[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009518] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009551] Using writeable configuration source: "/tmp/tmp.9sFuJCS6OQ/springsettings.1512441.cfg" [t=00:00:00.014722] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014765] ============== ============== [t=00:00:00.014776] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014786] [t=00:00:00.014795] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014804] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014813] Use "none" to disable the default log sections. [t=00:00:00.014822] ============== ============== [t=00:00:00.014831] ============== ============== [t=00:00:00.014885] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014895] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014905] ROAM = 2 [t=00:00:00.014914] RotateLogFiles = 1 [t=00:00:00.014924] TeamHighlight = 0 [t=00:00:00.014934] ============== ============== [t=00:00:00.014943] ============== ============== [t=00:00:00.014953] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.014963] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014972] Compiler Version: gcc-11.1.0 [t=00:00:00.014994] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015174] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015187] Binary Word Size: 64-bit (native) [t=00:00:00.015196] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015205] Physical CPU Cores: 1 [t=00:00:00.015215] Logical CPU Cores: 1 [t=00:00:00.015224] ============== ============== [t=00:00:00.015288] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015298] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015307] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015316] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015325] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016474] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016491] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016524] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016556] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016577] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016601] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016611] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016856] [GR::LogVersionInfo] [t=00:00:00.016870] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016880] GL version : [t=00:00:00.016889] GL vendor : [t=00:00:00.016906] GL renderer : [t=00:00:00.016915] GLSL version: [t=00:00:00.016924] GLEW version: spring headless stub GLEW version [t=00:00:00.016933] GPU memory : unknown [t=00:00:00.016942] SDL swap-int: 0 [t=00:00:00.016952] SDL driver : headless stub [t=00:00:00.016961] [t=00:00:00.016970] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016979] GLSL shader support : 0 [t=00:00:00.016988] GL4 support : 0 [t=00:00:00.017016] FBO extension support : 0 [t=00:00:00.017025] NVX GPU mem-info support : 0 [t=00:00:00.017034] ATI GPU mem-info support : 0 [t=00:00:00.017044] NPOT-texture support : 1 (0) [t=00:00:00.017053] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017062] texture query-LOD support : 1 (0) [t=00:00:00.017072] MSAA frame-buffer support : 0 (0) [t=00:00:00.017080] Z-buffer depth : 16 (-) [t=00:00:00.017089] primitive-restart support : 0 (0) [t=00:00:00.017099] clip-space control support: 0 (0) [t=00:00:00.017107] seamless cube-map support : 0 (0) [t=00:00:00.017117] frag-depth layout support : 0 (0) [t=00:00:00.017126] persistent maps support : 0 (0) [t=00:00:00.017135] explicit attribs location : 0 (0) [t=00:00:00.017144] multi draw indirect : 0 (-) [t=00:00:00.017153] [t=00:00:00.017162] max. FBO samples : -1 [t=00:00:00.017171] max. FS/program texture slots : 8/8 [t=00:00:00.017180] max. texture size : 2048 [t=00:00:00.017192] max. texture anisotropy level : 0.000000 [t=00:00:00.017201] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017210] max. draw-buffers : 0 [t=00:00:00.017219] max. rec. indices/vertices : 0/0 [t=00:00:00.017228] max. uniform buffer-bindings : 0 [t=00:00:00.017237] max. uniform block-size : 0KB [t=00:00:00.017246] max. storage buffer-bindings : 0 [t=00:00:00.017255] max. storage block-size : 0MB [t=00:00:00.017264] [t=00:00:00.017273] enable AMD-hacks : 0 [t=00:00:00.017282] compress MIP-maps: 0 [t=00:00:00.018351] [GR::UpdateGLConfigs] [t=00:00:00.018375] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018388] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018399] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018408] [GR::InitGLState] [t=00:00:00.018418] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.675000] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.693319] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.700930] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.701470] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.701494] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.701510] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.846081] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.851668] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.887026] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.887347] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.903605] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 58ms [t=00:00:00.903928] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.904122] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.913547] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f31e0013550 (SpringVFS) global=(nil) (null) [t=00:00:00.913570] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.917092] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.917121] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.917137] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.917150] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.917572] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3012 MB [t=00:00:00.953654][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.953863][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.953889][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1512441/replay.sdfz" for game data... [t=00:00:01.133782][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.142150][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.142269][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.150685][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.150944][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [t=00:00:01.151271][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.209516][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c6fefe0630] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:01.210661][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:01.212000][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.212560][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c6fefe0630] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:01.213681][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:01.224651][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.225224][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.235075][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 83ms [t=00:00:01.235279][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.240056][f=-000001] forceSingleThreaded, false [t=00:00:01.323584][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.323620][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.323713][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.323769][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.323821][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.323874][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.324943][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.325456][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.325998][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.328114][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.330333][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.332049][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.332077][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.332548][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.339322][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.341176][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.342332][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.342647][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.343485][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.343508][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.363718][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.363759][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.511864][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.617451][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.823850][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.179885][f=-000001] Loading UnitDefs_posts [t=00:00:03.393506][f=-000001] Loading FeatureDefs_posts [t=00:00:03.450519][f=-000001] Loading WeaponDefs_posts [t=00:00:03.477013][f=-000001] Loading ArmorDefs_posts [t=00:00:03.497676][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 649ms [t=00:00:03.555220][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 769ms [t=00:00:03.555264][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.680840][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.681110][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.681127][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.681139][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.686130][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.713929][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.001935][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.058899][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.178639][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.182036][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.182066][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.638027][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 455ms [t=00:00:04.638072][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.732025][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:04.732070][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.782368][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 50ms [t=00:00:05.514548][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.530206][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.537908][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.557395][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.129533][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.139063][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.139087][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.140640][f=-000001] InfoTexture: legacy [t=00:00:11.140660][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.142836][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.315445][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.318628][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:12.318668][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.319483][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.521863][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.534820][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.718211][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.801176][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.812304][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.812338][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.813428][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.339716][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.350309][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.350971][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.509532][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.510807][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.510831][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.520049][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.520098][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.520112][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.520122][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.520133][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.520143][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.520154][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:13.526122][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.526162][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.526173][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.526183][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.526193][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.526203][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.526214][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:13.526225][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c7079a4a00 has BLOCKSIZE 1 [t=00:00:13.530028][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.530048][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.530058][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.530069][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.530078][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.530088][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:13.535739][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:13.537041][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.546024][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.546057][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.550013][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.550041][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.550067][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.550079][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.550089][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.550099][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:13.654246][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:13.655053][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.657550][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.657579][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.657598][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (146ms, checksum 851c0057)" [t=00:00:13.657692][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.657709][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.657723][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.846793][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 122ms [t=00:00:13.847338][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.994018][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.994071][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.378956][f=-000001] Synced LuaRules: finished loading [t=00:00:16.398012][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.007119][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.068961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.180911][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 99ms [t=00:00:18.279977][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:18.280387][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:18.280758][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:18.351322][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:18.359661][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.360970][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.360989][f=-000001] LuaSocket Support: enabled [t=00:00:18.381774][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.476040][f=-000001] localWidgets, nil, true, true [t=00:00:18.479039][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.479065][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.488341][f=-000001] USE_OLD_CHILI [t=00:00:20.038727][f=-000001] Loading last game win data [t=00:00:20.040203][f=-000001] Resetting win data [t=00:00:20.040846][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.040867][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.040882][f=-000001] Player and team counts match, continuing [t=00:00:20.040897][f=-000001] ThaHauss was in last game but is now absent, resetting scores [t=00:00:20.278061][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.278096][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.371201][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.407892][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.142821][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.308661][f=-000001] forceSingleThreaded, false [t=00:00:22.779456][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.780465][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.780905][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.781172][f=-000001] Loaded API widget: i18n [t=00:00:22.781790][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.782623][f=-000001] Loaded API widget: Win Counter [t=00:00:22.783019][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.994420][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.994834][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.995071][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.308647][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.310598][f=-000001] Loaded API widget: Lups [t=00:00:23.310810][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.311135][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.311427][f=-000001] Loaded widget: Save/Load API [t=00:00:23.311725][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.312015][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.313243][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.318070][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.319713][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.319733][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.319808][f=-000001] Set maximum particles to: 0 [t=00:00:23.320639][f=-000001] Set UnitIconDist to 0 [t=00:00:23.425560][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.450926][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.452300][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.452587][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.452881][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.460730][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.461040][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.461441][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.461717][f=-000001] Mexspot Fetcher fetching [t=00:00:23.461959][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.462257][f=-000001] Team highlighting: Disabled [t=00:00:23.462353][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.462826][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.463215][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.463636][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.463842][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.464068][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.464268][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.464545][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.464842][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.465238][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.465808][f=-000001] Loaded widget: Attack Command Helper [t=00:00:23.466145][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.466169][f=-000001] Using fallback unit outlines [t=00:00:23.466351][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.466704][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.475193][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.476980][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.477305][f=-000001] Loaded widget: Guard Remove [t=00:00:23.477622][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.521098][f=-000001] Loaded widget: HealthBars [t=00:00:23.521607][f=-000001] Loaded widget: Noises [t=00:00:23.521971][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.522346][f=-000001] Loaded widget: Unit Icons [t=00:00:23.525852][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.526245][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.526733][f=-000001] Loaded widget: BuildETA [t=00:00:23.527101][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.527447][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.527830][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.528165][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.528373][f=-000001] Loaded widget: Objectives [t=00:00:23.530026][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.530389][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.534275][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.534639][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.534689][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1512441/events.log [t=00:00:23.537219][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.537530][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.541468][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.541915][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.542275][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.542620][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.542981][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.543417][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.543638][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.543969][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.544289][f=-000001] Loaded widget: Autoquit [t=00:00:23.544509][f=-000001] Loaded widget: Blast Radius [t=00:00:23.544858][f=-000001] Loaded widget: CameraShake [t=00:00:23.545498][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.558009][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.558504][f=-000001] EndGame Graph disabled [t=00:00:23.578162][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.578519][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.578859][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.579089][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.661790][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.662221][f=-000001] Loaded widget: Easy Facing [t=00:00:23.662588][f=-000001] Loaded widget: Ferry Points [t=00:00:23.663210][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.671237][f=-000001] Loaded widget: Context Menu [t=00:00:23.671662][f=-000001] Loaded widget: Darkening [t=00:00:23.671977][f=-000001] Loaded widget: Decloak Range [t=00:00:23.672322][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.679116][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.679598][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.679845][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.680189][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.681141][f=-000001] Input grabbing is enabled! [t=00:00:23.681168][f=-000001] Input grabbing is enabled! [t=00:00:23.681276][f=-000001] Loaded widget: Grab Input [t=00:00:23.681683][f=-000001] Loaded widget: Haven Handler [t=00:00:23.682261][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.682743][f=-000001] Loaded widget: In-game Guide [t=00:00:23.682989][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.683297][f=-000001] Loaded widget: Keep Target [t=00:00:23.683643][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.684005][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.684645][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.685009][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.685456][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.685686][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.685937][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.686173][f=-000001] Loaded widget: Orbit Command [t=00:00:23.686528][f=-000001] Loaded widget: Point Tracker [t=00:00:23.686785][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.687022][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.687457][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.687833][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.688315][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.688799][f=-000001] Loaded widget: Simple Settings [t=00:00:23.689205][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.689482][f=-000001] Loaded widget: SmoothCam [t=00:00:23.689946][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.690784][f=-000001] Loaded widget: Stereo3D [t=00:00:23.691034][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.692323][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.692580][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.693348][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.694087][f=-000001] Loaded widget: Command Alpha [t=00:00:23.694452][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.694807][f=-000001] Loaded widget: Ghost Site [t=00:00:23.695879][f=-000001] Loaded widget: Attack Warning [t=00:00:23.696208][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.696831][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.698080][f=-000001] Loaded widget: Auto Group [t=00:00:23.699004][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.699928][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.700254][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.701039][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.701975][f=-000001] Loaded widget: Select Com at start [t=00:00:23.707843][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.709034][f=-000001] Loaded widget: Transport AI [t=00:00:23.838952][f=-000001] Loaded widget: Attack AoE [t=00:00:23.839456][f=-000001] Loaded widget: Icon Sets [t=00:00:23.840164][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.841752][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.847461][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.847782][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.873688][f=-000001] Loaded widget: Unit Start State [t=00:00:23.874147][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.874391][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.875543][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.891741][f=-000001] Loaded widget: UnitShapes [t=00:00:23.892345][f=-000001] Loaded widget: Commands FX [t=00:00:23.892591][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.892911][f=-000001] : disabled for spectators [t=00:00:23.893891][f=-000001] Loaded widget: Stockpiler [t=00:00:23.895464][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.895749][f=-000001] Loaded widget: AllyCursors [t=00:00:23.896129][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.896484][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.896869][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.897247][f=-000001] Loaded widget: Selection Send [t=00:00:23.897618][f=-000001] Loaded widget: Shield Guard [t=00:00:23.898861][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.899387][f=-000001] Loaded widget: State Icons [t=00:00:23.899761][f=-000001] : disabled for spectators [t=00:00:23.900642][f=-000001] Loaded widget: Building Starter [t=00:00:23.901013][f=-000001] : disabled for spectators [t=00:00:23.901774][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.902098][f=-000001] Loaded widget: LupsManager [t=00:00:23.902479][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.902831][f=-000001] Loaded widget: Units on Fire [t=00:00:23.903423][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.903965][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.905098][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.905521][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.906049][f=-000001] Loaded widget: Chili Docking [t=00:00:23.914194][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.921701][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.922301][f=-000001] Loaded widget: HUD Presets [t=00:00:23.922949][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.925309][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.925724][f=-000001] Loaded widget: Image Preloader [t=00:00:23.926240][f=-000001] Loaded widget: Custom Markers [t=00:00:23.930498][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.931004][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:23.931256][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.932059][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.932522][f=-000001] Loaded widget: Start Boxes [t=00:00:23.933756][f=-000001] Loaded widget: Select Keys [t=00:00:23.941797][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.942806][f=-000001] Loaded widget: Pause Screen [t=00:00:23.943093][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.943381][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.944051][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.944439][f=-000001] SetSunLighting [t=00:00:23.945229][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.957284][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.957759][f=-000001] Loaded widget: Font Cache [t=00:00:23.958170][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.958216][f=-000001] Loaded widget: GC Control [t=00:00:23.962174][f=-000001] Loaded widget: Layout Handler [t=00:00:23.962671][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.965159][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.970638][f=-000001] Writing last game win data [t=00:00:23.974895][f=-000001] LuaUI v0.3 [t=00:00:24.123999][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.218755][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.255017][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13274,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.823289][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.824933][f=-000001] Spectator mode. Widget removed. [t=00:00:25.837678][f=-000001] Spectator mode. Widget removed. [t=00:00:25.839090][f=-000001] Playback paused [t=00:00:25.845270][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.935242][f=-000001] Opening demofile demos/1512441/replay.sdfz [t=00:00:25.935407][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.935428][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:25.935681][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:25.935705][f=-000001] -> Connection established (given id 3) [t=00:00:25.935734][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:25.935748][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.935761][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:25.935782][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:25.935800][f=-000001] Speed set to 20.0 [server] [t=00:00:25.935813][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55c71e936680,0x55c7211ae2f0}][locale="C"]" [t=00:00:25.935830][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.951034][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.951069][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.147723][f=-000001] Beginning demo playback [t=00:00:35.166667][f=-000001] GameID: 240d93633e8ec5b7576cd70537f0597f [t=00:00:35.194624][f=-000001] Connection attempt from izirayd [t=00:00:35.194667][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:35.197000][f=-000001] [0] Event [undefined]: izirayd changed status [t=00:00:35.197727][f=-000001] -> Connection established (given id 1) [t=00:00:35.210246][f=-000001] Connection attempt from ATOSTIC [t=00:00:35.210286][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:35.210368][f=-000001] [0] Event [undefined]: ATOSTIC changed status [t=00:00:35.210511][f=-000001] -> Connection established (given id 0) [t=00:00:35.211040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:35.211294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.226280][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:35.226318][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.766521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:35.766559][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:36.030140][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:36.038322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:36.070427][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000001c9977ba470,000001c9977b8630}][locale="C"]" [t=00:00:36.304443][f=-000001] Allies: I choose: Your dad here! [t=00:00:36.542418][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={0000020af7177e50,0000020af717a420}][locale="C"]" [t=00:00:36.570484][f=-000001] Allies: I choose: Your dad here! [t=00:00:36.734465][f=-000001] Allies: I choose: Builder! [t=00:00:40.107413][f=-000001] [0] Event [281,4.66461182,2222]: 0 finished unit Engineer Commander [t=00:00:40.163570][f=-000001] [0] Event [5923,4.8026123,2886]: 1 finished unit Engineer Commander [t=00:00:40.184401][f=0000000] [0] ATOSTIC, team: 0, elo:3079, userid: 395449 [t=00:00:40.184466][f=0000000] [0] izirayd, team: 1, elo:2998, userid: 352411 [t=00:00:40.184493][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.196058][f=0000000] Playback continued [t=00:00:40.229651][f=0000008] [8] Event [464,15.5596924,2200]: 0 finished unit Cloakbot Factory [t=00:00:40.253561][f=0000009] [9] Event [5800,5.14175415,2888]: 1 finished unit Amphbot Factory [t=00:00:40.778488][f=0000227] [227] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [t=00:00:40.780200][f=0000228] [228] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [t=00:00:40.918117][f=0000290] [290] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:40.922955][f=0000292] [292] Event [473.599945,17.3754883,2200]: 0 finished unit Glaive [t=00:00:41.317244][f=0000452] [452] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [t=00:00:41.319627][f=0000453] [453] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [t=00:00:41.551298][f=0000543] [543] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:41.812215][f=0000640] [640] Event [120,4.75646973,2376]: 0 finished unit Solar Collector [t=00:00:41.868243][f=0000656] [656] Event [5816,5.13793945,3096]: 1 finished unit Solar Collector [t=00:00:41.894934][f=0000662] [662] Event [473.599945,17.3754883,2200]: 0 finished unit Conjurer [t=00:00:42.352035][f=0000836] [836] Event [5752,7.85400391,3016]: 1 finished unit Solar Collector [t=00:00:42.395548][f=0000850] [850] Event [152,4.77172852,2200]: 0 finished unit Solar Collector [t=00:00:42.597877][f=0000927] [927] Event [5928,4.375,2792]: 1 finished unit Wind/Tidal Generator [t=00:00:42.826977][f=0001005] [1005] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:43.259399][f=0001176] [1176] Event [248,4.87854004,2088]: 0 finished unit Solar Collector [t=00:00:43.426316][f=0001241] [1241] Event [473.599945,17.3754883,2200]: 0 finished unit Conjurer [t=00:00:43.514337][f=0001284] [1284] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:43.840876][f=0001393] [1393] Event [376,5.24475098,2024]: 0 finished unit Solar Collector [t=00:00:44.015189][f=0001458] [1458] Event [5824,5.27526855,2976]: 1 finished unit Lotus [t=00:00:44.209074][f=0001531] [1531] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:44.402217][f=0001600] [1600] Event [344,6.75537109,2296]: 0 finished unit Solar Collector [t=00:00:44.777218][f=0001762] [1762] Event [473.599945,17.3754883,2200]: 0 finished unit Glaive [t=00:00:44.831762][f=0001786] [1786] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:45.488222][f=0002041] [2041] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:45.497618][f=0002044] [2044] Event [1336,51.8450928,1384]: 0 finished unit Metal Extractor [t=00:00:45.707553][f=0002131] [2131] Event [1465.69531,53.2576866,1582.22168]: 0 lost unit Glaive [t=00:00:46.104902][f=0002296] [2296] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:46.290104][f=0002367] [2367] Event [1336,51.8450928,1384]: 0 lost unit Metal Extractor [t=00:00:46.401117][f=0002402] [2402] Event [152,52.0587158,3080]: 0 finished unit Metal Extractor [t=00:00:46.771544][f=0002544] [2544] Event [473.599945,17.3754883,2200]: 0 finished unit Glaive [t=00:00:46.809745][f=0002559] [2559] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:47.260215][f=0002710] [2710] Event [184,52.4554443,3192]: 0 finished unit Solar Collector [t=00:00:47.345686][f=0002736] [Game::ClientReadNet] added new player postnuke with number 2 to team 0 [t=00:00:47.345750][f=0002736] > SPRINGIE:User postnuke|chicken_drone|2_1||False|||IT [t=00:00:47.374389][f=0002744] [2744] Event [473.599945,17.3754883,2200]: 0 finished unit Glaive [t=00:00:47.455737][f=0002767] Connection attempt from postnuke [t=00:00:47.455783][f=0002767] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:47.455797][f=0002767] -> Connection established (given id 2) [t=00:00:47.551933][f=0002806] [2806] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:47.618132][f=0002822] [2822] Event [4792,52.8063965,3736]: 1 finished unit Metal Extractor [t=00:00:47.675165][f=0002840] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:47.675241][f=0002840] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:47.919696][f=0002939] [2939] Event [473.599945,17.3754883,2200]: 0 finished unit Glaive [t=00:00:48.158997][f=0003033] [3033] Event [1216,154.841919,944]: 0 finished unit Lotus [t=00:00:48.231279][f=0003062] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:48.231323][f=0003062] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:48.372237][f=0003105] [3105] Event [4704,159.587402,3840]: 1 finished unit Lotus [t=00:00:48.403057][f=0003118] [3118] Event [5060.25391,63.1416626,3714.86011]: 0 lost unit Glaive [t=00:00:48.455504][f=0003134] [3134] Event [473.599945,17.3754883,2200]: 0 finished unit Glaive [t=00:00:48.526268][f=0003153] [3153] Event [1124.88733,159.766968,1123.50134]: 1 lost unit Duck [t=00:00:48.718030][f=0003210] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[Game::Load][lua{Rules,Gaia}={000001f515fb1270,000001f515fb2190}][locale="C"]" [t=00:00:48.839025][f=0003255] [3255] Event [1216,154.841919,944]: 0 lost unit Lotus [t=00:00:48.889048][f=0003270] [3270] Event [5764,5.62927008,2888]: 1 finished unit Conch [t=00:00:49.061202][f=0003326] [3326] Event [1117.65369,155.230591,899.744568]: 0 lost unit Conjurer [t=00:00:49.071717][f=0003329] [3329] Event [473.599945,17.3754883,2200]: 0 finished unit Glaive [t=00:00:49.508412][f=0003462] [3462] Event [1001.31232,157.071472,1094.57837]: 0 lost unit Glaive [t=00:00:49.683948][f=0003511] [3511] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:49.945314][f=0003613] [3613] Event [1040.9115,157.982285,1183.07434]: 0 lost unit Conjurer [t=00:00:49.999414][f=0003632] [3632] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [t=00:00:50.372151][f=0003766] [3766] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:51.080960][f=0004021] [4021] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:51.085126][f=0004022] [4022] Event [473.599945,17.3754883,2200]: 0 finished unit Conjurer [t=00:00:51.098652][f=0004027] [4027] Event [880,101.863403,3504]: 0 finished unit Lotus [t=00:00:51.531638][f=0004165] [4165] Event [4832,154.811401,4272]: 1 finished unit Lotus [t=00:00:51.782503][f=0004241] [4241] Event [473.599945,17.3754883,2200]: 0 finished unit Glaive [t=00:00:51.851332][f=0004262] [4262] Event [1240,101.359863,3480]: 0 finished unit Metal Extractor [t=00:00:51.906335][f=0004276] [4276] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:52.220717][f=0004360] [4360] Event [630.399109,-0.4534338,2398.10547]: 0 lost unit Glaive [t=00:00:52.294622][f=0004382] [4382] Event [5112,154.048462,4184]: 1 finished unit Metal Extractor [t=00:00:52.483294][f=0004439] [4439] Event [473.599945,17.3754883,2200]: 0 finished unit Glaive [t=00:00:52.601276][f=0004471] [4471] Event [544,10.1580811,2320]: 0 lost unit Lotus [t=00:00:52.759637][f=0004517] [4517] Event [714.360718,4.22104263,2316.94287]: 0 lost unit Glaive [t=00:00:52.780966][f=0004522] [4522] Event [727.366882,7.92134047,2177.53296]: 0 lost unit Glaive [t=00:00:52.781348][f=0004522] [4522] Event [735.686584,1.38202047,2361.28467]: 0 lost unit Glaive [t=00:00:52.945238][f=0004565] [4565] Event [871.863647,-3.4967568,2451.13403]: 0 lost unit Glaive [t=00:00:53.017029][f=0004583] [4583] Event [901.083801,0.74804389,2369.50122]: 1 lost unit Duck [t=00:00:53.020285][f=0004584] [4584] Event [865.281921,3.5285244,2349.65894]: 0 lost unit Glaive [t=00:00:53.090068][f=0004607] [4607] Event [4824,153.972168,4136]: 1 finished unit Metal Extractor [t=00:00:53.166060][f=0004634] [4634] Event [473.599945,17.3754883,2200]: 0 finished unit Glaive [t=00:00:53.173945][f=0004636] [4636] Event [1064,101.115723,3816]: 0 finished unit Metal Extractor [t=00:00:53.327938][f=0004680] [4680] Event [547.137207,13.6675386,2286.95386]: 0 lost unit Glaive [t=00:00:53.897418][f=0004735] [4735] Event [486.854584,9.69120598,2333.75293]: 0 lost unit Conjurer [t=00:00:53.925637][f=0004740] game_message: ATOSTIC has been destroyed! [t=00:00:53.925775][f=0004740] [4740] Event [undefined]: ATOSTIC resigned [t=00:00:53.926104][f=0004740] game_message: izirayd wins! [t=00:00:53.926592][f=0004740] Submitting stats [t=00:00:53.931167][f=0004740] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:53.935096][f=0004740] Part| Total Time|Time of the last 0.5s [t=00:00:53.935131][f=0004740] Draw 10582.01ms 9.67% [t=00:00:53.935143][f=0004740] Lua::Callins::Synced 1838.01ms 23.53% [t=00:00:53.935155][f=0004740] Lua::Callins::Unsynced 15276.55ms 17.35% [t=00:00:53.935167][f=0004740] Lua::CollectGarbage::Synced 99.05ms 0.00% [t=00:00:53.935178][f=0004740] Lua::CollectGarbage::Unsynced 446.93ms 0.20% [t=00:00:53.935198][f=0004740] Misc::Profiler::AddTime 33.14ms 0.10% [t=00:00:53.935210][f=0004740] Sim 9502.43ms 76.77% [t=00:00:53.935420][f=0004740] [4740] Event [464,17.3754883,2200]: 0 lost unit Cloakbot Factory [t=00:00:53.938854][f=0004740] [4740] Received game_message: ATOSTIC has been destroyed! [t=00:00:53.941646][f=0004740] [4740] Received game_message: izirayd wins! [t=00:00:53.950876][f=0004741] [4741] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:53.950970][f=0004741] [4741] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:53.951048][f=0004741] [4741] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:53.951130][f=0004741] [4741] Game End Stats Values: 2,2140,2125,2140,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,7,7,7,7,80,65,80,65,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:53.951217][f=0004741] [4741] Game End Stats Values: 3,2445,2470,2445,2470,0.15139525,0.0504531,0.15139525,0.0504531,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8.9333334,9.0666666,8.9333334,1275,1275,1275,1275,12.5434265,12.5366964,12.5434265,12.5366964,160,65,160,65,0,0,0,0,1010,1130,1010,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:53.951328][f=0004741] [4741] Game End Stats Values: 4,2640,2660,2640,2660,7.27111673,1.70958209,7.27111673,1.70958209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4993963,12.5333338,15.4993963,12.5333338,1275,1275,1275,1275,13.4749155,13.1106091,13.4749155,13.1106091,320,65,320,65,0,0,0,0,1045,1320,1045,1320,0,0,0,0,0.004,0,0.004,0,0,0,0,0 [t=00:00:53.951413][f=0004741] [4741] Game End Stats Values: 5,2890,2865,2890,2865,15.8627672,5.92813921,15.8627672,5.92813921,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,13.053483,16.2666664,13.053483,16.2666664,1275,1275,1275,1275,13.5727777,13.2812376,13.5727777,13.2812376,480,130,480,130,0,0,0,0,1045,1460,1045,1460,0,0,0,0,0.004,0,0.004,0,0,0,0,0 [t=00:00:53.951513][f=0004741] [4741] Game End Stats Values: 6,2970,2885,2970,2885,32.6595764,44.2319908,32.6595764,44.2319908,0,0,0,0,0,0,0,0,0,0,0,0,92.5543518,35,92.5543518,35,90,0,90,0,13.3402472,18,13.3402472,18,1275,1275,1275,1275,14.1197872,17.0758114,14.1197872,17.0758114,560,65,560,65,65,0,65,0,1045,1545,1045,1545,0,65,0,65,0.004,13.0000057,0.004,13.0000057,37.3333321,92.5543518,37.3333321,92.5543518 [t=00:00:53.951608][f=0004741] [4741] Game End Stats Values: 7,3130,2950,3130,2950,53.1922798,65.5243835,53.1922798,65.5243835,0,0,0,0,0,0,0,0,0,0,0,0,177.554352,35,177.554352,35,90,0,90,0,14.0093527,18,14.0093527,18,1275,1275,1275,1275,14.3688469,16.1528263,14.3688469,16.1528263,720,130,720,130,150,0,150,0,1045,1545,1045,1545,0,150,0,150,0.004,13.0000057,0.004,13.0000057,37.3333321,177.554352,37.3333321,177.554352 [t=00:00:53.951697][f=0004741] [4741] Game End Stats Values: 8,3385,3240,3385,3240,55.5156746,76.7606735,55.5156746,76.7606735,0,0,0,0,0,0,0,0,0,0,0,0,339.275574,75.5556793,339.275574,75.5556793,180,90,180,90,13.9852571,19.7333336,13.9852571,19.7333336,1275,1275,1275,1275,14.3548927,15.7490864,14.3548927,15.7490864,800,260,800,260,215,0,215,0,1130,1615,1130,1615,0,215,0,215,0.004,13.0000057,0.004,13.0000057,77.8890076,339.275574,77.8890076,339.275574 [t=00:00:53.951785][f=0004741] [4741] Game End Stats Values: 9,3535,3030,3535,3030,70.8329544,123.309082,70.8329544,123.309082,0,0,0,0,0,0,0,0,0,0,0,0,636.141418,122.111374,636.141418,122.111374,180,0,180,0,13.8828497,20,13.8828497,20,1275,1275,1275,1275,16.0211525,19.6810036,16.0211525,19.6810036,800,260,800,260,490,80,490,80,1280,1495,1280,1495,80,490,80,490,0.004,36.6666527,0.004,36.6666527,124.444702,655.344543,124.444702,655.344543 [t=00:00:53.951871][f=0004741] [4741] Game End Stats Values: 10,3695,3205,3695,3205,88.1907196,153.40712,88.1907196,153.40712,0,0,0,0,0,0,0,0,0,17.8311768,0,17.8311768,646.139282,122.111374,646.139282,122.111374,180,90,180,90,13.8742332,20,13.8742332,20,1275,1275,1275,1275,16.1571827,18.6065369,16.1571827,18.6065369,960,260,960,260,610,80,610,80,1280,1580,1280,1580,80,610,80,610,0.004,36.6666527,0.004,36.6666527,124.444702,665.342407,124.444702,665.342407 [t=00:00:53.951958][f=0004741] [4741] Game End Stats Values: 11,3950,3355,3950,3355,88.4368057,169.024643,88.4368057,169.024643,0,0,0,0,0,0,0,0,0,17.8311768,0,17.8311768,833.228027,122.111374,833.228027,122.111374,270,90,270,90,13.8239222,20,13.8239222,20,1275,1275,1275,1275,15.2830725,18.8411674,15.2830725,18.8411674,1040,325,1040,325,734.333435,80,734.333435,80,1365,1665,1365,1665,80,734.333435,80,734.333435,0.004,36.6666527,0.004,36.6666527,124.444702,852.431152,124.444702,852.431152 [t=00:00:53.952046][f=0004741] [4741] Game End Stats Values: 12,3955,700,3955,700,89.808609,179.427322,89.808609,179.427322,0,0,0,0,0,0,0,0,0,17.8311768,0,17.8311768,1209.23779,237.033112,1209.23779,237.033112,270,0,270,0,13.8198938,20,13.8198938,20,1275,0,1275,0,18.0413113,20.8225193,18.0413113,20.8225193,960,0,960,0,1124.3335,160,1124.3335,160,1450,700,1450,700,160,3574.3335,160,3574.3335,0.004,36.6666527,0.004,36.6666527,262.585083,1228.44092,262.585083,1228.44092 [t=00:00:54.307647][f=0004864] [4864] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:54.322613][f=0004869] Spectator postnuke left the game: normal quit [t=00:00:54.322666][f=0004869] [4869] Event [undefined]: postnuke quit [t=00:00:54.600621][f=0004945] Spectator ATOSTIC left the game: normal quit [t=00:00:54.600687][f=0004945] [4945] Event [undefined]: ATOSTIC quit [t=00:00:54.683444][f=0004967] [4967] Event [4936,154.185791,4520]: 1 finished unit Metal Extractor [t=00:00:54.983574][f=0005049] No clients connected, shutting down server [t=00:00:54.983610][f=0005049] Server shutdown [t=00:00:54.983856][f=0005049] [5049] all players disconnected [t=00:00:55.046225][f=0005067] [5067] Event [4904,154.552002,4440]: 1 finished unit Wind/Tidal Generator [t=00:00:55.351406][f=0005157] [5157] Event [4904,154.811401,4360]: 1 finished unit Wind/Tidal Generator [t=00:00:56.129407][f=0005393] [5393] Event [4904,154.811401,4280]: 1 finished unit Wind/Tidal Generator [t=00:00:56.670661][f=0005555] [5555] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:56.770606][f=0005585] [5585] Event [4904,154.811401,4200]: 1 finished unit Wind/Tidal Generator [t=00:00:57.381272][f=0005783] [5783] Event [4904,154.811401,4120]: 1 finished unit Wind/Tidal Generator [t=00:00:57.612451][f=0005874] [5874] Event [5896,4.80224609,2952]: 1 finished unit Caretaker [t=00:00:57.843223][f=0005964] [5964] Event [4968,154.82666,4104]: 1 finished unit Wind/Tidal Generator [t=00:00:57.914591][f=0005990] [5990] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:58.135003][f=0006078] [6078] Event [5896,4.81750488,2872]: 1 finished unit Solar Collector [t=00:00:58.332352][f=0006156] [6156] Event [5048,155.040283,4104]: 1 finished unit Wind/Tidal Generator [t=00:00:58.420135][f=0006189] [6189] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:58.752823][f=0006319] [6319] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:58.835536][f=0006352] [6352] Event [5128,154.94873,4120]: 1 finished unit Wind/Tidal Generator [t=00:00:58.978605][f=0006409] [6409] Event [6072,4.54284668,2760]: 1 finished unit Solar Collector [t=00:00:59.195535][f=0006491] [6491] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:59.358774][f=0006560] [6560] Event [5208,155.223389,4120]: 1 finished unit Wind/Tidal Generator [t=00:00:59.493494][f=0006618] [6618] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:00:59.674866][f=0006691] [6691] Event [5904,4.40551758,2720]: 1 finished unit Lotus [t=00:00:59.903120][f=0006788] [6788] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:01:00.214762][f=0006918] [6918] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:01:00.545426][f=0007053] [7053] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:01:00.862911][f=0007188] [7188] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:01:01.185891][f=0007323] [7323] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:01:01.412334][f=0007423] [7423] Event [5944,51.7077637,2040]: 1 finished unit Metal Extractor [t=00:01:01.495063][f=0007458] [7458] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:01:01.806090][f=0007593] [7593] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:01:02.114793][f=0007728] [7728] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:01:02.417629][f=0007863] [7863] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:01:02.714897][f=0007998] [7998] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:01:03.028624][f=0008133] [8133] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:01:03.345148][f=0008280] [8280] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:01:03.657780][f=0008417] [8417] Event [5764,5.62927008,2888]: 1 finished unit Duck [t=00:01:03.722332][f=0008449] [8449] Event [4928,101.878662,1472]: 1 finished unit Lotus [t=00:01:03.934269][f=0008537] Autoquit sending quit command. [t=00:01:03.934338][f=0008537] [QuitAction] user exited to system [t=00:01:03.935406][f=0008537] [SpringApp::Kill][1] fromRun=1 [t=00:01:03.936038][f=0008537] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:03.936071][f=0008537] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:03.936085][f=0008537] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:03.936097][f=0008537] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:03.936118][f=0008537] [SpringApp::Kill][2] [t=00:01:03.940956][f=0008537] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:03.941007][f=0008537] [Game::KillLua][1] dtor=0 luaUI=0x55c724367450 [t=00:01:03.941102][f=0008537] Start widgetHandler:Shutdown [t=00:01:03.972377][f=0008537] Shutdown - SaveOrderList Complete [t=00:01:03.988140][f=0008537] Writing last game win data [t=00:01:03.996365][f=0008537] Shutdown - SaveConfigData Complete [t=00:01:03.996398][f=0008537] Shutdown Widget - Chili Highlight [t=00:01:03.996440][f=0008537] Shutdown Widget - Save/Load API [t=00:01:03.996457][f=0008537] Shutdown Widget - Draw After Chili [t=00:01:03.996474][f=0008537] Shutdown Widget - API Unit Tracker GL4 [t=00:01:03.996494][f=0008537] Shutdown Widget - EPIC Menu [t=00:01:03.997998][f=0008537] Shutdown Widget - Chili Minimap [t=00:01:03.998135][f=0008537] Shutdown Widget - Chili Widget Selector [t=00:01:03.999144][f=0008537] Shutdown Widget - Local Team Colors [t=00:01:03.999173][f=0008537] Shutdown Widget - Display Keys 2 [t=00:01:03.999237][f=0008537] Shutdown Widget - Save Game Menu [t=00:01:03.999255][f=0008537] Shutdown Widget - HealthBars [t=00:01:04.000345][f=0008537] Shutdown Widget - Noises [t=00:01:04.000372][f=0008537] Shutdown Widget - Unit Icons [t=00:01:04.000394][f=0008537] Shutdown Widget - Win Counter [t=00:01:04.000410][f=0008537] Shutdown Widget - BuildETA [t=00:01:04.000428][f=0008537] Shutdown Widget - EndGame APM stats [t=00:01:04.000445][f=0008537] Shutdown Widget - SpringRTS Replay Stats [t=00:01:04.000491][f=0008537] Shutdown Widget - Modular Comm Info [t=00:01:04.000508][f=0008537] Shutdown Widget - Music Player v2 [t=00:01:04.000525][f=0008537] Shutdown Widget - State Reverse and Latency [t=00:01:04.000540][f=0008537] Shutdown Widget - CameraShake [t=00:01:04.000570][f=0008537] Shutdown Widget - Chili Economy Panel Default [t=00:01:04.000714][f=0008537] Shutdown Widget - Chili EndGame Window [t=00:01:04.000746][f=0008537] Shutdown Widget - Chili Nuke Warning [t=00:01:04.000764][f=0008537] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:04.000787][f=0008537] Shutdown Widget - Chili Spectator Panels [t=00:01:04.000824][f=0008537] Shutdown Widget - Context Menu [t=00:01:04.000842][f=0008537] Shutdown Widget - Darkening [t=00:01:04.000873][f=0008537] Shutdown Widget - Defense Range Zero-K [t=00:01:04.000900][f=0008537] Shutdown Widget - Grab Input [t=00:01:04.000926][f=0008537] Shutdown Widget - Highlight Geos [t=00:01:04.000948][f=0008537] Shutdown Widget - Local Widgets Config [t=00:01:04.000977][f=0008537] Shutdown Widget - MinimapEvents [t=00:01:04.000999][f=0008537] Shutdown Widget - Missile Silo Range [t=00:01:04.001024][f=0008537] Shutdown Widget - Point Tracker [t=00:01:04.001046][f=0008537] Shutdown Widget - Showeco and Grid Drawer [t=00:01:04.001066][f=0008537] Shutdown Widget - Stereo3D [t=00:01:04.001097][f=0008537] Shutdown Widget - Attack AoE [t=00:01:04.001116][f=0008537] Shutdown Widget - Map Edge Extension [t=00:01:04.001132][f=0008537] Shutdown Widget - Selection Send [t=00:01:04.001170][f=0008537] Shutdown Widget - LupsManager [t=00:01:04.001196][f=0008537] Shutdown Widget - Newton Firezone [t=00:01:04.001212][f=0008537] Shutdown Widget - Chili Pro Console [t=00:01:04.002697][f=0008537] Shutdown Widget - Persistent Build Height [t=00:01:04.002734][f=0008537] Shutdown Widget - Lasso Terraform GUI [t=00:01:04.002751][f=0008537] Shutdown Widget - Chili Framework [t=00:01:04.002767][f=0008537] Shutdown Widget - Lups [t=00:01:04.002809][f=0008537] Shutdown Widget - Custom Markers [t=00:01:04.002829][f=0008537] Shutdown Widget - Chili Core Selector [t=00:01:04.002939][f=0008537] Shutdown Widget - Mex Placement Handler [t=00:01:04.002959][f=0008537] Shutdown Widget - Select Keys [t=00:01:04.002995][f=0008537] Shutdown Widget - Pause Screen [t=00:01:04.003414][f=0008537] Shutdown Widget - Layout Handler [t=00:01:04.003453][f=0008537] Shutdown Widget - Text To Speech Control [t=00:01:04.003468][f=0008537] End widgetHandler:Shutdown [t=00:01:04.126504][f=0008537] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={776829,72620671} {int,ext,rec}Allocs={8379053,0,0} {chunk,block}Bytes={72620671,0} [t=00:01:04.126627][f=0008537] [Game::KillLua][2] dtor=0 luaGaia=0x55c7211ae2f0 [t=00:01:04.133934][f=0008537] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={714366,67478325} {int,ext,rec}Allocs={8379055,0,0} {chunk,block}Bytes={67478325,0} [t=00:01:04.134043][f=0008537] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={714366,67478325} {int,ext,rec}Allocs={8379055,0,0} {chunk,block}Bytes={67478325,0} [t=00:01:04.134090][f=0008537] [Game::KillLua][3] dtor=0 luaRules=0x55c71e936680 [t=00:01:04.134148][f=0008537] Start gadgetHandler:Shutdown [t=00:01:04.134167][f=0008537] Shutdown - StartSetup [t=00:01:04.134183][f=0008537] Shutdown - UnitMorph [t=00:01:04.135162][f=0008537] Shutdown - Carrier Drones [t=00:01:04.135190][f=0008537] Shutdown - Missile Silo Controller [t=00:01:04.135213][f=0008537] Shutdown - Modular Comm Info [t=00:01:04.135244][f=0008537] Shutdown - Terrain Texture Handler [t=00:01:04.135265][f=0008537] Shutdown - UnitCloakShield [t=00:01:04.135483][f=0008537] Shutdown - Starlight Handler [t=00:01:04.135530][f=0008537] End gadgetHandler:Shutdown [t=00:01:04.180155][f=0008537] Start gadgetHandler:Shutdown [t=00:01:04.180210][f=0008537] Shutdown - Save/Load [t=00:01:04.180234][f=0008537] Shutdown - Teleport Throw [t=00:01:04.180252][f=0008537] Shutdown - UnitMorph [t=00:01:04.180274][f=0008537] Shutdown - Modular Comm Info [t=00:01:04.180289][f=0008537] Shutdown - Retreat Command [t=00:01:04.180309][f=0008537] Shutdown - Shockwaves [t=00:01:04.180326][f=0008537] Shutdown - UnitCloakShield [t=00:01:04.180346][f=0008537] Shutdown - Lups Cloak FX [t=00:01:04.180363][f=0008537] Shutdown - Lups [t=00:01:04.180420][f=0008537] Shutdown - Lups Shield [t=00:01:04.180487][f=0008537] End gadgetHandler:Shutdown [t=00:01:04.217042][f=0008537] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8379086,0,0} {chunk,block}Bytes={0,0} [t=00:01:04.217236][f=0008537] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8379086,0,0} {chunk,block}Bytes={0,0} [t=00:01:04.217293][f=0008537] [Game::KillLua][4] dtor=0 [t=00:01:04.217306][f=0008537] [Game::KillLua][5] dtor=0 [t=00:01:04.231153][f=0008537] [Game::~CGame][1] [t=00:01:04.231209][f=0008537] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:04.231222][f=0008537] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:04.231234][f=0008537] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:04.231245][f=0008537] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:04.231257][f=0008537] [Game::KillLua][4] dtor=1 [t=00:01:04.231268][f=0008537] [Game::KillLua][5] dtor=1 [t=00:01:04.231435][f=0008537] [Game::KillMisc][1] [t=00:01:04.231450][f=0008537] [Game::KillMisc][2] [t=00:01:04.232106][f=0008537] [Game::KillMisc][3] [t=00:01:04.232293][f=0008537] [Game::KillRendering][1] [t=00:01:04.269161][f=0008537] [3DOParser::Kill] allocated 1 pieces [t=00:01:04.269232][f=0008537] [S3OParser::Kill] allocated 5523 pieces [t=00:01:04.270477][f=0008537] [AssParser::Kill] allocated 669 pieces [t=00:01:04.443068][f=0008537] [Game::KillInterface][1] [t=00:01:04.444091][f=0008537] [Game::KillInterface][2] [t=00:01:04.446419][f=0008537] [Game::KillSimulation][1] [t=00:01:04.446454][f=0008537] [Game::KillSimulation][2] [t=00:01:05.223879][f=0008537] [CCollisionHandler] dis-/continuous tests: 0/405788 [t=00:01:05.224026][f=0008537] [Game::KillSimulation][3] [t=00:01:05.224399][f=0008537] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:05.224431][f=0008537] [~CPathCache(24x20)] cacheHits=91 hitPercentage=65% numHashColls=0 maxCacheSize=35 [t=00:01:05.224460][f=0008537] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:05.224499][f=0008537] [~CPathCache(48x40)] cacheHits=22 hitPercentage=0% numHashColls=0 maxCacheSize=74 [t=00:01:05.227234][f=0008537] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:05.247516][f=0008537] [LosHandler::Kill] raycast instance cache-{hits,misses}={4009,4436}; shared=2%; cached=46% [t=00:01:05.419345][f=0008537] [Game::KillSimulation][4] [t=00:01:09.421362][f=0008537] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:01:09.422914][f=0008537] [Game::~CGame][2] [t=00:01:09.440198][f=0008537] [Game::~CGame][3] [t=00:01:09.656972][f=0008537] [SpringApp::Kill][3] [t=00:01:09.658106][f=0008537] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 89982 bytes sent 92006 bytes recv'd [t=00:01:09.662454][f=0008537] Kill: client disconnecting... [t=00:01:11.671219][f=0008537] CloseConnection: client connection closed [t=00:01:11.683914][f=0008537] [SpringApp::Kill][4] font=0x55c6fee92e00 [t=00:01:11.702126][f=0008537] [SpringApp::Kill][5] [t=00:01:11.717873][f=0008537] [SpringApp::Kill][6] [t=00:01:11.717937] [SpringApp::Kill][7] [t=00:01:11.719594] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:11.719614] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:11.719626] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:11.719639] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:11.719650] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:11.719661] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:11.719672] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 1048576, 1048576} [t=00:01:11.719684] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2512, 1048576, 1048576}, EBO = {3768, 1048576, 1048576} [t=00:01:11.719695] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:11.719707] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:11.719717] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:11.719729] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:11.719740] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:11.737982] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:11.738044] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:11.738068] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:11.738079] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:11.739627] [VFS] [SpringVFS::DeleteArchives] [t=00:01:11.739647] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:11.739658] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x55c6feff0080) [t=00:01:11.752093] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3693ms [t=00:01:11.752156] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=69ms [t=00:01:11.752178] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=63ms [t=00:01:11.752204] file="unittextures/factorytank_1_flip.png" indx=7304 inflSize=1214kb readTime=52ms [t=00:01:11.752215] file="bitmaps/loadpictures/selectionkeys.png" indx=534 inflSize=2340kb readTime=41ms [t=00:01:11.752226] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=38ms [t=00:01:11.752238] file="objects3d/strikecom_1.dae" indx=5601 inflSize=999kb readTime=33ms [t=00:01:11.752249] file="luaui/widgets/gui_selection_modkeys.lua" indx=4786 inflSize=7kb readTime=30ms [t=00:01:11.752259] file="gamedata/resources.lua" indx=939 inflSize=6kb readTime=28ms [t=00:01:11.752271] file="objects3d/pw_dropfac.dae.lua" indx=5436 inflSize=0kb readTime=26ms [t=00:01:11.752282] file="objects3d/eraser_d.dae" indx=5247 inflSize=173kb readTime=24ms [t=00:01:11.757792] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 166783511 bytes cached in 3476 files [t=00:01:12.201938] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:01:12.201990] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x55c6ff0b4460) [t=00:01:12.203267] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:12.203291] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55c6fee643c0) [t=00:01:12.204223] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:12.204872] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55c6fee85ca0) [t=00:01:12.204916] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f31e0013440) [t=00:01:12.204966] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:12.207563] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:12.207600] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:12.207995] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:12.208015] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:12.208030] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:12.208054] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:12.209973] [SpringApp::Kill][8] [t=00:01:12.210003] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:12.210015] [WatchDog::Uninstall][1] hangDetectorThread=0x55c6ba1ec110 (joinable=1) [t=00:01:12.210025] [WatchDog::Uninstall][2] [t=00:01:12.898255] [WatchDog::Uninstall][3] [t=00:01:12.898308] [SpringApp::Kill][9]