[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007724] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007757] Using writeable configuration source: "/tmp/tmp.89cQpLYTi5/springsettings.1512063.cfg" [t=00:00:00.015086] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015139] ============== ============== [t=00:00:00.015150] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015160] [t=00:00:00.015169] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015178] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015187] Use "none" to disable the default log sections. [t=00:00:00.015195] ============== ============== [t=00:00:00.015205] ============== ============== [t=00:00:00.015260] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015270] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015280] ROAM = 2 [t=00:00:00.015289] RotateLogFiles = 1 [t=00:00:00.015299] TeamHighlight = 0 [t=00:00:00.015309] ============== ============== [t=00:00:00.015318] ============== ============== [t=00:00:00.015327] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.015337] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015346] Compiler Version: gcc-11.1.0 [t=00:00:00.015368] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015528] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015540] Binary Word Size: 64-bit (native) [t=00:00:00.015549] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015559] Physical CPU Cores: 1 [t=00:00:00.015568] Logical CPU Cores: 1 [t=00:00:00.015577] ============== ============== [t=00:00:00.015642] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015651] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015660] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015669] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015678] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016797] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016815] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016847] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016879] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016901] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016925] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016936] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017007] [GR::LogVersionInfo] [t=00:00:00.017020] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017029] GL version : [t=00:00:00.017039] GL vendor : [t=00:00:00.017047] GL renderer : [t=00:00:00.017057] GLSL version: [t=00:00:00.017066] GLEW version: spring headless stub GLEW version [t=00:00:00.017075] GPU memory : unknown [t=00:00:00.017084] SDL swap-int: 0 [t=00:00:00.017093] SDL driver : headless stub [t=00:00:00.017102] [t=00:00:00.017111] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017120] GLSL shader support : 0 [t=00:00:00.017129] GL4 support : 0 [t=00:00:00.017157] FBO extension support : 0 [t=00:00:00.017166] NVX GPU mem-info support : 0 [t=00:00:00.017175] ATI GPU mem-info support : 0 [t=00:00:00.017185] NPOT-texture support : 1 (0) [t=00:00:00.017194] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017203] texture query-LOD support : 1 (0) [t=00:00:00.017212] MSAA frame-buffer support : 0 (0) [t=00:00:00.017220] Z-buffer depth : 16 (-) [t=00:00:00.017230] primitive-restart support : 0 (0) [t=00:00:00.017239] clip-space control support: 0 (0) [t=00:00:00.017248] seamless cube-map support : 0 (0) [t=00:00:00.017270] frag-depth layout support : 0 (0) [t=00:00:00.017280] persistent maps support : 0 (0) [t=00:00:00.017289] explicit attribs location : 0 (0) [t=00:00:00.017298] multi draw indirect : 0 (-) [t=00:00:00.017307] [t=00:00:00.017316] max. FBO samples : -1 [t=00:00:00.017325] max. FS/program texture slots : 8/8 [t=00:00:00.017334] max. texture size : 2048 [t=00:00:00.017346] max. texture anisotropy level : 0.000000 [t=00:00:00.017355] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017364] max. draw-buffers : 0 [t=00:00:00.017373] max. rec. indices/vertices : 0/0 [t=00:00:00.017382] max. uniform buffer-bindings : 0 [t=00:00:00.017392] max. uniform block-size : 0KB [t=00:00:00.017400] max. storage buffer-bindings : 0 [t=00:00:00.017409] max. storage block-size : 0MB [t=00:00:00.017418] [t=00:00:00.017427] enable AMD-hacks : 0 [t=00:00:00.017436] compress MIP-maps: 0 [t=00:00:00.018293] [GR::UpdateGLConfigs] [t=00:00:00.018320] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018334] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018344] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018354] [GR::InitGLState] [t=00:00:00.018364] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.193991] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.197517] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.204156] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.204877] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.204910] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.204928] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.240336] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.241227] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.265305] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.265621] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.277581] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.277602] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.277781] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.282032] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f54dc013550 (SpringVFS) global=(nil) (null) [t=00:00:00.282051] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.282178] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.282201] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.282213] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.282223] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.282243] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3026 MB [t=00:00:00.287675][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.287707][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.287726][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1512063/replay.sdfz" for game data... [t=00:00:00.424169][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.427479][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.427509][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.429538][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.429565][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 141ms [t=00:00:00.429588][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.477020][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5639c3b917b0] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:00.478203][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.482742][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.483301][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5639c3b917b0] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.484399][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.494769][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.494977][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.504496][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.504666][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.508868][f=-000001] forceSingleThreaded, false [t=00:00:00.551526][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.551562][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.551663][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.551724][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.551781][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.551837][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.553053][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.553639][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.554291][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.557429][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.559763][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.561881][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.561916][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.562512][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.567627][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.568866][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.570008][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.570434][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.571096][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.571116][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.576188][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.576233][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.702257][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.723408][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.944464][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.358115][f=-000001] Loading UnitDefs_posts [t=00:00:01.528377][f=-000001] Loading FeatureDefs_posts [t=00:00:01.588718][f=-000001] Loading WeaponDefs_posts [t=00:00:01.615446][f=-000001] Loading ArmorDefs_posts [t=00:00:01.641228][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 652ms [t=00:00:01.704112][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 779ms [t=00:00:01.705557][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.862200][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.862663][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:01.863496][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.863517][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:01.873730][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:01.902343][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.167213][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.223771][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.374796][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.378596][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.378625][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:02.835490][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 456ms [t=00:00:02.835530][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:02.968950][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [t=00:00:02.969167][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:02.991472][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:03.656003][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:03.697752][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.699045][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.711238][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:08.976209][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:08.985992][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:08.986019][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:08.987749][f=-000001] InfoTexture: legacy [t=00:00:08.987771][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:08.989715][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:09.150174][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:09.152294][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:09.152318][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:09.153189][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.353190][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:09.355199][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.621735][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:09.677577][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:09.691157][f=-000001] Loaded DecalsDrawer: off [t=00:00:09.691200][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:09.692723][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:10.178065][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:10.191079][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:10.191703][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:10.355210][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:10.357292][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:10.357317][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:10.366138][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.366188][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.366203][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.366214][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.366226][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.366237][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.366248][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:10.371298][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.371345][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.371355][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.371365][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.371375][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.371385][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.371395][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:10.371407][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5639cc04cc90 has BLOCKSIZE 1 [t=00:00:10.374492][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.374511][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.374523][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.374532][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.374542][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.374552][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:10.381682][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:10.382905][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:10.387885][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.387920][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.390984][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.391004][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.391015][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.391025][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.391035][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.391045][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:10.477055][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:10.477858][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:10.478912][f=-000001] Path cache (20, 20) initialized. [t=00:00:10.478928][f=-000001] Path cache (20, 20) initialized. [t=00:00:10.478941][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (121ms, checksum 06bcb304)" [t=00:00:10.478996][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:10.479008][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:10.479019][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:10.664352][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:10.665016][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:12.733436][f=-000001] Map Terrain Generation [t=00:00:12.733486][f=-000001] Random Seed, 6577311 [t=00:00:12.733568][f=-000001] Wave generation complete [t=00:00:12.734718][f=-000001] Draw points, 12, factor, 0.84056717 [t=00:00:12.849355][f=-000001] Voronoi generation complete [t=00:00:12.850354][f=-000001] std, 121.153816, bucketWidth, 92.1336975 [t=00:00:12.852925][f=-000001] Terrain structure complete [t=00:00:25.740688][f=-000001] Edge processing complete [t=00:00:25.743274][f=-000001] ApplyLineDistanceFunc [t=00:00:27.128405][f=-000001] Tier propagation complete [t=00:00:35.431502][f=-000001] Height application complete [t=00:00:42.937107][f=-000001] Smoothing complete [t=00:00:43.476583][f=-000001] Map terrain complete [t=00:00:43.695339][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:44.440572][f=-000001] Synced LuaRules: finished loading [t=00:00:44.488887][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:45.197304][f=-000001] Unsynced LuaRules: finished loading [t=00:00:45.410365][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:45.435247][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:45.436775][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:45.436809][f=-000001] LuaSocket Support: enabled [t=00:00:45.455593][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:45.546893][f=-000001] localWidgets, nil, true, true [t=00:00:45.550079][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:45.550109][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:45.565307][f=-000001] USE_OLD_CHILI [t=00:00:46.000337][f=-000001] Loading last game win data [t=00:00:46.000373][f=-000001] Resetting win data [t=00:00:46.000425][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:46.000438][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:46.000449][f=-000001] Player and team counts match, continuing [t=00:00:46.000464][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:46.000477][f=-000001] Frutz was in last game but is now absent, resetting scores [t=00:00:46.159868][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:46.159904][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:46.216041][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:48.009218][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:48.808015][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:48.996936][f=-000001] forceSingleThreaded, false [t=00:00:49.414021][f=-000001] Loaded API widget: Cluster Detection [t=00:00:49.414328][f=-000001] Loaded API widget: Hacky version fix [t=00:00:49.415365][f=-000001] Loaded API widget: Shared Functions [t=00:00:49.415611][f=-000001] Loaded API widget: i18n [t=00:00:49.416376][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:49.416782][f=-000001] Loaded API widget: Win Counter [t=00:00:49.417210][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:49.595386][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:49.595846][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:49.596137][f=-000001] Loaded API widget: CommandInsert [t=00:00:49.992130][f=-000001] Loaded API widget: Chili Framework [t=00:00:49.993515][f=-000001] Loaded API widget: Lups [t=00:00:49.993827][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:49.994299][f=-000001] Loaded widget: Chili Highlight [t=00:00:49.994720][f=-000001] Loaded widget: Save/Load API [t=00:00:49.995155][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:49.995570][f=-000001] Loaded widget: Draw After Chili [t=00:00:49.996075][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:50.002861][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:50.005739][f=-000001] Loaded DecalsDrawer: off [t=00:00:50.005762][f=-000001] Ground-decal rendering is disabled! [t=00:00:50.005925][f=-000001] Set maximum particles to: 0 [t=00:00:50.007420][f=-000001] Set UnitIconDist to 0 [t=00:00:50.124681][f=-000001] Loaded widget: EPIC Menu [t=00:00:50.158322][f=-000001] Loaded widget: Chili Minimap [t=00:00:50.159962][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:50.160322][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:50.160757][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:50.171599][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:50.172065][f=-000001] Deferred Rendering requires shader support! [t=00:00:50.172728][f=-000001] Loaded widget: Deferred rendering [t=00:00:50.173217][f=-000001] Mexspot Fetcher fetching [t=00:00:50.173439][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:50.173938][f=-000001] Team highlighting: Disabled [t=00:00:50.174379][f=-000001] Loaded widget: Teamhighlight option [t=00:00:50.175547][f=-000001] Loaded widget: Local Team Colors [t=00:00:50.176116][f=-000001] Loaded widget: Display Keys 2 [t=00:00:50.176629][f=-000001] Loaded widget: Save Game Menu [t=00:00:50.176913][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:50.177229][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:50.177507][f=-000001] Loaded widget: One click weapon handler [t=00:00:50.177961][f=-000001] highlightUnitShader no GL4 support [t=00:00:50.178413][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:50.178959][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:50.179779][f=-000001] Loaded widget: Attack Command Helper [t=00:00:50.180218][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:50.180241][f=-000001] Using fallback unit outlines [t=00:00:50.180465][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:50.180975][f=-000001] Loaded widget: Selection Modkeys [t=00:00:50.192717][f=-000001] Loaded widget: Chili Global Commands [t=00:00:50.194885][f=-000001] Loaded widget: Outline No Shader [t=00:00:50.195376][f=-000001] Loaded widget: Guard Remove [t=00:00:50.195823][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:50.248365][f=-000001] Loaded widget: HealthBars [t=00:00:50.248991][f=-000001] Loaded widget: Noises [t=00:00:50.249414][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:50.249840][f=-000001] Loaded widget: Unit Icons [t=00:00:50.253501][f=-000001] Loaded widget: Chili Vote Display [t=00:00:50.254198][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:50.254761][f=-000001] Loaded widget: BuildETA [t=00:00:50.255144][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:50.255495][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:50.255885][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:50.256225][f=-000001] Loaded widget: EndGame Stats [t=00:00:50.256435][f=-000001] Loaded widget: Objectives [t=00:00:50.258111][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:50.258466][f=-000001] Loaded widget: EndGame APM stats [t=00:00:50.262624][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:50.263100][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:50.263509][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1512063/events.log [t=00:00:50.265648][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:50.266172][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:50.271993][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:50.272640][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:50.273146][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:50.273640][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:50.274211][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:50.274829][f=-000001] Loaded widget: Music Player v2 [t=00:00:50.275138][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:50.275537][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:50.276006][f=-000001] Loaded widget: Autoquit [t=00:00:50.276312][f=-000001] Loaded widget: Blast Radius [t=00:00:50.276785][f=-000001] Loaded widget: CameraShake [t=00:00:50.277647][f=-000001] Loaded widget: Cheat Sheet [t=00:00:50.295791][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:50.296430][f=-000001] EndGame Graph disabled [t=00:00:50.321071][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:50.321516][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:50.322015][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:50.322333][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:50.355483][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:50.356194][f=-000001] Loaded widget: Ferry Points [t=00:00:50.357066][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:50.367561][f=-000001] Loaded widget: Context Menu [t=00:00:50.367912][f=-000001] Loaded widget: Easy Facing [t=00:00:50.368419][f=-000001] Loaded widget: Darkening [t=00:00:50.368851][f=-000001] Loaded widget: Decloak Range [t=00:00:50.369336][f=-000001] Loaded widget: Decoration Handler [t=00:00:50.378573][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:50.379059][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:50.379293][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:50.379634][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:50.380525][f=-000001] Input grabbing is enabled! [t=00:00:50.380551][f=-000001] Input grabbing is enabled! [t=00:00:50.380678][f=-000001] Loaded widget: Grab Input [t=00:00:50.381187][f=-000001] Loaded widget: Haven Handler [t=00:00:50.381639][f=-000001] Loaded widget: Highlight Geos [t=00:00:50.382215][f=-000001] Loaded widget: In-game Guide [t=00:00:50.382506][f=-000001] Loaded widget: In-game Ignore [t=00:00:50.382822][f=-000001] Loaded widget: Keep Target [t=00:00:50.383177][f=-000001] Loaded widget: Local Widgets Config [t=00:00:50.383544][f=-000001] Loaded widget: MinimapEvents [t=00:00:50.383840][f=-000001] Loaded widget: Misc default command replacements [t=00:00:50.384201][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:50.384658][f=-000001] Loaded widget: Missile Silo Range [t=00:00:50.384894][f=-000001] Loaded widget: Mission Results Handler [t=00:00:50.385127][f=-000001] Loaded widget: Morph Finished notification [t=00:00:50.385364][f=-000001] Loaded widget: Orbit Command [t=00:00:50.385776][f=-000001] Loaded widget: Point Tracker [t=00:00:50.386022][f=-000001] Loaded widget: Raw Move Issue [t=00:00:50.386258][f=-000001] Loaded widget: ReclaimInfo [t=00:00:50.386785][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:50.387272][f=-000001] Loaded widget: Show selected unit range [t=00:00:50.387884][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:50.388444][f=-000001] Loaded widget: Simple Settings [t=00:00:50.388946][f=-000001] Loaded widget: Smart Bombers [t=00:00:50.389280][f=-000001] Loaded widget: SmoothCam [t=00:00:50.389850][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:50.391332][f=-000001] Loaded widget: Stereo3D [t=00:00:50.391635][f=-000001] Loaded widget: Stop Self-D [t=00:00:50.392006][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:50.392303][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:50.393378][f=-000001] Loaded widget: Camera Save Position [t=00:00:50.393909][f=-000001] Loaded widget: Command Alpha [t=00:00:50.394419][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:50.394929][f=-000001] Loaded widget: Ghost Site [t=00:00:50.396525][f=-000001] Loaded widget: Attack Warning [t=00:00:50.396947][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:50.397919][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:50.399684][f=-000001] Loaded widget: Auto Group [t=00:00:50.401055][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:50.402457][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:50.402931][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:50.404112][f=-000001] Loaded widget: Projectile Lights [t=00:00:50.405468][f=-000001] Loaded widget: Select Com at start [t=00:00:50.411613][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:50.413011][f=-000001] Loaded widget: Transport AI [t=00:00:50.594730][f=-000001] Loaded widget: Attack AoE [t=00:00:50.602102][f=-000001] Loaded widget: Icon Sets [t=00:00:50.605780][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:50.611787][f=-000001] Loaded widget: Replay control buttons [t=00:00:50.612309][f=-000001] Loaded widget: Smooth Scroll [t=00:00:50.644852][f=-000001] Loaded widget: Unit Start State [t=00:00:50.645373][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:50.645751][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:50.648321][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:50.650046][f=-000001] Loaded widget: PlanetWars Info [t=00:00:50.650682][f=-000001] Loaded widget: Commands FX [t=00:00:50.651057][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:50.669796][f=-000001] Loaded widget: UnitShapes [t=00:00:50.670447][f=-000001] : disabled for spectators [t=00:00:50.671757][f=-000001] Loaded widget: Stockpiler [t=00:00:50.672502][f=-000001] Loaded widget: Map Edge Extension [t=00:00:50.672866][f=-000001] Loaded widget: AllyCursors [t=00:00:50.673307][f=-000001] Loaded widget: Gadget Icons [t=00:00:50.673801][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:50.674329][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:50.674857][f=-000001] Loaded widget: Selection Send [t=00:00:50.675295][f=-000001] Loaded widget: Shield Guard [t=00:00:50.675980][f=-000001] Loaded widget: State Icons [t=00:00:50.676498][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:50.676964][f=-000001] : disabled for spectators [t=00:00:50.678517][f=-000001] Loaded widget: Building Starter [t=00:00:50.679046][f=-000001] : disabled for spectators [t=00:00:50.680162][f=-000001] Loaded widget: Cloaker Guard [t=00:00:50.680563][f=-000001] Loaded widget: LupsManager [t=00:00:50.681096][f=-000001] Loaded widget: Smoke Signals [t=00:00:50.681506][f=-000001] Loaded widget: Units on Fire [t=00:00:50.682420][f=-000001] Loaded widget: Newton Firezone [t=00:00:50.683196][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:50.685000][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:50.685489][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:50.686162][f=-000001] Loaded widget: Chili Docking [t=00:00:50.699864][f=-000001] Loaded widget: Chili Pro Console [t=00:00:50.709467][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:50.710197][f=-000001] Loaded widget: HUD Presets [t=00:00:50.711108][f=-000001] Loaded widget: Persistent Build Height [t=00:00:50.714058][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:50.714507][f=-000001] Loaded widget: Image Preloader [t=00:00:50.715004][f=-000001] Loaded widget: Custom Markers [t=00:00:50.719014][f=-000001] Loaded widget: Chili Core Selector [t=00:00:50.719456][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:50.719689][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:50.720615][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:50.721250][f=-000001] Loaded widget: Start Boxes [t=00:00:50.723003][f=-000001] Loaded widget: Select Keys [t=00:00:50.733002][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:50.734189][f=-000001] Loaded widget: Pause Screen [t=00:00:50.734547][f=-000001] Loaded widget: Restricted Zones [t=00:00:50.734852][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:50.735649][f=-000001] Loaded widget: CustomFormations2 [t=00:00:50.736168][f=-000001] SetSunLighting [t=00:00:50.738017][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:50.751666][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:50.752074][f=-000001] Loaded widget: Font Cache [t=00:00:50.752439][f=-000001] Lua garbage collection rate: 30/s [t=00:00:50.752480][f=-000001] Loaded widget: GC Control [t=00:00:50.755971][f=-000001] Loaded widget: Layout Handler [t=00:00:50.756372][f=-000001] Loaded widget: Text To Speech Control [t=00:00:50.758886][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:50.765397][f=-000001] Writing last game win data [t=00:00:50.771441][f=-000001] LuaUI v0.3 [t=00:00:50.952517][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:53.554634][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:53.992210][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13269,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.756749][f=-000001] Reclaim highlight: old engine version. [t=00:00:54.774328][f=-000001] Spectator mode. Widget removed. [t=00:00:54.777199][f=-000001] Spectator mode. Widget removed. [t=00:00:54.778847][f=-000001] Playback paused [t=00:00:54.785365][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:54.820641][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:54.878953][f=-000001] Opening demofile demos/1512063/replay.sdfz [t=00:00:54.878986][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:54.878998][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:54.879506][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:54.879894][f=-000001] -> Connection established (given id 2) [t=00:00:54.879933][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:54.879956][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:54.879968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:54.879980][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:54.879996][f=-000001] Speed set to 20.0 [server] [t=00:00:54.880008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5639e45ddcd0,(nil)}][locale="C"]" [t=00:00:54.880020][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:54.897510][f=-000001] Switching to Overhead (TA) style camera [t=00:00:54.897544][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:58.086195][f=-000001] Beginning demo playback [t=00:00:58.095314][f=-000001] GameID: 0a2a926367d26ab8bfc4d3c917d313d6 [t=00:00:58.137873][f=-000001] Connection attempt from Jossup [t=00:00:58.137911][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:58.138975][f=-000001] [0] Event [undefined]: Jossup changed status [t=00:00:58.139162][f=-000001] -> Connection established (given id 1) [t=00:00:58.146098][f=-000001] Connection attempt from azamatazamatgi [t=00:00:58.146131][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:58.146224][f=-000001] [0] Event [undefined]: azamatazamatgi changed status [t=00:00:58.146402][f=-000001] -> Connection established (given id 0) [t=00:00:58.158083][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jossup" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:58.158149][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jossup" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:58.182018][f=-000001] [Game::ClientReadNet][LOGMSG] sender="azamatazamatgi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:58.182056][f=-000001] [Game::ClientReadNet][LOGMSG] sender="azamatazamatgi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:58.462579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jossup" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:58.462629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jossup" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:58.510348][f=-000001] [Game::ClientReadNet][LOGMSG] sender="azamatazamatgi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:58.510386][f=-000001] [Game::ClientReadNet][LOGMSG] sender="azamatazamatgi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:59.373966][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jossup" string="[Game::Load][lua{Rules,Gaia}={000002715402e2b0,0000000000000000}][locale="C"]" [t=00:00:59.438203][f=-000001] Player Jossup left the game: normal quit [t=00:00:59.438261][f=-000001] [0] Event [undefined]: Jossup quit [t=00:00:59.787402][f=-000001] [Game::ClientReadNet][LOGMSG] sender="azamatazamatgi" string="[Game::Load][lua{Rules,Gaia}={0000021cd162bcc0,0000000000000000}][locale="C"]" [t=00:00:59.908895][f=-000001] Allies: I choose: Recon! [t=00:01:00.518140][f=-000001] > SPRINGIE:User Jossup|shipheavyarty|0_0||False|||EE [t=00:01:00.605839][f=-000001] > SPRINGIE:User Jossup|shipheavyarty|0_0||False|||EE [t=00:01:03.181930][f=-000001] > Game will be force started in 60 seconds [t=00:01:03.498084][f=-000001] hi bro [t=00:01:04.214438][f=-000001] > Game will be force started in 40 seconds [t=00:01:05.238128][f=-000001] > Game will be force started in 20 seconds [t=00:01:06.518310][f=-000001] [0] Event [4743,98.5884323,4671]: 0 finished unit Recon Commander [t=00:01:06.575074][f=-000001] [0] Event [427.913971,99.1948471,460.264404]: 1 finished unit Strike Commander [t=00:01:06.604238][f=0000000] [0] Jossup, team: 1, elo:1500, userid: 570101 [t=00:01:06.604296][f=0000000] [0] azamatazamatgi, team: 0, elo:1500, userid: 571844 [t=00:01:06.604323][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:06.620943][f=0000000] Playback continued [t=00:01:06.624064][f=0000000] > Players Jossup did not choose a start position. Game will be aborted. [t=00:01:06.632833][f=0000001] [1] player nonplacement [t=00:01:06.641066][f=0000001] > exiting game [t=00:01:06.641100][f=0000001] No clients connected, shutting down server [t=00:01:06.641113][f=0000001] Server shutdown [t=00:01:06.641644][f=0000001] Submitting stats [t=00:01:06.642166][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:06.648154][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:06.648181][f=0000001] Draw 6462.24ms 56.74% [t=00:01:06.648192][f=0000001] Lua::Callins::Synced 2.15ms 0.00% [t=00:01:06.648204][f=0000001] Lua::Callins::Unsynced 10517.27ms 88.31% [t=00:01:06.648216][f=0000001] Lua::CollectGarbage::Synced 241.91ms 0.10% [t=00:01:06.648227][f=0000001] Lua::CollectGarbage::Unsynced 399.36ms 2.30% [t=00:01:06.648238][f=0000001] Misc::Profiler::AddTime 22.50ms 0.10% [t=00:01:06.648391][f=0000001] [1] autohost exit [t=00:01:06.649763][f=0000001] [1] all players disconnected [t=00:01:07.620502][f=0000001] Playback paused [t=00:01:16.643208][f=0000001] Autoquit sending quit command. [t=00:01:16.644270][f=0000001] [QuitAction] user exited to system [t=00:01:16.645307][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:16.646129][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:16.646163][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:16.646177][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:16.646189][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:16.646201][f=0000001] [SpringApp::Kill][2] [t=00:01:16.647423][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:16.647764][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5639e724dc30 [t=00:01:16.647822][f=0000001] Start widgetHandler:Shutdown [t=00:01:16.654416][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:16.655199][f=0000001] Writing last game win data [t=00:01:16.663636][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:16.663669][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:16.663695][f=0000001] Shutdown Widget - Save/Load API [t=00:01:16.663730][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:16.663750][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:16.663772][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:16.666025][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:16.666291][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:16.667162][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:16.667183][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:16.667232][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:16.667246][f=0000001] Shutdown Widget - HealthBars [t=00:01:16.668106][f=0000001] Shutdown Widget - Noises [t=00:01:16.668127][f=0000001] Shutdown Widget - Unit Icons [t=00:01:16.668143][f=0000001] Shutdown Widget - Win Counter [t=00:01:16.668157][f=0000001] Shutdown Widget - BuildETA [t=00:01:16.668173][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:16.668192][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:16.668232][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:16.668246][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:16.668261][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:16.668276][f=0000001] Shutdown Widget - CameraShake [t=00:01:16.668291][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:16.668402][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:16.668425][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:16.668442][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:16.668772][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:16.668793][f=0000001] Shutdown Widget - Context Menu [t=00:01:16.668808][f=0000001] Shutdown Widget - Darkening [t=00:01:16.668835][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:16.668849][f=0000001] Shutdown Widget - Grab Input [t=00:01:16.668866][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:16.668881][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:16.668899][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:16.668914][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:16.668930][f=0000001] Shutdown Widget - Point Tracker [t=00:01:16.668944][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:16.668958][f=0000001] Shutdown Widget - Stereo3D [t=00:01:16.668974][f=0000001] Shutdown Widget - Attack AoE [t=00:01:16.668990][f=0000001] Shutdown Widget - UnitShapes [t=00:01:16.669907][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:16.669934][f=0000001] Shutdown Widget - Selection Send [t=00:01:16.669951][f=0000001] Shutdown Widget - Lua Metal Decals [t=00:01:16.669967][f=0000001] Shutdown Widget - LupsManager [t=00:01:16.669988][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:16.670005][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:16.671155][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:16.671183][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:16.671228][f=0000001] Shutdown Widget - Chili Framework [t=00:01:16.671246][f=0000001] Shutdown Widget - Lups [t=00:01:16.671288][f=0000001] Shutdown Widget - Custom Markers [t=00:01:16.671307][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:16.671402][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:16.671420][f=0000001] Shutdown Widget - Select Keys [t=00:01:16.671456][f=0000001] Shutdown Widget - Pause Screen [t=00:01:16.671816][f=0000001] Shutdown Widget - Layout Handler [t=00:01:16.671858][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:16.671873][f=0000001] End widgetHandler:Shutdown [t=00:01:16.814505][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={223132,54712772} {int,ext,rec}Allocs={8787664,0,0} {chunk,block}Bytes={54712772,0} [t=00:01:16.815709][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:16.815742][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5639e45ddcd0 [t=00:01:16.815800][f=0000001] Start gadgetHandler:Shutdown [t=00:01:16.815821][f=0000001] Shutdown - StartSetup [t=00:01:16.815836][f=0000001] Shutdown - UnitMorph [t=00:01:16.815923][f=0000001] Shutdown - Carrier Drones [t=00:01:16.815941][f=0000001] Shutdown - Missile Silo Controller [t=00:01:16.815957][f=0000001] Shutdown - Modular Comm Info [t=00:01:16.815971][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:16.815986][f=0000001] Shutdown - UnitCloakShield [t=00:01:16.816017][f=0000001] Shutdown - Starlight Handler [t=00:01:16.816033][f=0000001] End gadgetHandler:Shutdown [t=00:01:16.834335][f=0000001] Start gadgetHandler:Shutdown [t=00:01:16.834389][f=0000001] Shutdown - Save/Load [t=00:01:16.834411][f=0000001] Shutdown - Teleport Throw [t=00:01:16.834428][f=0000001] Shutdown - UnitMorph [t=00:01:16.834447][f=0000001] Shutdown - Modular Comm Info [t=00:01:16.834459][f=0000001] Shutdown - Retreat Command [t=00:01:16.834474][f=0000001] Shutdown - Shockwaves [t=00:01:16.834486][f=0000001] Shutdown - UnitCloakShield [t=00:01:16.834498][f=0000001] Shutdown - Lups Cloak FX [t=00:01:16.834511][f=0000001] Shutdown - Lups [t=00:01:16.834543][f=0000001] Shutdown - Lups Shield [t=00:01:16.834562][f=0000001] End gadgetHandler:Shutdown [t=00:01:16.844496][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8787694,0,0} {chunk,block}Bytes={0,0} [t=00:01:16.844575][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8787694,0,0} {chunk,block}Bytes={0,0} [t=00:01:16.844643][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:16.844655][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:16.849743][f=0000001] [Game::~CGame][1] [t=00:01:16.849785][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:16.849795][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:16.849805][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:16.849821][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:16.849830][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:16.849839][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:16.849906][f=0000001] [Game::KillMisc][1] [t=00:01:16.849917][f=0000001] [Game::KillMisc][2] [t=00:01:16.850524][f=0000001] [Game::KillMisc][3] [t=00:01:16.851485][f=0000001] [Game::KillRendering][1] [t=00:01:17.006672][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:17.006713][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:01:17.026591][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:01:17.283950][f=0000001] [Game::KillInterface][1] [t=00:01:17.286267][f=0000001] [Game::KillInterface][2] [t=00:01:17.298512][f=0000001] [Game::KillSimulation][1] [t=00:01:17.298930][f=0000001] [Game::KillSimulation][2] [t=00:01:18.198629][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:18.199906][f=0000001] [Game::KillSimulation][3] [t=00:01:18.210825][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:18.225741][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:18.229729][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:18.233125][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:18.239428][f=0000001] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:18.250831][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:18.525172][f=0000001] [Game::KillSimulation][4] [t=00:01:22.558726][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:01:22.561686][f=0000001] [Game::~CGame][2] [t=00:01:22.561931][f=0000001] [Game::~CGame][3] [t=00:01:22.799521][f=0000001] [SpringApp::Kill][3] [t=00:01:22.799903][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1829 bytes sent 12176 bytes recv'd [t=00:01:22.803930][f=0000001] Kill: client disconnecting... [t=00:01:24.808663][f=0000001] CloseConnection: client connection closed [t=00:01:24.810613][f=0000001] [SpringApp::Kill][4] font=0x5639c3aa5e00 [t=00:01:24.821211][f=0000001] [SpringApp::Kill][5] [t=00:01:24.827895][f=0000001] [SpringApp::Kill][6] [t=00:01:24.828297] [SpringApp::Kill][7] [t=00:01:24.829892] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:24.829925] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:24.829936] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:24.829947] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:24.829957] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:24.829967] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:24.829977] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:24.829987] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 1048576, 1048576} [t=00:01:24.829997] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:24.830276] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:24.830289] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:24.830299] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:24.830308] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:24.845122] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:24.845167] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:24.845178] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:24.845187] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:24.847102] [VFS] [SpringVFS::DeleteArchives] [t=00:01:24.847135] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:24.847146] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x5639c280bad0) [t=00:01:24.870511] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3543ms [t=00:01:24.870590] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=106ms [t=00:01:24.870798] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=59ms [t=00:01:24.870813] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=50ms [t=00:01:24.870824] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=27ms [t=00:01:24.870833] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=23ms [t=00:01:24.871035] file="bitmaps/pd/splashbase.tga" indx=590 inflSize=64kb readTime=22ms [t=00:01:24.871052] file="objects3d/staticnuke.s3o" indx=5585 inflSize=157kb readTime=22ms [t=00:01:24.871260] file="objects3d/chickenr.s3o" indx=5102 inflSize=21kb readTime=21ms [t=00:01:24.871524] file="objects3d/shipcarrier_dead.dae" indx=5532 inflSize=1329kb readTime=20ms [t=00:01:24.871541] file="luarules/utilities/gametype.lua" indx=1968 inflSize=2kb readTime=19ms [t=00:01:24.883370] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167439890 bytes cached in 3463 files [t=00:01:25.250016] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:25.250062] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x5639c3a98ca0) [t=00:01:25.251596] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:25.252282] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:25.252299] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5639c3c6aae0) [t=00:01:25.252591] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:25.252807] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5639c3a989d0) [t=00:01:25.252832] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f54dc013440) [t=00:01:25.253199] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:01:25.256883] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:25.256903] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:25.257181] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:25.257215] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:25.257224] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:25.257234] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:25.258267] [SpringApp::Kill][8] [t=00:01:25.258484] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:25.258498] [WatchDog::Uninstall][1] hangDetectorThread=0x56397eb82110 (joinable=1) [t=00:01:25.258507] [WatchDog::Uninstall][2] [t=00:01:26.142342] [WatchDog::Uninstall][3] [t=00:01:26.142377] [SpringApp::Kill][9]