[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010290] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010342] Using writeable configuration source: "/tmp/tmp.UX8pTULLUu/springsettings.1513259.cfg" [t=00:00:00.017106] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017167] ============== ============== [t=00:00:00.017180] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017190] [t=00:00:00.017201] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017210] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017221] Use "none" to disable the default log sections. [t=00:00:00.017231] ============== ============== [t=00:00:00.017241] ============== ============== [t=00:00:00.017308] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017320] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017331] ROAM = 2 [t=00:00:00.017342] RotateLogFiles = 1 [t=00:00:00.017353] TeamHighlight = 0 [t=00:00:00.017364] ============== ============== [t=00:00:00.017374] ============== ============== [t=00:00:00.017385] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.017396] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017406] Compiler Version: gcc-11.1.0 [t=00:00:00.017430] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017612] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017624] Binary Word Size: 64-bit (native) [t=00:00:00.017634] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017645] Physical CPU Cores: 1 [t=00:00:00.017656] Logical CPU Cores: 1 [t=00:00:00.017666] ============== ============== [t=00:00:00.017734] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017745] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017756] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017765] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017775] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019158] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.019182] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019214] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019252] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019276] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.019312] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019326] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019433] [GR::LogVersionInfo] [t=00:00:00.019447] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019458] GL version : [t=00:00:00.019468] GL vendor : [t=00:00:00.019478] GL renderer : [t=00:00:00.019488] GLSL version: [t=00:00:00.019498] GLEW version: spring headless stub GLEW version [t=00:00:00.019508] GPU memory : unknown [t=00:00:00.019518] SDL swap-int: 0 [t=00:00:00.019528] SDL driver : headless stub [t=00:00:00.019539] [t=00:00:00.019549] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019559] GLSL shader support : 0 [t=00:00:00.019569] GL4 support : 0 [t=00:00:00.019604] FBO extension support : 0 [t=00:00:00.019614] NVX GPU mem-info support : 0 [t=00:00:00.019625] ATI GPU mem-info support : 0 [t=00:00:00.019635] NPOT-texture support : 1 (0) [t=00:00:00.019645] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019655] texture query-LOD support : 1 (0) [t=00:00:00.019665] MSAA frame-buffer support : 0 (0) [t=00:00:00.019675] Z-buffer depth : 16 (-) [t=00:00:00.019685] primitive-restart support : 0 (0) [t=00:00:00.019696] clip-space control support: 0 (0) [t=00:00:00.019706] seamless cube-map support : 0 (0) [t=00:00:00.019716] frag-depth layout support : 0 (0) [t=00:00:00.019746] persistent maps support : 0 (0) [t=00:00:00.019756] explicit attribs location : 0 (0) [t=00:00:00.019767] multi draw indirect : 0 (-) [t=00:00:00.019776] [t=00:00:00.019787] max. FBO samples : -1 [t=00:00:00.019797] max. FS/program texture slots : 8/8 [t=00:00:00.019807] max. texture size : 2048 [t=00:00:00.019820] max. texture anisotropy level : 0.000000 [t=00:00:00.019830] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019840] max. draw-buffers : 0 [t=00:00:00.019850] max. rec. indices/vertices : 0/0 [t=00:00:00.019861] max. uniform buffer-bindings : 0 [t=00:00:00.019871] max. uniform block-size : 0KB [t=00:00:00.019880] max. storage buffer-bindings : 0 [t=00:00:00.019891] max. storage block-size : 0MB [t=00:00:00.019900] [t=00:00:00.019911] enable AMD-hacks : 0 [t=00:00:00.019921] compress MIP-maps: 0 [t=00:00:00.020665] [GR::UpdateGLConfigs] [t=00:00:00.020919] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020935] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020947] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020957] [GR::InitGLState] [t=00:00:00.020968] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.233681] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.239099] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.246990] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.247556] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.247580] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.247596] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.283381] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.284254] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.306139] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.306452] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.319757] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.319785] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.319992] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.323699] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f15b8013550 (SpringVFS) global=(nil) (null) [t=00:00:00.323726] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.323870] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.323896] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.323908] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.323918] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.323939] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2958 MB [t=00:00:00.329559][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.329603][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.329628][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1513259/replay.sdfz" for game data... [t=00:00:00.464241][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.467611][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.467643][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.469814][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.469844][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 140ms [t=00:00:00.469868][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.516932][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5575372729e0] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:00.518106][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:00.519290][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.519862][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5575372729e0] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.520971][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.531735][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.531938][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.549129][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms [t=00:00:00.549302][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.555040][f=-000001] forceSingleThreaded, false [t=00:00:00.592662][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.592763][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.592896][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.592978][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.593051][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.593130][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.594354][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.594958][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.595439][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.598295][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.600401][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.602229][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.602258][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.602719][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.607683][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.608997][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.610451][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.610741][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.611327][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.611339][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.615352][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.615394][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.760389][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.815763][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [t=00:00:02.362522][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.755713][f=-000001] Loading UnitDefs_posts [t=00:00:02.940123][f=-000001] Loading FeatureDefs_posts [t=00:00:03.000524][f=-000001] Loading WeaponDefs_posts [t=00:00:03.030938][f=-000001] Loading ArmorDefs_posts [t=00:00:03.053558][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 659ms [t=00:00:03.123302][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 774ms [t=00:00:03.125385][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.297009][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.297756][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.298495][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.298630][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.300038][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.323740][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.604727][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.656894][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.817637][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.821639][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.821784][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.304767][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 482ms [t=00:00:04.305309][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.462348][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 157ms [t=00:00:04.462395][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.486034][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.271674][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.276519][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.278256][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.293235][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.855388][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.862958][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.862986][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.864748][f=-000001] InfoTexture: legacy [t=00:00:10.864767][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.867207][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.670031][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.672081][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.672140][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.673322][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.991257][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.992916][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.244753][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.296943][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.319387][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.319426][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.320340][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.756590][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.771612][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.772762][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.967051][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.968862][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.968890][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.976394][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.976434][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.976448][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.976460][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.976472][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.976483][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.976495][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40db [t=00:00:12.980593][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.980649][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.980660][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.980670][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.980680][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.980720][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.980733][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40eb [t=00:00:12.980744][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55753fb280b0 has BLOCKSIZE 1 [t=00:00:12.983190][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.983244][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.983256][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.983266][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.983275][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.983286][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e41 [t=00:00:12.990129][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=1) [t=00:00:12.991486][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.998553][f=-000001] Path cache (40, 32) initialized. [t=00:00:12.998599][f=-000001] Path cache (40, 32) initialized. [t=00:00:13.001182][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.001217][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.001229][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:13.001240][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.001250][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.001260][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e51 [t=00:00:13.071244][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=1) [t=00:00:13.072681][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.074094][f=-000001] Path cache (20, 16) initialized. [t=00:00:13.074112][f=-000001] Path cache (20, 16) initialized. [t=00:00:13.074126][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (105ms, checksum 83d659a2)" [t=00:00:13.074177][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.074199][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.074210][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.226981][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [t=00:00:13.227529][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.720858][f=-000001] Synced LuaRules: finished loading [t=00:00:15.744192][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.311493][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.362999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.364302][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.365740][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.365759][f=-000001] LuaSocket Support: enabled [t=00:00:16.381772][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.468195][f=-000001] localWidgets, nil, true, true [t=00:00:16.471278][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.471309][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.481515][f=-000001] USE_OLD_CHILI [t=00:00:17.354276][f=-000001] Loading last game win data [t=00:00:17.355246][f=-000001] Resetting win data [t=00:00:17.355735][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.355754][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.355768][f=-000001] Player and team counts match, continuing [t=00:00:17.355783][f=-000001] DasFapitale was in last game but is now absent, resetting scores [t=00:00:17.507558][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.507604][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.610713][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.760118][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.556747][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.744469][f=-000001] forceSingleThreaded, false [t=00:00:20.160638][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.161204][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.161497][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.161675][f=-000001] Loaded API widget: i18n [t=00:00:20.161972][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.162265][f=-000001] Loaded API widget: Win Counter [t=00:00:20.162572][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.329105][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.329546][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.329789][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.644164][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.646180][f=-000001] Loaded API widget: Lups [t=00:00:20.646518][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.646962][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.647368][f=-000001] Loaded widget: Save/Load API [t=00:00:20.647871][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.648201][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.649066][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.655216][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.657088][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.657118][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.657393][f=-000001] Set maximum particles to: 0 [t=00:00:20.657958][f=-000001] Set UnitIconDist to 0 [t=00:00:20.767281][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.796490][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.798256][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.798608][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.798940][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.807572][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.807947][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.808385][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.808745][f=-000001] Mexspot Fetcher fetching [t=00:00:20.808994][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.809328][f=-000001] Team highlighting: Disabled [t=00:00:20.809671][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.810243][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.810697][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.811109][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.811341][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.811594][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.811827][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.812155][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.812497][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.812976][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.813604][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.813929][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.813944][f=-000001] Using fallback unit outlines [t=00:00:20.814153][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.814530][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.824096][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.826180][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.826644][f=-000001] Loaded widget: Guard Remove [t=00:00:20.826997][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.875895][f=-000001] Loaded widget: HealthBars [t=00:00:20.876409][f=-000001] Loaded widget: Noises [t=00:00:20.876784][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.877169][f=-000001] Loaded widget: Unit Icons [t=00:00:20.881024][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.881474][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.882043][f=-000001] Loaded widget: BuildETA [t=00:00:20.882441][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.882822][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.883254][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.883652][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.883888][f=-000001] Loaded widget: Objectives [t=00:00:20.885820][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.886189][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.890927][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.891386][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.891418][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1513259/events.log [t=00:00:20.894329][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.894694][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.909373][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.918245][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.918740][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.919098][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.919531][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.919771][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.920141][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.920475][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.944956][f=-000001] Loaded widget: Autoquit [t=00:00:20.945390][f=-000001] Loaded widget: Blast Radius [t=00:00:20.950056][f=-000001] Loaded widget: CameraShake [t=00:00:20.950949][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.966145][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.966663][f=-000001] EndGame Graph disabled [t=00:00:20.985338][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.985720][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.986104][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.986326][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.013494][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.013898][f=-000001] Loaded widget: Easy Facing [t=00:00:21.014276][f=-000001] Loaded widget: Ferry Points [t=00:00:21.014916][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.023097][f=-000001] Loaded widget: Context Menu [t=00:00:21.023583][f=-000001] Loaded widget: Darkening [t=00:00:21.023891][f=-000001] Loaded widget: Decloak Range [t=00:00:21.024228][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.031393][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.032020][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.032292][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.032687][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.033693][f=-000001] Input grabbing is enabled! [t=00:00:21.033723][f=-000001] Input grabbing is enabled! [t=00:00:21.033842][f=-000001] Loaded widget: Grab Input [t=00:00:21.034324][f=-000001] Loaded widget: Haven Handler [t=00:00:21.034729][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.035258][f=-000001] Loaded widget: In-game Guide [t=00:00:21.035553][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.035952][f=-000001] Loaded widget: Keep Target [t=00:00:21.036361][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.036807][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.037156][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.037576][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.038110][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.038379][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.038652][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.038925][f=-000001] Loaded widget: Orbit Command [t=00:00:21.039334][f=-000001] Loaded widget: Point Tracker [t=00:00:21.039601][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.039857][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.040366][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.040861][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.041421][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.041974][f=-000001] Loaded widget: Simple Settings [t=00:00:21.042427][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.042738][f=-000001] Loaded widget: SmoothCam [t=00:00:21.043235][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.045012][f=-000001] Loaded widget: Stereo3D [t=00:00:21.045331][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.046845][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.047121][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.047902][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.048766][f=-000001] Loaded widget: Command Alpha [t=00:00:21.049149][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.049667][f=-000001] Loaded widget: Ghost Site [t=00:00:21.050768][f=-000001] Loaded widget: Attack Warning [t=00:00:21.051120][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.051803][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.053236][f=-000001] Loaded widget: Auto Group [t=00:00:21.054300][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.055361][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.055733][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.056628][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.057602][f=-000001] Loaded widget: Select Com at start [t=00:00:21.063830][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.065366][f=-000001] Loaded widget: Transport AI [t=00:00:21.204230][f=-000001] Loaded widget: Attack AoE [t=00:00:21.204844][f=-000001] Loaded widget: Icon Sets [t=00:00:21.205705][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.211815][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.213763][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.214139][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.242955][f=-000001] Loaded widget: Unit Start State [t=00:00:21.243433][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.243715][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.245102][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.245592][f=-000001] Loaded widget: Commands FX [t=00:00:21.245922][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.265054][f=-000001] Loaded widget: UnitShapes [t=00:00:21.265621][f=-000001] : disabled for spectators [t=00:00:21.266630][f=-000001] Loaded widget: Stockpiler [t=00:00:21.270561][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.270861][f=-000001] Loaded widget: AllyCursors [t=00:00:21.272261][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.272720][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.273153][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.273569][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.274017][f=-000001] Loaded widget: Selection Send [t=00:00:21.274448][f=-000001] Loaded widget: Shield Guard [t=00:00:21.275058][f=-000001] Loaded widget: State Icons [t=00:00:21.275466][f=-000001] : disabled for spectators [t=00:00:21.276419][f=-000001] Loaded widget: Building Starter [t=00:00:21.276839][f=-000001] : disabled for spectators [t=00:00:21.277612][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.277889][f=-000001] Loaded widget: LupsManager [t=00:00:21.278276][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.278637][f=-000001] Loaded widget: Units on Fire [t=00:00:21.279255][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.279857][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.281049][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.281432][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.281995][f=-000001] Loaded widget: Chili Docking [t=00:00:21.289735][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.298492][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.299111][f=-000001] Loaded widget: HUD Presets [t=00:00:21.299805][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.302386][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.302887][f=-000001] Loaded widget: Image Preloader [t=00:00:21.303426][f=-000001] Loaded widget: Custom Markers [t=00:00:21.308109][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.308741][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:21.309006][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.309840][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.310364][f=-000001] Loaded widget: Start Boxes [t=00:00:21.311761][f=-000001] Loaded widget: Select Keys [t=00:00:21.320626][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.321792][f=-000001] Loaded widget: Pause Screen [t=00:00:21.322127][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.322431][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.323111][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.323556][f=-000001] SetSunLighting [t=00:00:21.325051][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.337208][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.337650][f=-000001] Loaded widget: Font Cache [t=00:00:21.338019][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.338062][f=-000001] Loaded widget: GC Control [t=00:00:21.341838][f=-000001] Loaded widget: Layout Handler [t=00:00:21.342290][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.344548][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.349382][f=-000001] Writing last game win data [t=00:00:21.353863][f=-000001] LuaUI v0.3 [t=00:00:21.510223][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.548155][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.563169][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.100478][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.101844][f=-000001] Spectator mode. Widget removed. [t=00:00:22.114575][f=-000001] Spectator mode. Widget removed. [t=00:00:22.116126][f=-000001] Playback paused [t=00:00:22.122518][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.204945][f=-000001] Opening demofile demos/1513259/replay.sdfz [t=00:00:22.204979][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.204992][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.205264][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.205283][f=-000001] -> Connection established (given id 2) [t=00:00:22.205309][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:22.205323][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.205338][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:22.205354][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:22.205375][f=-000001] Speed set to 20.0 [server] [t=00:00:22.205390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557556abc5d0,(nil)}][locale="C"]" [t=00:00:22.205403][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.217772][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.217807][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.629309][f=-000001] Beginning demo playback [t=00:00:25.637433][f=-000001] GameID: f2a5946365452559c0da3fd5845a32b1 [t=00:00:25.677340][f=-000001] Connection attempt from HazaRahiMullah [t=00:00:25.677641][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.678373][f=-000001] [0] Event [undefined]: HazaRahiMullah changed status [t=00:00:25.678556][f=-000001] -> Connection established (given id 0) [t=00:00:25.761267][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HazaRahiMullah" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:25.761310][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HazaRahiMullah" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.564800][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HazaRahiMullah" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:26.564836][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HazaRahiMullah" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:27.009277][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HazaRahiMullah" string="[Game::Load][lua{Rules,Gaia}={000001ecb4d2bc10,0000000000000000}][locale="C"]" [t=00:00:29.293902][f=-000001] Allies: I choose: Recon! [t=00:00:30.645110][f=-000001] > SPRINGIE:User lord_inquisitor|vehheavyarty|2_2||False|||MY [t=00:00:30.741413][f=-000001] > Game will be force started in 60 seconds [t=00:00:30.880810][f=-000001] > SPRINGIE:User lord_inquisitor|vehheavyarty|2_2||False|||MY [t=00:00:31.045062][f=-000001] Connection attempt from lord_inquisitor [t=00:00:31.045380][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:31.045483][f=-000001] [0] Event [undefined]: lord_inquisitor changed status [t=00:00:31.045650][f=-000001] -> Connection established (given id 1) [t=00:00:31.085086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:31.085133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:31.773231][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.801277][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.064448][f=-000001] [0] Event [4493,211.803955,2266]: 0 finished unit Recon Commander [t=00:00:34.074531][f=-000001] [0] Event [333,211.792023,2048]: 1 finished unit Strike Commander [t=00:00:34.093891][f=0000000] [0] lord_inquisitor, team: 1, elo:1247, userid: 571933 [t=00:00:34.093967][f=0000000] [0] HazaRahiMullah, team: 0, elo:1192, userid: 567481 [t=00:00:34.093995][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.098236][f=0000000] Playback continued [t=00:00:34.101709][f=0000000] > Players lord_inquisitor did not choose a start position. Game will be aborted. [t=00:00:34.101737][f=0000000] > exiting game [t=00:00:34.103192][f=0000001] No clients connected, shutting down server [t=00:00:34.103213][f=0000001] Server shutdown [t=00:00:34.103613][f=0000001] Submitting stats [t=00:00:34.103940][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.106517][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:34.106545][f=0000001] Draw 6404.19ms 56.10% [t=00:00:34.106556][f=0000001] Lua::Callins::Synced 1.24ms 0.00% [t=00:00:34.106568][f=0000001] Lua::Callins::Unsynced 10399.51ms 87.70% [t=00:00:34.106579][f=0000001] Lua::CollectGarbage::Synced 56.35ms 0.00% [t=00:00:34.106703][f=0000001] Lua::CollectGarbage::Unsynced 311.64ms 1.70% [t=00:00:34.106718][f=0000001] Misc::Profiler::AddTime 56.19ms 0.20% [t=00:00:34.106958][f=0000001] [1] player nonplacement [t=00:00:34.108193][f=0000001] [1] autohost exit [t=00:00:34.109308][f=0000001] [1] all players disconnected [t=00:00:34.114698][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:34.114790][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:34.114866][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.114931][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.106098][f=0004224] Autoquit sending quit command. [t=00:00:44.107333][f=0004224] [QuitAction] user exited to system [t=00:00:44.108335][f=0004224] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.108747][f=0004224] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.108774][f=0004224] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.108794][f=0004224] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.108805][f=0004224] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.108817][f=0004224] [SpringApp::Kill][2] [t=00:00:44.111065][f=0004224] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.111383][f=0004224] [Game::KillLua][1] dtor=0 luaUI=0x55755c710490 [t=00:00:44.111443][f=0004224] Start widgetHandler:Shutdown [t=00:00:44.116280][f=0004224] Shutdown - SaveOrderList Complete [t=00:00:44.117112][f=0004224] Writing last game win data [t=00:00:44.123051][f=0004224] Shutdown - SaveConfigData Complete [t=00:00:44.123078][f=0004224] Shutdown Widget - Chili Highlight [t=00:00:44.123095][f=0004224] Shutdown Widget - Save/Load API [t=00:00:44.123109][f=0004224] Shutdown Widget - Draw After Chili [t=00:00:44.123134][f=0004224] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.123154][f=0004224] Shutdown Widget - EPIC Menu [t=00:00:44.125369][f=0004224] Shutdown Widget - Chili Minimap [t=00:00:44.125496][f=0004224] Shutdown Widget - Chili Widget Selector [t=00:00:44.126370][f=0004224] Shutdown Widget - Local Team Colors [t=00:00:44.126390][f=0004224] Shutdown Widget - Display Keys 2 [t=00:00:44.126438][f=0004224] Shutdown Widget - Save Game Menu [t=00:00:44.126452][f=0004224] Shutdown Widget - HealthBars [t=00:00:44.127322][f=0004224] Shutdown Widget - Noises [t=00:00:44.127341][f=0004224] Shutdown Widget - Unit Icons [t=00:00:44.127358][f=0004224] Shutdown Widget - Win Counter [t=00:00:44.127373][f=0004224] Shutdown Widget - BuildETA [t=00:00:44.127389][f=0004224] Shutdown Widget - EndGame APM stats [t=00:00:44.127405][f=0004224] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.127448][f=0004224] Shutdown Widget - Modular Comm Info [t=00:00:44.127462][f=0004224] Shutdown Widget - Music Player v2 [t=00:00:44.127477][f=0004224] Shutdown Widget - State Reverse and Latency [t=00:00:44.127491][f=0004224] Shutdown Widget - CameraShake [t=00:00:44.127505][f=0004224] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.127619][f=0004224] Shutdown Widget - Chili EndGame Window [t=00:00:44.127642][f=0004224] Shutdown Widget - Chili Nuke Warning [t=00:00:44.127658][f=0004224] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.127966][f=0004224] Shutdown Widget - Chili Spectator Panels [t=00:00:44.128005][f=0004224] Shutdown Widget - Context Menu [t=00:00:44.128019][f=0004224] Shutdown Widget - Darkening [t=00:00:44.128044][f=0004224] Shutdown Widget - Defense Range Zero-K [t=00:00:44.128067][f=0004224] Shutdown Widget - Grab Input [t=00:00:44.128086][f=0004224] Shutdown Widget - Highlight Geos [t=00:00:44.128100][f=0004224] Shutdown Widget - Local Widgets Config [t=00:00:44.128119][f=0004224] Shutdown Widget - MinimapEvents [t=00:00:44.128133][f=0004224] Shutdown Widget - Missile Silo Range [t=00:00:44.128148][f=0004224] Shutdown Widget - Point Tracker [t=00:00:44.128162][f=0004224] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.128176][f=0004224] Shutdown Widget - Stereo3D [t=00:00:44.128549][f=0004224] Shutdown Widget - Attack AoE [t=00:00:44.128570][f=0004224] Shutdown Widget - UnitShapes [t=00:00:44.129332][f=0004224] Shutdown Widget - Map Edge Extension [t=00:00:44.129357][f=0004224] Shutdown Widget - Selection Send [t=00:00:44.129372][f=0004224] Shutdown Widget - LupsManager [t=00:00:44.129391][f=0004224] Shutdown Widget - Newton Firezone [t=00:00:44.129405][f=0004224] Shutdown Widget - Chili Pro Console [t=00:00:44.130491][f=0004224] Shutdown Widget - Persistent Build Height [t=00:00:44.130511][f=0004224] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.130536][f=0004224] Shutdown Widget - Chili Framework [t=00:00:44.130551][f=0004224] Shutdown Widget - Lups [t=00:00:44.130590][f=0004224] Shutdown Widget - Custom Markers [t=00:00:44.130608][f=0004224] Shutdown Widget - Chili Core Selector [t=00:00:44.130701][f=0004224] Shutdown Widget - Mex Placement Handler [t=00:00:44.130717][f=0004224] Shutdown Widget - Select Keys [t=00:00:44.130749][f=0004224] Shutdown Widget - Pause Screen [t=00:00:44.131136][f=0004224] Shutdown Widget - Layout Handler [t=00:00:44.131160][f=0004224] Shutdown Widget - Text To Speech Control [t=00:00:44.131173][f=0004224] End widgetHandler:Shutdown [t=00:00:44.240958][f=0004224] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={325523,33064424} {int,ext,rec}Allocs={7217027,0,0} {chunk,block}Bytes={33064424,0} [t=00:00:44.241395][f=0004224] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:44.241412][f=0004224] [Game::KillLua][3] dtor=0 luaRules=0x557556abc5d0 [t=00:00:44.241667][f=0004224] Start gadgetHandler:Shutdown [t=00:00:44.241694][f=0004224] Shutdown - StartSetup [t=00:00:44.241709][f=0004224] Shutdown - UnitMorph [t=00:00:44.241772][f=0004224] Shutdown - Carrier Drones [t=00:00:44.241789][f=0004224] Shutdown - Missile Silo Controller [t=00:00:44.241814][f=0004224] Shutdown - Modular Comm Info [t=00:00:44.241829][f=0004224] Shutdown - Terrain Texture Handler [t=00:00:44.241861][f=0004224] Shutdown - UnitCloakShield [t=00:00:44.241890][f=0004224] Shutdown - Starlight Handler [t=00:00:44.241904][f=0004224] End gadgetHandler:Shutdown [t=00:00:44.266631][f=0004224] Start gadgetHandler:Shutdown [t=00:00:44.266681][f=0004224] Shutdown - Save/Load [t=00:00:44.266704][f=0004224] Shutdown - Teleport Throw [t=00:00:44.266720][f=0004224] Shutdown - UnitMorph [t=00:00:44.266739][f=0004224] Shutdown - Modular Comm Info [t=00:00:44.266751][f=0004224] Shutdown - Retreat Command [t=00:00:44.266769][f=0004224] Shutdown - Shockwaves [t=00:00:44.266783][f=0004224] Shutdown - UnitCloakShield [t=00:00:44.266799][f=0004224] Shutdown - Lups Cloak FX [t=00:00:44.266814][f=0004224] Shutdown - Lups [t=00:00:44.266849][f=0004224] Shutdown - Lups Shield [t=00:00:44.266867][f=0004224] End gadgetHandler:Shutdown [t=00:00:44.275145][f=0004224] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7217057,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.275221][f=0004224] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7217057,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.275268][f=0004224] [Game::KillLua][4] dtor=0 [t=00:00:44.275279][f=0004224] [Game::KillLua][5] dtor=0 [t=00:00:44.280436][f=0004224] [Game::~CGame][1] [t=00:00:44.280472][f=0004224] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.280484][f=0004224] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.280494][f=0004224] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.280504][f=0004224] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.280522][f=0004224] [Game::KillLua][4] dtor=1 [t=00:00:44.280534][f=0004224] [Game::KillLua][5] dtor=1 [t=00:00:44.280605][f=0004224] [Game::KillMisc][1] [t=00:00:44.280616][f=0004224] [Game::KillMisc][2] [t=00:00:44.281501][f=0004224] [Game::KillMisc][3] [t=00:00:44.282159][f=0004224] [Game::KillRendering][1] [t=00:00:44.295949][f=0004224] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.295998][f=0004224] [S3OParser::Kill] allocated 5505 pieces [t=00:00:44.296967][f=0004224] [AssParser::Kill] allocated 669 pieces [t=00:00:44.497712][f=0004224] [Game::KillInterface][1] [t=00:00:44.499222][f=0004224] [Game::KillInterface][2] [t=00:00:44.499521][f=0004224] [Game::KillSimulation][1] [t=00:00:44.499536][f=0004224] [Game::KillSimulation][2] [t=00:00:45.265514][f=0004224] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:45.265723][f=0004224] [Game::KillSimulation][3] [t=00:00:45.266363][f=0004224] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.266397][f=0004224] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.266419][f=0004224] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.266456][f=0004224] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.269711][f=0004224] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.401132][f=0004224] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.501158][f=0004224] [Game::KillSimulation][4] [t=00:00:49.745145][f=0004224] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:49.746524][f=0004224] [Game::~CGame][2] [t=00:00:49.746842][f=0004224] [Game::~CGame][3] [t=00:00:49.970575][f=0004224] [SpringApp::Kill][3] [t=00:00:49.970818][f=0004224] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 44094 bytes sent 17656 bytes recv'd [t=00:00:49.976646][f=0004224] Kill: client disconnecting... [t=00:00:51.981717][f=0004224] CloseConnection: client connection closed [t=00:00:51.984174][f=0004224] [SpringApp::Kill][4] font=0x557537177e00 [t=00:00:51.995823][f=0004224] [SpringApp::Kill][5] [t=00:00:52.013478][f=0004224] [SpringApp::Kill][6] [t=00:00:52.013535] [SpringApp::Kill][7] [t=00:00:52.014883] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.015171] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.015229] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.015248] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.015263] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.015276] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.015290] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:52.015301] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 1048576, 1048576} [t=00:00:52.015312] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.015323] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.015334] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.015344] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.015355] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.030388] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.030431] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.030441] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.030450] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.032515] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.032536] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:52.032738] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x557537270e50) [t=00:00:52.043164] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3652ms [t=00:00:52.043213] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=108ms [t=00:00:52.043226] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=41ms [t=00:00:52.043252] file="objects3d/bumblebee_d.dae" indx=5059 inflSize=1228kb readTime=41ms [t=00:00:52.043264] file="objects3d/hoverriot.s3o" indx=5322 inflSize=119kb readTime=35ms [t=00:00:52.043274] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=34ms [t=00:00:52.043285] file="luaui/configs/lang/common.en.json" indx=2936 inflSize=2kb readTime=32ms [t=00:00:52.043296] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=27ms [t=00:00:52.043308] file="unittextures/factoryveh1.png" indx=7310 inflSize=1077kb readTime=26ms [t=00:00:52.043318] file="bitmaps/loadpictures/constructionmods.png" indx=520 inflSize=4000kb readTime=25ms [t=00:00:52.043329] file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=24ms [t=00:00:52.048450] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 168381399 bytes cached in 3463 files [t=00:00:52.371165] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:52.371211] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x557537351680) [t=00:00:52.372549] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.372569] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5575371493c0) [t=00:00:52.373304] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.373867] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55753716aca0) [t=00:00:52.373896] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f15b8013440) [t=00:00:52.374344] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:00:52.376655] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.376677] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.376944] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.376959] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.376969] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.376979] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.377917] [SpringApp::Kill][8] [t=00:00:52.377934] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.377945] [WatchDog::Uninstall][1] hangDetectorThread=0x5574f0935110 (joinable=1) [t=00:00:52.377954] [WatchDog::Uninstall][2] [t=00:00:53.130461] [WatchDog::Uninstall][3] [t=00:00:53.130502] [SpringApp::Kill][9]