[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000062] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010520] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010562] Using writeable configuration source: "/tmp/tmp.tWFQl4bcS9/springsettings.1509436.cfg" [t=00:00:00.017089] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017159] ============== ============== [t=00:00:00.017176] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017189] [t=00:00:00.017202] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017214] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017226] Use "none" to disable the default log sections. [t=00:00:00.017238] ============== ============== [t=00:00:00.017250] ============== ============== [t=00:00:00.017332] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017349] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017363] ROAM = 2 [t=00:00:00.017376] RotateLogFiles = 1 [t=00:00:00.017389] TeamHighlight = 0 [t=00:00:00.017403] ============== ============== [t=00:00:00.017414] ============== ============== [t=00:00:00.017427] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.017440] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017452] Compiler Version: gcc-11.1.0 [t=00:00:00.017479] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017710] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017729] Binary Word Size: 64-bit (native) [t=00:00:00.017743] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017756] Physical CPU Cores: 1 [t=00:00:00.017770] Logical CPU Cores: 1 [t=00:00:00.017782] ============== ============== [t=00:00:00.017867] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017882] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017895] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017906] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017919] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020851] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.020888] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020925] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020977] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021011] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.021047] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021063] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021681] [GR::LogVersionInfo] [t=00:00:00.021702] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021714] GL version : [t=00:00:00.021726] GL vendor : [t=00:00:00.021738] GL renderer : [t=00:00:00.021751] GLSL version: [t=00:00:00.021765] GLEW version: spring headless stub GLEW version [t=00:00:00.021777] GPU memory : unknown [t=00:00:00.021790] SDL swap-int: 0 [t=00:00:00.021805] SDL driver : headless stub [t=00:00:00.021817] [t=00:00:00.021830] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021843] GLSL shader support : 0 [t=00:00:00.021855] GL4 support : 0 [t=00:00:00.021899] FBO extension support : 0 [t=00:00:00.021913] NVX GPU mem-info support : 0 [t=00:00:00.021925] ATI GPU mem-info support : 0 [t=00:00:00.021937] NPOT-texture support : 1 (0) [t=00:00:00.021949] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021960] texture query-LOD support : 1 (0) [t=00:00:00.021972] MSAA frame-buffer support : 0 (0) [t=00:00:00.021985] Z-buffer depth : 16 (-) [t=00:00:00.021997] primitive-restart support : 0 (0) [t=00:00:00.022009] clip-space control support: 0 (0) [t=00:00:00.022075] seamless cube-map support : 0 (0) [t=00:00:00.022089] frag-depth layout support : 0 (0) [t=00:00:00.022101] persistent maps support : 0 (0) [t=00:00:00.022114] explicit attribs location : 0 (0) [t=00:00:00.022126] multi draw indirect : 0 (-) [t=00:00:00.022138] [t=00:00:00.022151] max. FBO samples : -1 [t=00:00:00.022163] max. FS/program texture slots : 8/8 [t=00:00:00.022175] max. texture size : 2048 [t=00:00:00.022190] max. texture anisotropy level : 0.000000 [t=00:00:00.022204] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022216] max. draw-buffers : 0 [t=00:00:00.022228] max. rec. indices/vertices : 0/0 [t=00:00:00.022240] max. uniform buffer-bindings : 0 [t=00:00:00.022252] max. uniform block-size : 0KB [t=00:00:00.022264] max. storage buffer-bindings : 0 [t=00:00:00.022276] max. storage block-size : 0MB [t=00:00:00.022288] [t=00:00:00.022303] enable AMD-hacks : 0 [t=00:00:00.022315] compress MIP-maps: 0 [t=00:00:00.022780] [GR::UpdateGLConfigs] [t=00:00:00.023846] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023874] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023889] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023902] [GR::InitGLState] [t=00:00:00.023916] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.637577] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.686882] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.701135] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.701888] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.701916] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.701933] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.840437] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.841237] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.948379] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.948721] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.961947] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 122ms [t=00:00:00.962349] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.962682] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.972195] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f17a8013550 (SpringVFS) global=(nil) (null) [t=00:00:00.972219] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.975752] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.975778] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.975789] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.975798] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.976193] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3110 MB [t=00:00:01.005916][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.006113][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.006140][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1509436/replay.sdfz" for game data... [t=00:00:01.249998][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.257584][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.257683][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.260991][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.261023][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 254ms [t=00:00:01.261047][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.319866][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56051fa764e0] using map "Reptilian Battlefield v1.11" (loaded=0 cached=0) [t=00:00:01.321345][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Reptilian Battlefield v1.11", overwrite=false)] section=1 cached=0 [t=00:00:01.322420][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.322903][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56051fa764e0] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:01.324047][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:01.336478][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.336666][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.349025][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 87ms [t=00:00:01.349339][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.355358][f=-000001] forceSingleThreaded, false [t=00:00:01.446791][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.446828][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.446931][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.446992][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.447066][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.447173][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.448265][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.448770][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.449243][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.451854][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.453721][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.456067][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.456102][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.456658][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.464446][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.466118][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.467647][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.467941][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.468570][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.468585][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.502368][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.506092][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.682160][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.729778][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.458475][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.904337][f=-000001] Loading UnitDefs_posts [t=00:00:04.098207][f=-000001] Loading FeatureDefs_posts [t=00:00:04.164909][f=-000001] Loading WeaponDefs_posts [t=00:00:04.190753][f=-000001] Loading ArmorDefs_posts [t=00:00:04.213249][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 676ms [t=00:00:04.271453][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 815ms [t=00:00:04.273131][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.424724][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.425038][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.425777][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.425798][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.426856][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.428927][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.659231][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.711973][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.833252][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.835965][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.835990][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.282598][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 446ms [t=00:00:05.282644][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.376294][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:05.376339][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.398616][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:06.121609][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.125953][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.126510][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.135381][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.386968][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.399256][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.399280][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.401164][f=-000001] InfoTexture: legacy [t=00:00:11.401186][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.403820][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.943310][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.945001][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.945020][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.945934][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.171765][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.173061][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.366918][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.418353][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.427175][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.427229][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.428323][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.942500][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.952787][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.953740][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.136133][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.137750][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.137774][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.146892][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.146938][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.146951][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.146962][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.146972][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.146982][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.146992][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c939 [t=00:00:13.152017][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.152066][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.152077][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.152086][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.152096][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.152106][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.152116][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c949 [t=00:00:13.152127][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56052dc018f0 has BLOCKSIZE 1 [t=00:00:13.155434][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.155459][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.155469][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.155479][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.155489][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.155499][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c69f [t=00:00:13.161601][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c69f file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe-6598c69f.zip" (exists=1) [t=00:00:13.162715][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.171274][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.171300][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.174397][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.174417][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.174428][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:13.174440][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.174451][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.174462][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c6af [t=00:00:13.267277][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c6af file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe2-6598c6af.zip" (exists=1) [t=00:00:13.268065][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.269990][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.270043][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.270062][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (132ms, checksum b7d73c76)" [t=00:00:13.270135][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.270149][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.270161][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.418002][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 75ms [t=00:00:13.418645][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.953231][f=-000001] Synced LuaRules: finished loading [t=00:00:15.971026][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.574958][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.635932][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.732337][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [t=00:00:16.794105][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.799492][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.799938][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.800356][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.800769][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.874107][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.874435][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.882255][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.883124][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.883142][f=-000001] LuaSocket Support: enabled [t=00:00:16.899823][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.981261][f=-000001] localWidgets, nil, true, true [t=00:00:16.984311][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.984352][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.993267][f=-000001] USE_OLD_CHILI [t=00:00:17.700327][f=-000001] Loading last game win data [t=00:00:17.701422][f=-000001] Resetting win data [t=00:00:17.701921][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.701940][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.701952][f=-000001] Player and team counts match, continuing [t=00:00:17.701965][f=-000001] BoltBoy was in last game but is now absent, resetting scores [t=00:00:17.942092][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.942135][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.035358][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.221784][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.881063][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.071809][f=-000001] forceSingleThreaded, false [t=00:00:20.433908][f=-000001] Loaded API widget: i18n [t=00:00:20.434321][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.434509][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.434686][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.435096][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.435393][f=-000001] Loaded API widget: Win Counter [t=00:00:20.595831][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.596240][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.596527][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.596751][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.596954][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.598386][f=-000001] Loaded API widget: Lups [t=00:00:20.922484][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.923450][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.923751][f=-000001] Loaded widget: Save/Load API [t=00:00:20.924053][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.924343][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.925291][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.934595][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.936654][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.936676][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.936750][f=-000001] Set maximum particles to: 0 [t=00:00:20.937343][f=-000001] Set UnitIconDist to 0 [t=00:00:21.059652][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.060106][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.061305][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.089797][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.090218][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.099012][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.099361][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.099791][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.100069][f=-000001] Mexspot Fetcher fetching [t=00:00:21.100212][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.100509][f=-000001] Team highlighting: Disabled [t=00:00:21.100615][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.101088][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.101482][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.101840][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.102125][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.102332][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.102561][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.102839][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.103160][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.103561][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.104132][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.104443][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.104457][f=-000001] Using fallback unit outlines [t=00:00:21.104644][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.104981][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.113670][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.115050][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.116149][f=-000001] Loaded widget: Unit Icons [t=00:00:21.116489][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.116892][f=-000001] Loaded widget: Noises [t=00:00:21.159246][f=-000001] Loaded widget: HealthBars [t=00:00:21.159700][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.159962][f=-000001] Loaded widget: Guard Remove [t=00:00:21.163493][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.163980][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.164318][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.164346][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1509436/events.log [t=00:00:21.168613][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.169070][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.170756][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.170996][f=-000001] Loaded widget: Objectives [t=00:00:21.171400][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.171825][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.172224][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.172595][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.173053][f=-000001] Loaded widget: BuildETA [t=00:00:21.177060][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.177498][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.182190][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.182656][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.183034][f=-000001] Loaded widget: Command Alpha [t=00:00:21.183896][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.184151][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.184510][f=-000001] Loaded widget: Ghost Site [t=00:00:21.184901][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.185145][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.186613][f=-000001] Loaded widget: Stereo3D [t=00:00:21.187134][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.187416][f=-000001] Loaded widget: SmoothCam [t=00:00:21.187816][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.188323][f=-000001] Loaded widget: Simple Settings [t=00:00:21.189015][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.189476][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.189939][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.190226][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.190476][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.190895][f=-000001] Loaded widget: Point Tracker [t=00:00:21.191146][f=-000001] Loaded widget: Orbit Command [t=00:00:21.191427][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.191661][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.192147][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.192493][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.192779][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.193137][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.193472][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.193767][f=-000001] Loaded widget: Keep Target [t=00:00:21.193987][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.194516][f=-000001] Loaded widget: In-game Guide [t=00:00:21.194871][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.195262][f=-000001] Loaded widget: Haven Handler [t=00:00:21.195612][f=-000001] Input grabbing is enabled! [t=00:00:21.195631][f=-000001] Input grabbing is enabled! [t=00:00:21.195731][f=-000001] Loaded widget: Grab Input [t=00:00:21.196074][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.196295][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.196724][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.204070][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.204634][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.204971][f=-000001] Loaded widget: Decloak Range [t=00:00:21.205501][f=-000001] Loaded widget: Darkening [t=00:00:21.214169][f=-000001] Loaded widget: Context Menu [t=00:00:21.215457][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.216215][f=-000001] Loaded widget: Ferry Points [t=00:00:21.242731][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.243159][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.243523][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.243762][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.244142][f=-000001] EndGame Graph disabled [t=00:00:21.264993][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.279446][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.280410][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.280848][f=-000001] Loaded widget: CameraShake [t=00:00:21.281129][f=-000001] Loaded widget: Easy Facing [t=00:00:21.281404][f=-000001] Loaded widget: Blast Radius [t=00:00:21.281790][f=-000001] Loaded widget: Autoquit [t=00:00:21.282230][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.282476][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.282959][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.283350][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.283737][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.284140][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.284532][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.285604][f=-000001] Loaded widget: Attack Warning [t=00:00:21.285935][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.286666][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.287918][f=-000001] Loaded widget: Auto Group [t=00:00:21.288853][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.290097][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.290491][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.291425][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.292528][f=-000001] Loaded widget: Select Com at start [t=00:00:21.298449][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.299734][f=-000001] Loaded widget: Transport AI [t=00:00:21.299992][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.300237][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.326849][f=-000001] Loaded widget: Unit Start State [t=00:00:21.327322][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.329114][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.335557][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.336795][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.337230][f=-000001] Loaded widget: Icon Sets [t=00:00:21.470791][f=-000001] Loaded widget: Attack AoE [t=00:00:21.472250][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.472500][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.472932][f=-000001] Loaded widget: Commands FX [t=00:00:21.489485][f=-000001] Loaded widget: UnitShapes [t=00:00:21.490165][f=-000001] : disabled for spectators [t=00:00:21.491172][f=-000001] Loaded widget: Stockpiler [t=00:00:21.492138][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.493352][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.493869][f=-000001] Loaded widget: State Icons [t=00:00:21.494266][f=-000001] Loaded widget: Shield Guard [t=00:00:21.494636][f=-000001] Loaded widget: Selection Send [t=00:00:21.494999][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.495383][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.495642][f=-000001] Loaded widget: AllyCursors [t=00:00:21.495993][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.496342][f=-000001] : disabled for spectators [t=00:00:21.498402][f=-000001] Loaded widget: Building Starter [t=00:00:21.498950][f=-000001] : disabled for spectators [t=00:00:21.500134][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.500561][f=-000001] Loaded widget: Units on Fire [t=00:00:21.500994][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.501319][f=-000001] Loaded widget: LupsManager [t=00:00:21.501935][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.502558][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.503839][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.504199][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.511739][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.519190][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.520012][f=-000001] Loaded widget: Chili Docking [t=00:00:21.520577][f=-000001] Loaded widget: HUD Presets [t=00:00:21.521330][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.523741][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.524155][f=-000001] Loaded widget: Image Preloader [t=00:00:21.524630][f=-000001] Mex Placement Initialised with 20 spots. [t=00:00:21.524854][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.529446][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.530125][f=-000001] Loaded widget: Custom Markers [t=00:00:21.531393][f=-000001] Loaded widget: Select Keys [t=00:00:21.532152][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.532514][f=-000001] Loaded widget: Start Boxes [t=00:00:21.532733][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.533481][f=-000001] Loaded widget: Pause Screen [t=00:00:21.541688][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.542175][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.542958][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.543336][f=-000001] SetSunLighting [t=00:00:21.544283][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.544719][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.548552][f=-000001] Loaded widget: Layout Handler [t=00:00:21.549007][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.549054][f=-000001] Loaded widget: GC Control [t=00:00:21.549410][f=-000001] Loaded widget: Font Cache [t=00:00:21.561726][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.564371][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.569207][f=-000001] Writing last game win data [t=00:00:21.573859][f=-000001] LuaUI v0.3 [t=00:00:21.741668][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.742306][f=-000001] [s11n] Loading s11n file... [t=00:00:21.745064][f=-000001] [s11n] Parsing model... [t=00:00:21.748658][f=-000001] [s11n] Populating game world... [t=00:00:21.758326][f=-000001] [s11n] s11n loading complete. [t=00:00:21.758903][f=-000001] Running Springboard Feature Fixer, 20, 99 [t=00:00:22.650841][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.670303][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13273,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.238448][f=-000001] Spectator mode. Widget removed. [t=00:00:23.250947][f=-000001] Spectator mode. Widget removed. [t=00:00:23.253791][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.253872][f=-000001] Playback paused [t=00:00:23.260647][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.345139][f=-000001] Opening demofile demos/1509436/replay.sdfz [t=00:00:23.345171][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.345184][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:23.345338][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.345356][f=-000001] -> Connection established (given id 2) [t=00:00:23.345380][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:23.345402][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.345414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:23.345425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:23.345456][f=-000001] Speed set to 20.0 [server] [t=00:00:23.345467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56054445b650,0x56054c759cc0}][locale="C"]" [t=00:00:23.345479][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.357876][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.357907][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.766321][f=-000001] Beginning demo playback [t=00:00:26.778725][f=-000001] GameID: bdd98c63be69c84fa6fb08ad7060aad9 [t=00:00:26.822333][f=-000001] Connection attempt from Kids2504 [t=00:00:26.822373][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.822440][f=-000001] [0] Event [undefined]: Kids2504 changed status [t=00:00:26.822635][f=-000001] -> Connection established (given id 1) [t=00:00:26.914499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kids2504" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:26.914571][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kids2504" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.922231][f=-000001] Connection attempt from lord_inquisitor [t=00:00:26.922270][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.922330][f=-000001] [0] Event [undefined]: lord_inquisitor changed status [t=00:00:26.922791][f=-000001] -> Connection established (given id 0) [t=00:00:27.294432][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:27.294470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.458530][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kids2504" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:27.466560][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kids2504" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:27.798130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kids2504" string="[Game::Load][lua{Rules,Gaia}={000001fc6810e060,000001fbfe5b4900}][locale="C"]" [t=00:00:29.155413][f=-000001] Allies: I choose: Engineer! [t=00:00:29.403857][f=-000001] Player Kids2504 left the game: normal quit [t=00:00:29.403913][f=-000001] [0] Event [undefined]: Kids2504 quit [t=00:00:31.138664][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:31.138712][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:31.909339][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.934501][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.074196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lord_inquisitor" string="[Game::Load][lua{Rules,Gaia}={00000284e94736f0,00000284f97b1760}][locale="C"]" [t=00:00:33.962672][f=-000001] > Game will be force started in 20 seconds [t=00:00:35.178562][f=-000001] Allies: I choose: Guardian! [t=00:00:35.219952][f=-000001] [0] Event [3896.8374,348.75,866.848877]: 0 finished unit Guardian Commander [t=00:00:35.226577][f=-000001] [0] Event [1223.1626,348.75,4253.15088]: 1 finished unit Engineer Commander [t=00:00:35.242650][f=0000000] [0] Kids2504, team: 1, elo:1500, userid: 546853 [t=00:00:35.242704][f=0000000] [0] lord_inquisitor, team: 0, elo:1500, userid: 571933 [t=00:00:35.242757][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.248449][f=0000000] Playback continued [t=00:00:35.251707][f=0000000] > Players lord_inquisitor, Kids2504 did not choose a start position. Game will be aborted. [t=00:00:35.251739][f=0000000] > exiting game [t=00:00:35.253045][f=0000001] No clients connected, shutting down server [t=00:00:35.253072][f=0000001] Server shutdown [t=00:00:35.253486][f=0000001] Submitting stats [t=00:00:35.253893][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.256001][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:35.256040][f=0000001] Draw 6609.54ms 59.10% [t=00:00:35.256053][f=0000001] Lua::Callins::Synced 19.12ms 0.00% [t=00:00:35.256065][f=0000001] Lua::Callins::Unsynced 10233.12ms 86.80% [t=00:00:35.256076][f=0000001] Lua::CollectGarbage::Synced 68.80ms 0.00% [t=00:00:35.256087][f=0000001] Lua::CollectGarbage::Unsynced 346.36ms 0.00% [t=00:00:35.256098][f=0000001] Misc::Profiler::AddTime 20.57ms 0.10% [t=00:00:35.256376][f=0000001] [1] player nonplacement [t=00:00:35.257630][f=0000001] [1] autohost exit [t=00:00:35.258796][f=0000001] [1] all players disconnected [t=00:00:36.247862][f=0000001] Playback paused [t=00:00:45.256138][f=0000001] Autoquit sending quit command. [t=00:00:45.256937][f=0000001] [QuitAction] user exited to system [t=00:00:45.257859][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.258620][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.258877][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.258902][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.258913][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.259199][f=0000001] [SpringApp::Kill][2] [t=00:00:45.260851][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.261175][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x56054a098c20 [t=00:00:45.261223][f=0000001] Start widgetHandler:Shutdown [t=00:00:45.266106][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:45.266762][f=0000001] Writing last game win data [t=00:00:45.273905][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:45.273930][f=0000001] Shutdown Widget - Save/Load API [t=00:00:45.273946][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:45.273962][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:45.273975][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.274005][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:45.276280][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:45.277653][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:45.277779][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:45.277797][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:45.277846][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:45.277860][f=0000001] Shutdown Widget - Unit Icons [t=00:00:45.277877][f=0000001] Shutdown Widget - Noises [t=00:00:45.277895][f=0000001] Shutdown Widget - HealthBars [t=00:00:45.278788][f=0000001] Shutdown Widget - Win Counter [t=00:00:45.278810][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.280114][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:45.280133][f=0000001] Shutdown Widget - BuildETA [t=00:00:45.280151][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:45.280165][f=0000001] Shutdown Widget - Stereo3D [t=00:00:45.280947][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.280968][f=0000001] Shutdown Widget - Point Tracker [t=00:00:45.280982][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:45.280998][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:45.281011][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:45.281155][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:45.281172][f=0000001] Shutdown Widget - Grab Input [t=00:00:45.281195][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:45.281210][f=0000001] Shutdown Widget - Darkening [t=00:00:45.281234][f=0000001] Shutdown Widget - Context Menu [t=00:00:45.281247][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:45.281262][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.281281][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:45.281297][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:45.281316][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.281432][f=0000001] Shutdown Widget - CameraShake [t=00:00:45.281448][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:45.281462][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:45.281476][f=0000001] Shutdown Widget - Attack AoE [t=00:00:45.281491][f=0000001] Shutdown Widget - UnitShapes [t=00:00:45.281839][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:45.281861][f=0000001] Shutdown Widget - Selection Send [t=00:00:45.281875][f=0000001] Shutdown Widget - LupsManager [t=00:00:45.281894][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:45.281909][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:45.283663][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:45.283685][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.283711][f=0000001] Shutdown Widget - Lups [t=00:00:45.283749][f=0000001] Shutdown Widget - Chili Framework [t=00:00:45.283763][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:45.283777][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:45.283861][f=0000001] Shutdown Widget - Custom Markers [t=00:00:45.283880][f=0000001] Shutdown Widget - Select Keys [t=00:00:45.283917][f=0000001] Shutdown Widget - Pause Screen [t=00:00:45.284344][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:45.284365][f=0000001] Shutdown Widget - Layout Handler [t=00:00:45.284382][f=0000001] End widgetHandler:Shutdown [t=00:00:45.472269][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={265324,30782384} {int,ext,rec}Allocs={8029736,0,0} {chunk,block}Bytes={30782384,0} [t=00:00:45.473452][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x56054c759cc0 [t=00:00:45.479415][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={202764,25589913} {int,ext,rec}Allocs={8029737,0,0} {chunk,block}Bytes={25589913,0} [t=00:00:45.479947][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={202764,25589913} {int,ext,rec}Allocs={8029737,0,0} {chunk,block}Bytes={25589913,0} [t=00:00:45.479990][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x56054445b650 [t=00:00:45.480034][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.480050][f=0000001] Shutdown - StartSetup [t=00:00:45.480063][f=0000001] Shutdown - UnitMorph [t=00:00:45.480540][f=0000001] Shutdown - Carrier Drones [t=00:00:45.480565][f=0000001] Shutdown - Missile Silo Controller [t=00:00:45.480582][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.480594][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:45.480607][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.481008][f=0000001] Shutdown - Starlight Handler [t=00:00:45.481027][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.493738][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.493788][f=0000001] Shutdown - Save/Load [t=00:00:45.493810][f=0000001] Shutdown - Teleport Throw [t=00:00:45.493824][f=0000001] Shutdown - UnitMorph [t=00:00:45.493843][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.493856][f=0000001] Shutdown - Retreat Command [t=00:00:45.493874][f=0000001] Shutdown - Shockwaves [t=00:00:45.493887][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.493905][f=0000001] Shutdown - Lups Cloak FX [t=00:00:45.493920][f=0000001] Shutdown - Lups [t=00:00:45.493980][f=0000001] Shutdown - Lups Shield [t=00:00:45.494000][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.502396][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8029767,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.502493][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8029767,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.502541][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:45.503056][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:45.515745][f=0000001] [Game::~CGame][1] [t=00:00:45.515780][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.515791][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.515810][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.515820][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.515830][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:45.515841][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:45.515970][f=0000001] [Game::KillMisc][1] [t=00:00:45.516202][f=0000001] [Game::KillMisc][2] [t=00:00:45.517378][f=0000001] [Game::KillMisc][3] [t=00:00:45.518120][f=0000001] [Game::KillRendering][1] [t=00:00:45.541027][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.541187][f=0000001] [S3OParser::Kill] allocated 5476 pieces [t=00:00:45.542054][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:45.701834][f=0000001] [Game::KillInterface][1] [t=00:00:45.703570][f=0000001] [Game::KillInterface][2] [t=00:00:45.704323][f=0000001] [Game::KillSimulation][1] [t=00:00:45.704665][f=0000001] [Game::KillSimulation][2] [t=00:00:46.490671][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:46.490721][f=0000001] [Game::KillSimulation][3] [t=00:00:46.491922][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.491973][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.491999][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.492023][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.498094][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.518569][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.655647][f=0000001] [Game::KillSimulation][4] [t=00:00:50.671822][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:50.673858][f=0000001] [Game::~CGame][2] [t=00:00:50.674059][f=0000001] [Game::~CGame][3] [t=00:00:50.962413][f=0000001] [SpringApp::Kill][3] [t=00:00:50.963535][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1842 bytes sent 9589 bytes recv'd [t=00:00:50.966492][f=0000001] Kill: client disconnecting... [t=00:00:52.971410][f=0000001] CloseConnection: client connection closed [t=00:00:52.973323][f=0000001] [SpringApp::Kill][4] font=0x56051f98ae00 [t=00:00:52.985571][f=0000001] [SpringApp::Kill][5] [t=00:00:52.999602][f=0000001] [SpringApp::Kill][6] [t=00:00:53.000016] [SpringApp::Kill][7] [t=00:00:53.001650] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.001675] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.001687] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:53.001699] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.001710] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.001721] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.001868] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:53.001883] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:53.001894] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.001905] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.001916] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.001927] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.001938] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.018367] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.018411] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.018423] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.018434] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.020231] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.020251] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:53.020263] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x56051e6f0ad0) [t=00:00:53.031516] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3470ms [t=00:00:53.031569] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=95ms [t=00:00:53.031809] file="objects3d/scorpion.s3o" indx=5509 inflSize=107kb readTime=43ms [t=00:00:53.031832] file="objects3d/strikecom_dead_1.dae" indx=5611 inflSize=1986kb readTime=41ms [t=00:00:53.031842] file="luaui/widgets/unit_ghostsite.lua" indx=4866 inflSize=7kb readTime=29ms [t=00:00:53.031852] file="objects3d/starlight.dae" indx=5574 inflSize=1173kb readTime=25ms [t=00:00:53.031862] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=25ms [t=00:00:53.031875] file="objects3d/armcrabe.s3o" indx=5004 inflSize=116kb readTime=24ms [t=00:00:53.031885] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=24ms [t=00:00:53.031894] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=23ms [t=00:00:53.031907] file="objects3d/m-9.s3o" indx=5357 inflSize=141kb readTime=22ms [t=00:00:53.038368] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167968023 bytes cached in 3464 files [t=00:00:53.331062] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=69 [t=00:00:53.331103] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/ReptilianBattlefieldv1.2.sd7 (0x56051fb62c50) [t=00:00:53.332026] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.332045] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x56051f95c3c0) [t=00:00:53.332738] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.333136] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x56051f97dca0) [t=00:00:53.333181] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f17a8013440) [t=00:00:53.333218] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:53.334939] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.334962] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.335234] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.335251] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.335264] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.335277] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.336309] [SpringApp::Kill][8] [t=00:00:53.336328] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.336340] [WatchDog::Uninstall][1] hangDetectorThread=0x5604d9653110 (joinable=1) [t=00:00:53.336350] [WatchDog::Uninstall][2] [t=00:00:54.129479] [WatchDog::Uninstall][3] [t=00:00:54.129516] [SpringApp::Kill][9]