[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000060] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010239] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010272] Using writeable configuration source: "/tmp/tmp.Mt0Sd585hy/springsettings.1512068.cfg" [t=00:00:00.015364] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015407] ============== ============== [t=00:00:00.015418] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015452] [t=00:00:00.015461] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015471] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015479] Use "none" to disable the default log sections. [t=00:00:00.015488] ============== ============== [t=00:00:00.015498] ============== ============== [t=00:00:00.015552] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015562] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015571] ROAM = 2 [t=00:00:00.015581] RotateLogFiles = 1 [t=00:00:00.015590] TeamHighlight = 0 [t=00:00:00.015600] ============== ============== [t=00:00:00.015610] ============== ============== [t=00:00:00.015619] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.015629] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015638] Compiler Version: gcc-11.1.0 [t=00:00:00.015660] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015850] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015862] Binary Word Size: 64-bit (native) [t=00:00:00.015871] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015881] Physical CPU Cores: 1 [t=00:00:00.015919] Logical CPU Cores: 1 [t=00:00:00.015929] ============== ============== [t=00:00:00.015992] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016002] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016011] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016020] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016029] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017588] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.017606] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017627] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017659] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017680] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.017704] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017714] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017941] [GR::LogVersionInfo] [t=00:00:00.017955] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017964] GL version : [t=00:00:00.017974] GL vendor : [t=00:00:00.017982] GL renderer : [t=00:00:00.017992] GLSL version: [t=00:00:00.018001] GLEW version: spring headless stub GLEW version [t=00:00:00.018010] GPU memory : unknown [t=00:00:00.018019] SDL swap-int: 0 [t=00:00:00.018028] SDL driver : headless stub [t=00:00:00.018037] [t=00:00:00.018046] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018055] GLSL shader support : 0 [t=00:00:00.018064] GL4 support : 0 [t=00:00:00.019824] FBO extension support : 0 [t=00:00:00.019834] NVX GPU mem-info support : 0 [t=00:00:00.019844] ATI GPU mem-info support : 0 [t=00:00:00.019853] NPOT-texture support : 1 (0) [t=00:00:00.019862] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019871] texture query-LOD support : 1 (0) [t=00:00:00.019880] MSAA frame-buffer support : 0 (0) [t=00:00:00.019890] Z-buffer depth : 16 (-) [t=00:00:00.019899] primitive-restart support : 0 (0) [t=00:00:00.019908] clip-space control support: 0 (0) [t=00:00:00.019917] seamless cube-map support : 0 (0) [t=00:00:00.019926] frag-depth layout support : 0 (0) [t=00:00:00.019936] persistent maps support : 0 (0) [t=00:00:00.019945] explicit attribs location : 0 (0) [t=00:00:00.019954] multi draw indirect : 0 (-) [t=00:00:00.019963] [t=00:00:00.019972] max. FBO samples : -1 [t=00:00:00.019981] max. FS/program texture slots : 8/8 [t=00:00:00.019990] max. texture size : 2048 [t=00:00:00.020002] max. texture anisotropy level : 0.000000 [t=00:00:00.020012] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020021] max. draw-buffers : 0 [t=00:00:00.020030] max. rec. indices/vertices : 0/0 [t=00:00:00.020039] max. uniform buffer-bindings : 0 [t=00:00:00.020048] max. uniform block-size : 0KB [t=00:00:00.020057] max. storage buffer-bindings : 0 [t=00:00:00.020066] max. storage block-size : 0MB [t=00:00:00.020075] [t=00:00:00.020084] enable AMD-hacks : 0 [t=00:00:00.020093] compress MIP-maps: 0 [t=00:00:00.024691] [GR::UpdateGLConfigs] [t=00:00:00.024731] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.024746] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.024756] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.024765] [GR::InitGLState] [t=00:00:00.024776] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.656527] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.703471] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.715521] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.716107] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.716131] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.716147] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.832453] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.833373] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.914779] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.915223] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.930261] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 98ms [t=00:00:00.930773] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.931151] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.942302] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdb40013550 (SpringVFS) global=(nil) (null) [t=00:00:00.942338] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.946637] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.946682] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.946694] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.946705] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.946726] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3026 MB [t=00:00:00.969195][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.969788][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.969819][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1512068/replay.sdfz" for game data... [t=00:00:01.123018][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.131513][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.131548][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.134852][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.134885][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 165ms [t=00:00:01.134911][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.198665][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5627c9105560] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:01.200825][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.202341][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.203157][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5627c9105560] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:01.204749][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:01.221409][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.221956][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.265375][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 130ms [t=00:00:01.265772][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.278211][f=-000001] forceSingleThreaded, false [t=00:00:03.022080][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.022775][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.022920][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.022990][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.023046][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.023099][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.024366][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.024955][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.025508][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.027694][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.029303][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.031039][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.031069][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.031591][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.040412][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.042501][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.043679][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.043993][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.044690][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.045145][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.050259][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.050306][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.276914][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.286777][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.479601][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.914144][f=-000001] Loading UnitDefs_posts [t=00:00:04.087616][f=-000001] Loading FeatureDefs_posts [t=00:00:04.183643][f=-000001] Loading WeaponDefs_posts [t=00:00:04.210483][f=-000001] Loading ArmorDefs_posts [t=00:00:04.232408][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 732ms [t=00:00:04.296804][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 817ms [t=00:00:04.296860][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.490498][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.490875][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.491286][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.491309][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.492702][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.495415][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.851140][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.918444][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.089957][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.094059][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.094093][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.606752][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 512ms [t=00:00:05.606796][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.764427][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 157ms [t=00:00:05.764475][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.790878][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:06.509529][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.514667][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.515785][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.547655][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.925848][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.934215][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.934239][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.935447][f=-000001] InfoTexture: legacy [t=00:00:11.935468][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.937049][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.025166][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.027260][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.027281][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.028137][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.156313][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.175450][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.383660][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.470447][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.482283][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.482338][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.484243][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.007341][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.021428][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.022174][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.173758][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.175385][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.175407][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.183885][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.183936][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.183949][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.183960][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.183972][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.183982][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.183994][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:13.188934][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.188988][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.188998][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.189009][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.189018][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.189029][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.189040][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:13.189051][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5627d12976f0 has BLOCKSIZE 1 [t=00:00:13.192002][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.192018][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.192029][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.192039][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.192050][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.192060][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:13.198603][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:13.199513][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.207506][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.207537][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.210573][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.210592][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.210603][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.210615][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.210625][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.210635][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:13.294533][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:13.295171][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.302922][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.302943][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.302956][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (127ms, checksum d5868fb9)" [t=00:00:13.303049][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.303063][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.303074][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.423705][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:13.424361][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.854964][f=-000001] Synced LuaRules: finished loading [t=00:00:15.877160][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:16.461260][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.525248][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.598464][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 56ms [t=00:00:16.661241][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.664362][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.664796][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.665218][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.665634][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.729739][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.730077][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.737732][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.738477][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.738496][f=-000001] LuaSocket Support: enabled [t=00:00:16.754458][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.834670][f=-000001] localWidgets, nil, true, true [t=00:00:16.859466][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.859514][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.885961][f=-000001] USE_OLD_CHILI [t=00:00:17.559088][f=-000001] Loading last game win data [t=00:00:17.560304][f=-000001] Resetting win data [t=00:00:17.560774][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.560792][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.560804][f=-000001] Player and team counts match, continuing [t=00:00:17.560817][f=-000001] Dinkledick was in last game but is now absent, resetting scores [t=00:00:17.727460][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.727493][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.815673][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.782724][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.432122][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.664983][f=-000001] forceSingleThreaded, false [t=00:00:20.087746][f=-000001] Loaded API widget: i18n [t=00:00:20.088185][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.088388][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.088571][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.088878][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.089199][f=-000001] Loaded API widget: Win Counter [t=00:00:20.089511][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.235244][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.235726][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.236041][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.236249][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.237446][f=-000001] Loaded API widget: Lups [t=00:00:20.527695][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.528107][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.528401][f=-000001] Loaded widget: Save/Load API [t=00:00:20.528700][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.528990][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.529340][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.534732][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.537092][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.537125][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.537193][f=-000001] Set maximum particles to: 0 [t=00:00:20.538664][f=-000001] Set UnitIconDist to 0 [t=00:00:20.639807][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.640218][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.641417][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.667873][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.668260][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.677207][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.677529][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.677923][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.678197][f=-000001] Mexspot Fetcher fetching [t=00:00:20.678384][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.678694][f=-000001] Team highlighting: Disabled [t=00:00:20.678930][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.679413][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.679848][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.680211][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.680424][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.680629][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.680855][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.681135][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.681430][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.681802][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.682369][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.682687][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.682703][f=-000001] Using fallback unit outlines [t=00:00:20.682905][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.683286][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.692334][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.693671][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.694636][f=-000001] Loaded widget: Unit Icons [t=00:00:20.695011][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.695471][f=-000001] Loaded widget: Noises [t=00:00:20.740727][f=-000001] Loaded widget: HealthBars [t=00:00:20.741163][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.741429][f=-000001] Loaded widget: Guard Remove [t=00:00:20.744940][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.745349][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.745727][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.746057][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1512068/events.log [t=00:00:20.748428][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.748819][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.750575][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.750807][f=-000001] Loaded widget: Objectives [t=00:00:20.751154][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.751561][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.751923][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.755928][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.756382][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.756901][f=-000001] Loaded widget: BuildETA [t=00:00:20.757228][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.760238][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.760589][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.761297][f=-000001] Loaded widget: Command Alpha [t=00:00:20.762082][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.762416][f=-000001] Loaded widget: Ghost Site [t=00:00:20.762631][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.762979][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.763196][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.764332][f=-000001] Loaded widget: Stereo3D [t=00:00:20.764818][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.765078][f=-000001] Loaded widget: SmoothCam [t=00:00:20.765437][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.765914][f=-000001] Loaded widget: Simple Settings [t=00:00:20.766378][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.766755][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.767225][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.767473][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.767698][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.768032][f=-000001] Loaded widget: Point Tracker [t=00:00:20.768262][f=-000001] Loaded widget: Orbit Command [t=00:00:20.768480][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.768691][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.769161][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.769519][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.769804][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.770156][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.770532][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.770861][f=-000001] Loaded widget: Keep Target [t=00:00:20.771113][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.771691][f=-000001] Loaded widget: In-game Guide [t=00:00:20.772090][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.772534][f=-000001] Loaded widget: Haven Handler [t=00:00:20.772905][f=-000001] Input grabbing is enabled! [t=00:00:20.772925][f=-000001] Input grabbing is enabled! [t=00:00:20.773034][f=-000001] Loaded widget: Grab Input [t=00:00:20.773402][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.773643][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.774125][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.780971][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.781360][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.781663][f=-000001] Loaded widget: Decloak Range [t=00:00:20.782036][f=-000001] Loaded widget: Darkening [t=00:00:20.789712][f=-000001] Loaded widget: Context Menu [t=00:00:20.790395][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.790784][f=-000001] Loaded widget: Ferry Points [t=00:00:20.856606][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.857002][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.857254][f=-000001] Loaded widget: Easy Facing [t=00:00:20.857607][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.857843][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.858219][f=-000001] EndGame Graph disabled [t=00:00:20.877444][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.890413][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.891220][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.891592][f=-000001] Loaded widget: CameraShake [t=00:00:20.891807][f=-000001] Loaded widget: Blast Radius [t=00:00:20.892096][f=-000001] Loaded widget: Autoquit [t=00:00:20.892409][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.892648][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.893153][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.893546][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.893935][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.894335][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.894663][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.895586][f=-000001] Loaded widget: Attack Warning [t=00:00:20.895883][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.896467][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.897695][f=-000001] Loaded widget: Auto Group [t=00:00:20.898621][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.899587][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.899918][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.900711][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.901571][f=-000001] Loaded widget: Select Com at start [t=00:00:20.906962][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.908161][f=-000001] Loaded widget: Transport AI [t=00:00:20.908389][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.908591][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.933263][f=-000001] Loaded widget: Unit Start State [t=00:00:20.933771][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.939141][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.939854][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.940125][f=-000001] Loaded widget: Icon Sets [t=00:00:21.062614][f=-000001] Loaded widget: Attack AoE [t=00:00:21.064620][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.065674][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.080903][f=-000001] Loaded widget: UnitShapes [t=00:00:21.081310][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.081740][f=-000001] Loaded widget: Commands FX [t=00:00:21.082068][f=-000001] : disabled for spectators [t=00:00:21.082929][f=-000001] Loaded widget: Stockpiler [t=00:00:21.083995][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.084537][f=-000001] Loaded widget: State Icons [t=00:00:21.084921][f=-000001] Loaded widget: Shield Guard [t=00:00:21.085297][f=-000001] Loaded widget: Selection Send [t=00:00:21.085668][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.086072][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.086340][f=-000001] Loaded widget: AllyCursors [t=00:00:21.086699][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.087891][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.088254][f=-000001] : disabled for spectators [t=00:00:21.088974][f=-000001] Loaded widget: Building Starter [t=00:00:21.089284][f=-000001] : disabled for spectators [t=00:00:21.090006][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.090371][f=-000001] Loaded widget: Units on Fire [t=00:00:21.090756][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.091085][f=-000001] Loaded widget: LupsManager [t=00:00:21.091681][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.092297][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.093562][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.093926][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.101214][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.108452][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.109051][f=-000001] Loaded widget: Chili Docking [t=00:00:21.109498][f=-000001] Loaded widget: HUD Presets [t=00:00:21.110192][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.112624][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.113033][f=-000001] Loaded widget: Image Preloader [t=00:00:21.113501][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:21.113726][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.117953][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.118425][f=-000001] Loaded widget: Custom Markers [t=00:00:21.119694][f=-000001] Loaded widget: Select Keys [t=00:00:21.120491][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.120946][f=-000001] Loaded widget: Start Boxes [t=00:00:21.121209][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.121970][f=-000001] Loaded widget: Pause Screen [t=00:00:21.130129][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.130556][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.131153][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.131549][f=-000001] SetSunLighting [t=00:00:21.132781][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.133219][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.137047][f=-000001] Loaded widget: Layout Handler [t=00:00:21.137408][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.137450][f=-000001] Loaded widget: GC Control [t=00:00:21.137703][f=-000001] Loaded widget: Font Cache [t=00:00:21.149978][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.152471][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.157349][f=-000001] Writing last game win data [t=00:00:21.162210][f=-000001] LuaUI v0.3 [t=00:00:21.335913][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.336413][f=-000001] [s11n] Loading s11n file... [t=00:00:21.338200][f=-000001] [s11n] Parsing model... [t=00:00:21.340409][f=-000001] [s11n] Populating game world... [t=00:00:21.347493][f=-000001] [s11n] s11n loading complete. [t=00:00:21.347916][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:21.902788][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.920779][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13272,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.494153][f=-000001] Spectator mode. Widget removed. [t=00:00:22.507036][f=-000001] Spectator mode. Widget removed. [t=00:00:22.509687][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.509777][f=-000001] Playback paused [t=00:00:22.517456][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.605639][f=-000001] Opening demofile demos/1512068/replay.sdfz [t=00:00:22.605759][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.605776][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.605955][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.605977][f=-000001] -> Connection established (given id 2) [t=00:00:22.606095][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:22.606121][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.606134][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:22.606147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:22.606164][f=-000001] Speed set to 20.0 [server] [t=00:00:22.606176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5627e7c23080,0x5627f0128cf0}][locale="C"]" [t=00:00:22.606190][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.620218][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.620253][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.031641][f=-000001] Beginning demo playback [t=00:00:26.043834][f=-000001] GameID: fe2c92634635efef4d4fc19ce3c43bc2 [t=00:00:26.072755][f=-000001] Connection attempt from Frutz [t=00:00:26.072794][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.073454][f=-000001] [0] Event [undefined]: Frutz changed status [t=00:00:26.073658][f=-000001] -> Connection established (given id 1) [t=00:00:26.103566][f=-000001] Connection attempt from azamatazamatgi [t=00:00:26.103603][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.103669][f=-000001] [0] Event [undefined]: azamatazamatgi changed status [t=00:00:26.103909][f=-000001] -> Connection established (given id 0) [t=00:00:26.131783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frutz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:26.131826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frutz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.183709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="azamatazamatgi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:26.183749][f=-000001] [Game::ClientReadNet][LOGMSG] sender="azamatazamatgi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.379748][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frutz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:26.387681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frutz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:26.572113][f=-000001] [Game::ClientReadNet][LOGMSG] sender="azamatazamatgi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:26.572159][f=-000001] [Game::ClientReadNet][LOGMSG] sender="azamatazamatgi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:26.572172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frutz" string="[Game::Load][lua{Rules,Gaia}={000001d71d83a810,000001d77cab5e00}][locale="C"]" [t=00:00:26.867931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="azamatazamatgi" string="[Game::Load][lua{Rules,Gaia}={0000021ccfb9ec00,0000021ce1b0ee80}][locale="C"]" [t=00:00:27.016875][f=-000001] Allies: I choose: Recon! [t=00:00:31.155671][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.184164][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.159880][f=-000001] Allies: I choose: Recon! [t=00:00:33.207962][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.336355][f=-000001] Allies: I choose: Recon! [t=00:00:34.464537][f=-000001] [0] Event [685,188.674438,4603]: 0 finished unit Recon Commander [t=00:00:34.469645][f=-000001] [0] Event [4540,188.671875,546]: 1 finished unit Recon Commander [t=00:00:34.486953][f=0000000] [0] Frutz, team: 1, elo:1500, userid: 553639 [t=00:00:34.487007][f=0000000] [0] azamatazamatgi, team: 0, elo:1500, userid: 571844 [t=00:00:34.487036][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.493768][f=0000000] Playback continued [t=00:00:34.498108][f=0000000] > Players Frutz did not choose a start position. Game will be aborted. [t=00:00:34.498140][f=0000000] > exiting game [t=00:00:34.499635][f=0000001] No clients connected, shutting down server [t=00:00:34.499656][f=0000001] Server shutdown [t=00:00:34.500067][f=0000001] Submitting stats [t=00:00:34.500438][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.502981][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:34.503012][f=0000001] Draw 6826.90ms 61.10% [t=00:00:34.503031][f=0000001] Lua::Callins::Synced 13.95ms 0.00% [t=00:00:34.503044][f=0000001] Lua::Callins::Unsynced 10339.12ms 86.40% [t=00:00:34.503055][f=0000001] Lua::CollectGarbage::Synced 69.80ms 0.00% [t=00:00:34.503067][f=0000001] Lua::CollectGarbage::Unsynced 397.32ms 1.60% [t=00:00:34.503078][f=0000001] Misc::Profiler::AddTime 20.01ms 0.10% [t=00:00:34.503335][f=0000001] [1] player nonplacement [t=00:00:34.504602][f=0000001] [1] autohost exit [t=00:00:34.505677][f=0000001] [1] all players disconnected [t=00:00:35.493596][f=0000001] Playback paused [t=00:00:44.502144][f=0000001] Autoquit sending quit command. [t=00:00:44.503128][f=0000001] [QuitAction] user exited to system [t=00:00:44.504577][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.505035][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.505100][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.505131][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.505142][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.505153][f=0000001] [SpringApp::Kill][2] [t=00:00:44.506767][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.507083][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5627ee2fe320 [t=00:00:44.507147][f=0000001] Start widgetHandler:Shutdown [t=00:00:44.512314][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:44.512963][f=0000001] Writing last game win data [t=00:00:44.520063][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:44.520093][f=0000001] Shutdown Widget - Save/Load API [t=00:00:44.520109][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:44.520126][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:44.520140][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.520171][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:44.521768][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:44.523187][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:44.523314][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:44.523331][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:44.523381][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:44.523395][f=0000001] Shutdown Widget - Unit Icons [t=00:00:44.523412][f=0000001] Shutdown Widget - Noises [t=00:00:44.523458][f=0000001] Shutdown Widget - HealthBars [t=00:00:44.524328][f=0000001] Shutdown Widget - Win Counter [t=00:00:44.524348][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.524386][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:44.524400][f=0000001] Shutdown Widget - BuildETA [t=00:00:44.524417][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:44.524431][f=0000001] Shutdown Widget - Stereo3D [t=00:00:44.524451][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.524465][f=0000001] Shutdown Widget - Point Tracker [t=00:00:44.524479][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:44.524495][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:44.524508][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:44.524542][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:44.524557][f=0000001] Shutdown Widget - Grab Input [t=00:00:44.525016][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:44.525039][f=0000001] Shutdown Widget - Darkening [t=00:00:44.525074][f=0000001] Shutdown Widget - Context Menu [t=00:00:44.525089][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:44.525103][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.525123][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:44.525140][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:44.525159][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.525270][f=0000001] Shutdown Widget - CameraShake [t=00:00:44.525287][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:44.525301][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:44.525316][f=0000001] Shutdown Widget - Attack AoE [t=00:00:44.525330][f=0000001] Shutdown Widget - UnitShapes [t=00:00:44.526153][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:44.526176][f=0000001] Shutdown Widget - Selection Send [t=00:00:44.526191][f=0000001] Shutdown Widget - LupsManager [t=00:00:44.526209][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:44.526224][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:44.527518][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:44.527539][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.527554][f=0000001] Shutdown Widget - Lups [t=00:00:44.527604][f=0000001] Shutdown Widget - Chili Framework [t=00:00:44.527619][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:44.527632][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:44.527718][f=0000001] Shutdown Widget - Custom Markers [t=00:00:44.527737][f=0000001] Shutdown Widget - Select Keys [t=00:00:44.527775][f=0000001] Shutdown Widget - Pause Screen [t=00:00:44.528150][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:44.528170][f=0000001] Shutdown Widget - Layout Handler [t=00:00:44.528185][f=0000001] End widgetHandler:Shutdown [t=00:00:44.699075][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={281516,32945280} {int,ext,rec}Allocs={7998648,0,0} {chunk,block}Bytes={32945280,0} [t=00:00:44.699698][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x5627f0128cf0 [t=00:00:44.705914][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={218836,27751267} {int,ext,rec}Allocs={7998649,0,0} {chunk,block}Bytes={27751267,0} [t=00:00:44.706000][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={218836,27751267} {int,ext,rec}Allocs={7998649,0,0} {chunk,block}Bytes={27751267,0} [t=00:00:44.706037][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5627e7c23080 [t=00:00:44.706080][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.706097][f=0000001] Shutdown - StartSetup [t=00:00:44.706110][f=0000001] Shutdown - UnitMorph [t=00:00:44.706167][f=0000001] Shutdown - Carrier Drones [t=00:00:44.706181][f=0000001] Shutdown - Missile Silo Controller [t=00:00:44.706197][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.706211][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:44.706224][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.706688][f=0000001] Shutdown - Starlight Handler [t=00:00:44.706711][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.718769][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.718817][f=0000001] Shutdown - Save/Load [t=00:00:44.718841][f=0000001] Shutdown - Teleport Throw [t=00:00:44.718857][f=0000001] Shutdown - UnitMorph [t=00:00:44.718875][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.718891][f=0000001] Shutdown - Retreat Command [t=00:00:44.718910][f=0000001] Shutdown - Shockwaves [t=00:00:44.718923][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.718939][f=0000001] Shutdown - Lups Cloak FX [t=00:00:44.718954][f=0000001] Shutdown - Lups [t=00:00:44.718990][f=0000001] Shutdown - Lups Shield [t=00:00:44.719008][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.743750][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7998679,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.743867][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7998679,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.743919][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:44.744370][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.754536][f=0000001] [Game::~CGame][1] [t=00:00:44.754579][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.754590][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.754600][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.754611][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.754621][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.754632][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.754761][f=0000001] [Game::KillMisc][1] [t=00:00:44.754772][f=0000001] [Game::KillMisc][2] [t=00:00:44.755663][f=0000001] [Game::KillMisc][3] [t=00:00:44.756167][f=0000001] [Game::KillRendering][1] [t=00:00:44.781535][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.781902][f=0000001] [S3OParser::Kill] allocated 5472 pieces [t=00:00:44.783139][f=0000001] [AssParser::Kill] allocated 681 pieces [t=00:00:44.938732][f=0000001] [Game::KillInterface][1] [t=00:00:44.940045][f=0000001] [Game::KillInterface][2] [t=00:00:44.940385][f=0000001] [Game::KillSimulation][1] [t=00:00:44.940402][f=0000001] [Game::KillSimulation][2] [t=00:00:45.725892][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:45.725938][f=0000001] [Game::KillSimulation][3] [t=00:00:45.726288][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.726319][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.726347][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.726371][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.731062][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.783289][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.920102][f=0000001] [Game::KillSimulation][4] [t=00:00:49.782347][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:49.784815][f=0000001] [Game::~CGame][2] [t=00:00:49.785028][f=0000001] [Game::~CGame][3] [t=00:00:49.980389][f=0000001] [SpringApp::Kill][3] [t=00:00:49.981811][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1795 bytes sent 15928 bytes recv'd [t=00:00:49.984057][f=0000001] Kill: client disconnecting... [t=00:00:51.988871][f=0000001] CloseConnection: client connection closed [t=00:00:51.990548][f=0000001] [SpringApp::Kill][4] font=0x5627c9019e00 [t=00:00:52.000780][f=0000001] [SpringApp::Kill][5] [t=00:00:52.012455][f=0000001] [SpringApp::Kill][6] [t=00:00:52.012513] [SpringApp::Kill][7] [t=00:00:52.014202] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.014223] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.014239] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.014250] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.014262] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.014272] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.014284] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:52.014420] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:52.014434] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.014446] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.014457] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.014468] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.014478] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.029379] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.029424] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.029434] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.029444] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.030962] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.030981] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:52.030992] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x5627c91106f0) [t=00:00:52.045953] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3550ms [t=00:00:52.046021] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=102ms [t=00:00:52.046036] file="bitmaps/loadpictures/commandqueueing.png" indx=518 inflSize=3444kb readTime=59ms [t=00:00:52.046049] file="objects3d/strikecom_1.dae" indx=5601 inflSize=999kb readTime=47ms [t=00:00:52.046062] file="objects3d/benzcom2_wreck.s3o" indx=5044 inflSize=209kb readTime=35ms [t=00:00:52.046072] file="objects3d/strikecom_dead_1.dae" indx=5611 inflSize=1986kb readTime=33ms [t=00:00:52.046083] file="objects3d/amphaa.s3o" indx=4954 inflSize=144kb readTime=32ms [t=00:00:52.046387] file="objects3d/nebula.s3o" indx=5364 inflSize=1884kb readTime=31ms [t=00:00:52.046405] file="luaui/widgets/gui_custom_markers.lua" indx=4742 inflSize=15kb readTime=30ms [t=00:00:52.046417] file="objects3d/hoverskirm.s3o" indx=5325 inflSize=66kb readTime=29ms [t=00:00:52.046429] file="luaui/widgets/localwidgets.lua" indx=4810 inflSize=2kb readTime=27ms [t=00:00:52.053847] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167819093 bytes cached in 3465 files [t=00:00:52.374856] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:52.374905] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x5627c91f5870) [t=00:00:52.377335] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.377369] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5627c8feb3c0) [t=00:00:52.378269] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.378649] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5627c900cca0) [t=00:00:52.378677] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fdb40013440) [t=00:00:52.378707] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 296129 bytes cached in 73 files [t=00:00:52.381434] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.381515] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.381782] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.381797] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.381807] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.381817] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.382762] [SpringApp::Kill][8] [t=00:00:52.382781] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.382792] [WatchDog::Uninstall][1] hangDetectorThread=0x562783bd7110 (joinable=1) [t=00:00:52.382801] [WatchDog::Uninstall][2] [t=00:00:53.119052] [WatchDog::Uninstall][3] [t=00:00:53.119092] [SpringApp::Kill][9]