[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009437] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009470] Using writeable configuration source: "/tmp/tmp.n4oAP63hWp/springsettings.1508648.cfg" [t=00:00:00.016840] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016884] ============== ============== [t=00:00:00.016896] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016905] [t=00:00:00.016914] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016923] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016932] Use "none" to disable the default log sections. [t=00:00:00.016941] ============== ============== [t=00:00:00.016950] ============== ============== [t=00:00:00.017005] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017016] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017025] ROAM = 2 [t=00:00:00.017035] RotateLogFiles = 1 [t=00:00:00.017044] TeamHighlight = 0 [t=00:00:00.017054] ============== ============== [t=00:00:00.017063] ============== ============== [t=00:00:00.017072] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.017083] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017118] Compiler Version: gcc-11.1.0 [t=00:00:00.017139] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017292] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017303] Binary Word Size: 64-bit (native) [t=00:00:00.017313] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017322] Physical CPU Cores: 1 [t=00:00:00.017332] Logical CPU Cores: 1 [t=00:00:00.017341] ============== ============== [t=00:00:00.017405] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017414] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017423] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017432] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017441] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018621] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.018637] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018667] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018702] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018724] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.018749] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018760] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018829] [GR::LogVersionInfo] [t=00:00:00.018841] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018851] GL version : [t=00:00:00.018860] GL vendor : [t=00:00:00.018869] GL renderer : [t=00:00:00.018877] GLSL version: [t=00:00:00.018887] GLEW version: spring headless stub GLEW version [t=00:00:00.018895] GPU memory : unknown [t=00:00:00.018905] SDL swap-int: 0 [t=00:00:00.018914] SDL driver : headless stub [t=00:00:00.018923] [t=00:00:00.018932] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018941] GLSL shader support : 0 [t=00:00:00.018950] GL4 support : 0 [t=00:00:00.018987] FBO extension support : 0 [t=00:00:00.018997] NVX GPU mem-info support : 0 [t=00:00:00.019006] ATI GPU mem-info support : 0 [t=00:00:00.019015] NPOT-texture support : 1 (0) [t=00:00:00.019025] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019034] texture query-LOD support : 1 (0) [t=00:00:00.019043] MSAA frame-buffer support : 0 (0) [t=00:00:00.019052] Z-buffer depth : 16 (-) [t=00:00:00.019060] primitive-restart support : 0 (0) [t=00:00:00.019069] clip-space control support: 0 (0) [t=00:00:00.019090] seamless cube-map support : 0 (0) [t=00:00:00.019099] frag-depth layout support : 0 (0) [t=00:00:00.019108] persistent maps support : 0 (0) [t=00:00:00.019117] explicit attribs location : 0 (0) [t=00:00:00.019126] multi draw indirect : 0 (-) [t=00:00:00.019135] [t=00:00:00.019144] max. FBO samples : -1 [t=00:00:00.019153] max. FS/program texture slots : 8/8 [t=00:00:00.019162] max. texture size : 2048 [t=00:00:00.019174] max. texture anisotropy level : 0.000000 [t=00:00:00.019183] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019192] max. draw-buffers : 0 [t=00:00:00.019201] max. rec. indices/vertices : 0/0 [t=00:00:00.019210] max. uniform buffer-bindings : 0 [t=00:00:00.019219] max. uniform block-size : 0KB [t=00:00:00.019228] max. storage buffer-bindings : 0 [t=00:00:00.019236] max. storage block-size : 0MB [t=00:00:00.019245] [t=00:00:00.019254] enable AMD-hacks : 0 [t=00:00:00.019263] compress MIP-maps: 0 [t=00:00:00.019983] [GR::UpdateGLConfigs] [t=00:00:00.020009] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020022] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020032] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020041] [GR::InitGLState] [t=00:00:00.020052] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.232263] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.236366] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.243578] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.244310] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.244337] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.244354] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.280218] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.281112] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.308723] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.309130] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.322916] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.322942] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.323121] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.326834] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6d6c013550 (SpringVFS) global=(nil) (null) [t=00:00:00.326852] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.326958] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.326980] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.326992] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.327002] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.327023] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2997 MB [t=00:00:00.332116][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.332150][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.332170][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1508648/replay.sdfz" for game data... [t=00:00:00.472994][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.476433][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.476462][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.479680][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.479731][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 147ms [t=00:00:00.479757][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.527362][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5626a7c405e0] using map "Reptilian Battlefield v1.11" (loaded=0 cached=0) [t=00:00:00.528457][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Reptilian Battlefield v1.11", overwrite=false)] section=1 cached=0 [t=00:00:00.529600][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.530082][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5626a7c405e0] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.531169][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.541967][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.542206][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.551957][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.552147][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.556735][f=-000001] forceSingleThreaded, false [t=00:00:00.603637][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.603695][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.603800][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.603887][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.603947][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.604004][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.605267][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.605862][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.606423][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.609614][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.611876][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.613882][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.613913][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.614462][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.620175][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.621604][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.622717][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.623012][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.623663][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.623692][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.630016][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.630060][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.801913][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.847872][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.617566][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.048608][f=-000001] Loading UnitDefs_posts [t=00:00:03.247921][f=-000001] Loading FeatureDefs_posts [t=00:00:03.306972][f=-000001] Loading WeaponDefs_posts [t=00:00:03.330383][f=-000001] Loading ArmorDefs_posts [t=00:00:03.355595][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 705ms [t=00:00:03.415453][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 801ms [t=00:00:03.416974][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.613758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.614388][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.614760][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.614779][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.616376][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.620482][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.890768][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.932398][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.104174][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.109533][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.109759][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.557427][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 447ms [t=00:00:04.558288][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.659053][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [t=00:00:04.659114][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.686065][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:05.457381][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.461736][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.462199][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.473138][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.083779][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.090924][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.090951][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.092656][f=-000001] InfoTexture: legacy [t=00:00:11.092676][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.094867][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.646783][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.649472][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.649502][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.650202][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.826312][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.828455][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.041115][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.121846][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.144834][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.146760][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.147955][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.650106][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.661053][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.661703][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.817786][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.820035][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.820062][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.828897][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.828947][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.828959][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:12.828972][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.828983][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.828995][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.829006][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c939 [t=00:00:12.834527][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.834582][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.834594][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:12.834605][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.834616][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.834627][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.834638][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c949 [t=00:00:12.834651][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5626b5dc3320 has BLOCKSIZE 1 [t=00:00:12.837792][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.837816][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.837831][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:12.837844][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.837857][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.837869][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c69f [t=00:00:12.844258][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c69f file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe-6598c69f.zip" (exists=1) [t=00:00:12.845376][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.852115][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.852149][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.855234][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.855255][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.855266][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:12.855277][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.855288][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.855297][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c6af [t=00:00:12.954513][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c6af file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe2-6598c6af.zip" (exists=1) [t=00:00:12.955369][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.957582][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.957610][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.957635][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (137ms, checksum b7d73c76)" [t=00:00:12.957718][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.957743][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.957762][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.085943][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:13.086515][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.179907][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.526619][f=-000001] Synced LuaRules: finished loading [t=00:00:15.552984][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.204193][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.265494][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.341582][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 60ms [t=00:00:16.411731][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.417282][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.417761][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.418227][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.418703][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.496749][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.497188][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.507106][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.507855][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.507873][f=-000001] LuaSocket Support: enabled [t=00:00:16.525112][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.634864][f=-000001] localWidgets, nil, true, true [t=00:00:16.637621][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.637646][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.646624][f=-000001] USE_OLD_CHILI [t=00:00:17.324385][f=-000001] Loading last game win data [t=00:00:17.325258][f=-000001] Resetting win data [t=00:00:17.325769][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.325792][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.325806][f=-000001] Player and team counts match, continuing [t=00:00:17.325820][f=-000001] gandalf was in last game but is now absent, resetting scores [t=00:00:17.529972][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.530003][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.587891][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.631780][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.249776][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.393196][f=-000001] forceSingleThreaded, false [t=00:00:19.835386][f=-000001] Loaded API widget: i18n [t=00:00:19.835805][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.835994][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.836545][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.836856][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.837181][f=-000001] Loaded API widget: Win Counter [t=00:00:19.981909][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.982295][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.982585][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.982811][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.983018][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.984311][f=-000001] Loaded API widget: Lups [t=00:00:20.282744][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.283159][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.283457][f=-000001] Loaded widget: Save/Load API [t=00:00:20.283778][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.284093][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.284672][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.290351][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.292545][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.292577][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.292912][f=-000001] Set maximum particles to: 0 [t=00:00:20.294420][f=-000001] Set UnitIconDist to 0 [t=00:00:20.392678][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.393136][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.394403][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.420140][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.420535][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.429151][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.429509][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.429943][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.430245][f=-000001] Mexspot Fetcher fetching [t=00:00:20.430416][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.430748][f=-000001] Team highlighting: Disabled [t=00:00:20.431111][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.431642][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.432078][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.432507][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.432731][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.432959][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.433266][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.433580][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.433914][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.434302][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.434878][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.435180][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.435199][f=-000001] Using fallback unit outlines [t=00:00:20.435386][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.435725][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.444247][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.445966][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.446543][f=-000001] Loaded widget: Unit Icons [t=00:00:20.446875][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.447269][f=-000001] Loaded widget: Noises [t=00:00:20.489298][f=-000001] Loaded widget: HealthBars [t=00:00:20.489728][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.489992][f=-000001] Loaded widget: Guard Remove [t=00:00:20.493518][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.493929][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.494273][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.494301][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1508648/events.log [t=00:00:20.497278][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.497688][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.499331][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.499555][f=-000001] Loaded widget: Objectives [t=00:00:20.499883][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.500268][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.500619][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.500971][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.501472][f=-000001] Loaded widget: BuildETA [t=00:00:20.505885][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.506483][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.511265][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.511676][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.512477][f=-000001] Loaded widget: Command Alpha [t=00:00:20.513295][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.513636][f=-000001] Loaded widget: Ghost Site [t=00:00:20.513882][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.514267][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.514508][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.516066][f=-000001] Loaded widget: Stereo3D [t=00:00:20.516552][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.516840][f=-000001] Loaded widget: SmoothCam [t=00:00:20.517280][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.517749][f=-000001] Loaded widget: Simple Settings [t=00:00:20.518206][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.518581][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.519060][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.519293][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.519516][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.519849][f=-000001] Loaded widget: Point Tracker [t=00:00:20.520068][f=-000001] Loaded widget: Orbit Command [t=00:00:20.520280][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.520489][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.520999][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.521382][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.521686][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.522039][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.522393][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.522687][f=-000001] Loaded widget: Keep Target [t=00:00:20.522992][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.523473][f=-000001] Loaded widget: In-game Guide [t=00:00:20.523825][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.524276][f=-000001] Loaded widget: Haven Handler [t=00:00:20.524618][f=-000001] Input grabbing is enabled! [t=00:00:20.524637][f=-000001] Input grabbing is enabled! [t=00:00:20.524738][f=-000001] Loaded widget: Grab Input [t=00:00:20.525137][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.525364][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.525797][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.532548][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.532945][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.533287][f=-000001] Loaded widget: Decloak Range [t=00:00:20.533660][f=-000001] Loaded widget: Darkening [t=00:00:20.541329][f=-000001] Loaded widget: Context Menu [t=00:00:20.541988][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.542377][f=-000001] Loaded widget: Ferry Points [t=00:00:20.567266][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.567658][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.568018][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.568259][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.568635][f=-000001] EndGame Graph disabled [t=00:00:20.588082][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.600474][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.600892][f=-000001] Loaded widget: Easy Facing [t=00:00:20.601561][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.601950][f=-000001] Loaded widget: CameraShake [t=00:00:20.602200][f=-000001] Loaded widget: Blast Radius [t=00:00:20.602550][f=-000001] Loaded widget: Autoquit [t=00:00:20.602906][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.603145][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.603608][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.604034][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.604422][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.604822][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.605240][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.606457][f=-000001] Loaded widget: Attack Warning [t=00:00:20.606797][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.607415][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.608606][f=-000001] Loaded widget: Auto Group [t=00:00:20.609554][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.610475][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.610802][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.611608][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.612668][f=-000001] Loaded widget: Select Com at start [t=00:00:20.618797][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.620036][f=-000001] Loaded widget: Transport AI [t=00:00:20.620317][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.620562][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.647520][f=-000001] Loaded widget: Unit Start State [t=00:00:20.648013][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.649821][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.655779][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.656665][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.656981][f=-000001] Loaded widget: Icon Sets [t=00:00:20.784873][f=-000001] Loaded widget: Attack AoE [t=00:00:20.786390][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.786641][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.787069][f=-000001] Loaded widget: Commands FX [t=00:00:20.802234][f=-000001] Loaded widget: UnitShapes [t=00:00:20.802741][f=-000001] : disabled for spectators [t=00:00:20.803707][f=-000001] Loaded widget: Stockpiler [t=00:00:20.804984][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.806152][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.806790][f=-000001] Loaded widget: State Icons [t=00:00:20.807173][f=-000001] Loaded widget: Shield Guard [t=00:00:20.807549][f=-000001] Loaded widget: Selection Send [t=00:00:20.807909][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.808305][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.808567][f=-000001] Loaded widget: AllyCursors [t=00:00:20.808916][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.809285][f=-000001] : disabled for spectators [t=00:00:20.810149][f=-000001] Loaded widget: Building Starter [t=00:00:20.810493][f=-000001] : disabled for spectators [t=00:00:20.811260][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.811644][f=-000001] Loaded widget: Units on Fire [t=00:00:20.812029][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.812392][f=-000001] Loaded widget: LupsManager [t=00:00:20.812984][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.813609][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.814903][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.815268][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.822407][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.830029][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.830661][f=-000001] Loaded widget: Chili Docking [t=00:00:20.831107][f=-000001] Loaded widget: HUD Presets [t=00:00:20.831814][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.834258][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.834710][f=-000001] Loaded widget: Image Preloader [t=00:00:20.835199][f=-000001] Mex Placement Initialised with 20 spots. [t=00:00:20.835426][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.839668][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.840154][f=-000001] Loaded widget: Custom Markers [t=00:00:20.841400][f=-000001] Loaded widget: Select Keys [t=00:00:20.842225][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.842673][f=-000001] Loaded widget: Start Boxes [t=00:00:20.842933][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.860995][f=-000001] Loaded widget: Pause Screen [t=00:00:20.889237][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.889724][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.890381][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.890800][f=-000001] SetSunLighting [t=00:00:20.892419][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.892910][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.896992][f=-000001] Loaded widget: Layout Handler [t=00:00:20.897376][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.897417][f=-000001] Loaded widget: GC Control [t=00:00:20.897652][f=-000001] Loaded widget: Font Cache [t=00:00:20.911243][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.914061][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.919203][f=-000001] Writing last game win data [t=00:00:20.923980][f=-000001] LuaUI v0.3 [t=00:00:21.095187][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.095666][f=-000001] [s11n] Loading s11n file... [t=00:00:21.098636][f=-000001] [s11n] Parsing model... [t=00:00:21.102108][f=-000001] [s11n] Populating game world... [t=00:00:21.113075][f=-000001] [s11n] s11n loading complete. [t=00:00:21.113569][f=-000001] Running Springboard Feature Fixer, 20, 99 [t=00:00:22.022272][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.040400][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13270,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.681560][f=-000001] Spectator mode. Widget removed. [t=00:00:22.693884][f=-000001] Spectator mode. Widget removed. [t=00:00:22.696419][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.696504][f=-000001] Playback paused [t=00:00:22.703554][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.790243][f=-000001] Opening demofile demos/1508648/replay.sdfz [t=00:00:22.790276][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.790289][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.790470][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.790491][f=-000001] -> Connection established (given id 3) [t=00:00:22.790520][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:22.790543][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.790556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:22.790569][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:22.790588][f=-000001] Speed set to 20.0 [server] [t=00:00:22.790616][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5626cc61a410,0x5626d43fd700}][locale="C"]" [t=00:00:22.790633][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.803712][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.803745][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.483217][f=-000001] Beginning demo playback [t=00:00:34.502084][f=-000001] GameID: 08ae8b637ac9178072144eeb63e9d8f3 [t=00:00:34.517614][f=-000001] Connection attempt from BoltBoy [t=00:00:34.517650][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.519386][f=-000001] [0] Event [undefined]: BoltBoy changed status [t=00:00:34.520020][f=-000001] -> Connection established (given id 0) [t=00:00:34.533613][f=-000001] Connection attempt from Gippin [t=00:00:34.533649][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:34.533700][f=-000001] [0] Event [undefined]: Gippin changed status [t=00:00:34.533884][f=-000001] -> Connection established (given id 1) [t=00:00:34.580844][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoltBoy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:34.580881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoltBoy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.597644][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gippin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:34.597681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gippin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.841324][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoltBoy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:34.841385][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoltBoy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:34.865164][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gippin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:34.873466][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gippin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:35.057421][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoltBoy" string="[Game::Load][lua{Rules,Gaia}={0000026bee86a1c0,0000026bf065dd40}][locale="C"]" [t=00:00:35.058358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gippin" string="[Game::Load][lua{Rules,Gaia}={000002763ba75850,00000276b6bee550}][locale="C"]" [t=00:00:35.171529][f=-000001] Allies: I choose: Engineer! [t=00:00:35.289975][f=-000001] Allies: I choose: Gippin! [t=00:00:36.991169][f=-000001] [0] Event [1078,348.753662,3968]: 0 finished unit Engineer Commander [t=00:00:37.015596][f=-000001] [0] Event [3818,348.75415,982]: 1 finished unit Recon Commander [t=00:00:37.033318][f=0000000] [0] Gippin, team: 1, elo:1745, userid: 547541 [t=00:00:37.033396][f=0000000] [0] BoltBoy, team: 0, elo:1581, userid: 521817 [t=00:00:37.033426][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.040451][f=0000000] Playback continued [t=00:00:37.048385][f=0000003] [3] Event [3800,348.75,1112]: 1 finished unit Jumpbot Factory [t=00:00:37.072707][f=0000006] [Game::ClientReadNet] added new player Charmedmage with number 2 to team 0 [t=00:00:37.075451][f=0000007] > SPRINGIE:User Charmedmage|shieldbomb|3_4||False|||AU [t=00:00:37.139908][f=0000038] Connection attempt from Charmedmage [t=00:00:37.139973][f=0000038] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:37.139985][f=0000038] -> Connection established (given id 2) [t=00:00:37.214773][f=0000088] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:37.214812][f=0000088] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:37.408783][f=0000201] [201] Event [1152,348.75,3904]: 0 finished unit Tank Foundry [t=00:00:37.682666][f=0000334] [334] Event [3896,348.75,1032]: 1 finished unit Metal Extractor [t=00:00:37.688759][f=0000337] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:37.694408][f=0000340] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:38.001772][f=0000492] [492] Event [3960,348.75,1032]: 1 finished unit Wind/Tidal Generator [t=00:00:38.031199][f=0000506] [Game::ClientReadNet][LOGMSG] sender="Charmedmage" string="[Game::Load][lua{Rules,Gaia}={000001fff04bfc80,000001fffe0e6ce0}][locale="C"]" [t=00:00:38.126102][f=0000557] [557] Event [3800,348.75,1135.99988]: 1 finished unit Constable [t=00:00:38.254683][f=0000627] [627] Event [3960,348.75,968]: 1 finished unit Wind/Tidal Generator [t=00:00:38.587462][f=0000777] [777] Event [3960,348.75,904]: 1 finished unit Wind/Tidal Generator [t=00:00:38.656649][f=0000815] [815] Event [1152.04297,350.070007,3876.00024]: 0 finished unit Welder [t=00:00:38.930030][f=0000957] [957] Event [3960,348.75,840]: 1 finished unit Wind/Tidal Generator [t=00:00:39.001652][f=0000993] [993] Event [3800,348.75,1135.99988]: 1 finished unit Constable [t=00:00:39.269623][f=0001122] [1122] Event [3960,348.75,776]: 1 finished unit Wind/Tidal Generator [t=00:00:39.629832][f=0001301] [1301] Event [3960,348.75,712]: 1 finished unit Wind/Tidal Generator [t=00:00:39.818556][f=0001392] [1392] Event [1224,348.75,4088]: 0 finished unit Metal Extractor [t=00:00:40.222572][f=0001579] Spectator Charmedmage left the game: normal quit [t=00:00:40.222622][f=0001579] [1579] Event [undefined]: Charmedmage quit [t=00:00:40.545879][f=0001734] [1734] Event [1152.04297,350.070007,3876.00024]: 0 finished unit Blitz [t=00:00:40.897068][f=0001898] [1898] Event [3896,348.75,712]: 1 finished unit Metal Extractor [t=00:00:41.030809][f=0001967] [1967] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:00:41.216927][f=0002056] [2056] Event [3688,450,1752]: 1 finished unit Wind/Tidal Generator [t=00:00:41.683738][f=0002276] [2276] Event [3752,450,1704]: 1 finished unit Wind/Tidal Generator [t=00:00:42.226427][f=0002493] [2493] Event [3816,450,1656]: 1 finished unit Wind/Tidal Generator [t=00:00:42.615104][f=0002661] [2661] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:00:42.872737][f=0002763] [2763] Event [3880,452.5,1592]: 1 finished unit Wind/Tidal Generator [t=00:00:43.532508][f=0003048] [3048] Event [3944,446.25,1544]: 1 finished unit Wind/Tidal Generator [t=00:00:44.164495][f=0003333] [3333] Event [2744,348.75,1336]: 1 finished unit Solar Collector [t=00:00:44.180444][f=0003341] [3341] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:00:44.212438][f=0003354] [3354] Event [280,347.5,2280]: 0 finished unit Geothermal Generator [t=00:00:44.894256][f=0003623] [3623] Event [2888,348.75,1480]: 1 finished unit Solar Collector [t=00:00:45.063898][f=0003707] [3707] Event [3704,450,1656]: 1 finished unit Wind/Tidal Generator [t=00:00:45.211944][f=0003769] [3769] Event [1224,348.75,4408]: 0 finished unit Metal Extractor [t=00:00:45.970401][f=0004055] [4055] Event [368,348.75,2240]: 0 finished unit Picket [t=00:00:46.066060][f=0004096] [4096] Event [3768,450,1592]: 1 finished unit Wind/Tidal Generator [t=00:00:46.245756][f=0004171] [4171] Event [2728,348.75,1432]: 1 finished unit Metal Extractor [t=00:00:46.402554][f=0004243] [4243] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:00:46.696397][f=0004374] [4374] Event [3832,450,1528]: 1 finished unit Wind/Tidal Generator [t=00:00:46.949661][f=0004482] [4482] Event [2760,348.75,1512]: 1 finished unit Solar Collector [t=00:00:47.411501][f=0004678] [4678] Event [368,348.75,2272]: 0 finished unit Picket [t=00:00:47.522848][f=0004726] [4726] Event [1152.04297,350.070007,3876.00024]: 0 finished unit Welder [t=00:00:47.792740][f=0004841] [4841] Event [4092.88794,348.75,1159.80505]: 0 lost unit Blitz [t=00:00:48.885753][f=0005307] [5307] Event [2392,348.75,3688]: 0 finished unit Metal Extractor [t=00:00:49.141269][f=0005372] [5372] Event [368,348.75,2304]: 0 finished unit Picket [t=00:00:49.620935][f=0005580] [5580] Event [3832,348.75,2328]: 1 finished unit Metal Extractor [t=00:00:49.767554][f=0005625] [5625] Event [2656,348.75,1536]: 1 finished unit Faraday [t=00:00:50.559098][f=0005977] [5977] Event [2720,348.75,1600]: 1 finished unit Lotus [t=00:00:50.625840][f=0006008] [6008] Event [3800,348.75,1135.99988]: 1 finished unit Constable [t=00:00:51.310744][f=0006299] [6299] Event [1288,348.75,2792]: 0 finished unit Metal Extractor [t=00:00:51.434389][f=0006352] [6352] Event [2640,348.75,1456]: 1 finished unit Lotus [t=00:00:51.772924][f=0006481] [6481] Event [648,348.75,2296]: 0 finished unit Energy Pylon [t=00:00:51.956751][f=0006551] [6551] Event [1152.04297,350.070007,3876.00024]: 0 finished unit Blitz [t=00:00:52.120657][f=0006616] [6616] Event [3936,348.75,2304]: 1 finished unit Picket [t=00:00:52.312779][f=0006685] [6685] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:00:52.898057][f=0006931] [6931] Event [4920,450,2280]: 1 finished unit Metal Extractor [t=00:00:53.048723][f=0006984] [6984] Event [1288,348.75,2792]: 0 lost unit Metal Extractor [t=00:00:53.055577][f=0006985] [6985] Event [3424,450,1792]: 1 finished unit Radar Tower [t=00:00:53.115510][f=0007003] [7003] Event [2392,348.75,3688]: 0 lost unit Metal Extractor [t=00:00:53.473708][f=0007111] [7111] Event [1152.04297,350.070007,3876.00024]: 0 finished unit Welder [t=00:00:53.818811][f=0007230] [7230] Event [1721.11182,348.75,2804.13574]: 0 lost unit Welder [t=00:00:54.255909][f=0007362] [7362] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:00:54.356692][f=0007396] [7396] Event [3744,348.75,2240]: 1 finished unit Picket [t=00:00:54.901527][f=0007602] [7602] Event [2861.34302,358.982483,3698.26733]: 1 lost unit Pyro [t=00:00:55.443157][f=0007784] [7784] Event [3800,348.75,1135.99988]: 1 finished unit Constable [t=00:00:56.150398][f=0008044] [8044] Event [1152.04297,350.070007,3876.00024]: 0 lost unit Blitz [t=00:00:56.150946][f=0008044] [8044] Event [1152,348.75,3904]: 0 lost unit Tank Foundry [t=00:00:56.390448][f=0008124] [8124] Event [1224,348.75,4088]: 0 lost unit Metal Extractor [t=00:00:56.400109][f=0008127] Player BoltBoy left the game: normal quit [t=00:00:56.400175][f=0008127] [8127] Event [undefined]: BoltBoy quit [t=00:00:56.440161][f=0008141] [8141] Event [1144,347.5,2984]: 0 finished unit Energy Pylon [t=00:00:56.757463][f=0008251] Gippin has forced a win due to dropped opposition. [t=00:00:56.757515][f=0008251] game_message: BoltBoy has been destroyed! [t=00:00:56.757608][f=0008251] [8251] Event [undefined]: BoltBoy resigned [t=00:00:56.757879][f=0008251] game_message: Gippin wins! [t=00:00:56.758309][f=0008251] Submitting stats [t=00:00:56.768385][f=0008251] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:56.771355][f=0008251] Part| Total Time|Time of the last 0.5s [t=00:00:56.771390][f=0008251] Draw 10635.30ms 10.49% [t=00:00:56.771402][f=0008251] Lua::Callins::Synced 2134.52ms 16.08% [t=00:00:56.771416][f=0008251] Lua::Callins::Unsynced 16742.39ms 19.48% [t=00:00:56.771426][f=0008251] Lua::CollectGarbage::Synced 114.60ms 0.00% [t=00:00:56.771438][f=0008251] Lua::CollectGarbage::Unsynced 554.60ms 0.10% [t=00:00:56.771449][f=0008251] Misc::Profiler::AddTime 45.39ms 0.00% [t=00:00:56.771459][f=0008251] Sim 13265.82ms 78.12% [t=00:00:56.771764][f=0008251] [8251] Received game_message: BoltBoy has been destroyed! [t=00:00:56.774129][f=0008251] [8251] Received game_message: Gippin wins! [t=00:00:56.782870][f=0008252] [8252] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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15,3485,4665,4665,3485,0,295.979431,295.979431,0,0,0,0,0,0,0,0,0,0,0,0,0,217.992096,300.000183,300.000183,217.992096,300,350,350,300,33,23.7051144,23.7051144,33,1275,1275,1275,1275,12.6000013,16.757597,16.757597,12.6000013,0,880,880,0,0,300,300,0,1910,2160,2160,1910,300,38.3333054,38.3333054,300,0,307.499969,307.499969,0,300.000183,217.992096,217.992096,300.000183 [t=00:00:56.784455][f=0008252] [8252] Game End Stats Values: 16,3985,5075,5075,3985,0,309.853271,309.853271,0,0,0,0,0,0,0,0,0,0,0,0,0,295.126038,421.340149,421.340149,295.126038,300,540,540,300,33,20.5939217,20.5939217,33,1275,1275,1275,1275,14.6533356,15.7249241,15.7249241,14.6533356,300,1100,1100,300,0,300,300,0,2110,2160,2160,2110,300,38.3333054,38.3333054,300,0,307.499969,307.499969,0,421.340149,295.126038,295.126038,421.340149 [t=00:00:56.784541][f=0008252] [8252] Game End Stats Values: 17,4000,5215,5215,4000,0,341.331757,341.331757,0,0,0,0,0,0,0,0,0,0,0,0,0,311.654785,687.835693,687.835693,311.654785,300,540,540,300,33,26.9088001,26.9088001,33,1275,1330,1330,1275,13.1866655,17.92523,17.92523,13.1866655,300,1100,1100,300,0,470,470,0,2125,2245,2245,2125,470,38.3333054,38.3333054,470,0,307.499969,307.499969,0,687.835693,311.654785,311.654785,687.835693 [t=00:00:56.784636][f=0008252] [8252] Game End Stats Values: 18,3815,5315,5315,3815,0,391.414307,391.414307,0,0,0,0,0,0,0,0,0,0,0,0,0,462.785095,926.032043,926.032043,462.785095,300,640,640,300,33,30.5647869,30.5647869,33,1275,1330,1330,1275,10.3999996,20.3388386,20.3388386,10.3999996,300,1100,1100,300,220,655,655,220,1940,2245,2245,1940,655,258.333313,258.333313,655,6.5,307.499969,307.499969,6.5,936.681091,462.785095,462.785095,936.681091 [t=00:00:56.784726][f=0008252] [8252] Game End Stats Values: 19,3115,5455,5455,3115,0,447.399933,447.399933,0,0,0,0,0,0,0,0,0,0,0,0,0,462.785095,1691.98779,1691.98779,462.785095,300,640,640,300,33,37.0720024,37.0720024,33,1275,1330,1330,1275,12.6666651,22.7657242,22.7657242,12.6666651,300,1100,1100,300,220,1355,1355,220,1240,2385,2385,1240,1630.74878,258.333313,258.333313,1630.74878,34,342.831146,342.831146,34,1801.15735,518.251831,518.251831,1801.15735 [t=00:00:56.784824][f=0008252] [8252] Game End Stats Values: 20,3230,5455,5455,3230,0,471.994659,471.994659,0,0,0,0,0,0,0,0,0,0,88.8571167,88.8571167,0,462.785095,1774.07092,1774.07092,462.785095,300,640,640,300,33,43.5792236,43.5792236,33,1275,1330,1330,1275,8.9333334,26.0991344,26.0991344,8.9333334,300,1100,1100,300,220,1440,1440,220,1355,2385,2385,1355,1715.74878,258.333313,258.333313,1715.74878,34,368.162933,368.162933,34,1883.24048,528.184082,528.184082,1883.24048 [t=00:00:56.863066][f=0008271] [8271] Event [1224,348.75,4408]: 0 lost unit Metal Extractor [t=00:00:56.975383][f=0008299] [8299] Event [1035.56274,348.004059,3836.89624]: 0 lost unit Welder [t=00:00:56.980882][f=0008300] [8300] Event [1410.54309,348.75,2706.79907]: 0 lost unit Welder [t=00:00:57.397189][f=0008445] [8445] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:00:57.760257][f=0008557] No clients connected, shutting down server [t=00:00:57.760295][f=0008557] Server shutdown [t=00:00:57.760546][f=0008557] [8557] all players disconnected [t=00:00:59.014725][f=0008959] [8959] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:00:59.950964][f=0009253] [9253] Event [3800,348.75,1135.99988]: 1 finished unit Constable [t=00:01:00.924737][f=0009591] [9591] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:01:01.756214][f=0009936] [9936] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:01:02.291482][f=0010159] [10159] Event [3800,348.75,1135.99988]: 1 finished unit Constable [t=00:01:02.954773][f=0010453] [10453] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:01:03.516219][f=0010725] [10725] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:01:03.912624][f=0010913] [10913] Event [3800,348.75,1135.99988]: 1 finished unit Constable [t=00:01:04.431701][f=0011160] [11160] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:01:04.923200][f=0011401] [11401] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:01:05.230093][f=0011561] [11561] Event [3800,348.75,1135.99988]: 1 finished unit Constable [t=00:01:05.628906][f=0011761] [11761] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:01:06.163043][f=0012032] [12032] Event [3800,348.75,1135.99988]: 1 finished unit Pyro [t=00:01:06.560722][f=0012239] [12239] Event [3800,348.75,1135.99988]: 1 finished unit Constable [t=00:01:06.771323][f=0012339] Autoquit sending quit command. [t=00:01:06.771416][f=0012339] [QuitAction] user exited to system [t=00:01:06.772347][f=0012339] [SpringApp::Kill][1] fromRun=1 [t=00:01:06.772478][f=0012339] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:06.772498][f=0012339] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.772526][f=0012339] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.772537][f=0012339] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:06.772547][f=0012339] [SpringApp::Kill][2] [t=00:01:06.774424][f=0012339] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:06.774447][f=0012339] [Game::KillLua][1] dtor=0 luaUI=0x5626d22690d0 [t=00:01:06.774498][f=0012339] Start widgetHandler:Shutdown [t=00:01:06.779366][f=0012339] Shutdown - SaveOrderList Complete [t=00:01:06.780037][f=0012339] Writing last game win data [t=00:01:06.786652][f=0012339] Shutdown - SaveConfigData Complete [t=00:01:06.786679][f=0012339] Shutdown Widget - Save/Load API [t=00:01:06.786696][f=0012339] Shutdown Widget - Chili Highlight [t=00:01:06.786711][f=0012339] Shutdown Widget - Draw After Chili [t=00:01:06.786726][f=0012339] Shutdown Widget - API Unit Tracker GL4 [t=00:01:06.786759][f=0012339] Shutdown Widget - EPIC Menu [t=00:01:06.788142][f=0012339] Shutdown Widget - Chili Widget Selector [t=00:01:06.789008][f=0012339] Shutdown Widget - Chili Minimap [t=00:01:06.789171][f=0012339] Shutdown Widget - Local Team Colors [t=00:01:06.789192][f=0012339] Shutdown Widget - Display Keys 2 [t=00:01:06.789243][f=0012339] Shutdown Widget - Save Game Menu [t=00:01:06.789257][f=0012339] Shutdown Widget - Unit Icons [t=00:01:06.789276][f=0012339] Shutdown Widget - Noises [t=00:01:06.789290][f=0012339] Shutdown Widget - HealthBars [t=00:01:06.790145][f=0012339] Shutdown Widget - Win Counter [t=00:01:06.790163][f=0012339] Shutdown Widget - SpringRTS Replay Stats [t=00:01:06.790213][f=0012339] Shutdown Widget - EndGame APM stats [t=00:01:06.790226][f=0012339] Shutdown Widget - BuildETA [t=00:01:06.790240][f=0012339] Shutdown Widget - Modular Comm Info [t=00:01:06.790252][f=0012339] Shutdown Widget - Stereo3D [t=00:01:06.790269][f=0012339] Shutdown Widget - Showeco and Grid Drawer [t=00:01:06.790282][f=0012339] Shutdown Widget - Point Tracker [t=00:01:06.790293][f=0012339] Shutdown Widget - Missile Silo Range [t=00:01:06.790306][f=0012339] Shutdown Widget - MinimapEvents [t=00:01:06.790317][f=0012339] Shutdown Widget - Local Widgets Config [t=00:01:06.790335][f=0012339] Shutdown Widget - Highlight Geos [t=00:01:06.790362][f=0012339] Shutdown Widget - Grab Input [t=00:01:06.790379][f=0012339] Shutdown Widget - Defense Range Zero-K [t=00:01:06.790394][f=0012339] Shutdown Widget - Darkening [t=00:01:06.790415][f=0012339] Shutdown Widget - Context Menu [t=00:01:06.790427][f=0012339] Shutdown Widget - Chili Spectator Panels [t=00:01:06.790439][f=0012339] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:06.790454][f=0012339] Shutdown Widget - Chili Nuke Warning [t=00:01:06.790468][f=0012339] Shutdown Widget - Chili EndGame Window [t=00:01:06.790484][f=0012339] Shutdown Widget - Chili Economy Panel Default [t=00:01:06.790578][f=0012339] Shutdown Widget - CameraShake [t=00:01:06.790592][f=0012339] Shutdown Widget - State Reverse and Latency [t=00:01:06.790604][f=0012339] Shutdown Widget - Music Player v2 [t=00:01:06.790616][f=0012339] Shutdown Widget - Attack AoE [t=00:01:06.790628][f=0012339] Shutdown Widget - UnitShapes [t=00:01:06.790665][f=0012339] Shutdown Widget - Map Edge Extension [t=00:01:06.790678][f=0012339] Shutdown Widget - Selection Send [t=00:01:06.790690][f=0012339] Shutdown Widget - LupsManager [t=00:01:06.790710][f=0012339] Shutdown Widget - Newton Firezone [t=00:01:06.790722][f=0012339] Shutdown Widget - Chili Pro Console [t=00:01:06.792405][f=0012339] Shutdown Widget - Persistent Build Height [t=00:01:06.792427][f=0012339] Shutdown Widget - Lasso Terraform GUI [t=00:01:06.792452][f=0012339] Shutdown Widget - Lups [t=00:01:06.792491][f=0012339] Shutdown Widget - Chili Framework [t=00:01:06.792505][f=0012339] Shutdown Widget - Mex Placement Handler [t=00:01:06.792520][f=0012339] Shutdown Widget - Chili Core Selector [t=00:01:06.792613][f=0012339] Shutdown Widget - Custom Markers [t=00:01:06.792632][f=0012339] Shutdown Widget - Select Keys [t=00:01:06.792665][f=0012339] Shutdown Widget - Pause Screen [t=00:01:06.792706][f=0012339] Shutdown Widget - Text To Speech Control [t=00:01:06.792722][f=0012339] Shutdown Widget - Layout Handler [t=00:01:06.792737][f=0012339] End widgetHandler:Shutdown [t=00:01:06.897237][f=0012339] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={797669,66331102} {int,ext,rec}Allocs={9783943,0,0} {chunk,block}Bytes={66331102,0} [t=00:01:06.897367][f=0012339] [Game::KillLua][2] dtor=0 luaGaia=0x5626d43fd700 [t=00:01:06.913422][f=0012339] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={623699,55491293} {int,ext,rec}Allocs={9783944,0,0} {chunk,block}Bytes={55491293,0} [t=00:01:06.913506][f=0012339] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={623699,55491293} {int,ext,rec}Allocs={9783944,0,0} {chunk,block}Bytes={55491293,0} [t=00:01:06.913541][f=0012339] [Game::KillLua][3] dtor=0 luaRules=0x5626cc61a410 [t=00:01:06.913583][f=0012339] Start gadgetHandler:Shutdown [t=00:01:06.913599][f=0012339] Shutdown - StartSetup [t=00:01:06.913613][f=0012339] Shutdown - UnitMorph [t=00:01:06.914453][f=0012339] Shutdown - Carrier Drones [t=00:01:06.914470][f=0012339] Shutdown - Missile Silo Controller [t=00:01:06.914485][f=0012339] Shutdown - Modular Comm Info [t=00:01:06.914498][f=0012339] Shutdown - Terrain Texture Handler [t=00:01:06.914512][f=0012339] Shutdown - UnitCloakShield [t=00:01:06.914693][f=0012339] Shutdown - Starlight Handler [t=00:01:06.914720][f=0012339] End gadgetHandler:Shutdown [t=00:01:06.959898][f=0012339] Start gadgetHandler:Shutdown [t=00:01:06.959949][f=0012339] Shutdown - Save/Load [t=00:01:06.959970][f=0012339] Shutdown - Teleport Throw [t=00:01:06.959985][f=0012339] Shutdown - UnitMorph [t=00:01:06.960003][f=0012339] Shutdown - Modular Comm Info [t=00:01:06.960016][f=0012339] Shutdown - Retreat Command [t=00:01:06.960034][f=0012339] Shutdown - Shockwaves [t=00:01:06.960049][f=0012339] Shutdown - UnitCloakShield [t=00:01:06.960066][f=0012339] Shutdown - Lups Cloak FX [t=00:01:06.960080][f=0012339] Shutdown - Lups [t=00:01:06.960117][f=0012339] Shutdown - Lups Shield [t=00:01:06.960169][f=0012339] End gadgetHandler:Shutdown [t=00:01:06.977349][f=0012339] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9783974,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.977499][f=0012339] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9783974,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.977548][f=0012339] [Game::KillLua][4] dtor=0 [t=00:01:06.977558][f=0012339] [Game::KillLua][5] dtor=0 [t=00:01:06.989054][f=0012339] [Game::~CGame][1] [t=00:01:06.989151][f=0012339] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:06.989163][f=0012339] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:06.989174][f=0012339] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:06.989184][f=0012339] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:06.989195][f=0012339] [Game::KillLua][4] dtor=1 [t=00:01:06.989205][f=0012339] [Game::KillLua][5] dtor=1 [t=00:01:06.989333][f=0012339] [Game::KillMisc][1] [t=00:01:06.989345][f=0012339] [Game::KillMisc][2] [t=00:01:06.990008][f=0012339] [Game::KillMisc][3] [t=00:01:06.990110][f=0012339] [Game::KillRendering][1] [t=00:01:07.047415][f=0012339] [3DOParser::Kill] allocated 1 pieces [t=00:01:07.047466][f=0012339] [S3OParser::Kill] allocated 5476 pieces [t=00:01:07.048422][f=0012339] [AssParser::Kill] allocated 669 pieces [t=00:01:07.179585][f=0012339] [Game::KillInterface][1] [t=00:01:07.180459][f=0012339] [Game::KillInterface][2] [t=00:01:07.182241][f=0012339] [Game::KillSimulation][1] [t=00:01:07.182263][f=0012339] [Game::KillSimulation][2] [t=00:01:07.961208][f=0012339] [CCollisionHandler] dis-/continuous tests: 0/48881 [t=00:01:07.961248][f=0012339] [Game::KillSimulation][3] [t=00:01:07.961300][f=0012339] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.961334][f=0012339] [~CPathCache(20x20)] cacheHits=8 hitPercentage=16% numHashColls=0 maxCacheSize=9 [t=00:01:07.961356][f=0012339] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.961376][f=0012339] [~CPathCache(40x40)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=15 [t=00:01:07.963570][f=0012339] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:07.983854][f=0012339] [LosHandler::Kill] raycast instance cache-{hits,misses}={1381,2664}; shared=0%; cached=34% [t=00:01:08.097201][f=0012339] [Game::KillSimulation][4] [t=00:01:11.939693][f=0012339] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:01:11.941028][f=0012339] [Game::~CGame][2] [t=00:01:11.941235][f=0012339] [Game::~CGame][3] [t=00:01:12.220756][f=0012339] [SpringApp::Kill][3] [t=00:01:12.221580][f=0012339] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129583 bytes sent 78746 bytes recv'd [t=00:01:12.226272][f=0012339] Kill: client disconnecting... [t=00:01:14.235343][f=0012339] CloseConnection: client connection closed [t=00:01:14.241012][f=0012339] [SpringApp::Kill][4] font=0x5626a7affe00 [t=00:01:14.255314][f=0012339] [SpringApp::Kill][5] [t=00:01:14.293492][f=0012339] [SpringApp::Kill][6] [t=00:01:14.294166] [SpringApp::Kill][7] [t=00:01:14.296200] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.296219] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.296230] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:14.296240] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.296250] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:14.296260] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.296495] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 1048576, 1048576} [t=00:01:14.296509] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4316, 1048576, 1048576}, EBO = {6474, 1048576, 1048576} [t=00:01:14.296524] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:14.296534] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.296544] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.296555] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.296564] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.311137] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:14.311182] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:14.311194] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:14.311213] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:14.312738] [VFS] [SpringVFS::DeleteArchives] [t=00:01:14.312758] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:14.312977] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x5626a7bf9720) [t=00:01:14.323986] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3477ms [t=00:01:14.324059] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=61ms [t=00:01:14.324074] file="unittextures/factorytank_1_flip.png" indx=7304 inflSize=1214kb readTime=53ms [t=00:01:14.324086] file="objects3d/benzcom1_wreck.s3o" indx=5042 inflSize=179kb readTime=40ms [t=00:01:14.324097] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=30ms [t=00:01:14.324107] file="luaui/widgets/unit_terraform_draw.lua" indx=4889 inflSize=6kb readTime=29ms [t=00:01:14.324117] file="unittextures/gauss3_tex1.png" indx=7323 inflSize=1103kb readTime=27ms [t=00:01:14.324128] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=26ms [t=00:01:14.324139] file="objects3d/amphraider2.s3o" indx=4965 inflSize=115kb readTime=23ms [t=00:01:14.324597] file="objects3d/shipcarrier_dead.dae" indx=5532 inflSize=1329kb readTime=23ms [t=00:01:14.324613] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=21ms [t=00:01:14.330683] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167966556 bytes cached in 3476 files [t=00:01:14.656793] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=69 [t=00:01:14.656890] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/ReptilianBattlefieldv1.2.sd7 (0x5626a7d177b0) [t=00:01:14.658475] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:14.658504] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5626a7ad13c0) [t=00:01:14.658987] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:14.659594] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5626a7af2ca0) [t=00:01:14.659632] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f6d6c013440) [t=00:01:14.659674] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:14.662339] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:14.662372] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:14.662404] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:14.662420] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:14.662434] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:14.662449] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:14.663811] [SpringApp::Kill][8] [t=00:01:14.663847] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:14.663863] [WatchDog::Uninstall][1] hangDetectorThread=0x562660efa110 (joinable=1) [t=00:01:14.663878] [WatchDog::Uninstall][2] [t=00:01:15.167811] [WatchDog::Uninstall][3] [t=00:01:15.168222] [SpringApp::Kill][9]