[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000084] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009952] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009990] Using writeable configuration source: "/tmp/tmp.huM5O6PZQy/springsettings.1510934.cfg" [t=00:00:00.016357] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016410] ============== ============== [t=00:00:00.016422] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016432] [t=00:00:00.016443] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016453] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016463] Use "none" to disable the default log sections. [t=00:00:00.016473] ============== ============== [t=00:00:00.016484] ============== ============== [t=00:00:00.016543] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016554] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016565] ROAM = 2 [t=00:00:00.016576] RotateLogFiles = 1 [t=00:00:00.016586] TeamHighlight = 0 [t=00:00:00.016597] ============== ============== [t=00:00:00.016607] ============== ============== [t=00:00:00.016618] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.016629] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016639] Compiler Version: gcc-11.1.0 [t=00:00:00.016662] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016833] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016847] Binary Word Size: 64-bit (native) [t=00:00:00.016857] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016867] Physical CPU Cores: 1 [t=00:00:00.016878] Logical CPU Cores: 1 [t=00:00:00.016888] ============== ============== [t=00:00:00.016953] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016964] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016974] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016985] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016995] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018494] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.018514] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018542] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018579] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018603] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.018630] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018642] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018716] [GR::LogVersionInfo] [t=00:00:00.018730] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018741] GL version : [t=00:00:00.018751] GL vendor : [t=00:00:00.018761] GL renderer : [t=00:00:00.018771] GLSL version: [t=00:00:00.018782] GLEW version: spring headless stub GLEW version [t=00:00:00.018792] GPU memory : unknown [t=00:00:00.018802] SDL swap-int: 0 [t=00:00:00.018812] SDL driver : headless stub [t=00:00:00.018822] [t=00:00:00.018832] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018842] GLSL shader support : 0 [t=00:00:00.018853] GL4 support : 0 [t=00:00:00.018881] FBO extension support : 0 [t=00:00:00.018892] NVX GPU mem-info support : 0 [t=00:00:00.018902] ATI GPU mem-info support : 0 [t=00:00:00.018912] NPOT-texture support : 1 (0) [t=00:00:00.018923] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018933] texture query-LOD support : 1 (0) [t=00:00:00.018943] MSAA frame-buffer support : 0 (0) [t=00:00:00.018965] Z-buffer depth : 16 (-) [t=00:00:00.018975] primitive-restart support : 0 (0) [t=00:00:00.018985] clip-space control support: 0 (0) [t=00:00:00.018995] seamless cube-map support : 0 (0) [t=00:00:00.019005] frag-depth layout support : 0 (0) [t=00:00:00.019016] persistent maps support : 0 (0) [t=00:00:00.019025] explicit attribs location : 0 (0) [t=00:00:00.019035] multi draw indirect : 0 (-) [t=00:00:00.019045] [t=00:00:00.019056] max. FBO samples : -1 [t=00:00:00.019066] max. FS/program texture slots : 8/8 [t=00:00:00.019076] max. texture size : 2048 [t=00:00:00.019088] max. texture anisotropy level : 0.000000 [t=00:00:00.019098] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019109] max. draw-buffers : 0 [t=00:00:00.019118] max. rec. indices/vertices : 0/0 [t=00:00:00.019129] max. uniform buffer-bindings : 0 [t=00:00:00.019139] max. uniform block-size : 0KB [t=00:00:00.019149] max. storage buffer-bindings : 0 [t=00:00:00.019159] max. storage block-size : 0MB [t=00:00:00.019168] [t=00:00:00.019179] enable AMD-hacks : 0 [t=00:00:00.019189] compress MIP-maps: 0 [t=00:00:00.019908] [GR::UpdateGLConfigs] [t=00:00:00.019937] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019952] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019963] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019974] [GR::InitGLState] [t=00:00:00.019985] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.227535] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.231604] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.238701] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.239247] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.239270] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.239286] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.277321] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.278257] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.305840] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.306149] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.319300] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.319324] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.319508] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.323203] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb4c4013550 (SpringVFS) global=(nil) (null) [t=00:00:00.323222] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.323336] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.323358] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.323369] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.323380] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.323400] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3079 MB [t=00:00:00.328457][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.328488][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.328505][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1510934/replay.sdfz" for game data... [t=00:00:00.467384][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.470096][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.470135][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.472737][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.472767][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 144ms [t=00:00:00.472791][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.519966][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5582b0181590] using map "Doldrums v2.3" (loaded=0 cached=0) [t=00:00:00.521059][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [t=00:00:00.522255][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.522745][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5582b0181590] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.523821][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.534594][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.534788][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.544063][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.544282][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.548492][f=-000001] forceSingleThreaded, false [t=00:00:00.585991][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.586023][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.586114][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.586170][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.586256][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.586313][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.587418][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.587928][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.588395][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.590508][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.592095][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.593995][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.594023][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.594607][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.599796][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.601056][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.602018][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.602460][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.603236][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.603258][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.608657][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.608706][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.771548][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.836810][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:01.965143][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.454047][f=-000001] Loading UnitDefs_posts [t=00:00:02.632515][f=-000001] Loading FeatureDefs_posts [t=00:00:02.698356][f=-000001] Loading WeaponDefs_posts [t=00:00:02.722633][f=-000001] Loading ArmorDefs_posts [t=00:00:02.747702][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 730ms [t=00:00:02.804724][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 849ms [t=00:00:02.806876][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.082158][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.091469][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:03.091506][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.091954][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.095436][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.107944][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.370792][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.425123][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.568890][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.572769][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.572802][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.018398][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 445ms [t=00:00:04.018444][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.111952][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:04.111997][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.133964][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [t=00:00:04.789316][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.810710][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.814277][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.854199][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.846715][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.855407][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.855431][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.857155][f=-000001] InfoTexture: legacy [t=00:00:09.857175][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.858933][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.830130][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.843518][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.843563][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.845974][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.045352][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.046876][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.229178][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.350218][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.378492][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.378836][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.380338][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.846187][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.857208][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.857766][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.009312][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms [t=00:00:12.011228][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.011255][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.025437][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.025486][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.025499][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.025510][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.025520][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.025531][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.025541][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e1c [t=00:00:12.035857][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.035906][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.035916][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.035926][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.036016][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.036028][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.036038][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e2c [t=00:00:12.036050][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5582b93f12a0 has BLOCKSIZE 1 [t=00:00:12.042451][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.042478][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.042489][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.042499][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.042509][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.042519][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b82 [t=00:00:12.049482][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b82 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-c8f39b82.zip" (exists=1) [t=00:00:12.051244][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.064845][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.064878][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.069706][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.069734][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.069745][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.069755][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.069765][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.069776][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b92 [t=00:00:12.192715][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b92 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-c8f39b92.zip" (exists=1) [t=00:00:12.195248][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.197620][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.197639][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.197653][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (186ms, checksum da7cc7e1)" [t=00:00:12.197713][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.197725][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.197736][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.413528][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 126ms [t=00:00:12.414252][f=-000001] Synced LuaRules: starting loading [t=00:00:13.448725][f=-000001] Setting up autohandicap [t=00:00:13.448773][f=-000001] Shkola95, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [t=00:00:13.448798][f=-000001] dawidzawadka, spectator, false, allyTeamID, 0, customKeys.elo,
, 1683, nil [t=00:00:13.448813][f=-000001] Team 0, 1, 1683 [t=00:00:13.448825][f=-000001] Team 1, 1, 1500 [t=00:00:13.448837][f=-000001] firstAllyTeamMean, 1683 [t=00:00:13.448848][f=-000001] secondAllyTeamMean, 1500 [t=00:00:13.450275][f=-000001] lowerWinChance, 0.25856647 [t=00:00:13.450299][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.449145][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.813941][f=-000001] Synced LuaRules: finished loading [t=00:00:14.831961][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.401136][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.453327][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.565149][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 97ms [t=00:00:15.629883][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.635188][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.635641][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.636093][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.636540][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.707929][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.708259][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.717207][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.718437][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.718458][f=-000001] LuaSocket Support: enabled [t=00:00:15.736817][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.822765][f=-000001] localWidgets, nil, true, true [t=00:00:15.825661][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.825684][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.835130][f=-000001] USE_OLD_CHILI [t=00:00:16.468367][f=-000001] Loading last game win data [t=00:00:16.469226][f=-000001] Resetting win data [t=00:00:16.469835][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.469854][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.469866][f=-000001] Player and team counts match, continuing [t=00:00:16.469882][f=-000001] Itherael117 was in last game but is now absent, resetting scores [t=00:00:16.654455][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.654489][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.703056][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.667025][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.331556][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.478945][f=-000001] forceSingleThreaded, false [t=00:00:18.921453][f=-000001] Loaded API widget: i18n [t=00:00:18.922461][f=-000001] Loaded API widget: Shared Functions [t=00:00:18.922651][f=-000001] Loaded API widget: Hacky version fix [t=00:00:18.922828][f=-000001] Loaded API widget: Cluster Detection [t=00:00:18.923154][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:18.923636][f=-000001] Loaded API widget: Win Counter [t=00:00:19.075144][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.075573][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.075890][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.076133][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.076358][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.077917][f=-000001] Loaded API widget: Lups [t=00:00:19.377753][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.378166][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.378490][f=-000001] Loaded widget: Save/Load API [t=00:00:19.378796][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.379088][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.379459][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.385157][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.386951][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.386972][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.387038][f=-000001] Set maximum particles to: 0 [t=00:00:19.388082][f=-000001] Set UnitIconDist to 0 [t=00:00:19.490312][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.490720][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.491933][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.517458][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.517854][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.525957][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.526308][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.526700][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.526976][f=-000001] Mexspot Fetcher fetching [t=00:00:19.527195][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.527491][f=-000001] Team highlighting: Disabled [t=00:00:19.527820][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.528300][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.528695][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.529055][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.529254][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.529474][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.529722][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.530005][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.530357][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.530740][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.531317][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.531617][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.531631][f=-000001] Using fallback unit outlines [t=00:00:19.531831][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.532175][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.540822][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.542265][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.543200][f=-000001] Loaded widget: Unit Icons [t=00:00:19.543537][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.543975][f=-000001] Loaded widget: Noises [t=00:00:19.586011][f=-000001] Loaded widget: HealthBars [t=00:00:19.586496][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.586761][f=-000001] Loaded widget: Guard Remove [t=00:00:19.590824][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.591546][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.591956][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.592076][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1510934/events.log [t=00:00:19.595280][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.595789][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.598397][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.598767][f=-000001] Loaded widget: Objectives [t=00:00:19.599248][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.599989][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.600557][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.601114][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.601847][f=-000001] Loaded widget: BuildETA [t=00:00:19.608131][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.609148][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.616309][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.616729][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.617095][f=-000001] Loaded widget: Command Alpha [t=00:00:19.617944][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.618196][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.619124][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.619523][f=-000001] Loaded widget: Ghost Site [t=00:00:19.619738][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.621177][f=-000001] Loaded widget: Stereo3D [t=00:00:19.621613][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.621865][f=-000001] Loaded widget: SmoothCam [t=00:00:19.622245][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.622708][f=-000001] Loaded widget: Simple Settings [t=00:00:19.623162][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.623552][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.623965][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.624191][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.624412][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.624760][f=-000001] Loaded widget: Point Tracker [t=00:00:19.625202][f=-000001] Loaded widget: Orbit Command [t=00:00:19.625438][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.625652][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.626106][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.626473][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.626759][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.627112][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.627445][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.627738][f=-000001] Loaded widget: Keep Target [t=00:00:19.627961][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.628423][f=-000001] Loaded widget: In-game Guide [t=00:00:19.628725][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.629047][f=-000001] Loaded widget: Haven Handler [t=00:00:19.629323][f=-000001] Input grabbing is enabled! [t=00:00:19.629338][f=-000001] Input grabbing is enabled! [t=00:00:19.629419][f=-000001] Loaded widget: Grab Input [t=00:00:19.629778][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.630017][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.630481][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.637193][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.637572][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.637873][f=-000001] Loaded widget: Decloak Range [t=00:00:19.638278][f=-000001] Loaded widget: Darkening [t=00:00:19.645873][f=-000001] Loaded widget: Context Menu [t=00:00:19.646629][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.647012][f=-000001] Loaded widget: Ferry Points [t=00:00:19.673848][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.674299][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.674725][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.675002][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.675424][f=-000001] EndGame Graph disabled [t=00:00:19.740725][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.754474][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.755406][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.755841][f=-000001] Loaded widget: CameraShake [t=00:00:19.756118][f=-000001] Loaded widget: Blast Radius [t=00:00:19.756535][f=-000001] Loaded widget: Autoquit [t=00:00:19.756828][f=-000001] Loaded widget: Easy Facing [t=00:00:19.757230][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.757494][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.758046][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.758499][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.758926][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.759386][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.759867][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.761080][f=-000001] Loaded widget: Attack Warning [t=00:00:19.761445][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.762128][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.763521][f=-000001] Loaded widget: Auto Group [t=00:00:19.764896][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.765947][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.766337][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.767224][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.768281][f=-000001] Loaded widget: Select Com at start [t=00:00:19.774779][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.776070][f=-000001] Loaded widget: Transport AI [t=00:00:19.776346][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:19.776619][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:19.803521][f=-000001] Loaded widget: Unit Start State [t=00:00:19.803982][f=-000001] Loaded widget: Smooth Scroll [t=00:00:19.820102][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:19.826295][f=-000001] Loaded widget: Replay control buttons [t=00:00:19.827214][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:19.827580][f=-000001] Loaded widget: Icon Sets [t=00:00:19.968643][f=-000001] Loaded widget: Attack AoE [t=00:00:19.970435][f=-000001] Loaded widget: PlanetWars Info [t=00:00:19.970738][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:19.971211][f=-000001] Loaded widget: Commands FX [t=00:00:19.990145][f=-000001] Loaded widget: UnitShapes [t=00:00:19.990709][f=-000001] : disabled for spectators [t=00:00:19.991866][f=-000001] Loaded widget: Stockpiler [t=00:00:19.993271][f=-000001] Loaded widget: Map Edge Extension [t=00:00:19.993861][f=-000001] Loaded widget: State Icons [t=00:00:19.994343][f=-000001] Loaded widget: Shield Guard [t=00:00:19.994775][f=-000001] Loaded widget: Selection Send [t=00:00:19.995187][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:19.995617][f=-000001] Loaded widget: Gadget Icons [t=00:00:19.995907][f=-000001] Loaded widget: AllyCursors [t=00:00:19.996341][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:19.997776][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:19.998191][f=-000001] : disabled for spectators [t=00:00:19.999239][f=-000001] Loaded widget: Building Starter [t=00:00:19.999670][f=-000001] : disabled for spectators [t=00:00:20.000534][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.000961][f=-000001] Loaded widget: Units on Fire [t=00:00:20.001409][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.001724][f=-000001] Loaded widget: LupsManager [t=00:00:20.002348][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.002949][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.004059][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.004486][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.012411][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.021182][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.021915][f=-000001] Loaded widget: Chili Docking [t=00:00:20.022437][f=-000001] Loaded widget: HUD Presets [t=00:00:20.023265][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.026079][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.026582][f=-000001] Loaded widget: Image Preloader [t=00:00:20.027301][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:20.027708][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.034356][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.035024][f=-000001] Loaded widget: Custom Markers [t=00:00:20.036341][f=-000001] Loaded widget: Select Keys [t=00:00:20.037174][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.037869][f=-000001] Loaded widget: Start Boxes [t=00:00:20.038167][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.039023][f=-000001] Loaded widget: Pause Screen [t=00:00:20.047578][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.048023][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.048624][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.048997][f=-000001] SetSunLighting [t=00:00:20.049817][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.050306][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.053916][f=-000001] Loaded widget: Layout Handler [t=00:00:20.054432][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.054477][f=-000001] Loaded widget: GC Control [t=00:00:20.054729][f=-000001] Loaded widget: Font Cache [t=00:00:20.066520][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.068897][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.073858][f=-000001] Writing last game win data [t=00:00:20.078425][f=-000001] LuaUI v0.3 [t=00:00:20.270240][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.270749][f=-000001] [s11n] Loading s11n file... [t=00:00:20.273264][f=-000001] [s11n] Parsing model... [t=00:00:20.275275][f=-000001] [s11n] Populating game world... [t=00:00:20.289951][f=-000001] [s11n] s11n loading complete. [t=00:00:20.290406][f=-000001] Running Springboard Feature Fixer, 34, 82 [t=00:00:20.764110][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.796370][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13273,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.476787][f=-000001] Spectator mode. Widget removed. [t=00:00:21.489733][f=-000001] Spectator mode. Widget removed. [t=00:00:21.492086][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.492154][f=-000001] Playback paused [t=00:00:21.497641][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.590024][f=-000001] Opening demofile demos/1510934/replay.sdfz [t=00:00:21.590078][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.590095][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:21.590271][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.590751][f=-000001] -> Connection established (given id 2) [t=00:00:21.590782][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:21.590801][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.590813][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:21.590825][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:21.591249][f=-000001] Speed set to 20.0 [server] [t=00:00:21.591267][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5582d08b2bb0,0x5582d8db1890}][locale="C"]" [t=00:00:21.591280][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.604231][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.604263][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.850800][f=-000001] Beginning demo playback [t=00:00:24.862362][f=-000001] GameID: ffa88f63f78bc1cc6527b79014c3b34a [t=00:00:24.918331][f=-000001] Connection attempt from dawidzawadka [t=00:00:24.918370][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:24.918917][f=-000001] [0] Event [undefined]: dawidzawadka changed status [t=00:00:24.919121][f=-000001] -> Connection established (given id 1) [t=00:00:24.958599][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:24.958686][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.966694][f=-000001] Connection attempt from Shkola95 [t=00:00:24.966737][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:24.966802][f=-000001] [0] Event [undefined]: Shkola95 changed status [t=00:00:24.966980][f=-000001] -> Connection established (given id 0) [t=00:00:25.042705][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shkola95" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:25.042762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shkola95" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.470338][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shkola95" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:25.478738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shkola95" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:25.790631][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:25.790670][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shkola95" string="[Game::Load][lua{Rules,Gaia}={000002e9898a5d70,000002e998bd0f30}][locale="C"]" [t=00:00:25.798914][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:26.350367][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={0000024e6cb5ab20,0000024e7b21da90}][locale="C"]" [t=00:00:26.535909][f=-000001] Allies: I choose: Recon! [t=00:00:26.810746][f=-000001] Allies: I choose: Engineer! [t=00:00:27.062594][f=-000001] hello there my friend! [t=00:00:27.154414][f=-000001] Player Shkola95 left the game: normal quit [t=00:00:27.154466][f=-000001] [0] Event [undefined]: Shkola95 quit [t=00:00:30.006676][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.023143][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.030414][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.398112][f=-000001] [0] Event [3548,43.28125,471]: 0 finished unit Recon Commander [t=00:00:33.510908][f=-000001] [0] Event [2845,43.2910156,5809]: 1 finished unit Engineer Commander [t=00:00:33.560124][f=0000000] [0] Game has noElo set. [t=00:00:33.560182][f=0000000] [0] dawidzawadka, team: 1, elo:1683, userid: 547293 [t=00:00:33.560232][f=0000000] [0] Shkola95, team: 0, elo:1500, userid: 572034 [t=00:00:33.560260][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.590345][f=0000000] Playback continued [t=00:00:33.601281][f=0000000] > Players Shkola95 did not choose a start position. Game will be aborted. [t=00:00:33.618662][f=0000001] [1] player nonplacement [t=00:00:33.631054][f=0000001] > exiting game [t=00:00:33.631089][f=0000001] No clients connected, shutting down server [t=00:00:33.631101][f=0000001] Server shutdown [t=00:00:33.631519][f=0000001] Submitting stats [t=00:00:33.631902][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.649386][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:33.649421][f=0000001] Draw 7393.44ms 38.99% [t=00:00:33.649433][f=0000001] Lua::Callins::Synced 285.14ms 25.99% [t=00:00:33.649460][f=0000001] Lua::Callins::Unsynced 11114.91ms 61.51% [t=00:00:33.649473][f=0000001] Lua::CollectGarbage::Synced 75.26ms 0.00% [t=00:00:33.649484][f=0000001] Lua::CollectGarbage::Unsynced 406.14ms 0.50% [t=00:00:33.649507][f=0000001] Misc::Profiler::AddTime 22.80ms 0.00% [t=00:00:33.649519][f=0000001] Sim 30.64ms 2.98% [t=00:00:33.649857][f=0000001] [1] autohost exit [t=00:00:33.651215][f=0000001] [1] all players disconnected [t=00:00:34.590096][f=0000001] Playback paused [t=00:00:43.632617][f=0000001] Autoquit sending quit command. [t=00:00:43.633513][f=0000001] [QuitAction] user exited to system [t=00:00:43.634003][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.634106][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.634125][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.634137][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.634150][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.634160][f=0000001] [SpringApp::Kill][2] [t=00:00:43.635658][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.635678][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5582d64eec00 [t=00:00:43.635722][f=0000001] Start widgetHandler:Shutdown [t=00:00:43.640029][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:43.640825][f=0000001] Writing last game win data [t=00:00:43.647753][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:43.647783][f=0000001] Shutdown Widget - Save/Load API [t=00:00:43.647811][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:43.647828][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:43.647844][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.647863][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:43.649714][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:43.651104][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:43.651228][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:43.651246][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:43.651308][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:43.651324][f=0000001] Shutdown Widget - Unit Icons [t=00:00:43.651341][f=0000001] Shutdown Widget - Noises [t=00:00:43.651360][f=0000001] Shutdown Widget - HealthBars [t=00:00:43.652224][f=0000001] Shutdown Widget - Win Counter [t=00:00:43.652244][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.652293][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:43.652309][f=0000001] Shutdown Widget - BuildETA [t=00:00:43.652326][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:43.652340][f=0000001] Shutdown Widget - Stereo3D [t=00:00:43.652360][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.652374][f=0000001] Shutdown Widget - Point Tracker [t=00:00:43.652416][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:43.652433][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:43.652447][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:43.652468][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:43.652482][f=0000001] Shutdown Widget - Grab Input [t=00:00:43.652795][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:43.652817][f=0000001] Shutdown Widget - Darkening [t=00:00:43.652842][f=0000001] Shutdown Widget - Context Menu [t=00:00:43.652864][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:43.652880][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.652901][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:43.652917][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:43.652937][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.653049][f=0000001] Shutdown Widget - CameraShake [t=00:00:43.653067][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:43.653081][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:43.653096][f=0000001] Shutdown Widget - Attack AoE [t=00:00:43.653111][f=0000001] Shutdown Widget - UnitShapes [t=00:00:43.653881][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:43.653910][f=0000001] Shutdown Widget - Selection Send [t=00:00:43.653925][f=0000001] Shutdown Widget - LupsManager [t=00:00:43.653945][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:43.653959][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:43.655002][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:43.655023][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.655049][f=0000001] Shutdown Widget - Lups [t=00:00:43.655088][f=0000001] Shutdown Widget - Chili Framework [t=00:00:43.655102][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:43.655117][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:43.655207][f=0000001] Shutdown Widget - Custom Markers [t=00:00:43.655226][f=0000001] Shutdown Widget - Select Keys [t=00:00:43.655256][f=0000001] Shutdown Widget - Pause Screen [t=00:00:43.655681][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:43.655703][f=0000001] Shutdown Widget - Layout Handler [t=00:00:43.655719][f=0000001] End widgetHandler:Shutdown [t=00:00:43.812553][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={265621,30416333} {int,ext,rec}Allocs={7724074,0,0} {chunk,block}Bytes={30416333,0} [t=00:00:43.813004][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x5582d8db1890 [t=00:00:43.818556][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={203120,25234107} {int,ext,rec}Allocs={7724075,0,0} {chunk,block}Bytes={25234107,0} [t=00:00:43.818615][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={203120,25234107} {int,ext,rec}Allocs={7724075,0,0} {chunk,block}Bytes={25234107,0} [t=00:00:43.818653][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5582d08b2bb0 [t=00:00:43.818696][f=0000001] Start gadgetHandler:Shutdown [t=00:00:43.818718][f=0000001] Shutdown - StartSetup [t=00:00:43.818732][f=0000001] Shutdown - UnitMorph [t=00:00:43.818794][f=0000001] Shutdown - Carrier Drones [t=00:00:43.818809][f=0000001] Shutdown - Missile Silo Controller [t=00:00:43.818825][f=0000001] Shutdown - Modular Comm Info [t=00:00:43.818837][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:43.818850][f=0000001] Shutdown - UnitCloakShield [t=00:00:43.818888][f=0000001] Shutdown - Starlight Handler [t=00:00:43.818903][f=0000001] End gadgetHandler:Shutdown [t=00:00:43.831370][f=0000001] Start gadgetHandler:Shutdown [t=00:00:43.831419][f=0000001] Shutdown - Save/Load [t=00:00:43.831442][f=0000001] Shutdown - Teleport Throw [t=00:00:43.831457][f=0000001] Shutdown - UnitMorph [t=00:00:43.831475][f=0000001] Shutdown - Modular Comm Info [t=00:00:43.831488][f=0000001] Shutdown - Retreat Command [t=00:00:43.831506][f=0000001] Shutdown - Shockwaves [t=00:00:43.831542][f=0000001] Shutdown - UnitCloakShield [t=00:00:43.831560][f=0000001] Shutdown - Lups Cloak FX [t=00:00:43.831574][f=0000001] Shutdown - Lups [t=00:00:43.831610][f=0000001] Shutdown - Lups Shield [t=00:00:43.831629][f=0000001] End gadgetHandler:Shutdown [t=00:00:43.839063][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7724105,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.839140][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7724105,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.839566][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:43.839584][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:43.864134][f=0000001] [Game::~CGame][1] [t=00:00:43.864181][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:43.864191][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:43.864200][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:43.864209][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:43.864217][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:43.864226][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:43.864346][f=0000001] [Game::KillMisc][1] [t=00:00:43.864357][f=0000001] [Game::KillMisc][2] [t=00:00:43.864985][f=0000001] [Game::KillMisc][3] [t=00:00:43.865992][f=0000001] [Game::KillRendering][1] [t=00:00:43.894853][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:43.894894][f=0000001] [S3OParser::Kill] allocated 5490 pieces [t=00:00:43.896345][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:44.102450][f=0000001] [Game::KillInterface][1] [t=00:00:44.103828][f=0000001] [Game::KillInterface][2] [t=00:00:44.111382][f=0000001] [Game::KillSimulation][1] [t=00:00:44.111458][f=0000001] [Game::KillSimulation][2] [t=00:00:44.887774][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/76319 [t=00:00:44.887818][f=0000001] [Game::KillSimulation][3] [t=00:00:44.888356][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.888387][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.888409][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.888432][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.891895][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.936979][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.115206][f=0000001] [Game::KillSimulation][4] [t=00:00:48.690610][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:48.692340][f=0000001] [Game::~CGame][2] [t=00:00:48.692443][f=0000001] [Game::~CGame][3] [t=00:00:48.891132][f=0000001] [SpringApp::Kill][3] [t=00:00:48.891659][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1903 bytes sent 13434 bytes recv'd [t=00:00:48.894069][f=0000001] Kill: client disconnecting... [t=00:00:50.897671][f=0000001] CloseConnection: client connection closed [t=00:00:50.899903][f=0000001] [SpringApp::Kill][4] font=0x5582b0037e00 [t=00:00:50.910513][f=0000001] [SpringApp::Kill][5] [t=00:00:50.919983][f=0000001] [SpringApp::Kill][6] [t=00:00:50.920011] [SpringApp::Kill][7] [t=00:00:50.921559] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.921578] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.921589] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:50.921600] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.922467] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:50.922482] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.922493] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:50.922503] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:50.922513] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:50.922523] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.922533] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.922542] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.922552] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.935803] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:50.935838] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:50.935849] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:50.935858] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:50.937397] [VFS] [SpringVFS::DeleteArchives] [t=00:00:50.937414] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:50.937424] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x5582b0131300) [t=00:00:50.948511] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3482ms [t=00:00:50.948553] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=106ms [t=00:00:50.948564] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=55ms [t=00:00:50.948575] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=51ms [t=00:00:50.948586] file="units/amphraid.lua" indx=6803 inflSize=5kb readTime=43ms [t=00:00:50.948596] file="luarules/configs/dynamic_comm_skins.lua" indx=1274 inflSize=1kb readTime=25ms [t=00:00:50.948605] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=23ms [t=00:00:50.948614] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=22ms [t=00:00:50.948623] file="objects3d/corcom5_dead.s3o" indx=5149 inflSize=114kb readTime=22ms [t=00:00:50.948633] file="scripts/constants.lua" indx=5790 inflSize=5kb readTime=21ms [t=00:00:50.948811] file="objects3d/commrecon5.s3o" indx=5119 inflSize=133kb readTime=20ms [t=00:00:50.955148] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167754385 bytes cached in 3466 files [t=00:00:51.248147] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [t=00:00:51.248181] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x5582b02163b0) [t=00:00:51.249189] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:51.249205] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5582b00093c0) [t=00:00:51.249623] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:51.249779] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5582b002aca0) [t=00:00:51.249805] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fb4c4013440) [t=00:00:51.249848] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:51.251139] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:51.251158] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:51.251385] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:51.251399] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:51.251409] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:51.251418] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:51.253062] [SpringApp::Kill][8] [t=00:00:51.253079] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:51.253090] [WatchDog::Uninstall][1] hangDetectorThread=0x55826a81f110 (joinable=1) [t=00:00:51.253099] [WatchDog::Uninstall][2] [t=00:00:52.099131] [WatchDog::Uninstall][3] [t=00:00:52.099162] [SpringApp::Kill][9]