[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010598] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010638] Using writeable configuration source: "/tmp/tmp.J8kjk2OSow/springsettings.1510948.cfg" [t=00:00:00.028157] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.028212] ============== ============== [t=00:00:00.028223] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.028233] [t=00:00:00.028242] Enable or disable log sections using the LogSections configuration key [t=00:00:00.028250] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.028260] Use "none" to disable the default log sections. [t=00:00:00.028268] ============== ============== [t=00:00:00.028290] ============== ============== [t=00:00:00.028358] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.028369] MouseDragCircleCommandThreshold = 25 [t=00:00:00.028384] ROAM = 2 [t=00:00:00.028398] RotateLogFiles = 1 [t=00:00:00.028415] TeamHighlight = 0 [t=00:00:00.028439] ============== ============== [t=00:00:00.028475] ============== ============== [t=00:00:00.028484] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.028495] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.028504] Compiler Version: gcc-11.1.0 [t=00:00:00.028526] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.028717] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.028729] Binary Word Size: 64-bit (native) [t=00:00:00.028738] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.028748] Physical CPU Cores: 1 [t=00:00:00.028757] Logical CPU Cores: 1 [t=00:00:00.028767] ============== ============== [t=00:00:00.028832] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.028841] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.028851] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.028860] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.028869] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.030217] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.030234] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.030262] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.030294] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.030316] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.030340] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.030350] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.030608] [GR::LogVersionInfo] [t=00:00:00.030623] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.030639] GL version : [t=00:00:00.030648] GL vendor : [t=00:00:00.030657] GL renderer : [t=00:00:00.030666] GLSL version: [t=00:00:00.030676] GLEW version: spring headless stub GLEW version [t=00:00:00.030685] GPU memory : unknown [t=00:00:00.030694] SDL swap-int: 0 [t=00:00:00.030703] SDL driver : headless stub [t=00:00:00.030712] [t=00:00:00.030721] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.030730] GLSL shader support : 0 [t=00:00:00.030739] GL4 support : 0 [t=00:00:00.030770] FBO extension support : 0 [t=00:00:00.030779] NVX GPU mem-info support : 0 [t=00:00:00.030789] ATI GPU mem-info support : 0 [t=00:00:00.030798] NPOT-texture support : 1 (0) [t=00:00:00.030807] S3TC/DXT1 texture support : 0/0 [t=00:00:00.030816] texture query-LOD support : 1 (0) [t=00:00:00.030825] MSAA frame-buffer support : 0 (0) [t=00:00:00.030834] Z-buffer depth : 16 (-) [t=00:00:00.030843] primitive-restart support : 0 (0) [t=00:00:00.030852] clip-space control support: 0 (0) [t=00:00:00.030861] seamless cube-map support : 0 (0) [t=00:00:00.030870] frag-depth layout support : 0 (0) [t=00:00:00.030880] persistent maps support : 0 (0) [t=00:00:00.030889] explicit attribs location : 0 (0) [t=00:00:00.030897] multi draw indirect : 0 (-) [t=00:00:00.030906] [t=00:00:00.030916] max. FBO samples : -1 [t=00:00:00.030926] max. FS/program texture slots : 8/8 [t=00:00:00.030934] max. texture size : 2048 [t=00:00:00.030946] max. texture anisotropy level : 0.000000 [t=00:00:00.030955] max. vec4 varyings/attributes : 0/0 [t=00:00:00.030964] max. draw-buffers : 0 [t=00:00:00.030973] max. rec. indices/vertices : 0/0 [t=00:00:00.030982] max. uniform buffer-bindings : 0 [t=00:00:00.030991] max. uniform block-size : 0KB [t=00:00:00.031000] max. storage buffer-bindings : 0 [t=00:00:00.031009] max. storage block-size : 0MB [t=00:00:00.031018] [t=00:00:00.031027] enable AMD-hacks : 0 [t=00:00:00.031036] compress MIP-maps: 0 [t=00:00:00.032382] [GR::UpdateGLConfigs] [t=00:00:00.032410] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.032423] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.032434] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.032444] [GR::InitGLState] [t=00:00:00.032454] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.704690] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.733434] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.741788] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.742353] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.742377] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.742393] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.896426] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.897828] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.926888] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.927186] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.940459] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.941033] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.941903] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.951905] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f92e8013550 (SpringVFS) global=(nil) (null) [t=00:00:00.951925] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.955925] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.955950] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.955961] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.955970] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.956004] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3081 MB [t=00:00:00.974369][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.974566][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.974589][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1510948/replay.sdfz" for game data... [t=00:00:01.124882][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.135465][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.135501][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.137898][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.137925][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 163ms [t=00:00:01.138193][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.196232][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55de9f3dc6d0] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:01.197846][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:01.198932][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.199429][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55de9f3dc6d0] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:01.200526][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:01.211285][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.211769][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.246331][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [t=00:00:01.247112][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.253250][f=-000001] forceSingleThreaded, false [t=00:00:01.330779][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.330813][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.330893][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.330939][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.330983][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.331027][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.331927][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.332353][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.332754][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.334866][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.337192][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.338967][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.338993][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.339479][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.345885][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.347342][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.348334][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.348627][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.349372][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.349660][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.354304][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.354344][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.541041][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.594912][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [t=00:00:03.072421][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.419821][f=-000001] Loading UnitDefs_posts [t=00:00:03.565127][f=-000001] Loading FeatureDefs_posts [t=00:00:03.635385][f=-000001] Loading WeaponDefs_posts [t=00:00:03.658272][f=-000001] Loading ArmorDefs_posts [t=00:00:03.678733][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 591ms [t=00:00:03.734919][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 662ms [t=00:00:03.734988][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.875029][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.875491][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.875990][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.876012][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.876988][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.879958][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.146654][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.230352][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.372172][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.375601][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.375633][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.805654][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 430ms [t=00:00:04.805692][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.891783][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 86ms [t=00:00:04.891825][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.912481][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [t=00:00:05.578583][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.582600][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.583407][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.592975][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.828853][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.834524][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.834548][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.836001][f=-000001] InfoTexture: legacy [t=00:00:10.836021][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.837562][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.594755][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.596147][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:11.596179][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.597261][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.779328][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.780789][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.987125][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.033593][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.050755][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.050792][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.052067][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.494604][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.505129][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.505454][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.679624][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.681063][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.681086][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.691945][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.691983][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.691995][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.692006][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.692016][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.692026][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.692037][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40db [t=00:00:12.696040][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.696081][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.696092][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.696101][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.696111][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.696121][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.696131][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40eb [t=00:00:12.696142][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55dea7ca3f50 has BLOCKSIZE 1 [t=00:00:12.698634][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.698652][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.698662][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.698672][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.698683][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.698692][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e41 [t=00:00:12.704333][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=1) [t=00:00:12.705252][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.710126][f=-000001] Path cache (40, 32) initialized. [t=00:00:12.710146][f=-000001] Path cache (40, 32) initialized. [t=00:00:12.712584][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.712599][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.712610][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.712620][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.712631][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.712641][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e51 [t=00:00:12.783716][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=1) [t=00:00:12.784671][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.785979][f=-000001] Path cache (20, 16) initialized. [t=00:00:12.785997][f=-000001] Path cache (20, 16) initialized. [t=00:00:12.786011][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (104ms, checksum 83d659a2)" [t=00:00:12.786060][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.786081][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.786093][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.944516][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms [t=00:00:12.945134][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.447200][f=-000001] Synced LuaRules: finished loading [t=00:00:15.466090][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.035817][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.095546][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.095688][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.096787][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.096806][f=-000001] LuaSocket Support: enabled [t=00:00:16.115147][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.204855][f=-000001] localWidgets, nil, true, true [t=00:00:16.207389][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.207414][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.216837][f=-000001] USE_OLD_CHILI [t=00:00:16.932257][f=-000001] Loading last game win data [t=00:00:16.933270][f=-000001] Resetting win data [t=00:00:16.933766][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.933786][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.933800][f=-000001] Player and team counts match, continuing [t=00:00:16.933814][f=-000001] jestem_jacek was in last game but is now absent, resetting scores [t=00:00:17.143348][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.143382][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.212797][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.506660][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.273393][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.469627][f=-000001] forceSingleThreaded, false [t=00:00:19.947371][f=-000001] Loaded API widget: i18n [t=00:00:19.949538][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.949756][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.949949][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.950571][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.951017][f=-000001] Loaded API widget: Win Counter [t=00:00:20.119832][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.120332][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.120681][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.120947][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.121187][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.123172][f=-000001] Loaded API widget: Lups [t=00:00:20.452197][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.452667][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.452995][f=-000001] Loaded widget: Save/Load API [t=00:00:20.453329][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.453647][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.454046][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.458247][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.459914][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.459947][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.460027][f=-000001] Set maximum particles to: 0 [t=00:00:20.460751][f=-000001] Set UnitIconDist to 0 [t=00:00:20.573290][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.573736][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.574878][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.600034][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.600391][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.607983][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.608329][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.608766][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.609047][f=-000001] Mexspot Fetcher fetching [t=00:00:20.609286][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.609588][f=-000001] Team highlighting: Disabled [t=00:00:20.609685][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.610161][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.610559][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.610922][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.611174][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.611380][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.611612][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.611893][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.612190][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.612568][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.613141][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.613469][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.613487][f=-000001] Using fallback unit outlines [t=00:00:20.613673][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.614015][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.622562][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.624201][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.624679][f=-000001] Loaded widget: Unit Icons [t=00:00:20.625009][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.625394][f=-000001] Loaded widget: Noises [t=00:00:20.666770][f=-000001] Loaded widget: HealthBars [t=00:00:20.667229][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.667465][f=-000001] Loaded widget: Guard Remove [t=00:00:20.671047][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.671506][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.671850][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.671879][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1510948/events.log [t=00:00:20.673935][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.674294][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.675971][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.676203][f=-000001] Loaded widget: Objectives [t=00:00:20.676542][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.676923][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.677272][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.677621][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.678077][f=-000001] Loaded widget: BuildETA [t=00:00:20.682020][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.682383][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.685203][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.685561][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.686218][f=-000001] Loaded widget: Command Alpha [t=00:00:20.687017][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.687276][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.687601][f=-000001] Loaded widget: Ghost Site [t=00:00:20.687941][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.688155][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.689330][f=-000001] Loaded widget: Stereo3D [t=00:00:20.689765][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.690015][f=-000001] Loaded widget: SmoothCam [t=00:00:20.690370][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.690827][f=-000001] Loaded widget: Simple Settings [t=00:00:20.691347][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.691726][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.692134][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.692371][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.692589][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.692920][f=-000001] Loaded widget: Point Tracker [t=00:00:20.693136][f=-000001] Loaded widget: Orbit Command [t=00:00:20.693347][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.693556][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.694027][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.694374][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.694658][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.695014][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.695348][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.695620][f=-000001] Loaded widget: Keep Target [t=00:00:20.695842][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.696314][f=-000001] Loaded widget: In-game Guide [t=00:00:20.696664][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.697053][f=-000001] Loaded widget: Haven Handler [t=00:00:20.697379][f=-000001] Input grabbing is enabled! [t=00:00:20.697397][f=-000001] Input grabbing is enabled! [t=00:00:20.697496][f=-000001] Loaded widget: Grab Input [t=00:00:20.697836][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.698054][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.698536][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.704840][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.705203][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.705451][f=-000001] Loaded widget: Decloak Range [t=00:00:20.705757][f=-000001] Loaded widget: Darkening [t=00:00:20.712963][f=-000001] Loaded widget: Context Menu [t=00:00:20.713550][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.713864][f=-000001] Loaded widget: Ferry Points [t=00:00:20.734514][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.734889][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.735251][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.735449][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.735761][f=-000001] EndGame Graph disabled [t=00:00:20.810253][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.822076][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.822854][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.823285][f=-000001] Loaded widget: CameraShake [t=00:00:20.823541][f=-000001] Loaded widget: Easy Facing [t=00:00:20.823790][f=-000001] Loaded widget: Blast Radius [t=00:00:20.824134][f=-000001] Loaded widget: Autoquit [t=00:00:20.824490][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.824729][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.825210][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.825530][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.825853][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.826188][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.826525][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.827436][f=-000001] Loaded widget: Attack Warning [t=00:00:20.827707][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.828224][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.829494][f=-000001] Loaded widget: Auto Group [t=00:00:20.830256][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.831027][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.831337][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.832102][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.832986][f=-000001] Loaded widget: Select Com at start [t=00:00:20.838199][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.839403][f=-000001] Loaded widget: Transport AI [t=00:00:20.839657][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.839901][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.862863][f=-000001] Loaded widget: Unit Start State [t=00:00:20.863342][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.868722][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.869477][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.869738][f=-000001] Loaded widget: Icon Sets [t=00:00:20.987461][f=-000001] Loaded widget: Attack AoE [t=00:00:20.989424][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.990432][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.990634][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.990994][f=-000001] Loaded widget: Commands FX [t=00:00:21.005541][f=-000001] Loaded widget: UnitShapes [t=00:00:21.005972][f=-000001] : disabled for spectators [t=00:00:21.006817][f=-000001] Loaded widget: Stockpiler [t=00:00:21.007893][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.008447][f=-000001] Loaded widget: State Icons [t=00:00:21.008826][f=-000001] Loaded widget: Shield Guard [t=00:00:21.009334][f=-000001] Loaded widget: Selection Send [t=00:00:21.009664][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.010046][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.010304][f=-000001] Loaded widget: AllyCursors [t=00:00:21.010652][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.011817][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.012192][f=-000001] : disabled for spectators [t=00:00:21.012885][f=-000001] Loaded widget: Building Starter [t=00:00:21.013188][f=-000001] : disabled for spectators [t=00:00:21.013809][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.014112][f=-000001] Loaded widget: Units on Fire [t=00:00:21.014444][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.014721][f=-000001] Loaded widget: LupsManager [t=00:00:21.015299][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.015904][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.016971][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.017276][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.024033][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.030452][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.030930][f=-000001] Loaded widget: Chili Docking [t=00:00:21.031435][f=-000001] Loaded widget: HUD Presets [t=00:00:21.032152][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.034132][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.034474][f=-000001] Loaded widget: Image Preloader [t=00:00:21.034909][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:21.035156][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.039250][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.039752][f=-000001] Loaded widget: Custom Markers [t=00:00:21.040988][f=-000001] Loaded widget: Select Keys [t=00:00:21.041786][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.042223][f=-000001] Loaded widget: Start Boxes [t=00:00:21.042481][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.043174][f=-000001] Loaded widget: Pause Screen [t=00:00:21.051728][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.052201][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.052751][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.053099][f=-000001] SetSunLighting [t=00:00:21.053757][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.054189][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.058194][f=-000001] Loaded widget: Layout Handler [t=00:00:21.058635][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.058677][f=-000001] Loaded widget: GC Control [t=00:00:21.058934][f=-000001] Loaded widget: Font Cache [t=00:00:21.071566][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.073918][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.078847][f=-000001] Writing last game win data [t=00:00:21.082884][f=-000001] LuaUI v0.3 [t=00:00:21.246939][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.288959][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.302546][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13269,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.785852][f=-000001] Spectator mode. Widget removed. [t=00:00:21.797821][f=-000001] Spectator mode. Widget removed. [t=00:00:21.799902][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.799975][f=-000001] Playback paused [t=00:00:21.805958][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.889489][f=-000001] Opening demofile demos/1510948/replay.sdfz [t=00:00:21.889698][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.889716][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:21.889753][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.889773][f=-000001] -> Connection established (given id 2) [t=00:00:21.889805][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:21.889819][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.889830][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:21.889842][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:21.889859][f=-000001] Speed set to 20.0 [server] [t=00:00:21.889870][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55debec37ce0,(nil)}][locale="C"]" [t=00:00:21.889882][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.906007][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.906036][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.317899][f=-000001] Beginning demo playback [t=00:00:25.327215][f=-000001] GameID: e3ad8f630835a189b076b2617cb60770 [t=00:00:25.359253][f=-000001] Connection attempt from SwinkaPepe [t=00:00:25.359292][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.359931][f=-000001] [0] Event [undefined]: SwinkaPepe changed status [t=00:00:25.360110][f=-000001] -> Connection established (given id 1) [t=00:00:25.375362][f=-000001] Connection attempt from QuackTheDuck [t=00:00:25.375391][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.375447][f=-000001] [0] Event [undefined]: QuackTheDuck changed status [t=00:00:25.375602][f=-000001] -> Connection established (given id 0) [t=00:00:25.375626][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SwinkaPepe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:25.375667][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SwinkaPepe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.483324][f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuackTheDuck" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:25.483361][f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuackTheDuck" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.831254][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SwinkaPepe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:25.831296][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SwinkaPepe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:26.101812][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SwinkaPepe" string="[Game::Load][lua{Rules,Gaia}={000001e50deec6f0,0000000000000000}][locale="C"]" [t=00:00:26.655382][f=-000001] Player SwinkaPepe left the game: normal quit [t=00:00:26.655438][f=-000001] [0] Event [undefined]: SwinkaPepe quit [t=00:00:26.862484][f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuackTheDuck" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:26.867591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuackTheDuck" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:27.635224][f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuackTheDuck" string="[Game::Load][lua{Rules,Gaia}={00000294ce536fc0,0000000000000000}][locale="C"]" [t=00:00:28.192297][f=-000001] Allies: I choose: Engineer! [t=00:00:30.435561][f=-000001] > Game will be force started in 60 seconds [t=00:00:30.515573][f=-000001] !force [t=00:00:30.515615][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:30.523722][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:30.523766][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:30.523779][f=-000001] > Force starting game [t=00:00:30.755577][f=-000001] [0] Event [4528,100.005981,1043]: 0 finished unit Engineer Commander [t=00:00:30.766018][f=-000001] [0] Event [333,211.792023,2048]: 1 finished unit Strike Commander [t=00:00:30.780530][f=0000000] [0] QuackTheDuck, team: 0, elo:1645, userid: 558552 [t=00:00:30.780593][f=0000000] [0] SwinkaPepe, team: 1, elo:1500, userid: 567802 [t=00:00:30.780621][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.788809][f=0000000] Playback continued [t=00:00:30.809099][f=0000008] [8] Event [4392,100,1144]: 0 finished unit Spider Factory [t=00:00:30.933625][f=0000066] QuackTheDuck has forced a win due to dropped opposition. [t=00:00:30.933682][f=0000066] game_message: SwinkaPepe has been destroyed! [t=00:00:30.933775][f=0000066] [66] Event [undefined]: SwinkaPepe resigned [t=00:00:30.934105][f=0000066] game_message: QuackTheDuck wins! [t=00:00:30.934570][f=0000066] Submitting stats [t=00:00:30.935047][f=0000066] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:30.938202][f=0000066] Part| Total Time|Time of the last 0.5s [t=00:00:30.938241][f=0000066] Draw 5270.88ms 53.49% [t=00:00:30.938259][f=0000066] Lua::Callins::Synced 52.10ms 4.99% [t=00:00:30.938297][f=0000066] Lua::Callins::Unsynced 8611.47ms 78.64% [t=00:00:30.938315][f=0000066] Lua::CollectGarbage::Synced 50.93ms 0.00% [t=00:00:30.938332][f=0000066] Lua::CollectGarbage::Unsynced 317.57ms 1.90% [t=00:00:30.938348][f=0000066] Misc::Profiler::AddTime 19.50ms 0.10% [t=00:00:30.938365][f=0000066] Sim 65.19ms 6.49% [t=00:00:30.938804][f=0000066] [66] Received game_message: SwinkaPepe has been destroyed! [t=00:00:30.941870][f=0000066] [66] Received game_message: QuackTheDuck wins! [t=00:00:30.951178][f=0000067] [67] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:30.951298][f=0000067] [67] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:30.951384][f=0000067] [67] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:30.951471][f=0000067] [67] Game End Stats Values: 2,1275,1975,1275,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5.33333349,5.33333349,5.33333349,5.33333349,1275,1275,1275,1275,4,4,4,4,0,0,0,0,0,0,0,0,0,700,0,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:31.210144][f=0000227] [227] Event [4360,100,936]: 0 finished unit Metal Extractor [t=00:00:31.281446][f=0000273] Player QuackTheDuck left the game: normal quit [t=00:00:31.281506][f=0000273] [273] Event [undefined]: QuackTheDuck quit [t=00:00:31.381629][f=0000331] No clients connected, shutting down server [t=00:00:31.381665][f=0000331] Server shutdown [t=00:00:31.381830][f=0000331] [331] all players disconnected [t=00:00:31.524912][f=0000415] [415] Event [4456,100,888]: 0 finished unit Solar Collector [t=00:00:31.949926][f=0000670] [670] Event [4328,100,824]: 0 finished unit Solar Collector [t=00:00:32.273946][f=0000865] [865] Event [4232,100,984]: 0 finished unit Solar Collector [t=00:00:40.937788][f=0006064] Autoquit sending quit command. [t=00:00:40.938808][f=0006064] [QuitAction] user exited to system [t=00:00:40.939826][f=0006064] [SpringApp::Kill][1] fromRun=1 [t=00:00:40.940449][f=0006064] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:40.940474][f=0006064] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:40.940488][f=0006064] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:40.940505][f=0006064] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:40.940527][f=0006064] [SpringApp::Kill][2] [t=00:00:40.941730][f=0006064] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:40.942045][f=0006064] [Game::KillLua][1] dtor=0 luaUI=0x55dec488bbe0 [t=00:00:40.942105][f=0006064] Start widgetHandler:Shutdown [t=00:00:40.946806][f=0006064] Shutdown - SaveOrderList Complete [t=00:00:40.947461][f=0006064] Writing last game win data [t=00:00:40.954193][f=0006064] Shutdown - SaveConfigData Complete [t=00:00:40.954218][f=0006064] Shutdown Widget - Save/Load API [t=00:00:40.954235][f=0006064] Shutdown Widget - Chili Highlight [t=00:00:40.954253][f=0006064] Shutdown Widget - Draw After Chili [t=00:00:40.954280][f=0006064] Shutdown Widget - API Unit Tracker GL4 [t=00:00:40.954302][f=0006064] Shutdown Widget - EPIC Menu [t=00:00:40.956546][f=0006064] Shutdown Widget - Chili Widget Selector [t=00:00:40.957977][f=0006064] Shutdown Widget - Chili Minimap [t=00:00:40.958097][f=0006064] Shutdown Widget - Local Team Colors [t=00:00:40.958115][f=0006064] Shutdown Widget - Display Keys 2 [t=00:00:40.958160][f=0006064] Shutdown Widget - Save Game Menu [t=00:00:40.958174][f=0006064] Shutdown Widget - Unit Icons [t=00:00:40.958191][f=0006064] Shutdown Widget - Noises [t=00:00:40.958211][f=0006064] Shutdown Widget - HealthBars [t=00:00:40.959113][f=0006064] Shutdown Widget - Win Counter [t=00:00:40.959136][f=0006064] Shutdown Widget - SpringRTS Replay Stats [t=00:00:40.959176][f=0006064] Shutdown Widget - EndGame APM stats [t=00:00:40.959191][f=0006064] Shutdown Widget - BuildETA [t=00:00:40.959207][f=0006064] Shutdown Widget - Modular Comm Info [t=00:00:40.959220][f=0006064] Shutdown Widget - Stereo3D [t=00:00:40.959634][f=0006064] Shutdown Widget - Showeco and Grid Drawer [t=00:00:40.959654][f=0006064] Shutdown Widget - Point Tracker [t=00:00:40.959677][f=0006064] Shutdown Widget - Missile Silo Range [t=00:00:40.959693][f=0006064] Shutdown Widget - MinimapEvents [t=00:00:40.959706][f=0006064] Shutdown Widget - Local Widgets Config [t=00:00:40.959729][f=0006064] Shutdown Widget - Highlight Geos [t=00:00:40.959743][f=0006064] Shutdown Widget - Grab Input [t=00:00:40.959762][f=0006064] Shutdown Widget - Defense Range Zero-K [t=00:00:40.959777][f=0006064] Shutdown Widget - Darkening [t=00:00:40.959801][f=0006064] Shutdown Widget - Context Menu [t=00:00:40.959815][f=0006064] Shutdown Widget - Chili Spectator Panels [t=00:00:40.959829][f=0006064] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:40.959847][f=0006064] Shutdown Widget - Chili Nuke Warning [t=00:00:40.959865][f=0006064] Shutdown Widget - Chili EndGame Window [t=00:00:40.959885][f=0006064] Shutdown Widget - Chili Economy Panel Default [t=00:00:40.959997][f=0006064] Shutdown Widget - CameraShake [t=00:00:40.960013][f=0006064] Shutdown Widget - State Reverse and Latency [t=00:00:40.960027][f=0006064] Shutdown Widget - Music Player v2 [t=00:00:40.960042][f=0006064] Shutdown Widget - Attack AoE [t=00:00:40.960073][f=0006064] Shutdown Widget - UnitShapes [t=00:00:40.960338][f=0006064] Shutdown Widget - Map Edge Extension [t=00:00:40.960359][f=0006064] Shutdown Widget - Selection Send [t=00:00:40.960373][f=0006064] Shutdown Widget - LupsManager [t=00:00:40.960401][f=0006064] Shutdown Widget - Newton Firezone [t=00:00:40.960416][f=0006064] Shutdown Widget - Chili Pro Console [t=00:00:40.961932][f=0006064] Shutdown Widget - Persistent Build Height [t=00:00:40.961952][f=0006064] Shutdown Widget - Lasso Terraform GUI [t=00:00:40.961977][f=0006064] Shutdown Widget - Lups [t=00:00:40.962018][f=0006064] Shutdown Widget - Chili Framework [t=00:00:40.962033][f=0006064] Shutdown Widget - Mex Placement Handler [t=00:00:40.962047][f=0006064] Shutdown Widget - Chili Core Selector [t=00:00:40.962144][f=0006064] Shutdown Widget - Custom Markers [t=00:00:40.962164][f=0006064] Shutdown Widget - Select Keys [t=00:00:40.962197][f=0006064] Shutdown Widget - Pause Screen [t=00:00:40.962586][f=0006064] Shutdown Widget - Text To Speech Control [t=00:00:40.962608][f=0006064] Shutdown Widget - Layout Handler [t=00:00:40.962623][f=0006064] End widgetHandler:Shutdown [t=00:00:41.083173][f=0006064] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={414158,41957511} {int,ext,rec}Allocs={6802702,0,0} {chunk,block}Bytes={41957511,0} [t=00:00:41.083632][f=0006064] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:41.083650][f=0006064] [Game::KillLua][3] dtor=0 luaRules=0x55debec37ce0 [t=00:00:41.083699][f=0006064] Start gadgetHandler:Shutdown [t=00:00:41.083717][f=0006064] Shutdown - StartSetup [t=00:00:41.083731][f=0006064] Shutdown - UnitMorph [t=00:00:41.083838][f=0006064] Shutdown - Carrier Drones [t=00:00:41.083857][f=0006064] Shutdown - Missile Silo Controller [t=00:00:41.083871][f=0006064] Shutdown - Modular Comm Info [t=00:00:41.083884][f=0006064] Shutdown - Terrain Texture Handler [t=00:00:41.083898][f=0006064] Shutdown - UnitCloakShield [t=00:00:41.083941][f=0006064] Shutdown - Starlight Handler [t=00:00:41.083957][f=0006064] End gadgetHandler:Shutdown [t=00:00:41.116651][f=0006064] Start gadgetHandler:Shutdown [t=00:00:41.116709][f=0006064] Shutdown - Save/Load [t=00:00:41.116730][f=0006064] Shutdown - Teleport Throw [t=00:00:41.116745][f=0006064] Shutdown - UnitMorph [t=00:00:41.116766][f=0006064] Shutdown - Modular Comm Info [t=00:00:41.116779][f=0006064] Shutdown - Retreat Command [t=00:00:41.116798][f=0006064] Shutdown - Shockwaves [t=00:00:41.116812][f=0006064] Shutdown - UnitCloakShield [t=00:00:41.116829][f=0006064] Shutdown - Lups Cloak FX [t=00:00:41.116843][f=0006064] Shutdown - Lups [t=00:00:41.116878][f=0006064] Shutdown - Lups Shield [t=00:00:41.116901][f=0006064] End gadgetHandler:Shutdown [t=00:00:41.126532][f=0006064] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6802732,0,0} {chunk,block}Bytes={0,0} [t=00:00:41.126636][f=0006064] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6802732,0,0} {chunk,block}Bytes={0,0} [t=00:00:41.126682][f=0006064] [Game::KillLua][4] dtor=0 [t=00:00:41.127195][f=0006064] [Game::KillLua][5] dtor=0 [t=00:00:41.131660][f=0006064] [Game::~CGame][1] [t=00:00:41.131704][f=0006064] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:41.131714][f=0006064] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:41.131732][f=0006064] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:41.131742][f=0006064] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:41.131753][f=0006064] [Game::KillLua][4] dtor=1 [t=00:00:41.131771][f=0006064] [Game::KillLua][5] dtor=1 [t=00:00:41.131841][f=0006064] [Game::KillMisc][1] [t=00:00:41.132075][f=0006064] [Game::KillMisc][2] [t=00:00:41.132532][f=0006064] [Game::KillMisc][3] [t=00:00:41.133221][f=0006064] [Game::KillRendering][1] [t=00:00:41.150294][f=0006064] [3DOParser::Kill] allocated 1 pieces [t=00:00:41.150342][f=0006064] [S3OParser::Kill] allocated 5505 pieces [t=00:00:41.151971][f=0006064] [AssParser::Kill] allocated 669 pieces [t=00:00:41.343625][f=0006064] [Game::KillInterface][1] [t=00:00:41.344683][f=0006064] [Game::KillInterface][2] [t=00:00:41.345003][f=0006064] [Game::KillSimulation][1] [t=00:00:41.345019][f=0006064] [Game::KillSimulation][2] [t=00:00:42.104419][f=0006064] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:42.104458][f=0006064] [Game::KillSimulation][3] [t=00:00:42.104498][f=0006064] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.104526][f=0006064] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.104544][f=0006064] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.104564][f=0006064] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.107525][f=0006064] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:42.195160][f=0006064] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,18}; shared=0%; cached=5% [t=00:00:42.259112][f=0006064] [Game::KillSimulation][4] [t=00:00:46.174674][f=0006064] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:46.175941][f=0006064] [Game::~CGame][2] [t=00:00:46.175970][f=0006064] [Game::~CGame][3] [t=00:00:46.428621][f=0006064] [SpringApp::Kill][3] [t=00:00:46.429359][f=0006064] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 62654 bytes sent 20790 bytes recv'd [t=00:00:46.435002][f=0006064] Kill: client disconnecting... [t=00:00:48.440472][f=0006064] CloseConnection: client connection closed [t=00:00:48.442118][f=0006064] [SpringApp::Kill][4] font=0x55de9f2f0e00 [t=00:00:48.451262][f=0006064] [SpringApp::Kill][5] [t=00:00:48.463920][f=0006064] [SpringApp::Kill][6] [t=00:00:48.464350] [SpringApp::Kill][7] [t=00:00:48.466020] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:48.466041] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:48.466053] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:48.466064] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:48.466076] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:48.466087] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:48.466098] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {28, 1048576, 1048576}, EBO = {42, 1048576, 1048576} [t=00:00:48.466135] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2120, 1048576, 1048576}, EBO = {3180, 1048576, 1048576} [t=00:00:48.466147] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:48.466158] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:48.466169] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:48.466180] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:48.466190] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:48.485022] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:48.485072] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:48.485084] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:48.485371] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:48.487213] [VFS] [SpringVFS::DeleteArchives] [t=00:00:48.487236] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:48.487248] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x55de9f3e5150) [t=00:00:48.493341] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3346ms [t=00:00:48.493382] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=59ms [t=00:00:48.493394] file="bitmaps/loadpictures/linemove.png" indx=528 inflSize=3005kb readTime=44ms [t=00:00:48.493405] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=36ms [t=00:00:48.493417] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=33ms [t=00:00:48.493427] file="luarules/configs/dynamic_comm_skins.lua" indx=1274 inflSize=1kb readTime=29ms [t=00:00:48.493675] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=28ms [t=00:00:48.493691] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=24ms [t=00:00:48.493702] file="luaui/configs/lang/campaign_units.en.json" indx=2931 inflSize=4kb readTime=24ms [t=00:00:48.493712] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=23ms [t=00:00:48.493723] file="luaui/widgets/gfx_color_blindness_correction.lua" indx=4675 inflSize=3kb readTime=23ms [t=00:00:48.497676] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167478858 bytes cached in 3464 files [t=00:00:48.775600] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:48.775645] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x55de9f4cd360) [t=00:00:48.776772] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:48.776789] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55de9f2c23c0) [t=00:00:48.777391] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:48.777431] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55de9f2e3ca0) [t=00:00:48.777456] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f92e8013440) [t=00:00:48.777747] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:00:48.780705] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:48.780736] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:48.780750] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:48.780761] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:48.780772] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:48.780782] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:48.781742] [SpringApp::Kill][8] [t=00:00:48.781762] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:48.781775] [WatchDog::Uninstall][1] hangDetectorThread=0x55de58bfc110 (joinable=1) [t=00:00:48.781788] [WatchDog::Uninstall][2] [t=00:00:49.100139] [WatchDog::Uninstall][3] [t=00:00:49.100177] [SpringApp::Kill][9]