[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008270] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008310] Using writeable configuration source: "/tmp/tmp.MhwkIIdx2x/springsettings.1510178.cfg" [t=00:00:00.014350] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014413] ============== ============== [t=00:00:00.014426] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014436] [t=00:00:00.014446] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014456] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014466] Use "none" to disable the default log sections. [t=00:00:00.014476] ============== ============== [t=00:00:00.014486] ============== ============== [t=00:00:00.014552] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014564] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014575] ROAM = 2 [t=00:00:00.014585] RotateLogFiles = 1 [t=00:00:00.014596] TeamHighlight = 0 [t=00:00:00.014607] ============== ============== [t=00:00:00.014617] ============== ============== [t=00:00:00.014628] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.014639] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014649] Compiler Version: gcc-11.1.0 [t=00:00:00.014672] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014850] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014862] Binary Word Size: 64-bit (native) [t=00:00:00.014873] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014883] Physical CPU Cores: 1 [t=00:00:00.014924] Logical CPU Cores: 1 [t=00:00:00.014937] ============== ============== [t=00:00:00.015002] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015012] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015022] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015032] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015042] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016371] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016392] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016419] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016450] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016471] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016495] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016505] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016582] [GR::LogVersionInfo] [t=00:00:00.016595] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016604] GL version : [t=00:00:00.016613] GL vendor : [t=00:00:00.016622] GL renderer : [t=00:00:00.016631] GLSL version: [t=00:00:00.016640] GLEW version: spring headless stub GLEW version [t=00:00:00.016649] GPU memory : unknown [t=00:00:00.016658] SDL swap-int: 0 [t=00:00:00.016667] SDL driver : headless stub [t=00:00:00.016676] [t=00:00:00.016686] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016694] GLSL shader support : 0 [t=00:00:00.016703] GL4 support : 0 [t=00:00:00.016745] FBO extension support : 0 [t=00:00:00.016755] NVX GPU mem-info support : 0 [t=00:00:00.016764] ATI GPU mem-info support : 0 [t=00:00:00.016773] NPOT-texture support : 1 (0) [t=00:00:00.016782] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016791] texture query-LOD support : 1 (0) [t=00:00:00.016800] MSAA frame-buffer support : 0 (0) [t=00:00:00.016809] Z-buffer depth : 16 (-) [t=00:00:00.016818] primitive-restart support : 0 (0) [t=00:00:00.016827] clip-space control support: 0 (0) [t=00:00:00.016850] seamless cube-map support : 0 (0) [t=00:00:00.016859] frag-depth layout support : 0 (0) [t=00:00:00.016868] persistent maps support : 0 (0) [t=00:00:00.016877] explicit attribs location : 0 (0) [t=00:00:00.016886] multi draw indirect : 0 (-) [t=00:00:00.016895] [t=00:00:00.016904] max. FBO samples : -1 [t=00:00:00.016913] max. FS/program texture slots : 8/8 [t=00:00:00.016922] max. texture size : 2048 [t=00:00:00.016934] max. texture anisotropy level : 0.000000 [t=00:00:00.016943] max. vec4 varyings/attributes : 0/0 [t=00:00:00.016952] max. draw-buffers : 0 [t=00:00:00.016961] max. rec. indices/vertices : 0/0 [t=00:00:00.016970] max. uniform buffer-bindings : 0 [t=00:00:00.016979] max. uniform block-size : 0KB [t=00:00:00.016988] max. storage buffer-bindings : 0 [t=00:00:00.016997] max. storage block-size : 0MB [t=00:00:00.017005] [t=00:00:00.017015] enable AMD-hacks : 0 [t=00:00:00.017023] compress MIP-maps: 0 [t=00:00:00.017783] [GR::UpdateGLConfigs] [t=00:00:00.017811] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017824] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017834] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017843] [GR::InitGLState] [t=00:00:00.017853] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.223244] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.227041] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.232569] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.233109] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.233132] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.233147] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.265698] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.266610] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.289839] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.290131] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.303242] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.303265] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.303574] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.307042] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0694013550 (SpringVFS) global=(nil) (null) [t=00:00:00.307060] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.307167] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.307187] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.307198] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.307207] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.307226] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3107 MB [t=00:00:00.312172][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.312203][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.312220][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1510178/replay.sdfz" for game data... [t=00:00:00.450101][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.453862][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.453897][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.456057][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.456091][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 143ms [t=00:00:00.456117][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.503550][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x555a824fc5c0] using map "Rainbow Comet v1.22" (loaded=0 cached=0) [t=00:00:00.504724][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.22", overwrite=false)] section=1 cached=0 [t=00:00:00.506314][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.506831][f=-000001] [PreGame::AddModArchivesToVFS][server=0x555a824fc5c0] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.507948][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.518262][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.518464][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.527950][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.528199][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.532522][f=-000001] forceSingleThreaded, false [t=00:00:00.572057][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.572086][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.572162][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.572208][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.572252][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.572295][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.573320][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.573816][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.574314][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.577040][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.591083][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.593322][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.593356][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.593821][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.599207][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.600465][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.601448][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.601738][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.602586][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.602608][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.608405][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.608447][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.727479][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.781899][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:01.786995][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.210590][f=-000001] Loading UnitDefs_posts [t=00:00:02.360025][f=-000001] Loading FeatureDefs_posts [t=00:00:02.421519][f=-000001] Loading WeaponDefs_posts [t=00:00:02.443670][f=-000001] Loading ArmorDefs_posts [t=00:00:02.465102][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 613ms [t=00:00:02.524378][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 745ms [t=00:00:02.524435][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.698806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.699522][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:02.699984][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.700004][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.701586][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.705282][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.982036][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.066934][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.204857][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.209752][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.209780][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.699486][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 489ms [t=00:00:03.699530][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.803969][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [t=00:00:03.804030][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.831999][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:04.503523][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.510814][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.517930][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.553643][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.420671][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.452314][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.452359][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.456845][f=-000001] InfoTexture: legacy [t=00:00:10.456876][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.459710][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.222685][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.238209][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.238261][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.239373][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.377210][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.377261][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.639010][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.751735][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.768795][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.769113][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.770309][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.254769][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.266365][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.267010][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.420471][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.422321][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.422346][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.438120][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.438158][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.438169][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.438179][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.438189][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.438200][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.438210][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1836d [t=00:00:12.447474][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.447514][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.447524][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.447534][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.447544][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.447554][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.447564][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1837d [t=00:00:12.447575][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x555a8a73d640 has BLOCKSIZE 1 [t=00:00:12.453490][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.453513][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.453523][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.453533][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.453543][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.453552][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180d3 [t=00:00:12.460040][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180d3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe-77d180d3.zip" (exists=1) [t=00:00:12.461219][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.469031][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.469059][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.474996][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.475019][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.475030][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:12.475040][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.475050][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.475060][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180e3 [t=00:00:12.640087][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180e3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe2-77d180e3.zip" (exists=1) [t=00:00:12.641400][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.643279][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.643297][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.643310][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum 1fd4fcd6)" [t=00:00:12.643366][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.643378][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.643388][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.795984][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [t=00:00:12.796944][f=-000001] Synced LuaRules: starting loading [t=00:00:13.789294][f=-000001] Setting up autohandicap [t=00:00:13.789344][f=-000001] Povelitel, spectator, false, allyTeamID, 1, customKeys.elo, , 919, nil [t=00:00:13.789367][f=-000001] Frenzy, spectator, false, allyTeamID, 0, customKeys.elo,
, 1578, nil [t=00:00:13.789381][f=-000001] Team 0, 1, 1578 [t=00:00:13.789393][f=-000001] Team 1, 1, 919 [t=00:00:13.789404][f=-000001] firstAllyTeamMean, 1578 [t=00:00:13.789415][f=-000001] secondAllyTeamMean, 919 [t=00:00:13.790932][f=-000001] lowerWinChance, 0.02202062 [t=00:00:13.790954][f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:14.857256][f=-000001] Map Terrain Generation [t=00:00:14.857292][f=-000001] Random Seed, 1096032 [t=00:00:14.857306][f=-000001] Wave generation complete [t=00:00:14.857326][f=-000001] Draw points, 9, factor, 0.98354185 [t=00:00:14.896590][f=-000001] Voronoi generation complete [t=00:00:14.898409][f=-000001] Terrain structure complete [t=00:00:16.511433][f=-000001] Edge processing complete [t=00:00:16.512755][f=-000001] ApplyLineDistanceFunc [t=00:00:19.088966][f=-000001] Tier propagation complete [t=00:00:20.265563][f=-000001] Height application complete [t=00:00:35.308180][f=-000001] Smoothing complete [t=00:00:35.773079][f=-000001] Map terrain complete [t=00:00:37.405803][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:38.026495][f=-000001] Synced LuaRules: finished loading [t=00:00:38.067597][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:38.710610][f=-000001] Unsynced LuaRules: finished loading [t=00:00:38.837398][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:38.842389][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:38.842935][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:38.842954][f=-000001] LuaSocket Support: enabled [t=00:00:38.859890][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:38.938821][f=-000001] localWidgets, nil, true, true [t=00:00:38.941332][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:38.941357][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:38.955419][f=-000001] USE_OLD_CHILI [t=00:00:39.275010][f=-000001] Loading last game win data [t=00:00:39.275044][f=-000001] Resetting win data [t=00:00:39.275092][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:39.275107][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:39.275121][f=-000001] Player and team counts match, continuing [t=00:00:39.275136][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:39.275150][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:39.275161][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:39.422844][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:39.422881][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:39.485426][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:40.661114][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.324143][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.500128][f=-000001] forceSingleThreaded, false [t=00:00:41.920785][f=-000001] Loaded API widget: i18n [t=00:00:41.923905][f=-000001] Loaded API widget: Shared Functions [t=00:00:41.924133][f=-000001] Loaded API widget: Hacky version fix [t=00:00:41.924316][f=-000001] Loaded API widget: Cluster Detection [t=00:00:41.924621][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:41.924925][f=-000001] Loaded API widget: Win Counter [t=00:00:42.100788][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:42.101270][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:42.101602][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:42.101855][f=-000001] Loaded API widget: CommandInsert [t=00:00:42.102088][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:42.105349][f=-000001] Loaded API widget: Lups [t=00:00:42.405296][f=-000001] Loaded API widget: Chili Framework [t=00:00:42.406215][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:42.406518][f=-000001] Loaded widget: Save/Load API [t=00:00:42.406820][f=-000001] Loaded widget: Chili Highlight [t=00:00:42.407138][f=-000001] Loaded widget: Draw After Chili [t=00:00:42.407938][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:42.413194][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:42.415066][f=-000001] Loaded DecalsDrawer: off [t=00:00:42.415088][f=-000001] Ground-decal rendering is disabled! [t=00:00:42.415160][f=-000001] Set maximum particles to: 0 [t=00:00:42.416298][f=-000001] Set UnitIconDist to 0 [t=00:00:42.520733][f=-000001] Loaded widget: EPIC Menu [t=00:00:42.521178][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:42.522384][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:42.548181][f=-000001] Loaded widget: Chili Minimap [t=00:00:42.548589][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:42.557114][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:42.557448][f=-000001] Deferred Rendering requires shader support! [t=00:00:42.557859][f=-000001] Loaded widget: Deferred rendering [t=00:00:42.558135][f=-000001] Mexspot Fetcher fetching [t=00:00:42.558507][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:42.558811][f=-000001] Team highlighting: Disabled [t=00:00:42.559128][f=-000001] Loaded widget: Teamhighlight option [t=00:00:42.559612][f=-000001] Loaded widget: Local Team Colors [t=00:00:42.560010][f=-000001] Loaded widget: Display Keys 2 [t=00:00:42.560376][f=-000001] Loaded widget: Save Game Menu [t=00:00:42.560578][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:42.560781][f=-000001] Loaded widget: One click weapon handler [t=00:00:42.561008][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:42.561287][f=-000001] highlightUnitShader no GL4 support [t=00:00:42.561588][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:42.562021][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:42.562601][f=-000001] Loaded widget: Attack Command Helper [t=00:00:42.562927][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:42.562944][f=-000001] Using fallback unit outlines [t=00:00:42.563130][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:42.563468][f=-000001] Loaded widget: Selection Modkeys [t=00:00:42.590046][f=-000001] Loaded widget: Chili Global Commands [t=00:00:42.603978][f=-000001] Loaded widget: Outline No Shader [t=00:00:42.604488][f=-000001] Loaded widget: Unit Icons [t=00:00:42.604820][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:42.605204][f=-000001] Loaded widget: Noises [t=00:00:42.646850][f=-000001] Loaded widget: HealthBars [t=00:00:42.647343][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:42.647614][f=-000001] Loaded widget: Guard Remove [t=00:00:42.651209][f=-000001] Loaded widget: Chili Vote Display [t=00:00:42.652110][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:42.652453][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:42.652483][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1510178/events.log [t=00:00:42.654811][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:42.655206][f=-000001] Loaded widget: EndGame APM stats [t=00:00:42.656878][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:42.657122][f=-000001] Loaded widget: Objectives [t=00:00:42.657459][f=-000001] Loaded widget: EndGame Stats [t=00:00:42.657853][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:42.658205][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:42.658542][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:42.658966][f=-000001] Loaded widget: BuildETA [t=00:00:42.662765][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:42.663123][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:42.666643][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:42.667014][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:42.667695][f=-000001] Loaded widget: Command Alpha [t=00:00:42.668488][f=-000001] Loaded widget: Camera Save Position [t=00:00:42.668716][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:42.669540][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:42.669890][f=-000001] Loaded widget: Ghost Site [t=00:00:42.670118][f=-000001] Loaded widget: Stop Self-D [t=00:00:42.671470][f=-000001] Loaded widget: Stereo3D [t=00:00:42.671909][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:42.672159][f=-000001] Loaded widget: SmoothCam [t=00:00:42.672518][f=-000001] Loaded widget: Smart Bombers [t=00:00:42.672975][f=-000001] Loaded widget: Simple Settings [t=00:00:42.673434][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:42.673822][f=-000001] Loaded widget: Show selected unit range [t=00:00:42.674297][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:42.674534][f=-000001] Loaded widget: ReclaimInfo [t=00:00:42.674754][f=-000001] Loaded widget: Raw Move Issue [t=00:00:42.675125][f=-000001] Loaded widget: Point Tracker [t=00:00:42.675351][f=-000001] Loaded widget: Orbit Command [t=00:00:42.675576][f=-000001] Loaded widget: Morph Finished notification [t=00:00:42.675788][f=-000001] Loaded widget: Mission Results Handler [t=00:00:42.676239][f=-000001] Loaded widget: Missile Silo Range [t=00:00:42.676612][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:42.677293][f=-000001] Loaded widget: Misc default command replacements [t=00:00:42.677651][f=-000001] Loaded widget: MinimapEvents [t=00:00:42.677993][f=-000001] Loaded widget: Local Widgets Config [t=00:00:42.678289][f=-000001] Loaded widget: Keep Target [t=00:00:42.678515][f=-000001] Loaded widget: In-game Ignore [t=00:00:42.678993][f=-000001] Loaded widget: In-game Guide [t=00:00:42.679347][f=-000001] Loaded widget: Highlight Geos [t=00:00:42.679739][f=-000001] Loaded widget: Haven Handler [t=00:00:42.680077][f=-000001] Input grabbing is enabled! [t=00:00:42.680321][f=-000001] Input grabbing is enabled! [t=00:00:42.680430][f=-000001] Loaded widget: Grab Input [t=00:00:42.680780][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:42.681001][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:42.681426][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:42.688388][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:42.688845][f=-000001] Loaded widget: Decoration Handler [t=00:00:42.689146][f=-000001] Loaded widget: Decloak Range [t=00:00:42.689516][f=-000001] Loaded widget: Darkening [t=00:00:42.697436][f=-000001] Loaded widget: Context Menu [t=00:00:42.698174][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:42.698566][f=-000001] Loaded widget: Ferry Points [t=00:00:42.725282][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:42.725707][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:42.726070][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:42.726310][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:42.726691][f=-000001] EndGame Graph disabled [t=00:00:42.744558][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:42.757546][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:42.758369][f=-000001] Loaded widget: Cheat Sheet [t=00:00:42.758768][f=-000001] Loaded widget: CameraShake [t=00:00:42.759044][f=-000001] Loaded widget: Blast Radius [t=00:00:42.759300][f=-000001] Loaded widget: Easy Facing [t=00:00:42.759647][f=-000001] Loaded widget: Autoquit [t=00:00:42.760010][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:42.760251][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:42.760738][f=-000001] Loaded widget: Music Player v2 [t=00:00:42.761134][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:42.761527][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:42.761933][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:42.762350][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:42.763483][f=-000001] Loaded widget: Attack Warning [t=00:00:42.763813][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:42.764446][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:42.765683][f=-000001] Loaded widget: Auto Group [t=00:00:42.766724][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:42.767671][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:42.768015][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:42.768808][f=-000001] Loaded widget: Projectile Lights [t=00:00:42.769723][f=-000001] Loaded widget: Select Com at start [t=00:00:42.775369][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:42.776581][f=-000001] Loaded widget: Transport AI [t=00:00:42.776840][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:42.777084][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:42.802653][f=-000001] Loaded widget: Unit Start State [t=00:00:42.803170][f=-000001] Loaded widget: Smooth Scroll [t=00:00:42.808716][f=-000001] Loaded widget: Replay control buttons [t=00:00:42.809555][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:42.809870][f=-000001] Loaded widget: Icon Sets [t=00:00:42.936042][f=-000001] Loaded widget: Attack AoE [t=00:00:42.952061][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:42.953553][f=-000001] Loaded widget: PlanetWars Info [t=00:00:42.953807][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:42.954262][f=-000001] Loaded widget: Commands FX [t=00:00:42.970044][f=-000001] Loaded widget: UnitShapes [t=00:00:42.970567][f=-000001] : disabled for spectators [t=00:00:42.971603][f=-000001] Loaded widget: Stockpiler [t=00:00:42.972191][f=-000001] Loaded widget: Map Edge Extension [t=00:00:42.972713][f=-000001] Loaded widget: State Icons [t=00:00:42.973093][f=-000001] Loaded widget: Shield Guard [t=00:00:42.973470][f=-000001] Loaded widget: Selection Send [t=00:00:42.973842][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:42.974251][f=-000001] Loaded widget: Gadget Icons [t=00:00:42.974518][f=-000001] Loaded widget: AllyCursors [t=00:00:42.974935][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:42.976135][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:42.976494][f=-000001] : disabled for spectators [t=00:00:42.977349][f=-000001] Loaded widget: Building Starter [t=00:00:42.977680][f=-000001] : disabled for spectators [t=00:00:42.978446][f=-000001] Loaded widget: Cloaker Guard [t=00:00:42.978817][f=-000001] Loaded widget: Units on Fire [t=00:00:42.979225][f=-000001] Loaded widget: Smoke Signals [t=00:00:42.979505][f=-000001] Loaded widget: LupsManager [t=00:00:42.980395][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:42.981197][f=-000001] Loaded widget: Newton Firezone [t=00:00:42.982644][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:42.983162][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:42.992857][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:43.005492][f=-000001] Loaded widget: Chili Pro Console [t=00:00:43.006401][f=-000001] Loaded widget: Chili Docking [t=00:00:43.006942][f=-000001] Loaded widget: HUD Presets [t=00:00:43.007719][f=-000001] Loaded widget: Persistent Build Height [t=00:00:43.010416][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:43.010944][f=-000001] Loaded widget: Image Preloader [t=00:00:43.011492][f=-000001] Mex Placement Initialised with 58 spots. [t=00:00:43.011755][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:43.016504][f=-000001] Loaded widget: Chili Core Selector [t=00:00:43.017009][f=-000001] Loaded widget: Custom Markers [t=00:00:43.018171][f=-000001] Loaded widget: Select Keys [t=00:00:43.019034][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:43.019667][f=-000001] Loaded widget: Start Boxes [t=00:00:43.019961][f=-000001] Loaded widget: Restricted Zones [t=00:00:43.020792][f=-000001] Loaded widget: Pause Screen [t=00:00:43.029910][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:43.030405][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:43.031182][f=-000001] Loaded widget: CustomFormations2 [t=00:00:43.031602][f=-000001] SetSunLighting [t=00:00:43.038777][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:43.047591][f=-000001] Loaded widget: Text To Speech Control [t=00:00:43.073261][f=-000001] Loaded widget: Layout Handler [t=00:00:43.073977][f=-000001] Lua garbage collection rate: 30/s [t=00:00:43.074039][f=-000001] Loaded widget: GC Control [t=00:00:43.074314][f=-000001] Loaded widget: Font Cache [t=00:00:43.098813][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:43.101479][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:43.107124][f=-000001] Writing last game win data [t=00:00:43.111670][f=-000001] LuaUI v0.3 [t=00:00:43.302819][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:47.343586][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:47.775788][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13272,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.727926][f=-000001] Spectator mode. Widget removed. [t=00:00:48.742296][f=-000001] Spectator mode. Widget removed. [t=00:00:48.747361][f=-000001] Reclaim highlight: old engine version. [t=00:00:48.747441][f=-000001] Playback paused [t=00:00:48.755104][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:48.791321][f=-000001] Mex Placement Initialised with 58 spots. [t=00:00:49.039030][f=-000001] Opening demofile demos/1510178/replay.sdfz [t=00:00:49.039141][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:49.039157][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:49.043154][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:49.046965][f=-000001] -> Connection established (given id 2) [t=00:00:49.075124][f=-000001] Switching to Overhead (TA) style camera [t=00:00:49.075161][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:49.075534][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:49.075562][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:49.075593][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:49.075612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:49.076280][f=-000001] Speed set to 20.0 [server] [t=00:00:49.076314][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x555aa2d03880,(nil)}][locale="C"]" [t=00:00:49.076330][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:51.895197][f=-000001] Beginning demo playback [t=00:00:51.907198][f=-000001] GameID: 82118e63c949d9cbc4028e56f575929e [t=00:00:51.931671][f=-000001] Connection attempt from Frenzy [t=00:00:51.931714][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:51.932341][f=-000001] [0] Event [undefined]: Frenzy changed status [t=00:00:51.932547][f=-000001] -> Connection established (given id 1) [t=00:00:51.961409][f=-000001] Connection attempt from Povelitel [t=00:00:51.961447][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:51.961513][f=-000001] [0] Event [undefined]: Povelitel changed status [t=00:00:51.961682][f=-000001] -> Connection established (given id 0) [t=00:00:52.039579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frenzy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:52.039623][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frenzy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:52.115253][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Povelitel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:52.115314][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Povelitel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:52.362622][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frenzy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:52.375669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frenzy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:52.903379][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frenzy" string="[Game::Load][lua{Rules,Gaia}={00000222fec7d610,0000000000000000}][locale="C"]" [t=00:00:53.001630][f=-000001] Allies: I choose: Engineer! [t=00:00:57.007745][f=-000001] > Game will be force started in 60 seconds [t=00:00:58.027490][f=-000001] > Game will be force started in 40 seconds [t=00:00:58.595990][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Povelitel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:58.603256][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Povelitel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:59.059730][f=-000001] > Game will be force started in 20 seconds [t=00:00:59.331722][f=-000001] Player Frenzy left the game: normal quit [t=00:00:59.331784][f=-000001] [0] Event [undefined]: Frenzy quit [t=00:01:00.322199][f=-000001] [0] Event [3072,185.006683,819.200012]: 0 finished unit Strike Commander [t=00:01:00.360145][f=-000001] [0] Event [3509,185.019287,7444]: 1 finished unit Engineer Commander [t=00:01:00.397789][f=0000000] game_message: The game ended in a draw! [t=00:01:00.398146][f=0000000] Submitting stats [t=00:01:00.398597][f=0000000] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:00.400076][f=0000000] Part| Total Time|Time of the last 0.5s [t=00:01:00.400101][f=0000000] Draw 7288.88ms 64.60% [t=00:01:00.400113][f=0000000] Lua::Callins::Synced 2.04ms 0.00% [t=00:01:00.400125][f=0000000] Lua::Callins::Unsynced 10171.40ms 84.60% [t=00:01:00.400137][f=0000000] Lua::CollectGarbage::Synced 327.39ms 1.50% [t=00:01:00.400148][f=0000000] Lua::CollectGarbage::Unsynced 437.37ms 2.00% [t=00:01:00.400160][f=0000000] Misc::Profiler::AddTime 17.23ms 0.10% [t=00:01:00.400635][f=0000000] [0] Game has noElo set. [t=00:01:00.400674][f=0000000] [0] Frenzy, team: 1, elo:1578, userid: 406503 [t=00:01:00.400700][f=0000000] [0] Povelitel, team: 0, elo:919, userid: 418750 [t=00:01:00.400726][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:00.401324][f=0000000] [0] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:00.401404][f=0000000] [0] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:00.401480][f=0000000] [0] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:00.418309][f=0000000] [0] Received game_message: The game ended in a draw! [t=00:01:00.420351][f=0000000] Playback continued [t=00:01:00.426087][f=0000000] > Players Povelitel, Frenzy did not choose a start position. Game will be aborted. [t=00:01:00.432369][f=0000001] [1] player nonplacement [t=00:01:00.438397][f=0000001] > exiting game [t=00:01:00.438431][f=0000001] No clients connected, shutting down server [t=00:01:00.438442][f=0000001] Server shutdown [t=00:01:00.438632][f=0000001] [1] autohost exit [t=00:01:00.439772][f=0000001] [1] all players disconnected [t=00:01:01.418203][f=0000001] Playback paused [t=00:01:10.399895][f=0000001] Autoquit sending quit command. [t=00:01:10.413428][f=0000001] [QuitAction] user exited to system [t=00:01:10.414606][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:10.415586][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:10.415622][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:10.415643][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:10.415655][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:10.415667][f=0000001] [SpringApp::Kill][2] [t=00:01:10.416928][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:10.417240][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x555aa5572440 [t=00:01:10.417306][f=0000001] Start widgetHandler:Shutdown [t=00:01:10.422264][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:10.423090][f=0000001] Writing last game win data [t=00:01:10.473729][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:10.473758][f=0000001] Shutdown Widget - Save/Load API [t=00:01:10.473774][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:10.473790][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:10.473804][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:10.473835][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:10.475979][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:10.477455][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:10.477606][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:10.477624][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:10.477681][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:10.477707][f=0000001] Shutdown Widget - Unit Icons [t=00:01:10.477724][f=0000001] Shutdown Widget - Noises [t=00:01:10.477742][f=0000001] Shutdown Widget - HealthBars [t=00:01:10.478614][f=0000001] Shutdown Widget - Win Counter [t=00:01:10.478635][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:10.478681][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:10.478697][f=0000001] Shutdown Widget - BuildETA [t=00:01:10.478713][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:10.478727][f=0000001] Shutdown Widget - Stereo3D [t=00:01:10.479091][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:10.479114][f=0000001] Shutdown Widget - Point Tracker [t=00:01:10.479128][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:10.479146][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:10.479160][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:10.479183][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:10.479197][f=0000001] Shutdown Widget - Grab Input [t=00:01:10.479220][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:10.479235][f=0000001] Shutdown Widget - Darkening [t=00:01:10.479262][f=0000001] Shutdown Widget - Context Menu [t=00:01:10.479276][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:10.479310][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:10.479338][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:10.479375][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:10.479409][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:10.479546][f=0000001] Shutdown Widget - CameraShake [t=00:01:10.479566][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:10.479581][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:10.479597][f=0000001] Shutdown Widget - Attack AoE [t=00:01:10.479613][f=0000001] Shutdown Widget - UnitShapes [t=00:01:10.529444][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:10.529505][f=0000001] Shutdown Widget - Selection Send [t=00:01:10.529532][f=0000001] Shutdown Widget - LupsManager [t=00:01:10.529559][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:10.529579][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:10.536455][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:10.536484][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:10.536524][f=0000001] Shutdown Widget - Lups [t=00:01:10.536570][f=0000001] Shutdown Widget - Chili Framework [t=00:01:10.536588][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:10.536604][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:10.536749][f=0000001] Shutdown Widget - Custom Markers [t=00:01:10.536781][f=0000001] Shutdown Widget - Select Keys [t=00:01:10.536826][f=0000001] Shutdown Widget - Pause Screen [t=00:01:10.592628][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:10.592673][f=0000001] Shutdown Widget - Layout Handler [t=00:01:10.592692][f=0000001] End widgetHandler:Shutdown [t=00:01:10.739494][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={203424,86906326} {int,ext,rec}Allocs={8072570,0,0} {chunk,block}Bytes={86906326,0} [t=00:01:10.740123][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:10.740140][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x555aa2d03880 [t=00:01:10.740195][f=0000001] Start gadgetHandler:Shutdown [t=00:01:10.740211][f=0000001] Shutdown - StartSetup [t=00:01:10.740225][f=0000001] Shutdown - UnitMorph [t=00:01:10.740284][f=0000001] Shutdown - Carrier Drones [t=00:01:10.740302][f=0000001] Shutdown - Missile Silo Controller [t=00:01:10.740317][f=0000001] Shutdown - Modular Comm Info [t=00:01:10.740330][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:10.740343][f=0000001] Shutdown - UnitCloakShield [t=00:01:10.740372][f=0000001] Shutdown - Starlight Handler [t=00:01:10.740386][f=0000001] End gadgetHandler:Shutdown [t=00:01:10.778579][f=0000001] Start gadgetHandler:Shutdown [t=00:01:10.778632][f=0000001] Shutdown - Save/Load [t=00:01:10.778657][f=0000001] Shutdown - Teleport Throw [t=00:01:10.778688][f=0000001] Shutdown - UnitMorph [t=00:01:10.778708][f=0000001] Shutdown - Modular Comm Info [t=00:01:10.778721][f=0000001] Shutdown - Retreat Command [t=00:01:10.778739][f=0000001] Shutdown - Shockwaves [t=00:01:10.778752][f=0000001] Shutdown - UnitCloakShield [t=00:01:10.778769][f=0000001] Shutdown - Lups Cloak FX [t=00:01:10.778784][f=0000001] Shutdown - Lups [t=00:01:10.778822][f=0000001] Shutdown - Lups Shield [t=00:01:10.778840][f=0000001] End gadgetHandler:Shutdown [t=00:01:10.787122][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8072602,0,0} {chunk,block}Bytes={0,0} [t=00:01:10.787200][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8072602,0,0} {chunk,block}Bytes={0,0} [t=00:01:10.787273][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:10.787802][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:10.793904][f=0000001] [Game::~CGame][1] [t=00:01:10.793952][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:10.793964][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:10.793974][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:10.793984][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:10.793995][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:10.794006][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:10.794090][f=0000001] [Game::KillMisc][1] [t=00:01:10.794102][f=0000001] [Game::KillMisc][2] [t=00:01:10.820526][f=0000001] [Game::KillMisc][3] [t=00:01:10.821153][f=0000001] [Game::KillRendering][1] [t=00:01:11.331247][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:11.402432][f=0000001] [S3OParser::Kill] allocated 5558 pieces [t=00:01:11.787863][f=0000001] [AssParser::Kill] allocated 674 pieces [t=00:01:12.179203][f=0000001] [Game::KillInterface][1] [t=00:01:12.180958][f=0000001] [Game::KillInterface][2] [t=00:01:12.220754][f=0000001] [Game::KillSimulation][1] [t=00:01:12.220804][f=0000001] [Game::KillSimulation][2] [t=00:01:13.226485][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/261306 [t=00:01:13.228417][f=0000001] [Game::KillSimulation][3] [t=00:01:13.229593][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:13.230237][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:13.230268][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:13.230537][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:13.236578][f=0000001] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:13.258993][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:13.523451][f=0000001] [Game::KillSimulation][4] [t=00:01:17.738328][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:01:17.740471][f=0000001] [Game::~CGame][2] [t=00:01:17.740491][f=0000001] [Game::~CGame][3] [t=00:01:17.968263][f=0000001] [SpringApp::Kill][3] [t=00:01:17.969317][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1898 bytes sent 12219 bytes recv'd [t=00:01:17.972561][f=0000001] Kill: client disconnecting... [t=00:01:19.977280][f=0000001] CloseConnection: client connection closed [t=00:01:19.978818][f=0000001] [SpringApp::Kill][4] font=0x555a8240fe00 [t=00:01:19.991118][f=0000001] [SpringApp::Kill][5] [t=00:01:20.000879][f=0000001] [SpringApp::Kill][6] [t=00:01:20.000925] [SpringApp::Kill][7] [t=00:01:20.002776] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:20.002804] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:20.002816] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:20.002839] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:20.002850] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:20.002861] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:20.002872] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:20.002882] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:20.002921] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:20.002935] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:20.002946] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:20.002957] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:20.002967] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:20.018734] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:20.018775] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:20.018786] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:20.018795] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:20.023253] [VFS] [SpringVFS::DeleteArchives] [t=00:01:20.023276] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:20.023291] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x555a824fbea0) [t=00:01:20.037980] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3642ms [t=00:01:20.038177] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=119ms [t=00:01:20.038191] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=57ms [t=00:01:20.038202] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=40ms [t=00:01:20.038212] file="unitpics/amphraid.png" indx=6443 inflSize=9kb readTime=37ms [t=00:01:20.038223] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=28ms [t=00:01:20.038234] file="objects3d/strikecom.dae" indx=5599 inflSize=999kb readTime=26ms [t=00:01:20.038245] file="objects3d/fighter.s3o" indx=5270 inflSize=65kb readTime=26ms [t=00:01:20.038254] file="unitpics/vehcapture.png" indx=6777 inflSize=12kb readTime=26ms [t=00:01:20.038264] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=26ms [t=00:01:20.038276] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=24ms [t=00:01:20.048942] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 166154697 bytes cached in 3462 files [t=00:01:20.440342] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=222 [t=00:01:20.440728] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.22.sd7 (0x555a825e7fd0) [t=00:01:20.443774] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:20.443809] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x555a823e13c0) [t=00:01:20.444828] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:20.445465] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x555a82402ca0) [t=00:01:20.445502] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f0694013440) [t=00:01:20.445539] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:01:20.448474] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:20.448516] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:20.448532] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:20.448543] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:20.448554] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:20.448565] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:20.449979] [SpringApp::Kill][8] [t=00:01:20.450009] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:20.450020] [WatchDog::Uninstall][1] hangDetectorThread=0x555a3ce20110 (joinable=1) [t=00:01:20.450030] [WatchDog::Uninstall][2] [t=00:01:21.368734] [WatchDog::Uninstall][3] [t=00:01:21.369208] [SpringApp::Kill][9]