[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000065] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007879] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007924] Using writeable configuration source: "/tmp/tmp.HO8aQiUxCl/springsettings.1513287.cfg" [t=00:00:00.012930] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012993] ============== ============== [t=00:00:00.013005] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013015] [t=00:00:00.013024] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013033] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013042] Use "none" to disable the default log sections. [t=00:00:00.013052] ============== ============== [t=00:00:00.013061] ============== ============== [t=00:00:00.013121] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013132] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013142] ROAM = 2 [t=00:00:00.013152] RotateLogFiles = 1 [t=00:00:00.013161] TeamHighlight = 0 [t=00:00:00.013172] ============== ============== [t=00:00:00.013181] ============== ============== [t=00:00:00.013190] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.013200] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013210] Compiler Version: gcc-11.1.0 [t=00:00:00.013232] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013395] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013407] Binary Word Size: 64-bit (native) [t=00:00:00.013416] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013425] Physical CPU Cores: 1 [t=00:00:00.013435] Logical CPU Cores: 1 [t=00:00:00.013445] ============== ============== [t=00:00:00.013508] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013518] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013527] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013536] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013545] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014897] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.014917] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014938] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014970] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014991] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.015015] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015026] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015109] [GR::LogVersionInfo] [t=00:00:00.015122] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015131] GL version : [t=00:00:00.015141] GL vendor : [t=00:00:00.015149] GL renderer : [t=00:00:00.015158] GLSL version: [t=00:00:00.015167] GLEW version: spring headless stub GLEW version [t=00:00:00.015177] GPU memory : unknown [t=00:00:00.015186] SDL swap-int: 0 [t=00:00:00.015196] SDL driver : headless stub [t=00:00:00.015205] [t=00:00:00.015213] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015221] GLSL shader support : 0 [t=00:00:00.015228] GL4 support : 0 [t=00:00:00.015264] FBO extension support : 0 [t=00:00:00.015272] NVX GPU mem-info support : 0 [t=00:00:00.015280] ATI GPU mem-info support : 0 [t=00:00:00.015287] NPOT-texture support : 1 (0) [t=00:00:00.015295] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015302] texture query-LOD support : 1 (0) [t=00:00:00.015310] MSAA frame-buffer support : 0 (0) [t=00:00:00.015318] Z-buffer depth : 16 (-) [t=00:00:00.015328] primitive-restart support : 0 (0) [t=00:00:00.015337] clip-space control support: 0 (0) [t=00:00:00.015346] seamless cube-map support : 0 (0) [t=00:00:00.015355] frag-depth layout support : 0 (0) [t=00:00:00.015364] persistent maps support : 0 (0) [t=00:00:00.015373] explicit attribs location : 0 (0) [t=00:00:00.015382] multi draw indirect : 0 (-) [t=00:00:00.015391] [t=00:00:00.015421] max. FBO samples : -1 [t=00:00:00.015431] max. FS/program texture slots : 8/8 [t=00:00:00.015440] max. texture size : 2048 [t=00:00:00.015451] max. texture anisotropy level : 0.000000 [t=00:00:00.015461] max. vec4 varyings/attributes : 0/0 [t=00:00:00.015470] max. draw-buffers : 0 [t=00:00:00.015479] max. rec. indices/vertices : 0/0 [t=00:00:00.015488] max. uniform buffer-bindings : 0 [t=00:00:00.015497] max. uniform block-size : 0KB [t=00:00:00.015506] max. storage buffer-bindings : 0 [t=00:00:00.015515] max. storage block-size : 0MB [t=00:00:00.015524] [t=00:00:00.015533] enable AMD-hacks : 0 [t=00:00:00.015542] compress MIP-maps: 0 [t=00:00:00.016240] [GR::UpdateGLConfigs] [t=00:00:00.016268] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016282] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016293] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016302] [GR::InitGLState] [t=00:00:00.016312] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.203175] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.207378] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.212874] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.213424] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.213447] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.213462] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.252575] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.253636] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.290625] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.291094] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.306384] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms [t=00:00:00.306411] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.306613] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.310451] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff0d0013550 (SpringVFS) global=(nil) (null) [t=00:00:00.310482] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.310642] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.310667] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.310677] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.310686] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.310706] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2959 MB [t=00:00:00.315431][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.315475][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.315493][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1513287/replay.sdfz" for game data... [t=00:00:00.450882][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.453885][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.453913][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.457569][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.457620][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 142ms [t=00:00:00.457644][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.505234][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5611a2d4d280] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:00.506412][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:00.507190][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.507741][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5611a2d4d280] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.508833][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.519635][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.519863][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.529511][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.529682][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.534056][f=-000001] forceSingleThreaded, false [t=00:00:00.571412][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.571441][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.571517][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.571564][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.571608][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.571654][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.572744][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.573241][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.573721][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.576621][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.578112][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.579888][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.579916][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.580366][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.585636][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.586865][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.587820][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.588111][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.588750][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.588767][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.597363][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.597412][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.742235][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.829922][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.983604][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.393923][f=-000001] Loading UnitDefs_posts [t=00:00:02.616760][f=-000001] Loading FeatureDefs_posts [t=00:00:02.687148][f=-000001] Loading WeaponDefs_posts [t=00:00:02.720129][f=-000001] Loading ArmorDefs_posts [t=00:00:02.745031][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 698ms [t=00:00:02.817751][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 839ms [t=00:00:02.820431][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.072160][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.081900][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [t=00:00:03.081923][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.081936][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.083539][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.086649][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.425866][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.475335][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.613276][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.617570][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.617598][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.065865][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 448ms [t=00:00:04.065911][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.158982][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:04.159030][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.181576][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:04.964691][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.968829][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.969823][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.984646][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.530776][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.543634][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.543687][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.545829][f=-000001] InfoTexture: legacy [t=00:00:10.545865][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.548120][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.497987][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.500631][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.500659][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.501796][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.611108][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.616316][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.878996][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.972708][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.984033][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.984071][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.984798][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.583248][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.595320][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.596060][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.780616][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:12.782583][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.782614][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.791414][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.791471][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.791484][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.791496][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.791507][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.791519][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.791531][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d3a [t=00:00:12.796960][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.797009][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.797020][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.797032][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.797043][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.797054][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.797065][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d4a [t=00:00:12.797077][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5611aaf00ee0 has BLOCKSIZE 1 [t=00:00:12.800126][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.800163][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.800175][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.800186][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.800197][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.800208][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682aa0 [t=00:00:12.805012][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682aa0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe-5f682aa0.zip" (exists=1) [t=00:00:12.806189][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.831704][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.831758][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.834888][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.834921][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.834934][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.834945][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.834955][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.834965][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682ab0 [t=00:00:12.927977][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682ab0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe2-5f682ab0.zip" (exists=1) [t=00:00:12.928808][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.930785][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.930805][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.930830][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (148ms, checksum fa4645f9)" [t=00:00:12.930906][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.930918][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.930929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.084778][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:13.085425][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.496157][f=-000001] Synced LuaRules: finished loading [t=00:00:15.517194][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.087471][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.135575][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.135721][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.136372][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.136389][f=-000001] LuaSocket Support: enabled [t=00:00:16.152263][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.231113][f=-000001] localWidgets, nil, true, true [t=00:00:16.233424][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.233461][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.243128][f=-000001] USE_OLD_CHILI [t=00:00:16.910177][f=-000001] Loading last game win data [t=00:00:16.911608][f=-000001] Resetting win data [t=00:00:16.912248][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.912267][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.912280][f=-000001] Player and team counts match, continuing [t=00:00:16.912293][f=-000001] Shadowspace was in last game but is now absent, resetting scores [t=00:00:17.119242][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.119284][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.174705][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.227819][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.997044][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.226272][f=-000001] forceSingleThreaded, false [t=00:00:19.637265][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.637469][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.637773][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.637955][f=-000001] Loaded API widget: i18n [t=00:00:19.638253][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.638962][f=-000001] Loaded API widget: Win Counter [t=00:00:19.639270][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.639557][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.786594][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.786963][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.128402][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.129875][f=-000001] Loaded API widget: Lups [t=00:00:20.130147][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.130526][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.130853][f=-000001] Loaded widget: Save/Load API [t=00:00:20.131189][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.131523][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.131920][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.137984][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.141252][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.141277][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.141642][f=-000001] Set maximum particles to: 0 [t=00:00:20.142699][f=-000001] Set UnitIconDist to 0 [t=00:00:20.251973][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.278068][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.279443][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.279736][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.280033][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.288413][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.288765][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.289170][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.289449][f=-000001] Mexspot Fetcher fetching [t=00:00:20.289654][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.289972][f=-000001] Team highlighting: Disabled [t=00:00:20.290326][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.290826][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.291222][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.291589][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.291790][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.292034][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.292239][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.292518][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.292881][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.293266][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.293856][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.294151][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.294172][f=-000001] Using fallback unit outlines [t=00:00:20.294355][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.294778][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.303273][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.305070][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.305425][f=-000001] Loaded widget: Guard Remove [t=00:00:20.305767][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.349054][f=-000001] Loaded widget: HealthBars [t=00:00:20.349582][f=-000001] Loaded widget: Noises [t=00:00:20.349931][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.350331][f=-000001] Loaded widget: Unit Icons [t=00:00:20.353966][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.354386][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.354871][f=-000001] Loaded widget: BuildETA [t=00:00:20.355238][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.355584][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.355968][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.356303][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.356531][f=-000001] Loaded widget: Objectives [t=00:00:20.360427][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.362134][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.362489][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.362818][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.362847][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1513287/events.log [t=00:00:20.365373][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.365684][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.369865][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.370274][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.370626][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.370968][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.371315][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.371744][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.371978][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.372312][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.372645][f=-000001] Loaded widget: Autoquit [t=00:00:20.372896][f=-000001] Loaded widget: Blast Radius [t=00:00:20.373248][f=-000001] Loaded widget: CameraShake [t=00:00:20.373912][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.387186][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.387672][f=-000001] EndGame Graph disabled [t=00:00:20.405600][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.405966][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.406306][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.406520][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.406750][f=-000001] Loaded widget: Easy Facing [t=00:00:20.468776][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.469351][f=-000001] Loaded widget: Ferry Points [t=00:00:20.470056][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.478375][f=-000001] Loaded widget: Context Menu [t=00:00:20.478828][f=-000001] Loaded widget: Darkening [t=00:00:20.479166][f=-000001] Loaded widget: Decloak Range [t=00:00:20.479510][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.486643][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.487189][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.487444][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.487823][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.488818][f=-000001] Input grabbing is enabled! [t=00:00:20.488849][f=-000001] Input grabbing is enabled! [t=00:00:20.488973][f=-000001] Loaded widget: Grab Input [t=00:00:20.489439][f=-000001] Loaded widget: Haven Handler [t=00:00:20.489837][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.490385][f=-000001] Loaded widget: In-game Guide [t=00:00:20.490666][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.491004][f=-000001] Loaded widget: Keep Target [t=00:00:20.491394][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.491805][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.492163][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.492541][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.493072][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.493341][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.493614][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.493889][f=-000001] Loaded widget: Orbit Command [t=00:00:20.494286][f=-000001] Loaded widget: Point Tracker [t=00:00:20.494558][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.494829][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.495332][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.495773][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.496315][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.496920][f=-000001] Loaded widget: Simple Settings [t=00:00:20.497379][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.497680][f=-000001] Loaded widget: SmoothCam [t=00:00:20.498162][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.499658][f=-000001] Loaded widget: Stereo3D [t=00:00:20.499932][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.500352][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.500627][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.501517][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.502418][f=-000001] Loaded widget: Command Alpha [t=00:00:20.502788][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.503187][f=-000001] Loaded widget: Ghost Site [t=00:00:20.504336][f=-000001] Loaded widget: Attack Warning [t=00:00:20.504675][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.505326][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.506558][f=-000001] Loaded widget: Auto Group [t=00:00:20.507582][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.508619][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.509028][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.509922][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.510943][f=-000001] Loaded widget: Select Com at start [t=00:00:20.516449][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.517662][f=-000001] Loaded widget: Transport AI [t=00:00:20.643501][f=-000001] Loaded widget: Attack AoE [t=00:00:20.644023][f=-000001] Loaded widget: Icon Sets [t=00:00:20.644771][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.646299][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.651804][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.652121][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.677756][f=-000001] Loaded widget: Unit Start State [t=00:00:20.678179][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.678418][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.679609][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.695196][f=-000001] Loaded widget: UnitShapes [t=00:00:20.695794][f=-000001] Loaded widget: Commands FX [t=00:00:20.696036][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.696351][f=-000001] : disabled for spectators [t=00:00:20.697320][f=-000001] Loaded widget: Stockpiler [t=00:00:20.698955][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.699232][f=-000001] Loaded widget: AllyCursors [t=00:00:20.700369][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.700768][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.701120][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.701474][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.701840][f=-000001] Loaded widget: Selection Send [t=00:00:20.702203][f=-000001] Loaded widget: Shield Guard [t=00:00:20.702707][f=-000001] Loaded widget: State Icons [t=00:00:20.703070][f=-000001] : disabled for spectators [t=00:00:20.704099][f=-000001] Loaded widget: Building Starter [t=00:00:20.704471][f=-000001] : disabled for spectators [t=00:00:20.705271][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.705553][f=-000001] Loaded widget: LupsManager [t=00:00:20.705924][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.706271][f=-000001] Loaded widget: Units on Fire [t=00:00:20.706864][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.707406][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.708555][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.708934][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.709425][f=-000001] Loaded widget: Chili Docking [t=00:00:20.716632][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.723687][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.724215][f=-000001] Loaded widget: HUD Presets [t=00:00:20.724915][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.727252][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.727835][f=-000001] Loaded widget: Image Preloader [t=00:00:20.728282][f=-000001] Loaded widget: Custom Markers [t=00:00:20.732454][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.733016][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:20.733246][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.734103][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.734615][f=-000001] Loaded widget: Start Boxes [t=00:00:20.735838][f=-000001] Loaded widget: Select Keys [t=00:00:20.743854][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.744874][f=-000001] Loaded widget: Pause Screen [t=00:00:20.745138][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.745397][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.746008][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.746381][f=-000001] SetSunLighting [t=00:00:20.747041][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.760451][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.760999][f=-000001] Loaded widget: Font Cache [t=00:00:20.761401][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.761447][f=-000001] Loaded widget: GC Control [t=00:00:20.765779][f=-000001] Loaded widget: Layout Handler [t=00:00:20.766334][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.768865][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.774921][f=-000001] Writing last game win data [t=00:00:20.779884][f=-000001] LuaUI v0.3 [t=00:00:20.980270][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.022669][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.039342][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13269,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.629237][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.630133][f=-000001] Spectator mode. Widget removed. [t=00:00:21.643686][f=-000001] Spectator mode. Widget removed. [t=00:00:21.645337][f=-000001] Playback paused [t=00:00:21.651913][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.739110][f=-000001] Opening demofile demos/1513287/replay.sdfz [t=00:00:21.739148][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.739161][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:21.739200][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.739215][f=-000001] -> Connection established (given id 2) [t=00:00:21.739241][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:21.739254][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.739267][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:21.739280][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:21.739297][f=-000001] Speed set to 20.0 [server] [t=00:00:21.739309][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5611c161c980,(nil)}][locale="C"]" [t=00:00:21.739323][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.752485][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.752521][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.085310][f=-000001] Beginning demo playback [t=00:00:25.097013][f=-000001] GameID: 59ab9463f199daa385084d062cbe404a [t=00:00:25.121385][f=-000001] Connection attempt from DasFapitale [t=00:00:25.121428][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.122581][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:25.122761][f=-000001] -> Connection established (given id 1) [t=00:00:25.136897][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:25.136936][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.240794][f=-000001] Connection attempt from lord_inquisitor [t=00:00:25.240832][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.240914][f=-000001] [0] Event [undefined]: lord_inquisitor changed status [t=00:00:25.241056][f=-000001] -> Connection established (given id 0) [t=00:00:25.280864][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:25.280900][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.394827][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:25.394862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:25.581022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000001efd0e442b0,0000000000000000}][locale="C"]" [t=00:00:25.991300][f=-000001] Allies: I choose: Recon! [t=00:00:28.861369][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:28.861420][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:30.209176][f=-000001] > Game will be force started in 60 seconds [t=00:00:30.716835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[Game::Load][lua{Rules,Gaia}={000002438aef84e0,0000000000000000}][locale="C"]" [t=00:00:31.241158][f=-000001] > Game will be force started in 40 seconds [t=00:00:31.957544][f=-000001] Allies: I choose: Engineer! [t=00:00:32.273412][f=-000001] > Game will be force started in 20 seconds [t=00:00:32.483430][f=-000001] [0] Event [504,174.153625,498]: 0 finished unit Engineer Commander [t=00:00:32.493267][f=-000001] [0] Event [4671,183.654785,4865]: 1 finished unit Recon Commander [t=00:00:32.516323][f=0000000] [0] DasFapitale, team: 1, elo:1613, userid: 546806 [t=00:00:32.516391][f=0000000] [0] lord_inquisitor, team: 0, elo:1224, userid: 571933 [t=00:00:32.516418][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.522441][f=0000000] Playback continued [t=00:00:32.537176][f=0000006] [6] Event [4576,184.017899,4816]: 1 finished unit Tank Foundry [t=00:00:32.952934][f=0000245] [245] Event [424,175.819244,328]: 0 finished unit Metal Extractor [t=00:00:33.192764][f=0000364] [364] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [t=00:00:33.303518][f=0000430] [430] Event [504,173.995728,280]: 0 finished unit Solar Collector [t=00:00:33.587264][f=0000592] [592] Event [4576.04297,180.784821,4788]: 1 finished unit Kodachi [t=00:00:33.617650][f=0000610] [610] Event [504,175.819244,360]: 0 finished unit Solar Collector [t=00:00:33.768468][f=0000669] [669] Event [4808,175.812134,4712]: 1 finished unit Solar Collector [t=00:00:33.972235][f=0000790] [790] Event [504,174.123474,440]: 0 finished unit Solar Collector [t=00:00:33.983209][f=0000795] [795] Event [592,171.620575,624]: 0 finished unit Tank Foundry [t=00:00:34.409947][f=0001016] [1016] Event [4728,164.693756,4584]: 1 finished unit Solar Collector [t=00:00:34.510346][f=0001067] [1067] Event [744,175.805054,600]: 0 finished unit Metal Extractor [t=00:00:34.677171][f=0001157] [1157] Event [4576.04297,180.784821,4788]: 1 finished unit Welder [t=00:00:35.267173][f=0001443] [1443] Event [592,174.27417,651.999878]: 0 finished unit Welder [t=00:00:35.922939][f=0001757] [1757] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [t=00:00:36.492214][f=0002027] [2027] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [t=00:00:36.713370][f=0002117] [2117] Event [4296,177.571777,4424]: 1 finished unit Solar Collector [t=00:00:36.923145][f=0002199] [2199] Event [4576.04297,180.784821,4788]: 1 finished unit Kodachi [t=00:00:37.679385][f=0002492] [2492] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [t=00:00:37.697135][f=0002499] [2499] Event [592,174.27417,651.999878]: 0 finished unit Blitz [t=00:00:38.258948][f=0002704] [2704] Event [4152,170.348755,4536]: 1 finished unit Solar Collector [t=00:00:39.276562][f=0003124] [3124] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [t=00:00:39.462383][f=0003201] [3201] Event [4576.04297,180.784821,4788]: 1 finished unit Kodachi [t=00:00:39.846207][f=0003322] [3322] Event [4008,174.180237,4648]: 1 finished unit Solar Collector [t=00:00:40.339837][f=0003496] [3496] Event [1784,183.177124,728]: 0 lost unit Metal Extractor [t=00:00:40.535672][f=0003556] [3556] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [t=00:00:40.649347][f=0003600] [3600] Event [2046.43384,175.819244,742.085083]: 1 lost unit Kodachi [t=00:00:40.807306][f=0003662] [3662] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [t=00:00:40.978220][f=0003729] [3729] Event [592,174.27417,651.999878]: 0 finished unit Blitz [t=00:00:41.745759][f=0004005] [4005] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [t=00:00:41.868782][f=0004049] [4049] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [t=00:00:41.890762][f=0004056] [4056] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [t=00:00:41.971855][f=0004082] [4082] Event [4576.04297,180.784821,4788]: 1 finished unit Welder [t=00:00:42.452895][f=0004254] [4254] Event [2199.91431,172.174377,1181.58704]: 0 lost unit Blitz [t=00:00:43.441350][f=0004562] [4562] Event [4272,175.797974,3264]: 1 finished unit Radar Tower [t=00:00:43.694752][f=0004648] [4648] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [t=00:00:43.731060][f=0004656] [4656] Event [4576.04297,180.784821,4788]: 1 finished unit Kodachi [t=00:00:44.536825][f=0004936] [4936] Event [4296,174.180237,920]: 0 finished unit Solar Collector [t=00:00:45.003650][f=0005096] [5096] Event [4408,177.451172,4712]: 1 finished unit Caretaker [t=00:00:45.520578][f=0005260] [5260] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [t=00:00:45.599581][f=0005299] [5299] Event [4576.04297,180.784821,4788]: 1 finished unit Kodachi [t=00:00:45.781836][f=0005365] [5365] Event [4216,179.466248,840]: 0 finished unit Solar Collector [t=00:00:46.275816][f=0005535] [5535] Event [592,174.27417,651.999878]: 0 finished unit Blitz [t=00:00:46.397960][f=0005580] [5580] Event [328,175.819244,1000]: 0 lost unit Metal Extractor [t=00:00:46.749225][f=0005697] [5697] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [t=00:00:46.931131][f=0005750] [5750] Event [4576.04297,180.784821,4788]: 1 finished unit Kodachi [t=00:00:47.002788][f=0005776] [5776] Event [4136,177.394409,760]: 0 finished unit Solar Collector [t=00:00:47.304089][f=0005872] [5872] Event [3800,181.289734,4792]: 1 finished unit Solar Collector [t=00:00:48.143385][f=0006141] [6141] Event [4056,173.995728,696]: 0 finished unit Solar Collector [t=00:00:48.206724][f=0006161] [6161] Event [328,175.142365,1000]: 0 finished unit Metal Extractor [t=00:00:48.208673][f=0006162] [6162] Event [4576.04297,180.784821,4788]: 1 finished unit Kodachi [t=00:00:48.375268][f=0006214] [6214] Event [727.512085,176.571091,2156.49219]: 1 lost unit Kodachi [t=00:00:48.747858][f=0006337] [6337] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [t=00:00:48.847306][f=0006370] [6370] Event [787.051208,175.83371,2101.15503]: 1 lost unit Kodachi [t=00:00:49.022056][f=0006426] [6426] Event [941.826111,177.474884,2000.78113]: 0 lost unit Blitz [t=00:00:49.041732][f=0006432] [6432] Event [3656,183.113251,4744]: 1 finished unit Solar Collector [t=00:00:49.302489][f=0006519] [6519] Event [4576.04297,180.784821,4788]: 1 finished unit Kodachi [t=00:00:49.316074][f=0006523] [6523] Event [3976,173.995728,616]: 0 finished unit Solar Collector [t=00:00:50.393015][f=0006878] [6878] Event [4576.04297,180.784821,4788]: 1 finished unit Kodachi [t=00:00:50.461935][f=0006902] [6902] Event [3512,174.180237,4696]: 1 finished unit Solar Collector [t=00:00:50.470075][f=0006904] [6904] Event [3896,170.426788,536]: 0 finished unit Solar Collector [t=00:00:51.254895][f=0007156] [7156] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [t=00:00:51.709902][f=0007302] [7302] Event [3752,175.819244,568]: 0 finished unit Solar Collector [t=00:00:51.735771][f=0007311] [7311] Event [4576.04297,180.784821,4788]: 1 finished unit Kodachi [t=00:00:52.206405][f=0007460] [7460] Event [3368,170.284882,4648]: 1 finished unit Solar Collector [t=00:00:52.353489][f=0007508] [7508] Event [4096,175.812134,2256]: 1 finished unit Lotus [t=00:00:52.892476][f=0007700] [7700] Event [4576.04297,180.784821,4788]: 1 finished unit Kodachi [t=00:00:52.983257][f=0007730] [7730] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [t=00:00:52.996279][f=0007736] [7736] Event [3656,174.002838,568]: 0 finished unit Solar Collector [t=00:00:53.017216][f=0007743] [7743] Event [488,175.634766,672]: 0 finished unit Fusion Reactor [t=00:00:53.261016][f=0007814] [7814] Event [3624,172.363831,632]: 0 lost unit Metal Extractor [t=00:00:53.795235][f=0007954] [7954] Event [592,174.27417,651.999878]: 0 finished unit Welder [t=00:00:53.801367][f=0007956] [7956] Event [4272,175.94696,2128]: 1 finished unit Lotus [t=00:00:54.242905][f=0008092] [8092] Event [3816,173.995728,504]: 0 lost unit Metal Extractor [t=00:00:54.789111][f=0008204] [8204] Event [3976.99707,175.192123,560.253845]: 1 lost unit Kodachi [t=00:00:54.962876][f=0008234] [8234] Event [488,177.763367,616]: 0 finished unit Caretaker [t=00:00:55.556094][f=0008367] [8367] Event [4256,181.225891,992]: 0 finished unit Picket [t=00:00:55.606367][f=0008384] [8384] Event [4256,181.225891,992]: 0 lost unit Picket [t=00:00:55.738376][f=0008418] [8418] Event [4112.45166,178.020355,936.269836]: 0 lost unit Welder [t=00:00:55.979016][f=0008481] [8481] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:00:56.208907][f=0008545] [8545] Event [488,177.642761,568]: 0 finished unit Caretaker [t=00:00:56.255479][f=0008561] [8561] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [t=00:00:56.426016][f=0008599] [8599] Event [3976,173.995728,616]: 0 lost unit Solar Collector [t=00:00:56.728604][f=0008664] [8664] Event [4056,174.043488,696]: 0 lost unit Solar Collector [t=00:00:56.800115][f=0008686] [8686] Event [4408,173.995728,920]: 0 lost unit Metal Extractor [t=00:00:56.943835][f=0008718] [8718] Event [392,175.819244,616]: 0 finished unit Energy Pylon [t=00:00:57.591499][f=0008841] [8841] Event [488,177.394409,520]: 0 finished unit Caretaker [t=00:00:57.966524][f=0008926] [8926] Event [4216,179.466248,840]: 0 lost unit Solar Collector [t=00:00:58.204553][f=0008978] [8978] Event [4136,177.442169,760]: 0 lost unit Solar Collector [t=00:00:58.276900][f=0008991] [8991] Event [3896,170.426788,536]: 0 lost unit Solar Collector [t=00:00:58.681978][f=0009068] [9068] Event [592,174.27417,651.999878]: 0 finished unit Blitz [t=00:00:58.871121][f=0009093] [9093] Event [3656,174.002838,568]: 0 lost unit Solar Collector [t=00:00:59.131066][f=0009153] [9153] Event [3752,175.920105,568]: 0 lost unit Solar Collector [t=00:00:59.420602][f=0009241] [9241] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:01:00.565850][f=0009492] [9492] Event [360,177.642761,1160]: 0 finished unit Wind/Tidal Generator [t=00:01:00.963385][f=0009575] [9575] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [t=00:01:01.099594][f=0009603] [9603] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [t=00:01:01.146795][f=0009614] [9614] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [t=00:01:01.490357][f=0009687] [9687] Event [376,177.635651,1272]: 0 finished unit Wind/Tidal Generator [t=00:01:02.036105][f=0009803] [9803] Event [592,174.27417,651.999878]: 0 finished unit Blitz [t=00:01:02.267929][f=0009852] [9852] Event [392,177.515015,1368]: 0 finished unit Wind/Tidal Generator [t=00:01:02.545649][f=0009911] [9911] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [t=00:01:02.549610][f=0009912] [9912] Event [472,181.289734,1608]: 0 lost unit Metal Extractor [t=00:01:02.884243][f=0009995] [9995] Event [376,177.635651,1272]: 0 lost unit Wind/Tidal Generator [t=00:01:02.987941][f=0010021] [10021] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:01:03.284588][f=0010096] [10096] Event [360,177.690521,1160]: 0 lost unit Wind/Tidal Generator [t=00:01:03.633552][f=0010182] [10182] Event [408,177.642761,1464]: 0 finished unit Wind/Tidal Generator [t=00:01:03.837149][f=0010231] [10231] Event [4296,174.180237,920]: 0 lost unit Solar Collector [t=00:01:03.917904][f=0010252] [10252] Event [592,174.27417,651.999878]: 0 finished unit Blitz [t=00:01:04.390069][f=0010369] [10369] Event [376,179.555603,1576]: 0 finished unit Wind/Tidal Generator [t=00:01:05.189764][f=0010569] [10569] Event [666.203186,175.819244,408.069672]: 1 lost unit Kodachi [t=00:01:05.660163][f=0010688] [10688] Event [1784,182.500244,728]: 0 finished unit Metal Extractor [t=00:01:06.102104][f=0010799] [10799] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:01:06.298598][f=0010848] [10848] Event [4408,173.373016,920]: 1 finished unit Metal Extractor [t=00:01:06.992896][f=0011029] [11029] Event [592,174.27417,651.999878]: 0 finished unit Blitz [t=00:01:07.182721][f=0011079] [11079] Event [4576.04297,180.784821,4788]: 1 finished unit Welder [t=00:01:07.591638][f=0011188] [11188] Event [480,174.237,800]: 0 finished unit Picket [t=00:01:08.767477][f=0011503] [11503] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [t=00:01:08.941412][f=0011551] [11551] Event [4576.04297,180.784821,4788]: 1 finished unit Blitz [t=00:01:08.977458][f=0011560] [11560] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [t=00:01:09.060465][f=0011582] [11582] Event [2195.03589,172.217148,1016.22339]: 0 lost unit Blitz [t=00:01:09.138398][f=0011602] [11602] Event [2216.17676,173.112869,1000.12994]: 0 lost unit Blitz [t=00:01:09.245041][f=0011628] [11628] Event [3816,173.47937,504]: 1 finished unit Metal Extractor [t=00:01:09.334899][f=0011652] [11652] Event [2309.96802,171.235306,1092.89819]: 0 lost unit Blitz [t=00:01:09.422539][f=0011681] [11681] Event [2314.2124,170.862183,1112.29968]: 0 lost unit Blitz [t=00:01:09.518710][f=0011715] [11715] Event [592,174.27417,651.999878]: 0 finished unit Blitz [t=00:01:10.141412][f=0011904] [11904] Event [1784,182.500244,728]: 0 lost unit Metal Extractor [t=00:01:10.958083][f=0012132] [12132] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [t=00:01:10.982010][f=0012140] [12140] Event [720,177.642761,800]: 0 finished unit Picket [t=00:01:11.083363][f=0012167] [12167] Event [4576.04297,180.784821,4788]: 1 finished unit Blitz [t=00:01:11.161915][f=0012188] [12188] Event [3624,171.658264,632]: 1 finished unit Metal Extractor [t=00:01:11.630976][f=0012313] [12313] Event [592,174.27417,651.999878]: 0 finished unit Blitz [t=00:01:11.767964][f=0012349] [12349] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [t=00:01:12.534265][f=0012552] [12552] Event [760,175.634766,2536]: 1 finished unit Solar Collector [t=00:01:13.456880][f=0012796] [12796] Event [592,174.27417,651.999878]: 0 finished unit Blitz [t=00:01:13.645087][f=0012845] [12845] Event [3160,173.995728,2696]: 1 finished unit Solar Collector [t=00:01:13.659008][f=0012848] [12848] Event [1256,174.002838,600]: 0 lost unit Energy Pylon [t=00:01:14.235333][f=0012997] [12997] Event [1138.83618,175.819244,817.675903]: 1 lost unit Kodachi [t=00:01:14.266640][f=0013004] [13004] Event [3816,175.954742,616]: 1 finished unit Solar Collector [t=00:01:14.413278][f=0013038] [13038] Event [1272,176.047577,264]: 0 lost unit Metal Extractor [t=00:01:14.479089][f=0013055] [13055] Event [840,177.635651,2680]: 1 finished unit Solar Collector [t=00:01:14.708622][f=0013124] [13124] Event [1112.21399,175.819244,577.960266]: 1 lost unit Kodachi [t=00:01:15.023460][f=0013202] [13202] Event [1128.89648,177.273026,534.603699]: 1 lost unit Kodachi [t=00:01:15.336050][f=0013281] [13281] Event [1174.54224,174.916916,619.861877]: 1 lost unit Kodachi [t=00:01:15.383248][f=0013293] [13293] Event [1234.90649,173.503098,470.774017]: 0 lost unit Blitz [t=00:01:15.547923][f=0013336] [13336] Event [3304,175.819244,2664]: 1 finished unit Solar Collector [t=00:01:15.631242][f=0013357] [13357] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:01:15.709466][f=0013377] [13377] Event [3720,174.155334,632]: 1 finished unit Solar Collector [t=00:01:15.731800][f=0013381] [13381] Event [1440.73438,173.995728,445.347198]: 0 lost unit Blitz [t=00:01:15.868993][f=0013419] [13419] Event [1463.59253,174.619812,583.27771]: 0 lost unit Blitz [t=00:01:15.889196][f=0013426] [13426] Event [4424,181.275574,4792]: 1 finished unit Caretaker [t=00:01:16.419815][f=0013562] [13562] Event [920,173.811279,2824]: 1 finished unit Solar Collector [t=00:01:16.877175][f=0013673] [13673] Event [592,174.27417,651.999878]: 0 finished unit Ogre [t=00:01:17.341486][f=0013782] [13782] Event [3448,175.819244,2632]: 1 finished unit Solar Collector [t=00:01:17.534218][f=0013827] [13827] Event [4456,182.928772,4856]: 1 finished unit Caretaker [t=00:01:18.262364][f=0013997] [13997] Event [1000,173.995728,2968]: 1 finished unit Solar Collector [t=00:01:18.604320][f=0014077] [14077] Event [765.870544,176.319702,139.55394]: 0 lost unit Ogre [t=00:01:18.613916][f=0014080] [14080] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:01:19.101106][f=0014191] [14191] Event [3592,175.876007,2600]: 1 finished unit Solar Collector [t=00:01:19.195483][f=0014215] [14215] Event [517.433044,175.651291,191.868088]: 0 lost unit Blitz [t=00:01:19.299267][f=0014238] [14238] Event [4576.04297,180.784821,4788]: 1 finished unit Welder [t=00:01:19.556092][f=0014298] [14298] Event [424,175.082245,328]: 0 lost unit Metal Extractor [t=00:01:20.164321][f=0014438] [14438] Event [659.770081,175.004028,483.058594]: 0 lost unit Welder [t=00:01:20.224394][f=0014452] [14452] Event [376,179.555603,1576]: 0 lost unit Wind/Tidal Generator [t=00:01:20.279121][f=0014464] [14464] Event [984,173.804169,3080]: 1 finished unit Solar Collector [t=00:01:20.410907][f=0014495] [14495] Event [408,177.655823,1464]: 0 lost unit Wind/Tidal Generator [t=00:01:20.436931][f=0014498] [14498] Event [569.126587,177.700806,354.498779]: 1 lost unit Ogre [t=00:01:20.467685][f=0014507] [14507] Event [488,176.898376,520]: 0 lost unit Caretaker [t=00:01:20.485747][f=0014513] [14513] Event [4576.04297,180.784821,4788]: 1 finished unit Blitz [t=00:01:20.707034][f=0014564] [14564] Event [3736,175.819244,2568]: 1 finished unit Solar Collector [t=00:01:20.762046][f=0014576] [14576] Event [392,177.615875,1368]: 0 lost unit Wind/Tidal Generator [t=00:01:20.965417][f=0014623] [14623] Event [720,177.642761,800]: 0 lost unit Picket [t=00:01:20.972338][f=0014624] [14624] Event [488,177.536011,616]: 0 lost unit Caretaker [t=00:01:21.030745][f=0014637] [14637] Event [592,174.27417,651.999878]: 0 finished unit Ogre [t=00:01:21.307199][f=0014701] [14701] Event [592,174.27417,651.999878]: 0 lost unit Ogre [t=00:01:21.662304][f=0014781] [14781] Event [4576.04297,180.784821,4788]: 1 finished unit Blitz [t=00:01:21.696925][f=0014788] [14788] Event [678.060181,174.361786,764.735718]: 1 lost unit Blitz [t=00:01:21.742823][f=0014797] [14797] Event [488,175.045197,672]: 0 lost unit Fusion Reactor [t=00:01:21.770973][f=0014803] [14803] Event [392,175.819244,616]: 0 lost unit Energy Pylon [t=00:01:21.826543][f=0014815] [14815] Event [504,174.793594,440]: 0 lost unit Solar Collector [t=00:01:21.916610][f=0014833] [14833] Event [984,172.172241,3224]: 1 finished unit Solar Collector [t=00:01:22.226444][f=0014902] [14902] Event [3240,177.394409,4600]: 1 finished unit Solar Collector [t=00:01:22.434093][f=0014941] [14941] Event [3880,173.995728,2536]: 1 finished unit Solar Collector [t=00:01:22.696631][f=0014990] [14990] Event [592,171.788361,651.999878]: 0 lost unit Ogre [t=00:01:22.705871][f=0014991] [14991] Event [678.510071,174.162918,605.530029]: 1 lost unit Kodachi [t=00:01:22.708264][f=0014991] Player lord_inquisitor left the game: normal quit [t=00:01:22.708313][f=0014991] [14991] Event [undefined]: lord_inquisitor quit [t=00:01:22.755826][f=0014998] [14998] Event [328,173.806305,1000]: 0 lost unit Metal Extractor [t=00:01:22.830159][f=0015010] [15010] Event [744,176.635132,600]: 0 lost unit Metal Extractor [t=00:01:22.906829][f=0015025] [15025] Event [113.12735,175.82283,361.71286]: 1 lost unit Ogre [t=00:01:22.991459][f=0015044] [15044] Event [592,174.27417,651.999878]: 0 lost unit Ogre [t=00:01:23.074810][f=0015070] [15070] Event [592,173.808167,651.999878]: 0 lost unit Ogre [t=00:01:23.153118][f=0015096] [15096] Event [592,173.277313,651.999878]: 0 lost unit Ogre [t=00:01:23.261082][f=0015124] [15124] Event [592,171.186401,624]: 0 lost unit Tank Foundry [t=00:01:23.565035][f=0015187] [15187] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:01:23.596881][f=0015193] [15193] Event [984,174.180237,3368]: 1 finished unit Solar Collector [t=00:01:23.915506][f=0015258] [15258] Event [3176,179.466248,4456]: 1 finished unit Solar Collector [t=00:01:24.105273][f=0015297] [15297] Event [685.733093,174.518448,316.866364]: 0 lost unit Ogre [t=00:01:25.451007][f=0015551] [15551] Event [984,175.812134,3512]: 1 finished unit Solar Collector [t=00:01:25.694426][f=0015596] [15596] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:01:25.826250][f=0015620] [15620] Event [3096,177.529236,4312]: 1 finished unit Solar Collector [t=00:01:26.524096][f=0015744] [15744] Event [4576.04297,180.784821,4788]: 1 finished unit Welder [t=00:01:26.989146][f=0015836] [15836] Event [504,175.819244,360]: 0 lost unit Solar Collector [t=00:01:27.700061][f=0015979] [15979] Event [4576.04297,180.784821,4788]: 1 finished unit Blitz [t=00:01:27.765201][f=0015993] [15993] Event [3032,170.348755,4168]: 1 finished unit Solar Collector [t=00:01:27.822562][f=0016005] [16005] Event [504,172.252731,280]: 0 lost unit Solar Collector [t=00:01:28.253478][f=0016091] DasFapitale has forced a win due to dropped opposition. [t=00:01:28.253526][f=0016091] game_message: lord_inquisitor has been destroyed! [t=00:01:28.253621][f=0016091] [16091] Event [undefined]: lord_inquisitor resigned [t=00:01:28.254236][f=0016091] game_message: DasFapitale wins! [t=00:01:28.254697][f=0016091] Submitting stats [t=00:01:28.266160][f=0016091] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:28.270347][f=0016091] Part| Total Time|Time of the last 0.5s [t=00:01:28.270372][f=0016091] Draw 17549.99ms 31.77% [t=00:01:28.270384][f=0016091] Lua::Callins::Synced 8367.04ms 8.39% [t=00:01:28.270404][f=0016091] Lua::Callins::Unsynced 27292.05ms 44.56% [t=00:01:28.270416][f=0016091] Lua::CollectGarbage::Synced 223.15ms 0.00% [t=00:01:28.270427][f=0016091] Lua::CollectGarbage::Unsynced 733.69ms 1.10% [t=00:01:28.270438][f=0016091] Misc::Profiler::AddTime 73.12ms 0.10% [t=00:01:28.270449][f=0016091] Sim 33990.67ms 46.45% [t=00:01:28.270731][f=0016091] [16091] Received game_message: lord_inquisitor has been destroyed! [t=00:01:28.272966][f=0016091] [16091] Received game_message: DasFapitale wins! [t=00:01:28.284319][f=0016092] [16092] Game End Stats Header: 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[t=00:01:28.287336][f=0016092] [16092] Game End Stats Values: 30,5870,8850,8850,5870,913.793762,223.106552,223.106552,913.793762,0,0,0,0,0,0,0,0,295.647736,1348.76025,1348.76025,295.647736,1409.92395,4492.45557,4492.45557,1409.92395,200,180,180,200,50.4723396,28.666666,28.666666,50.4723396,1275,1330,1330,1275,20.1682205,48.151226,48.151226,20.1682205,1200,3280,3280,1200,850,3239.00098,3239.00098,850,3195,4060,4060,3195,3569.66772,1190,1190,3569.66772,34.3999863,91.46698,91.46698,34.3999863,4601.30615,1970.4447,1970.4447,4601.30615 [t=00:01:28.287426][f=0016092] [16092] Game End Stats Values: 31,4970,9230,9230,4970,988.252563,226.712112,226.712112,988.252563,0,0,0,0,0,0,0,0,295.647736,1566.85486,1566.85486,295.647736,1740.94055,5541.1626,5541.1626,1740.94055,200,180,180,200,49.8168106,34.6666679,34.6666679,49.8168106,1275,1330,1330,1275,17.1115513,48.3382339,48.3382339,17.1115513,300,3270,3270,300,1360,4139.00098,4139.00098,1360,3195,4450,4450,3195,4469.66797,1700,1700,4469.66797,34.3999863,91.46698,91.46698,34.3999863,5692.83447,2301.46143,2301.46143,5692.83447 [t=00:01:28.287519][f=0016092] [16092] Game End Stats Values: 32,5470,9550,9550,5470,1058.12781,228.703003,228.703003,1058.12781,0,0,0,0,0,0,0,0,295.647736,1706.75159,1706.75159,295.647736,1740.94055,5541.1626,5541.1626,1740.94055,200,180,180,200,51.1569176,40,40,51.1569176,1275,1330,1330,1275,16.6723251,48.4972496,48.4972496,16.6723251,800,3270,3270,800,1360,4139.00098,4139.00098,1360,3195,4770,4770,3195,4469.66797,1700,1700,4469.66797,34.3999863,103.20047,103.20047,34.3999863,5692.83447,2301.46143,2301.46143,5692.83447 [t=00:01:28.287618][f=0016092] [16092] Game End Stats Values: 33,4585,10375,10375,4585,1125.02515,235.224625,235.224625,1125.02515,0,0,0,0,0,0,0,0,295.647736,1842.90332,1842.90332,295.647736,2150.2981,6592.27588,6592.27588,2150.2981,200,180,180,200,50.2645912,44.2666664,44.2666664,50.2645912,1275,1330,1330,1275,16.206501,52.0970802,52.0970802,16.206501,0,3770,3770,0,1360,5024.00098,5024.00098,1360,3110,5095,5095,3110,5354.66797,1700,1700,5354.66797,34.3999863,153.067078,153.067078,34.3999863,6749.06982,2710.81958,2710.81958,6749.06982 [t=00:01:28.287716][f=0016092] [16092] Game End Stats Values: 34,2785,10385,10385,2785,1184.41577,239.853195,239.853195,1184.41577,0,0,0,0,0,0,0,0,295.647736,1965.58252,1965.58252,295.647736,2706.74243,8107.06592,8107.06592,2706.74243,0,180,180,0,44.4594231,48.5333328,48.5333328,44.4594231,1275,1330,1330,1275,13.9687157,55.0553169,55.0553169,13.9687157,500,3570,3570,500,2160,6794.33447,6794.33447,2160,1010,5305,5305,1010,7703.66797,2500,2500,7703.66797,34.3999863,249.598938,249.598938,34.3999863,9685.21973,3292.3396,3292.3396,9685.21973 [t=00:01:28.287809][f=0016092] [16092] Game End Stats Values: 35,1415,10495,10495,1415,1184.41577,250.954559,250.954559,1184.41577,0,0,0,0,0,0,0,0,295.647736,2010.16992,2010.16992,295.647736,3204.70093,9246.37402,9246.37402,3204.70093,0,180,180,0,10.3999996,55.0666656,55.0666656,10.3999996,1275,1330,1330,1275,7.73737192,52.5712814,52.5712814,7.73737192,0,3400,3400,0,2830,8250.66797,8250.66797,2830,140,5585,5585,140,9166.66797,3170,3170,9166.66797,34.3999863,310.131348,310.131348,34.3999863,10889.5996,3860.15527,3860.15527,10889.5996 [t=00:01:28.287893][f=0016092] [16092] Game End Stats Values: 36,1415,11320,11320,1415,1184.41577,289.583435,289.583435,1184.41577,0,0,0,0,0,0,0,0,295.647736,2143.41699,2143.41699,295.647736,3204.70093,9246.37402,9246.37402,3204.70093,0,180,180,0,12,61.0666656,61.0666656,12,1275,1330,1330,1275,6,57.5086708,57.5086708,6,0,3900,3900,0,2830,8250.66797,8250.66797,2830,140,5910,5910,140,9166.66797,3170,3170,9166.66797,34.3999863,416.796387,416.796387,34.3999863,10889.5996,3921.71948,3921.71948,10889.5996 [t=00:01:28.287983][f=0016092] [16092] Game End Stats Values: 37,1275,11690,11690,1275,1184.41577,351.177917,351.177917,1184.41577,0,0,0,0,0,0,0,0,295.647736,2350.02344,2350.02344,295.647736,3204.70093,9301.79492,9301.79492,3204.70093,0,180,180,0,9.5,64.3333359,64.3333359,9.5,1275,1330,1330,1275,6,58.7085228,58.7085228,6,0,4200,4200,0,2830,8390.66797,8390.66797,2830,0,5980,5980,0,9306.66797,3170,3170,9306.66797,34.3999863,478.128784,478.128784,34.3999863,10949.6855,3921.71948,3921.71948,10949.6855 [t=00:01:28.839218][f=0016233] [16233] Event [4576.04297,180.784821,4788]: 1 finished unit Blitz [t=00:01:28.894838][f=0016250] Player DasFapitale left the game: normal quit [t=00:01:28.894904][f=0016250] [16250] Event [undefined]: DasFapitale quit [t=00:01:29.132843][f=0016320] No clients connected, shutting down server [t=00:01:29.132893][f=0016320] Server shutdown [t=00:01:29.133021][f=0016320] [16320] all players disconnected [t=00:01:29.236677][f=0016352] [16352] Event [2952,176.067566,4024]: 1 finished unit Solar Collector [t=00:01:29.909247][f=0016569] [16569] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [t=00:01:30.122222][f=0016638] [16638] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:01:31.247276][f=0017048] [17048] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:01:31.423913][f=0017120] [17120] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [t=00:01:31.621178][f=0017198] [17198] Event [4576.04297,180.784821,4788]: 1 finished unit Welder [t=00:01:31.765674][f=0017253] [17253] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [t=00:01:32.254452][f=0017448] [17448] Event [4576.04297,180.784821,4788]: 1 finished unit Blitz [t=00:01:32.798457][f=0017675] [17675] Event [472,180.710052,1608]: 1 finished unit Metal Extractor [t=00:01:32.857346][f=0017703] [17703] Event [4576.04297,180.784821,4788]: 1 finished unit Blitz [t=00:01:33.729154][f=0018108] [18108] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:01:33.946194][f=0018207] [18207] Event [328,172.628784,1000]: 1 finished unit Metal Extractor [t=00:01:34.614936][f=0018513] [18513] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:01:34.821341][f=0018620] [18620] Event [744,174.017853,600]: 1 finished unit Metal Extractor [t=00:01:34.947298][f=0018682] [18682] Event [4576.04297,180.784821,4788]: 1 finished unit Welder [t=00:01:35.441067][f=0018933] [18933] Event [4576.04297,180.784821,4788]: 1 finished unit Blitz [t=00:01:35.927191][f=0019150] [19150] Event [424,173.417664,328]: 1 finished unit Metal Extractor [t=00:01:36.016226][f=0019188] [19188] Event [4576.04297,180.784821,4788]: 1 finished unit Blitz [t=00:01:36.520245][f=0019449] [19449] Event [1784,181.866241,728]: 1 finished unit Metal Extractor [t=00:01:36.832188][f=0019593] [19593] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:01:37.330919][f=0019810] [19810] Event [1272,174.318909,264]: 1 finished unit Metal Extractor [t=00:01:37.722016][f=0019998] [19998] Event [4576.04297,180.784821,4788]: 1 finished unit Ogre [t=00:01:38.075719][f=0020167] [20167] Event [4576.04297,180.784821,4788]: 1 finished unit Welder [t=00:01:38.268307][f=0020265] Autoquit sending quit command. [t=00:01:38.269243][f=0020265] [QuitAction] user exited to system [t=00:01:38.270279][f=0020265] [SpringApp::Kill][1] fromRun=1 [t=00:01:38.270411][f=0020265] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:38.270431][f=0020265] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:38.270443][f=0020265] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:38.270453][f=0020265] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:38.270463][f=0020265] [SpringApp::Kill][2] [t=00:01:38.271733][f=0020265] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:38.271757][f=0020265] [Game::KillLua][1] dtor=0 luaUI=0x5611c7254c30 [t=00:01:38.271810][f=0020265] Start widgetHandler:Shutdown [t=00:01:38.277366][f=0020265] Shutdown - SaveOrderList Complete [t=00:01:38.278129][f=0020265] Writing last game win data [t=00:01:38.285023][f=0020265] Shutdown - SaveConfigData Complete [t=00:01:38.285052][f=0020265] Shutdown Widget - Chili Highlight [t=00:01:38.285071][f=0020265] Shutdown Widget - Save/Load API [t=00:01:38.285085][f=0020265] Shutdown Widget - Draw After Chili [t=00:01:38.285099][f=0020265] Shutdown Widget - API Unit Tracker GL4 [t=00:01:38.285135][f=0020265] Shutdown Widget - EPIC Menu [t=00:01:38.286663][f=0020265] Shutdown Widget - Chili Minimap [t=00:01:38.286818][f=0020265] Shutdown Widget - Chili Widget Selector [t=00:01:38.287679][f=0020265] Shutdown Widget - Local Team Colors [t=00:01:38.287709][f=0020265] Shutdown Widget - Display Keys 2 [t=00:01:38.287763][f=0020265] Shutdown Widget - Save Game Menu [t=00:01:38.287777][f=0020265] Shutdown Widget - HealthBars [t=00:01:38.288672][f=0020265] Shutdown Widget - Noises [t=00:01:38.288693][f=0020265] Shutdown Widget - Unit Icons [t=00:01:38.288763][f=0020265] Shutdown Widget - Win Counter [t=00:01:38.288782][f=0020265] Shutdown Widget - BuildETA [t=00:01:38.288798][f=0020265] Shutdown Widget - EndGame APM stats [t=00:01:38.288814][f=0020265] Shutdown Widget - SpringRTS Replay Stats [t=00:01:38.288864][f=0020265] Shutdown Widget - Modular Comm Info [t=00:01:38.288878][f=0020265] Shutdown Widget - Music Player v2 [t=00:01:38.288895][f=0020265] Shutdown Widget - State Reverse and Latency [t=00:01:38.288911][f=0020265] Shutdown Widget - CameraShake [t=00:01:38.288944][f=0020265] Shutdown Widget - Chili Economy Panel Default [t=00:01:38.289103][f=0020265] Shutdown Widget - Chili EndGame Window [t=00:01:38.289132][f=0020265] Shutdown Widget - Chili Nuke Warning [t=00:01:38.289151][f=0020265] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:38.289197][f=0020265] Shutdown Widget - Chili Spectator Panels [t=00:01:38.289214][f=0020265] Shutdown Widget - Context Menu [t=00:01:38.289228][f=0020265] Shutdown Widget - Darkening [t=00:01:38.289255][f=0020265] Shutdown Widget - Defense Range Zero-K [t=00:01:38.289274][f=0020265] Shutdown Widget - Grab Input [t=00:01:38.289292][f=0020265] Shutdown Widget - Highlight Geos [t=00:01:38.289308][f=0020265] Shutdown Widget - Local Widgets Config [t=00:01:38.289329][f=0020265] Shutdown Widget - MinimapEvents [t=00:01:38.289344][f=0020265] Shutdown Widget - Missile Silo Range [t=00:01:38.289361][f=0020265] Shutdown Widget - Point Tracker [t=00:01:38.289376][f=0020265] Shutdown Widget - Showeco and Grid Drawer [t=00:01:38.289391][f=0020265] Shutdown Widget - Stereo3D [t=00:01:38.289408][f=0020265] Shutdown Widget - Attack AoE [t=00:01:38.289423][f=0020265] Shutdown Widget - UnitShapes [t=00:01:38.289471][f=0020265] Shutdown Widget - Map Edge Extension [t=00:01:38.289487][f=0020265] Shutdown Widget - Selection Send [t=00:01:38.289502][f=0020265] Shutdown Widget - LupsManager [t=00:01:38.289543][f=0020265] Shutdown Widget - Newton Firezone [t=00:01:38.289559][f=0020265] Shutdown Widget - Chili Pro Console [t=00:01:38.291027][f=0020265] Shutdown Widget - Persistent Build Height [t=00:01:38.291052][f=0020265] Shutdown Widget - Lasso Terraform GUI [t=00:01:38.291068][f=0020265] Shutdown Widget - Chili Framework [t=00:01:38.291085][f=0020265] Shutdown Widget - Lups [t=00:01:38.291143][f=0020265] Shutdown Widget - Custom Markers [t=00:01:38.291164][f=0020265] Shutdown Widget - Chili Core Selector [t=00:01:38.291276][f=0020265] Shutdown Widget - Mex Placement Handler [t=00:01:38.291295][f=0020265] Shutdown Widget - Select Keys [t=00:01:38.291329][f=0020265] Shutdown Widget - Pause Screen [t=00:01:38.291756][f=0020265] Shutdown Widget - Layout Handler [t=00:01:38.291784][f=0020265] Shutdown Widget - Text To Speech Control [t=00:01:38.291798][f=0020265] End widgetHandler:Shutdown [t=00:01:38.416826][f=0020265] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={339945,33671036} {int,ext,rec}Allocs={13304550,0,0} {chunk,block}Bytes={33671036,0} [t=00:01:38.416939][f=0020265] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:38.416953][f=0020265] [Game::KillLua][3] dtor=0 luaRules=0x5611c161c980 [t=00:01:38.417006][f=0020265] Start gadgetHandler:Shutdown [t=00:01:38.417023][f=0020265] Shutdown - StartSetup [t=00:01:38.417038][f=0020265] Shutdown - UnitMorph [t=00:01:38.418487][f=0020265] Shutdown - Carrier Drones [t=00:01:38.418518][f=0020265] Shutdown - Missile Silo Controller [t=00:01:38.418535][f=0020265] Shutdown - Modular Comm Info [t=00:01:38.418550][f=0020265] Shutdown - Terrain Texture Handler [t=00:01:38.418568][f=0020265] Shutdown - UnitCloakShield [t=00:01:38.418846][f=0020265] Shutdown - Starlight Handler [t=00:01:38.418888][f=0020265] End gadgetHandler:Shutdown [t=00:01:38.446792][f=0020265] Start gadgetHandler:Shutdown [t=00:01:38.446852][f=0020265] Shutdown - Save/Load [t=00:01:38.446878][f=0020265] Shutdown - Teleport Throw [t=00:01:38.446895][f=0020265] Shutdown - UnitMorph [t=00:01:38.446916][f=0020265] Shutdown - Modular Comm Info [t=00:01:38.446930][f=0020265] Shutdown - Retreat Command [t=00:01:38.446951][f=0020265] Shutdown - Shockwaves [t=00:01:38.446966][f=0020265] Shutdown - UnitCloakShield [t=00:01:38.446985][f=0020265] Shutdown - Lups Cloak FX [t=00:01:38.447001][f=0020265] Shutdown - Lups [t=00:01:38.447040][f=0020265] Shutdown - Lups Shield [t=00:01:38.447144][f=0020265] End gadgetHandler:Shutdown [t=00:01:38.463283][f=0020265] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13304581,0,0} {chunk,block}Bytes={0,0} [t=00:01:38.463501][f=0020265] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13304581,0,0} {chunk,block}Bytes={0,0} [t=00:01:38.463603][f=0020265] [Game::KillLua][4] dtor=0 [t=00:01:38.463978][f=0020265] [Game::KillLua][5] dtor=0 [t=00:01:38.469671][f=0020265] [Game::~CGame][1] [t=00:01:38.469719][f=0020265] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:38.469732][f=0020265] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:38.469743][f=0020265] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:38.469754][f=0020265] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:38.469766][f=0020265] [Game::KillLua][4] dtor=1 [t=00:01:38.469777][f=0020265] [Game::KillLua][5] dtor=1 [t=00:01:38.469868][f=0020265] [Game::KillMisc][1] [t=00:01:38.469881][f=0020265] [Game::KillMisc][2] [t=00:01:38.470847][f=0020265] [Game::KillMisc][3] [t=00:01:38.470985][f=0020265] [Game::KillRendering][1] [t=00:01:38.492332][f=0020265] [3DOParser::Kill] allocated 1 pieces [t=00:01:38.492392][f=0020265] [S3OParser::Kill] allocated 5462 pieces [t=00:01:38.493607][f=0020265] [AssParser::Kill] allocated 669 pieces [t=00:01:38.633601][f=0020265] [Game::KillInterface][1] [t=00:01:38.634828][f=0020265] [Game::KillInterface][2] [t=00:01:38.635200][f=0020265] [Game::KillSimulation][1] [t=00:01:38.635218][f=0020265] [Game::KillSimulation][2] [t=00:01:39.455134][f=0020265] [CCollisionHandler] dis-/continuous tests: 0/61948 [t=00:01:39.455176][f=0020265] [Game::KillSimulation][3] [t=00:01:39.455481][f=0020265] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:39.455511][f=0020265] [~CPathCache(20x20)] cacheHits=18 hitPercentage=18% numHashColls=0 maxCacheSize=18 [t=00:01:39.455535][f=0020265] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:39.455559][f=0020265] [~CPathCache(40x40)] cacheHits=51 hitPercentage=0% numHashColls=0 maxCacheSize=38 [t=00:01:39.458726][f=0020265] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:01:39.494909][f=0020265] [LosHandler::Kill] raycast instance cache-{hits,misses}={3772,9872}; shared=0%; cached=28% [t=00:01:39.733940][f=0020265] [Game::KillSimulation][4] [t=00:01:43.733660][f=0020265] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:01:43.735869][f=0020265] [Game::~CGame][2] [t=00:01:43.735982][f=0020265] [Game::~CGame][3] [t=00:01:43.937957][f=0020265] [SpringApp::Kill][3] [t=00:01:43.938399][f=0020265] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 213149 bytes sent 143957 bytes recv'd [t=00:01:43.943339][f=0020265] Kill: client disconnecting... [t=00:01:45.961256][f=0020265] CloseConnection: client connection closed [t=00:01:45.962139][f=0020265] [SpringApp::Kill][4] font=0x5611a2c61e00 [t=00:01:45.978241][f=0020265] [SpringApp::Kill][5] [t=00:01:46.042107][f=0020265] [SpringApp::Kill][6] [t=00:01:46.042176] [SpringApp::Kill][7] [t=00:01:46.043928] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:46.043978] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:46.044005] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:46.044020] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:46.044031] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:46.044043] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:46.044054] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {396, 1048576, 1048576}, EBO = {594, 1048576, 1048576} [t=00:01:46.044065] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4176, 1048576, 1048576}, EBO = {6264, 1048576, 1048576} [t=00:01:46.044077] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:46.045753] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:46.045783] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:46.045793] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:46.045804] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:46.061793] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:46.061842] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:46.061855] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:46.061865] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:46.064934] [VFS] [SpringVFS::DeleteArchives] [t=00:01:46.064978] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:46.065228] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x5611a2d5db30) [t=00:01:46.079463] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3695ms [t=00:01:46.079538] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=121ms [t=00:01:46.079553] file="scripts/nanoaim.h.lua" indx=5871 inflSize=2kb readTime=41ms [t=00:01:46.079889] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=30ms [t=00:01:46.079909] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=28ms [t=00:01:46.079922] file="objects3d/zenith_dead.s3o" indx=5691 inflSize=156kb readTime=27ms [t=00:01:46.079934] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=25ms [t=00:01:46.079946] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=25ms [t=00:01:46.079959] file="units/amphassault.lua" indx=6797 inflSize=5kb readTime=24ms [t=00:01:46.079971] file="bitmaps/loadpictures/fkeys.png" indx=525 inflSize=4463kb readTime=24ms [t=00:01:46.079983] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=23ms [t=00:01:46.092385] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 169122465 bytes cached in 3477 files [t=00:01:46.495065] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:46.495300] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x5611a2e35b20) [t=00:01:46.496244] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:46.496264] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5611a2c333c0) [t=00:01:46.497048] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:46.497364] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5611a2c54ca0) [t=00:01:46.497397] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7ff0d0013440) [t=00:01:46.497834] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:01:46.500168] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:46.500192] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:46.500207] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:46.500218] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:46.500248] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:46.500259] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:46.501318] [SpringApp::Kill][8] [t=00:01:46.501343] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:46.501354] [WatchDog::Uninstall][1] hangDetectorThread=0x56115c08a110 (joinable=1) [t=00:01:46.501364] [WatchDog::Uninstall][2] [t=00:01:47.178261] [WatchDog::Uninstall][3] [t=00:01:47.178332] [SpringApp::Kill][9]