[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009120] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009163] Using writeable configuration source: "/tmp/tmp.UBLjEUeYID/springsettings.1510418.cfg" [t=00:00:00.014950] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015005] ============== ============== [t=00:00:00.015037] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015047] [t=00:00:00.015057] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015067] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015077] Use "none" to disable the default log sections. [t=00:00:00.015087] ============== ============== [t=00:00:00.015098] ============== ============== [t=00:00:00.015161] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015172] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015183] ROAM = 2 [t=00:00:00.015194] RotateLogFiles = 1 [t=00:00:00.015204] TeamHighlight = 0 [t=00:00:00.015215] ============== ============== [t=00:00:00.015226] ============== ============== [t=00:00:00.015236] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.015247] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015257] Compiler Version: gcc-11.1.0 [t=00:00:00.015280] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015458] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015471] Binary Word Size: 64-bit (native) [t=00:00:00.015481] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015492] Physical CPU Cores: 1 [t=00:00:00.015502] Logical CPU Cores: 1 [t=00:00:00.015512] ============== ============== [t=00:00:00.015577] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015587] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015597] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015607] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015617] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017183] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.017203] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017225] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017261] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017285] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.017313] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017325] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017404] [GR::LogVersionInfo] [t=00:00:00.017425] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017437] GL version : [t=00:00:00.017449] GL vendor : [t=00:00:00.017459] GL renderer : [t=00:00:00.017469] GLSL version: [t=00:00:00.017479] GLEW version: spring headless stub GLEW version [t=00:00:00.017489] GPU memory : unknown [t=00:00:00.017499] SDL swap-int: 0 [t=00:00:00.017509] SDL driver : headless stub [t=00:00:00.017519] [t=00:00:00.017529] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017539] GLSL shader support : 0 [t=00:00:00.017549] GL4 support : 0 [t=00:00:00.017580] FBO extension support : 0 [t=00:00:00.017590] NVX GPU mem-info support : 0 [t=00:00:00.017600] ATI GPU mem-info support : 0 [t=00:00:00.017610] NPOT-texture support : 1 (0) [t=00:00:00.017620] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017631] texture query-LOD support : 1 (0) [t=00:00:00.017640] MSAA frame-buffer support : 0 (0) [t=00:00:00.017652] Z-buffer depth : 16 (-) [t=00:00:00.017665] primitive-restart support : 0 (0) [t=00:00:00.017697] clip-space control support: 0 (0) [t=00:00:00.017707] seamless cube-map support : 0 (0) [t=00:00:00.017717] frag-depth layout support : 0 (0) [t=00:00:00.017727] persistent maps support : 0 (0) [t=00:00:00.017737] explicit attribs location : 0 (0) [t=00:00:00.017747] multi draw indirect : 0 (-) [t=00:00:00.017757] [t=00:00:00.017768] max. FBO samples : -1 [t=00:00:00.017778] max. FS/program texture slots : 8/8 [t=00:00:00.017787] max. texture size : 2048 [t=00:00:00.017800] max. texture anisotropy level : 0.000000 [t=00:00:00.017810] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017820] max. draw-buffers : 0 [t=00:00:00.017830] max. rec. indices/vertices : 0/0 [t=00:00:00.017840] max. uniform buffer-bindings : 0 [t=00:00:00.017850] max. uniform block-size : 0KB [t=00:00:00.017861] max. storage buffer-bindings : 0 [t=00:00:00.017870] max. storage block-size : 0MB [t=00:00:00.017880] [t=00:00:00.017891] enable AMD-hacks : 0 [t=00:00:00.017900] compress MIP-maps: 0 [t=00:00:00.018744] [GR::UpdateGLConfigs] [t=00:00:00.018769] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018783] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018795] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018805] [GR::InitGLState] [t=00:00:00.018818] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.197041] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.205506] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.210923] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.211453] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.211475] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.211491] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.246104] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.247073] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.277833] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.278182] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.291651] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.291679] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.291853] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.295518] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f54d8013550 (SpringVFS) global=(nil) (null) [t=00:00:00.295536] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.295692] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.295713] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.295724] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.295733] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.295752] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3098 MB [t=00:00:00.300561][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.300591][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.300615][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1510418/replay.sdfz" for game data... [t=00:00:00.444823][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.447870][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.447897][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.450187][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.450215][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 149ms [t=00:00:00.450249][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.496533][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55fb9e5ec690] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:00.497650][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:00.500037][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.500564][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55fb9e5ec690] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.501673][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.512172][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.512379][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.522375][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.522674][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.527344][f=-000001] forceSingleThreaded, false [t=00:00:00.565078][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.565110][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.565201][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.565257][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.565310][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.565362][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.566425][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.566928][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.567397][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.569762][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.572483][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.574648][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.574679][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.575166][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.580620][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.582089][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.583066][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.583359][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.584020][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.584036][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.602612][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.602653][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.746592][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.835696][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.099358][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.507184][f=-000001] Loading UnitDefs_posts [t=00:00:02.685329][f=-000001] Loading FeatureDefs_posts [t=00:00:02.742785][f=-000001] Loading WeaponDefs_posts [t=00:00:02.768336][f=-000001] Loading ArmorDefs_posts [t=00:00:02.789716][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 633ms [t=00:00:02.857115][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 760ms [t=00:00:02.859376][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.080676][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.081614][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.082077][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.082096][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.084287][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.090105][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.381765][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.435515][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.581006][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.587993][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.588028][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.047627][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 459ms [t=00:00:04.047670][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.142274][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.142315][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.168093][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:04.874397][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.879456][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.879935][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.893550][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.532166][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.541806][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.541834][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.543659][f=-000001] InfoTexture: legacy [t=00:00:10.543682][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.545921][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.777961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.793524][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.793568][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.794582][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.979187][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.982197][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.211338][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.371409][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.384661][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.385284][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.386658][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.902747][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.913839][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.914881][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.121062][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 19ms [t=00:00:13.123272][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.123298][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.142357][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.142409][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.142420][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.142431][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.142441][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.142451][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.142462][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:13.148402][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.148446][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.148457][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.148467][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.148477][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.148487][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.148498][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:13.148509][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55fba6f29ca0 has BLOCKSIZE 1 [t=00:00:13.152311][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.152344][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.152355][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.152365][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.152376][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.152386][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:13.161269][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:13.162618][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.177014][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.177053][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.180828][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.180852][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.180864][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:13.180888][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.180898][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.180909][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:13.284533][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:13.285284][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.287634][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.287653][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.287674][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (164ms, checksum 851c0057)" [t=00:00:13.287740][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.287752][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.287764][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.474402][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [t=00:00:13.475388][f=-000001] Synced LuaRules: starting loading [t=00:00:14.998477][f=-000001] Setting up autohandicap [t=00:00:14.998532][f=-000001] lord_inquisitor, spectator, false, allyTeamID, 1, customKeys.elo, , 1457, nil [t=00:00:14.998557][f=-000001] dawidzawadka, spectator, false, allyTeamID, 0, customKeys.elo,
, 1687, nil [t=00:00:14.998571][f=-000001] Team 0, 1, 1687 [t=00:00:14.998583][f=-000001] Team 1, 1, 1457 [t=00:00:14.998594][f=-000001] firstAllyTeamMean, 1687 [t=00:00:14.998605][f=-000001] secondAllyTeamMean, 1457 [t=00:00:14.999596][f=-000001] lowerWinChance, 0.21015581 [t=00:00:14.999619][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:16.660268][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:17.722728][f=-000001] Synced LuaRules: finished loading [t=00:00:17.778104][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.583322][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.649529][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.846060][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [t=00:00:20.287900][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.288330][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.288696][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.355273][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.364087][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.365208][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.365244][f=-000001] LuaSocket Support: enabled [t=00:00:20.381159][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.465350][f=-000001] localWidgets, nil, true, true [t=00:00:20.468445][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.468482][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.478843][f=-000001] USE_OLD_CHILI [t=00:00:21.080719][f=-000001] Loading last game win data [t=00:00:21.082147][f=-000001] Resetting win data [t=00:00:21.082641][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.082663][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.082680][f=-000001] Player and team counts match, continuing [t=00:00:21.082697][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:21.082711][f=-000001] Silent_AI was in last game but is now absent, resetting scores [t=00:00:21.312313][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.312414][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.392493][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.389577][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.007396][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.178601][f=-000001] forceSingleThreaded, false [t=00:00:23.605665][f=-000001] Loaded API widget: i18n [t=00:00:23.606407][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.606595][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.607147][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.607479][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.607789][f=-000001] Loaded API widget: Win Counter [t=00:00:23.767494][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.767911][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.768268][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.768501][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.768712][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.770698][f=-000001] Loaded API widget: Lups [t=00:00:24.060718][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.061131][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.061431][f=-000001] Loaded widget: Save/Load API [t=00:00:24.061737][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.062032][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.062405][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.067573][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.069603][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.069625][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.069694][f=-000001] Set maximum particles to: 0 [t=00:00:24.071011][f=-000001] Set UnitIconDist to 0 [t=00:00:24.169810][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.170221][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.171497][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.196659][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.197049][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.205062][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.205403][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.205828][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.206106][f=-000001] Mexspot Fetcher fetching [t=00:00:24.206320][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.206630][f=-000001] Team highlighting: Disabled [t=00:00:24.207005][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.207504][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.207900][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.208311][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.208573][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.208781][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.209010][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.209293][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.209608][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.210000][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.210576][f=-000001] Loaded widget: Attack Command Helper [t=00:00:24.210873][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.210887][f=-000001] Using fallback unit outlines [t=00:00:24.211072][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.211410][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.219989][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.221416][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.222283][f=-000001] Loaded widget: Unit Icons [t=00:00:24.222807][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.223203][f=-000001] Loaded widget: Noises [t=00:00:24.265620][f=-000001] Loaded widget: HealthBars [t=00:00:24.265998][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.266217][f=-000001] Loaded widget: Guard Remove [t=00:00:24.269791][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.270195][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.270525][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.270552][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1510418/events.log [t=00:00:24.273654][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.274033][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.275662][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.275879][f=-000001] Loaded widget: Objectives [t=00:00:24.276227][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.276613][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.276962][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.277313][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.277770][f=-000001] Loaded widget: BuildETA [t=00:00:24.281741][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.282095][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.285724][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.286075][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.286793][f=-000001] Loaded widget: Command Alpha [t=00:00:24.287576][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.287978][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.288328][f=-000001] Loaded widget: Ghost Site [t=00:00:24.288668][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.288883][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.290262][f=-000001] Loaded widget: Stereo3D [t=00:00:24.290706][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.291029][f=-000001] Loaded widget: SmoothCam [t=00:00:24.291417][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.291886][f=-000001] Loaded widget: Simple Settings [t=00:00:24.292366][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.292762][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.293207][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.293442][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.293665][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.294008][f=-000001] Loaded widget: Point Tracker [t=00:00:24.294231][f=-000001] Loaded widget: Orbit Command [t=00:00:24.294462][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.294682][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.295146][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.295496][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.295781][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.296187][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.296532][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.296829][f=-000001] Loaded widget: Keep Target [t=00:00:24.297055][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.297522][f=-000001] Loaded widget: In-game Guide [t=00:00:24.297878][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.298274][f=-000001] Loaded widget: Haven Handler [t=00:00:24.298621][f=-000001] Input grabbing is enabled! [t=00:00:24.298640][f=-000001] Input grabbing is enabled! [t=00:00:24.298738][f=-000001] Loaded widget: Grab Input [t=00:00:24.299115][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.299373][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.299831][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.306745][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.307135][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.307439][f=-000001] Loaded widget: Decloak Range [t=00:00:24.307814][f=-000001] Loaded widget: Darkening [t=00:00:24.315609][f=-000001] Loaded widget: Context Menu [t=00:00:24.316334][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.316726][f=-000001] Loaded widget: Ferry Points [t=00:00:24.403122][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.403532][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.403894][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.404157][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.404542][f=-000001] EndGame Graph disabled [t=00:00:24.425503][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.438329][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.439139][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.439554][f=-000001] Loaded widget: CameraShake [t=00:00:24.439814][f=-000001] Loaded widget: Blast Radius [t=00:00:24.440204][f=-000001] Loaded widget: Autoquit [t=00:00:24.440463][f=-000001] Loaded widget: Easy Facing [t=00:00:24.440824][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.441064][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.441533][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.441916][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.442303][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.442707][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.443108][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.444204][f=-000001] Loaded widget: Attack Warning [t=00:00:24.444538][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.445165][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.446413][f=-000001] Loaded widget: Auto Group [t=00:00:24.447356][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.448337][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.448670][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.449616][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.450536][f=-000001] Loaded widget: Select Com at start [t=00:00:24.456252][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.457407][f=-000001] Loaded widget: Transport AI [t=00:00:24.457655][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.457896][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.483544][f=-000001] Loaded widget: Unit Start State [t=00:00:24.483998][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.499725][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.505360][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.506252][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.506571][f=-000001] Loaded widget: Icon Sets [t=00:00:24.632655][f=-000001] Loaded widget: Attack AoE [t=00:00:24.634158][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.634413][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.634845][f=-000001] Loaded widget: Commands FX [t=00:00:24.650201][f=-000001] Loaded widget: UnitShapes [t=00:00:24.650695][f=-000001] : disabled for spectators [t=00:00:24.651662][f=-000001] Loaded widget: Stockpiler [t=00:00:24.653055][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.653576][f=-000001] Loaded widget: State Icons [t=00:00:24.653954][f=-000001] Loaded widget: Shield Guard [t=00:00:24.654324][f=-000001] Loaded widget: Selection Send [t=00:00:24.654690][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.655072][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.655334][f=-000001] Loaded widget: AllyCursors [t=00:00:24.655685][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.656914][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.657290][f=-000001] : disabled for spectators [t=00:00:24.658100][f=-000001] Loaded widget: Building Starter [t=00:00:24.658471][f=-000001] : disabled for spectators [t=00:00:24.659282][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.659696][f=-000001] Loaded widget: Units on Fire [t=00:00:24.660079][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.660399][f=-000001] Loaded widget: LupsManager [t=00:00:24.660947][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.661561][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.662755][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.663139][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.671306][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.679501][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.680209][f=-000001] Loaded widget: Chili Docking [t=00:00:24.680655][f=-000001] Loaded widget: HUD Presets [t=00:00:24.681344][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.683635][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.683971][f=-000001] Loaded widget: Image Preloader [t=00:00:24.684444][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:24.684673][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.689110][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.689591][f=-000001] Loaded widget: Custom Markers [t=00:00:24.690726][f=-000001] Loaded widget: Select Keys [t=00:00:24.691464][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.692061][f=-000001] Loaded widget: Start Boxes [t=00:00:24.692365][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.693115][f=-000001] Loaded widget: Pause Screen [t=00:00:24.701102][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.701535][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.702141][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.702538][f=-000001] SetSunLighting [t=00:00:24.703882][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:24.704339][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.708008][f=-000001] Loaded widget: Layout Handler [t=00:00:24.708595][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.708640][f=-000001] Loaded widget: GC Control [t=00:00:24.708896][f=-000001] Loaded widget: Font Cache [t=00:00:24.721473][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.723951][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.728909][f=-000001] Writing last game win data [t=00:00:24.733144][f=-000001] LuaUI v0.3 [t=00:00:24.889940][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:26.073474][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.135237][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13274,0,0} {chunk,block}Bytes={0,0} [t=00:00:26.795668][f=-000001] Spectator mode. Widget removed. [t=00:00:26.808686][f=-000001] Spectator mode. Widget removed. [t=00:00:26.810994][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.811062][f=-000001] Playback paused [t=00:00:26.817321][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.904038][f=-000001] Opening demofile demos/1510418/replay.sdfz [t=00:00:26.904070][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.904167][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:26.904357][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:26.904377][f=-000001] -> Connection established (given id 3) [t=00:00:26.904401][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:26.904421][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.904433][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:26.904445][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:26.905137][f=-000001] Speed set to 20.0 [server] [t=00:00:26.905155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55fbbe0a1ab0,0x55fbc5eb6940}][locale="C"]" [t=00:00:26.905167][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.918424][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.918459][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.461905][f=-000001] Beginning demo playback [t=00:00:34.477238][f=-000001] GameID: d1688e63ad960e0971ce6a0c62695e87 [t=00:00:34.505756][f=-000001] Connection attempt from dawidzawadka [t=00:00:34.505794][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.507874][f=-000001] [0] Event [undefined]: dawidzawadka changed status [t=00:00:34.508604][f=-000001] -> Connection established (given id 1) [t=00:00:34.528836][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:34.529173][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.644544][f=-000001] Connection attempt from lord_inquisitor [t=00:00:34.644584][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.644643][f=-000001] [0] Event [undefined]: lord_inquisitor changed status [t=00:00:34.644807][f=-000001] -> Connection established (given id 0) [t=00:00:34.808515][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:34.808552][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.412480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:35.428780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:35.904830][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={000002800a8ec850,0000028068a01a50}][locale="C"]" [t=00:00:36.358543][f=-000001] Allies: I choose: Engineer! [t=00:00:38.612699][f=-000001] hello there! :) [t=00:00:39.352881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:39.360326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:39.592551][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.641207][f=-000001] [Game::ClientReadNet] added new player DeinFreund with number 2 to team 0 [t=00:00:39.641242][f=-000001] > SPRINGIE:User DeinFreund|turretantiheavy|7_7|dev_game|True|TheGBC|Dynasty|CH [t=00:00:39.700459][f=-000001] Connection attempt from DeinFreund [t=00:00:39.700494][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:39.700505][f=-000001] -> Connection established (given id 2) [t=00:00:39.708561][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:39.708591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:39.972474][f=-000001] you there? :) [t=00:00:40.052340][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:40.060315][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:40.292452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[Game::Load][lua{Rules,Gaia}={0x55e8ed770750,0x55e962d14340}][locale="C"]" [t=00:00:40.336778][f=-000001] Spectator DeinFreund left the game: normal quit [t=00:00:40.336828][f=-000001] [0] Event [undefined]: DeinFreund quit [t=00:00:40.624855][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.601004][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[Game::Load][lua{Rules,Gaia}={000001e9c1db8d00,000001e9c41e9470}][locale="C"]" [t=00:00:41.656403][f=-000001] > Game will be force started in 20 seconds [t=00:00:42.272508][f=-000001] come onnnn [t=00:00:42.929273][f=-000001] [0] Event [5894,4.83657837,2920]: 0 finished unit Strike Commander [t=00:00:42.948971][f=-000001] [0] Event [252,4.71450806,2209]: 1 finished unit Engineer Commander [t=00:00:42.971101][f=0000000] [0] Game has noElo set. [t=00:00:42.971159][f=0000000] [0] dawidzawadka, team: 1, elo:1687, userid: 547293 [t=00:00:42.971185][f=0000000] [0] lord_inquisitor, team: 0, elo:1457, userid: 571933 [t=00:00:42.971211][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:42.980973][f=0000000] Playback continued [t=00:00:42.984912][f=0000000] > Players lord_inquisitor did not choose a start position. Game will be aborted. [t=00:00:42.984940][f=0000000] > exiting game [t=00:00:42.989346][f=0000001] No clients connected, shutting down server [t=00:00:42.989370][f=0000001] Server shutdown [t=00:00:42.989824][f=0000001] Submitting stats [t=00:00:42.990536][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.000229][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:43.000266][f=0000001] Draw 10489.34ms 59.87% [t=00:00:43.000279][f=0000001] Lua::Callins::Synced 57.63ms 4.93% [t=00:00:43.000293][f=0000001] Lua::Callins::Unsynced 14529.46ms 80.27% [t=00:00:43.000306][f=0000001] Lua::CollectGarbage::Synced 74.89ms 0.00% [t=00:00:43.000318][f=0000001] Lua::CollectGarbage::Unsynced 525.57ms 3.89% [t=00:00:43.000331][f=0000001] Misc::Profiler::AddTime 24.09ms 0.09% [t=00:00:43.000757][f=0000001] [1] player nonplacement [t=00:00:43.002137][f=0000001] [1] autohost exit [t=00:00:43.003291][f=0000001] [1] all players disconnected [t=00:00:43.980719][f=0000001] Playback paused [t=00:00:52.991167][f=0000001] Autoquit sending quit command. [t=00:00:52.991256][f=0000001] [QuitAction] user exited to system [t=00:00:52.991750][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:52.991876][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:52.991897][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.991911][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.991922][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:52.991934][f=0000001] [SpringApp::Kill][2] [t=00:00:52.993870][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:52.993930][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55fbc3cfbe10 [t=00:00:52.993984][f=0000001] Start widgetHandler:Shutdown [t=00:00:52.999088][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:53.000046][f=0000001] Writing last game win data [t=00:00:53.006977][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:53.007002][f=0000001] Shutdown Widget - Save/Load API [t=00:00:53.007030][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:53.007049][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:53.007063][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.007083][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:53.009091][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:53.010838][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:53.010978][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:53.010997][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:53.011058][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:53.011074][f=0000001] Shutdown Widget - Unit Icons [t=00:00:53.011095][f=0000001] Shutdown Widget - Noises [t=00:00:53.011115][f=0000001] Shutdown Widget - HealthBars [t=00:00:53.012098][f=0000001] Shutdown Widget - Win Counter [t=00:00:53.012118][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.012195][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:53.012212][f=0000001] Shutdown Widget - BuildETA [t=00:00:53.012230][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:53.012245][f=0000001] Shutdown Widget - Stereo3D [t=00:00:53.012269][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.012290][f=0000001] Shutdown Widget - Point Tracker [t=00:00:53.012305][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:53.012333][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:53.012348][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:53.012370][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:53.012385][f=0000001] Shutdown Widget - Grab Input [t=00:00:53.012406][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:53.012422][f=0000001] Shutdown Widget - Darkening [t=00:00:53.012449][f=0000001] Shutdown Widget - Context Menu [t=00:00:53.012463][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:53.012478][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.012498][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:53.012516][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:53.012536][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.012657][f=0000001] Shutdown Widget - CameraShake [t=00:00:53.012676][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:53.012691][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:53.012709][f=0000001] Shutdown Widget - Attack AoE [t=00:00:53.012741][f=0000001] Shutdown Widget - UnitShapes [t=00:00:53.013506][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:53.013529][f=0000001] Shutdown Widget - Selection Send [t=00:00:53.013545][f=0000001] Shutdown Widget - LupsManager [t=00:00:53.013565][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:53.013581][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:53.015304][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:53.015326][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.015354][f=0000001] Shutdown Widget - Lups [t=00:00:53.015395][f=0000001] Shutdown Widget - Chili Framework [t=00:00:53.015410][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:53.015426][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:53.015517][f=0000001] Shutdown Widget - Custom Markers [t=00:00:53.015537][f=0000001] Shutdown Widget - Select Keys [t=00:00:53.015570][f=0000001] Shutdown Widget - Pause Screen [t=00:00:53.015808][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:53.015837][f=0000001] Shutdown Widget - Layout Handler [t=00:00:53.015855][f=0000001] End widgetHandler:Shutdown [t=00:00:53.211332][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={268969,29918093} {int,ext,rec}Allocs={8420515,0,0} {chunk,block}Bytes={29918093,0} [t=00:00:53.211788][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55fbc5eb6940 [t=00:00:53.217861][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={207106,24819860} {int,ext,rec}Allocs={8420517,0,0} {chunk,block}Bytes={24819860,0} [t=00:00:53.217930][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={207106,24819860} {int,ext,rec}Allocs={8420517,0,0} {chunk,block}Bytes={24819860,0} [t=00:00:53.217964][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55fbbe0a1ab0 [t=00:00:53.218007][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.218022][f=0000001] Shutdown - StartSetup [t=00:00:53.218037][f=0000001] Shutdown - UnitMorph [t=00:00:53.218091][f=0000001] Shutdown - Carrier Drones [t=00:00:53.218106][f=0000001] Shutdown - Missile Silo Controller [t=00:00:53.218121][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.218133][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:53.218146][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.218171][f=0000001] Shutdown - Starlight Handler [t=00:00:53.218185][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.228922][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.228972][f=0000001] Shutdown - Save/Load [t=00:00:53.228993][f=0000001] Shutdown - Teleport Throw [t=00:00:53.229009][f=0000001] Shutdown - UnitMorph [t=00:00:53.229027][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.229040][f=0000001] Shutdown - Retreat Command [t=00:00:53.229080][f=0000001] Shutdown - Shockwaves [t=00:00:53.229095][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.229110][f=0000001] Shutdown - Lups Cloak FX [t=00:00:53.229124][f=0000001] Shutdown - Lups [t=00:00:53.229158][f=0000001] Shutdown - Lups Shield [t=00:00:53.229176][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.242458][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8420548,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.242543][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8420548,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.242587][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:53.242604][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:53.258695][f=0000001] [Game::~CGame][1] [t=00:00:53.258740][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.258751][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.258762][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.258772][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.258782][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:53.258793][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:53.258921][f=0000001] [Game::KillMisc][1] [t=00:00:53.258933][f=0000001] [Game::KillMisc][2] [t=00:00:53.259656][f=0000001] [Game::KillMisc][3] [t=00:00:53.259994][f=0000001] [Game::KillRendering][1] [t=00:00:53.289865][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.289911][f=0000001] [S3OParser::Kill] allocated 5523 pieces [t=00:00:53.291341][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:53.431654][f=0000001] [Game::KillInterface][1] [t=00:00:53.433264][f=0000001] [Game::KillInterface][2] [t=00:00:53.436356][f=0000001] [Game::KillSimulation][1] [t=00:00:53.436381][f=0000001] [Game::KillSimulation][2] [t=00:00:54.152445][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/687512 [t=00:00:54.152494][f=0000001] [Game::KillSimulation][3] [t=00:00:54.153187][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.153213][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.153232][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.153250][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.158024][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:54.206633][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:54.350739][f=0000001] [Game::KillSimulation][4] [t=00:00:58.218571][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:58.233593][f=0000001] [Game::~CGame][2] [t=00:00:58.236167][f=0000001] [Game::~CGame][3] [t=00:00:58.526546][f=0000001] [SpringApp::Kill][3] [t=00:00:58.528177][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1940 bytes sent 15075 bytes recv'd [t=00:00:58.530977][f=0000001] Kill: client disconnecting... [t=00:01:00.536295][f=0000001] CloseConnection: client connection closed [t=00:01:00.539797][f=0000001] [SpringApp::Kill][4] font=0x55fb9e4a2e00 [t=00:01:00.558912][f=0000001] [SpringApp::Kill][5] [t=00:01:00.584007][f=0000001] [SpringApp::Kill][6] [t=00:01:00.584450] [SpringApp::Kill][7] [t=00:01:00.586411] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.586440] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.586452] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:00.586467] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.586495] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:00.586506] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.586517] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:00.586527] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:00.586544] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:00.586555] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.586566] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.586577] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.586587] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.600812] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.600851] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.600863] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.600873] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.602711] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.602725] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:00.602735] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x55fb9d208ad0) [t=00:01:00.611687] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=5303ms [t=00:01:00.611730] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=165ms [t=00:01:00.611741] file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=48ms [t=00:01:00.611752] file="scripts/hoverraid.lua" indx=5851 inflSize=2kb readTime=48ms [t=00:01:00.612029] file="scripts/gunshipskirm.lua" indx=5839 inflSize=1kb readTime=47ms [t=00:01:00.612043] file="scripts/plateplane.lua" indx=5887 inflSize=2kb readTime=47ms [t=00:01:00.612053] file="luarules/gadgets/weapon_projectile_hold.lua" indx=1899 inflSize=2kb readTime=42ms [t=00:01:00.612064] file="scripts/pw_warpgate.lua" indx=5904 inflSize=0kb readTime=42ms [t=00:01:00.612074] file="scripts/fakeunit_los.lua" indx=5824 inflSize=0kb readTime=42ms [t=00:01:00.612084] file="scripts/starlight_satellite.lua" indx=5952 inflSize=4kb readTime=41ms [t=00:01:00.612095] file="lups/loadconfig.lua" indx=4901 inflSize=1kb readTime=40ms [t=00:01:00.617042] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 168096947 bytes cached in 3467 files [t=00:01:01.011026] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:01:01.011062] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x55fb9e6818d0) [t=00:01:01.012098] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.012117] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55fb9e4743c0) [t=00:01:01.012739] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.013440] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55fb9e495ca0) [t=00:01:01.013465] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f54d8013440) [t=00:01:01.013749] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:01.015675] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.015693] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.015706] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.015717] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.015726] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.015736] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.016965] [SpringApp::Kill][8] [t=00:01:01.016985] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.016995] [WatchDog::Uninstall][1] hangDetectorThread=0x55fb589ca110 (joinable=1) [t=00:01:01.017006] [WatchDog::Uninstall][2] [t=00:01:01.144666] [WatchDog::Uninstall][3] [t=00:01:01.144699] [SpringApp::Kill][9]