[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000067] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011484] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011531] Using writeable configuration source: "/tmp/tmp.dkbOWToWWc/springsettings.1514381.cfg" [t=00:00:00.024520] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.024588] ============== ============== [t=00:00:00.024602] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.024613] [t=00:00:00.024622] Enable or disable log sections using the LogSections configuration key [t=00:00:00.024633] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.024642] Use "none" to disable the default log sections. [t=00:00:00.024653] ============== ============== [t=00:00:00.024663] ============== ============== [t=00:00:00.024731] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.024743] MouseDragCircleCommandThreshold = 25 [t=00:00:00.024754] ROAM = 2 [t=00:00:00.024764] RotateLogFiles = 1 [t=00:00:00.024775] TeamHighlight = 0 [t=00:00:00.024787] ============== ============== [t=00:00:00.024797] ============== ============== [t=00:00:00.024807] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.024819] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.024829] Compiler Version: gcc-11.1.0 [t=00:00:00.024853] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.025043] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.025056] Binary Word Size: 64-bit (native) [t=00:00:00.025066] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.025077] Physical CPU Cores: 1 [t=00:00:00.025087] Logical CPU Cores: 1 [t=00:00:00.025097] ============== ============== [t=00:00:00.025162] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.025172] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.025183] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.025193] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.025203] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.026716] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.026745] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026768] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.026814] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.026845] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.026877] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.026889] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.026991] [GR::LogVersionInfo] [t=00:00:00.027005] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.027016] GL version : [t=00:00:00.027026] GL vendor : [t=00:00:00.027036] GL renderer : [t=00:00:00.027046] GLSL version: [t=00:00:00.027056] GLEW version: spring headless stub GLEW version [t=00:00:00.027066] GPU memory : unknown [t=00:00:00.027076] SDL swap-int: 0 [t=00:00:00.027087] SDL driver : headless stub [t=00:00:00.027097] [t=00:00:00.027107] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.027117] GLSL shader support : 0 [t=00:00:00.027128] GL4 support : 0 [t=00:00:00.027166] FBO extension support : 0 [t=00:00:00.027176] NVX GPU mem-info support : 0 [t=00:00:00.027186] ATI GPU mem-info support : 0 [t=00:00:00.027196] NPOT-texture support : 1 (0) [t=00:00:00.027206] S3TC/DXT1 texture support : 0/0 [t=00:00:00.027216] texture query-LOD support : 1 (0) [t=00:00:00.027227] MSAA frame-buffer support : 0 (0) [t=00:00:00.027236] Z-buffer depth : 16 (-) [t=00:00:00.027247] primitive-restart support : 0 (0) [t=00:00:00.027257] clip-space control support: 0 (0) [t=00:00:00.027267] seamless cube-map support : 0 (0) [t=00:00:00.027277] frag-depth layout support : 0 (0) [t=00:00:00.027287] persistent maps support : 0 (0) [t=00:00:00.027297] explicit attribs location : 0 (0) [t=00:00:00.027307] multi draw indirect : 0 (-) [t=00:00:00.027317] [t=00:00:00.027327] max. FBO samples : -1 [t=00:00:00.027337] max. FS/program texture slots : 8/8 [t=00:00:00.027347] max. texture size : 2048 [t=00:00:00.027379] max. texture anisotropy level : 0.000000 [t=00:00:00.027390] max. vec4 varyings/attributes : 0/0 [t=00:00:00.027399] max. draw-buffers : 0 [t=00:00:00.027410] max. rec. indices/vertices : 0/0 [t=00:00:00.027420] max. uniform buffer-bindings : 0 [t=00:00:00.027430] max. uniform block-size : 0KB [t=00:00:00.027440] max. storage buffer-bindings : 0 [t=00:00:00.027450] max. storage block-size : 0MB [t=00:00:00.027460] [t=00:00:00.027470] enable AMD-hacks : 0 [t=00:00:00.027480] compress MIP-maps: 0 [t=00:00:00.028525] [GR::UpdateGLConfigs] [t=00:00:00.028564] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.028580] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.028592] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.028602] [GR::InitGLState] [t=00:00:00.028614] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.235553] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.239277] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.244739] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.245285] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.245307] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.245323] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.279912] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.280787] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.306949] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.307264] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.320664] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.320692] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.320904] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.324697] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4a50013550 (SpringVFS) global=(nil) (null) [t=00:00:00.324717] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.324875] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.324896] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.324908] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.324918] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.324939] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3048 MB [t=00:00:00.329971][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.330015][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.330033][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1514381/replay.sdfz" for game data... [t=00:00:00.463796][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.466350][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.466380][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.468607][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.468637][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 138ms [t=00:00:00.468661][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.515725][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x563b1f4c3790] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.516935][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.518303][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.518903][f=-000001] [PreGame::AddModArchivesToVFS][server=0x563b1f4c3790] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.520245][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.531925][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.532207][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.542677][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.542863][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.547069][f=-000001] forceSingleThreaded, false [t=00:00:00.586942][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.586976][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.587070][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.587127][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.587180][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.587233][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.588329][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.588831][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.589317][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.592253][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.593866][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.595749][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.595784][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.596306][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.601624][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.602981][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.604219][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.604513][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.605164][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.605184][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.628340][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.628395][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.774990][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.855549][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.007830][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.628269][f=-000001] Loading UnitDefs_posts [t=00:00:01.796470][f=-000001] Loading FeatureDefs_posts [t=00:00:01.856436][f=-000001] Loading WeaponDefs_posts [t=00:00:01.880393][f=-000001] Loading ArmorDefs_posts [t=00:00:01.901791][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 782ms [t=00:00:01.963399][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 961ms [t=00:00:01.965560][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.140352][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.148288][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:02.154433][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.154509][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.156348][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.160729][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.429077][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.500814][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.627451][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.632119][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.632181][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.106590][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 474ms [t=00:00:03.106634][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.224778][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [t=00:00:03.224823][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.262910][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [t=00:00:03.977532][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:03.982254][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.983488][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.992265][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.686014][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.696143][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.696191][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.697876][f=-000001] InfoTexture: legacy [t=00:00:09.697909][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.700028][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.681941][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.698344][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.698396][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.699701][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.856826][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.856872][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.088813][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.154468][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.162015][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.162051][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.162705][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.714159][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.726047][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.726657][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.899123][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms [t=00:00:11.902600][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.902640][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.913401][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.913439][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.913451][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.913462][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.913474][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.913484][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.913495][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.919382][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.919438][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.919449][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.919459][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.919469][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.919479][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.919490][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.919501][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x563b27679460 has BLOCKSIZE 1 [t=00:00:11.922636][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.922674][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.922686][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.922698][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.922709][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.922720][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:11.929748][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:11.931282][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.944722][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.944764][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.947807][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.947848][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.947861][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.947873][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.947886][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.947901][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.033742][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.035473][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.037499][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.037521][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.037545][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (134ms, checksum e5c632c8)" [t=00:00:12.037613][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.037632][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.037644][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.184113][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms [t=00:00:12.184781][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.637674][f=-000001] Synced LuaRules: finished loading [t=00:00:14.657204][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.202357][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.267363][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.390372][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [t=00:00:15.946984][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.947394][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.947753][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.017696][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.025824][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.026874][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.026894][f=-000001] LuaSocket Support: enabled [t=00:00:16.043569][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.153868][f=-000001] localWidgets, nil, true, true [t=00:00:16.157101][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.157124][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.166891][f=-000001] USE_OLD_CHILI [t=00:00:16.879034][f=-000001] Loading last game win data [t=00:00:16.879941][f=-000001] Resetting win data [t=00:00:16.880418][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.880441][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.880455][f=-000001] Player and team counts match, continuing [t=00:00:16.880471][f=-000001] RiposteR was in last game but is now absent, resetting scores [t=00:00:17.136216][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.136264][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.215233][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.328069][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.954296][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.126623][f=-000001] forceSingleThreaded, false [t=00:00:19.565820][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.566928][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.567237][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.567420][f=-000001] Loaded API widget: i18n [t=00:00:19.568056][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.568394][f=-000001] Loaded API widget: Win Counter [t=00:00:19.568727][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.750912][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.751299][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.751529][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.049151][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.050294][f=-000001] Loaded API widget: Lups [t=00:00:20.050513][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.050836][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.051128][f=-000001] Loaded widget: Save/Load API [t=00:00:20.051427][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.051717][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.052737][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.057693][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.059427][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.059449][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.059577][f=-000001] Set maximum particles to: 0 [t=00:00:20.059818][f=-000001] Set UnitIconDist to 0 [t=00:00:20.170052][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.195724][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.197068][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.197375][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.197675][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.205286][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.205601][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.206060][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.206342][f=-000001] Mexspot Fetcher fetching [t=00:00:20.206515][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.206816][f=-000001] Team highlighting: Disabled [t=00:00:20.207202][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.207679][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.208251][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.208736][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.208949][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.209257][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.209470][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.209747][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.210049][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.210494][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.211142][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.211440][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.211454][f=-000001] Using fallback unit outlines [t=00:00:20.211639][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.211983][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.220603][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.222454][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.222944][f=-000001] Loaded widget: Guard Remove [t=00:00:20.223269][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.266728][f=-000001] Loaded widget: HealthBars [t=00:00:20.267267][f=-000001] Loaded widget: Noises [t=00:00:20.267598][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.267966][f=-000001] Loaded widget: Unit Icons [t=00:00:20.271716][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.272203][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.272706][f=-000001] Loaded widget: BuildETA [t=00:00:20.273061][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.273417][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.273799][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.274131][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.274340][f=-000001] Loaded widget: Objectives [t=00:00:20.275929][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.276321][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.276650][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.276688][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1514381/events.log [t=00:00:20.280027][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.283743][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.284093][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.287450][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.287854][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.288223][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.288576][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.289005][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.289238][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.289598][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.289933][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.290302][f=-000001] Loaded widget: Autoquit [t=00:00:20.290553][f=-000001] Loaded widget: Blast Radius [t=00:00:20.290953][f=-000001] Loaded widget: CameraShake [t=00:00:20.291600][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.335418][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.336101][f=-000001] EndGame Graph disabled [t=00:00:20.355453][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.355785][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.356148][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.356372][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.381110][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.381644][f=-000001] Loaded widget: Ferry Points [t=00:00:20.382325][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.390201][f=-000001] Loaded widget: Context Menu [t=00:00:20.390685][f=-000001] Loaded widget: Easy Facing [t=00:00:20.391060][f=-000001] Loaded widget: Darkening [t=00:00:20.391373][f=-000001] Loaded widget: Decloak Range [t=00:00:20.391714][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.398636][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.399249][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.399482][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.399826][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.400835][f=-000001] Input grabbing is enabled! [t=00:00:20.400868][f=-000001] Input grabbing is enabled! [t=00:00:20.400988][f=-000001] Loaded widget: Grab Input [t=00:00:20.401465][f=-000001] Loaded widget: Haven Handler [t=00:00:20.401887][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.402414][f=-000001] Loaded widget: In-game Guide [t=00:00:20.402673][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.403049][f=-000001] Loaded widget: Keep Target [t=00:00:20.403404][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.403766][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.404063][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.404472][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.404924][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.405152][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.405380][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.405608][f=-000001] Loaded widget: Orbit Command [t=00:00:20.405960][f=-000001] Loaded widget: Point Tracker [t=00:00:20.406211][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.406483][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.406982][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.407439][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.407981][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.408522][f=-000001] Loaded widget: Simple Settings [t=00:00:20.408923][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.409193][f=-000001] Loaded widget: SmoothCam [t=00:00:20.409634][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.411050][f=-000001] Loaded widget: Stereo3D [t=00:00:20.411341][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.411770][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.412021][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.412827][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.413783][f=-000001] Loaded widget: Command Alpha [t=00:00:20.414252][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.414889][f=-000001] Loaded widget: Ghost Site [t=00:00:20.416723][f=-000001] Loaded widget: Attack Warning [t=00:00:20.417144][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.417864][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.419155][f=-000001] Loaded widget: Auto Group [t=00:00:20.420182][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.421279][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.421614][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.422409][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.423331][f=-000001] Loaded widget: Select Com at start [t=00:00:20.429069][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.430278][f=-000001] Loaded widget: Transport AI [t=00:00:20.582060][f=-000001] Loaded widget: Attack AoE [t=00:00:20.582588][f=-000001] Loaded widget: Icon Sets [t=00:00:20.583345][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.589088][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.589581][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.615832][f=-000001] Loaded widget: Unit Start State [t=00:00:20.616353][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.616598][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.618349][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.619549][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.620019][f=-000001] Loaded widget: Commands FX [t=00:00:20.620326][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.637564][f=-000001] Loaded widget: UnitShapes [t=00:00:20.638080][f=-000001] : disabled for spectators [t=00:00:20.639056][f=-000001] Loaded widget: Stockpiler [t=00:00:20.640788][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.641200][f=-000001] Loaded widget: AllyCursors [t=00:00:20.641583][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.641945][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.642404][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.642846][f=-000001] Loaded widget: Selection Send [t=00:00:20.643289][f=-000001] Loaded widget: Shield Guard [t=00:00:20.644779][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.645372][f=-000001] Loaded widget: State Icons [t=00:00:20.645732][f=-000001] : disabled for spectators [t=00:00:20.646768][f=-000001] Loaded widget: Building Starter [t=00:00:20.647163][f=-000001] : disabled for spectators [t=00:00:20.648095][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.648464][f=-000001] Loaded widget: LupsManager [t=00:00:20.648854][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.649205][f=-000001] Loaded widget: Units on Fire [t=00:00:20.649823][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.650513][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.651900][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.652509][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.653170][f=-000001] Loaded widget: Chili Docking [t=00:00:20.661494][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.669360][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.670106][f=-000001] Loaded widget: HUD Presets [t=00:00:20.670961][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.673385][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.673801][f=-000001] Loaded widget: Image Preloader [t=00:00:20.674251][f=-000001] Loaded widget: Custom Markers [t=00:00:20.678720][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.679411][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.679653][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.680654][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.681141][f=-000001] Loaded widget: Start Boxes [t=00:00:20.682378][f=-000001] Loaded widget: Select Keys [t=00:00:20.690628][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.691721][f=-000001] Loaded widget: Pause Screen [t=00:00:20.692000][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.692292][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.692910][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.693303][f=-000001] SetSunLighting [t=00:00:20.693951][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.706556][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.707027][f=-000001] Loaded widget: Font Cache [t=00:00:20.707467][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.707520][f=-000001] Loaded widget: GC Control [t=00:00:20.711660][f=-000001] Loaded widget: Layout Handler [t=00:00:20.712365][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.714750][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.719729][f=-000001] Writing last game win data [t=00:00:20.724396][f=-000001] LuaUI v0.3 [t=00:00:20.928489][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.583584][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.612048][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13272,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.237417][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.251064][f=-000001] Spectator mode. Widget removed. [t=00:00:22.252814][f=-000001] Spectator mode. Widget removed. [t=00:00:22.254217][f=-000001] Playback paused [t=00:00:22.261397][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.351116][f=-000001] Opening demofile demos/1514381/replay.sdfz [t=00:00:22.351455][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.351474][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.351673][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.351695][f=-000001] -> Connection established (given id 3) [t=00:00:22.351725][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:22.351745][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.351759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.351783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.351800][f=-000001] Speed set to 20.0 [server] [t=00:00:22.351812][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x563b3e553540,0x563b46570230}][locale="C"]" [t=00:00:22.351826][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.366925][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.366961][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.485979][f=-000001] Beginning demo playback [t=00:00:34.500704][f=-000001] GameID: 8d2e9663c74ff190ac334b47a58135af [t=00:00:34.516415][f=-000001] Connection attempt from Xellos[HU] [t=00:00:34.516457][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.517719][f=-000001] [0] Event [undefined]: Xellos[HU] changed status [t=00:00:34.518110][f=-000001] -> Connection established (given id 0) [t=00:00:34.544610][f=-000001] Connection attempt from Haunter [t=00:00:34.544649][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.544736][f=-000001] [0] Event [undefined]: Haunter changed status [t=00:00:34.544891][f=-000001] -> Connection established (given id 1) [t=00:00:34.616755][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Xellos[HU]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:34.616833][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Xellos[HU]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.788618][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Haunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:34.788669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Haunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.300275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Xellos[HU]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:35.308441][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Xellos[HU]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:35.636345][f=-000001] [Game::ClientReadNet] added new player Skel with number 2 to team 0 [t=00:00:35.637256][f=-000001] > SPRINGIE:User Skel|chicken_tiamat|5_5||False|||DE [t=00:00:35.700604][f=-000001] Connection attempt from Skel [t=00:00:35.700653][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:35.700666][f=-000001] -> Connection established (given id 2) [t=00:00:35.720599][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:35.720655][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.767326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Xellos[HU]" string="[Game::Load][lua{Rules,Gaia}={000001b9363355d0,000001b9c9834740}][locale="C"]" [t=00:00:35.882585][f=-000001] Allies: I choose: Engineer! [t=00:00:36.504820][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:36.504865][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:37.086274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={00000224904762b0,00000224abfd0cf0}][locale="C"]" [t=00:00:37.704344][f=-000001] Spectator Skel left the game: normal quit [t=00:00:37.704405][f=-000001] [0] Event [undefined]: Skel quit [t=00:00:39.374407][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Haunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:39.380519][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Haunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:39.568552][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.520923][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Haunter" string="[Game::Load][lua{Rules,Gaia}={00000169441c8fd0,000001695bfdb6d0}][locale="C"]" [t=00:00:40.588455][f=-000001] > Game will be force started in 40 seconds [t=00:00:40.964733][f=-000001] Allies: I choose: Engineer! [t=00:00:41.466219][f=-000001] [0] Event [4696,399.980835,361]: 0 finished unit Engineer Commander [t=00:00:41.533895][f=-000001] [0] Event [596,400.004395,4518]: 1 finished unit Engineer Commander [t=00:00:41.559821][f=0000000] [0] Xellos[HU], team: 0, elo:1500, userid: 552287 [t=00:00:41.559885][f=0000000] [0] Haunter, team: 1, elo:1500, userid: 572183 [t=00:00:41.559911][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:41.572936][f=0000000] Playback continued [t=00:00:41.867642][f=0000142] [142] Event [undefined]: Haunter resigned [t=00:00:41.867919][f=0000142] game_message: Haunter has been destroyed! [t=00:00:41.868048][f=0000142] game_message: Xellos[HU] wins! [t=00:00:41.868514][f=0000142] Submitting stats [t=00:00:41.868872][f=0000142] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:41.872531][f=0000142] Part| Total Time|Time of the last 0.5s [t=00:00:41.872556][f=0000142] Draw 11322.31ms 64.64% [t=00:00:41.872568][f=0000142] Lua::Callins::Synced 4.09ms 0.00% [t=00:00:41.872580][f=0000142] Lua::Callins::Unsynced 17126.60ms 88.71% [t=00:00:41.872590][f=0000142] Lua::CollectGarbage::Synced 82.67ms 0.00% [t=00:00:41.872610][f=0000142] Lua::CollectGarbage::Unsynced 577.36ms 0.50% [t=00:00:41.872622][f=0000142] Misc::Profiler::AddTime 40.91ms 0.10% [t=00:00:41.874085][f=0000142] [142] Received game_message: Haunter has been destroyed! [t=00:00:41.875143][f=0000142] [142] Received game_message: Xellos[HU] wins! [t=00:00:41.881525][f=0000143] [143] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:41.881629][f=0000143] [143] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:41.881705][f=0000143] [143] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:41.881782][f=0000143] [143] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6.4000001,6.4000001,6.4000001,6.4000001,1275,1275,1275,1275,4.80000019,4.80000019,4.80000019,4.80000019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.069683][f=0000226] [226] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [t=00:00:42.261606][f=0000327] [327] Event [4600,399.978638,232]: 0 finished unit Wind/Tidal Generator [t=00:00:42.319765][f=0000359] Spectator Haunter left the game: normal quit [t=00:00:42.319832][f=0000359] [359] Event [undefined]: Haunter quit [t=00:00:42.396365][f=0000396] Player Xellos[HU] left the game: normal quit [t=00:00:42.396445][f=0000396] [396] Event [undefined]: Xellos[HU] quit [t=00:00:42.442967][f=0000417] [417] Event [4600,399.978638,184]: 0 finished unit Wind/Tidal Generator [t=00:00:42.467548][f=0000428] No clients connected, shutting down server [t=00:00:42.467594][f=0000428] Server shutdown [t=00:00:42.467689][f=0000428] [428] all players disconnected [t=00:00:42.670043][f=0000507] [507] Event [4648,399.978638,184]: 0 finished unit Wind/Tidal Generator [t=00:00:42.845104][f=0000597] [597] Event [4696,399.967957,184]: 0 finished unit Wind/Tidal Generator [t=00:00:43.013869][f=0000687] [687] Event [4696,399.978638,232]: 0 finished unit Wind/Tidal Generator [t=00:00:43.168819][f=0000777] [777] Event [4696,399.978638,280]: 0 finished unit Wind/Tidal Generator [t=00:00:43.326860][f=0000867] [867] Event [4648,399.978638,280]: 0 finished unit Wind/Tidal Generator [t=00:00:43.485069][f=0000957] [957] Event [4600,399.978638,280]: 0 finished unit Wind/Tidal Generator [t=00:00:43.491741][f=0000960] [960] Event [4552,399.978638,424]: 0 finished unit Spider Factory [t=00:00:43.918304][f=0001187] [1187] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [t=00:00:44.101923][f=0001287] [1287] Event [4888,399.967957,408]: 0 finished unit Wind/Tidal Generator [t=00:00:44.266446][f=0001377] [1377] Event [4888,399.978638,456]: 0 finished unit Wind/Tidal Generator [t=00:00:44.433676][f=0001467] [1467] Event [4840,399.978638,456]: 0 finished unit Wind/Tidal Generator [t=00:00:44.597927][f=0001557] [1557] Event [4792,399.978638,456]: 0 finished unit Wind/Tidal Generator [t=00:00:44.749750][f=0001647] [1647] Event [4792,399.978638,408]: 0 finished unit Wind/Tidal Generator [t=00:00:44.917476][f=0001737] [1737] Event [4792,399.978638,360]: 0 finished unit Wind/Tidal Generator [t=00:00:45.085134][f=0001827] [1827] Event [4840,399.978638,360]: 0 finished unit Wind/Tidal Generator [t=00:00:45.248632][f=0001917] [1917] Event [4888,399.871826,360]: 0 finished unit Wind/Tidal Generator [t=00:00:51.870223][f=0005838] Autoquit sending quit command. [t=00:00:51.870845][f=0005838] [QuitAction] user exited to system [t=00:00:51.871363][f=0005838] [SpringApp::Kill][1] fromRun=1 [t=00:00:51.871432][f=0005838] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:51.871472][f=0005838] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:51.871485][f=0005838] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:51.871496][f=0005838] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:51.871506][f=0005838] [SpringApp::Kill][2] [t=00:00:51.872697][f=0005838] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:51.872717][f=0005838] [Game::KillLua][1] dtor=0 luaUI=0x563b441ab250 [t=00:00:51.872763][f=0005838] Start widgetHandler:Shutdown [t=00:00:51.877374][f=0005838] Shutdown - SaveOrderList Complete [t=00:00:51.878116][f=0005838] Writing last game win data [t=00:00:51.883897][f=0005838] Shutdown - SaveConfigData Complete [t=00:00:51.883919][f=0005838] Shutdown Widget - Chili Highlight [t=00:00:51.883936][f=0005838] Shutdown Widget - Save/Load API [t=00:00:51.883949][f=0005838] Shutdown Widget - Draw After Chili [t=00:00:51.883974][f=0005838] Shutdown Widget - API Unit Tracker GL4 [t=00:00:51.883993][f=0005838] Shutdown Widget - EPIC Menu [t=00:00:51.885880][f=0005838] Shutdown Widget - Chili Minimap [t=00:00:51.886000][f=0005838] Shutdown Widget - Chili Widget Selector [t=00:00:51.887420][f=0005838] Shutdown Widget - Local Team Colors [t=00:00:51.887442][f=0005838] Shutdown Widget - Display Keys 2 [t=00:00:51.887491][f=0005838] Shutdown Widget - Save Game Menu [t=00:00:51.887505][f=0005838] Shutdown Widget - HealthBars [t=00:00:51.888395][f=0005838] Shutdown Widget - Noises [t=00:00:51.888416][f=0005838] Shutdown Widget - Unit Icons [t=00:00:51.888432][f=0005838] Shutdown Widget - Win Counter [t=00:00:51.888447][f=0005838] Shutdown Widget - BuildETA [t=00:00:51.888463][f=0005838] Shutdown Widget - EndGame APM stats [t=00:00:51.888480][f=0005838] Shutdown Widget - SpringRTS Replay Stats [t=00:00:51.888523][f=0005838] Shutdown Widget - Modular Comm Info [t=00:00:51.888537][f=0005838] Shutdown Widget - Music Player v2 [t=00:00:51.888551][f=0005838] Shutdown Widget - State Reverse and Latency [t=00:00:51.888565][f=0005838] Shutdown Widget - CameraShake [t=00:00:51.888579][f=0005838] Shutdown Widget - Chili Economy Panel Default [t=00:00:51.888692][f=0005838] Shutdown Widget - Chili EndGame Window [t=00:00:51.888716][f=0005838] Shutdown Widget - Chili Nuke Warning [t=00:00:51.888738][f=0005838] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:51.888758][f=0005838] Shutdown Widget - Chili Spectator Panels [t=00:00:51.888789][f=0005838] Shutdown Widget - Context Menu [t=00:00:51.888803][f=0005838] Shutdown Widget - Darkening [t=00:00:51.888827][f=0005838] Shutdown Widget - Defense Range Zero-K [t=00:00:51.888840][f=0005838] Shutdown Widget - Grab Input [t=00:00:51.888858][f=0005838] Shutdown Widget - Highlight Geos [t=00:00:51.888871][f=0005838] Shutdown Widget - Local Widgets Config [t=00:00:51.888889][f=0005838] Shutdown Widget - MinimapEvents [t=00:00:51.888903][f=0005838] Shutdown Widget - Missile Silo Range [t=00:00:51.888917][f=0005838] Shutdown Widget - Point Tracker [t=00:00:51.888931][f=0005838] Shutdown Widget - Showeco and Grid Drawer [t=00:00:51.888944][f=0005838] Shutdown Widget - Stereo3D [t=00:00:51.888960][f=0005838] Shutdown Widget - Attack AoE [t=00:00:51.888973][f=0005838] Shutdown Widget - UnitShapes [t=00:00:51.889019][f=0005838] Shutdown Widget - Map Edge Extension [t=00:00:51.889034][f=0005838] Shutdown Widget - Selection Send [t=00:00:51.889048][f=0005838] Shutdown Widget - LupsManager [t=00:00:51.889067][f=0005838] Shutdown Widget - Newton Firezone [t=00:00:51.889081][f=0005838] Shutdown Widget - Chili Pro Console [t=00:00:51.890479][f=0005838] Shutdown Widget - Persistent Build Height [t=00:00:51.890500][f=0005838] Shutdown Widget - Lasso Terraform GUI [t=00:00:51.890527][f=0005838] Shutdown Widget - Chili Framework [t=00:00:51.890541][f=0005838] Shutdown Widget - Lups [t=00:00:51.890579][f=0005838] Shutdown Widget - Custom Markers [t=00:00:51.890597][f=0005838] Shutdown Widget - Chili Core Selector [t=00:00:51.890705][f=0005838] Shutdown Widget - Mex Placement Handler [t=00:00:51.890722][f=0005838] Shutdown Widget - Select Keys [t=00:00:51.890754][f=0005838] Shutdown Widget - Pause Screen [t=00:00:51.891080][f=0005838] Shutdown Widget - Layout Handler [t=00:00:51.891105][f=0005838] Shutdown Widget - Text To Speech Control [t=00:00:51.891118][f=0005838] End widgetHandler:Shutdown [t=00:00:52.079370][f=0005838] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={391141,36646769} {int,ext,rec}Allocs={8903452,0,0} {chunk,block}Bytes={36646769,0} [t=00:00:52.079781][f=0005838] [Game::KillLua][2] dtor=0 luaGaia=0x563b46570230 [t=00:00:52.085256][f=0005838] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={329438,31560686} {int,ext,rec}Allocs={8903454,0,0} {chunk,block}Bytes={31560686,0} [t=00:00:52.085341][f=0005838] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={329438,31560686} {int,ext,rec}Allocs={8903454,0,0} {chunk,block}Bytes={31560686,0} [t=00:00:52.085377][f=0005838] [Game::KillLua][3] dtor=0 luaRules=0x563b3e553540 [t=00:00:52.085420][f=0005838] Start gadgetHandler:Shutdown [t=00:00:52.085436][f=0005838] Shutdown - StartSetup [t=00:00:52.085450][f=0005838] Shutdown - UnitMorph [t=00:00:52.085731][f=0005838] Shutdown - Carrier Drones [t=00:00:52.085747][f=0005838] Shutdown - Missile Silo Controller [t=00:00:52.085763][f=0005838] Shutdown - Modular Comm Info [t=00:00:52.085775][f=0005838] Shutdown - Terrain Texture Handler [t=00:00:52.085788][f=0005838] Shutdown - UnitCloakShield [t=00:00:52.085873][f=0005838] Shutdown - Starlight Handler [t=00:00:52.085891][f=0005838] End gadgetHandler:Shutdown [t=00:00:52.105131][f=0005838] Start gadgetHandler:Shutdown [t=00:00:52.105185][f=0005838] Shutdown - Save/Load [t=00:00:52.105210][f=0005838] Shutdown - Teleport Throw [t=00:00:52.105226][f=0005838] Shutdown - UnitMorph [t=00:00:52.105258][f=0005838] Shutdown - Modular Comm Info [t=00:00:52.105270][f=0005838] Shutdown - Retreat Command [t=00:00:52.105288][f=0005838] Shutdown - Shockwaves [t=00:00:52.105302][f=0005838] Shutdown - UnitCloakShield [t=00:00:52.105319][f=0005838] Shutdown - Lups Cloak FX [t=00:00:52.105333][f=0005838] Shutdown - Lups [t=00:00:52.105369][f=0005838] Shutdown - Lups Shield [t=00:00:52.105412][f=0005838] End gadgetHandler:Shutdown [t=00:00:52.116406][f=0005838] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8903485,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.116492][f=0005838] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8903485,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.116556][f=0005838] [Game::KillLua][4] dtor=0 [t=00:00:52.116567][f=0005838] [Game::KillLua][5] dtor=0 [t=00:00:52.128197][f=0005838] [Game::~CGame][1] [t=00:00:52.128247][f=0005838] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:52.128259][f=0005838] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:52.128269][f=0005838] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:52.128279][f=0005838] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:52.128289][f=0005838] [Game::KillLua][4] dtor=1 [t=00:00:52.128299][f=0005838] [Game::KillLua][5] dtor=1 [t=00:00:52.128428][f=0005838] [Game::KillMisc][1] [t=00:00:52.128440][f=0005838] [Game::KillMisc][2] [t=00:00:52.131138][f=0005838] [Game::KillMisc][3] [t=00:00:52.131265][f=0005838] [Game::KillRendering][1] [t=00:00:52.155192][f=0005838] [3DOParser::Kill] allocated 1 pieces [t=00:00:52.155282][f=0005838] [S3OParser::Kill] allocated 5518 pieces [t=00:00:52.156363][f=0005838] [AssParser::Kill] allocated 669 pieces [t=00:00:52.350344][f=0005838] [Game::KillInterface][1] [t=00:00:52.351502][f=0005838] [Game::KillInterface][2] [t=00:00:52.351843][f=0005838] [Game::KillSimulation][1] [t=00:00:52.351859][f=0005838] [Game::KillSimulation][2] [t=00:00:53.211231][f=0005838] [CCollisionHandler] dis-/continuous tests: 0/288204 [t=00:00:53.211325][f=0005838] [Game::KillSimulation][3] [t=00:00:53.211588][f=0005838] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.211620][f=0005838] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.211642][f=0005838] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.211665][f=0005838] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.215629][f=0005838] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.245032][f=0005838] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,24}; shared=0%; cached=4% [t=00:00:53.435631][f=0005838] [Game::KillSimulation][4] [t=00:00:57.477829][f=0005838] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:57.479478][f=0005838] [Game::~CGame][2] [t=00:00:57.479653][f=0005838] [Game::~CGame][3] [t=00:00:57.668643][f=0005838] [SpringApp::Kill][3] [t=00:00:57.669513][f=0005838] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 60382 bytes sent 25776 bytes recv'd [t=00:00:57.673714][f=0005838] Kill: client disconnecting... [t=00:00:59.679017][f=0005838] CloseConnection: client connection closed [t=00:00:59.680658][f=0005838] [SpringApp::Kill][4] font=0x563b1f3d7e00 [t=00:00:59.693057][f=0005838] [SpringApp::Kill][5] [t=00:00:59.703560][f=0005838] [SpringApp::Kill][6] [t=00:00:59.703624] [SpringApp::Kill][7] [t=00:00:59.705273] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.705295] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.705307] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:59.705319] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.705330] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:59.705340] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.705362] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {84, 1048576, 1048576}, EBO = {126, 1048576, 1048576} [t=00:00:59.705373] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2112, 1048576, 1048576}, EBO = {3168, 1048576, 1048576} [t=00:00:59.705384] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:59.705395] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.705406] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.705416] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.705427] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.720557] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:59.720599] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:59.720611] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:59.720621] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:59.722024] [VFS] [SpringVFS::DeleteArchives] [t=00:00:59.722044] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:59.722055] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x563b1f4c2760) [t=00:00:59.733603] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3677ms [t=00:00:59.733660] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=61ms [t=00:00:59.733672] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=46ms [t=00:00:59.733684] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=39ms [t=00:00:59.733696] file="units/commrecon1.lua" indx=6857 inflSize=5kb readTime=33ms [t=00:00:59.733904] file="objects3d/funnelweb.dae" indx=5285 inflSize=1500kb readTime=32ms [t=00:00:59.733921] file="objects3d/armcom.s3o" indx=4993 inflSize=207kb readTime=28ms [t=00:00:59.733932] file="bitmaps/loadpictures/commandqueueing.png" indx=518 inflSize=3444kb readTime=26ms [t=00:00:59.733943] file="luaui/widgets/gfx_stereo3d.lua" indx=4693 inflSize=15kb readTime=26ms [t=00:00:59.733959] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=24ms [t=00:00:59.733970] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=24ms [t=00:00:59.739611] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167842243 bytes cached in 3467 files [t=00:01:00.049215] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:00.049252] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x563b1f5b5090) [t=00:01:00.050108] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:00.050125] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x563b1f3a93c0) [t=00:01:00.051008] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:00.051362] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x563b1f3caca0) [t=00:01:00.051395] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f4a50013440) [t=00:01:00.051423] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:00.054076] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:00.054095] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:00.054317] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:00.054331] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:00.054341] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:00.054351] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:00.055916] [SpringApp::Kill][8] [t=00:01:00.055935] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:00.055945] [WatchDog::Uninstall][1] hangDetectorThread=0x563ad9119110 (joinable=1) [t=00:01:00.055954] [WatchDog::Uninstall][2] [t=00:01:00.118271] [WatchDog::Uninstall][3] [t=00:01:00.118306] [SpringApp::Kill][9]