[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008799] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008833] Using writeable configuration source: "/tmp/tmp.0RyDa0nNvj/springsettings.1510168.cfg" [t=00:00:00.016587] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016637] ============== ============== [t=00:00:00.016649] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016660] [t=00:00:00.016670] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016680] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016690] Use "none" to disable the default log sections. [t=00:00:00.016699] ============== ============== [t=00:00:00.016710] ============== ============== [t=00:00:00.016768] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016779] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016790] ROAM = 2 [t=00:00:00.016801] RotateLogFiles = 1 [t=00:00:00.016811] TeamHighlight = 0 [t=00:00:00.016823] ============== ============== [t=00:00:00.016833] ============== ============== [t=00:00:00.016843] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.016854] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016864] Compiler Version: gcc-11.1.0 [t=00:00:00.016887] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017046] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017059] Binary Word Size: 64-bit (native) [t=00:00:00.017069] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017079] Physical CPU Cores: 1 [t=00:00:00.017090] Logical CPU Cores: 1 [t=00:00:00.017100] ============== ============== [t=00:00:00.017165] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017176] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017186] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017196] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017206] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018691] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.018710] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018732] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018768] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018793] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.018820] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018832] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018906] [GR::LogVersionInfo] [t=00:00:00.018919] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018930] GL version : [t=00:00:00.018939] GL vendor : [t=00:00:00.018949] GL renderer : [t=00:00:00.018959] GLSL version: [t=00:00:00.018969] GLEW version: spring headless stub GLEW version [t=00:00:00.018979] GPU memory : unknown [t=00:00:00.018989] SDL swap-int: 0 [t=00:00:00.019000] SDL driver : headless stub [t=00:00:00.019009] [t=00:00:00.019020] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019030] GLSL shader support : 0 [t=00:00:00.019040] GL4 support : 0 [t=00:00:00.019070] FBO extension support : 0 [t=00:00:00.019080] NVX GPU mem-info support : 0 [t=00:00:00.019090] ATI GPU mem-info support : 0 [t=00:00:00.019100] NPOT-texture support : 1 (0) [t=00:00:00.019110] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019121] texture query-LOD support : 1 (0) [t=00:00:00.019130] MSAA frame-buffer support : 0 (0) [t=00:00:00.019140] Z-buffer depth : 16 (-) [t=00:00:00.019163] primitive-restart support : 0 (0) [t=00:00:00.019173] clip-space control support: 0 (0) [t=00:00:00.019183] seamless cube-map support : 0 (0) [t=00:00:00.019193] frag-depth layout support : 0 (0) [t=00:00:00.019203] persistent maps support : 0 (0) [t=00:00:00.019213] explicit attribs location : 0 (0) [t=00:00:00.019223] multi draw indirect : 0 (-) [t=00:00:00.019233] [t=00:00:00.019243] max. FBO samples : -1 [t=00:00:00.019253] max. FS/program texture slots : 8/8 [t=00:00:00.019263] max. texture size : 2048 [t=00:00:00.019276] max. texture anisotropy level : 0.000000 [t=00:00:00.019286] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019296] max. draw-buffers : 0 [t=00:00:00.019306] max. rec. indices/vertices : 0/0 [t=00:00:00.019316] max. uniform buffer-bindings : 0 [t=00:00:00.019326] max. uniform block-size : 0KB [t=00:00:00.019336] max. storage buffer-bindings : 0 [t=00:00:00.019346] max. storage block-size : 0MB [t=00:00:00.019355] [t=00:00:00.019366] enable AMD-hacks : 0 [t=00:00:00.019376] compress MIP-maps: 0 [t=00:00:00.020205] [GR::UpdateGLConfigs] [t=00:00:00.020233] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020248] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020260] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020271] [GR::InitGLState] [t=00:00:00.020282] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.219406] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.223381] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.230326] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.230901] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.230925] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.230941] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.265226] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.266127] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.291311] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.291650] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.303943] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.303967] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.304130] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.308513] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd558013550 (SpringVFS) global=(nil) (null) [t=00:00:00.308531] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.308632] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.308652] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.308662] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.308672] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.308691] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3106 MB [t=00:00:00.313733][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.313766][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.313783][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1510168/replay.sdfz" for game data... [t=00:00:00.449392][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.453490][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.453722][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.456404][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.456431][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 142ms [t=00:00:00.456456][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.503716][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557ff36e6850] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:00.504874][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:00.505991][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.506476][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557ff36e6850] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.507592][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.517852][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.518048][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.528417][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.528659][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.533180][f=-000001] forceSingleThreaded, false [t=00:00:00.570053][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.570089][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.570193][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.570253][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.570311][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.570367][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.571619][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.572235][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.572840][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.575661][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.578493][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.580662][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.580710][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.581213][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.586563][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.587816][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.588775][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.589123][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.589744][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.589759][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.594671][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.594712][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.745537][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.799240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [t=00:00:02.405681][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.794636][f=-000001] Loading UnitDefs_posts [t=00:00:02.993539][f=-000001] Loading FeatureDefs_posts [t=00:00:03.057654][f=-000001] Loading WeaponDefs_posts [t=00:00:03.082601][f=-000001] Loading ArmorDefs_posts [t=00:00:03.104418][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 668ms [t=00:00:03.177927][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 776ms [t=00:00:03.191726][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.393663][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.395476][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [t=00:00:03.396458][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.396479][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.398005][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.401510][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.708557][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.760347][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.909982][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.913407][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.913625][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.393849][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 480ms [t=00:00:04.393893][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.522370][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [t=00:00:04.522417][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.545862][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.300149][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.303990][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.304416][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.316098][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.453138][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.462680][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.462702][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.464385][f=-000001] InfoTexture: legacy [t=00:00:10.464404][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.466467][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.278460][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.290727][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.290761][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.291711][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.494024][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.515731][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.654064][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.726084][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.748451][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.748810][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.749551][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.201931][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.214783][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.215930][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.390218][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:12.391964][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.391987][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.398821][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.398869][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.398881][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.398892][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.398903][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.398913][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.398924][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40db [t=00:00:12.403001][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.403038][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.403048][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.403058][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.403068][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.403078][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.403088][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40eb [t=00:00:12.403099][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x557ffbf5ae40 has BLOCKSIZE 1 [t=00:00:12.405528][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.405542][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.405553][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.405563][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.405573][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.405583][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e41 [t=00:00:12.412569][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=1) [t=00:00:12.413780][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.424264][f=-000001] Path cache (40, 32) initialized. [t=00:00:12.424289][f=-000001] Path cache (40, 32) initialized. [t=00:00:12.426886][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.426909][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.426920][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.426930][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.426941][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.426951][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e51 [t=00:00:12.504300][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=1) [t=00:00:12.505368][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.506684][f=-000001] Path cache (20, 16) initialized. [t=00:00:12.506705][f=-000001] Path cache (20, 16) initialized. [t=00:00:12.506718][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (114ms, checksum 83d659a2)" [t=00:00:12.506771][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.506803][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.506814][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.637236][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:12.637888][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.692091][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.066083][f=-000001] Synced LuaRules: finished loading [t=00:00:15.086221][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.639329][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.688774][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.690181][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.690887][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.690905][f=-000001] LuaSocket Support: enabled [t=00:00:15.706120][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.810048][f=-000001] localWidgets, nil, true, true [t=00:00:15.812814][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.812838][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.821247][f=-000001] USE_OLD_CHILI [t=00:00:16.492532][f=-000001] Loading last game win data [t=00:00:16.494120][f=-000001] Resetting win data [t=00:00:16.494543][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.494562][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.494575][f=-000001] Player and team counts match, continuing [t=00:00:16.494590][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.494605][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:16.494644][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:16.661831][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.661867][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.764605][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.971531][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.696403][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.892510][f=-000001] forceSingleThreaded, false [t=00:00:19.295651][f=-000001] Loaded API widget: i18n [t=00:00:19.295999][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.296565][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.296747][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.297063][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.297363][f=-000001] Loaded API widget: Win Counter [t=00:00:19.500894][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.501300][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.501618][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.501847][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.502057][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.504178][f=-000001] Loaded API widget: Lups [t=00:00:19.784177][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.784852][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.785158][f=-000001] Loaded widget: Save/Load API [t=00:00:19.785486][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.785824][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.786211][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.791048][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.792731][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.792751][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.792830][f=-000001] Set maximum particles to: 0 [t=00:00:19.793901][f=-000001] Set UnitIconDist to 0 [t=00:00:19.893734][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.894143][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.895373][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.920697][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.921124][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.929230][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.929550][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.929941][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.930216][f=-000001] Mexspot Fetcher fetching [t=00:00:19.930424][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.930750][f=-000001] Team highlighting: Disabled [t=00:00:19.931059][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.931721][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.932132][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.932497][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.932697][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.932895][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.933121][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.933402][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.933708][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.934098][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.934726][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.935028][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.935041][f=-000001] Using fallback unit outlines [t=00:00:19.935223][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.935564][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.944205][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.945776][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.946231][f=-000001] Loaded widget: Unit Icons [t=00:00:19.946562][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.946982][f=-000001] Loaded widget: Noises [t=00:00:19.989551][f=-000001] Loaded widget: HealthBars [t=00:00:19.989991][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.990258][f=-000001] Loaded widget: Guard Remove [t=00:00:19.993805][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.994209][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.994545][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.994573][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1510168/events.log [t=00:00:19.996707][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.997075][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.998729][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.998952][f=-000001] Loaded widget: Objectives [t=00:00:19.999315][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.999708][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.000061][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.000417][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.000894][f=-000001] Loaded widget: BuildETA [t=00:00:20.004851][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.005187][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.009738][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.010091][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.010421][f=-000001] Loaded widget: Command Alpha [t=00:00:20.011220][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.011450][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.011775][f=-000001] Loaded widget: Ghost Site [t=00:00:20.012491][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.012719][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.013717][f=-000001] Loaded widget: Stereo3D [t=00:00:20.014170][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.014425][f=-000001] Loaded widget: SmoothCam [t=00:00:20.014838][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.015301][f=-000001] Loaded widget: Simple Settings [t=00:00:20.015777][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.016152][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.016563][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.016789][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.017006][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.017341][f=-000001] Loaded widget: Point Tracker [t=00:00:20.017560][f=-000001] Loaded widget: Orbit Command [t=00:00:20.017777][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.017986][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.018437][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.018809][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.019097][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.019487][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.019847][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.020147][f=-000001] Loaded widget: Keep Target [t=00:00:20.020373][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.020835][f=-000001] Loaded widget: In-game Guide [t=00:00:20.021187][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.021578][f=-000001] Loaded widget: Haven Handler [t=00:00:20.021914][f=-000001] Input grabbing is enabled! [t=00:00:20.021932][f=-000001] Input grabbing is enabled! [t=00:00:20.022037][f=-000001] Loaded widget: Grab Input [t=00:00:20.022383][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.022642][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.023077][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.030074][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.030495][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.030837][f=-000001] Loaded widget: Decloak Range [t=00:00:20.031207][f=-000001] Loaded widget: Darkening [t=00:00:20.038815][f=-000001] Loaded widget: Context Menu [t=00:00:20.039483][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.039909][f=-000001] Loaded widget: Ferry Points [t=00:00:20.064388][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.064768][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.065127][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.065364][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.065757][f=-000001] EndGame Graph disabled [t=00:00:20.084505][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.097346][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.098164][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.098563][f=-000001] Loaded widget: CameraShake [t=00:00:20.098857][f=-000001] Loaded widget: Blast Radius [t=00:00:20.099115][f=-000001] Loaded widget: Easy Facing [t=00:00:20.099468][f=-000001] Loaded widget: Autoquit [t=00:00:20.099847][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.100095][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.100613][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.101029][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.101433][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.101845][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.102248][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.103377][f=-000001] Loaded widget: Attack Warning [t=00:00:20.103713][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.104337][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.105559][f=-000001] Loaded widget: Auto Group [t=00:00:20.106520][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.107473][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.107823][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.108630][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.109560][f=-000001] Loaded widget: Select Com at start [t=00:00:20.115186][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.116360][f=-000001] Loaded widget: Transport AI [t=00:00:20.116608][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.116862][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.144992][f=-000001] Loaded widget: Unit Start State [t=00:00:20.145450][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.147140][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.152769][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.153560][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.153852][f=-000001] Loaded widget: Icon Sets [t=00:00:20.279740][f=-000001] Loaded widget: Attack AoE [t=00:00:20.281186][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.281438][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.281871][f=-000001] Loaded widget: Commands FX [t=00:00:20.297385][f=-000001] Loaded widget: UnitShapes [t=00:00:20.297861][f=-000001] : disabled for spectators [t=00:00:20.298869][f=-000001] Loaded widget: Stockpiler [t=00:00:20.300499][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.301026][f=-000001] Loaded widget: State Icons [t=00:00:20.301405][f=-000001] Loaded widget: Shield Guard [t=00:00:20.301776][f=-000001] Loaded widget: Selection Send [t=00:00:20.302140][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.302523][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.302808][f=-000001] Loaded widget: AllyCursors [t=00:00:20.303163][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.304348][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.304710][f=-000001] : disabled for spectators [t=00:00:20.305556][f=-000001] Loaded widget: Building Starter [t=00:00:20.305940][f=-000001] : disabled for spectators [t=00:00:20.306724][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.307085][f=-000001] Loaded widget: Units on Fire [t=00:00:20.307465][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.307744][f=-000001] Loaded widget: LupsManager [t=00:00:20.308286][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.308898][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.310046][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.310406][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.317810][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.325644][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.326294][f=-000001] Loaded widget: Chili Docking [t=00:00:20.326975][f=-000001] Loaded widget: HUD Presets [t=00:00:20.327857][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.347681][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.348264][f=-000001] Loaded widget: Image Preloader [t=00:00:20.348741][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:20.348979][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.385607][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.386258][f=-000001] Loaded widget: Custom Markers [t=00:00:20.387571][f=-000001] Loaded widget: Select Keys [t=00:00:20.388374][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.388828][f=-000001] Loaded widget: Start Boxes [t=00:00:20.389090][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.389897][f=-000001] Loaded widget: Pause Screen [t=00:00:20.397832][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.398263][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.398910][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.399291][f=-000001] SetSunLighting [t=00:00:20.399928][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.400484][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.404132][f=-000001] Loaded widget: Layout Handler [t=00:00:20.404493][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.404533][f=-000001] Loaded widget: GC Control [t=00:00:20.404790][f=-000001] Loaded widget: Font Cache [t=00:00:20.416712][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.419125][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.423961][f=-000001] Writing last game win data [t=00:00:20.429025][f=-000001] LuaUI v0.3 [t=00:00:20.602505][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.638157][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.653394][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13272,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.273046][f=-000001] Spectator mode. Widget removed. [t=00:00:21.285092][f=-000001] Spectator mode. Widget removed. [t=00:00:21.287699][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.287770][f=-000001] Playback paused [t=00:00:21.293011][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.370520][f=-000001] Opening demofile demos/1510168/replay.sdfz [t=00:00:21.370551][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.370563][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:21.370675][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.370694][f=-000001] -> Connection established (given id 2) [t=00:00:21.370717][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:21.370730][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.370741][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:21.370753][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:21.370781][f=-000001] Speed set to 20.0 [server] [t=00:00:21.370792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x558012d10ae0,(nil)}][locale="C"]" [t=00:00:21.370804][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.382260][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.382290][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.714867][f=-000001] Beginning demo playback [t=00:00:24.726849][f=-000001] GameID: 2d0b8e63df859e28cc4895d3e0c51c11 [t=00:00:24.759032][f=-000001] Connection attempt from eqdw [t=00:00:24.759065][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:24.759674][f=-000001] [0] Event [undefined]: eqdw changed status [t=00:00:24.759858][f=-000001] -> Connection established (given id 0) [t=00:00:24.759874][f=-000001] Connection attempt from Frenzy [t=00:00:24.759884][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:24.759924][f=-000001] [0] Event [undefined]: Frenzy changed status [t=00:00:24.760339][f=-000001] -> Connection established (given id 1) [t=00:00:24.791051][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:24.791397][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.986846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:24.994775][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:25.151124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0x55bf6a574f10,(nil)}][locale="C"]" [t=00:00:26.311114][f=-000001] Player Frenzy left the game: timeout [t=00:00:26.311171][f=-000001] [0] Event [undefined]: Frenzy timed out [t=00:00:26.388634][f=-000001] Allies: I choose: Soban! [t=00:00:26.807124][f=-000001] !force [t=00:00:26.807163][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:26.814808][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:26.814836][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:26.814849][f=-000001] > Force starting game [t=00:00:27.074001][f=-000001] [0] Event [4596,211.795166,2951]: 0 finished unit Strike Commander [t=00:00:27.082833][f=-000001] [0] Event [333,211.792023,2048]: 1 finished unit Strike Commander [t=00:00:27.095524][f=0000000] [0] Frenzy, team: 1, elo:1578, userid: 406503 [t=00:00:27.095573][f=0000000] [0] eqdw, team: 0, elo:1517, userid: 438157 [t=00:00:27.095600][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.101772][f=0000000] Playback continued [t=00:00:27.113672][f=0000005] [5] Event [4568,211.792023,3048]: 0 finished unit Spider Factory [t=00:00:28.886920][f=0001017] eqdw has forced a win due to dropped opposition. [t=00:00:28.886969][f=0001017] game_message: Frenzy has been destroyed! [t=00:00:28.887045][f=0001017] [1017] Event [undefined]: Frenzy resigned [t=00:00:28.887345][f=0001017] game_message: eqdw wins! [t=00:00:28.887753][f=0001017] Submitting stats [t=00:00:28.888156][f=0001017] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:28.890256][f=0001017] Part| Total Time|Time of the last 0.5s [t=00:00:28.890281][f=0001017] Draw 3747.66ms 26.10% [t=00:00:28.890292][f=0001017] Lua::Callins::Synced 120.46ms 5.00% [t=00:00:28.890304][f=0001017] Lua::Callins::Unsynced 6359.51ms 43.10% [t=00:00:28.890315][f=0001017] Lua::CollectGarbage::Synced 48.03ms 0.00% [t=00:00:28.890327][f=0001017] Lua::CollectGarbage::Unsynced 247.49ms 0.20% [t=00:00:28.890338][f=0001017] Misc::Profiler::AddTime 13.30ms 0.10% [t=00:00:28.890348][f=0001017] Sim 173.64ms 10.80% [t=00:00:28.891125][f=0001018] [1018] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:28.891215][f=0001018] [1018] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:28.891290][f=0001018] [1018] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:28.891370][f=0001018] [1018] Game End Stats Values: 2,1975,1275,1275,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,700,0,0,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:28.891440][f=0001018] [1018] Game End Stats Values: 3,1975,1275,1275,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,6,6,6,0,0,0,0,0,0,0,0,700,0,0,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:28.891512][f=0001018] [1018] Game End Stats Values: 4,1975,1275,1275,1975,0,0,0,0,0,0,0,0,0,0,0,0,23,23,23,23,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,6,6,6,0,0,0,0,0,0,0,0,700,0,0,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:28.892062][f=0001018] [1018] Received game_message: Frenzy has been destroyed! [t=00:00:28.894323][f=0001018] [1018] Received game_message: eqdw wins! [t=00:00:29.130644][f=0001154] Player eqdw left the game: normal quit [t=00:00:29.130720][f=0001154] [1154] Event [undefined]: eqdw quit [t=00:00:29.198026][f=0001191] No clients connected, shutting down server [t=00:00:29.198061][f=0001191] Server shutdown [t=00:00:29.198211][f=0001191] [1191] all players disconnected [t=00:00:38.888652][f=0007004] Autoquit sending quit command. [t=00:00:38.889159][f=0007004] [QuitAction] user exited to system [t=00:00:38.889583][f=0007004] [SpringApp::Kill][1] fromRun=1 [t=00:00:38.890215][f=0007004] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:38.890245][f=0007004] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:38.890263][f=0007004] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:38.890273][f=0007004] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:38.890284][f=0007004] [SpringApp::Kill][2] [t=00:00:38.891390][f=0007004] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:38.891410][f=0007004] [Game::KillLua][1] dtor=0 luaUI=0x558018b38b20 [t=00:00:38.891456][f=0007004] Start widgetHandler:Shutdown [t=00:00:38.895642][f=0007004] Shutdown - SaveOrderList Complete [t=00:00:38.896278][f=0007004] Writing last game win data [t=00:00:38.901959][f=0007004] Shutdown - SaveConfigData Complete [t=00:00:38.901982][f=0007004] Shutdown Widget - Save/Load API [t=00:00:38.902025][f=0007004] Shutdown Widget - Chili Highlight [t=00:00:38.902042][f=0007004] Shutdown Widget - Draw After Chili [t=00:00:38.902056][f=0007004] Shutdown Widget - API Unit Tracker GL4 [t=00:00:38.902073][f=0007004] Shutdown Widget - EPIC Menu [t=00:00:38.903210][f=0007004] Shutdown Widget - Chili Widget Selector [t=00:00:38.904059][f=0007004] Shutdown Widget - Chili Minimap [t=00:00:38.904534][f=0007004] Shutdown Widget - Local Team Colors [t=00:00:38.904556][f=0007004] Shutdown Widget - Display Keys 2 [t=00:00:38.904604][f=0007004] Shutdown Widget - Save Game Menu [t=00:00:38.904619][f=0007004] Shutdown Widget - Unit Icons [t=00:00:38.904635][f=0007004] Shutdown Widget - Noises [t=00:00:38.904655][f=0007004] Shutdown Widget - HealthBars [t=00:00:38.905532][f=0007004] Shutdown Widget - Win Counter [t=00:00:38.905551][f=0007004] Shutdown Widget - SpringRTS Replay Stats [t=00:00:38.905593][f=0007004] Shutdown Widget - EndGame APM stats [t=00:00:38.905619][f=0007004] Shutdown Widget - BuildETA [t=00:00:38.905636][f=0007004] Shutdown Widget - Modular Comm Info [t=00:00:38.905649][f=0007004] Shutdown Widget - Stereo3D [t=00:00:38.906055][f=0007004] Shutdown Widget - Showeco and Grid Drawer [t=00:00:38.906075][f=0007004] Shutdown Widget - Point Tracker [t=00:00:38.906089][f=0007004] Shutdown Widget - Missile Silo Range [t=00:00:38.906104][f=0007004] Shutdown Widget - MinimapEvents [t=00:00:38.906117][f=0007004] Shutdown Widget - Local Widgets Config [t=00:00:38.906141][f=0007004] Shutdown Widget - Highlight Geos [t=00:00:38.906155][f=0007004] Shutdown Widget - Grab Input [t=00:00:38.906175][f=0007004] Shutdown Widget - Defense Range Zero-K [t=00:00:38.906189][f=0007004] Shutdown Widget - Darkening [t=00:00:38.906214][f=0007004] Shutdown Widget - Context Menu [t=00:00:38.906227][f=0007004] Shutdown Widget - Chili Spectator Panels [t=00:00:38.906241][f=0007004] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:38.906258][f=0007004] Shutdown Widget - Chili Nuke Warning [t=00:00:38.906274][f=0007004] Shutdown Widget - Chili EndGame Window [t=00:00:38.906294][f=0007004] Shutdown Widget - Chili Economy Panel Default [t=00:00:38.906407][f=0007004] Shutdown Widget - CameraShake [t=00:00:38.906423][f=0007004] Shutdown Widget - State Reverse and Latency [t=00:00:38.906437][f=0007004] Shutdown Widget - Music Player v2 [t=00:00:38.906451][f=0007004] Shutdown Widget - Attack AoE [t=00:00:38.906466][f=0007004] Shutdown Widget - UnitShapes [t=00:00:38.907185][f=0007004] Shutdown Widget - Map Edge Extension [t=00:00:38.907208][f=0007004] Shutdown Widget - Selection Send [t=00:00:38.907231][f=0007004] Shutdown Widget - LupsManager [t=00:00:38.907263][f=0007004] Shutdown Widget - Newton Firezone [t=00:00:38.907279][f=0007004] Shutdown Widget - Chili Pro Console [t=00:00:38.907990][f=0007004] Shutdown Widget - Persistent Build Height [t=00:00:38.908011][f=0007004] Shutdown Widget - Lasso Terraform GUI [t=00:00:38.908024][f=0007004] Shutdown Widget - Lups [t=00:00:38.908063][f=0007004] Shutdown Widget - Chili Framework [t=00:00:38.908077][f=0007004] Shutdown Widget - Mex Placement Handler [t=00:00:38.908091][f=0007004] Shutdown Widget - Chili Core Selector [t=00:00:38.908189][f=0007004] Shutdown Widget - Custom Markers [t=00:00:38.908210][f=0007004] Shutdown Widget - Select Keys [t=00:00:38.908242][f=0007004] Shutdown Widget - Pause Screen [t=00:00:38.908276][f=0007004] Shutdown Widget - Text To Speech Control [t=00:00:38.908291][f=0007004] Shutdown Widget - Layout Handler [t=00:00:38.908306][f=0007004] End widgetHandler:Shutdown [t=00:00:39.040325][f=0007004] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={495105,49771119} {int,ext,rec}Allocs={6703953,0,0} {chunk,block}Bytes={49771119,0} [t=00:00:39.040420][f=0007004] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:39.040433][f=0007004] [Game::KillLua][3] dtor=0 luaRules=0x558012d10ae0 [t=00:00:39.040480][f=0007004] Start gadgetHandler:Shutdown [t=00:00:39.040496][f=0007004] Shutdown - StartSetup [t=00:00:39.040533][f=0007004] Shutdown - UnitMorph [t=00:00:39.040586][f=0007004] Shutdown - Carrier Drones [t=00:00:39.040603][f=0007004] Shutdown - Missile Silo Controller [t=00:00:39.040617][f=0007004] Shutdown - Modular Comm Info [t=00:00:39.040630][f=0007004] Shutdown - Terrain Texture Handler [t=00:00:39.040643][f=0007004] Shutdown - UnitCloakShield [t=00:00:39.040672][f=0007004] Shutdown - Starlight Handler [t=00:00:39.040686][f=0007004] End gadgetHandler:Shutdown [t=00:00:39.071599][f=0007004] Start gadgetHandler:Shutdown [t=00:00:39.071644][f=0007004] Shutdown - Save/Load [t=00:00:39.071666][f=0007004] Shutdown - Teleport Throw [t=00:00:39.071681][f=0007004] Shutdown - UnitMorph [t=00:00:39.071700][f=0007004] Shutdown - Modular Comm Info [t=00:00:39.071713][f=0007004] Shutdown - Retreat Command [t=00:00:39.071731][f=0007004] Shutdown - Shockwaves [t=00:00:39.071745][f=0007004] Shutdown - UnitCloakShield [t=00:00:39.071761][f=0007004] Shutdown - Lups Cloak FX [t=00:00:39.071776][f=0007004] Shutdown - Lups [t=00:00:39.071811][f=0007004] Shutdown - Lups Shield [t=00:00:39.071829][f=0007004] End gadgetHandler:Shutdown [t=00:00:39.089677][f=0007004] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6703983,0,0} {chunk,block}Bytes={0,0} [t=00:00:39.089751][f=0007004] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6703983,0,0} {chunk,block}Bytes={0,0} [t=00:00:39.089795][f=0007004] [Game::KillLua][4] dtor=0 [t=00:00:39.090343][f=0007004] [Game::KillLua][5] dtor=0 [t=00:00:39.095151][f=0007004] [Game::~CGame][1] [t=00:00:39.095186][f=0007004] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:39.095197][f=0007004] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:39.095207][f=0007004] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:39.095218][f=0007004] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:39.095228][f=0007004] [Game::KillLua][4] dtor=1 [t=00:00:39.095238][f=0007004] [Game::KillLua][5] dtor=1 [t=00:00:39.095308][f=0007004] [Game::KillMisc][1] [t=00:00:39.095320][f=0007004] [Game::KillMisc][2] [t=00:00:39.095743][f=0007004] [Game::KillMisc][3] [t=00:00:39.096697][f=0007004] [Game::KillRendering][1] [t=00:00:39.107658][f=0007004] [3DOParser::Kill] allocated 1 pieces [t=00:00:39.107694][f=0007004] [S3OParser::Kill] allocated 5505 pieces [t=00:00:39.108573][f=0007004] [AssParser::Kill] allocated 669 pieces [t=00:00:39.312838][f=0007004] [Game::KillInterface][1] [t=00:00:39.313625][f=0007004] [Game::KillInterface][2] [t=00:00:39.313941][f=0007004] [Game::KillSimulation][1] [t=00:00:39.313971][f=0007004] [Game::KillSimulation][2] [t=00:00:40.054752][f=0007004] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:40.056641][f=0007004] [Game::KillSimulation][3] [t=00:00:40.057116][f=0007004] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:40.057548][f=0007004] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:40.057571][f=0007004] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:40.057599][f=0007004] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:40.061720][f=0007004] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:40.150232][f=0007004] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14% [t=00:00:40.319128][f=0007004] [Game::KillSimulation][4] [t=00:00:44.264261][f=0007004] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:44.265879][f=0007004] [Game::~CGame][2] [t=00:00:44.265903][f=0007004] [Game::~CGame][3] [t=00:00:44.458237][f=0007004] [SpringApp::Kill][3] [t=00:00:44.458511][f=0007004] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 72273 bytes sent 19604 bytes recv'd [t=00:00:44.464750][f=0007004] Kill: client disconnecting... [t=00:00:46.469149][f=0007004] CloseConnection: client connection closed [t=00:00:46.471419][f=0007004] [SpringApp::Kill][4] font=0x557ff359ce00 [t=00:00:46.481367][f=0007004] [SpringApp::Kill][5] [t=00:00:46.492424][f=0007004] [SpringApp::Kill][6] [t=00:00:46.492461] [SpringApp::Kill][7] [t=00:00:46.494041] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:46.494063] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:46.494079] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:46.494091] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:46.494101] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:46.494110] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:46.494120] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 1048576, 1048576} [t=00:00:46.494130] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2108, 1048576, 1048576}, EBO = {3162, 1048576, 1048576} [t=00:00:46.494140] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:46.494150] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:46.494160] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:46.494170] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:46.494179] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:46.508505] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:46.508549] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:46.508560] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:46.508571] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:46.510139] [VFS] [SpringVFS::DeleteArchives] [t=00:00:46.510159] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:46.510195] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x557ff2302ad0) [t=00:00:46.520115] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3329ms [t=00:00:46.520178] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=85ms [t=00:00:46.520191] file="unittextures/gauss3_tex1.png" indx=7323 inflSize=1103kb readTime=38ms [t=00:00:46.520203] file="luarules/gadgets/unit_control_gunship_stafe_range.lua" indx=1793 inflSize=1kb readTime=36ms [t=00:00:46.520213] file="luaui/configs/lang/campaign_units.en.json" indx=2931 inflSize=4kb readTime=34ms [t=00:00:46.520224] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=31ms [t=00:00:46.520235] file="objects3d/starlight.dae.lua" indx=5575 inflSize=0kb readTime=30ms [t=00:00:46.520245] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=25ms [t=00:00:46.520256] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=23ms [t=00:00:46.520266] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=22ms [t=00:00:46.520278] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=20ms [t=00:00:46.525552] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 168227206 bytes cached in 3462 files [t=00:00:46.821534] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:46.821572] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x557ff377c820) [t=00:00:46.822934] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:46.822952] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x557ff377b920) [t=00:00:46.823578] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:46.823826] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x557ff358fbb0) [t=00:00:46.823852] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fd558013440) [t=00:00:46.823881] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:00:46.827254] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:46.827273] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:46.827296] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:46.827306] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:46.827316] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:46.827325] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:46.828111] [SpringApp::Kill][8] [t=00:00:46.828127] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:46.828137] [WatchDog::Uninstall][1] hangDetectorThread=0x557fae1ce110 (joinable=1) [t=00:00:46.828147] [WatchDog::Uninstall][2] [t=00:00:47.101006] [WatchDog::Uninstall][3] [t=00:00:47.101040] [SpringApp::Kill][9]