[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010093] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010141] Using writeable configuration source: "/tmp/tmp.AlT6kY0kbL/springsettings.1511977.cfg" [t=00:00:00.015377] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015420] ============== ============== [t=00:00:00.015431] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015440] [t=00:00:00.015449] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015458] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015467] Use "none" to disable the default log sections. [t=00:00:00.015476] ============== ============== [t=00:00:00.015485] ============== ============== [t=00:00:00.015538] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015548] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015558] ROAM = 2 [t=00:00:00.015567] RotateLogFiles = 1 [t=00:00:00.015577] TeamHighlight = 0 [t=00:00:00.015586] ============== ============== [t=00:00:00.015595] ============== ============== [t=00:00:00.015605] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.015615] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015624] Compiler Version: gcc-11.1.0 [t=00:00:00.015646] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015816] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015828] Binary Word Size: 64-bit (native) [t=00:00:00.015837] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015847] Physical CPU Cores: 1 [t=00:00:00.015857] Logical CPU Cores: 1 [t=00:00:00.015866] ============== ============== [t=00:00:00.015931] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015940] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015949] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015958] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015966] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017629] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.017647] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017678] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017711] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017733] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.017757] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017767] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017946] [GR::LogVersionInfo] [t=00:00:00.017960] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017969] GL version : [t=00:00:00.017978] GL vendor : [t=00:00:00.017987] GL renderer : [t=00:00:00.017996] GLSL version: [t=00:00:00.018006] GLEW version: spring headless stub GLEW version [t=00:00:00.018014] GPU memory : unknown [t=00:00:00.018023] SDL swap-int: 0 [t=00:00:00.018032] SDL driver : headless stub [t=00:00:00.018067] [t=00:00:00.018077] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018086] GLSL shader support : 0 [t=00:00:00.018094] GL4 support : 0 [t=00:00:00.018122] FBO extension support : 0 [t=00:00:00.018131] NVX GPU mem-info support : 0 [t=00:00:00.018141] ATI GPU mem-info support : 0 [t=00:00:00.018150] NPOT-texture support : 1 (0) [t=00:00:00.018159] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018168] texture query-LOD support : 1 (0) [t=00:00:00.018177] MSAA frame-buffer support : 0 (0) [t=00:00:00.018185] Z-buffer depth : 16 (-) [t=00:00:00.018195] primitive-restart support : 0 (0) [t=00:00:00.018203] clip-space control support: 0 (0) [t=00:00:00.018212] seamless cube-map support : 0 (0) [t=00:00:00.018221] frag-depth layout support : 0 (0) [t=00:00:00.018230] persistent maps support : 0 (0) [t=00:00:00.018239] explicit attribs location : 0 (0) [t=00:00:00.018248] multi draw indirect : 0 (-) [t=00:00:00.018257] [t=00:00:00.018266] max. FBO samples : -1 [t=00:00:00.018275] max. FS/program texture slots : 8/8 [t=00:00:00.018284] max. texture size : 2048 [t=00:00:00.018295] max. texture anisotropy level : 0.000000 [t=00:00:00.018304] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018313] max. draw-buffers : 0 [t=00:00:00.018322] max. rec. indices/vertices : 0/0 [t=00:00:00.018331] max. uniform buffer-bindings : 0 [t=00:00:00.018340] max. uniform block-size : 0KB [t=00:00:00.018349] max. storage buffer-bindings : 0 [t=00:00:00.018357] max. storage block-size : 0MB [t=00:00:00.018366] [t=00:00:00.018375] enable AMD-hacks : 0 [t=00:00:00.018384] compress MIP-maps: 0 [t=00:00:00.019491] [GR::UpdateGLConfigs] [t=00:00:00.019517] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019530] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019541] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019550] [GR::InitGLState] [t=00:00:00.019560] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.615122] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.633825] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.641167] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.641714] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.641738] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.641754] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.833588] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.838456] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.873719] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.874094] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.891129] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [t=00:00:00.891574] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.891763] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.903602] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9b40013550 (SpringVFS) global=(nil) (null) [t=00:00:00.903637] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.907520] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.907563] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.907575] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.907585] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.907957] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3028 MB [t=00:00:00.944441][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.945223][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.945262][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1511977/replay.sdfz" for game data... [t=00:00:01.136372][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.143472][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.143507][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.148914][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.148990][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [t=00:00:01.149856][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.215180][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d174a79460] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:01.216313][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.220824][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.221392][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d174a79460] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:01.222548][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:01.232980][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.233491][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.243759][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 93ms [t=00:00:01.244136][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.248958][f=-000001] forceSingleThreaded, false [t=00:00:01.348918][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.348951][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.349043][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.349098][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.349151][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.349204][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.350317][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.350818][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.351303][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.354257][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.356371][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.358218][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.358247][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.358880][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.365537][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.367231][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.368193][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.368485][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.369541][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.369561][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.381364][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.381406][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.525155][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.542851][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.741190][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.085739][f=-000001] Loading UnitDefs_posts [t=00:00:02.245110][f=-000001] Loading FeatureDefs_posts [t=00:00:02.299399][f=-000001] Loading WeaponDefs_posts [t=00:00:02.327438][f=-000001] Loading ArmorDefs_posts [t=00:00:02.349243][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 598ms [t=00:00:02.418771][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 677ms [t=00:00:02.418815][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.595025][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.595300][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.595471][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.595489][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.596561][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.599567][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.867569][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.922576][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.040319][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.043171][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.043196][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.526530][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 483ms [t=00:00:03.526578][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.624478][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:03.624520][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.648273][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.356364][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.361874][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.362643][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.373616][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.558227][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.568254][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.568280][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.569828][f=-000001] InfoTexture: legacy [t=00:00:09.569850][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.572488][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:09.728348][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:09.730151][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:09.730177][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:09.731112][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.969674][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:09.971752][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.184659][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.230553][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.284080][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.284144][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.285248][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:10.714117][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:10.725476][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:10.726309][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:10.901000][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:10.902334][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:10.902357][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:10.910878][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.910921][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.910933][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.910944][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.910954][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.910964][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.910975][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:10.916025][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.916076][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.916087][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.916097][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.916107][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.916116][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.916128][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:10.916138][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d17cf76a00 has BLOCKSIZE 1 [t=00:00:10.919288][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.919321][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.919331][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.919341][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.919351][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.919361][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:10.926387][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:10.927480][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:10.932462][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.932492][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.935542][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.935559][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.935569][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.935580][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.935590][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.935600][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:11.018543][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:11.019300][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.020388][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.020405][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.020428][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (117ms, checksum 06bcb304)" [t=00:00:11.020506][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.020520][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.020533][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.184000][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [t=00:00:11.184601][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:13.207227][f=-000001] Map Terrain Generation [t=00:00:13.207270][f=-000001] Random Seed, 9726094 [t=00:00:13.207344][f=-000001] Wave generation complete [t=00:00:13.207366][f=-000001] Draw points, 13, factor, 0.80979967 [t=00:00:13.337891][f=-000001] Voronoi generation complete [t=00:00:13.339164][f=-000001] std, 153.283218, bucketWidth, 107.279388 [t=00:00:13.342167][f=-000001] Terrain structure complete [t=00:00:27.313013][f=-000001] Edge processing complete [t=00:00:27.326094][f=-000001] ApplyLineDistanceFunc [t=00:00:28.618835][f=-000001] Tier propagation complete [t=00:00:36.940830][f=-000001] Height application complete [t=00:00:44.282361][f=-000001] Smoothing complete [t=00:00:44.537178][f=-000001] Map terrain complete [t=00:00:44.694182][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:44.894260][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:45.472676][f=-000001] Synced LuaRules: finished loading [t=00:00:45.522752][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:46.205579][f=-000001] Unsynced LuaRules: finished loading [t=00:00:46.294503][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:46.335093][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:46.337703][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:46.337725][f=-000001] LuaSocket Support: enabled [t=00:00:46.355605][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:46.452204][f=-000001] localWidgets, nil, true, true [t=00:00:46.455280][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:46.455308][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:46.469185][f=-000001] USE_OLD_CHILI [t=00:00:46.949458][f=-000001] Loading last game win data [t=00:00:46.949495][f=-000001] Resetting win data [t=00:00:46.949551][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:46.949566][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:46.949578][f=-000001] Player and team counts match, continuing [t=00:00:46.949594][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:46.949608][f=-000001] _kasha_ was in last game but is now absent, resetting scores [t=00:00:47.072689][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:47.072726][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:47.163680][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:48.842354][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:49.598626][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:49.780080][f=-000001] forceSingleThreaded, false [t=00:00:50.249248][f=-000001] Loaded API widget: i18n [t=00:00:50.250471][f=-000001] Loaded API widget: Shared Functions [t=00:00:50.250696][f=-000001] Loaded API widget: Hacky version fix [t=00:00:50.251362][f=-000001] Loaded API widget: Cluster Detection [t=00:00:50.251765][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:50.252171][f=-000001] Loaded API widget: Win Counter [t=00:00:50.252576][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:50.436442][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:50.436984][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:50.437279][f=-000001] Loaded API widget: CommandInsert [t=00:00:50.437533][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:50.438994][f=-000001] Loaded API widget: Lups [t=00:00:50.736223][f=-000001] Loaded API widget: Chili Framework [t=00:00:50.736709][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:50.737056][f=-000001] Loaded widget: Save/Load API [t=00:00:50.737404][f=-000001] Loaded widget: Chili Highlight [t=00:00:50.737740][f=-000001] Loaded widget: Draw After Chili [t=00:00:50.738187][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:50.746133][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:50.750061][f=-000001] Loaded DecalsDrawer: off [t=00:00:50.750210][f=-000001] Ground-decal rendering is disabled! [t=00:00:50.750345][f=-000001] Set maximum particles to: 0 [t=00:00:50.752089][f=-000001] Set UnitIconDist to 0 [t=00:00:50.855746][f=-000001] Loaded widget: EPIC Menu [t=00:00:50.856191][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:50.857395][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:50.883052][f=-000001] Loaded widget: Chili Minimap [t=00:00:50.883470][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:50.894128][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:50.894496][f=-000001] Deferred Rendering requires shader support! [t=00:00:50.895040][f=-000001] Loaded widget: Deferred rendering [t=00:00:50.895360][f=-000001] Mexspot Fetcher fetching [t=00:00:50.895553][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:50.895886][f=-000001] Team highlighting: Disabled [t=00:00:50.896304][f=-000001] Loaded widget: Teamhighlight option [t=00:00:50.897281][f=-000001] Loaded widget: Local Team Colors [t=00:00:50.897757][f=-000001] Loaded widget: Display Keys 2 [t=00:00:50.898221][f=-000001] Loaded widget: Save Game Menu [t=00:00:50.898450][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:50.898670][f=-000001] Loaded widget: One click weapon handler [t=00:00:50.898925][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:50.899242][f=-000001] highlightUnitShader no GL4 support [t=00:00:50.899584][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:50.900013][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:50.900637][f=-000001] Loaded widget: Attack Command Helper [t=00:00:50.900940][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:50.900953][f=-000001] Using fallback unit outlines [t=00:00:50.901154][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:50.901528][f=-000001] Loaded widget: Selection Modkeys [t=00:00:50.910238][f=-000001] Loaded widget: Chili Global Commands [t=00:00:50.912030][f=-000001] Loaded widget: Outline No Shader [t=00:00:50.912555][f=-000001] Loaded widget: Unit Icons [t=00:00:50.912892][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:50.913288][f=-000001] Loaded widget: Noises [t=00:00:50.961003][f=-000001] Loaded widget: HealthBars [t=00:00:50.961508][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:50.961806][f=-000001] Loaded widget: Guard Remove [t=00:00:50.965765][f=-000001] Loaded widget: Chili Vote Display [t=00:00:50.966243][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:50.966616][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:50.967096][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1511977/events.log [t=00:00:50.969980][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:50.970416][f=-000001] Loaded widget: EndGame APM stats [t=00:00:50.972063][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:50.972301][f=-000001] Loaded widget: Objectives [t=00:00:50.972641][f=-000001] Loaded widget: EndGame Stats [t=00:00:50.973033][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:50.973390][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:50.977339][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:50.977805][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:50.978306][f=-000001] Loaded widget: BuildETA [t=00:00:50.978613][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:50.982524][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:50.982877][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:50.983645][f=-000001] Loaded widget: Command Alpha [t=00:00:50.984458][f=-000001] Loaded widget: Camera Save Position [t=00:00:50.984801][f=-000001] Loaded widget: Ghost Site [t=00:00:50.985022][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:50.985625][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:50.985896][f=-000001] Loaded widget: Stop Self-D [t=00:00:50.987709][f=-000001] Loaded widget: Stereo3D [t=00:00:50.988234][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:50.988517][f=-000001] Loaded widget: SmoothCam [t=00:00:50.988832][f=-000001] Loaded widget: Smart Bombers [t=00:00:50.989299][f=-000001] Loaded widget: Simple Settings [t=00:00:50.989764][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:50.990281][f=-000001] Loaded widget: Show selected unit range [t=00:00:50.990747][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:50.990989][f=-000001] Loaded widget: ReclaimInfo [t=00:00:50.991217][f=-000001] Loaded widget: Raw Move Issue [t=00:00:50.991588][f=-000001] Loaded widget: Point Tracker [t=00:00:50.991819][f=-000001] Loaded widget: Orbit Command [t=00:00:50.992042][f=-000001] Loaded widget: Morph Finished notification [t=00:00:50.992261][f=-000001] Loaded widget: Mission Results Handler [t=00:00:50.992736][f=-000001] Loaded widget: Missile Silo Range [t=00:00:50.993121][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:50.993427][f=-000001] Loaded widget: Misc default command replacements [t=00:00:50.993793][f=-000001] Loaded widget: MinimapEvents [t=00:00:50.994205][f=-000001] Loaded widget: Local Widgets Config [t=00:00:50.994525][f=-000001] Loaded widget: Keep Target [t=00:00:50.994767][f=-000001] Loaded widget: In-game Ignore [t=00:00:50.995247][f=-000001] Loaded widget: In-game Guide [t=00:00:50.995623][f=-000001] Loaded widget: Highlight Geos [t=00:00:50.996049][f=-000001] Loaded widget: Haven Handler [t=00:00:50.996397][f=-000001] Input grabbing is enabled! [t=00:00:50.996416][f=-000001] Input grabbing is enabled! [t=00:00:50.996517][f=-000001] Loaded widget: Grab Input [t=00:00:50.996877][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:50.997108][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:50.997557][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:51.004497][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:51.004924][f=-000001] Loaded widget: Decoration Handler [t=00:00:51.005245][f=-000001] Loaded widget: Decloak Range [t=00:00:51.005650][f=-000001] Loaded widget: Darkening [t=00:00:51.013491][f=-000001] Loaded widget: Context Menu [t=00:00:51.014237][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:51.014634][f=-000001] Loaded widget: Ferry Points [t=00:00:51.040369][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:51.040790][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:51.041164][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:51.041422][f=-000001] Loaded widget: Easy Facing [t=00:00:51.041668][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:51.042099][f=-000001] EndGame Graph disabled [t=00:00:51.115048][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:51.127923][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:51.128806][f=-000001] Loaded widget: Cheat Sheet [t=00:00:51.129213][f=-000001] Loaded widget: CameraShake [t=00:00:51.129476][f=-000001] Loaded widget: Blast Radius [t=00:00:51.129833][f=-000001] Loaded widget: Autoquit [t=00:00:51.130272][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:51.130532][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:51.131013][f=-000001] Loaded widget: Music Player v2 [t=00:00:51.131404][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:51.131806][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:51.132221][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:51.132643][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:51.133828][f=-000001] Loaded widget: Attack Warning [t=00:00:51.134189][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:51.134834][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:51.136111][f=-000001] Loaded widget: Auto Group [t=00:00:51.137068][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:51.138027][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:51.138419][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:51.139232][f=-000001] Loaded widget: Projectile Lights [t=00:00:51.140229][f=-000001] Loaded widget: Select Com at start [t=00:00:51.146440][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:51.147718][f=-000001] Loaded widget: Transport AI [t=00:00:51.147980][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:51.148231][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:51.173698][f=-000001] Loaded widget: Unit Start State [t=00:00:51.174212][f=-000001] Loaded widget: Smooth Scroll [t=00:00:51.179896][f=-000001] Loaded widget: Replay control buttons [t=00:00:51.180842][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:51.181172][f=-000001] Loaded widget: Icon Sets [t=00:00:51.306236][f=-000001] Loaded widget: Attack AoE [t=00:00:51.308380][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:51.309487][f=-000001] Loaded widget: PlanetWars Info [t=00:00:51.326141][f=-000001] Loaded widget: UnitShapes [t=00:00:51.326592][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:51.327028][f=-000001] Loaded widget: Commands FX [t=00:00:51.327362][f=-000001] : disabled for spectators [t=00:00:51.328443][f=-000001] Loaded widget: Stockpiler [t=00:00:51.329024][f=-000001] Loaded widget: Map Edge Extension [t=00:00:51.329552][f=-000001] Loaded widget: State Icons [t=00:00:51.329946][f=-000001] Loaded widget: Shield Guard [t=00:00:51.330401][f=-000001] Loaded widget: Selection Send [t=00:00:51.330784][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:51.331193][f=-000001] Loaded widget: Gadget Icons [t=00:00:51.331467][f=-000001] Loaded widget: AllyCursors [t=00:00:51.331833][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:51.332213][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:51.332574][f=-000001] : disabled for spectators [t=00:00:51.333572][f=-000001] Loaded widget: Building Starter [t=00:00:51.333958][f=-000001] : disabled for spectators [t=00:00:51.334808][f=-000001] Loaded widget: Cloaker Guard [t=00:00:51.335176][f=-000001] Loaded widget: Units on Fire [t=00:00:51.335568][f=-000001] Loaded widget: Smoke Signals [t=00:00:51.335855][f=-000001] Loaded widget: LupsManager [t=00:00:51.336407][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:51.337039][f=-000001] Loaded widget: Newton Firezone [t=00:00:51.338400][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:51.338809][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:51.346294][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:51.359591][f=-000001] Loaded widget: Chili Pro Console [t=00:00:51.360370][f=-000001] Loaded widget: Chili Docking [t=00:00:51.360834][f=-000001] Loaded widget: HUD Presets [t=00:00:51.361546][f=-000001] Loaded widget: Persistent Build Height [t=00:00:51.363955][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:51.364395][f=-000001] Loaded widget: Image Preloader [t=00:00:51.364891][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:51.365126][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:51.369482][f=-000001] Loaded widget: Chili Core Selector [t=00:00:51.370019][f=-000001] Loaded widget: Custom Markers [t=00:00:51.371359][f=-000001] Loaded widget: Select Keys [t=00:00:51.372180][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:51.372661][f=-000001] Loaded widget: Start Boxes [t=00:00:51.372944][f=-000001] Loaded widget: Restricted Zones [t=00:00:51.373721][f=-000001] Loaded widget: Pause Screen [t=00:00:51.383214][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:51.383769][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:51.384498][f=-000001] Loaded widget: CustomFormations2 [t=00:00:51.384954][f=-000001] SetSunLighting [t=00:00:51.386755][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:51.387444][f=-000001] Loaded widget: Text To Speech Control [t=00:00:51.391552][f=-000001] Loaded widget: Layout Handler [t=00:00:51.391986][f=-000001] Lua garbage collection rate: 30/s [t=00:00:51.392032][f=-000001] Loaded widget: GC Control [t=00:00:51.392352][f=-000001] Loaded widget: Font Cache [t=00:00:51.404609][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:51.407100][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:51.412250][f=-000001] Writing last game win data [t=00:00:51.416564][f=-000001] LuaUI v0.3 [t=00:00:51.642418][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:54.450790][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:54.909280][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271,0,0} {chunk,block}Bytes={0,0} [t=00:00:55.666815][f=-000001] Spectator mode. Widget removed. [t=00:00:55.680734][f=-000001] Spectator mode. Widget removed. [t=00:00:55.686454][f=-000001] Reclaim highlight: old engine version. [t=00:00:55.686531][f=-000001] Playback paused [t=00:00:55.693915][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:55.727563][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:55.787938][f=-000001] Opening demofile demos/1511977/replay.sdfz [t=00:00:55.788265][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:55.788285][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:55.788535][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:55.788564][f=-000001] -> Connection established (given id 2) [t=00:00:55.788853][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:55.788890][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:55.788905][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:55.788915][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:55.788931][f=-000001] Speed set to 20.0 [server] [t=00:00:55.788942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55d195508980,(nil)}][locale="C"]" [t=00:00:55.788954][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:55.805053][f=-000001] Switching to Overhead (TA) style camera [t=00:00:55.805087][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:59.002413][f=-000001] Beginning demo playback [t=00:00:59.014156][f=-000001] GameID: 470392635e6c51c2505abc6f96ac51a6 [t=00:00:59.046363][f=-000001] Connection attempt from Roarz [t=00:00:59.046402][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:59.047025][f=-000001] [0] Event [undefined]: Roarz changed status [t=00:00:59.047248][f=-000001] -> Connection established (given id 0) [t=00:00:59.054537][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Roarz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:59.054572][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Roarz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:59.062579][f=-000001] Connection attempt from ali150501 [t=00:00:59.062610][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:59.062676][f=-000001] [0] Event [undefined]: ali150501 changed status [t=00:00:59.066588][f=-000001] -> Connection established (given id 1) [t=00:00:59.086483][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ali150501" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:59.086518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ali150501" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:59.550512][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ali150501" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:59.551028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ali150501" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:59.802357][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Roarz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:59.802394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Roarz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:00.705286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ali150501" string="[Game::Load][lua{Rules,Gaia}={000001b18070c080,0000000000000000}][locale="C"]" [t=00:01:00.916481][f=-000001] Allies: I choose: Strike! [t=00:01:00.925742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Roarz" string="[Game::Load][lua{Rules,Gaia}={000001ee0b125e00,0000000000000000}][locale="C"]" [t=00:01:01.823008][f=-000001] Allies: I choose: Recon! [t=00:01:02.723101][f=-000001] Allies: I choose: Engineer! [t=00:01:03.225148][f=-000001] [0] Event [4298,97.5102539,4500]: 0 finished unit Engineer Commander [t=00:01:03.266994][f=-000001] [0] Event [352,111.212601,340]: 1 finished unit Strike Commander [t=00:01:03.289845][f=0000000] [0] Roarz, team: 0, elo:1672, userid: 479379 [t=00:01:03.289909][f=0000000] [0] ali150501, team: 1, elo:1500, userid: 572116 [t=00:01:03.289937][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:03.318254][f=0000000] Playback continued [t=00:01:03.483890][f=0000047] [47] Event [4128,91.2194366,4496]: 0 finished unit Rover Assembly [t=00:01:03.943826][f=0000277] [277] Event [4472,103.677223,4536]: 0 finished unit Metal Extractor [t=00:01:04.289850][f=0000472] [472] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Mason [t=00:01:04.310462][f=0000483] [483] Event [648,103.677208,584]: 1 finished unit Metal Extractor [t=00:01:04.332697][f=0000497] [497] Event [4184,99.2020569,4680]: 0 finished unit Metal Extractor [t=00:01:04.524699][f=0000597] [597] Event [4232,99.5158386,4648]: 0 finished unit Wind/Tidal Generator [t=00:01:04.686399][f=0000687] [687] Event [4232,100.860779,4696]: 0 finished unit Wind/Tidal Generator [t=00:01:04.866401][f=0000797] [797] Event [4248,88.2451477,4280]: 0 finished unit Metal Extractor [t=00:01:05.052296][f=0000912] [912] Event [4424,102.396515,4520]: 0 finished unit Wind/Tidal Generator [t=00:01:05.163807][f=0000975] [975] Event [872,88.2451248,840]: 1 finished unit Metal Extractor [t=00:01:05.227481][f=0001002] [1002] Event [4424,103.384544,4568]: 0 finished unit Wind/Tidal Generator [t=00:01:05.269733][f=0001023] [1023] Event [4232,88.9850006,4328]: 0 finished unit Wind/Tidal Generator [t=00:01:05.704998][f=0001261] [1261] Event [4280,91.1228256,4328]: 0 finished unit Wind/Tidal Generator [t=00:01:05.921682][f=0001372] [1372] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Scorcher [t=00:01:05.985924][f=0001409] [1409] Event [936,99.2020416,440]: 1 finished unit Metal Extractor [t=00:01:06.372114][f=0001608] [1608] Event [659.870972,106.183685,433.148529]: 1 finished unit Strike Commander [t=00:01:06.674904][f=0001770] [1770] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Scorcher [t=00:01:07.102886][f=0001972] [1972] Event [4344,102.495911,4632]: 0 finished unit Solar Collector [t=00:01:07.152864][f=0001988] [1988] Event [56,108.248886,160]: 1 finished unit Cloakbot Factory [t=00:01:08.001112][f=0002368] [2368] Event [4376,98.5010071,4424]: 0 finished unit Solar Collector [t=00:01:08.060836][f=0002402] [2402] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Scorcher [t=00:01:08.138878][f=0002442] [2442] Event [3272,145.639267,4696]: 0 finished unit Metal Extractor [t=00:01:08.710605][f=0002550] [2550] Event [56,107.015068,169.59996]: 1 finished unit Conjurer [t=00:01:08.953700][f=0002670] [2670] Event [3320,146.739105,4664]: 0 finished unit Wind/Tidal Generator [t=00:01:09.240445][f=0002814] [2814] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Scorcher [t=00:01:09.440863][f=0002910] [2910] Event [3320,149.386169,4712]: 0 finished unit Wind/Tidal Generator [t=00:01:09.458334][f=0002921] [2921] Event [56,107.015068,169.59996]: 1 finished unit Conjurer [t=00:01:10.063572][f=0003209] [3209] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Scorcher [t=00:01:10.251066][f=0003286] [3286] Event [477.583374,98.5795975,785.709656]: 1 finished unit Strike Commander [t=00:01:10.284501][f=0003298] [3298] Event [56,107.015068,169.59996]: 1 finished unit Conjurer [t=00:01:10.685947][f=0003488] [3488] Event [3912,40.0747719,3480]: 0 finished unit Metal Extractor [t=00:01:11.004771][f=0003637] [3637] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Scorcher [t=00:01:11.140671][f=0003705] [3705] Event [560,97.1013565,928]: 1 finished unit Picket [t=00:01:11.362140][f=0003804] [3804] Event [2568,14.3702145,4536]: 0 finished unit Metal Extractor [t=00:01:11.379720][f=0003811] [3811] Event [56,107.015068,169.59996]: 1 finished unit Conjurer [t=00:01:11.825715][f=0004018] [4018] Event [3944,29.7473545,3352]: 0 finished unit Solar Collector [t=00:01:11.848590][f=0004034] [4034] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Scorcher [t=00:01:12.494625][f=0004309] [4309] Event [3976,20.3492279,3176]: 0 finished unit Solar Collector [t=00:01:12.756108][f=0004424] [4424] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Scorcher [t=00:01:13.047868][f=0004539] [4539] Event [56,107.015068,169.59996]: 1 finished unit Conjurer [t=00:01:13.213728][f=0004620] [4620] Event [2616,11.6653395,4520]: 0 finished unit Wind/Tidal Generator [t=00:01:13.743373][f=0004859] [4859] Event [2616,16.8369732,4568]: 0 finished unit Wind/Tidal Generator [t=00:01:13.777034][f=0004877] [4877] Event [3992,23.1318016,2776]: 0 finished unit Metal Extractor [t=00:01:13.890246][f=0004925] [4925] Event [328,118.626167,40]: 1 finished unit Solar Collector [t=00:01:14.400142][f=0005144] [5144] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Ripper [t=00:01:14.520638][f=0005195] [5195] Event [1024,101.465805,304]: 1 finished unit Picket [t=00:01:15.090665][f=0005411] [5411] Event [408,118.257317,40]: 1 finished unit Solar Collector [t=00:01:15.219204][f=0005460] [5460] Event [3584,154.888565,2576]: 0 finished unit Lotus [t=00:01:15.738295][f=0005639] [5639] Event [3000,56.4146347,4040]: 0 finished unit Metal Extractor [t=00:01:15.941895][f=0005715] [5715] Event [56,107.015068,169.59996]: 1 finished unit Conjurer [t=00:01:16.175164][f=0005806] [5806] Event [3992,18.1762371,3000]: 0 finished unit Solar Collector [t=00:01:16.338603][f=0005864] [5864] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Ripper [t=00:01:16.371588][f=0005879] [5879] Event [3048,56.312252,4072]: 0 finished unit Wind/Tidal Generator [t=00:01:16.601373][f=0005976] [5976] Event [488,116.050392,40]: 1 finished unit Solar Collector [t=00:01:16.675910][f=0006005] [6005] Event [4008,20.5353241,2872]: 0 finished unit Solar Collector [t=00:01:17.095009][f=0006134] [6134] Event [3048,59.6296082,4024]: 0 finished unit Wind/Tidal Generator [t=00:01:18.296225][f=0006511] [6511] Event [560,97.1013565,928]: 1 lost unit Picket [t=00:01:18.553493][f=0006584] [6584] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Ripper [t=00:01:18.613956][f=0006602] [6602] Event [568,112.899742,40]: 1 finished unit Solar Collector [t=00:01:18.875597][f=0006646] [6646] Event [958.496155,85.8341446,821.838928]: 0 lost unit Scorcher [t=00:01:19.142492][f=0006721] [6721] Event [880,92.1628113,704]: 1 finished unit Picket [t=00:01:19.709839][f=0006913] [6913] Event [56,107.015068,169.59996]: 1 finished unit Conjurer [t=00:01:20.224019][f=0007087] [7087] Event [408,117.53743,120]: 1 finished unit Solar Collector [t=00:01:20.991565][f=0007304] [7304] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Ripper [t=00:01:21.431218][f=0007435] [7435] Event [4184,54.050457,2648]: 0 finished unit Storage [t=00:01:22.098550][f=0007665] [7665] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Mason [t=00:01:22.172872][f=0007687] [7687] Event [488,115.523102,120]: 1 finished unit Solar Collector [t=00:01:22.364654][f=0007746] [7746] Event [56,107.015068,169.59996]: 1 finished unit Conjurer [t=00:01:24.239614][f=0008309] [8309] Event [312,167.299179,4792]: 0 finished unit Metal Extractor [t=00:01:24.304578][f=0008327] [8327] Event [4696,203.082138,1992]: 0 finished unit Metal Extractor [t=00:01:24.729519][f=0008451] [8451] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Ripper [t=00:01:24.792525][f=0008470] [8470] Event [56,107.015068,169.59996]: 1 finished unit Conjurer [t=00:01:25.052748][f=0008549] [8549] Event [360,166.792099,4808]: 0 finished unit Wind/Tidal Generator [t=00:01:25.177743][f=0008582] [8582] Event [4552,197.886826,1880]: 0 finished unit Metal Extractor [t=00:01:25.467513][f=0008657] [8657] Event [872,85.5659103,840]: 1 lost unit Metal Extractor [t=00:01:25.581463][f=0008682] [8682] Event [880,92.1628113,704]: 1 lost unit Picket [t=00:01:25.909412][f=0008765] [8765] Event [825.293396,92.7783432,728.086182]: 1 lost unit Conjurer [t=00:01:25.965021][f=0008778] [8778] Event [1024,101.465805,304]: 1 lost unit Picket [t=00:01:26.001859][f=0008788] [8788] Event [936,99.2020416,440]: 1 lost unit Metal Extractor [t=00:01:26.010695][f=0008789] [8789] Event [360,168.712402,4760]: 0 finished unit Wind/Tidal Generator [t=00:01:26.191604][f=0008855] [8855] Event [528,98.353508,848]: 1 finished unit Picket [t=00:01:26.264068][f=0008882] [8882] Event [648,102.230064,584]: 1 lost unit Metal Extractor [t=00:01:26.317962][f=0008902] [8902] Event [4632,200.215469,1928]: 0 finished unit Solar Collector [t=00:01:26.331727][f=0008907] [8907] Event [4184,95.9919586,4584]: 0 finished unit Caretaker [t=00:01:26.625217][f=0008991] [8991] Event [616.411743,96.2732697,868.246155]: 1 lost unit Conjurer [t=00:01:26.647468][f=0008997] [8997] Event [4744,203.722366,2008]: 0 finished unit Wind/Tidal Generator [t=00:01:26.842569][f=0009050] [9050] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Ripper [t=00:01:26.904957][f=0009066] [9066] Event [259.488739,111.933884,274.307343]: 1 lost unit Conjurer [t=00:01:26.988975][f=0009087] [9087] Event [4744,206.124069,2056]: 0 finished unit Wind/Tidal Generator [t=00:01:27.410928][f=0009202] [9202] Event [528,97.4370651,848]: 1 lost unit Picket [t=00:01:27.497599][f=0009228] [9228] Event [287.532532,112.03418,254.231293]: 1 lost unit Conjurer [t=00:01:27.558721][f=0009244] [9244] Event [298.392731,114.041061,228.438629]: 1 lost unit Conjurer [t=00:01:27.585028][f=0009249] [9249] Event [258.920227,112.804535,244.720184]: 1 lost unit Conjurer [t=00:01:27.770031][f=0009292] [9292] Event [280.10437,110.462799,324.568665]: 0 lost unit Scorcher [t=00:01:27.891867][f=0009320] [9320] Event [177.862839,104.327271,406.438629]: 0 lost unit Scorcher [t=00:01:28.057335][f=0009354] [9354] Event [177.412613,102.55658,450.611053]: 0 lost unit Scorcher [t=00:01:28.124092][f=0009365] [9365] Event [217.983536,109.004265,264.579956]: 1 lost unit Strike Commander [t=00:01:28.167238][f=0009376] [9376] Event [4136,94.7993088,4584]: 0 finished unit Caretaker [t=00:01:28.214145][f=0009392] [9392] Event [162.470276,101.33075,399.724304]: 0 lost unit Scorcher [t=00:01:28.216249][f=0009393] [9393] Event [207.274414,103.186119,423.258026]: 0 lost unit Scorcher [t=00:01:28.252565][f=0009405] gg [t=00:01:28.254376][f=0009406] [9406] Event [56,107.056801,169.59996]: 1 finished unit Conjurer [t=00:01:28.281261][f=0009413] [9413] Event [123.57093,101.847221,369.191681]: 1 lost unit Conjurer [t=00:01:28.300139][f=0009419] [9419] Event [109.497871,101.648056,344.404358]: 1 lost unit Conjurer [t=00:01:28.321902][f=0009425] [9425] Event [106.615196,101.517464,315.158325]: 1 lost unit Conjurer [t=00:01:28.595476][f=0009513] [9513] Event [77.6416702,102.377556,312.959564]: 1 lost unit Conjurer [t=00:01:28.998813][f=0009616] [9616] Event [4088,94.0874786,4584]: 0 finished unit Caretaker [t=00:01:29.250082][f=0009681] [9681] Event [56,107.015076,169.59996]: 1 lost unit Conjurer [t=00:01:29.321584][f=0009698] [9698] Event [168,112.694954,152]: 1 lost unit Shieldbot Factory [t=00:01:29.465771][f=0009734] [9734] Event [56,106.28463,169.59996]: 1 lost unit Conjurer [t=00:01:29.696745][f=0009789] [9789] Event [56,105.567772,169.59996]: 1 lost unit Conjurer [t=00:01:29.864575][f=0009829] [9829] Event [408,116.743439,120]: 1 lost unit Solar Collector [t=00:01:29.925158][f=0009844] [9844] Event [56,104.95681,169.59996]: 1 lost unit Conjurer [t=00:01:30.149787][f=0009897] [9897] Event [56,104.455177,169.59996]: 1 lost unit Conjurer [t=00:01:30.371151][f=0009950] [9950] Event [56,106.894814,169.59996]: 1 lost unit Conjurer [t=00:01:30.589957][f=0010003] [10003] Event [56,106.301567,169.59996]: 1 lost unit Conjurer [t=00:01:30.810750][f=0010055] [10055] Event [488,115.523102,120]: 1 lost unit Solar Collector [t=00:01:30.815270][f=0010056] [10056] Event [56,105.28701,169.59996]: 1 lost unit Conjurer [t=00:01:31.033211][f=0010107] [10107] Event [56,104.483025,160]: 1 lost unit Cloakbot Factory [t=00:01:31.120190][f=0010128] [10128] Event [328,118.626167,40]: 1 lost unit Solar Collector [t=00:01:31.294463][f=0010170] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:01:31.300889][f=0010171] [10171] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:01:31.822072][f=0010308] [10308] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Scorcher [t=00:01:31.888867][f=0010325] [10325] Event [408,118.257317,40]: 1 lost unit Solar Collector [t=00:01:32.285288][f=0010430] [10430] Event [568,111.31443,40]: 1 lost unit Solar Collector [t=00:01:32.321654][f=0010440] [10440] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Scorcher [t=00:01:32.486029][f=0010483] game_message: ali150501 has been destroyed! [t=00:01:32.486172][f=0010483] [10483] Event [undefined]: ali150501 resigned [t=00:01:32.486461][f=0010483] game_message: Roarz wins! [t=00:01:32.486870][f=0010483] Submitting stats [t=00:01:32.493047][f=0010483] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:32.496714][f=0010483] Part| Total Time|Time of the last 0.5s [t=00:01:32.496742][f=0010483] Draw 8532.06ms 25.20% [t=00:01:32.496757][f=0010483] Lua::Callins::Synced 4307.12ms 15.14% [t=00:01:32.496798][f=0010483] Lua::Callins::Unsynced 14360.61ms 36.25% [t=00:01:32.496811][f=0010483] Lua::CollectGarbage::Synced 188.55ms 0.10% [t=00:01:32.496824][f=0010483] Lua::CollectGarbage::Unsynced 568.65ms 1.20% [t=00:01:32.496836][f=0010483] Misc::Profiler::AddTime 40.53ms 0.00% [t=00:01:32.496848][f=0010483] Sim 18380.08ms 54.38% [t=00:01:32.497040][f=0010483] [10483] Event [488,116.082283,40]: 1 lost unit Solar Collector [t=00:01:32.497945][f=0010483] [10483] Received game_message: ali150501 has been destroyed! [t=00:01:32.500466][f=0010483] [10483] Received game_message: Roarz wins! [t=00:01:32.511060][f=0010484] [10484] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:32.511155][f=0010484] [10484] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:32.511239][f=0010484] [10484] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.511330][f=0010484] [10484] Game End Stats Values: 2,1275,2060,1275,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.13333321,5.5999999,6.13333321,0,0,0,0,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.511416][f=0010484] [10484] Game End Stats Values: 3,1360,2420,1360,2420,0,0.44228446,0,0.44228446,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.35055828,8,9.35055828,1275,1275,1275,1275,7.5999999,9.89615154,7.5999999,9.89615154,0,0,0,0,0,0,0,0,85,1145,85,1145,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.511514][f=0010484] [10484] Game End Stats Values: 4,1445,2560,1445,2560,0,1.87396455,0,1.87396455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.484725,8,13.484725,1275,1275,1275,1275,9.46666622,12.0954447,9.46666622,12.0954447,0,0,0,0,0,0,0,0,170,1285,170,1285,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.511605][f=0010484] [10484] Game End Stats Values: 5,1605,2820,1605,2820,0,13.7957296,0,13.7957296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.4561472,8,14.4561472,1350,1275,1350,1275,11.6000004,12.7947836,11.6000004,12.7947836,0,260,0,260,0,0,0,0,255,1285,255,1285,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.511705][f=0010484] [10484] Game End Stats Values: 6,2305,2890,2305,2890,0,18.1468792,0,18.1468792,0,0,0,0,0,0,0,0,50.6634521,0,50.6634521,0,0,0,0,0,0,0,0,0,8,14.9936256,8,14.9936256,1350,1275,1350,1275,12,12.2900763,12,12.2900763,0,260,0,260,0,0,0,0,955,1355,955,1355,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.511794][f=0010484] [10484] Game End Stats Values: 7,2425,3210,2425,3210,0,27.9536362,0,27.9536362,0,0,0,0,0,0,0,0,50.6634521,0,50.6634521,0,0,0,0,0,0,0,0,0,8,16.0255184,8,16.0255184,1350,1275,1350,1275,12,13.5871172,12,13.5871172,0,390,0,390,0,0,0,0,1075,1545,1075,1545,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.511892][f=0010484] [10484] Game End Stats Values: 8,2545,3375,2545,3375,0,45.7665253,0,45.7665253,0,0,0,0,0,0,0,0,50.6634521,0,50.6634521,0,0,0,0,0,0,0,0,0,8,17.9929523,8,17.9929523,1350,1275,1350,1275,12,15.1875267,12,15.1875267,0,520,0,520,0,0,0,0,1195,1580,1195,1580,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.511979][f=0010484] [10484] Game End Stats Values: 9,3065,3590,3065,3590,0,60.058548,0,60.058548,0,0,0,0,0,0,0,0,50.6634521,0,50.6634521,0,0,0,0,0,0,0,0,0,8,19.1464539,8,19.1464539,1750,1275,1750,1275,12,15.2194691,12,15.2194691,0,650,0,650,0,0,0,0,1315,1665,1315,1665,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.512067][f=0010484] [10484] Game End Stats Values: 10,3285,4005,3285,4005,0,73.5842743,0,73.5842743,0,0,0,0,0,0,0,0,50.6634521,0,50.6634521,0,0,0,0,0,100,0,100,0,8,18.668457,8,18.668457,1750,1275,1750,1275,12,17.8350468,12,17.8350468,0,910,0,910,0,0,0,0,1435,1820,1435,1820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.512151][f=0010484] [10484] Game End Stats Values: 11,3285,4205,3285,4205,0,87.9837723,0,87.9837723,0,0,0,0,0,0,0,0,50.6634521,0,50.6634521,0,0,0,0,0,100,0,100,0,8,17.2327099,8,17.2327099,1750,1275,1750,1275,12,18.9599667,12,18.9599667,0,1040,0,1040,0,0,0,0,1435,1890,1435,1890,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.512237][f=0010484] [10484] Game End Stats Values: 12,3475,4360,3475,4360,0,98.804985,0,98.804985,0,0,0,0,0,0,0,0,50.6634521,0,50.6634521,0,0,0,0,0,100,0,100,0,8,18.498312,8,18.498312,1750,1275,1750,1275,12,18.8547478,12,18.8547478,0,1040,0,1040,0,0,0,0,1625,2045,1625,2045,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.512323][f=0010484] [10484] Game End Stats Values: 13,3575,4600,3575,4600,0,129.184097,0,129.184097,0,0,0,0,0,0,0,0,50.6634521,0,50.6634521,0,0,0,0,0,200,0,200,0,9.86666679,23.692606,9.86666679,23.692606,1750,1275,1750,1275,12,22.0252743,12,22.0252743,0,1280,0,1280,0,0,0,0,1625,2045,1625,2045,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.512408][f=0010484] [10484] Game End Stats Values: 14,3765,4845,3765,4845,0,145.385223,0,145.385223,0,0,0,0,0,0,0,0,50.6634521,0,50.6634521,0,0,0,0,0,200,90,200,90,11.7333336,24.6364536,11.7333336,24.6364536,1750,1275,1750,1275,12,21.8800735,12,21.8800735,0,1280,0,1280,0,0,0,0,1815,2200,1815,2200,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:32.512495][f=0010484] [10484] Game End Stats Values: 15,3835,5225,3835,5225,0,210.198273,0,210.198273,0,0,0,0,0,0,0,0,50.6634521,0,50.6634521,0,84.5008163,0,84.5008163,0,200,90,200,90,13.1999998,37.276474,13.1999998,37.276474,1750,1275,1750,1275,12,26.3208694,12,26.3208694,0,1520,0,1520,0,0,0,0,1885,2340,1885,2340,0,0,0,0,0,0,0,0,0,84.5008163,0,84.5008163 [t=00:01:32.512589][f=0010484] [10484] Game End Stats Values: 16,3905,5335,3905,5335,0,319.696198,0,319.696198,0,0,0,0,0,0,0,0,50.6634521,75.380249,50.6634521,75.380249,130,190.644287,130,190.644287,200,90,200,90,14.3999996,42.6778564,14.3999996,42.6778564,1750,1275,1750,1275,12,29.2998619,12,29.2998619,0,1630,0,1630,130,100,130,100,1955,2340,1955,2340,100,130,100,130,0,0,0,0,201.158752,130,201.158752,130 [t=00:01:32.512679][f=0010484] [10484] Game End Stats Values: 17,4095,5335,4095,5335,0,438.999786,0,438.999786,0,0,0,0,0,0,0,0,50.6634521,374.692871,50.6634521,374.692871,130,190.644287,130,190.644287,200,90,200,90,16.2666664,43.8705406,16.2666664,43.8705406,1750,1275,1750,1275,14.4222145,29.9535713,14.4222145,29.9535713,0,1630,0,1630,130,100,130,100,2145,2340,2145,2340,100,130,100,130,40.1666794,0,40.1666794,0,201.158752,130,201.158752,130 [t=00:01:32.512784][f=0010484] [10484] Game End Stats Values: 18,4095,5675,4095,5675,0,535.777771,0,535.777771,0,0,0,0,0,0,0,0,50.6634521,435.545227,50.6634521,435.545227,130,190.644287,130,190.644287,200,90,200,90,18,44.561039,18,44.561039,1750,1275,1750,1275,12.2444468,28.4518623,12.2444468,28.4518623,0,1870,0,1870,130,100,130,100,2145,2440,2145,2440,100,130,100,130,40.1666794,0,40.1666794,0,201.158752,130,201.158752,130 [t=00:01:32.512874][f=0010484] [10484] Game End Stats Values: 19,4285,5795,4285,5795,0,630.256165,0,630.256165,0,0,0,0,0,0,0,0,50.6634521,435.545227,50.6634521,435.545227,130,190.644287,130,190.644287,200,90,200,90,19.6000004,43.911869,19.6000004,43.911869,1750,1275,1750,1275,12,28.2985649,12,28.2985649,0,1870,0,1870,130,100,130,100,2335,2560,2335,2560,100,130,100,130,40.1666794,0,40.1666794,0,201.158752,130,201.158752,130 [t=00:01:32.512974][f=0010484] [10484] Game End Stats Values: 20,4405,6240,4405,6240,0,700.217102,0,700.217102,0,0,0,0,0,0,0,0,50.6634521,435.545227,50.6634521,435.545227,178.94165,190.644287,178.94165,190.644287,200,90,200,90,20,43.2626953,20,43.2626953,1750,1275,1750,1275,15.466651,28.3973999,15.466651,28.3973999,0,2110,0,2110,130,100,130,100,2455,2765,2455,2765,100,130,100,130,92.3330917,0,92.3330917,0,201.158752,178.94165,201.158752,178.94165 [t=00:01:32.513070][f=0010484] [10484] Game End Stats Values: 21,3810,6645,3810,6645,0,770.234009,0,770.234009,0,0,0,0,0,0,0,0,50.6634521,435.545227,50.6634521,435.545227,376.110168,1033.45325,376.110168,1033.45325,100,90,100,90,20,39.3169289,20,39.3169289,1750,1275,1750,1275,9.60000038,32.2677956,9.60000038,32.2677956,0,2110,0,2110,130,795,130,795,1960,3170,1960,3170,795,130,795,130,92.3330917,0,92.3330917,0,1043.96777,385.244049,1043.96777,385.244049 [t=00:01:32.513163][f=0010484] [10484] Game End Stats Values: 22,1240,6450,1240,6450,0,838.831665,0,838.831665,0,0,0,0,0,0,0,0,426.171082,537.830627,426.171082,537.830627,899.300232,3441.45654,899.300232,3441.45654,0,90,0,90,16.2666664,32.2292519,16.2666664,32.2292519,0,1275,0,1275,31.6123714,32.5731812,31.6123714,32.5731812,0,1700,0,1700,780,3485,780,3485,1240,3385,1240,3385,3485,780,3485,780,92.3330917,0,92.3330917,0,3888.58398,1014.61322,3888.58398,1014.61322 [t=00:01:32.513258][f=0010484] [10484] Game End Stats Values: 23,1050,6500,1050,6500,0,932.978821,0,932.978821,0,0,0,0,0,0,0,0,427.504425,888.9776,427.504425,888.9776,899.300232,4444.55811,899.300232,4444.55811,0,90,0,90,10.1333332,32.6063499,10.1333332,32.6063499,0,1275,0,1275,2,34.2764778,2,34.2764778,0,1570,0,1570,780,4196.50195,780,4196.50195,1050,3565,1050,3565,4196.50195,910,4196.50195,910,92.3330917,0,92.3330917,0,4905.53857,1198.92676,4905.53857,1198.92676 [t=00:01:32.513354][f=0010484] [10484] Game End Stats Values: 24,140,6630,140,6630,0,1033.00061,0,1033.00061,0,0,0,0,0,0,0,0,442.171082,1294.10059,442.171082,1294.10059,899.300232,4942.06641,899.300232,4942.06641,0,90,0,90,4.26666689,32.5322723,4.26666689,32.5322723,0,1275,0,1275,2,34.6681061,2,34.6681061,0,1700,0,1700,780,5116.50195,780,5116.50195,140,3565,140,3565,5119.50195,910,5119.50195,910,92.3330917,0,92.3330917,0,5413.27441,1257.70776,5413.27441,1257.70776 [t=00:01:32.513450][f=0010484] [10484] Game End Stats Values: 25,70,6760,70,6760,0,1045.73218,0,1045.73218,0,0,0,0,0,0,0,0,452.171082,1301.42615,452.171082,1301.42615,899.300232,4974.32129,899.300232,4974.32129,0,90,0,90,2,32.5316162,2,32.5316162,0,1275,0,1275,2,30.5463047,2,30.5463047,0,1830,0,1830,780,5186.50195,780,5186.50195,70,3565,70,3565,5189.50195,910,5189.50195,910,92.3330917,0,92.3330917,0,5447.07861,1257.70776,5447.07861,1257.70776 [t=00:01:32.835250][f=0010575] [10575] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Scorcher [t=00:01:33.341705][f=0010709] [10709] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Scorcher [t=00:01:33.579656][f=0010777] Spectator ali150501 left the game: normal quit [t=00:01:33.579732][f=0010777] [10777] Event [undefined]: ali150501 quit [t=00:01:33.623973][f=0010790] No clients connected, shutting down server [t=00:01:33.624014][f=0010790] Server shutdown [t=00:01:33.624310][f=0010790] [10790] all players disconnected [t=00:01:33.755431][f=0010830] [10830] Event [4127.99805,90.2693176,4478.00781]: 0 finished unit Scorcher [t=00:01:36.111222][f=0011624] [11624] Event [568,198.157898,3240]: 0 finished unit Metal Extractor [t=00:01:37.538963][f=0012224] [12224] Event [424,202.780472,3128]: 0 finished unit Metal Extractor [t=00:01:39.727051][f=0012998] [12998] Event [488,200.041138,3176]: 0 finished unit Solar Collector [t=00:01:42.496306][f=0014312] Autoquit sending quit command. [t=00:01:42.496788][f=0014312] [QuitAction] user exited to system [t=00:01:42.497629][f=0014312] [SpringApp::Kill][1] fromRun=1 [t=00:01:42.498086][f=0014312] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:42.498115][f=0014312] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:42.498127][f=0014312] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:42.498137][f=0014312] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:42.498147][f=0014312] [SpringApp::Kill][2] [t=00:01:42.499617][f=0014312] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:42.499938][f=0014312] [Game::KillLua][1] dtor=0 luaUI=0x55d198177fc0 [t=00:01:42.499988][f=0014312] Start widgetHandler:Shutdown [t=00:01:42.504857][f=0014312] Shutdown - SaveOrderList Complete [t=00:01:42.505651][f=0014312] Writing last game win data [t=00:01:42.512107][f=0014312] Shutdown - SaveConfigData Complete [t=00:01:42.512131][f=0014312] Shutdown Widget - Save/Load API [t=00:01:42.512146][f=0014312] Shutdown Widget - Chili Highlight [t=00:01:42.512161][f=0014312] Shutdown Widget - Draw After Chili [t=00:01:42.512176][f=0014312] Shutdown Widget - API Unit Tracker GL4 [t=00:01:42.512206][f=0014312] Shutdown Widget - EPIC Menu [t=00:01:42.513278][f=0014312] Shutdown Widget - Chili Widget Selector [t=00:01:42.514143][f=0014312] Shutdown Widget - Chili Minimap [t=00:01:42.514260][f=0014312] Shutdown Widget - Local Team Colors [t=00:01:42.514277][f=0014312] Shutdown Widget - Display Keys 2 [t=00:01:42.514324][f=0014312] Shutdown Widget - Save Game Menu [t=00:01:42.514338][f=0014312] Shutdown Widget - Unit Icons [t=00:01:42.514357][f=0014312] Shutdown Widget - Noises [t=00:01:42.514372][f=0014312] Shutdown Widget - HealthBars [t=00:01:42.515253][f=0014312] Shutdown Widget - Win Counter [t=00:01:42.515273][f=0014312] Shutdown Widget - SpringRTS Replay Stats [t=00:01:42.515310][f=0014312] Shutdown Widget - EndGame APM stats [t=00:01:42.515324][f=0014312] Shutdown Widget - BuildETA [t=00:01:42.515341][f=0014312] Shutdown Widget - Modular Comm Info [t=00:01:42.515354][f=0014312] Shutdown Widget - Stereo3D [t=00:01:42.515374][f=0014312] Shutdown Widget - Showeco and Grid Drawer [t=00:01:42.515387][f=0014312] Shutdown Widget - Point Tracker [t=00:01:42.515406][f=0014312] Shutdown Widget - Missile Silo Range [t=00:01:42.515421][f=0014312] Shutdown Widget - MinimapEvents [t=00:01:42.515433][f=0014312] Shutdown Widget - Local Widgets Config [t=00:01:42.515453][f=0014312] Shutdown Widget - Highlight Geos [t=00:01:42.515467][f=0014312] Shutdown Widget - Grab Input [t=00:01:42.515485][f=0014312] Shutdown Widget - Defense Range Zero-K [t=00:01:42.515501][f=0014312] Shutdown Widget - Darkening [t=00:01:42.515526][f=0014312] Shutdown Widget - Context Menu [t=00:01:42.515539][f=0014312] Shutdown Widget - Chili Spectator Panels [t=00:01:42.515553][f=0014312] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:42.515570][f=0014312] Shutdown Widget - Chili Nuke Warning [t=00:01:42.515587][f=0014312] Shutdown Widget - Chili EndGame Window [t=00:01:42.515622][f=0014312] Shutdown Widget - Chili Economy Panel Default [t=00:01:42.515733][f=0014312] Shutdown Widget - CameraShake [t=00:01:42.515750][f=0014312] Shutdown Widget - State Reverse and Latency [t=00:01:42.515764][f=0014312] Shutdown Widget - Music Player v2 [t=00:01:42.515778][f=0014312] Shutdown Widget - Attack AoE [t=00:01:42.515792][f=0014312] Shutdown Widget - Map Edge Extension [t=00:01:42.515804][f=0014312] Shutdown Widget - Selection Send [t=00:01:42.515818][f=0014312] Shutdown Widget - Lua Metal Decals [t=00:01:42.515831][f=0014312] Shutdown Widget - LupsManager [t=00:01:42.515855][f=0014312] Shutdown Widget - Newton Firezone [t=00:01:42.515870][f=0014312] Shutdown Widget - Chili Pro Console [t=00:01:42.517013][f=0014312] Shutdown Widget - Persistent Build Height [t=00:01:42.517044][f=0014312] Shutdown Widget - Lasso Terraform GUI [t=00:01:42.517060][f=0014312] Shutdown Widget - Lups [t=00:01:42.517099][f=0014312] Shutdown Widget - Chili Framework [t=00:01:42.517113][f=0014312] Shutdown Widget - Mex Placement Handler [t=00:01:42.517127][f=0014312] Shutdown Widget - Chili Core Selector [t=00:01:42.517215][f=0014312] Shutdown Widget - Custom Markers [t=00:01:42.517234][f=0014312] Shutdown Widget - Select Keys [t=00:01:42.517265][f=0014312] Shutdown Widget - Pause Screen [t=00:01:42.517615][f=0014312] Shutdown Widget - Text To Speech Control [t=00:01:42.517636][f=0014312] Shutdown Widget - Layout Handler [t=00:01:42.517660][f=0014312] End widgetHandler:Shutdown [t=00:01:42.616725][f=0014312] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={376292,64873115} {int,ext,rec}Allocs={9833567,0,0} {chunk,block}Bytes={64873115,0} [t=00:01:42.617055][f=0014312] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:42.617081][f=0014312] [Game::KillLua][3] dtor=0 luaRules=0x55d195508980 [t=00:01:42.617131][f=0014312] Start gadgetHandler:Shutdown [t=00:01:42.617149][f=0014312] Shutdown - StartSetup [t=00:01:42.617164][f=0014312] Shutdown - UnitMorph [t=00:01:42.617992][f=0014312] Shutdown - Carrier Drones [t=00:01:42.618013][f=0014312] Shutdown - Missile Silo Controller [t=00:01:42.618028][f=0014312] Shutdown - Modular Comm Info [t=00:01:42.618059][f=0014312] Shutdown - Terrain Texture Handler [t=00:01:42.618075][f=0014312] Shutdown - UnitCloakShield [t=00:01:42.618288][f=0014312] Shutdown - Starlight Handler [t=00:01:42.618320][f=0014312] End gadgetHandler:Shutdown [t=00:01:42.726268][f=0014312] Start gadgetHandler:Shutdown [t=00:01:42.726326][f=0014312] Shutdown - Save/Load [t=00:01:42.726349][f=0014312] Shutdown - Teleport Throw [t=00:01:42.726364][f=0014312] Shutdown - UnitMorph [t=00:01:42.726385][f=0014312] Shutdown - Modular Comm Info [t=00:01:42.726398][f=0014312] Shutdown - Retreat Command [t=00:01:42.726416][f=0014312] Shutdown - Shockwaves [t=00:01:42.726432][f=0014312] Shutdown - UnitCloakShield [t=00:01:42.726449][f=0014312] Shutdown - Lups Cloak FX [t=00:01:42.726465][f=0014312] Shutdown - Lups [t=00:01:42.726501][f=0014312] Shutdown - Lups Shield [t=00:01:42.726559][f=0014312] End gadgetHandler:Shutdown [t=00:01:42.739505][f=0014312] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9833598,0,0} {chunk,block}Bytes={0,0} [t=00:01:42.739695][f=0014312] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9833598,0,0} {chunk,block}Bytes={0,0} [t=00:01:42.739750][f=0014312] [Game::KillLua][4] dtor=0 [t=00:01:42.740285][f=0014312] [Game::KillLua][5] dtor=0 [t=00:01:42.746239][f=0014312] [Game::~CGame][1] [t=00:01:42.746277][f=0014312] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:42.746288][f=0014312] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:42.746299][f=0014312] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:42.746309][f=0014312] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:42.746319][f=0014312] [Game::KillLua][4] dtor=1 [t=00:01:42.746330][f=0014312] [Game::KillLua][5] dtor=1 [t=00:01:42.746419][f=0014312] [Game::KillMisc][1] [t=00:01:42.746437][f=0014312] [Game::KillMisc][2] [t=00:01:42.747461][f=0014312] [Game::KillMisc][3] [t=00:01:42.748316][f=0014312] [Game::KillRendering][1] [t=00:01:42.890169][f=0014312] [3DOParser::Kill] allocated 1 pieces [t=00:01:42.890220][f=0014312] [S3OParser::Kill] allocated 5462 pieces [t=00:01:42.916764][f=0014312] [AssParser::Kill] allocated 669 pieces [t=00:01:43.160141][f=0014312] [Game::KillInterface][1] [t=00:01:43.161975][f=0014312] [Game::KillInterface][2] [t=00:01:43.169554][f=0014312] [Game::KillSimulation][1] [t=00:01:43.169598][f=0014312] [Game::KillSimulation][2] [t=00:01:44.113816][f=0014312] [CCollisionHandler] dis-/continuous tests: 0/67416 [t=00:01:44.115661][f=0014312] [Game::KillSimulation][3] [t=00:01:44.116697][f=0014312] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:44.117289][f=0014312] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:01:44.117590][f=0014312] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:44.117971][f=0014312] [~CPathCache(40x40)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=16 [t=00:01:44.124767][f=0014312] [~CRectangleOverlapHandler] 55% overlap reduction [t=00:01:44.134593][f=0014312] [LosHandler::Kill] raycast instance cache-{hits,misses}={3595,3564}; shared=7%; cached=43% [t=00:01:44.362019][f=0014312] [Game::KillSimulation][4] [t=00:01:48.401834][f=0014312] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:01:48.403566][f=0014312] [Game::~CGame][2] [t=00:01:48.403593][f=0014312] [Game::~CGame][3] [t=00:01:48.650150][f=0014312] [SpringApp::Kill][3] [t=00:01:48.650578][f=0014312] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150240 bytes sent 99242 bytes recv'd [t=00:01:48.655220][f=0014312] Kill: client disconnecting... [t=00:01:50.664111][f=0014312] CloseConnection: client connection closed [t=00:01:50.665470][f=0014312] [SpringApp::Kill][4] font=0x55d17498ce00 [t=00:01:50.674808][f=0014312] [SpringApp::Kill][5] [t=00:01:50.683733][f=0014312] [SpringApp::Kill][6] [t=00:01:50.684184] [SpringApp::Kill][7] [t=00:01:50.686232] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:50.686251] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:50.686262] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:50.686272] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:50.686282] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:50.686292] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:50.686302] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {304, 1048576, 1048576}, EBO = {456, 1048576, 1048576} [t=00:01:50.686329] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6604, 1048576, 1048576}, EBO = {9906, 1048576, 1048576} [t=00:01:50.686351] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:50.686360] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:50.686370] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:50.686379] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:50.688569] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:50.704070] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:50.704115] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:50.704127] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:50.704138] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:50.706313] [VFS] [SpringVFS::DeleteArchives] [t=00:01:50.706335] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:50.706347] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x55d174a76900) [t=00:01:50.732404] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3514ms [t=00:01:50.732466] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=121ms [t=00:01:50.732686] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=55ms [t=00:01:50.732702] file="bitmaps/loadpictures/resign.png" indx=533 inflSize=1692kb readTime=51ms [t=00:01:50.732841] file="objects3d/starlight.dae" indx=5574 inflSize=1173kb readTime=41ms [t=00:01:50.733070] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=29ms [t=00:01:50.733084] file="unitpics/chickenr.png" indx=6482 inflSize=9kb readTime=28ms [t=00:01:50.733094] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=25ms [t=00:01:50.733104] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=24ms [t=00:01:50.733113] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=24ms [t=00:01:50.733123] file="objects3d/zeppelin_dead.dae" indx=5696 inflSize=233kb readTime=23ms [t=00:01:50.746749] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 166167219 bytes cached in 3472 files [t=00:01:51.171633] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:51.171687] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x55d17497fca0) [t=00:01:51.172849] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:51.173163] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:51.173179] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55d174bbd130) [t=00:01:51.173435] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:51.173697] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55d17497f9d0) [t=00:01:51.173723] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f9b40013440) [t=00:01:51.174292] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:01:51.178411] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:51.178439] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:51.178769] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:51.178783] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:51.178794] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:51.178803] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:51.179630] [SpringApp::Kill][8] [t=00:01:51.179668] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:51.179679] [WatchDog::Uninstall][1] hangDetectorThread=0x55d12f409110 (joinable=1) [t=00:01:51.179688] [WatchDog::Uninstall][2] [t=00:01:51.218705] [WatchDog::Uninstall][3] [t=00:01:51.218741] [SpringApp::Kill][9]