9]