[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000059] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008275] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008309] Using writeable configuration source: "/tmp/tmp.W9bXLlwag9/springsettings.1511280.cfg" [t=00:00:00.016363] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016423] ============== ============== [t=00:00:00.016435] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016446] [t=00:00:00.016456] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016467] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016477] Use "none" to disable the default log sections. [t=00:00:00.016487] ============== ============== [t=00:00:00.016498] ============== ============== [t=00:00:00.016561] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016573] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016584] ROAM = 2 [t=00:00:00.016595] RotateLogFiles = 1 [t=00:00:00.016606] TeamHighlight = 0 [t=00:00:00.016618] ============== ============== [t=00:00:00.016628] ============== ============== [t=00:00:00.016639] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.016650] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016661] Compiler Version: gcc-11.1.0 [t=00:00:00.016684] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016864] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016876] Binary Word Size: 64-bit (native) [t=00:00:00.016887] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016897] Physical CPU Cores: 1 [t=00:00:00.016908] Logical CPU Cores: 1 [t=00:00:00.016919] ============== ============== [t=00:00:00.016988] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016999] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017009] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017019] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017030] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018697] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.018717] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018748] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018785] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018809] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.018837] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018849] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018933] [GR::LogVersionInfo] [t=00:00:00.018948] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018958] GL version : [t=00:00:00.018968] GL vendor : [t=00:00:00.018978] GL renderer : [t=00:00:00.018988] GLSL version: [t=00:00:00.018999] GLEW version: spring headless stub GLEW version [t=00:00:00.019009] GPU memory : unknown [t=00:00:00.019019] SDL swap-int: 0 [t=00:00:00.019030] SDL driver : headless stub [t=00:00:00.019039] [t=00:00:00.019050] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019060] GLSL shader support : 0 [t=00:00:00.019070] GL4 support : 0 [t=00:00:00.019102] FBO extension support : 0 [t=00:00:00.019114] NVX GPU mem-info support : 0 [t=00:00:00.019124] ATI GPU mem-info support : 0 [t=00:00:00.019134] NPOT-texture support : 1 (0) [t=00:00:00.019145] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019155] texture query-LOD support : 1 (0) [t=00:00:00.019166] MSAA frame-buffer support : 0 (0) [t=00:00:00.019176] Z-buffer depth : 16 (-) [t=00:00:00.019187] primitive-restart support : 0 (0) [t=00:00:00.019197] clip-space control support: 0 (0) [t=00:00:00.019208] seamless cube-map support : 0 (0) [t=00:00:00.019218] frag-depth layout support : 0 (0) [t=00:00:00.019242] persistent maps support : 0 (0) [t=00:00:00.019252] explicit attribs location : 0 (0) [t=00:00:00.019263] multi draw indirect : 0 (-) [t=00:00:00.019273] [t=00:00:00.019283] max. FBO samples : -1 [t=00:00:00.019294] max. FS/program texture slots : 8/8 [t=00:00:00.019304] max. texture size : 2048 [t=00:00:00.019317] max. texture anisotropy level : 0.000000 [t=00:00:00.019328] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019338] max. draw-buffers : 0 [t=00:00:00.019348] max. rec. indices/vertices : 0/0 [t=00:00:00.019358] max. uniform buffer-bindings : 0 [t=00:00:00.019368] max. uniform block-size : 0KB [t=00:00:00.019378] max. storage buffer-bindings : 0 [t=00:00:00.019388] max. storage block-size : 0MB [t=00:00:00.019399] [t=00:00:00.019409] enable AMD-hacks : 0 [t=00:00:00.019419] compress MIP-maps: 0 [t=00:00:00.020262] [GR::UpdateGLConfigs] [t=00:00:00.020291] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020306] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020317] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020328] [GR::InitGLState] [t=00:00:00.020340] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.228362] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.241757] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.248479] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.249013] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.249035] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.249051] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.303629] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.313469] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.364243] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.364587] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.379685] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 76ms [t=00:00:00.379710] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.379965] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.383599] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3814013550 (SpringVFS) global=(nil) (null) [t=00:00:00.383616] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.383714] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.383735] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.383745] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.383755] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.383775] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3054 MB [t=00:00:00.389663][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.389702][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.389720][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1511280/replay.sdfz" for game data... [t=00:00:00.526471][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.529812][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.529841][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.532874][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.532925][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 143ms [t=00:00:00.532962][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.579903][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55646b893530] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.581067][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.582493][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.582992][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55646b893530] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.584108][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.595587][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.595795][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.605253][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.605453][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.610010][f=-000001] forceSingleThreaded, false [t=00:00:00.647706][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.647737][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.647828][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.647886][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.647941][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.647994][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.649056][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.649586][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.650062][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.653100][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.654650][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.656359][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.656388][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.656844][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.662114][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.663339][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.664306][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.664597][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.665252][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.665287][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.669506][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.669547][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.796565][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.877675][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.070402][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.461590][f=-000001] Loading UnitDefs_posts [t=00:00:01.663192][f=-000001] Loading FeatureDefs_posts [t=00:00:01.698333][f=-000001] Loading WeaponDefs_posts [t=00:00:01.740902][f=-000001] Loading ArmorDefs_posts [t=00:00:01.762869][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 628ms [t=00:00:01.817422][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 752ms [t=00:00:01.819335][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.054951][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.063928][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:02.063955][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.064181][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.066388][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.074661][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.357986][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.432192][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.554659][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.557339][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.557378][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:02.999817][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 442ms [t=00:00:02.999863][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.094061][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:03.094108][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.117385][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:03.860128][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:03.863779][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.864603][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.874116][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.516219][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.528314][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.528354][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.530309][f=-000001] InfoTexture: legacy [t=00:00:09.530352][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.532636][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.513445][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.524605][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.524657][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.526192][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.729248][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.729310][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.984256][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.029176][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.039436][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.039486][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.040278][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.550582][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.562389][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.562999][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.735346][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.736927][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.736953][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.745043][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.745093][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.745106][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.745119][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.745130][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.745142][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.745154][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.750233][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.750282][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.750293][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.750303][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.750314][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.750324][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.750335][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.750347][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55647387e430 has BLOCKSIZE 1 [t=00:00:11.753468][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.753486][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.753496][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.753506][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.753516][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.753527][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:11.767573][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:11.769332][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.782387][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.782422][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.785569][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.785592][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.785603][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.785615][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.785625][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.785635][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:11.884831][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:11.886474][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.889103][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.889142][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.889163][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (152ms, checksum e5c632c8)" [t=00:00:11.889303][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.889322][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.889336][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.097482][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 127ms [t=00:00:12.098625][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.500122][f=-000001] Synced LuaRules: finished loading [t=00:00:14.518849][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.114334][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.169063][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.240418][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 56ms [t=00:00:15.803763][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.804169][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.804529][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.873625][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.882472][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.883481][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.883503][f=-000001] LuaSocket Support: enabled [t=00:00:15.900514][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.987412][f=-000001] localWidgets, nil, true, true [t=00:00:15.990084][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.990134][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.000250][f=-000001] USE_OLD_CHILI [t=00:00:16.771497][f=-000001] Loading last game win data [t=00:00:16.772582][f=-000001] Resetting win data [t=00:00:16.773057][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.773077][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.773090][f=-000001] Player and team counts match, continuing [t=00:00:16.773107][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.773121][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:16.773133][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:16.968560][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.968601][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.032900][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.065006][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.767554][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.929092][f=-000001] forceSingleThreaded, false [t=00:00:19.396461][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.397674][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.397975][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.398158][f=-000001] Loaded API widget: i18n [t=00:00:19.398738][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.399060][f=-000001] Loaded API widget: Win Counter [t=00:00:19.399384][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.569279][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.569683][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.569918][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.859585][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.861028][f=-000001] Loaded API widget: Lups [t=00:00:19.861281][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.861705][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.862118][f=-000001] Loaded widget: Save/Load API [t=00:00:19.862465][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.862838][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.863785][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.869069][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.870624][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.870647][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.870716][f=-000001] Set maximum particles to: 0 [t=00:00:19.870895][f=-000001] Set UnitIconDist to 0 [t=00:00:19.985478][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.013741][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.015282][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.015621][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.015986][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.023464][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.023826][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.024299][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.024622][f=-000001] Mexspot Fetcher fetching [t=00:00:20.024815][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.025165][f=-000001] Team highlighting: Disabled [t=00:00:20.025520][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.026444][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.026848][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.027212][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.027412][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.027636][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.027835][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.028113][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.028411][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.028814][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.029428][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.029724][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.029738][f=-000001] Using fallback unit outlines [t=00:00:20.029924][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.030266][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.038920][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.040829][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.041222][f=-000001] Loaded widget: Guard Remove [t=00:00:20.041603][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.085316][f=-000001] Loaded widget: HealthBars [t=00:00:20.085862][f=-000001] Loaded widget: Noises [t=00:00:20.086223][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.086638][f=-000001] Loaded widget: Unit Icons [t=00:00:20.090293][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.090701][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.091178][f=-000001] Loaded widget: BuildETA [t=00:00:20.091534][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.091877][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.092260][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.092593][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.092799][f=-000001] Loaded widget: Objectives [t=00:00:20.094450][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.094809][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.098720][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.099084][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.099115][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1511280/events.log [t=00:00:20.101134][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.101452][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.104675][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.105080][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.105576][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.105950][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.106408][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.106632][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.106986][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.107316][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.107635][f=-000001] Loaded widget: Autoquit [t=00:00:20.107855][f=-000001] Loaded widget: Blast Radius [t=00:00:20.108203][f=-000001] Loaded widget: CameraShake [t=00:00:20.108840][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.152509][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.153073][f=-000001] EndGame Graph disabled [t=00:00:20.174349][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.174741][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.174997][f=-000001] Loaded widget: Easy Facing [t=00:00:20.175373][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.175624][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.200522][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.201030][f=-000001] Loaded widget: Ferry Points [t=00:00:20.201758][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.209667][f=-000001] Loaded widget: Context Menu [t=00:00:20.210096][f=-000001] Loaded widget: Darkening [t=00:00:20.210406][f=-000001] Loaded widget: Decloak Range [t=00:00:20.210760][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.217653][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.218163][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.218407][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.218758][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.219647][f=-000001] Input grabbing is enabled! [t=00:00:20.219674][f=-000001] Input grabbing is enabled! [t=00:00:20.219783][f=-000001] Loaded widget: Grab Input [t=00:00:20.220186][f=-000001] Loaded widget: Haven Handler [t=00:00:20.220540][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.220999][f=-000001] Loaded widget: In-game Guide [t=00:00:20.221229][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.221575][f=-000001] Loaded widget: Keep Target [t=00:00:20.221928][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.222443][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.222743][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.223099][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.223544][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.223771][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.223997][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.224241][f=-000001] Loaded widget: Orbit Command [t=00:00:20.224672][f=-000001] Loaded widget: Point Tracker [t=00:00:20.225016][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.225281][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.225914][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.226349][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.226835][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.227318][f=-000001] Loaded widget: Simple Settings [t=00:00:20.227707][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.227975][f=-000001] Loaded widget: SmoothCam [t=00:00:20.228395][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.228985][f=-000001] Loaded widget: Stereo3D [t=00:00:20.229225][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.230054][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.230307][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.231093][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.231861][f=-000001] Loaded widget: Command Alpha [t=00:00:20.232230][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.232587][f=-000001] Loaded widget: Ghost Site [t=00:00:20.233649][f=-000001] Loaded widget: Attack Warning [t=00:00:20.233977][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.234630][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.235857][f=-000001] Loaded widget: Auto Group [t=00:00:20.236836][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.237810][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.238136][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.238925][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.239849][f=-000001] Loaded widget: Select Com at start [t=00:00:20.259798][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.261118][f=-000001] Loaded widget: Transport AI [t=00:00:20.389762][f=-000001] Loaded widget: Attack AoE [t=00:00:20.390265][f=-000001] Loaded widget: Icon Sets [t=00:00:20.390986][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.396641][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.396963][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.423390][f=-000001] Loaded widget: Unit Start State [t=00:00:20.425226][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.425544][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.425786][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.426871][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.427297][f=-000001] Loaded widget: Commands FX [t=00:00:20.427538][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.442899][f=-000001] Loaded widget: UnitShapes [t=00:00:20.443410][f=-000001] : disabled for spectators [t=00:00:20.444364][f=-000001] Loaded widget: Stockpiler [t=00:00:20.445810][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.446092][f=-000001] Loaded widget: AllyCursors [t=00:00:20.446501][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.446855][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.447214][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.447584][f=-000001] Loaded widget: Selection Send [t=00:00:20.447950][f=-000001] Loaded widget: Shield Guard [t=00:00:20.448459][f=-000001] Loaded widget: State Icons [t=00:00:20.449686][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.450058][f=-000001] : disabled for spectators [t=00:00:20.450899][f=-000001] Loaded widget: Building Starter [t=00:00:20.451263][f=-000001] : disabled for spectators [t=00:00:20.452029][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.452310][f=-000001] Loaded widget: LupsManager [t=00:00:20.452685][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.453034][f=-000001] Loaded widget: Units on Fire [t=00:00:20.453828][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.454481][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.455669][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.456030][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.456540][f=-000001] Loaded widget: Chili Docking [t=00:00:20.463811][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.471074][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.471626][f=-000001] Loaded widget: HUD Presets [t=00:00:20.472311][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.474665][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.475086][f=-000001] Loaded widget: Image Preloader [t=00:00:20.475528][f=-000001] Loaded widget: Custom Markers [t=00:00:20.479818][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.480336][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.480564][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.481353][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.481827][f=-000001] Loaded widget: Start Boxes [t=00:00:20.483062][f=-000001] Loaded widget: Select Keys [t=00:00:20.491055][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.492082][f=-000001] Loaded widget: Pause Screen [t=00:00:20.492349][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.492612][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.493212][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.493641][f=-000001] SetSunLighting [t=00:00:20.494280][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.506721][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.507183][f=-000001] Loaded widget: Font Cache [t=00:00:20.507531][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.507572][f=-000001] Loaded widget: GC Control [t=00:00:20.511388][f=-000001] Loaded widget: Layout Handler [t=00:00:20.511833][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.514677][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.519393][f=-000001] Writing last game win data [t=00:00:20.524037][f=-000001] LuaUI v0.3 [t=00:00:20.701426][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.275056][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.296190][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13272,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.893945][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.895335][f=-000001] Spectator mode. Widget removed. [t=00:00:21.907532][f=-000001] Spectator mode. Widget removed. [t=00:00:21.908811][f=-000001] Playback paused [t=00:00:21.914281][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.992832][f=-000001] Opening demofile demos/1511280/replay.sdfz [t=00:00:21.992869][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.992881][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:21.993147][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:21.993501][f=-000001] -> Connection established (given id 3) [t=00:00:21.993532][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:21.993545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.993557][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:21.993577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:21.993594][f=-000001] Speed set to 20.0 [server] [t=00:00:21.993605][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55648a759470,0x5564927669d0}][locale="C"]" [t=00:00:21.993618][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.006899][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.006933][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.538799][f=-000001] Beginning demo playback [t=00:00:34.549770][f=-000001] GameID: bc899063969f9e42a12675b6a5cf44ff [t=00:00:34.581882][f=-000001] Connection attempt from QuackTheDuck [t=00:00:34.581927][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.583543][f=-000001] [0] Event [undefined]: QuackTheDuck changed status [t=00:00:34.583937][f=-000001] -> Connection established (given id 0) [t=00:00:34.598654][f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuackTheDuck" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:34.598695][f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuackTheDuck" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.693607][f=-000001] Connection attempt from lord_inquisitor [t=00:00:34.693652][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.693741][f=-000001] [0] Event [undefined]: lord_inquisitor changed status [t=00:00:34.693926][f=-000001] -> Connection established (given id 1) [t=00:00:34.750867][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:34.750909][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.845572][f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuackTheDuck" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:35.845615][f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuackTheDuck" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:36.517885][f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuackTheDuck" string="[Game::Load][lua{Rules,Gaia}={0000029701263890,000002975154f720}][locale="C"]" [t=00:00:36.850208][f=-000001] Allies: I choose: Engineer! [t=00:00:38.761623][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:38.769912][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:39.645683][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.665887][f=-000001] > Game will be force started in 40 seconds [t=00:00:40.984448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[Game::Load][lua{Rules,Gaia}={000001a937edc460,000001a99a077010}][locale="C"]" [t=00:00:41.698425][f=-000001] > Game will be force started in 20 seconds [t=00:00:42.342506][f=-000001] Allies: I choose: Guardian! [t=00:00:42.902335][f=-000001] [0] Event [4630,399.979614,566]: 0 finished unit Engineer Commander [t=00:00:42.922056][f=-000001] [0] Event [643,399.989502,4601]: 1 finished unit Guardian Commander [t=00:00:42.941984][f=0000000] [0] QuackTheDuck, team: 0, elo:1645, userid: 558552 [t=00:00:42.942046][f=0000000] [0] lord_inquisitor, team: 1, elo:1457, userid: 571933 [t=00:00:42.942073][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:42.952159][f=0000000] Playback continued [t=00:00:42.959393][f=0000001] gl hf [t=00:00:42.985909][f=0000010] [10] Event [4752,399.978638,624]: 0 finished unit Rover Assembly [t=00:00:43.786230][f=0000287] [287] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [t=00:00:44.096550][f=0000429] [429] Event [4752.02979,400.623749,641.992249]: 0 finished unit Mason [t=00:00:44.186865][f=0000475] [475] Event [4776,399.978638,360]: 0 finished unit Solar Collector [t=00:00:44.269249][f=0000495] [495] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [t=00:00:44.610227][f=0000685] [685] Event [4744,399.978638,280]: 0 finished unit Solar Collector [t=00:00:44.614935][f=0000689] [689] Event [418.285431,476.978638,4748.38281]: 1 finished unit Firefly [t=00:00:44.903217][f=0000855] [855] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [t=00:00:44.919649][f=0000864] [864] Event [4752.02979,400.623749,641.992249]: 0 finished unit Dart [t=00:00:45.063729][f=0000932] [932] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [t=00:00:45.176324][f=0000992] [992] Event [4752.02979,400.623749,641.992249]: 0 finished unit Dart [t=00:00:45.517719][f=0001135] [1135] Event [4536,399.978638,264]: 0 finished unit Solar Collector [t=00:00:45.815420][f=0001296] [Game::ClientReadNet] added new player 2893820887 with number 2 to team 0 [t=00:00:45.816383][f=0001297] > SPRINGIE:User 2893820887|bomberheavy|1_0||False|||CN [t=00:00:45.925021][f=0001357] Connection attempt from 2893820887 [t=00:00:45.925062][f=0001357] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:45.925074][f=0001357] -> Connection established (given id 2) [t=00:00:45.943244][f=0001367] [1367] Event [4440,399.978638,360]: 0 finished unit Solar Collector [t=00:00:45.990872][f=0001391] [Game::ClientReadNet][LOGMSG] sender="2893820887" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:45.990909][f=0001391] [Game::ClientReadNet][LOGMSG] sender="2893820887" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:46.007856][f=0001400] [1400] Event [4464,288.061523,2064]: 0 finished unit Radar Tower [t=00:00:46.228359][f=0001514] [1514] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [t=00:00:46.653462][f=0001712] [Game::ClientReadNet][LOGMSG] sender="2893820887" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:46.658325][f=0001715] [Game::ClientReadNet][LOGMSG] sender="2893820887" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:47.060542][f=0001944] [1944] Event [4112,377.954102,672]: 0 finished unit Picket [t=00:00:47.098491][f=0001965] [1965] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [t=00:00:47.098925][f=0001965] [Game::ClientReadNet][LOGMSG] sender="2893820887" string="[Game::Load][lua{Rules,Gaia}={00000206741e54d0,000002066ceed370}][locale="C"]" [t=00:00:47.426972][f=0002145] [2145] Event [776,399.978638,4360]: 1 finished unit Solar Collector [t=00:00:47.435936][f=0002150] Spectator 2893820887 left the game: normal quit [t=00:00:47.435999][f=0002150] [2150] Event [undefined]: 2893820887 quit [t=00:00:47.511679][f=0002192] [2192] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [t=00:00:48.127316][f=0002516] [2516] Event [4280,399.957275,888]: 0 finished unit Solar Collector [t=00:00:48.221654][f=0002567] [2567] Event [4760,249.000549,1832]: 0 finished unit Solar Collector [t=00:00:48.423393][f=0002648] [2648] Event [967.877014,396.331451,4236.11475]: 0 lost unit Dart [t=00:00:48.578371][f=0002715] [2715] Event [360,399.978638,4792]: 1 finished unit Solar Collector [t=00:00:48.728411][f=0002801] [2801] Event [4752.02979,400.623749,641.992249]: 0 finished unit Mason [t=00:00:48.731964][f=0002804] [2804] Event [904,399.711609,4344]: 1 lost unit Metal Extractor [t=00:00:48.852956][f=0002855] [2855] Event [4312,399.839783,968]: 0 finished unit Solar Collector [t=00:00:48.902504][f=0002882] [2882] Event [725.946838,399.978638,4379.58398]: 0 lost unit Dart [t=00:00:49.028828][f=0002955] [2955] Event [536,399.978638,4792]: 1 finished unit Solar Collector [t=00:00:49.218903][f=0003060] [3060] Event [664,399.978638,4640]: 1 finished unit Cloakbot Factory [t=00:00:49.353779][f=0003146] [3146] Event [4840,249.000549,1864]: 0 finished unit Solar Collector [t=00:00:50.301583][f=0003565] [3565] Event [664.014709,399.978638,4630.3999]: 1 finished unit Conjurer [t=00:00:50.381136][f=0003602] [3602] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [t=00:00:50.493014][f=0003655] [3655] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:00:50.637231][f=0003720] [3720] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [t=00:00:50.956038][f=0003856] [3856] Event [904,397.680969,4344]: 1 finished unit Metal Extractor [t=00:00:51.143109][f=0003938] [3938] Event [664.014709,399.978638,4630.3999]: 1 finished unit Conjurer [t=00:00:51.408240][f=0004049] [4049] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:00:51.612659][f=0004139] [4139] Event [3640,249.000549,920]: 0 finished unit Solar Collector [t=00:00:51.892071][f=0004261] [4261] Event [4984,249.000549,1720]: 0 finished unit Solar Collector [t=00:00:52.023003][f=0004315] [4315] Event [664.014709,399.978638,4630.3999]: 1 finished unit Conjurer [t=00:00:52.065304][f=0004330] [4330] Event [3720,249.000549,984]: 0 finished unit Solar Collector [t=00:00:52.369044][f=0004439] [4439] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:00:52.546514][f=0004513] [4513] Event [3784,250.057983,904]: 0 finished unit Solar Collector [t=00:00:52.830585][f=0004616] [4616] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [t=00:00:53.014557][f=0004688] [4688] Event [664.014709,399.978638,4630.3999]: 1 finished unit Conjurer [t=00:00:53.020575][f=0004690] [4690] Event [456,399.978638,4792]: 1 finished unit Solar Collector [t=00:00:53.164026][f=0004736] [4736] Event [3704,250.047302,840]: 0 finished unit Solar Collector [t=00:00:53.432169][f=0004837] [4837] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [t=00:00:53.462023][f=0004851] [4851] Event [4936,249.000549,1608]: 0 finished unit Wind/Tidal Generator [t=00:00:53.549943][f=0004885] [4885] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:00:53.990562][f=0005065] [5065] Event [664.014709,399.978638,4630.3999]: 1 finished unit Conjurer [t=00:00:54.131817][f=0005122] [5122] Event [520,399.978638,4712]: 1 finished unit Solar Collector [t=00:00:54.151726][f=0005129] [5129] Event [4936,250.570679,1512]: 0 finished unit Wind/Tidal Generator [t=00:00:54.206650][f=0005148] [5148] Event [4632,154.322815,2856]: 0 finished unit Solar Collector [t=00:00:54.654807][f=0005299] [5299] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:00:54.662781][f=0005302] [5302] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [t=00:00:54.986011][f=0005442] [5442] Event [664.014709,399.978638,4630.3999]: 1 finished unit Conjurer [t=00:00:55.040967][f=0005465] [5465] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [t=00:00:55.594593][f=0005647] [5647] Event [440,399.978638,4712]: 1 finished unit Solar Collector [t=00:00:56.154832][f=0005714] [5714] Event [4728,162.013245,2952]: 0 finished unit Solar Collector [t=00:00:56.214302][f=0005741] [5741] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:00:56.377945][f=0005810] [5810] Event [664.014709,399.978638,4630.3999]: 1 finished unit Conjurer [t=00:00:57.247709][f=0006146] [6146] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:00:57.450638][f=0006225] [6225] Event [360,399.978638,4712]: 1 finished unit Solar Collector [t=00:00:57.640157][f=0006298] [6298] Event [3400,249.000549,808]: 0 finished unit Geothermal Generator [t=00:00:57.673761][f=0006310] [6310] Event [1064,366.90979,4616]: 1 finished unit Energy Pylon [t=00:00:57.768258][f=0006346] [6346] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [t=00:00:57.884478][f=0006389] [6389] Event [424,249.000549,3240]: 1 lost unit Metal Extractor [t=00:00:58.176624][f=0006499] [6499] Event [184,249.000549,3320]: 1 lost unit Metal Extractor [t=00:00:58.298123][f=0006543] [6543] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:00:58.317093][f=0006549] [6549] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:00:58.633862][f=0006669] [6669] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:00:58.664062][f=0006679] [6679] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [t=00:00:58.877587][f=0006770] [6770] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [t=00:00:58.937145][f=0006793] [6793] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:00:58.963218][f=0006801] [6801] Event [376,399.978638,4872]: 1 finished unit Solar Collector [t=00:00:59.295676][f=0006914] [6914] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:00:59.429061][f=0006956] [6956] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:00:59.866363][f=0007096] [7096] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:00.023575][f=0007154] [7154] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [t=00:01:00.034534][f=0007158] [7158] Event [3792,246.009827,3472]: 0 finished unit Radar Tower [t=00:01:00.106994][f=0007182] [7182] Event [395.045349,365.358307,4053.0647]: 1 lost unit Conjurer [t=00:01:00.522217][f=0007285] [7285] Event [368.548309,380.585052,4130.65967]: 1 lost unit Glaive [t=00:01:00.591421][f=0007301] [7301] Event [392.084656,379.353394,4120.10156]: 1 lost unit Glaive [t=00:01:00.650139][f=0007315] [7315] Event [277.041199,395.094788,4234.76611]: 0 lost unit Scorcher [t=00:01:00.669016][f=0007319] [7319] Event [344.924469,384.780701,4157.06055]: 1 lost unit Glaive [t=00:01:00.689899][f=0007324] [7324] Event [362.494751,386.611053,4168.64355]: 1 lost unit Glaive [t=00:01:00.695022][f=0007325] [7325] Event [3960,325.531006,648]: 0 finished unit Energy Pylon [t=00:01:00.714818][f=0007330] [7330] Event [408,385.110474,4152]: 1 lost unit Energy Pylon [t=00:01:00.776295][f=0007349] [7349] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:00.843955][f=0007366] [7366] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:00.913788][f=0007383] [7383] Event [402.514801,373.712433,4087.40063]: 1 lost unit Glaive [t=00:01:00.985217][f=0007407] [7407] Event [560,381.414795,4016]: 1 finished unit Lotus [t=00:01:00.992807][f=0007409] [7409] Event [560,381.414795,4016]: 1 lost unit Lotus [t=00:01:01.146840][f=0007454] [7454] Event [540.496643,481.571747,4164.48047]: 1 lost unit Firefly [t=00:01:01.280682][f=0007497] [7497] Event [528,382.454407,4064]: 1 lost unit Lotus [t=00:01:01.511293][f=0007571] [7571] Event [431.83963,394.692688,4232.91846]: 1 lost unit Glaive [t=00:01:01.607790][f=0007602] [7602] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:01.709576][f=0007636] [7636] Event [626.84845,397.928162,4076.48145]: 1 lost unit Conjurer [t=00:01:01.847047][f=0007667] [7667] Event [1848,155.316162,1048]: 0 finished unit Solar Collector [t=00:01:02.032862][f=0007715] [7715] Event [621.223511,399.924774,4278.60693]: 1 lost unit Glaive [t=00:01:02.121885][f=0007739] [7739] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:02.122968][f=0007739] [7739] Event [655.948853,399.38385,4079.66992]: 1 lost unit Conjurer [t=00:01:02.219930][f=0007769] [7769] Event [805.197388,476.976776,4646.60498]: 1 finished unit Firefly [t=00:01:02.349239][f=0007812] [7812] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:02.462768][f=0007848] [7848] Event [3648,248.957825,3424]: 0 finished unit Picket [t=00:01:02.551493][f=0007879] [7879] Event [552,399.978638,4872]: 1 finished unit Solar Collector [t=00:01:02.608216][f=0007899] [7899] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [t=00:01:02.608706][f=0007899] [7899] Event [407.809906,487.360199,4510.27344]: 1 lost unit Firefly [t=00:01:02.625548][f=0007905] [7905] Event [296,399.978638,4696]: 1 lost unit Metal Extractor [t=00:01:02.709942][f=0007926] [7926] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [t=00:01:03.054677][f=0008024] [8024] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:03.173640][f=0008060] [8060] Event [472,399.978638,4888]: 1 lost unit Metal Extractor [t=00:01:03.423672][f=0008129] [8129] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:03.481077][f=0008145] [8145] Event [517.99762,399.610168,4930.52441]: 1 lost unit Conjurer [t=00:01:03.519661][f=0008158] [8158] Event [376,399.978638,4872]: 1 lost unit Solar Collector [t=00:01:03.604272][f=0008182] [8182] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:03.734026][f=0008219] [8219] Event [805.197388,476.976776,4646.60498]: 1 finished unit Firefly [t=00:01:03.754758][f=0008223] [8223] Event [632,399.978638,4936]: 1 lost unit Solar Collector [t=00:01:03.848276][f=0008249] [8249] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [t=00:01:04.128275][f=0008322] [8322] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:04.164488][f=0008336] [8336] Event [403.723999,490.916443,4963.72217]: 1 lost unit Firefly [t=00:01:04.466030][f=0008415] [8415] Event [360,399.978638,4712]: 1 lost unit Solar Collector [t=00:01:04.639499][f=0008461] [8461] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:04.698856][f=0008478] [8478] Event [3712,248.989868,3520]: 0 finished unit Picket [t=00:01:04.923853][f=0008531] [8531] Event [360,400.069275,4792]: 1 lost unit Solar Collector [t=00:01:05.216302][f=0008599] [8599] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:05.380578][f=0008639] [8639] Event [795.772217,476.978638,4643.39844]: 1 finished unit Firefly [t=00:01:05.416185][f=0008646] [8646] Event [607.843201,399.967957,4312.82471]: 1 lost unit Glaive [t=00:01:05.427446][f=0008649] [8649] Event [456,400.281067,4792]: 1 lost unit Solar Collector [t=00:01:05.491360][f=0008664] [8664] Event [2008,238.35144,4392]: 1 finished unit Energy Pylon [t=00:01:05.774651][f=0008727] [8727] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:05.885607][f=0008754] [8754] Event [217.666687,491.057953,4742.79395]: 1 lost unit Firefly [t=00:01:05.907151][f=0008760] [8760] Event [449.222412,386.711456,4149.86621]: 1 lost unit Glaive [t=00:01:06.288551][f=0008854] [8854] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:06.793595][f=0008969] [8969] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [t=00:01:06.846241][f=0008979] [8979] Event [552,399.978638,4872]: 1 lost unit Solar Collector [t=00:01:06.903500][f=0008989] [8989] Event [380.048065,345.322662,3984.56616]: 1 lost unit Glaive [t=00:01:06.913214][f=0008991] [8991] Event [316.971985,399.978638,4501.03955]: 1 lost unit Glaive [t=00:01:07.027658][f=0009016] [9016] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:07.101636][f=0009031] [9031] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:07.223138][f=0009056] [9056] Event [1848,164.170837,1192]: 0 finished unit Solar Collector [t=00:01:07.234762][f=0009059] [9059] Event [795.772217,476.978638,4643.39844]: 1 finished unit Firefly [t=00:01:07.242963][f=0009060] [9060] Event [213.703278,399.978638,4525.95801]: 1 lost unit Glaive [t=00:01:07.573911][f=0009132] [9132] Event [581.472351,400.228546,4972.33789]: 0 lost unit Scorcher [t=00:01:07.872027][f=0009194] [9194] Event [621.886475,488.252014,4912.51855]: 1 lost unit Firefly [t=00:01:08.028739][f=0009227] [9227] Event [527.908508,399.978638,4434.38379]: 0 lost unit Scorcher [t=00:01:08.121454][f=0009247] [9247] Event [298.890106,400.25351,4610.38232]: 0 lost unit Scorcher [t=00:01:08.141536][f=0009251] [9251] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:08.295960][f=0009283] [9283] Event [395.471375,400.147858,4606.62256]: 1 lost unit Glaive [t=00:01:08.461097][f=0009317] [9317] Event [585.431335,399.973145,4319.23242]: 1 lost unit Glaive [t=00:01:08.517136][f=0009329] [9329] Event [4312,399.967957,696]: 0 finished unit Caretaker [t=00:01:08.618178][f=0009350] [9350] Event [567.549927,398.738129,4242.90381]: 1 lost unit Glaive [t=00:01:08.768441][f=0009380] [9380] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:08.774342][f=0009381] [9381] Event [612.269653,400.264618,4791.5874]: 0 lost unit Scorcher [t=00:01:09.414236][f=0009509] [9509] Event [795.678406,476.978638,4643.94141]: 1 finished unit Firefly [t=00:01:09.661240][f=0009558] [9558] Event [597.270752,399.978638,4429.05078]: 1 lost unit Glaive [t=00:01:10.148196][f=0009655] [9655] Event [4360,399.978638,712]: 0 finished unit Caretaker [t=00:01:10.215237][f=0009669] [9669] Event [664.014709,399.978638,4630.3999]: 1 finished unit Glaive [t=00:01:10.224384][f=0009671] [9671] Event [591.04248,488.2453,4632.98486]: 1 lost unit Firefly [t=00:01:10.262985][f=0009678] [9678] Event [280,166.915894,456]: 1 finished unit Metal Extractor [t=00:01:10.373539][f=0009701] [9701] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:10.541494][f=0009733] [9733] Event [690.365784,399.978638,4882.74707]: 0 lost unit Scorcher [t=00:01:10.634428][f=0009753] [9753] Event [631.855225,399.978638,4573.04492]: 1 lost unit Glaive [t=00:01:10.794033][f=0009787] [9787] Event [703.293396,399.978638,4444.87109]: 1 lost unit Glaive [t=00:01:11.195001][f=0009871] [9871] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [t=00:01:11.231472][f=0009880] [9880] Event [4408,399.978638,728]: 0 finished unit Caretaker [t=00:01:11.329571][f=0009900] [9900] Event [664,399.978638,4640]: 1 lost unit Cloakbot Factory [t=00:01:11.344155][f=0009902] [9902] Event [3528,234.880066,3560]: 0 finished unit Stardust [t=00:01:11.487728][f=0009934] [9934] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:11.756284][f=0009989] [9989] Event [795.678406,476.463531,4643.94141]: 1 finished unit Firefly [t=00:01:12.154600][f=0010056] [10056] Event [713.115967,399.407501,4519.20947]: 0 lost unit Scorcher [t=00:01:12.196295][f=0010066] [10066] Event [4456,399.978638,728]: 0 finished unit Caretaker [t=00:01:12.222606][f=0010074] [10074] Event [646.230164,488.289886,4435.81396]: 1 lost unit Firefly [t=00:01:12.409250][f=0010130] [10130] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:12.952517][f=0010241] [10241] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:13.422768][f=0010331] [10331] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:13.666021][f=0010379] [10379] Event [795.678406,476.463531,4643.94141]: 1 finished unit Firefly [t=00:01:13.775701][f=0010400] [10400] Event [440,399.978638,4712]: 1 lost unit Solar Collector [t=00:01:13.884179][f=0010421] [10421] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:14.164426][f=0010475] [10475] Event [520,153.265381,232]: 1 finished unit Metal Extractor [t=00:01:14.346340][f=0010511] [10511] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:14.352943][f=0010512] [10512] Event [461.898346,488.586884,4587.47266]: 1 lost unit Firefly [t=00:01:14.673121][f=0010575] [10575] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [t=00:01:14.780465][f=0010601] [10601] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:15.140052][f=0010691] [10691] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:15.196224][f=0010705] [10705] Event [2008,238.35144,4392]: 1 lost unit Energy Pylon [t=00:01:15.500765][f=0010781] [10781] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:15.687890][f=0010829] [10829] Event [795.678406,476.463531,4643.94141]: 1 finished unit Firefly [t=00:01:15.732205][f=0010841] [10841] Event [2952,180.865479,4232]: 1 finished unit Energy Pylon [t=00:01:15.903726][f=0010884] Player lord_inquisitor left the game: timeout [t=00:01:15.904154][f=0010884] [10884] Event [undefined]: lord_inquisitor timed out [t=00:01:15.962373][f=0010899] [10899] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:16.134922][f=0010943] QuackTheDuck has forced a win due to dropped opposition. [t=00:01:16.134974][f=0010943] game_message: lord_inquisitor has been destroyed! [t=00:01:16.135094][f=0010943] [10943] Event [undefined]: lord_inquisitor resigned [t=00:01:16.135365][f=0010943] game_message: QuackTheDuck wins! [t=00:01:16.135773][f=0010943] Submitting stats [t=00:01:16.140914][f=0010943] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:16.143887][f=0010943] Part| Total Time|Time of the last 0.5s [t=00:01:16.143912][f=0010943] Draw 17205.20ms 32.70% [t=00:01:16.143925][f=0010943] Lua::Callins::Synced 5235.05ms 12.16% [t=00:01:16.143937][f=0010943] Lua::Callins::Unsynced 26857.95ms 44.77% [t=00:01:16.143957][f=0010943] Lua::CollectGarbage::Synced 171.60ms 0.80% [t=00:01:16.143974][f=0010943] Lua::CollectGarbage::Unsynced 771.19ms 0.40% [t=00:01:16.143985][f=0010943] Misc::Profiler::AddTime 76.36ms 0.10% [t=00:01:16.144013][f=0010943] Sim 20969.37ms 43.17% [t=00:01:16.144402][f=0010943] [10943] Received game_message: lord_inquisitor has been destroyed! [t=00:01:16.146752][f=0010943] [10943] Received game_message: QuackTheDuck wins! [t=00:01:16.156435][f=0010944] [10944] Game End Stats Header: 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20,3790,6795,3790,6795,151.863281,1064.09485,151.863281,1064.09485,0,0,0,0,0,0,0,0,491.340515,609.947266,491.340515,609.947266,359.995728,2052.17871,359.995728,2052.17871,0,300,0,300,14.9333334,72.4333878,14.9333334,72.4333878,1275,1385,1275,1385,18.1390114,36.2332001,18.1390114,36.2332001,325,1430,325,1430,210,1790.16675,210,1790.16675,2190,3680,2190,3680,1790.16675,210,1790.16675,210,66.0002136,0.0009,66.0002136,0.0009,2113.1355,508.496979,2113.1355,508.496979 [t=00:01:16.158646][f=0010944] [10944] Game End Stats Values: 21,3700,6795,3700,6795,153.175735,1221.18884,153.175735,1221.18884,0,0,0,0,0,0,0,0,491.340515,882.465576,491.340515,882.465576,479.568634,2507.21216,479.568634,2507.21216,0,300,0,300,12,70.1333694,12,70.1333694,1275,1385,1275,1385,18.0874958,36.4729538,18.0874958,36.4729538,260,1430,260,1430,210,2275.16675,210,2275.16675,2165,3680,2165,3680,2275.16675,210,2275.16675,210,66.0002136,0.00100333,66.0002136,0.00100333,2582.40771,642.288635,2582.40771,642.288635 [t=00:01:16.158745][f=0010944] [10944] Game End Stats Values: 22,3570,6785,3570,6785,154.165405,1370.20349,154.165405,1370.20349,0,0,0,0,0,0,0,0,491.340515,1031.47437,491.340515,1031.47437,670.799011,2819.23169,670.799011,2819.23169,0,300,0,300,12.3999996,70.5979843,12.3999996,70.5979843,1275,1385,1275,1385,16.0659771,35.9343033,16.0659771,35.9343033,130,1170,130,1170,730,2535.16675,730,2535.16675,2165,3930,2165,3930,2535.16675,730,2535.16675,730,66.0002136,0.00100333,66.0002136,0.00100333,2910.40234,850.636841,2910.40234,850.636841 [t=00:01:16.158847][f=0010944] [10944] Game End Stats Values: 23,3610,7145,3610,7145,155.033218,1500.9978,155.033218,1500.9978,0,0,0,0,0,0,0,0,491.340515,1031.47437,491.340515,1031.47437,787.099426,3759.96021,787.099426,3759.96021,0,300,0,300,14.1333332,71.1064453,14.1333332,71.1064453,1275,1385,1275,1385,16.8578548,34.7196426,16.8578548,34.7196426,0,1170,0,1170,860,2730.16675,860,2730.16675,2335,4290,2335,4290,2730.16675,860,2730.16675,860,66.0002136,0.00100333,66.0002136,0.00100333,3867.03149,980.636536,3867.03149,980.636536 [t=00:01:16.158946][f=0010944] [10944] Game End Stats Values: 24,2910,7805,2910,7805,156.051636,1616.37024,156.051636,1616.37024,0,0,0,0,0,0,0,0,491.340515,1031.47437,491.340515,1031.47437,897.461731,3837.22852,897.461731,3837.22852,0,520,0,520,12.3999996,71.4468842,12.3999996,71.4468842,1275,1385,1275,1385,19.9345608,33.6914978,19.9345608,33.6914978,0,1430,0,1430,990,3430.16675,990,3430.16675,1635,4470,1635,4470,3477.16675,1120,3477.16675,1120,66.0002136,0.00100333,66.0002136,0.00100333,4030.70679,1159.81543,4030.70679,1159.81543 [t=00:01:16.159069][f=0010944] [10944] Game End Stats Values: 25,2810,8455,2810,8455,159.893341,1722.13513,159.893341,1722.13513,0,0,0,0,0,0,0,0,491.340515,1031.47437,491.340515,1031.47437,923.461792,4078.0293,923.461792,4078.0293,0,520,0,520,12.1333332,71.0784225,12.1333332,71.0784225,1275,1385,1275,1385,22.2561111,33.0509834,22.2561111,33.0509834,0,2080,0,2080,990,3700.16675,990,3700.16675,1535,4470,1535,4470,3747.16675,1120,3747.16675,1120,66.0002136,0.00100333,66.0002136,0.00100333,4276.18164,1191.76135,4276.18164,1191.76135 [t=00:01:16.159168][f=0010944] [10944] Game End Stats Values: 26,3010,8585,3010,8585,164.562424,1761.23181,164.562424,1761.23181,0,0,0,0,0,0,0,0,544.96582,1031.47437,544.96582,1031.47437,932.128479,4103.59668,932.128479,4103.59668,0,520,0,520,12.8000002,69.1149139,12.8000002,69.1149139,1275,1385,1275,1385,24.9338188,33.8193169,24.9338188,33.8193169,0,2210,0,2210,990,3700.16675,990,3700.16675,1735,4470,1735,4470,3747.16675,1120,3747.16675,1120,66.0002136,0.00100333,66.0002136,0.00100333,4301.75,1200.42798,4301.75,1200.42798 [t=00:01:16.219430][f=0010954] [10954] Event [306.519135,489.267426,4535.47168]: 1 lost unit Firefly [t=00:01:16.292443][f=0010970] [10970] Event [4746.03662,156.782547,4724.56787]: 1 lost unit Conjurer [t=00:01:16.374695][f=0010990] [10990] Event [520,400.030273,4712]: 1 lost unit Solar Collector [t=00:01:16.491189][f=0011027] [11027] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:16.954728][f=0011155] [11155] Event [4752.02979,400.623749,641.992249]: 0 finished unit Scorcher [t=00:01:17.332595][f=0011255] No clients connected, shutting down server [t=00:01:17.332690][f=0011255] Server shutdown [t=00:01:17.333057][f=0011255] [11255] all players disconnected [t=00:01:17.770911][f=0011382] [11382] Event [2264,159.161377,1160]: 0 finished unit Energy Pylon [t=00:01:22.143037][f=0012945] [12945] Event [2920,206.361389,936]: 0 finished unit Energy Pylon [t=00:01:26.142818][f=0015080] Autoquit sending quit command. [t=00:01:26.143243][f=0015080] [QuitAction] user exited to system [t=00:01:26.144302][f=0015080] [SpringApp::Kill][1] fromRun=1 [t=00:01:26.144380][f=0015080] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:26.144400][f=0015080] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:26.144413][f=0015080] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:26.144424][f=0015080] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:26.144435][f=0015080] [SpringApp::Kill][2] [t=00:01:26.145790][f=0015080] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:26.145811][f=0015080] [Game::KillLua][1] dtor=0 luaUI=0x5564903b0fc0 [t=00:01:26.145863][f=0015080] Start widgetHandler:Shutdown [t=00:01:26.150787][f=0015080] Shutdown - SaveOrderList Complete [t=00:01:26.151617][f=0015080] Writing last game win data [t=00:01:26.158289][f=0015080] Shutdown - SaveConfigData Complete [t=00:01:26.158314][f=0015080] Shutdown Widget - Chili Highlight [t=00:01:26.158344][f=0015080] Shutdown Widget - Save/Load API [t=00:01:26.158361][f=0015080] Shutdown Widget - Draw After Chili [t=00:01:26.158377][f=0015080] Shutdown Widget - API Unit Tracker GL4 [t=00:01:26.158398][f=0015080] Shutdown Widget - EPIC Menu [t=00:01:26.159548][f=0015080] Shutdown Widget - Chili Minimap [t=00:01:26.159669][f=0015080] Shutdown Widget - Chili Widget Selector [t=00:01:26.160602][f=0015080] Shutdown Widget - Local Team Colors [t=00:01:26.160624][f=0015080] Shutdown Widget - Display Keys 2 [t=00:01:26.160678][f=0015080] Shutdown Widget - Save Game Menu [t=00:01:26.160707][f=0015080] Shutdown Widget - HealthBars [t=00:01:26.161689][f=0015080] Shutdown Widget - Noises [t=00:01:26.161713][f=0015080] Shutdown Widget - Unit Icons [t=00:01:26.161734][f=0015080] Shutdown Widget - Win Counter [t=00:01:26.161750][f=0015080] Shutdown Widget - BuildETA [t=00:01:26.161769][f=0015080] Shutdown Widget - EndGame APM stats [t=00:01:26.161785][f=0015080] Shutdown Widget - SpringRTS Replay Stats [t=00:01:26.161826][f=0015080] Shutdown Widget - Modular Comm Info [t=00:01:26.161841][f=0015080] Shutdown Widget - Music Player v2 [t=00:01:26.161861][f=0015080] Shutdown Widget - State Reverse and Latency [t=00:01:26.161876][f=0015080] Shutdown Widget - CameraShake [t=00:01:26.161892][f=0015080] Shutdown Widget - Chili Economy Panel Default [t=00:01:26.162012][f=0015080] Shutdown Widget - Chili EndGame Window [t=00:01:26.162037][f=0015080] Shutdown Widget - Chili Nuke Warning [t=00:01:26.162056][f=0015080] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:26.162077][f=0015080] Shutdown Widget - Chili Spectator Panels [t=00:01:26.162093][f=0015080] Shutdown Widget - Context Menu [t=00:01:26.162108][f=0015080] Shutdown Widget - Darkening [t=00:01:26.162135][f=0015080] Shutdown Widget - Defense Range Zero-K [t=00:01:26.162156][f=0015080] Shutdown Widget - Grab Input [t=00:01:26.162175][f=0015080] Shutdown Widget - Highlight Geos [t=00:01:26.162191][f=0015080] Shutdown Widget - Local Widgets Config [t=00:01:26.162211][f=0015080] Shutdown Widget - MinimapEvents [t=00:01:26.162233][f=0015080] Shutdown Widget - Missile Silo Range [t=00:01:26.162251][f=0015080] Shutdown Widget - Point Tracker [t=00:01:26.162266][f=0015080] Shutdown Widget - Showeco and Grid Drawer [t=00:01:26.162281][f=0015080] Shutdown Widget - Stereo3D [t=00:01:26.162298][f=0015080] Shutdown Widget - Attack AoE [t=00:01:26.162314][f=0015080] Shutdown Widget - Map Edge Extension [t=00:01:26.162329][f=0015080] Shutdown Widget - Selection Send [t=00:01:26.162344][f=0015080] Shutdown Widget - LupsManager [t=00:01:26.162374][f=0015080] Shutdown Widget - Newton Firezone [t=00:01:26.162390][f=0015080] Shutdown Widget - Chili Pro Console [t=00:01:26.163781][f=0015080] Shutdown Widget - Persistent Build Height [t=00:01:26.163814][f=0015080] Shutdown Widget - Lasso Terraform GUI [t=00:01:26.163831][f=0015080] Shutdown Widget - Chili Framework [t=00:01:26.163847][f=0015080] Shutdown Widget - Lups [t=00:01:26.163888][f=0015080] Shutdown Widget - Custom Markers [t=00:01:26.163909][f=0015080] Shutdown Widget - Chili Core Selector [t=00:01:26.164002][f=0015080] Shutdown Widget - Mex Placement Handler [t=00:01:26.164019][f=0015080] Shutdown Widget - Select Keys [t=00:01:26.164054][f=0015080] Shutdown Widget - Pause Screen [t=00:01:26.164483][f=0015080] Shutdown Widget - Layout Handler [t=00:01:26.164510][f=0015080] Shutdown Widget - Text To Speech Control [t=00:01:26.164527][f=0015080] End widgetHandler:Shutdown [t=00:01:26.271748][f=0015080] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={422457,42069832} {int,ext,rec}Allocs={11736336,0,0} {chunk,block}Bytes={42069832,0} [t=00:01:26.272209][f=0015080] [Game::KillLua][2] dtor=0 luaGaia=0x5564927669d0 [t=00:01:26.278629][f=0015080] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={360754,36983749} {int,ext,rec}Allocs={11736338,0,0} {chunk,block}Bytes={36983749,0} [t=00:01:26.278708][f=0015080] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={360754,36983749} {int,ext,rec}Allocs={11736338,0,0} {chunk,block}Bytes={36983749,0} [t=00:01:26.278765][f=0015080] [Game::KillLua][3] dtor=0 luaRules=0x55648a759470 [t=00:01:26.278813][f=0015080] Start gadgetHandler:Shutdown [t=00:01:26.278830][f=0015080] Shutdown - StartSetup [t=00:01:26.278872][f=0015080] Shutdown - UnitMorph [t=00:01:26.279855][f=0015080] Shutdown - Carrier Drones [t=00:01:26.279878][f=0015080] Shutdown - Missile Silo Controller [t=00:01:26.279895][f=0015080] Shutdown - Modular Comm Info [t=00:01:26.279911][f=0015080] Shutdown - Terrain Texture Handler [t=00:01:26.279926][f=0015080] Shutdown - UnitCloakShield [t=00:01:26.280143][f=0015080] Shutdown - Starlight Handler [t=00:01:26.280176][f=0015080] End gadgetHandler:Shutdown [t=00:01:26.320817][f=0015080] Start gadgetHandler:Shutdown [t=00:01:26.320900][f=0015080] Shutdown - Save/Load [t=00:01:26.320930][f=0015080] Shutdown - Teleport Throw [t=00:01:26.320948][f=0015080] Shutdown - UnitMorph [t=00:01:26.320969][f=0015080] Shutdown - Modular Comm Info [t=00:01:26.320984][f=0015080] Shutdown - Retreat Command [t=00:01:26.321008][f=0015080] Shutdown - Shockwaves [t=00:01:26.321023][f=0015080] Shutdown - UnitCloakShield [t=00:01:26.321042][f=0015080] Shutdown - Lups Cloak FX [t=00:01:26.321059][f=0015080] Shutdown - Lups [t=00:01:26.321097][f=0015080] Shutdown - Lups Shield [t=00:01:26.321176][f=0015080] End gadgetHandler:Shutdown [t=00:01:26.335135][f=0015080] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11736369,0,0} {chunk,block}Bytes={0,0} [t=00:01:26.335334][f=0015080] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11736369,0,0} {chunk,block}Bytes={0,0} [t=00:01:26.335424][f=0015080] [Game::KillLua][4] dtor=0 [t=00:01:26.335997][f=0015080] [Game::KillLua][5] dtor=0 [t=00:01:26.348186][f=0015080] [Game::~CGame][1] [t=00:01:26.348252][f=0015080] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:26.348271][f=0015080] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:26.348283][f=0015080] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:26.348294][f=0015080] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:26.348312][f=0015080] [Game::KillLua][4] dtor=1 [t=00:01:26.348324][f=0015080] [Game::KillLua][5] dtor=1 [t=00:01:26.348490][f=0015080] [Game::KillMisc][1] [t=00:01:26.348505][f=0015080] [Game::KillMisc][2] [t=00:01:26.348913][f=0015080] [Game::KillMisc][3] [t=00:01:26.349943][f=0015080] [Game::KillRendering][1] [t=00:01:26.380160][f=0015080] [3DOParser::Kill] allocated 1 pieces [t=00:01:26.380208][f=0015080] [S3OParser::Kill] allocated 5518 pieces [t=00:01:26.381273][f=0015080] [AssParser::Kill] allocated 669 pieces [t=00:01:26.567465][f=0015080] [Game::KillInterface][1] [t=00:01:26.568587][f=0015080] [Game::KillInterface][2] [t=00:01:26.571473][f=0015080] [Game::KillSimulation][1] [t=00:01:26.571498][f=0015080] [Game::KillSimulation][2] [t=00:01:27.519416][f=0015080] [CCollisionHandler] dis-/continuous tests: 0/344342 [t=00:01:27.519643][f=0015080] [Game::KillSimulation][3] [t=00:01:27.519908][f=0015080] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:27.519936][f=0015080] [~CPathCache(20x20)] cacheHits=14 hitPercentage=5% numHashColls=0 maxCacheSize=26 [t=00:01:27.519957][f=0015080] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:27.519976][f=0015080] [~CPathCache(40x40)] cacheHits=58 hitPercentage=0% numHashColls=0 maxCacheSize=46 [t=00:01:27.533500][f=0015080] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:27.562477][f=0015080] [LosHandler::Kill] raycast instance cache-{hits,misses}={5882,6431}; shared=5%; cached=43% [t=00:01:27.744235][f=0015080] [Game::KillSimulation][4] [t=00:01:38.864339][f=0015080] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:01:38.864972][f=0015080] [Game::~CGame][2] [t=00:01:38.865334][f=0015080] [Game::~CGame][3] [t=00:01:39.849411][f=0015080] [SpringApp::Kill][3] [t=00:01:39.855013][f=0015080] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158285 bytes sent 87424 bytes recv'd [t=00:01:39.861415][f=0015080] Kill: client disconnecting... [t=00:01:41.874132][f=0015080] CloseConnection: client connection closed [t=00:01:41.881409][f=0015080] [SpringApp::Kill][4] font=0x55646b7a6e00 [t=00:01:41.893646][f=0015080] [SpringApp::Kill][5] [t=00:01:41.970860][f=0015080] [SpringApp::Kill][6] [t=00:01:41.971277] [SpringApp::Kill][7] [t=00:01:41.972968] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:41.972992] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:41.973003] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:41.973014] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:41.973025] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:41.973035] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:41.973045] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {332, 1048576, 1048576}, EBO = {498, 1048576, 1048576} [t=00:01:41.973055] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6408, 1048576, 1048576}, EBO = {9612, 1048576, 1048576} [t=00:01:41.973066] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:41.973076] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:41.973097] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:41.973107] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:41.973117] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:41.990987] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:41.991031] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:41.991042] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:41.991053] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:41.992560] [VFS] [SpringVFS::DeleteArchives] [t=00:01:41.992583] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:41.992596] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x55646b8996a0) [t=00:01:42.007378] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3566ms [t=00:01:42.007453] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=91ms [t=00:01:42.007469] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=57ms [t=00:01:42.007481] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=33ms [t=00:01:42.007492] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=27ms [t=00:01:42.007503] file="bitmaps/loadpictures/windgen.png" indx=538 inflSize=2589kb readTime=27ms [t=00:01:42.007514] file="luaui/widgets/gui_selection_modkeys.lua" indx=4786 inflSize=7kb readTime=25ms [t=00:01:42.007558] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=23ms [t=00:01:42.007981] file="objects3d/strikecom_3.dae" indx=5605 inflSize=1000kb readTime=23ms [t=00:01:42.008000] file="objects3d/staticrearm.dae.lua" indx=5589 inflSize=0kb readTime=23ms [t=00:01:42.008281] file="objects3d/shipcarrier.dae" indx=5530 inflSize=1789kb readTime=21ms [t=00:01:42.015775] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167207352 bytes cached in 3476 files [t=00:01:42.464142] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:42.464180] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55646b9bbcb0) [t=00:01:42.465566] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:42.465585] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55646b7783c0) [t=00:01:42.466245] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:42.466758] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55646b799ca0) [t=00:01:42.467002] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f3814013440) [t=00:01:42.467222] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:42.470085] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:42.470106] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:42.470384] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:42.470400] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:42.470411] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:42.470433] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:42.471350] [SpringApp::Kill][8] [t=00:01:42.471554] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:42.471569] [WatchDog::Uninstall][1] hangDetectorThread=0x556426082110 (joinable=1) [t=00:01:42.471580] [WatchDog::Uninstall][2] [t=00:01:43.199184] [WatchDog::Uninstall][3] [t=00:01:43.199228] [SpringApp::Kill][9]