[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000070] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.011050] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.011106] Using writeable configuration source: "/tmp/tmp.ogpTpFL2Ib/springsettings.1511330.cfg"
[t=00:00:00.019492] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.019561] ============== ==============
[t=00:00:00.019579]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.019594]
[t=00:00:00.019607] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019620] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019633] Use "none" to disable the default log sections.
[t=00:00:00.019646] ============== ==============
[t=00:00:00.019660] ============== ==============
[t=00:00:00.019748] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.019767] MouseDragCircleCommandThreshold = 25
[t=00:00:00.019781] ROAM = 2
[t=00:00:00.019795] RotateLogFiles = 1
[t=00:00:00.019809] TeamHighlight = 0
[t=00:00:00.019824] ============== ==============
[t=00:00:00.019837] ============== ==============
[t=00:00:00.019850] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless)
[t=00:00:00.019865] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.019878] Compiler Version: gcc-11.1.0
[t=00:00:00.019907] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.020159] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.020178] Binary Word Size: 64-bit (native)
[t=00:00:00.020192] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020204] Physical CPU Cores: 1
[t=00:00:00.020216] Logical CPU Cores: 1
[t=00:00:00.020228] ============== ==============
[t=00:00:00.020331] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020350] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.020363] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020377] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.020390] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.022845] [WatchDog::Install] installed (hang-timeout: 10s)
[t=00:00:00.022882] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022923] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.022968] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.022994] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window
[t=00:00:00.023022] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.023034] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.023141] [GR::LogVersionInfo]
[t=00:00:00.023155] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.023165] GL version :
[t=00:00:00.023176] GL vendor :
[t=00:00:00.023186] GL renderer :
[t=00:00:00.023197] GLSL version:
[t=00:00:00.023207] GLEW version: spring headless stub GLEW version
[t=00:00:00.023217] GPU memory : unknown
[t=00:00:00.023227] SDL swap-int: 0
[t=00:00:00.023237] SDL driver : headless stub
[t=00:00:00.023248]
[t=00:00:00.023258] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.023269] GLSL shader support : 0
[t=00:00:00.023279] GL4 support : 0
[t=00:00:00.023327] FBO extension support : 0
[t=00:00:00.023339] NVX GPU mem-info support : 0
[t=00:00:00.023351] ATI GPU mem-info support : 0
[t=00:00:00.023365] NPOT-texture support : 1 (0)
[t=00:00:00.023377] S3TC/DXT1 texture support : 0/0
[t=00:00:00.023390] texture query-LOD support : 1 (0)
[t=00:00:00.023403] MSAA frame-buffer support : 0 (0)
[t=00:00:00.023416] Z-buffer depth : 16 (-)
[t=00:00:00.023428] primitive-restart support : 0 (0)
[t=00:00:00.023441] clip-space control support: 0 (0)
[t=00:00:00.023453] seamless cube-map support : 0 (0)
[t=00:00:00.023465] frag-depth layout support : 0 (0)
[t=00:00:00.023477] persistent maps support : 0 (0)
[t=00:00:00.023489] explicit attribs location : 0 (0)
[t=00:00:00.023501] multi draw indirect : 0 (-)
[t=00:00:00.023513]
[t=00:00:00.023525] max. FBO samples : -1
[t=00:00:00.023560] max. FS/program texture slots : 8/8
[t=00:00:00.023573] max. texture size : 2048
[t=00:00:00.023587] max. texture anisotropy level : 0.000000
[t=00:00:00.023600] max. vec4 varyings/attributes : 0/0
[t=00:00:00.023612] max. draw-buffers : 0
[t=00:00:00.023624] max. rec. indices/vertices : 0/0
[t=00:00:00.023636] max. uniform buffer-bindings : 0
[t=00:00:00.023647] max. uniform block-size : 0KB
[t=00:00:00.023660] max. storage buffer-bindings : 0
[t=00:00:00.023672] max. storage block-size : 0MB
[t=00:00:00.023683]
[t=00:00:00.023695] enable AMD-hacks : 0
[t=00:00:00.023707] compress MIP-maps: 0
[t=00:00:00.024885] [GR::UpdateGLConfigs]
[t=00:00:00.024920] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.024936] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.024947] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.024958] [GR::InitGLState]
[t=00:00:00.024969] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.223465] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.227208] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.232675] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.233223] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.233245] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.233261] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/
[t=00:00:00.268041] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base
[t=00:00:00.268949] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.293768] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.294054] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.305953] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[t=00:00:00.305972] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.306125] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.309571] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f311c013550 (SpringVFS) global=(nil) (null)
[t=00:00:00.309588] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.309702] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.309723] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.309734] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.309744] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.309763] [Threading] Main thread CPU affinity mask set: 1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3048 MB
[t=00:00:00.314735][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.314763][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.314780][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1511330/replay.sdfz" for game data...
[t=00:00:00.466924][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.470708][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.470737][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.477646][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.477723][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 162ms
[t=00:00:00.477752][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
[t=00:00:00.525502][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55da71e56eb0] using map "Aurelian v1.0" (loaded=0 cached=0)
[t=00:00:00.526630][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0
[t=00:00:00.527560][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.528100][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55da71e56eb0] using game "Zero-K v1.10.12.0" (loaded=0 cached=0)
[t=00:00:00.529179][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0
[t=00:00:00.540488][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.540741][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.550071][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms
[t=00:00:00.550418][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.554661][f=-000001] forceSingleThreaded, false
[t=00:00:00.592300][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.592332][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.592422][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.592478][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.592531][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.592583][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.593640][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.594135][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.594631][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.598424][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.599919][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.601642][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.601669][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:00.602119][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:00.607511][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:00.608714][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:00.609674][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:00.609963][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.610653][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.610673][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.615504][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.615546][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.743738][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.883009][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
[t=00:00:02.248513][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.627115][f=-000001] Loading UnitDefs_posts
[t=00:00:02.829558][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.904923][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.931780][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.952725][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 646ms
[t=00:00:03.010312][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 774ms
[t=00:00:03.010363][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.226615][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.228337][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms
[t=00:00:03.229372][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.229395][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.233504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.239149][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.519756][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.586434][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.812687][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.818349][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.818406][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.264822][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 446ms
[t=00:00:04.264868][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.360951][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms
[t=00:00:04.361008][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.384363][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[t=00:00:05.156794][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:05.164868][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:05.176026][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.205498][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:10.644329][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:10.654248][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:10.654284][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:10.655975][f=-000001] InfoTexture: legacy
[t=00:00:10.655999][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:10.657596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:12.391836][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:12.408136][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[t=00:00:12.408179][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:12.409162][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:12.527757][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:12.527804][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:12.743843][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:12.898741][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:12.909413][f=-000001] Loaded DecalsDrawer: off
[t=00:00:12.909464][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:12.910255][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:13.503862][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:13.518922][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:13.519837][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:13.731324][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:13.733465][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:13.733498][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:13.753104][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:13.753144][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:13.753157][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3
[t=00:00:13.753169][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127
[t=00:00:13.753181][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:13.753192][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:13.753204][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8c8
[t=00:00:13.765994][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:13.766047][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:13.766058][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3
[t=00:00:13.766069][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127
[t=00:00:13.766079][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:13.766089][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:13.766100][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8d8
[t=00:00:13.766111][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55da7b0b8e80 has BLOCKSIZE 1
[t=00:00:13.774002][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:13.774055][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:13.774067][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3
[t=00:00:13.774078][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127
[t=00:00:13.774090][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:13.774102][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c62e
[t=00:00:13.780226][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c62e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe-7254c62e.zip" (exists=1)
[t=00:00:13.781308][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:13.799670][f=-000001] Path cache (64, 64) initialized.
[t=00:00:13.799716][f=-000001] Path cache (64, 64) initialized.
[t=00:00:13.807711][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:13.807753][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:13.807765][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3
[t=00:00:13.807775][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127
[t=00:00:13.807786][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:13.807796][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c63e
[t=00:00:14.034135][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c63e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe2-7254c63e.zip" (exists=1)
[t=00:00:14.034775][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:14.038486][f=-000001] Path cache (32, 32) initialized.
[t=00:00:14.038513][f=-000001] Path cache (32, 32) initialized.
[t=00:00:14.038548][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (304ms, checksum ceb7c4ef)"
[t=00:00:14.038634][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:14.038647][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:14.038658][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:14.213830][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms
[t=00:00:14.214586][f=-000001] Synced LuaRules: starting loading
[t=00:00:15.159014][f=-000001] Setting up autohandicap
[t=00:00:15.159067][f=-000001] dark_gf, spectator, false, allyTeamID, 0, customKeys.elo, , 2216, nil
[t=00:00:15.159093][f=-000001] brianfreeman, spectator, false, allyTeamID, 1, customKeys.elo, , 1732, nil
[t=00:00:15.159108][f=-000001] Team 0, 1, 2216
[t=00:00:15.159120][f=-000001] Team 1, 1, 1732
[t=00:00:15.159132][f=-000001] firstAllyTeamMean, 2216
[t=00:00:15.159143][f=-000001] secondAllyTeamMean, 1732
[t=00:00:15.160576][f=-000001] lowerWinChance, 0.05807841
[t=00:00:15.160598][f=-000001] autoHandicapValue, 1.20000005
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: s11n gadget
Loaded gadget: s11n map feature loader
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:16.303179][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:16.303258][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent Landship
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:16.698307][f=-000001] Synced LuaRules: finished loading
[t=00:00:16.714698][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua