[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000067] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011992] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012032] Using writeable configuration source: "/tmp/tmp.6mHLpPVfkj/springsettings.1511716.cfg" [t=00:00:00.019062] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019111] ============== ============== [t=00:00:00.019122] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019132] [t=00:00:00.019141] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019150] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019158] Use "none" to disable the default log sections. [t=00:00:00.019167] ============== ============== [t=00:00:00.019177] ============== ============== [t=00:00:00.019233] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019243] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019254] ROAM = 2 [t=00:00:00.019263] RotateLogFiles = 1 [t=00:00:00.019273] TeamHighlight = 0 [t=00:00:00.019283] ============== ============== [t=00:00:00.019291] ============== ============== [t=00:00:00.019301] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.019311] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019321] Compiler Version: gcc-11.1.0 [t=00:00:00.019343] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019523] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019535] Binary Word Size: 64-bit (native) [t=00:00:00.019544] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019554] Physical CPU Cores: 1 [t=00:00:00.019595] Logical CPU Cores: 1 [t=00:00:00.019605] ============== ============== [t=00:00:00.019669] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019678] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019687] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019696] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019705] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021621] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.021644] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021671] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021706] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021727] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.021752] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021762] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.022442] [GR::LogVersionInfo] [t=00:00:00.022457] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.022466] GL version : [t=00:00:00.022475] GL vendor : [t=00:00:00.022484] GL renderer : [t=00:00:00.022493] GLSL version: [t=00:00:00.022503] GLEW version: spring headless stub GLEW version [t=00:00:00.022512] GPU memory : unknown [t=00:00:00.022521] SDL swap-int: 0 [t=00:00:00.022530] SDL driver : headless stub [t=00:00:00.022539] [t=00:00:00.022549] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.022558] GLSL shader support : 0 [t=00:00:00.022567] GL4 support : 0 [t=00:00:00.022596] FBO extension support : 0 [t=00:00:00.022605] NVX GPU mem-info support : 0 [t=00:00:00.022614] ATI GPU mem-info support : 0 [t=00:00:00.022624] NPOT-texture support : 1 (0) [t=00:00:00.022633] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022642] texture query-LOD support : 1 (0) [t=00:00:00.022651] MSAA frame-buffer support : 0 (0) [t=00:00:00.022660] Z-buffer depth : 16 (-) [t=00:00:00.022669] primitive-restart support : 0 (0) [t=00:00:00.022678] clip-space control support: 0 (0) [t=00:00:00.022688] seamless cube-map support : 0 (0) [t=00:00:00.022697] frag-depth layout support : 0 (0) [t=00:00:00.022706] persistent maps support : 0 (0) [t=00:00:00.022715] explicit attribs location : 0 (0) [t=00:00:00.022724] multi draw indirect : 0 (-) [t=00:00:00.022732] [t=00:00:00.022742] max. FBO samples : -1 [t=00:00:00.022751] max. FS/program texture slots : 8/8 [t=00:00:00.022760] max. texture size : 2048 [t=00:00:00.022771] max. texture anisotropy level : 0.000000 [t=00:00:00.022781] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022790] max. draw-buffers : 0 [t=00:00:00.022799] max. rec. indices/vertices : 0/0 [t=00:00:00.022808] max. uniform buffer-bindings : 0 [t=00:00:00.022817] max. uniform block-size : 0KB [t=00:00:00.022826] max. storage buffer-bindings : 0 [t=00:00:00.022835] max. storage block-size : 0MB [t=00:00:00.022844] [t=00:00:00.022853] enable AMD-hacks : 0 [t=00:00:00.022862] compress MIP-maps: 0 [t=00:00:00.023969] [GR::UpdateGLConfigs] [t=00:00:00.023992] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.024006] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.024016] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.024025] [GR::InitGLState] [t=00:00:00.024035] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.696610] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.714774] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.723783] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.724525] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.724553] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.724570] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.850359] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.852397] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.925438] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.925762] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.940837] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 91ms [t=00:00:00.941457] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.942149] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.951861] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faa64013550 (SpringVFS) global=(nil) (null) [t=00:00:00.951892] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.955909] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.956113] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.956130] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.956141] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.956546] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3039 MB [t=00:00:00.972411][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.972609][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.972636][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1511716/replay.sdfz" for game data... [t=00:00:01.136207][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.149604][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.149708][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.155566][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.155606][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 182ms [t=00:00:01.155665][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.266473][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558713e215e0] using map "Aurelian v1.0" (loaded=0 cached=0) [t=00:00:01.268389][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.269654][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.270476][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558713e215e0] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:01.272059][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:01.286810][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.287313][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.301159][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms [t=00:00:01.301542][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.311694][f=-000001] forceSingleThreaded, false [t=00:00:01.400049][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.400084][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.400187][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.400249][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.400312][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.400366][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.401538][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.402057][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.402555][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.405820][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.408331][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.410233][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.410264][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.410729][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.417699][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.419715][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.421045][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.421361][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.422488][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.422512][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.475308][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.475355][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.572205][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.714307][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [t=00:00:03.089038][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.484255][f=-000001] Loading UnitDefs_posts [t=00:00:03.660393][f=-000001] Loading FeatureDefs_posts [t=00:00:03.770013][f=-000001] Loading WeaponDefs_posts [t=00:00:03.800340][f=-000001] Loading ArmorDefs_posts [t=00:00:03.823400][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 700ms [t=00:00:03.881937][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 818ms [t=00:00:03.881982][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.033639][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.033974][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.034000][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.034024][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.036030][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.038833][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.382045][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.451660][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.573476][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.575754][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.575807][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.099146][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 523ms [t=00:00:05.099197][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.209264][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [t=00:00:05.209310][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.234901][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:06.060127][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.105982][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.117112][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.127397][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.395396][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.404678][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.404705][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.406078][f=-000001] InfoTexture: legacy [t=00:00:11.406100][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.407961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.117705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.131495][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:13.131558][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.132486][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.342162][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.344334][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.554397][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.702463][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.749409][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.749461][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.750882][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.193933][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.204366][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.205323][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:14.405806][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:14.407490][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:14.407530][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:14.427820][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.427874][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.427887][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:14.427899][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:14.427910][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.427921][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.427933][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8c8 [t=00:00:14.440617][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.440673][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.440685][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:14.440694][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:14.440704][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.440714][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.440724][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8d8 [t=00:00:14.440736][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55871ccbf8a0 has BLOCKSIZE 1 [t=00:00:14.448854][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.448916][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.448928][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:14.448939][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:14.448950][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.448962][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c62e [t=00:00:14.466691][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c62e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe-7254c62e.zip" (exists=1) [t=00:00:14.467483][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:14.482812][f=-000001] Path cache (64, 64) initialized. [t=00:00:14.482850][f=-000001] Path cache (64, 64) initialized. [t=00:00:14.490974][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.491019][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.491031][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:14.491042][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:14.491052][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.491062][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c63e [t=00:00:14.723767][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c63e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe2-7254c63e.zip" (exists=1) [t=00:00:14.724407][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:14.728106][f=-000001] Path cache (32, 32) initialized. [t=00:00:14.728126][f=-000001] Path cache (32, 32) initialized. [t=00:00:14.728158][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (320ms, checksum ceb7c4ef)" [t=00:00:14.728221][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:14.728234][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:14.728245][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.931689][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [t=00:00:14.932291][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:17.525103][f=-000001] Synced LuaRules: finished loading [t=00:00:17.544980][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.152428][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.241552][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.245647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.248050][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.248076][f=-000001] LuaSocket Support: enabled [t=00:00:18.268691][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.351364][f=-000001] localWidgets, nil, true, true [t=00:00:18.354283][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.354311][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.365315][f=-000001] USE_OLD_CHILI [t=00:00:19.137184][f=-000001] Loading last game win data [t=00:00:19.138250][f=-000001] Resetting win data [t=00:00:19.138743][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.138762][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.138774][f=-000001] Player and team counts match, continuing [t=00:00:19.138788][f=-000001] dawidzawadka was in last game but is now absent, resetting scores [t=00:00:19.293202][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.293250][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.363528][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.568060][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.399319][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.603000][f=-000001] forceSingleThreaded, false [t=00:00:22.099403][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.099952][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.100320][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.100532][f=-000001] Loaded API widget: i18n [t=00:00:22.100916][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.101752][f=-000001] Loaded API widget: Win Counter [t=00:00:22.102165][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.293382][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.293867][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.294149][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.598739][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.599949][f=-000001] Loaded API widget: Lups [t=00:00:22.600197][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.600524][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.600836][f=-000001] Loaded widget: Save/Load API [t=00:00:22.601169][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.601465][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.601822][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.606409][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.608227][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.608247][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.608559][f=-000001] Set maximum particles to: 0 [t=00:00:22.609487][f=-000001] Set UnitIconDist to 0 [t=00:00:22.710224][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.736063][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.737473][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.737768][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.738065][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.746594][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.747054][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.747507][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.747816][f=-000001] Mexspot Fetcher fetching [t=00:00:22.748086][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.748422][f=-000001] Team highlighting: Disabled [t=00:00:22.748673][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.749231][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.749687][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.750302][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.750658][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.750931][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.751144][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.751422][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.751755][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.752140][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.752726][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.753072][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.753090][f=-000001] Using fallback unit outlines [t=00:00:22.753285][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.753644][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.762261][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.763771][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.764685][f=-000001] Loaded widget: Guard Remove [t=00:00:22.765046][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.808299][f=-000001] Loaded widget: HealthBars [t=00:00:22.808829][f=-000001] Loaded widget: Noises [t=00:00:22.809217][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.809593][f=-000001] Loaded widget: Unit Icons [t=00:00:22.813075][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.813470][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.813926][f=-000001] Loaded widget: BuildETA [t=00:00:22.814296][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.814666][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.815053][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.815395][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.815603][f=-000001] Loaded widget: Objectives [t=00:00:22.817373][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.817741][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.821733][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.822125][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.822156][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1511716/events.log [t=00:00:22.824933][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.825273][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.828754][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.829224][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.829585][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.829952][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.830385][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.830607][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.831369][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.831715][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.832037][f=-000001] Loaded widget: Autoquit [t=00:00:22.832257][f=-000001] Loaded widget: Blast Radius [t=00:00:22.832606][f=-000001] Loaded widget: CameraShake [t=00:00:22.833292][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.845843][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.846369][f=-000001] EndGame Graph disabled [t=00:00:22.865944][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.866316][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.866654][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.866872][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.932125][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.932553][f=-000001] Loaded widget: Easy Facing [t=00:00:22.932919][f=-000001] Loaded widget: Ferry Points [t=00:00:22.933575][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.941371][f=-000001] Loaded widget: Context Menu [t=00:00:22.941911][f=-000001] Loaded widget: Darkening [t=00:00:22.942246][f=-000001] Loaded widget: Decloak Range [t=00:00:22.942592][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.949396][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.950046][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.950298][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.950639][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.953113][f=-000001] Input grabbing is enabled! [t=00:00:22.953159][f=-000001] Input grabbing is enabled! [t=00:00:22.953290][f=-000001] Loaded widget: Grab Input [t=00:00:22.953821][f=-000001] Loaded widget: Haven Handler [t=00:00:22.954181][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.954651][f=-000001] Loaded widget: In-game Guide [t=00:00:22.954885][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.955191][f=-000001] Loaded widget: Keep Target [t=00:00:22.955541][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.955908][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.956546][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.956915][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.957419][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.957657][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.957886][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.958119][f=-000001] Loaded widget: Orbit Command [t=00:00:22.958473][f=-000001] Loaded widget: Point Tracker [t=00:00:22.958709][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.958940][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.959391][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.959774][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.960294][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.960788][f=-000001] Loaded widget: Simple Settings [t=00:00:22.961218][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.961511][f=-000001] Loaded widget: SmoothCam [t=00:00:22.961938][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.962864][f=-000001] Loaded widget: Stereo3D [t=00:00:22.963125][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.963878][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.964141][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.965100][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.965501][f=-000001] Loaded widget: Command Alpha [t=00:00:22.965863][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.966228][f=-000001] Loaded widget: Ghost Site [t=00:00:22.967308][f=-000001] Loaded widget: Attack Warning [t=00:00:22.967667][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.968319][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.969630][f=-000001] Loaded widget: Auto Group [t=00:00:22.970601][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.971522][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.971851][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.972654][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.973617][f=-000001] Loaded widget: Select Com at start [t=00:00:22.979636][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.981097][f=-000001] Loaded widget: Transport AI [t=00:00:23.112353][f=-000001] Loaded widget: Attack AoE [t=00:00:23.112904][f=-000001] Loaded widget: Icon Sets [t=00:00:23.113670][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.120806][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.122631][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.122985][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.149104][f=-000001] Loaded widget: Unit Start State [t=00:00:23.150146][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.150397][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.151662][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.152109][f=-000001] Loaded widget: Commands FX [t=00:00:23.152356][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.167831][f=-000001] Loaded widget: UnitShapes [t=00:00:23.168363][f=-000001] : disabled for spectators [t=00:00:23.169371][f=-000001] Loaded widget: Stockpiler [t=00:00:23.170582][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.170871][f=-000001] Loaded widget: AllyCursors [t=00:00:23.171252][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.171610][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.171973][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.172346][f=-000001] Loaded widget: Selection Send [t=00:00:23.172716][f=-000001] Loaded widget: Shield Guard [t=00:00:23.173253][f=-000001] Loaded widget: State Icons [t=00:00:23.174547][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.174909][f=-000001] : disabled for spectators [t=00:00:23.175779][f=-000001] Loaded widget: Building Starter [t=00:00:23.176154][f=-000001] : disabled for spectators [t=00:00:23.176919][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.177263][f=-000001] Loaded widget: LupsManager [t=00:00:23.177651][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.178005][f=-000001] Loaded widget: Units on Fire [t=00:00:23.178610][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.179162][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.180554][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.180941][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.181488][f=-000001] Loaded widget: Chili Docking [t=00:00:23.189740][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.197947][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.198635][f=-000001] Loaded widget: HUD Presets [t=00:00:23.199326][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.201811][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.202370][f=-000001] Loaded widget: Image Preloader [t=00:00:23.202830][f=-000001] Loaded widget: Custom Markers [t=00:00:23.207291][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.207997][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:23.208251][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.209156][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.209645][f=-000001] Loaded widget: Start Boxes [t=00:00:23.210905][f=-000001] Loaded widget: Select Keys [t=00:00:23.219505][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.220554][f=-000001] Loaded widget: Pause Screen [t=00:00:23.220832][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.221150][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.221764][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.222151][f=-000001] SetSunLighting [t=00:00:23.222818][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.235519][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.236029][f=-000001] Loaded widget: Font Cache [t=00:00:23.236384][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.236428][f=-000001] Loaded widget: GC Control [t=00:00:23.240514][f=-000001] Loaded widget: Layout Handler [t=00:00:23.241293][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.243730][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.249920][f=-000001] Writing last game win data [t=00:00:23.254906][f=-000001] LuaUI v0.3 [t=00:00:23.435547][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.435647][f=-000001] [s11n] Loading s11n file... [t=00:00:23.436218][f=-000001] [s11n] Parsing model... [t=00:00:23.436925][f=-000001] [s11n] Populating game world... [t=00:00:23.438835][f=-000001] [s11n] s11n loading complete. [t=00:00:23.500416][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.618781][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.750202][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.754504][f=-000001] Spectator mode. Widget removed. [t=00:00:24.768800][f=-000001] Spectator mode. Widget removed. [t=00:00:24.770374][f=-000001] Playback paused [t=00:00:24.778166][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.891698][f=-000001] Opening demofile demos/1511716/replay.sdfz [t=00:00:24.891731][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.891743][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:24.892411][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.892432][f=-000001] -> Connection established (given id 2) [t=00:00:24.892596][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:24.892615][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.892627][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:24.892647][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:24.892664][f=-000001] Speed set to 20.0 [server] [t=00:00:24.892675][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x558735da69b0,(nil)}][locale="C"]" [t=00:00:24.892695][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.906293][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.906327][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.624425][f=-000001] Beginning demo playback [t=00:00:27.637238][f=-000001] GameID: 6b4c9163523f3b0f078049c59a37fa1d [t=00:00:27.669663][f=-000001] Connection attempt from Arctrooper5555 [t=00:00:27.669704][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:27.670423][f=-000001] [0] Event [undefined]: Arctrooper5555 changed status [t=00:00:27.670611][f=-000001] -> Connection established (given id 0) [t=00:00:27.797254][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arctrooper5555" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:27.797332][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arctrooper5555" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.797346][f=-000001] Connection attempt from lord_inquisitor [t=00:00:27.797358][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:27.797449][f=-000001] [0] Event [undefined]: lord_inquisitor changed status [t=00:00:27.797605][f=-000001] -> Connection established (given id 1) [t=00:00:27.921501][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:27.921543][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.305157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arctrooper5555" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:28.329622][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arctrooper5555" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:28.661400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arctrooper5555" string="[Game::Load][lua{Rules,Gaia}={000001cb602f2a10,0000000000000000}][locale="C"]" [t=00:00:29.018947][f=-000001] Allies: I choose: Recon! [t=00:00:31.337066][f=-000001] Helllloooo? [t=00:00:31.945471][f=-000001] !force [t=00:00:31.945513][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:31.945525][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:32.069103][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:32.077984][f=-000001] !vote 1 [t=00:00:32.086183][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:32.086229][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:32.745384][f=-000001] Player Arctrooper5555 left the game: normal quit [t=00:00:32.745448][f=-000001] [0] Event [undefined]: Arctrooper5555 quit [t=00:00:32.753479][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.797785][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.217299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[Game::Load][lua{Rules,Gaia}={000001bf7a90d330,0000000000000000}][locale="C"]" [t=00:00:34.817135][f=-000001] > Game will be force started in 20 seconds [t=00:00:35.037408][f=-000001] > Poll: Do you want to force start? [END:FAILED] [t=00:00:35.565799][f=-000001] Allies: I choose: Engineer! [t=00:00:36.081998][f=-000001] [0] Event [5077,-16.056274,6592]: 0 finished unit Recon Commander [t=00:00:36.105873][f=-000001] [0] Event [1448,-15.994141,3090]: 1 finished unit Engineer Commander [t=00:00:36.139538][f=0000000] [0] Arctrooper5555, team: 0, elo:1367, userid: 552570 [t=00:00:36.139596][f=0000000] [0] lord_inquisitor, team: 1, elo:1332, userid: 571933 [t=00:00:36.139622][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.151932][f=0000000] Playback continued [t=00:00:36.154680][f=0000000] > Players Arctrooper5555 did not choose a start position. Game will be aborted. [t=00:00:36.154705][f=0000000] > exiting game [t=00:00:36.156518][f=0000001] No clients connected, shutting down server [t=00:00:36.156539][f=0000001] Server shutdown [t=00:00:36.156938][f=0000001] Submitting stats [t=00:00:36.157504][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.159582][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.159605][f=0000001] Draw 6944.26ms 61.00% [t=00:00:36.159617][f=0000001] Lua::Callins::Synced 5.10ms 0.00% [t=00:00:36.159629][f=0000001] Lua::Callins::Unsynced 10337.11ms 86.60% [t=00:00:36.159640][f=0000001] Lua::CollectGarbage::Synced 94.41ms 0.00% [t=00:00:36.159651][f=0000001] Lua::CollectGarbage::Unsynced 382.69ms 2.50% [t=00:00:36.159662][f=0000001] Misc::Profiler::AddTime 21.46ms 0.10% [t=00:00:36.160068][f=0000001] [1] player nonplacement [t=00:00:36.161363][f=0000001] [1] autohost exit [t=00:00:36.162399][f=0000001] [1] all players disconnected [t=00:00:36.171141][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:36.171243][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:36.171319][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.171383][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.158337][f=0004787] Autoquit sending quit command. [t=00:00:46.158392][f=0004787] [QuitAction] user exited to system [t=00:00:46.158970][f=0004787] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.159579][f=0004787] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.159602][f=0004787] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.159614][f=0004787] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.159625][f=0004787] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.159635][f=0004787] [SpringApp::Kill][2] [t=00:00:46.161132][f=0004787] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.161156][f=0004787] [Game::KillLua][1] dtor=0 luaUI=0x55873b831c50 [t=00:00:46.161200][f=0004787] Start widgetHandler:Shutdown [t=00:00:46.166067][f=0004787] Shutdown - SaveOrderList Complete [t=00:00:46.166720][f=0004787] Writing last game win data [t=00:00:46.172787][f=0004787] Shutdown - SaveConfigData Complete [t=00:00:46.172810][f=0004787] Shutdown Widget - Chili Highlight [t=00:00:46.172828][f=0004787] Shutdown Widget - Save/Load API [t=00:00:46.172842][f=0004787] Shutdown Widget - Draw After Chili [t=00:00:46.172867][f=0004787] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.172885][f=0004787] Shutdown Widget - EPIC Menu [t=00:00:46.174368][f=0004787] Shutdown Widget - Chili Minimap [t=00:00:46.174499][f=0004787] Shutdown Widget - Chili Widget Selector [t=00:00:46.175362][f=0004787] Shutdown Widget - Local Team Colors [t=00:00:46.175382][f=0004787] Shutdown Widget - Display Keys 2 [t=00:00:46.175431][f=0004787] Shutdown Widget - Save Game Menu [t=00:00:46.175445][f=0004787] Shutdown Widget - HealthBars [t=00:00:46.176452][f=0004787] Shutdown Widget - Noises [t=00:00:46.176472][f=0004787] Shutdown Widget - Unit Icons [t=00:00:46.176488][f=0004787] Shutdown Widget - Win Counter [t=00:00:46.176502][f=0004787] Shutdown Widget - BuildETA [t=00:00:46.176518][f=0004787] Shutdown Widget - EndGame APM stats [t=00:00:46.176535][f=0004787] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.177998][f=0004787] Shutdown Widget - Modular Comm Info [t=00:00:46.178018][f=0004787] Shutdown Widget - Music Player v2 [t=00:00:46.178033][f=0004787] Shutdown Widget - State Reverse and Latency [t=00:00:46.178047][f=0004787] Shutdown Widget - CameraShake [t=00:00:46.178062][f=0004787] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.178199][f=0004787] Shutdown Widget - Chili EndGame Window [t=00:00:46.178225][f=0004787] Shutdown Widget - Chili Nuke Warning [t=00:00:46.178244][f=0004787] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.178265][f=0004787] Shutdown Widget - Chili Spectator Panels [t=00:00:46.178279][f=0004787] Shutdown Widget - Context Menu [t=00:00:46.178293][f=0004787] Shutdown Widget - Darkening [t=00:00:46.178317][f=0004787] Shutdown Widget - Defense Range Zero-K [t=00:00:46.178332][f=0004787] Shutdown Widget - Grab Input [t=00:00:46.178349][f=0004787] Shutdown Widget - Highlight Geos [t=00:00:46.178364][f=0004787] Shutdown Widget - Local Widgets Config [t=00:00:46.178382][f=0004787] Shutdown Widget - MinimapEvents [t=00:00:46.178397][f=0004787] Shutdown Widget - Missile Silo Range [t=00:00:46.178412][f=0004787] Shutdown Widget - Point Tracker [t=00:00:46.178426][f=0004787] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.178440][f=0004787] Shutdown Widget - Stereo3D [t=00:00:46.178455][f=0004787] Shutdown Widget - Attack AoE [t=00:00:46.178469][f=0004787] Shutdown Widget - UnitShapes [t=00:00:46.178945][f=0004787] Shutdown Widget - Map Edge Extension [t=00:00:46.178972][f=0004787] Shutdown Widget - Selection Send [t=00:00:46.178987][f=0004787] Shutdown Widget - LupsManager [t=00:00:46.179005][f=0004787] Shutdown Widget - Newton Firezone [t=00:00:46.179019][f=0004787] Shutdown Widget - Chili Pro Console [t=00:00:46.180472][f=0004787] Shutdown Widget - Persistent Build Height [t=00:00:46.180497][f=0004787] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.180520][f=0004787] Shutdown Widget - Chili Framework [t=00:00:46.180534][f=0004787] Shutdown Widget - Lups [t=00:00:46.180573][f=0004787] Shutdown Widget - Custom Markers [t=00:00:46.180590][f=0004787] Shutdown Widget - Chili Core Selector [t=00:00:46.180684][f=0004787] Shutdown Widget - Mex Placement Handler [t=00:00:46.180700][f=0004787] Shutdown Widget - Select Keys [t=00:00:46.180733][f=0004787] Shutdown Widget - Pause Screen [t=00:00:46.181120][f=0004787] Shutdown Widget - Layout Handler [t=00:00:46.181146][f=0004787] Shutdown Widget - Text To Speech Control [t=00:00:46.181160][f=0004787] End widgetHandler:Shutdown [t=00:00:46.287304][f=0004787] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={411510,38424625} {int,ext,rec}Allocs={7361694,0,0} {chunk,block}Bytes={38424625,0} [t=00:00:46.287886][f=0004787] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:46.287903][f=0004787] [Game::KillLua][3] dtor=0 luaRules=0x558735da69b0 [t=00:00:46.287951][f=0004787] Start gadgetHandler:Shutdown [t=00:00:46.287968][f=0004787] Shutdown - StartSetup [t=00:00:46.287981][f=0004787] Shutdown - UnitMorph [t=00:00:46.288036][f=0004787] Shutdown - Carrier Drones [t=00:00:46.288053][f=0004787] Shutdown - Missile Silo Controller [t=00:00:46.288069][f=0004787] Shutdown - Modular Comm Info [t=00:00:46.288082][f=0004787] Shutdown - Terrain Texture Handler [t=00:00:46.288097][f=0004787] Shutdown - UnitCloakShield [t=00:00:46.288130][f=0004787] Shutdown - Starlight Handler [t=00:00:46.288144][f=0004787] End gadgetHandler:Shutdown [t=00:00:46.317147][f=0004787] Start gadgetHandler:Shutdown [t=00:00:46.317194][f=0004787] Shutdown - Save/Load [t=00:00:46.317217][f=0004787] Shutdown - Teleport Throw [t=00:00:46.317232][f=0004787] Shutdown - UnitMorph [t=00:00:46.317254][f=0004787] Shutdown - Modular Comm Info [t=00:00:46.317267][f=0004787] Shutdown - Retreat Command [t=00:00:46.317285][f=0004787] Shutdown - Shockwaves [t=00:00:46.317298][f=0004787] Shutdown - UnitCloakShield [t=00:00:46.317314][f=0004787] Shutdown - Lups Cloak FX [t=00:00:46.317329][f=0004787] Shutdown - Lups [t=00:00:46.317367][f=0004787] Shutdown - Lups Shield [t=00:00:46.317385][f=0004787] End gadgetHandler:Shutdown [t=00:00:46.327090][f=0004787] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7361724,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.327180][f=0004787] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7361724,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.327241][f=0004787] [Game::KillLua][4] dtor=0 [t=00:00:46.327252][f=0004787] [Game::KillLua][5] dtor=0 [t=00:00:46.331937][f=0004787] [Game::~CGame][1] [t=00:00:46.331980][f=0004787] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.331992][f=0004787] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.332002][f=0004787] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.332012][f=0004787] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.332022][f=0004787] [Game::KillLua][4] dtor=1 [t=00:00:46.332033][f=0004787] [Game::KillLua][5] dtor=1 [t=00:00:46.332104][f=0004787] [Game::KillMisc][1] [t=00:00:46.332116][f=0004787] [Game::KillMisc][2] [t=00:00:46.332537][f=0004787] [Game::KillMisc][3] [t=00:00:46.332630][f=0004787] [Game::KillRendering][1] [t=00:00:46.361977][f=0004787] [3DOParser::Kill] allocated 1 pieces [t=00:00:46.362023][f=0004787] [S3OParser::Kill] allocated 5462 pieces [t=00:00:46.363142][f=0004787] [AssParser::Kill] allocated 669 pieces [t=00:00:46.377121][f=0004787] [Game::KillInterface][1] [t=00:00:46.377982][f=0004787] [Game::KillInterface][2] [t=00:00:46.381353][f=0004787] [Game::KillSimulation][1] [t=00:00:46.381381][f=0004787] [Game::KillSimulation][2] [t=00:00:47.222489][f=0004787] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:47.222592][f=0004787] [Game::KillSimulation][3] [t=00:00:47.222662][f=0004787] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.222697][f=0004787] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.222729][f=0004787] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.222759][f=0004787] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.226412][f=0004787] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.553216][f=0004787] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:47.746454][f=0004787] [Game::KillSimulation][4] [t=00:00:52.046751][f=0004787] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:52.048922][f=0004787] [Game::~CGame][2] [t=00:00:52.049217][f=0004787] [Game::~CGame][3] [t=00:00:52.284808][f=0004787] [SpringApp::Kill][3] [t=00:00:52.285883][f=0004787] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 49726 bytes sent 18675 bytes recv'd [t=00:00:52.291756][f=0004787] Kill: client disconnecting... [t=00:00:54.299110][f=0004787] CloseConnection: client connection closed [t=00:00:54.301540][f=0004787] [SpringApp::Kill][4] font=0x558713d35e00 [t=00:00:54.314075][f=0004787] [SpringApp::Kill][5] [t=00:00:54.324989][f=0004787] [SpringApp::Kill][6] [t=00:00:54.325473] [SpringApp::Kill][7] [t=00:00:54.327169] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.327199] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.327241] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:54.327254] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.327265] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.327275] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.327285] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:54.327295] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 1048576, 1048576} [t=00:00:54.327324] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.327335] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.327344] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.327354] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.327363] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.343402] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.343469] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.343483] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.343495] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.344913] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.344935] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:54.344947] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x558713e1cf70) [t=00:00:54.358737] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3417ms [t=00:00:54.360393] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=62ms [t=00:00:54.360418] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=57ms [t=00:00:54.360430] file="gamedata/resources.lua" indx=939 inflSize=6kb readTime=36ms [t=00:00:54.360441] file="luarules/configs/dynamic_comm_skins.lua" indx=1274 inflSize=1kb readTime=29ms [t=00:00:54.360452] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=25ms [t=00:00:54.360462] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=24ms [t=00:00:54.360474] file="objects3d/arm_flea.s3o" indx=4981 inflSize=32kb readTime=22ms [t=00:00:54.360484] file="unitpics/cloakheavyraid.png" indx=6491 inflSize=11kb readTime=22ms [t=00:00:54.360697] file="units/staticheavyarty.lua" indx=6993 inflSize=3kb readTime=21ms [t=00:00:54.360716] file="objects3d/corsh.s3o" indx=5183 inflSize=127kb readTime=20ms [t=00:00:54.371907] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 166064002 bytes cached in 3464 files [t=00:00:54.690685] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [t=00:00:54.690742] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x558713f0df10) [t=00:00:54.691592] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:54.691607] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x558713d073c0) [t=00:00:54.692049] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:54.692192] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x558713d28ca0) [t=00:00:54.692234] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7faa64013440) [t=00:00:54.692264] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:00:54.693873] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:54.693892] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:54.694097] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:54.694111] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:54.694121] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:54.694131] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:54.695121] [SpringApp::Kill][8] [t=00:00:54.695142] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:54.695153] [WatchDog::Uninstall][1] hangDetectorThread=0x5586ce2c4110 (joinable=1) [t=00:00:54.695162] [WatchDog::Uninstall][2] [t=00:00:55.125354] [WatchDog::Uninstall][3] [t=00:00:55.125392] [SpringApp::Kill][9]