[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000060] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.013301] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.013350] Using writeable configuration source: "/tmp/tmp.pCEQN8q2U4/springsettings.1511941.cfg" [t=00:00:00.019385] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019812] ============== ============== [t=00:00:00.019832] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019845] [t=00:00:00.019854] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019863] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019872] Use "none" to disable the default log sections. [t=00:00:00.019881] ============== ============== [t=00:00:00.019891] ============== ============== [t=00:00:00.019945] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019955] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019967] ROAM = 2 [t=00:00:00.019980] RotateLogFiles = 1 [t=00:00:00.019992] TeamHighlight = 0 [t=00:00:00.020002] ============== ============== [t=00:00:00.020011] ============== ============== [t=00:00:00.020020] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.020031] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.020042] Compiler Version: gcc-11.1.0 [t=00:00:00.020068] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.020244] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.020256] Binary Word Size: 64-bit (native) [t=00:00:00.020266] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020275] Physical CPU Cores: 1 [t=00:00:00.020285] Logical CPU Cores: 1 [t=00:00:00.020294] ============== ============== [t=00:00:00.020362] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020371] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020381] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020389] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020398] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.022271] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.022294] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022324] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.022362] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.022387] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.022415] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.022427] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.023023] [GR::LogVersionInfo] [t=00:00:00.023040] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.023051] GL version : [t=00:00:00.023061] GL vendor : [t=00:00:00.023071] GL renderer : [t=00:00:00.023081] GLSL version: [t=00:00:00.023092] GLEW version: spring headless stub GLEW version [t=00:00:00.023101] GPU memory : unknown [t=00:00:00.023112] SDL swap-int: 0 [t=00:00:00.023122] SDL driver : headless stub [t=00:00:00.023132] [t=00:00:00.023142] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.023152] GLSL shader support : 0 [t=00:00:00.023162] GL4 support : 0 [t=00:00:00.023196] FBO extension support : 0 [t=00:00:00.023207] NVX GPU mem-info support : 0 [t=00:00:00.023217] ATI GPU mem-info support : 0 [t=00:00:00.023228] NPOT-texture support : 1 (0) [t=00:00:00.023238] S3TC/DXT1 texture support : 0/0 [t=00:00:00.023250] texture query-LOD support : 1 (0) [t=00:00:00.023262] MSAA frame-buffer support : 0 (0) [t=00:00:00.023272] Z-buffer depth : 16 (-) [t=00:00:00.023282] primitive-restart support : 0 (0) [t=00:00:00.023292] clip-space control support: 0 (0) [t=00:00:00.023302] seamless cube-map support : 0 (0) [t=00:00:00.023312] frag-depth layout support : 0 (0) [t=00:00:00.023322] persistent maps support : 0 (0) [t=00:00:00.023332] explicit attribs location : 0 (0) [t=00:00:00.023342] multi draw indirect : 0 (-) [t=00:00:00.023352] [t=00:00:00.023364] max. FBO samples : -1 [t=00:00:00.023376] max. FS/program texture slots : 8/8 [t=00:00:00.023388] max. texture size : 2048 [t=00:00:00.023403] max. texture anisotropy level : 0.000000 [t=00:00:00.023415] max. vec4 varyings/attributes : 0/0 [t=00:00:00.023424] max. draw-buffers : 0 [t=00:00:00.023435] max. rec. indices/vertices : 0/0 [t=00:00:00.023444] max. uniform buffer-bindings : 0 [t=00:00:00.023454] max. uniform block-size : 0KB [t=00:00:00.023464] max. storage buffer-bindings : 0 [t=00:00:00.023475] max. storage block-size : 0MB [t=00:00:00.023485] [t=00:00:00.023495] enable AMD-hacks : 0 [t=00:00:00.023505] compress MIP-maps: 0 [t=00:00:00.024634] [GR::UpdateGLConfigs] [t=00:00:00.024659] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.024677] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.024690] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.024699] [GR::InitGLState] [t=00:00:00.024710] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.640275] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.672173] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.682195] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.682903] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.682931] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.682977] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.840959] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.843025] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.873876] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.874237] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.890237] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.890840] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.891310] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.900631] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2b74013550 (SpringVFS) global=(nil) (null) [t=00:00:00.900671] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.904846] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.904887] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.904900] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.904910] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.905338] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3029 MB [t=00:00:00.923915][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.924143][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.924168][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1511941/replay.sdfz" for game data... [t=00:00:01.098308][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.106062][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.106100][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.110465][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.110510][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 186ms [t=00:00:01.110544][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.176480][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x564e92593740] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:01.178378][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.179639][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.180258][f=-000001] [PreGame::AddModArchivesToVFS][server=0x564e92593740] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:01.181566][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:01.195465][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.195962][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.208818][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [t=00:00:01.209057][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.216208][f=-000001] forceSingleThreaded, false [t=00:00:03.081337][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.082399][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.082891][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.083033][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.083097][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.083155][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.084384][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.084964][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.085518][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.088522][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.091601][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.094994][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.095033][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.095884][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.106546][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.109329][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.110990][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.111421][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.112377][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.112746][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.119467][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.119583][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.332484][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.341692][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.533942][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.873619][f=-000001] Loading UnitDefs_posts [t=00:00:04.031725][f=-000001] Loading FeatureDefs_posts [t=00:00:04.093742][f=-000001] Loading WeaponDefs_posts [t=00:00:04.118807][f=-000001] Loading ArmorDefs_posts [t=00:00:04.140266][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 595ms [t=00:00:04.193698][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 659ms [t=00:00:04.193743][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.340846][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.341391][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.341760][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.342122][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.343210][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.346042][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.630774][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.690361][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.847015][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.851533][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.851568][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.418344][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 566ms [t=00:00:05.418405][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.541936][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [t=00:00:05.541993][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.564932][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:06.454981][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.464818][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.466060][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.475371][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.916749][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.926162][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.926206][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.927674][f=-000001] InfoTexture: legacy [t=00:00:11.927698][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.930122][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.975450][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.977437][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.977481][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.978492][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.181027][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.183158][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.434969][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.516314][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.524721][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.524754][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.525953][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.053084][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.066337][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.066976][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.235032][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.236701][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.236725][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.246254][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.246303][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.246313][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.246325][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.246335][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.246345][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.246355][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:13.251293][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.251329][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.251339][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.251349][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.251358][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.251369][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.251379][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:13.251390][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x564e9a727240 has BLOCKSIZE 1 [t=00:00:13.254433][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.254448][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.254459][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.254468][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.254478][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.254488][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:13.261102][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:13.262085][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.272379][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.272414][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.275560][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.275584][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.275597][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:13.275609][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:13.275622][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:13.275636][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:13.388097][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:13.388745][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.396758][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.396784][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.396800][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (159ms, checksum d5868fb9)" [t=00:00:13.396902][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.396915][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.396927][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.557460][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [t=00:00:13.558269][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.995532][f=-000001] Synced LuaRules: finished loading [t=00:00:16.016616][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:16.612071][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.672447][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.746921][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 58ms [t=00:00:16.809853][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.813000][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.813434][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.813856][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.814273][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.886849][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.887210][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.895155][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.896007][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.896027][f=-000001] LuaSocket Support: enabled [t=00:00:16.912673][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.018545][f=-000001] localWidgets, nil, true, true [t=00:00:17.021985][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.022010][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.031244][f=-000001] USE_OLD_CHILI [t=00:00:17.695255][f=-000001] Loading last game win data [t=00:00:17.696731][f=-000001] Resetting win data [t=00:00:17.697210][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.697228][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.697241][f=-000001] Player and team counts match, continuing [t=00:00:17.697254][f=-000001] ATOSTIC was in last game but is now absent, resetting scores [t=00:00:17.888253][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.888285][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.980635][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.985776][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.663631][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.860405][f=-000001] forceSingleThreaded, false [t=00:00:20.334395][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.334728][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.335187][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.335375][f=-000001] Loaded API widget: i18n [t=00:00:20.336091][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.336408][f=-000001] Loaded API widget: Win Counter [t=00:00:20.336737][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.486659][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.487416][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.487778][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.776360][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.777582][f=-000001] Loaded API widget: Lups [t=00:00:20.777799][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.778123][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.778417][f=-000001] Loaded widget: Save/Load API [t=00:00:20.778718][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.779039][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.779424][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.784990][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.787526][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.787552][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.787624][f=-000001] Set maximum particles to: 0 [t=00:00:20.788571][f=-000001] Set UnitIconDist to 0 [t=00:00:20.893031][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.919384][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.920817][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.921131][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.921427][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.932230][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.932663][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.933069][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.933348][f=-000001] Mexspot Fetcher fetching [t=00:00:20.933531][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.933857][f=-000001] Team highlighting: Disabled [t=00:00:20.934276][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.934767][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.935202][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.935662][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.935872][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.936103][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.936321][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.936608][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.936949][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.937342][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.937912][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.938205][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.938219][f=-000001] Using fallback unit outlines [t=00:00:20.938406][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.938750][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.947341][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.949052][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.949691][f=-000001] Loaded widget: Guard Remove [t=00:00:20.950020][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.992782][f=-000001] Loaded widget: HealthBars [t=00:00:20.993457][f=-000001] Loaded widget: Noises [t=00:00:20.993799][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.994172][f=-000001] Loaded widget: Unit Icons [t=00:00:20.997627][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.998023][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.998512][f=-000001] Loaded widget: BuildETA [t=00:00:20.998870][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.999272][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.999661][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.000088][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.000303][f=-000001] Loaded widget: Objectives [t=00:00:21.001925][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.002272][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.002591][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.003041][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1511941/events.log [t=00:00:21.005737][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.010274][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.010670][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.027565][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.028088][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.028488][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.028873][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.029350][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.029575][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.029936][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.030270][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.030594][f=-000001] Loaded widget: Autoquit [t=00:00:21.030817][f=-000001] Loaded widget: Blast Radius [t=00:00:21.061573][f=-000001] Loaded widget: CameraShake [t=00:00:21.062391][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.075643][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.076147][f=-000001] EndGame Graph disabled [t=00:00:21.097127][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.097498][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.097843][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.098061][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.122572][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.123251][f=-000001] Loaded widget: Ferry Points [t=00:00:21.123895][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.124207][f=-000001] Loaded widget: Easy Facing [t=00:00:21.131928][f=-000001] Loaded widget: Context Menu [t=00:00:21.132459][f=-000001] Loaded widget: Darkening [t=00:00:21.132773][f=-000001] Loaded widget: Decloak Range [t=00:00:21.133117][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.139863][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.140366][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.140598][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.140939][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.141919][f=-000001] Input grabbing is enabled! [t=00:00:21.141955][f=-000001] Input grabbing is enabled! [t=00:00:21.142065][f=-000001] Loaded widget: Grab Input [t=00:00:21.142479][f=-000001] Loaded widget: Haven Handler [t=00:00:21.142833][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.143314][f=-000001] Loaded widget: In-game Guide [t=00:00:21.143549][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.143850][f=-000001] Loaded widget: Keep Target [t=00:00:21.144197][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.144560][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.144851][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.145211][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.145660][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.145891][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.146120][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.146352][f=-000001] Loaded widget: Orbit Command [t=00:00:21.146726][f=-000001] Loaded widget: Point Tracker [t=00:00:21.147007][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.147244][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.147688][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.148068][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.148556][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.149042][f=-000001] Loaded widget: Simple Settings [t=00:00:21.149470][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.149743][f=-000001] Loaded widget: SmoothCam [t=00:00:21.150167][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.151508][f=-000001] Loaded widget: Stereo3D [t=00:00:21.151774][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.152549][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.152809][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.153567][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.153931][f=-000001] Loaded widget: Command Alpha [t=00:00:21.154285][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.154640][f=-000001] Loaded widget: Ghost Site [t=00:00:21.155715][f=-000001] Loaded widget: Attack Warning [t=00:00:21.156043][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.156651][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.157878][f=-000001] Loaded widget: Auto Group [t=00:00:21.158798][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.159785][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.160114][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.160901][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.161812][f=-000001] Loaded widget: Select Com at start [t=00:00:21.167848][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.169019][f=-000001] Loaded widget: Transport AI [t=00:00:21.298064][f=-000001] Loaded widget: Attack AoE [t=00:00:21.298658][f=-000001] Loaded widget: Icon Sets [t=00:00:21.299599][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.306573][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.307069][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.339417][f=-000001] Loaded widget: Unit Start State [t=00:00:21.339921][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.340205][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.342354][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.343745][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.344361][f=-000001] Loaded widget: Commands FX [t=00:00:21.344644][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.365254][f=-000001] Loaded widget: UnitShapes [t=00:00:21.365869][f=-000001] : disabled for spectators [t=00:00:21.367057][f=-000001] Loaded widget: Stockpiler [t=00:00:21.368153][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.368514][f=-000001] Loaded widget: AllyCursors [t=00:00:21.369031][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.369512][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.370039][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.370515][f=-000001] Loaded widget: Selection Send [t=00:00:21.371086][f=-000001] Loaded widget: Shield Guard [t=00:00:21.371777][f=-000001] Loaded widget: State Icons [t=00:00:21.373421][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.373928][f=-000001] : disabled for spectators [t=00:00:21.375201][f=-000001] Loaded widget: Building Starter [t=00:00:21.375739][f=-000001] : disabled for spectators [t=00:00:21.376737][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.377127][f=-000001] Loaded widget: LupsManager [t=00:00:21.377652][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.378156][f=-000001] Loaded widget: Units on Fire [t=00:00:21.379018][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.379793][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.381457][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.381947][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.382652][f=-000001] Loaded widget: Chili Docking [t=00:00:21.396696][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.405858][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.406567][f=-000001] Loaded widget: HUD Presets [t=00:00:21.407411][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.410290][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.410797][f=-000001] Loaded widget: Image Preloader [t=00:00:21.411382][f=-000001] Loaded widget: Custom Markers [t=00:00:21.416496][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.417143][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:21.417417][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.418391][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.419001][f=-000001] Loaded widget: Start Boxes [t=00:00:21.420657][f=-000001] Loaded widget: Select Keys [t=00:00:21.431143][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.432391][f=-000001] Loaded widget: Pause Screen [t=00:00:21.432754][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.433100][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.433917][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.434424][f=-000001] SetSunLighting [t=00:00:21.435698][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.450830][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.451411][f=-000001] Loaded widget: Font Cache [t=00:00:21.451825][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.451885][f=-000001] Loaded widget: GC Control [t=00:00:21.456704][f=-000001] Loaded widget: Layout Handler [t=00:00:21.457274][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.460093][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.466006][f=-000001] Writing last game win data [t=00:00:21.471651][f=-000001] LuaUI v0.3 [t=00:00:21.656057][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.656679][f=-000001] [s11n] Loading s11n file... [t=00:00:21.659171][f=-000001] [s11n] Parsing model... [t=00:00:21.661797][f=-000001] [s11n] Populating game world... [t=00:00:21.670301][f=-000001] [s11n] s11n loading complete. [t=00:00:21.670749][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:22.242652][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.262559][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13274,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.795599][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.807068][f=-000001] Spectator mode. Widget removed. [t=00:00:22.809134][f=-000001] Spectator mode. Widget removed. [t=00:00:22.810211][f=-000001] Playback paused [t=00:00:22.815760][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.896266][f=-000001] Opening demofile demos/1511941/replay.sdfz [t=00:00:22.896298][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.896310][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.896466][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.896491][f=-000001] -> Connection established (given id 3) [t=00:00:22.896516][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:22.896537][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.896549][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:22.896560][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:22.896575][f=-000001] Speed set to 20.0 [server] [t=00:00:22.896587][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x564eb0ed0d20,0x564eb95c2d20}][locale="C"]" [t=00:00:22.896599][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.909678][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.909711][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.108836][f=-000001] Beginning demo playback [t=00:00:35.123503][f=-000001] GameID: 7bf3916364f7b2a4ba5f68e93cb0efa3 [t=00:00:35.151557][f=-000001] Connection attempt from _kasha_ [t=00:00:35.152044][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:35.153726][f=-000001] [0] Event [undefined]: _kasha_ changed status [t=00:00:35.154427][f=-000001] -> Connection established (given id 0) [t=00:00:35.159026][f=-000001] Connection attempt from ali150501 [t=00:00:35.159063][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:35.159164][f=-000001] [0] Event [undefined]: ali150501 changed status [t=00:00:35.159518][f=-000001] -> Connection established (given id 1) [t=00:00:35.208261][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_kasha_" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:35.208303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_kasha_" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.571070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_kasha_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.579071][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_kasha_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.723512][f=-000001] [Game::ClientReadNet] added new player postnuke with number 2 to team 0 [t=00:00:35.727612][f=-000001] > SPRINGIE:User postnuke|chicken_drone|2_1||False|||IT [t=00:00:35.767344][f=-000001] Connection attempt from postnuke [t=00:00:35.767404][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:35.767416][f=-000001] -> Connection established (given id 2) [t=00:00:35.831518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:35.831563][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.839519][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_kasha_" string="[Game::Load][lua{Rules,Gaia}={00000224224cf780,00000223e25d7b30}][locale="C"]" [t=00:00:36.079487][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ali150501" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:36.079527][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ali150501" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:36.147034][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:36.147072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:36.205746][f=-000001] <_kasha_> Allies: I choose: Recon! [t=00:00:36.387447][f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[Game::Load][lua{Rules,Gaia}={000001cb6accb400,000001cb7298cbc0}][locale="C"]" [t=00:00:36.724087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ali150501" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:36.724134][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ali150501" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:36.987546][f=-000001] Player _kasha_ left the game: normal quit [t=00:00:36.987607][f=-000001] [0] Event [undefined]: _kasha_ quit [t=00:00:37.219342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ali150501" string="[Game::Load][lua{Rules,Gaia}={000001b1f30c4cb0,000001b1ef9a1910}][locale="C"]" [t=00:00:37.336060][f=-000001] Allies: I choose: Strike! [t=00:00:38.417272][f=-000001] HI [t=00:00:39.131517][f=-000001] [postnuke] Allies: heya [t=00:00:40.207772][f=-000001] > Game will be force started in 60 seconds [t=00:00:41.227628][f=-000001] > Game will be force started in 40 seconds [t=00:00:42.243654][f=-000001] > Game will be force started in 20 seconds [t=00:00:43.506576][f=-000001] [0] Event [4731,188.675537,334]: 0 finished unit Recon Commander [t=00:00:43.530444][f=-000001] [0] Event [764,188.6745,4849]: 1 finished unit Strike Commander [t=00:00:43.547791][f=0000000] [0] _kasha_, team: 0, elo:1430, userid: 559385 [t=00:00:43.547850][f=0000000] [0] ali150501, team: 1, elo:1500, userid: 572116 [t=00:00:43.547877][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:43.554485][f=0000000] Playback continued [t=00:00:43.558211][f=0000000] > Players _kasha_ did not choose a start position. Game will be aborted. [t=00:00:43.561334][f=0000001] > exiting game [t=00:00:43.561361][f=0000001] No clients connected, shutting down server [t=00:00:43.561372][f=0000001] Server shutdown [t=00:00:43.561920][f=0000001] Submitting stats [t=00:00:43.562659][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.566312][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:43.566341][f=0000001] Draw 11995.19ms 62.70% [t=00:00:43.566353][f=0000001] Lua::Callins::Synced 18.83ms 0.00% [t=00:00:43.566364][f=0000001] Lua::Callins::Unsynced 17920.36ms 86.90% [t=00:00:43.566375][f=0000001] Lua::CollectGarbage::Synced 71.21ms 0.00% [t=00:00:43.566387][f=0000001] Lua::CollectGarbage::Unsynced 615.98ms 1.50% [t=00:00:43.566399][f=0000001] Misc::Profiler::AddTime 40.52ms 0.10% [t=00:00:43.566675][f=0000001] [1] player nonplacement [t=00:00:43.567930][f=0000001] [1] autohost exit [t=00:00:43.568973][f=0000001] [1] all players disconnected [t=00:00:44.554376][f=0000001] Playback paused [t=00:00:53.563585][f=0000001] Autoquit sending quit command. [t=00:00:53.563675][f=0000001] [QuitAction] user exited to system [t=00:00:53.564883][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.564979][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.565029][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.565050][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.565064][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.565077][f=0000001] [SpringApp::Kill][2] [t=00:00:53.566890][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.566918][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x564eb5142b50 [t=00:00:53.567019][f=0000001] Start widgetHandler:Shutdown [t=00:00:53.572832][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:53.573812][f=0000001] Writing last game win data [t=00:00:53.583269][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:53.583300][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:53.583321][f=0000001] Shutdown Widget - Save/Load API [t=00:00:53.583336][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:53.583352][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.583373][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:53.585764][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:53.585908][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:53.586863][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:53.586884][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:53.586986][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:53.587016][f=0000001] Shutdown Widget - HealthBars [t=00:00:53.588093][f=0000001] Shutdown Widget - Noises [t=00:00:53.588119][f=0000001] Shutdown Widget - Unit Icons [t=00:00:53.588140][f=0000001] Shutdown Widget - Win Counter [t=00:00:53.588161][f=0000001] Shutdown Widget - BuildETA [t=00:00:53.588185][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:53.588211][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.588260][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:53.588289][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:53.588307][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:53.588329][f=0000001] Shutdown Widget - CameraShake [t=00:00:53.588346][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.588472][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:53.588500][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:53.588518][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.588805][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:53.588830][f=0000001] Shutdown Widget - Context Menu [t=00:00:53.588845][f=0000001] Shutdown Widget - Darkening [t=00:00:53.588892][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:53.588910][f=0000001] Shutdown Widget - Grab Input [t=00:00:53.588930][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:53.588947][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:53.588968][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:53.588984][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:53.589002][f=0000001] Shutdown Widget - Point Tracker [t=00:00:53.589019][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.589039][f=0000001] Shutdown Widget - Stereo3D [t=00:00:53.589062][f=0000001] Shutdown Widget - Attack AoE [t=00:00:53.589085][f=0000001] Shutdown Widget - UnitShapes [t=00:00:53.590108][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:53.590138][f=0000001] Shutdown Widget - Selection Send [t=00:00:53.590160][f=0000001] Shutdown Widget - LupsManager [t=00:00:53.590191][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:53.590213][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:53.591507][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:53.591547][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.591570][f=0000001] Shutdown Widget - Chili Framework [t=00:00:53.591592][f=0000001] Shutdown Widget - Lups [t=00:00:53.591641][f=0000001] Shutdown Widget - Custom Markers [t=00:00:53.591665][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:53.591769][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:53.591791][f=0000001] Shutdown Widget - Select Keys [t=00:00:53.591836][f=0000001] Shutdown Widget - Pause Screen [t=00:00:53.592283][f=0000001] Shutdown Widget - Layout Handler [t=00:00:53.592319][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:53.592338][f=0000001] End widgetHandler:Shutdown [t=00:00:53.793266][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={276259,30611682} {int,ext,rec}Allocs={9366285,0,0} {chunk,block}Bytes={30611682,0} [t=00:00:53.793834][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x564eb95c2d20 [t=00:00:53.802352][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={213579,25417676} {int,ext,rec}Allocs={9366286,0,0} {chunk,block}Bytes={25417676,0} [t=00:00:53.802455][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={213579,25417676} {int,ext,rec}Allocs={9366286,0,0} {chunk,block}Bytes={25417676,0} [t=00:00:53.802511][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x564eb0ed0d20 [t=00:00:53.802578][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.802606][f=0000001] Shutdown - StartSetup [t=00:00:53.802627][f=0000001] Shutdown - UnitMorph [t=00:00:53.802709][f=0000001] Shutdown - Carrier Drones [t=00:00:53.802734][f=0000001] Shutdown - Missile Silo Controller [t=00:00:53.802758][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.802779][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:53.802798][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.802837][f=0000001] Shutdown - Starlight Handler [t=00:00:53.802860][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.818879][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.818973][f=0000001] Shutdown - Save/Load [t=00:00:53.819009][f=0000001] Shutdown - Teleport Throw [t=00:00:53.819034][f=0000001] Shutdown - UnitMorph [t=00:00:53.819061][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.819081][f=0000001] Shutdown - Retreat Command [t=00:00:53.819143][f=0000001] Shutdown - Shockwaves [t=00:00:53.819166][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.819192][f=0000001] Shutdown - Lups Cloak FX [t=00:00:53.819215][f=0000001] Shutdown - Lups [t=00:00:53.819266][f=0000001] Shutdown - Lups Shield [t=00:00:53.819294][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.833239][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9366317,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.833341][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9366317,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.833407][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:53.833423][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:53.847482][f=0000001] [Game::~CGame][1] [t=00:00:53.847527][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.847540][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.847551][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.847564][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.847578][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:53.847592][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:53.847797][f=0000001] [Game::KillMisc][1] [t=00:00:53.847817][f=0000001] [Game::KillMisc][2] [t=00:00:53.848430][f=0000001] [Game::KillMisc][3] [t=00:00:53.848752][f=0000001] [Game::KillRendering][1] [t=00:00:53.889708][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.889775][f=0000001] [S3OParser::Kill] allocated 5472 pieces [t=00:00:53.891464][f=0000001] [AssParser::Kill] allocated 681 pieces [t=00:00:54.081046][f=0000001] [Game::KillInterface][1] [t=00:00:54.082531][f=0000001] [Game::KillInterface][2] [t=00:00:54.086589][f=0000001] [Game::KillSimulation][1] [t=00:00:54.086643][f=0000001] [Game::KillSimulation][2] [t=00:00:54.944661][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:54.944820][f=0000001] [Game::KillSimulation][3] [t=00:00:54.945255][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.945284][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.945309][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.945485][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.949008][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:54.994471][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:55.154104][f=0000001] [Game::KillSimulation][4] [t=00:00:59.136422][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:59.138331][f=0000001] [Game::~CGame][2] [t=00:00:59.138547][f=0000001] [Game::~CGame][3] [t=00:00:59.357956][f=0000001] [SpringApp::Kill][3] [t=00:00:59.358216][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1878 bytes sent 16245 bytes recv'd [t=00:00:59.363205][f=0000001] Kill: client disconnecting... [t=00:01:01.368069][f=0000001] CloseConnection: client connection closed [t=00:01:01.370098][f=0000001] [SpringApp::Kill][4] font=0x564e924a8e00 [t=00:01:01.381391][f=0000001] [SpringApp::Kill][5] [t=00:01:01.394692][f=0000001] [SpringApp::Kill][6] [t=00:01:01.395109] [SpringApp::Kill][7] [t=00:01:01.396476] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.396501] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.396550] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:01.396563] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.396583] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:01.396594] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.396603] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:01.396613] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:01.396623] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:01.396632] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.396642] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.396652] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.396661] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.413997] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:01.414042] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:01.414054] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:01.414067] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:01.415691] [VFS] [SpringVFS::DeleteArchives] [t=00:01:01.415717] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:01.415729] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x564e9259cac0) [t=00:01:01.440184] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3644ms [t=00:01:01.440248] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=123ms [t=00:01:01.440261] file="bitmaps/loadpictures/facplop.png" indx=522 inflSize=3075kb readTime=74ms [t=00:01:01.440555] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=71ms [t=00:01:01.440570] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=33ms [t=00:01:01.440858] file="objects3d/nebula.s3o" indx=5364 inflSize=1884kb readTime=32ms [t=00:01:01.440876] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=27ms [t=00:01:01.440901] file="objects3d/corcomalt4.s3o" indx=5154 inflSize=114kb readTime=27ms [t=00:01:01.441180] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=24ms [t=00:01:01.441197] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=24ms [t=00:01:01.441208] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=23ms [t=00:01:01.449421] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167574889 bytes cached in 3466 files [t=00:01:01.822348] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:01:01.822408] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x564e92685210) [t=00:01:01.825024] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.825051] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x564e9247a3c0) [t=00:01:01.825945] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.826386] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x564e9249bca0) [t=00:01:01.826706] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f2b74013440) [t=00:01:01.826767] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 296129 bytes cached in 73 files [t=00:01:01.830686] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.830713] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.830983] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.831004] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.831020] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.831033] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.832771] [SpringApp::Kill][8] [t=00:01:01.833024] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.833048] [WatchDog::Uninstall][1] hangDetectorThread=0x564e4c762110 (joinable=1) [t=00:01:01.833060] [WatchDog::Uninstall][2] [t=00:01:02.135293] [WatchDog::Uninstall][3] [t=00:01:02.135332] [SpringApp::Kill][9]