[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008267] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008303] Using writeable configuration source: "/tmp/tmp.X59cEWAgPR/springsettings.1511884.cfg" [t=00:00:00.014592] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014641] ============== ============== [t=00:00:00.014652] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014662] [t=00:00:00.014673] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014684] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014698] Use "none" to disable the default log sections. [t=00:00:00.014710] ============== ============== [t=00:00:00.014723] ============== ============== [t=00:00:00.014789] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014801] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014811] ROAM = 2 [t=00:00:00.014821] RotateLogFiles = 1 [t=00:00:00.014830] TeamHighlight = 0 [t=00:00:00.014841] ============== ============== [t=00:00:00.014850] ============== ============== [t=00:00:00.014859] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.014870] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014879] Compiler Version: gcc-11.1.0 [t=00:00:00.014901] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015071] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015085] Binary Word Size: 64-bit (native) [t=00:00:00.015096] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015109] Physical CPU Cores: 1 [t=00:00:00.015121] Logical CPU Cores: 1 [t=00:00:00.015131] ============== ============== [t=00:00:00.015195] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015208] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015220] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015231] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015241] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016840] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016863] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016893] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016929] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016954] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016982] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016994] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017079] [GR::LogVersionInfo] [t=00:00:00.017092] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017102] GL version : [t=00:00:00.017113] GL vendor : [t=00:00:00.017123] GL renderer : [t=00:00:00.017133] GLSL version: [t=00:00:00.017143] GLEW version: spring headless stub GLEW version [t=00:00:00.017294] GPU memory : unknown [t=00:00:00.017313] SDL swap-int: 0 [t=00:00:00.017323] SDL driver : headless stub [t=00:00:00.017333] [t=00:00:00.017344] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017354] GLSL shader support : 0 [t=00:00:00.017364] GL4 support : 0 [t=00:00:00.017418] FBO extension support : 0 [t=00:00:00.017429] NVX GPU mem-info support : 0 [t=00:00:00.017439] ATI GPU mem-info support : 0 [t=00:00:00.017449] NPOT-texture support : 1 (0) [t=00:00:00.017460] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017470] texture query-LOD support : 1 (0) [t=00:00:00.017480] MSAA frame-buffer support : 0 (0) [t=00:00:00.017490] Z-buffer depth : 16 (-) [t=00:00:00.017500] primitive-restart support : 0 (0) [t=00:00:00.017510] clip-space control support: 0 (0) [t=00:00:00.017520] seamless cube-map support : 0 (0) [t=00:00:00.017531] frag-depth layout support : 0 (0) [t=00:00:00.017541] persistent maps support : 0 (0) [t=00:00:00.017551] explicit attribs location : 0 (0) [t=00:00:00.017561] multi draw indirect : 0 (-) [t=00:00:00.017571] [t=00:00:00.017581] max. FBO samples : -1 [t=00:00:00.017591] max. FS/program texture slots : 8/8 [t=00:00:00.017601] max. texture size : 2048 [t=00:00:00.017614] max. texture anisotropy level : 0.000000 [t=00:00:00.017625] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017635] max. draw-buffers : 0 [t=00:00:00.017644] max. rec. indices/vertices : 0/0 [t=00:00:00.017655] max. uniform buffer-bindings : 0 [t=00:00:00.017664] max. uniform block-size : 0KB [t=00:00:00.017674] max. storage buffer-bindings : 0 [t=00:00:00.017684] max. storage block-size : 0MB [t=00:00:00.017695] [t=00:00:00.017705] enable AMD-hacks : 0 [t=00:00:00.017715] compress MIP-maps: 0 [t=00:00:00.018434] [GR::UpdateGLConfigs] [t=00:00:00.018459] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018474] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018485] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018496] [GR::InitGLState] [t=00:00:00.018507] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.220753] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.226055] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.232624] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.233164] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.233186] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.233202] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.267203] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.268105] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.294539] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.294959] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.307888] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.307911] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.308078] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.311770] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faa94013550 (SpringVFS) global=(nil) (null) [t=00:00:00.311789] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.311904] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.311927] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.311939] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.311950] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.311970] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3031 MB [t=00:00:00.318259][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.318296][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.318313][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1511884/replay.sdfz" for game data... [t=00:00:00.463952][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.466804][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.466836][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.469401][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.469433][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms [t=00:00:00.469459][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.517520][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x564809617340] using map "Vantage v1.2" (loaded=0 cached=0) [t=00:00:00.518850][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.519912][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.520564][f=-000001] [PreGame::AddModArchivesToVFS][server=0x564809617340] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.521740][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.534164][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.534429][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.545189][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.545375][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.550574][f=-000001] forceSingleThreaded, false [t=00:00:02.602291][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.602339][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.602431][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.602486][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.602539][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.602590][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.603663][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.604215][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.604690][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.606741][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.608288][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.610186][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.610214][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.610671][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.626127][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.627400][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.628399][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.628690][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.629777][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.629797][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.637312][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.637376][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.761948][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.774982][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.239321][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.623431][f=-000001] Loading UnitDefs_posts [t=00:00:03.793837][f=-000001] Loading FeatureDefs_posts [t=00:00:03.855225][f=-000001] Loading WeaponDefs_posts [t=00:00:03.881766][f=-000001] Loading ArmorDefs_posts [t=00:00:03.902949][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 596ms [t=00:00:03.971825][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 736ms [t=00:00:03.974786][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.146994][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.147930][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.148876][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.148898][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.150807][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.154910][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.436079][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.520172][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.643927][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.649169][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.649203][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.101186][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 451ms [t=00:00:05.101230][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.194338][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:05.194384][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.217215][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:05.897857][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.932654][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.936692][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.946839][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.045783][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.055681][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.055717][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.057729][f=-000001] InfoTexture: legacy [t=00:00:11.057750][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.059141][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.185424][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.188334][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.188359][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.189401][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.318286][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.318496][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.572607][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.663438][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.674912][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.674938][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.676105][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.253608][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.265396][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.266406][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.427485][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.429967][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.429994][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.442605][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.442655][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.442668][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.442679][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.442690][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.442701][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.442711][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbdc [t=00:00:12.450443][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.450496][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.450506][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.450516][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.450527][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.450537][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.450548][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbec [t=00:00:12.450559][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5648128d9200 has BLOCKSIZE 1 [t=00:00:12.454971][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.454995][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.455006][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.455016][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.455026][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.455037][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b942 [t=00:00:12.461321][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b942 file="cache/105dev-BAR105/paths/Vantage v1.2.pe-5756b942.zip" (exists=1) [t=00:00:12.462543][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.497352][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.497385][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.501823][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.501849][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.501861][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.501871][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.501881][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.501892][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b952 [t=00:00:12.631583][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b952 file="cache/105dev-BAR105/paths/Vantage v1.2.pe2-5756b952.zip" (exists=1) [t=00:00:12.632225][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.635105][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.635126][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.635140][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (205ms, checksum d8281a6a)" [t=00:00:12.635211][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.635224][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.635235][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.755740][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:12.756401][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.129307][f=-000001] Synced LuaRules: finished loading [t=00:00:15.146276][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.712098][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.771411][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.836608][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 52ms [t=00:00:15.894450][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.897529][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.897958][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.898376][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.898789][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.963118][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.963454][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.971052][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.971794][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.971812][f=-000001] LuaSocket Support: enabled [t=00:00:15.986652][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.101055][f=-000001] localWidgets, nil, true, true [t=00:00:16.103717][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.103740][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.112621][f=-000001] USE_OLD_CHILI [t=00:00:16.832976][f=-000001] Loading last game win data [t=00:00:16.834347][f=-000001] Resetting win data [t=00:00:16.834824][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.834843][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.834856][f=-000001] Player and team counts match, continuing [t=00:00:16.834871][f=-000001] Soupcake was in last game but is now absent, resetting scores [t=00:00:17.053688][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.053723][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.132483][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.182565][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.884808][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.075601][f=-000001] forceSingleThreaded, false [t=00:00:19.582097][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.583375][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.583719][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.583933][f=-000001] Loaded API widget: i18n [t=00:00:19.584505][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.584861][f=-000001] Loaded API widget: Win Counter [t=00:00:19.585263][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.733254][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.733705][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.733954][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.056231][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.058451][f=-000001] Loaded API widget: Lups [t=00:00:20.058718][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.059097][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.059427][f=-000001] Loaded widget: Save/Load API [t=00:00:20.059777][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.060119][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.061106][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.066051][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.067690][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.067713][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.067781][f=-000001] Set maximum particles to: 0 [t=00:00:20.067922][f=-000001] Set UnitIconDist to 0 [t=00:00:20.177255][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.202805][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.204226][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.204527][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.204826][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.212951][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.213349][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.213753][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.214029][f=-000001] Mexspot Fetcher fetching [t=00:00:20.214232][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.214529][f=-000001] Team highlighting: Disabled [t=00:00:20.214931][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.215429][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.215827][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.216241][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.216446][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.216671][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.216870][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.217149][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.217449][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.217825][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.218393][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.218689][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.218703][f=-000001] Using fallback unit outlines [t=00:00:20.218887][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.219231][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.227702][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.229061][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.229705][f=-000001] Loaded widget: Guard Remove [t=00:00:20.230031][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.273017][f=-000001] Loaded widget: HealthBars [t=00:00:20.273534][f=-000001] Loaded widget: Noises [t=00:00:20.273860][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.274231][f=-000001] Loaded widget: Unit Icons [t=00:00:20.277731][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.278130][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.278605][f=-000001] Loaded widget: BuildETA [t=00:00:20.278963][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.279304][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.279791][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.280169][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.280382][f=-000001] Loaded widget: Objectives [t=00:00:20.282019][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.282365][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.286236][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.286599][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.286629][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1511884/events.log [t=00:00:20.288908][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.289265][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.292106][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.292520][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.292877][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.293218][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.293573][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.294004][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.294224][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.294567][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.294890][f=-000001] Loaded widget: Autoquit [t=00:00:20.295108][f=-000001] Loaded widget: Blast Radius [t=00:00:20.295457][f=-000001] Loaded widget: CameraShake [t=00:00:20.296096][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.309155][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.309633][f=-000001] EndGame Graph disabled [t=00:00:20.328574][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.328928][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.329268][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.329482][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.353183][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.353562][f=-000001] Loaded widget: Easy Facing [t=00:00:20.353924][f=-000001] Loaded widget: Ferry Points [t=00:00:20.354534][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.362176][f=-000001] Loaded widget: Context Menu [t=00:00:20.362619][f=-000001] Loaded widget: Darkening [t=00:00:20.362930][f=-000001] Loaded widget: Decloak Range [t=00:00:20.363285][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.369995][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.370507][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.370735][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.371244][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.372103][f=-000001] Input grabbing is enabled! [t=00:00:20.372148][f=-000001] Input grabbing is enabled! [t=00:00:20.372263][f=-000001] Loaded widget: Grab Input [t=00:00:20.372884][f=-000001] Loaded widget: Haven Handler [t=00:00:20.373443][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.374071][f=-000001] Loaded widget: In-game Guide [t=00:00:20.374497][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.374812][f=-000001] Loaded widget: Keep Target [t=00:00:20.375158][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.375519][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.375814][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.376202][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.376654][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.376882][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.377109][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.377337][f=-000001] Loaded widget: Orbit Command [t=00:00:20.377694][f=-000001] Loaded widget: Point Tracker [t=00:00:20.377925][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.378153][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.378610][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.378997][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.379490][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.379978][f=-000001] Loaded widget: Simple Settings [t=00:00:20.380440][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.380717][f=-000001] Loaded widget: SmoothCam [t=00:00:20.381145][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.381744][f=-000001] Loaded widget: Stereo3D [t=00:00:20.381987][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.382408][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.382659][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.383447][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.384209][f=-000001] Loaded widget: Command Alpha [t=00:00:20.384584][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.384946][f=-000001] Loaded widget: Ghost Site [t=00:00:20.386029][f=-000001] Loaded widget: Attack Warning [t=00:00:20.386362][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.386983][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.388243][f=-000001] Loaded widget: Auto Group [t=00:00:20.389171][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.390096][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.390447][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.391245][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.392180][f=-000001] Loaded widget: Select Com at start [t=00:00:20.397928][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.399105][f=-000001] Loaded widget: Transport AI [t=00:00:20.525106][f=-000001] Loaded widget: Attack AoE [t=00:00:20.525628][f=-000001] Loaded widget: Icon Sets [t=00:00:20.526335][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.527877][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.533488][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.533825][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.559215][f=-000001] Loaded widget: Unit Start State [t=00:00:20.559634][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.559869][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.561076][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.561517][f=-000001] Loaded widget: Commands FX [t=00:00:20.561758][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.577266][f=-000001] Loaded widget: UnitShapes [t=00:00:20.577773][f=-000001] : disabled for spectators [t=00:00:20.578724][f=-000001] Loaded widget: Stockpiler [t=00:00:20.579757][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.580032][f=-000001] Loaded widget: AllyCursors [t=00:00:20.580473][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.580832][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.581191][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.581574][f=-000001] Loaded widget: Selection Send [t=00:00:20.581940][f=-000001] Loaded widget: Shield Guard [t=00:00:20.582449][f=-000001] Loaded widget: State Icons [t=00:00:20.583618][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.583975][f=-000001] : disabled for spectators [t=00:00:20.584866][f=-000001] Loaded widget: Building Starter [t=00:00:20.585235][f=-000001] : disabled for spectators [t=00:00:20.585985][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.586264][f=-000001] Loaded widget: LupsManager [t=00:00:20.586639][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.586988][f=-000001] Loaded widget: Units on Fire [t=00:00:20.587582][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.588124][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.589302][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.589662][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.590171][f=-000001] Loaded widget: Chili Docking [t=00:00:20.597708][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.604924][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.605476][f=-000001] Loaded widget: HUD Presets [t=00:00:20.606177][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.608550][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.608952][f=-000001] Loaded widget: Image Preloader [t=00:00:20.609393][f=-000001] Loaded widget: Custom Markers [t=00:00:20.613591][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.614127][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:20.614360][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.615158][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.615613][f=-000001] Loaded widget: Start Boxes [t=00:00:20.616992][f=-000001] Loaded widget: Select Keys [t=00:00:20.625042][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.625941][f=-000001] Loaded widget: Pause Screen [t=00:00:20.626208][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.626474][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.627083][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.627464][f=-000001] SetSunLighting [t=00:00:20.633761][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.669623][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.670083][f=-000001] Loaded widget: Font Cache [t=00:00:20.670454][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.670497][f=-000001] Loaded widget: GC Control [t=00:00:20.674424][f=-000001] Loaded widget: Layout Handler [t=00:00:20.675282][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.677402][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.682551][f=-000001] Writing last game win data [t=00:00:20.686806][f=-000001] LuaUI v0.3 [t=00:00:20.858549][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.859002][f=-000001] [s11n] Loading s11n file... [t=00:00:20.860756][f=-000001] [s11n] Parsing model... [t=00:00:20.864634][f=-000001] [s11n] Populating game world... [t=00:00:20.917757][f=-000001] [s11n] s11n loading complete. [t=00:00:20.918186][f=-000001] Running Springboard Feature Fixer, 32, 121 [t=00:00:21.664805][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.689894][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13275,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.447581][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.448910][f=-000001] Spectator mode. Widget removed. [t=00:00:22.462545][f=-000001] Spectator mode. Widget removed. [t=00:00:22.463922][f=-000001] Playback paused [t=00:00:22.469817][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.566932][f=-000001] Opening demofile demos/1511884/replay.sdfz [t=00:00:22.567143][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.567163][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.567297][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.567321][f=-000001] -> Connection established (given id 2) [t=00:00:22.567352][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:22.567378][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.567392][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:22.567405][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:22.567422][f=-000001] Speed set to 20.0 [server] [t=00:00:22.567435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x564829d03bc0,0x564831b81230}][locale="C"]" [t=00:00:22.567452][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.583103][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.583137][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.780405][f=-000001] Beginning demo playback [t=00:00:25.792453][f=-000001] GameID: 1bc9916311b081e9117c0feb22fa67f0 [t=00:00:25.824351][f=-000001] Connection attempt from matrixbs [t=00:00:25.824393][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.825393][f=-000001] [0] Event [undefined]: matrixbs changed status [t=00:00:25.825604][f=-000001] -> Connection established (given id 0) [t=00:00:25.876279][f=-000001] [Game::ClientReadNet][LOGMSG] sender="matrixbs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:25.876349][f=-000001] [Game::ClientReadNet][LOGMSG] sender="matrixbs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.956340][f=-000001] Connection attempt from lord_inquisitor [t=00:00:25.956377][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.956456][f=-000001] [0] Event [undefined]: lord_inquisitor changed status [t=00:00:25.956594][f=-000001] -> Connection established (given id 1) [t=00:00:26.073681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:26.073724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.140295][f=-000001] [Game::ClientReadNet][LOGMSG] sender="matrixbs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:26.148621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="matrixbs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:26.340751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="matrixbs" string="[Game::Load][lua{Rules,Gaia}={0000018e7b4efcc0,0000018d88e1b930}][locale="C"]" [t=00:00:27.973161][f=-000001] Player matrixbs left the game: normal quit [t=00:00:27.973234][f=-000001] [0] Event [undefined]: matrixbs quit [t=00:00:30.073046][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:30.080315][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:30.881542][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.901280][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.320782][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[Game::Load][lua{Rules,Gaia}={000001d2a9c88a90,000001d28458d680}][locale="C"]" [t=00:00:32.924689][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.666148][f=-000001] Allies: I choose: Engineer! [t=00:00:34.187470][f=-000001] [0] Event [5444,190.094238,2344]: 0 finished unit Strike Commander [t=00:00:34.203613][f=-000001] [0] Event [816,189.232178,3786]: 1 finished unit Engineer Commander [t=00:00:34.230650][f=0000000] [0] lord_inquisitor, team: 1, elo:1332, userid: 571933 [t=00:00:34.230715][f=0000000] [0] matrixbs, team: 0, elo:1500, userid: 572114 [t=00:00:34.230743][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.241323][f=0000000] Playback continued [t=00:00:34.244864][f=0000000] > Players matrixbs did not choose a start position. Game will be aborted. [t=00:00:34.244895][f=0000000] > exiting game [t=00:00:34.247222][f=0000001] No clients connected, shutting down server [t=00:00:34.247386][f=0000001] Server shutdown [t=00:00:34.247985][f=0000001] Submitting stats [t=00:00:34.248943][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.252650][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:34.252691][f=0000001] Draw 6854.69ms 60.10% [t=00:00:34.252704][f=0000001] Lua::Callins::Synced 60.26ms 0.00% [t=00:00:34.252716][f=0000001] Lua::Callins::Unsynced 10309.21ms 87.00% [t=00:00:34.252727][f=0000001] Lua::CollectGarbage::Synced 67.20ms 0.00% [t=00:00:34.252738][f=0000001] Lua::CollectGarbage::Unsynced 371.38ms 1.00% [t=00:00:34.252749][f=0000001] Misc::Profiler::AddTime 20.16ms 0.10% [t=00:00:34.253094][f=0000001] [1] player nonplacement [t=00:00:34.254346][f=0000001] [1] autohost exit [t=00:00:34.255402][f=0000001] [1] all players disconnected [t=00:00:35.240760][f=0000001] Playback paused [t=00:00:44.249801][f=0000001] Autoquit sending quit command. [t=00:00:44.250818][f=0000001] [QuitAction] user exited to system [t=00:00:44.251766][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.252165][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.252189][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.252202][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.252222][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.252232][f=0000001] [SpringApp::Kill][2] [t=00:00:44.253615][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.253918][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x56482f94fe50 [t=00:00:44.253974][f=0000001] Start widgetHandler:Shutdown [t=00:00:44.258695][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:44.259340][f=0000001] Writing last game win data [t=00:00:44.266039][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:44.266063][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:44.266080][f=0000001] Shutdown Widget - Save/Load API [t=00:00:44.266094][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:44.266109][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.266138][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:44.268161][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:44.268287][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:44.269731][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:44.269754][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:44.269802][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:44.269817][f=0000001] Shutdown Widget - HealthBars [t=00:00:44.270695][f=0000001] Shutdown Widget - Noises [t=00:00:44.270715][f=0000001] Shutdown Widget - Unit Icons [t=00:00:44.270730][f=0000001] Shutdown Widget - Win Counter [t=00:00:44.270745][f=0000001] Shutdown Widget - BuildETA [t=00:00:44.270760][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:44.270777][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.270821][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:44.270835][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:44.270850][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:44.270863][f=0000001] Shutdown Widget - CameraShake [t=00:00:44.270878][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.270990][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:44.271012][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:44.271028][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.271227][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:44.271245][f=0000001] Shutdown Widget - Context Menu [t=00:00:44.271258][f=0000001] Shutdown Widget - Darkening [t=00:00:44.271284][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:44.271299][f=0000001] Shutdown Widget - Grab Input [t=00:00:44.271316][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:44.271331][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:44.271362][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:44.271376][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:44.271393][f=0000001] Shutdown Widget - Point Tracker [t=00:00:44.271407][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.271421][f=0000001] Shutdown Widget - Stereo3D [t=00:00:44.271436][f=0000001] Shutdown Widget - Attack AoE [t=00:00:44.271450][f=0000001] Shutdown Widget - UnitShapes [t=00:00:44.272186][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:44.272208][f=0000001] Shutdown Widget - Selection Send [t=00:00:44.272223][f=0000001] Shutdown Widget - LupsManager [t=00:00:44.272241][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:44.272256][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:44.273323][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:44.273343][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.273369][f=0000001] Shutdown Widget - Chili Framework [t=00:00:44.273383][f=0000001] Shutdown Widget - Lups [t=00:00:44.273420][f=0000001] Shutdown Widget - Custom Markers [t=00:00:44.273436][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:44.273523][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:44.273539][f=0000001] Shutdown Widget - Select Keys [t=00:00:44.273570][f=0000001] Shutdown Widget - Pause Screen [t=00:00:44.273963][f=0000001] Shutdown Widget - Layout Handler [t=00:00:44.273987][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:44.274014][f=0000001] End widgetHandler:Shutdown [t=00:00:44.413083][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={267801,30829205} {int,ext,rec}Allocs={7844681,0,0} {chunk,block}Bytes={30829205,0} [t=00:00:44.413491][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x564831b81230 [t=00:00:44.419282][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={205221,25635275} {int,ext,rec}Allocs={7844682,0,0} {chunk,block}Bytes={25635275,0} [t=00:00:44.419364][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={205221,25635275} {int,ext,rec}Allocs={7844682,0,0} {chunk,block}Bytes={25635275,0} [t=00:00:44.419400][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x564829d03bc0 [t=00:00:44.419443][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.419460][f=0000001] Shutdown - StartSetup [t=00:00:44.419473][f=0000001] Shutdown - UnitMorph [t=00:00:44.419531][f=0000001] Shutdown - Carrier Drones [t=00:00:44.419545][f=0000001] Shutdown - Missile Silo Controller [t=00:00:44.419561][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.419574][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:44.419587][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.419614][f=0000001] Shutdown - Starlight Handler [t=00:00:44.419628][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.432867][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.432919][f=0000001] Shutdown - Save/Load [t=00:00:44.432943][f=0000001] Shutdown - Teleport Throw [t=00:00:44.432958][f=0000001] Shutdown - UnitMorph [t=00:00:44.432976][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.432989][f=0000001] Shutdown - Retreat Command [t=00:00:44.433008][f=0000001] Shutdown - Shockwaves [t=00:00:44.433021][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.433038][f=0000001] Shutdown - Lups Cloak FX [t=00:00:44.433054][f=0000001] Shutdown - Lups [t=00:00:44.433090][f=0000001] Shutdown - Lups Shield [t=00:00:44.433108][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.440712][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7844712,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.440789][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7844712,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.440833][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:44.440844][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.451818][f=0000001] [Game::~CGame][1] [t=00:00:44.451864][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.451876][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.451887][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.451896][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.451907][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.451917][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.452047][f=0000001] [Game::KillMisc][1] [t=00:00:44.452059][f=0000001] [Game::KillMisc][2] [t=00:00:44.452551][f=0000001] [Game::KillMisc][3] [t=00:00:44.453399][f=0000001] [Game::KillRendering][1] [t=00:00:44.508608][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.508655][f=0000001] [S3OParser::Kill] allocated 5473 pieces [t=00:00:44.510066][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:44.670941][f=0000001] [Game::KillInterface][1] [t=00:00:44.672418][f=0000001] [Game::KillInterface][2] [t=00:00:44.674511][f=0000001] [Game::KillSimulation][1] [t=00:00:44.674539][f=0000001] [Game::KillSimulation][2] [t=00:00:45.456685][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/871190 [t=00:00:45.456729][f=0000001] [Game::KillSimulation][3] [t=00:00:45.457045][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.457086][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.457132][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.457178][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.476692][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.582257][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.743196][f=0000001] [Game::KillSimulation][4] [t=00:00:49.622772][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:49.640219][f=0000001] [Game::~CGame][2] [t=00:00:49.648162][f=0000001] [Game::~CGame][3] [t=00:00:49.854397][f=0000001] [SpringApp::Kill][3] [t=00:00:49.855854][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1841 bytes sent 9875 bytes recv'd [t=00:00:49.859942][f=0000001] Kill: client disconnecting... [t=00:00:51.865681][f=0000001] CloseConnection: client connection closed [t=00:00:51.867480][f=0000001] [SpringApp::Kill][4] font=0x56480952be00 [t=00:00:51.879101][f=0000001] [SpringApp::Kill][5] [t=00:00:51.896395][f=0000001] [SpringApp::Kill][6] [t=00:00:51.896841] [SpringApp::Kill][7] [t=00:00:51.898865] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.898886] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.898901] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:51.898912] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.898923] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.898934] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.899226] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:51.899241] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:51.899253] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.899264] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.899275] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.899286] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.899298] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.919135] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.919180] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.919193] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.919204] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.924787] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.924835] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:51.924848] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x564809623d90) [t=00:00:51.943678] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3544ms [t=00:00:51.943733] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=76ms [t=00:00:51.944115] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=51ms [t=00:00:51.944509] file="objects3d/scorpion.s3o" indx=5509 inflSize=107kb readTime=39ms [t=00:00:51.944528] file="objects3d/starlight.dae" indx=5574 inflSize=1173kb readTime=26ms [t=00:00:51.944545] file="objects3d/armcom2_dead.s3o" indx=4997 inflSize=153kb readTime=26ms [t=00:00:51.944555] file="luaui/widgets/cmd_commandinsert.lua" indx=4628 inflSize=8kb readTime=25ms [t=00:00:51.944564] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=24ms [t=00:00:51.944574] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=22ms [t=00:00:51.944583] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=22ms [t=00:00:51.944594] file="luaui/widgets/chili/skins/evolved/panel_1100_large.png" indx=4137 inflSize=8kb readTime=21ms [t=00:00:51.955208] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167170462 bytes cached in 3465 files [t=00:00:52.274033] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [t=00:00:52.274083] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x564809703a90) [t=00:00:52.276433] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.276455] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5648094fd3c0) [t=00:00:52.276955] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.277191] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x56480951eca0) [t=00:00:52.277234] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7faa94013440) [t=00:00:52.277262] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:52.280232] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.280272] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.280591] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.280610] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.280623] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.280635] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.282024] [SpringApp::Kill][8] [t=00:00:52.282047] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.282060] [WatchDog::Uninstall][1] hangDetectorThread=0x5647c3e48110 (joinable=1) [t=00:00:52.282071] [WatchDog::Uninstall][2] [t=00:00:53.112091] [WatchDog::Uninstall][3] [t=00:00:53.112126] [SpringApp::Kill][9]