[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000060] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.017537] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.017586] Using writeable configuration source: "/tmp/tmp.R4vexRs6t5/springsettings.1512863.cfg" [t=00:00:00.022844] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.022898] ============== ============== [t=00:00:00.022909] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.022918] [t=00:00:00.022927] Enable or disable log sections using the LogSections configuration key [t=00:00:00.022936] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.022944] Use "none" to disable the default log sections. [t=00:00:00.022953] ============== ============== [t=00:00:00.022963] ============== ============== [t=00:00:00.023021] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.023031] MouseDragCircleCommandThreshold = 25 [t=00:00:00.023041] ROAM = 2 [t=00:00:00.023050] RotateLogFiles = 1 [t=00:00:00.023060] TeamHighlight = 0 [t=00:00:00.023070] ============== ============== [t=00:00:00.023079] ============== ============== [t=00:00:00.023088] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.023099] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.023108] Compiler Version: gcc-11.1.0 [t=00:00:00.023130] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.023310] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.023322] Binary Word Size: 64-bit (native) [t=00:00:00.023331] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.023341] Physical CPU Cores: 1 [t=00:00:00.023351] Logical CPU Cores: 1 [t=00:00:00.023359] ============== ============== [t=00:00:00.023423] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.023433] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.023442] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.023451] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.023460] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.025499] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.025525] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025547] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.025579] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.025600] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.025625] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.025635] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.025838] [GR::LogVersionInfo] [t=00:00:00.025852] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.025861] GL version : [t=00:00:00.025871] GL vendor : [t=00:00:00.025879] GL renderer : [t=00:00:00.025888] GLSL version: [t=00:00:00.025898] GLEW version: spring headless stub GLEW version [t=00:00:00.025906] GPU memory : unknown [t=00:00:00.025915] SDL swap-int: 0 [t=00:00:00.025925] SDL driver : headless stub [t=00:00:00.025933] [t=00:00:00.025942] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.025951] GLSL shader support : 0 [t=00:00:00.025960] GL4 support : 0 [t=00:00:00.025992] FBO extension support : 0 [t=00:00:00.026002] NVX GPU mem-info support : 0 [t=00:00:00.026011] ATI GPU mem-info support : 0 [t=00:00:00.026021] NPOT-texture support : 1 (0) [t=00:00:00.026029] S3TC/DXT1 texture support : 0/0 [t=00:00:00.026038] texture query-LOD support : 1 (0) [t=00:00:00.026047] MSAA frame-buffer support : 0 (0) [t=00:00:00.026056] Z-buffer depth : 16 (-) [t=00:00:00.026065] primitive-restart support : 0 (0) [t=00:00:00.026074] clip-space control support: 0 (0) [t=00:00:00.026083] seamless cube-map support : 0 (0) [t=00:00:00.026091] frag-depth layout support : 0 (0) [t=00:00:00.026100] persistent maps support : 0 (0) [t=00:00:00.026109] explicit attribs location : 0 (0) [t=00:00:00.026118] multi draw indirect : 0 (-) [t=00:00:00.026127] [t=00:00:00.026136] max. FBO samples : -1 [t=00:00:00.026146] max. FS/program texture slots : 8/8 [t=00:00:00.026154] max. texture size : 2048 [t=00:00:00.026166] max. texture anisotropy level : 0.000000 [t=00:00:00.026175] max. vec4 varyings/attributes : 0/0 [t=00:00:00.026184] max. draw-buffers : 0 [t=00:00:00.026192] max. rec. indices/vertices : 0/0 [t=00:00:00.026201] max. uniform buffer-bindings : 0 [t=00:00:00.026210] max. uniform block-size : 0KB [t=00:00:00.026219] max. storage buffer-bindings : 0 [t=00:00:00.026228] max. storage block-size : 0MB [t=00:00:00.026236] [t=00:00:00.026246] enable AMD-hacks : 0 [t=00:00:00.026255] compress MIP-maps: 0 [t=00:00:00.027472] [GR::UpdateGLConfigs] [t=00:00:00.027501] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.027516] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.027526] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.027535] [GR::InitGLState] [t=00:00:00.027545] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.683955] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.736987] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.745781] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.746467] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.746493] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.746510] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.870228] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.871320] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.937640] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.939110] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.967734] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 98ms [t=00:00:00.968436] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.968922] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.985054] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5208013550 (SpringVFS) global=(nil) (null) [t=00:00:00.985096] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.990753] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.990793] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.990806] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.990816] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.991197] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3004 MB [t=00:00:01.009826][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.010060][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.010095][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1512863/replay.sdfz" for game data... [t=00:00:01.185999][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.195560][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.195598][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.198839][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.198870][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 188ms [t=00:00:01.199292][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.255713][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55793b32b3e0] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:01.257316][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:01.260523][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.261089][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55793b32b3e0] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:01.262261][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:01.273186][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.273715][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.285365][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 86ms [t=00:00:01.285556][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.290675][f=-000001] forceSingleThreaded, false [t=00:00:02.881128][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.881744][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.881847][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.881904][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.881957][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.882009][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.883097][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.883598][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.884096][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.887165][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.889540][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.891602][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.891636][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.892216][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.899993][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.902216][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.903384][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.903699][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.904458][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.904529][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.917674][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.917726][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.102329][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.115032][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.437231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.844877][f=-000001] Loading UnitDefs_posts [t=00:00:04.004618][f=-000001] Loading FeatureDefs_posts [t=00:00:04.083632][f=-000001] Loading WeaponDefs_posts [t=00:00:04.106888][f=-000001] Loading ArmorDefs_posts [t=00:00:04.131057][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 642ms [t=00:00:04.191360][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 770ms [t=00:00:04.191412][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.326183][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.326481][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.326920][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.326945][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.327983][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.330067][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.601260][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.667255][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.792780][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.796649][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.796705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.265175][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 468ms [t=00:00:05.265224][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.371405][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [t=00:00:05.371453][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.397376][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:06.236777][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.241409][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.241904][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.250126][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.738583][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.748393][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.748438][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.749338][f=-000001] InfoTexture: legacy [t=00:00:11.749361][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.750545][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.838932][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.842268][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.842303][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.843734][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.057986][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.060017][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.263095][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.446252][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.460860][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.461015][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.462442][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.025518][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.036806][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.037117][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.208492][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.210163][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.210188][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.221016][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.221063][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.221075][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:13.221085][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:13.221096][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.221106][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.221116][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:13.228857][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.228912][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.228924][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:13.228935][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:13.228945][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.228957][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.228968][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:13.229002][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x557944437ac0 has BLOCKSIZE 1 [t=00:00:13.233464][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.233484][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.233496][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:13.233510][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:13.233527][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.233550][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:13.240854][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:13.241690][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.252646][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.252681][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.257248][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.257271][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.257282][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:13.257293][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:13.257303][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.257326][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:13.383843][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:13.384610][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.387503][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.387522][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.387545][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (177ms, checksum acdc3f49)" [t=00:00:13.387605][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.387617][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.387628][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.541291][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [t=00:00:13.541909][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.870991][f=-000001] Synced LuaRules: finished loading [t=00:00:15.892431][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.522888][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.584647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.665618][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 59ms [t=00:00:16.725978][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.729225][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.729671][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.730089][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.730504][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.809378][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.809718][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.818837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.819963][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.819981][f=-000001] LuaSocket Support: enabled [t=00:00:16.836142][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.957490][f=-000001] localWidgets, nil, true, true [t=00:00:16.961094][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.961122][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.971397][f=-000001] USE_OLD_CHILI [t=00:00:17.805162][f=-000001] Loading last game win data [t=00:00:17.806029][f=-000001] Resetting win data [t=00:00:17.806497][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.806517][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.806531][f=-000001] Player and team counts match, continuing [t=00:00:17.806545][f=-000001] XEPNOS was in last game but is now absent, resetting scores [t=00:00:17.979378][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.979424][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.077429][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.095923][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.734747][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.936996][f=-000001] forceSingleThreaded, false [t=00:00:20.441529][f=-000001] Loaded API widget: i18n [t=00:00:20.442834][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.443104][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.443306][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.443961][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.444322][f=-000001] Loaded API widget: Win Counter [t=00:00:20.605450][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.605859][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.606150][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.606392][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.606599][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.608311][f=-000001] Loaded API widget: Lups [t=00:00:20.903478][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.903896][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.904221][f=-000001] Loaded widget: Save/Load API [t=00:00:20.904684][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.904986][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.905873][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.910225][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.911837][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.911858][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.912000][f=-000001] Set maximum particles to: 0 [t=00:00:20.912155][f=-000001] Set UnitIconDist to 0 [t=00:00:21.016885][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.017335][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.018526][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.046473][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.047548][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.083250][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.083688][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.092542][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.100783][f=-000001] Mexspot Fetcher fetching [t=00:00:21.109418][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.109868][f=-000001] Team highlighting: Disabled [t=00:00:21.117487][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.125618][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.126196][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.126609][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.126830][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.127048][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.127302][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.127615][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.127979][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.128448][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.129130][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.141510][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.141531][f=-000001] Using fallback unit outlines [t=00:00:21.141746][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.142095][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.151674][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.153746][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.154263][f=-000001] Loaded widget: Unit Icons [t=00:00:21.154631][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.155065][f=-000001] Loaded widget: Noises [t=00:00:21.200955][f=-000001] Loaded widget: HealthBars [t=00:00:21.201487][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.201782][f=-000001] Loaded widget: Guard Remove [t=00:00:21.206419][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.206961][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.207313][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.207346][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1512863/events.log [t=00:00:21.211520][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.211987][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.213716][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.214026][f=-000001] Loaded widget: Objectives [t=00:00:21.214484][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.214942][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.215371][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.215834][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.216339][f=-000001] Loaded widget: BuildETA [t=00:00:21.220348][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.220789][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.224950][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.225478][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.226404][f=-000001] Loaded widget: Command Alpha [t=00:00:21.227429][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.227990][f=-000001] Loaded widget: Ghost Site [t=00:00:21.228256][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.228695][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.228944][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.230610][f=-000001] Loaded widget: Stereo3D [t=00:00:21.231301][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.231636][f=-000001] Loaded widget: SmoothCam [t=00:00:21.232046][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.232561][f=-000001] Loaded widget: Simple Settings [t=00:00:21.233078][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.233576][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.234082][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.239208][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.240080][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.240883][f=-000001] Loaded widget: Point Tracker [t=00:00:21.241252][f=-000001] Loaded widget: Orbit Command [t=00:00:21.241560][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.241779][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.242255][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.242601][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.242897][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.243258][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.243595][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.243892][f=-000001] Loaded widget: Keep Target [t=00:00:21.244157][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.244723][f=-000001] Loaded widget: In-game Guide [t=00:00:21.245131][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.245723][f=-000001] Loaded widget: Haven Handler [t=00:00:21.246099][f=-000001] Input grabbing is enabled! [t=00:00:21.246121][f=-000001] Input grabbing is enabled! [t=00:00:21.246236][f=-000001] Loaded widget: Grab Input [t=00:00:21.246623][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.246872][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.247390][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.254736][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.255279][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.255593][f=-000001] Loaded widget: Decloak Range [t=00:00:21.255971][f=-000001] Loaded widget: Darkening [t=00:00:21.263812][f=-000001] Loaded widget: Context Menu [t=00:00:21.264661][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.265052][f=-000001] Loaded widget: Ferry Points [t=00:00:21.290297][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.290714][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.291078][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.291317][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.291698][f=-000001] EndGame Graph disabled [t=00:00:21.313524][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.327445][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.327911][f=-000001] Loaded widget: Easy Facing [t=00:00:21.329020][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.329528][f=-000001] Loaded widget: CameraShake [t=00:00:21.329816][f=-000001] Loaded widget: Blast Radius [t=00:00:21.330203][f=-000001] Loaded widget: Autoquit [t=00:00:21.330628][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.330898][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.331452][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.331926][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.332391][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.332854][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.333413][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.334706][f=-000001] Loaded widget: Attack Warning [t=00:00:21.335109][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.335924][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.337497][f=-000001] Loaded widget: Auto Group [t=00:00:21.338768][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.339974][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.340463][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.341656][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.343034][f=-000001] Loaded widget: Select Com at start [t=00:00:21.349899][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.351242][f=-000001] Loaded widget: Transport AI [t=00:00:21.351544][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.351789][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.378661][f=-000001] Loaded widget: Unit Start State [t=00:00:21.380706][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.381108][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.391447][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.393506][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.394210][f=-000001] Loaded widget: Icon Sets [t=00:00:21.624504][f=-000001] Loaded widget: Attack AoE [t=00:00:21.627120][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.643677][f=-000001] Loaded widget: UnitShapes [t=00:00:21.644167][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.644606][f=-000001] Loaded widget: Commands FX [t=00:00:21.644944][f=-000001] : disabled for spectators [t=00:00:21.645928][f=-000001] Loaded widget: Stockpiler [t=00:00:21.649237][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.649954][f=-000001] Loaded widget: State Icons [t=00:00:21.650348][f=-000001] Loaded widget: Shield Guard [t=00:00:21.650732][f=-000001] Loaded widget: Selection Send [t=00:00:21.651102][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.651496][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.651783][f=-000001] Loaded widget: AllyCursors [t=00:00:21.653117][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.653603][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.654013][f=-000001] : disabled for spectators [t=00:00:21.655023][f=-000001] Loaded widget: Building Starter [t=00:00:21.655437][f=-000001] : disabled for spectators [t=00:00:21.656329][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.656770][f=-000001] Loaded widget: Units on Fire [t=00:00:21.657232][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.657639][f=-000001] Loaded widget: LupsManager [t=00:00:21.658297][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.658977][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.660414][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.660837][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.669325][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.678059][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.678753][f=-000001] Loaded widget: Chili Docking [t=00:00:21.679222][f=-000001] Loaded widget: HUD Presets [t=00:00:21.679913][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.682319][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.682726][f=-000001] Loaded widget: Image Preloader [t=00:00:21.683288][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:21.683611][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.688224][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.688743][f=-000001] Loaded widget: Custom Markers [t=00:00:21.690054][f=-000001] Loaded widget: Select Keys [t=00:00:21.690856][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.691396][f=-000001] Loaded widget: Start Boxes [t=00:00:21.691657][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.692390][f=-000001] Loaded widget: Pause Screen [t=00:00:21.700833][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.701301][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.701908][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.702317][f=-000001] SetSunLighting [t=00:00:21.703098][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.703536][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.707387][f=-000001] Loaded widget: Layout Handler [t=00:00:21.707992][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.708035][f=-000001] Loaded widget: GC Control [t=00:00:21.708350][f=-000001] Loaded widget: Font Cache [t=00:00:21.723557][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.726107][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.731645][f=-000001] Writing last game win data [t=00:00:21.736172][f=-000001] LuaUI v0.3 [t=00:00:21.911035][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.911510][f=-000001] [s11n] Loading s11n file... [t=00:00:21.913594][f=-000001] [s11n] Parsing model... [t=00:00:21.914697][f=-000001] [s11n] Populating game world... [t=00:00:22.012243][f=-000001] [s11n] s11n loading complete. [t=00:00:22.012703][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:22.354046][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.381358][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.232575][f=-000001] Spectator mode. Widget removed. [t=00:00:23.246456][f=-000001] Spectator mode. Widget removed. [t=00:00:23.251229][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.251713][f=-000001] Playback paused [t=00:00:23.261200][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.353818][f=-000001] Opening demofile demos/1512863/replay.sdfz [t=00:00:23.354097][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.354122][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:23.354284][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.354313][f=-000001] -> Connection established (given id 2) [t=00:00:23.354351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:23.354386][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.354404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:23.354420][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:23.354441][f=-000001] Speed set to 20.0 [server] [t=00:00:23.354457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55795ba62530,0x557963a4d9a0}][locale="C"]" [t=00:00:23.354476][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.369627][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.369661][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.417520][f=-000001] Beginning demo playback [t=00:00:26.437258][f=-000001] GameID: 08c29363af8a2cbf742eb3291b46c377 [t=00:00:26.463908][f=-000001] Connection attempt from AsusKids [t=00:00:26.463964][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.465375][f=-000001] [0] Event [undefined]: AsusKids changed status [t=00:00:26.465936][f=-000001] -> Connection established (given id 0) [t=00:00:26.477911][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AsusKids" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:26.478272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AsusKids" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.577734][f=-000001] Connection attempt from lord_inquisitor [t=00:00:26.577778][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.577845][f=-000001] [0] Event [undefined]: lord_inquisitor changed status [t=00:00:26.578027][f=-000001] -> Connection established (given id 1) [t=00:00:26.677662][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:26.678311][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.097627][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AsusKids" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:27.113531][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AsusKids" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:27.478805][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AsusKids" string="[Game::Load][lua{Rules,Gaia}={00000201c0b1ccb0,000002019c329130}][locale="C"]" [t=00:00:28.197446][f=-000001] Player AsusKids left the game: normal quit [t=00:00:28.197501][f=-000001] [0] Event [undefined]: AsusKids quit [t=00:00:30.462650][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:30.469877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:31.521827][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.469267][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[Game::Load][lua{Rules,Gaia}={0000022fe99b90b0,0000023053f1ad50}][locale="C"]" [t=00:00:32.538940][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.561652][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.636482][f=-000001] Allies: I choose: Engineer! [t=00:00:34.844369][f=-000001] [0] Event [4850,337.115021,1500]: 0 finished unit Strike Commander [t=00:00:34.863564][f=-000001] [0] Event [1213,337.120483,4531]: 1 finished unit Engineer Commander [t=00:00:34.886276][f=0000000] [0] AsusKids, team: 0, elo:1500, userid: 552947 [t=00:00:34.886337][f=0000000] [0] lord_inquisitor, team: 1, elo:1253, userid: 571933 [t=00:00:34.886368][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.899816][f=0000000] Playback continued [t=00:00:34.903554][f=0000000] > Players AsusKids did not choose a start position. Game will be aborted. [t=00:00:34.906573][f=0000001] > exiting game [t=00:00:34.906610][f=0000001] No clients connected, shutting down server [t=00:00:34.906621][f=0000001] Server shutdown [t=00:00:34.907051][f=0000001] Submitting stats [t=00:00:34.907819][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.911926][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:34.911967][f=0000001] Draw 6677.38ms 60.70% [t=00:00:34.911981][f=0000001] Lua::Callins::Synced 106.41ms 0.40% [t=00:00:34.911994][f=0000001] Lua::Callins::Unsynced 10419.84ms 87.80% [t=00:00:34.912007][f=0000001] Lua::CollectGarbage::Synced 70.78ms 0.00% [t=00:00:34.912028][f=0000001] Lua::CollectGarbage::Unsynced 383.95ms 1.10% [t=00:00:34.912040][f=0000001] Misc::Profiler::AddTime 20.96ms 0.10% [t=00:00:34.912558][f=0000001] [1] player nonplacement [t=00:00:34.914057][f=0000001] [1] autohost exit [t=00:00:34.915279][f=0000001] [1] all players disconnected [t=00:00:35.899480][f=0000001] Playback paused [t=00:00:44.908080][f=0000001] Autoquit sending quit command. [t=00:00:44.908832][f=0000001] [QuitAction] user exited to system [t=00:00:44.909928][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.910034][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.910054][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.910068][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.910095][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.910106][f=0000001] [SpringApp::Kill][2] [t=00:00:44.911353][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.911373][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5579529ed890 [t=00:00:44.911424][f=0000001] Start widgetHandler:Shutdown [t=00:00:44.916917][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:44.917994][f=0000001] Writing last game win data [t=00:00:44.925427][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:44.925456][f=0000001] Shutdown Widget - Save/Load API [t=00:00:44.925472][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:44.925488][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:44.925503][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.925521][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:44.927359][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:44.929019][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:44.929209][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:44.929233][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:44.929291][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:44.929307][f=0000001] Shutdown Widget - Unit Icons [t=00:00:44.929324][f=0000001] Shutdown Widget - Noises [t=00:00:44.929344][f=0000001] Shutdown Widget - HealthBars [t=00:00:44.930377][f=0000001] Shutdown Widget - Win Counter [t=00:00:44.930402][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.930457][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:44.930473][f=0000001] Shutdown Widget - BuildETA [t=00:00:44.930492][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:44.930506][f=0000001] Shutdown Widget - Stereo3D [t=00:00:44.930529][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.930545][f=0000001] Shutdown Widget - Point Tracker [t=00:00:44.930560][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:44.930576][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:44.930591][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:44.930614][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:44.930649][f=0000001] Shutdown Widget - Grab Input [t=00:00:44.930999][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:44.931022][f=0000001] Shutdown Widget - Darkening [t=00:00:44.931050][f=0000001] Shutdown Widget - Context Menu [t=00:00:44.931066][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:44.931082][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.931104][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:44.931122][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:44.931153][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.931284][f=0000001] Shutdown Widget - CameraShake [t=00:00:44.931302][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:44.931317][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:44.931333][f=0000001] Shutdown Widget - Attack AoE [t=00:00:44.931349][f=0000001] Shutdown Widget - UnitShapes [t=00:00:44.931389][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:44.931405][f=0000001] Shutdown Widget - Selection Send [t=00:00:44.931420][f=0000001] Shutdown Widget - LupsManager [t=00:00:44.931440][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:44.931457][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:44.934122][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:44.934148][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.934164][f=0000001] Shutdown Widget - Lups [t=00:00:44.934219][f=0000001] Shutdown Widget - Chili Framework [t=00:00:44.934235][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:44.934252][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:44.934350][f=0000001] Shutdown Widget - Custom Markers [t=00:00:44.934371][f=0000001] Shutdown Widget - Select Keys [t=00:00:44.934405][f=0000001] Shutdown Widget - Pause Screen [t=00:00:44.934882][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:44.934914][f=0000001] Shutdown Widget - Layout Handler [t=00:00:44.934930][f=0000001] End widgetHandler:Shutdown [t=00:00:45.151669][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={270989,31237095} {int,ext,rec}Allocs={7880027,0,0} {chunk,block}Bytes={31237095,0} [t=00:00:45.152169][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x557963a4d9a0 [t=00:00:45.159078][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={208251,26042353} {int,ext,rec}Allocs={7880028,0,0} {chunk,block}Bytes={26042353,0} [t=00:00:45.159155][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={208251,26042353} {int,ext,rec}Allocs={7880028,0,0} {chunk,block}Bytes={26042353,0} [t=00:00:45.159201][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55795ba62530 [t=00:00:45.159246][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.159263][f=0000001] Shutdown - StartSetup [t=00:00:45.159276][f=0000001] Shutdown - UnitMorph [t=00:00:45.159332][f=0000001] Shutdown - Carrier Drones [t=00:00:45.159347][f=0000001] Shutdown - Missile Silo Controller [t=00:00:45.159363][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.159376][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:45.159389][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.159423][f=0000001] Shutdown - Starlight Handler [t=00:00:45.159444][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.174483][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.174531][f=0000001] Shutdown - Save/Load [t=00:00:45.174555][f=0000001] Shutdown - Teleport Throw [t=00:00:45.174571][f=0000001] Shutdown - UnitMorph [t=00:00:45.174591][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.174606][f=0000001] Shutdown - Retreat Command [t=00:00:45.174627][f=0000001] Shutdown - Shockwaves [t=00:00:45.174642][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.174659][f=0000001] Shutdown - Lups Cloak FX [t=00:00:45.174675][f=0000001] Shutdown - Lups [t=00:00:45.174715][f=0000001] Shutdown - Lups Shield [t=00:00:45.174737][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.184321][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7880058,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.184406][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7880058,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.184455][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:45.184467][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:45.216238][f=0000001] [Game::~CGame][1] [t=00:00:45.216289][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.216302][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.216313][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.216325][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.216336][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:45.216348][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:45.216516][f=0000001] [Game::KillMisc][1] [t=00:00:45.216530][f=0000001] [Game::KillMisc][2] [t=00:00:45.217223][f=0000001] [Game::KillMisc][3] [t=00:00:45.217775][f=0000001] [Game::KillRendering][1] [t=00:00:45.253711][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.253762][f=0000001] [S3OParser::Kill] allocated 5479 pieces [t=00:00:45.255763][f=0000001] [AssParser::Kill] allocated 675 pieces [t=00:00:45.390108][f=0000001] [Game::KillInterface][1] [t=00:00:45.391391][f=0000001] [Game::KillInterface][2] [t=00:00:45.396660][f=0000001] [Game::KillSimulation][1] [t=00:00:45.396979][f=0000001] [Game::KillSimulation][2] [t=00:00:46.238553][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:46.238695][f=0000001] [Game::KillSimulation][3] [t=00:00:46.239302][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.239333][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.239363][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.239386][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.242628][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.354419][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.547311][f=0000001] [Game::KillSimulation][4] [t=00:00:50.742544][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:50.744333][f=0000001] [Game::~CGame][2] [t=00:00:50.744540][f=0000001] [Game::~CGame][3] [t=00:00:50.965077][f=0000001] [SpringApp::Kill][3] [t=00:00:50.966349][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1841 bytes sent 9717 bytes recv'd [t=00:00:50.970742][f=0000001] Kill: client disconnecting... [t=00:00:52.975769][f=0000001] CloseConnection: client connection closed [t=00:00:52.979002][f=0000001] [SpringApp::Kill][4] font=0x55793b23fe00 [t=00:00:52.994411][f=0000001] [SpringApp::Kill][5] [t=00:00:53.009423][f=0000001] [SpringApp::Kill][6] [t=00:00:53.009907] [SpringApp::Kill][7] [t=00:00:53.011967] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.011992] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.012011] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:53.012024] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.012037] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.012050] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.013872] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:53.013892] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:53.013906] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.013920] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.013934] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.013946] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.013959] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.033874] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.033923] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.033936] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.033950] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.035709] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.035732] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:53.035746] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x55793b38ba10) [t=00:00:53.051047] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3564ms [t=00:00:53.051108] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=96ms [t=00:00:53.051140] file="objects3d/funnelweb.dae" indx=5285 inflSize=1500kb readTime=48ms [t=00:00:53.051154] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=44ms [t=00:00:53.051167] file="objects3d/pw_mine2_dead.dae" indx=5457 inflSize=220kb readTime=41ms [t=00:00:53.051179] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=30ms [t=00:00:53.051191] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=25ms [t=00:00:53.051204] file="objects3d/arm_flea.s3o" indx=4981 inflSize=32kb readTime=25ms [t=00:00:53.051217] file="bitmaps/loadpictures/firestates.png" indx=524 inflSize=2945kb readTime=24ms [t=00:00:53.051230] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=23ms [t=00:00:53.051245] file="objects3d/chickenr.s3o" indx=5102 inflSize=21kb readTime=22ms [t=00:00:53.058118] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167404098 bytes cached in 3466 files [t=00:00:53.358904] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:00:53.358963] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x55793b4179b0) [t=00:00:53.361503] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.361540] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55793b2113c0) [t=00:00:53.362030] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:00:53.362303] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55793b232ca0) [t=00:00:53.362530] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f5208013440) [t=00:00:53.362578] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:53.363662] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.363685] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.363703] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.363715] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.363728] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.363740] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.364921] [SpringApp::Kill][8] [t=00:00:53.365199] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.365219] [WatchDog::Uninstall][1] hangDetectorThread=0x5578f5f39110 (joinable=1) [t=00:00:53.365231] [WatchDog::Uninstall][2] [t=00:00:54.134627] [WatchDog::Uninstall][3] [t=00:00:54.134663] [SpringApp::Kill][9]