[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008396] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008430] Using writeable configuration source: "/tmp/tmp.j67cWu64gy/springsettings.1508606.cfg" [t=00:00:00.018987] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019050] ============== ============== [t=00:00:00.019062] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019073] [t=00:00:00.019083] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019093] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019103] Use "none" to disable the default log sections. [t=00:00:00.019113] ============== ============== [t=00:00:00.019124] ============== ============== [t=00:00:00.019190] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019202] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019213] ROAM = 2 [t=00:00:00.019224] RotateLogFiles = 1 [t=00:00:00.019235] TeamHighlight = 0 [t=00:00:00.019247] ============== ============== [t=00:00:00.019257] ============== ============== [t=00:00:00.019268] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.019277] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019286] Compiler Version: gcc-11.1.0 [t=00:00:00.019306] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019454] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019465] Binary Word Size: 64-bit (native) [t=00:00:00.019473] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019482] Physical CPU Cores: 1 [t=00:00:00.019491] Logical CPU Cores: 1 [t=00:00:00.019499] ============== ============== [t=00:00:00.019554] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019563] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019571] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019580] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019588] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021010] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.021028] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021060] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021096] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021121] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.021149] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021161] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021237] [GR::LogVersionInfo] [t=00:00:00.021257] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021268] GL version : [t=00:00:00.021281] GL vendor : [t=00:00:00.021291] GL renderer : [t=00:00:00.021301] GLSL version: [t=00:00:00.021311] GLEW version: spring headless stub GLEW version [t=00:00:00.021322] GPU memory : unknown [t=00:00:00.021332] SDL swap-int: 0 [t=00:00:00.021342] SDL driver : headless stub [t=00:00:00.021352] [t=00:00:00.021362] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021372] GLSL shader support : 0 [t=00:00:00.021382] GL4 support : 0 [t=00:00:00.021413] FBO extension support : 0 [t=00:00:00.021424] NVX GPU mem-info support : 0 [t=00:00:00.021434] ATI GPU mem-info support : 0 [t=00:00:00.021444] NPOT-texture support : 1 (0) [t=00:00:00.021454] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021464] texture query-LOD support : 1 (0) [t=00:00:00.021474] MSAA frame-buffer support : 0 (0) [t=00:00:00.021486] Z-buffer depth : 16 (-) [t=00:00:00.021498] primitive-restart support : 0 (0) [t=00:00:00.021524] clip-space control support: 0 (0) [t=00:00:00.021536] seamless cube-map support : 0 (0) [t=00:00:00.021546] frag-depth layout support : 0 (0) [t=00:00:00.021556] persistent maps support : 0 (0) [t=00:00:00.021566] explicit attribs location : 0 (0) [t=00:00:00.021576] multi draw indirect : 0 (-) [t=00:00:00.021586] [t=00:00:00.021596] max. FBO samples : -1 [t=00:00:00.021606] max. FS/program texture slots : 8/8 [t=00:00:00.021616] max. texture size : 2048 [t=00:00:00.021630] max. texture anisotropy level : 0.000000 [t=00:00:00.021640] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021650] max. draw-buffers : 0 [t=00:00:00.021660] max. rec. indices/vertices : 0/0 [t=00:00:00.021670] max. uniform buffer-bindings : 0 [t=00:00:00.021680] max. uniform block-size : 0KB [t=00:00:00.021689] max. storage buffer-bindings : 0 [t=00:00:00.021699] max. storage block-size : 0MB [t=00:00:00.021709] [t=00:00:00.021720] enable AMD-hacks : 0 [t=00:00:00.021730] compress MIP-maps: 0 [t=00:00:00.022655] [GR::UpdateGLConfigs] [t=00:00:00.022684] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022699] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022711] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022721] [GR::InitGLState] [t=00:00:00.022733] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.205168] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.209942] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.216646] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.217402] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.217431] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.217447] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.252763] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.253828] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.285885] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.286223] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.299134] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.299162] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.299348] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.303179] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd414013550 (SpringVFS) global=(nil) (null) [t=00:00:00.303196] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.303294] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.303311] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.303320] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.303327] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.303344] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 2995 MB [t=00:00:00.308958][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.308994][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.309021][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1508606/replay.sdfz" for game data... [t=00:00:00.453122][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.457237][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.457269][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.461144][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.461178][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 152ms [t=00:00:00.461203][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.509204][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d2df126450] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:00.510312][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:00.511976][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.512426][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d2df126450] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.513630][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.524094][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.524292][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.533726][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.533899][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.538980][f=-000001] forceSingleThreaded, false [t=00:00:00.581431][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.581460][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.581535][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.581592][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.581647][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.581700][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.582755][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.583252][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.583735][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.586514][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.588688][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.590528][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.590556][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.591015][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.596731][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.598161][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.599608][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.599850][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.600396][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.600411][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.604862][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.604978][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.750571][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.855240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.131007][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.502563][f=-000001] Loading UnitDefs_posts [t=00:00:02.701341][f=-000001] Loading FeatureDefs_posts [t=00:00:02.732852][f=-000001] Loading WeaponDefs_posts [t=00:00:02.781164][f=-000001] Loading ArmorDefs_posts [t=00:00:02.803461][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 638ms [t=00:00:02.861551][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 736ms [t=00:00:02.863779][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.062561][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.063661][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.064256][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.064276][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.066005][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.069915][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.342221][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.421002][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.552840][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.557894][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.557932][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.013678][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 455ms [t=00:00:04.013725][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.116019][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [t=00:00:04.116065][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.142361][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:04.893435][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.897650][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.898109][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.911879][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.506541][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.514824][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.514867][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.516642][f=-000001] InfoTexture: legacy [t=00:00:10.516664][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.518973][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.686523][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.697545][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.697596][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.698610][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.864713][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.864767][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.048942][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.115898][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.120960][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.120983][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.122091][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.613681][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.625253][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.625878][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.782678][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:12.784860][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.784885][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.794919][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.794970][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.794982][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.794994][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.795005][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.795016][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.795028][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:12.801692][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.801749][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.801761][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.801772][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.801783][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.801794][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.801806][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:12.801818][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d2e7af1ee0 has BLOCKSIZE 1 [t=00:00:12.805477][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.805497][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.805508][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.805520][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.805531][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.805542][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:12.811935][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:12.813208][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.823186][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.823220][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.826994][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.827015][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.827027][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.827040][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.827050][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.827062][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:12.941509][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:12.942361][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.945034][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.945066][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.945086][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (160ms, checksum 851c0057)" [t=00:00:12.945193][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.945225][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.945243][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.079895][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms [t=00:00:13.080535][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.208353][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.559913][f=-000001] Synced LuaRules: finished loading [t=00:00:15.578018][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.227874][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.281680][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.406580][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 104ms [t=00:00:17.477022][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.477473][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.477844][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.547193][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.555476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.557825][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.557847][f=-000001] LuaSocket Support: enabled [t=00:00:17.574662][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.658584][f=-000001] localWidgets, nil, true, true [t=00:00:17.661583][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.661605][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.670235][f=-000001] USE_OLD_CHILI [t=00:00:18.359291][f=-000001] Loading last game win data [t=00:00:18.360439][f=-000001] Resetting win data [t=00:00:18.360920][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.360943][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.360956][f=-000001] Player and team counts match, continuing [t=00:00:18.360971][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:18.360985][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:18.360996][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:18.510916][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.510946][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.571747][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.682832][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.330260][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.491978][f=-000001] forceSingleThreaded, false [t=00:00:20.892161][f=-000001] Loaded API widget: i18n [t=00:00:20.892794][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.893032][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.893224][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.893931][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.894270][f=-000001] Loaded API widget: Win Counter [t=00:00:21.080375][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.080767][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.081095][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.081340][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.081545][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.087216][f=-000001] Loaded API widget: Lups [t=00:00:21.390007][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.390464][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.390792][f=-000001] Loaded widget: Save/Load API [t=00:00:21.391126][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.391446][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.391840][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.398778][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.400952][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.400979][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.401058][f=-000001] Set maximum particles to: 0 [t=00:00:21.402250][f=-000001] Set UnitIconDist to 0 [t=00:00:21.514194][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.514643][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.515824][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.543583][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.544042][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.553346][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.553734][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.554217][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.554714][f=-000001] Mexspot Fetcher fetching [t=00:00:21.555033][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.555386][f=-000001] Team highlighting: Disabled [t=00:00:21.555763][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.556325][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.556791][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.557255][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.557496][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.557722][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.557989][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.558308][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.558665][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.559147][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.559791][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.560121][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.560136][f=-000001] Using fallback unit outlines [t=00:00:21.560344][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.560728][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.570182][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.572032][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.572504][f=-000001] Loaded widget: Unit Icons [t=00:00:21.572843][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.573271][f=-000001] Loaded widget: Noises [t=00:00:21.618989][f=-000001] Loaded widget: HealthBars [t=00:00:21.619424][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.619693][f=-000001] Loaded widget: Guard Remove [t=00:00:21.623277][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.623704][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.624088][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.624124][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1508606/events.log [t=00:00:21.627290][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.627781][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.629662][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.629926][f=-000001] Loaded widget: Objectives [t=00:00:21.630279][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.630693][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.631053][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.631404][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.631885][f=-000001] Loaded widget: BuildETA [t=00:00:21.636573][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.637051][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.640337][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.640745][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.641155][f=-000001] Loaded widget: Command Alpha [t=00:00:21.642056][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.642313][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.642828][f=-000001] Loaded widget: Ghost Site [t=00:00:21.643278][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.643525][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.644603][f=-000001] Loaded widget: Stereo3D [t=00:00:21.645117][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.645399][f=-000001] Loaded widget: SmoothCam [t=00:00:21.645819][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.646335][f=-000001] Loaded widget: Simple Settings [t=00:00:21.646931][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.647371][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.647849][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.648106][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.648350][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.648728][f=-000001] Loaded widget: Point Tracker [t=00:00:21.649002][f=-000001] Loaded widget: Orbit Command [t=00:00:21.649246][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.649494][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.650002][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.650390][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.650706][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.651101][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.651499][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.651845][f=-000001] Loaded widget: Keep Target [t=00:00:21.652099][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.652619][f=-000001] Loaded widget: In-game Guide [t=00:00:21.653054][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.653519][f=-000001] Loaded widget: Haven Handler [t=00:00:21.653921][f=-000001] Input grabbing is enabled! [t=00:00:21.653943][f=-000001] Input grabbing is enabled! [t=00:00:21.654054][f=-000001] Loaded widget: Grab Input [t=00:00:21.654438][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.654811][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.655303][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.662868][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.663344][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.663718][f=-000001] Loaded widget: Decloak Range [t=00:00:21.664133][f=-000001] Loaded widget: Darkening [t=00:00:21.672314][f=-000001] Loaded widget: Context Menu [t=00:00:21.673142][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.673573][f=-000001] Loaded widget: Ferry Points [t=00:00:21.702057][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.702492][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.702898][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.703165][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.703586][f=-000001] EndGame Graph disabled [t=00:00:21.774087][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.787429][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.788293][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.788554][f=-000001] Loaded widget: Easy Facing [t=00:00:21.788955][f=-000001] Loaded widget: CameraShake [t=00:00:21.789211][f=-000001] Loaded widget: Blast Radius [t=00:00:21.789560][f=-000001] Loaded widget: Autoquit [t=00:00:21.789949][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.790213][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.790685][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.791063][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.791448][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.791849][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.792252][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.793675][f=-000001] Loaded widget: Attack Warning [t=00:00:21.794125][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.795085][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.796539][f=-000001] Loaded widget: Auto Group [t=00:00:21.797642][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.798702][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.799011][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.799770][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.800639][f=-000001] Loaded widget: Select Com at start [t=00:00:21.807065][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.808378][f=-000001] Loaded widget: Transport AI [t=00:00:21.808650][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.808973][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.838131][f=-000001] Loaded widget: Unit Start State [t=00:00:21.838652][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.840660][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.847094][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.848059][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.848416][f=-000001] Loaded widget: Icon Sets [t=00:00:21.993265][f=-000001] Loaded widget: Attack AoE [t=00:00:21.994759][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.995036][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.995473][f=-000001] Loaded widget: Commands FX [t=00:00:22.011293][f=-000001] Loaded widget: UnitShapes [t=00:00:22.011796][f=-000001] : disabled for spectators [t=00:00:22.012765][f=-000001] Loaded widget: Stockpiler [t=00:00:22.014571][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.015741][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.016254][f=-000001] Loaded widget: State Icons [t=00:00:22.016635][f=-000001] Loaded widget: Shield Guard [t=00:00:22.017218][f=-000001] Loaded widget: Selection Send [t=00:00:22.017587][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.017975][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.018233][f=-000001] Loaded widget: AllyCursors [t=00:00:22.018585][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.018878][f=-000001] : disabled for spectators [t=00:00:22.019623][f=-000001] Loaded widget: Building Starter [t=00:00:22.019931][f=-000001] : disabled for spectators [t=00:00:22.020565][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.020938][f=-000001] Loaded widget: Units on Fire [t=00:00:22.021314][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.021591][f=-000001] Loaded widget: LupsManager [t=00:00:22.022132][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.022734][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.023915][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.024275][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.031297][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.039441][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.040077][f=-000001] Loaded widget: Chili Docking [t=00:00:22.040522][f=-000001] Loaded widget: HUD Presets [t=00:00:22.041238][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.043571][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.043993][f=-000001] Loaded widget: Image Preloader [t=00:00:22.044460][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:22.044690][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.048950][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.049458][f=-000001] Loaded widget: Custom Markers [t=00:00:22.050664][f=-000001] Loaded widget: Select Keys [t=00:00:22.051450][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.051904][f=-000001] Loaded widget: Start Boxes [t=00:00:22.052177][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.053018][f=-000001] Loaded widget: Pause Screen [t=00:00:22.061353][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.061792][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.062393][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.062745][f=-000001] SetSunLighting [t=00:00:22.063371][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.063810][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.067619][f=-000001] Loaded widget: Layout Handler [t=00:00:22.068481][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.068529][f=-000001] Loaded widget: GC Control [t=00:00:22.068788][f=-000001] Loaded widget: Font Cache [t=00:00:22.080733][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.083302][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.088216][f=-000001] Writing last game win data [t=00:00:22.093352][f=-000001] LuaUI v0.3 [t=00:00:22.267707][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.376852][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.408832][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13272,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.971343][f=-000001] Spectator mode. Widget removed. [t=00:00:23.984504][f=-000001] Spectator mode. Widget removed. [t=00:00:23.987287][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.987373][f=-000001] Playback paused [t=00:00:23.993994][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.075912][f=-000001] Opening demofile demos/1508606/replay.sdfz [t=00:00:24.075944][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.075956][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:24.075990][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.076004][f=-000001] -> Connection established (given id 2) [t=00:00:24.076027][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:24.076038][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.076057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:24.076170][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:24.076190][f=-000001] Speed set to 20.0 [server] [t=00:00:24.076201][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55d2fec67a00,0x55d306b94cb0}][locale="C"]" [t=00:00:24.076214][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.089478][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.089513][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.501277][f=-000001] Beginning demo playback [t=00:00:27.517006][f=-000001] GameID: 40a18b63edd6229294d06da70a2b3f52 [t=00:00:27.557029][f=-000001] Connection attempt from Darksteal132 [t=00:00:27.557069][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:27.557844][f=-000001] [0] Event [undefined]: Darksteal132 changed status [t=00:00:27.558057][f=-000001] -> Connection established (given id 0) [t=00:00:27.573605][f=-000001] Connection attempt from n0ddz [t=00:00:27.573665][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:27.573736][f=-000001] [0] Event [undefined]: n0ddz changed status [t=00:00:27.573924][f=-000001] -> Connection established (given id 1) [t=00:00:27.573973][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:27.577458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.597297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:27.597347][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.065664][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:28.073087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:28.213926][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:28.221014][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:28.405712][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[Game::Load][lua{Rules,Gaia}={000001bd1b7321c0,000001bd14182920}][locale="C"]" [t=00:00:28.484859][f=-000001] Allies: I choose: n0dn0d! [t=00:00:28.641369][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darksteal132" string="[Game::Load][lua{Rules,Gaia}={000001d36e8cf340,000001d361bbe000}][locale="C"]" [t=00:00:28.864844][f=-000001] hey !! [t=00:00:29.101104][f=-000001] wassup [t=00:00:30.001571][f=-000001] Allies: I choose: Engineer! [t=00:00:30.113816][f=-000001] yooooooo [t=00:00:30.709454][f=-000001] not much [t=00:00:30.849414][f=-000001] hbu? [t=00:00:31.209016][f=-000001] same same [t=00:00:31.610789][f=-000001] [0] Event [238,4.68920898,2174]: 0 finished unit Engineer Commander [t=00:00:31.625876][f=-000001] [0] Event [5793,4.97387695,2859]: 1 finished unit Engineer Commander [t=00:00:31.648583][f=0000000] [0] Darksteal132, team: 0, elo:2237, userid: 416790 [t=00:00:31.648652][f=0000000] [0] n0ddz, team: 1, elo:2186, userid: 535552 [t=00:00:31.648682][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.657708][f=0000000] Playback continued [t=00:00:31.696319][f=0000011] [11] Event [368,7.64419556,2232]: 0 finished unit Cloakbot Factory [t=00:00:31.716419][f=0000013] [13] Event [5648,5.54611206,2856]: 1 finished unit Cloakbot Factory [t=00:00:32.159806][f=0000151] lookng for a job [t=00:00:32.428266][f=0000243] [243] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [t=00:00:32.496150][f=0000257] [257] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [t=00:00:33.113518][f=0000468] [468] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [t=00:00:33.158932][f=0000482] [482] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [t=00:00:33.160594][f=0000483] what sort? [t=00:00:33.722098][f=0000656] [656] Event [5864,4.7869873,2952]: 1 finished unit Solar Collector [t=00:00:33.772296][f=0000670] [670] Event [200,4.81750488,2232]: 0 finished unit Solar Collector [t=00:00:33.800992][f=0000678] [678] Event [377.599945,14.8730469,2232]: 0 finished unit Conjurer [t=00:00:33.839797][f=0000695] [695] Event [5638.3999,6.28234863,2856]: 1 finished unit Conjurer [t=00:00:34.205358][f=0000836] [836] Event [5896,4.58862305,2808]: 1 finished unit Solar Collector [t=00:00:34.246100][f=0000850] [850] Event [280,4.86328125,2088]: 0 finished unit Solar Collector [t=00:00:34.342669][f=0000886] [886] Event [377.599945,14.8730469,2232]: 0 finished unit Glaive [t=00:00:34.384494][f=0000900] [900] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:34.896456][f=0001095] [1095] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:34.977747][f=0001125] [1125] Event [5616,7.12158203,3072]: 1 finished unit Lotus [t=00:00:35.046134][f=0001150] [1150] Event [377.599945,14.8730469,2232]: 0 finished unit Glaive [t=00:00:35.430151][f=0001290] [1290] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:35.969809][f=0001485] [1485] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:36.860420][f=0001680] [1680] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:36.969364][f=0001728] [1728] Event [152,52.0587158,3080]: 0 finished unit Metal Extractor [t=00:00:37.016425][f=0001744] [1744] Event [377.599945,14.8730469,2232]: 0 finished unit Glaive [t=00:00:37.324649][f=0001875] [1875] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:37.819238][f=0002070] [2070] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:38.034423][f=0002158] [2158] Event [5091.01855,0.04275421,2743.76245]: 0 lost unit Glaive [t=00:00:38.303563][f=0002265] [2265] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:38.827162][f=0002460] [2460] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:38.877798][f=0002478] [2478] Event [5920,-5,2560]: 1 finished unit Lotus [t=00:00:39.193626][f=0002595] [2595] Event [377.599945,14.8730469,2232]: 0 finished unit Conjurer [t=00:00:39.283096][f=0002627] [2627] Event [4792,52.8063965,3736]: 1 finished unit Metal Extractor [t=00:00:39.356983][f=0002655] [2655] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:39.664627][f=0002758] [2758] Event [531.66095,16.7832069,2139.70239]: 1 lost unit Glaive [t=00:00:39.688567][f=0002763] [2763] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [t=00:00:39.901196][f=0002839] [2839] Event [377.599945,14.8730469,2232]: 0 finished unit Glaive [t=00:00:40.041126][f=0002892] [2892] Event [4728,53.8287354,3752]: 1 finished unit Wind/Tidal Generator [t=00:00:40.222753][f=0002956] [2956] Event [5638.3999,6.28234863,2856]: 1 finished unit Sling [t=00:00:40.505142][f=0003068] [3068] Event [377.599945,14.8730469,2232]: 0 finished unit Glaive [t=00:00:40.651973][f=0003120] [3120] Event [4720,162.51709,3856]: 1 finished unit Lotus [t=00:00:40.897157][f=0003205] [3205] Event [1132.94934,101.930595,3484.77344]: 0 lost unit Conjurer [t=00:00:41.091061][f=0003271] [3271] Event [206.782745,101.978622,1521.1875]: 1 lost unit Glaive [t=00:00:41.197191][f=0003308] [3308] Event [377.599945,14.8730469,2232]: 0 finished unit Glaive [t=00:00:41.310579][f=0003346] [3346] Event [1240,101.359863,3480]: 0 lost unit Metal Extractor [t=00:00:41.548465][f=0003427] yeah, I played this wrong [t=00:00:41.771221][f=0003504] [3504] Event [4640,162.471313,3888]: 1 finished unit Picket [t=00:00:41.858760][f=0003534] [3534] Event [1016,101.054688,3544]: 0 lost unit Metal Extractor [t=00:00:42.311623][f=0003687] [3687] Event [377.599945,14.8730469,2232]: 0 finished unit Conjurer [t=00:00:42.342151][f=0003698] rushing the fusion reactor was not the play [t=00:00:42.631861][f=0003798] [3798] Event [1037.59436,9.05601978,2316.48633]: 1 lost unit Glaive [t=00:00:42.859446][f=0003884] [3884] Event [377.599945,14.8730469,2232]: 0 finished unit Glaive [t=00:00:43.016222][f=0003944] [3944] Event [152,52.0587158,3080]: 0 lost unit Metal Extractor [t=00:00:43.027080][f=0003948] [3948] Event [5638.3999,6.28234863,2856]: 1 finished unit Conjurer [t=00:00:43.187647][f=0004006] [4006] Event [undefined]: Darksteal132 resigned [t=00:00:43.188398][f=0004006] game_message: Darksteal132 has been destroyed! [t=00:00:43.188530][f=0004006] game_message: n0ddz wins! [t=00:00:43.188972][f=0004006] Submitting stats [t=00:00:43.193431][f=0004006] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.197021][f=0004006] Part| Total Time|Time of the last 0.5s [t=00:00:43.197056][f=0004006] Draw 6887.65ms 20.24% [t=00:00:43.197069][f=0004006] Lua::Callins::Synced 1414.50ms 12.56% [t=00:00:43.197102][f=0004006] Lua::Callins::Unsynced 10582.07ms 30.31% [t=00:00:43.197119][f=0004006] Lua::CollectGarbage::Synced 66.14ms 0.10% [t=00:00:43.197131][f=0004006] Lua::CollectGarbage::Unsynced 344.03ms 0.20% [t=00:00:43.197143][f=0004006] Misc::Profiler::AddTime 21.06ms 0.10% [t=00:00:43.197153][f=0004006] Sim 7099.35ms 60.22% [t=00:00:43.198764][f=0004006] [4006] Received game_message: Darksteal132 has been destroyed! [t=00:00:43.199819][f=0004006] [4006] Received game_message: n0ddz wins! [t=00:00:43.210666][f=0004007] [4007] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:43.211344][f=0004007] [4007] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:43.211464][f=0004007] [4007] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.211549][f=0004007] [4007] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.76666689,6.76666689,6.76666689,6.76666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.211629][f=0004007] [4007] Game End Stats Values: 3,2405,2470,2405,2470,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.36666584,8.80000019,9.36666584,8.80000019,1275,1275,1275,1275,12.5333624,12.3000002,12.5333624,12.3000002,0,65,0,65,0,0,0,0,1130,1130,1130,1130,0,0,0,0,0.00093333,0,0.00093333,0,0,0,0,0 [t=00:00:43.211713][f=0004007] [4007] Game End Stats Values: 4,2690,2535,2690,2535,4.19308662,0.21366188,4.19308662,0.21366188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,14.3666658,12,14.3666658,12,1275,1275,1275,1275,13.2797689,13.014245,13.2797689,13.014245,195,130,195,130,0,0,0,0,1130,1130,1130,1130,0,0,0,0,0.00406667,0,0.00406667,0,0,0,0,0 [t=00:00:43.211810][f=0004007] [4007] Game End Stats Values: 5,2820,2685,2820,2685,15.2132339,0.66337323,15.2132339,0.66337323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,14.5599976,12,14.5599976,12,1275,1275,1275,1275,13.7348366,13.1633139,13.7348366,13.1633139,325,195,325,195,0,0,0,0,1130,1215,1130,1215,0,0,0,0,0.00684999,0,0.00684999,0,0,0,0,0 [t=00:00:43.211924][f=0004007] [4007] Game End Stats Values: 6,2950,2620,2950,2620,21.1456432,1.66213799,21.1456432,1.66213799,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,20.77174,65.0000076,20.77174,90,0,90,0,18.7733212,12,18.7733212,12,1275,1275,1275,1275,13.3956614,15.0665846,13.3956614,15.0665846,455,130,455,130,65,0,65,0,1130,1215,1130,1215,0,65,0,65,0.00913663,0,0.00913663,0,26.7065239,65.0000076,26.7065239,65.0000076 [t=00:00:43.212026][f=0004007] [4007] Game End Stats Values: 7,3320,2740,3320,2740,21.1456432,3.22874355,21.1456432,3.22874355,0,0,0,0,0,0,0,0,0,0,0,0,106.543495,71.2173996,106.543495,71.2173996,180,0,180,0,12,12,12,12,1275,1275,1275,1275,13.1333332,15.1044407,13.1333332,15.1044407,650,130,650,130,65,0,65,0,1215,1335,1215,1335,0,65,0,65,0.00913663,0,0.00913663,0,77.1521835,106.543495,77.1521835,106.543495 [t=00:00:43.212131][f=0004007] [4007] Game End Stats Values: 8,3480,2955,3480,2955,28.6495838,5.69273615,28.6495838,5.69273615,0,0,0,0,0,0,0,0,0,0,0,0,227.197021,133.815201,227.197021,133.815201,270,0,270,0,14.1935081,12,14.1935081,12,1275,1275,1275,1275,16.1670589,16.6309338,16.1670589,16.6309338,685,260,685,260,65,65,65,65,1250,1420,1250,1420,65,65,65,65,10.0111418,0,10.0111418,0,139.749985,227.197021,139.749985,227.197021 [t=00:00:43.212231][f=0004007] [4007] Game End Stats Values: 9,3515,2815,3515,2815,53.9401474,11.8054972,53.9401474,11.8054972,0,0,0,0,0,0,0,0,0,0,0,0,454.755676,198.815216,454.755676,198.815216,370,0,370,0,14.0936604,12,14.0936604,12,1275,1275,1275,1275,16.686039,17.2741814,16.686039,17.2741814,620,325,620,325,324.000183,130,324.000183,130,1250,1215,1250,1215,130,324.000183,130,324.000183,10.0111418,0,10.0111418,0,204.75,457.723053,204.75,457.723053 [t=00:00:43.212348][f=0004007] [4007] Game End Stats Values: 10,3570,2915,3570,2915,62.3148232,20.6951122,62.3148232,20.6951122,0,0,0,0,0,0,0,0,0,0,0,0,602.070068,263.815216,602.070068,263.815216,370,0,370,0,22.3163795,12,22.3163795,12,1275,1275,1275,1275,15.5983219,16.3135395,15.5983219,16.3135395,555,390,555,390,409.000183,195,409.000183,195,1370,1250,1370,1250,195,409.000183,195,409.000183,10.0130768,14.3333416,10.0130768,14.3333416,269.749969,605.037415,269.749969,605.037415 [t=00:00:43.562178][f=0004126] [4126] Event [5944,51.7077637,2040]: 1 finished unit Metal Extractor [t=00:00:43.837525][f=0004240] [4240] Event [5638.3999,6.28234863,2856]: 1 finished unit Ronin [t=00:00:44.032504][f=0004322] No clients connected, shutting down server [t=00:00:44.032542][f=0004322] Server shutdown [t=00:00:44.032824][f=0004322] [4322] all players disconnected [t=00:00:44.631001][f=0004562] [4562] Event [5880,52.4707031,2056]: 1 finished unit Solar Collector [t=00:00:45.419742][f=0004874] [4874] Event [5638.3999,6.28234863,2856]: 1 finished unit Reaver [t=00:00:46.150074][f=0005161] [5161] Event [5744,52.4249268,2016]: 1 finished unit Lotus [t=00:00:46.920599][f=0005504] [5504] Event [5638.3999,6.28234863,2856]: 1 finished unit Reaver [t=00:00:47.246460][f=0005657] [5657] Event [3904,52.4859619,2896]: 1 finished unit Radar Tower [t=00:00:47.487277][f=0005774] [5774] Event [5638.3999,6.28234863,2856]: 1 finished unit Ronin [t=00:00:47.844315][f=0005957] [5957] Event [3848,51.7840576,2824]: 1 finished unit Metal Extractor [t=00:00:48.237582][f=0006150] [6150] Event [5112,101.02417,1544]: 1 finished unit Metal Extractor [t=00:00:48.261610][f=0006160] [6160] Event [3784,52.699585,2840]: 1 finished unit Solar Collector [t=00:00:48.753108][f=0006404] [6404] Event [5638.3999,6.28234863,2856]: 1 finished unit Reaver [t=00:00:48.771644][f=0006414] [6414] Event [3760,54.4390869,2928]: 1 finished unit Picket [t=00:00:49.145949][f=0006601] [6601] Event [5048,101.771851,1560]: 1 finished unit Solar Collector [t=00:00:49.287033][f=0006674] [6674] Event [5638.3999,6.28234863,2856]: 1 finished unit Ronin [t=00:00:49.468157][f=0006759] [6759] Event [3760,53.1420898,2736]: 1 finished unit Picket [t=00:00:49.941937][f=0007005] [7005] Event [3712,53.7219238,2768]: 1 finished unit Lotus [t=00:00:50.001866][f=0007035] [7035] Event [5638.3999,6.28234863,2856]: 1 finished unit Conjurer [t=00:00:50.385750][f=0007230] [7230] Event [4904,101.40564,1640]: 1 finished unit Metal Extractor [t=00:00:50.442235][f=0007256] [7256] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:50.836192][f=0007454] [7454] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:51.230608][f=0007649] [7649] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:51.298495][f=0007682] [7682] Event [4840,103.03833,1656]: 1 finished unit Solar Collector [t=00:00:51.587948][f=0007832] [7832] Event [3528,5.26000977,3640]: 1 finished unit Metal Extractor [t=00:00:51.617149][f=0007844] [7844] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:51.990792][f=0008039] [8039] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:52.074036][f=0008080] [8080] Event [3464,3.27636719,3656]: 1 finished unit Solar Collector [t=00:00:52.379171][f=0008234] [8234] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:52.525480][f=0008310] [8310] Event [3632,113.582153,3744]: 1 finished unit Lotus [t=00:00:52.559077][f=0008325] [8325] Event [4752,103.984375,1712]: 1 finished unit Lotus [t=00:00:52.770825][f=0008429] [8429] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:53.162019][f=0008624] [8624] Event [5638.3999,6.28234863,2856]: 1 finished unit Glaive [t=00:00:53.200012][f=0008641] Autoquit sending quit command. [t=00:00:53.200149][f=0008641] [QuitAction] user exited to system [t=00:00:53.201166][f=0008641] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.201285][f=0008641] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.201305][f=0008641] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.201319][f=0008641] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.201330][f=0008641] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.201341][f=0008641] [SpringApp::Kill][2] [t=00:00:53.203421][f=0008641] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.203440][f=0008641] [Game::KillLua][1] dtor=0 luaUI=0x55d3043e2480 [t=00:00:53.203487][f=0008641] Start widgetHandler:Shutdown [t=00:00:53.209390][f=0008641] Shutdown - SaveOrderList Complete [t=00:00:53.210311][f=0008641] Writing last game win data [t=00:00:53.216877][f=0008641] Shutdown - SaveConfigData Complete [t=00:00:53.216971][f=0008641] Shutdown Widget - Save/Load API [t=00:00:53.216988][f=0008641] Shutdown Widget - Chili Highlight [t=00:00:53.217004][f=0008641] Shutdown Widget - Draw After Chili [t=00:00:53.217018][f=0008641] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.217036][f=0008641] Shutdown Widget - EPIC Menu [t=00:00:53.218122][f=0008641] Shutdown Widget - Chili Widget Selector [t=00:00:53.218982][f=0008641] Shutdown Widget - Chili Minimap [t=00:00:53.219136][f=0008641] Shutdown Widget - Local Team Colors [t=00:00:53.219159][f=0008641] Shutdown Widget - Display Keys 2 [t=00:00:53.219215][f=0008641] Shutdown Widget - Save Game Menu [t=00:00:53.219230][f=0008641] Shutdown Widget - Unit Icons [t=00:00:53.219251][f=0008641] Shutdown Widget - Noises [t=00:00:53.219270][f=0008641] Shutdown Widget - HealthBars [t=00:00:53.220297][f=0008641] Shutdown Widget - Win Counter [t=00:00:53.220322][f=0008641] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.220366][f=0008641] Shutdown Widget - EndGame APM stats [t=00:00:53.220403][f=0008641] Shutdown Widget - BuildETA [t=00:00:53.220423][f=0008641] Shutdown Widget - Modular Comm Info [t=00:00:53.220438][f=0008641] Shutdown Widget - Stereo3D [t=00:00:53.220462][f=0008641] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.220478][f=0008641] Shutdown Widget - Point Tracker [t=00:00:53.220493][f=0008641] Shutdown Widget - Missile Silo Range [t=00:00:53.220510][f=0008641] Shutdown Widget - MinimapEvents [t=00:00:53.220524][f=0008641] Shutdown Widget - Local Widgets Config [t=00:00:53.220548][f=0008641] Shutdown Widget - Highlight Geos [t=00:00:53.220563][f=0008641] Shutdown Widget - Grab Input [t=00:00:53.220582][f=0008641] Shutdown Widget - Defense Range Zero-K [t=00:00:53.220606][f=0008641] Shutdown Widget - Darkening [t=00:00:53.220633][f=0008641] Shutdown Widget - Context Menu [t=00:00:53.220648][f=0008641] Shutdown Widget - Chili Spectator Panels [t=00:00:53.220663][f=0008641] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.220683][f=0008641] Shutdown Widget - Chili Nuke Warning [t=00:00:53.220701][f=0008641] Shutdown Widget - Chili EndGame Window [t=00:00:53.220722][f=0008641] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.220841][f=0008641] Shutdown Widget - CameraShake [t=00:00:53.220858][f=0008641] Shutdown Widget - State Reverse and Latency [t=00:00:53.220873][f=0008641] Shutdown Widget - Music Player v2 [t=00:00:53.220924][f=0008641] Shutdown Widget - Attack AoE [t=00:00:53.220943][f=0008641] Shutdown Widget - Map Edge Extension [t=00:00:53.220958][f=0008641] Shutdown Widget - Selection Send [t=00:00:53.220973][f=0008641] Shutdown Widget - LupsManager [t=00:00:53.220999][f=0008641] Shutdown Widget - Newton Firezone [t=00:00:53.221014][f=0008641] Shutdown Widget - Chili Pro Console [t=00:00:53.223052][f=0008641] Shutdown Widget - Persistent Build Height [t=00:00:53.223073][f=0008641] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.223098][f=0008641] Shutdown Widget - Lups [t=00:00:53.223138][f=0008641] Shutdown Widget - Chili Framework [t=00:00:53.223152][f=0008641] Shutdown Widget - Mex Placement Handler [t=00:00:53.223166][f=0008641] Shutdown Widget - Chili Core Selector [t=00:00:53.223255][f=0008641] Shutdown Widget - Custom Markers [t=00:00:53.223275][f=0008641] Shutdown Widget - Select Keys [t=00:00:53.223308][f=0008641] Shutdown Widget - Pause Screen [t=00:00:53.223727][f=0008641] Shutdown Widget - Text To Speech Control [t=00:00:53.223748][f=0008641] Shutdown Widget - Layout Handler [t=00:00:53.223764][f=0008641] End widgetHandler:Shutdown [t=00:00:53.310868][f=0008641] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={580076,58062676} {int,ext,rec}Allocs={7579104,0,0} {chunk,block}Bytes={58062676,0} [t=00:00:53.311431][f=0008641] [Game::KillLua][2] dtor=0 luaGaia=0x55d306b94cb0 [t=00:00:53.317367][f=0008641] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={517913,52942390} {int,ext,rec}Allocs={7579106,0,0} {chunk,block}Bytes={52942390,0} [t=00:00:53.317449][f=0008641] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={517913,52942390} {int,ext,rec}Allocs={7579106,0,0} {chunk,block}Bytes={52942390,0} [t=00:00:53.317483][f=0008641] [Game::KillLua][3] dtor=0 luaRules=0x55d2fec67a00 [t=00:00:53.317528][f=0008641] Start gadgetHandler:Shutdown [t=00:00:53.317543][f=0008641] Shutdown - StartSetup [t=00:00:53.317557][f=0008641] Shutdown - UnitMorph [t=00:00:53.318354][f=0008641] Shutdown - Carrier Drones [t=00:00:53.318370][f=0008641] Shutdown - Missile Silo Controller [t=00:00:53.318385][f=0008641] Shutdown - Modular Comm Info [t=00:00:53.318398][f=0008641] Shutdown - Terrain Texture Handler [t=00:00:53.318412][f=0008641] Shutdown - UnitCloakShield [t=00:00:53.318592][f=0008641] Shutdown - Starlight Handler [t=00:00:53.318619][f=0008641] End gadgetHandler:Shutdown [t=00:00:53.349515][f=0008641] Start gadgetHandler:Shutdown [t=00:00:53.349560][f=0008641] Shutdown - Save/Load [t=00:00:53.349605][f=0008641] Shutdown - Teleport Throw [t=00:00:53.349621][f=0008641] Shutdown - UnitMorph [t=00:00:53.349640][f=0008641] Shutdown - Modular Comm Info [t=00:00:53.349657][f=0008641] Shutdown - Retreat Command [t=00:00:53.349675][f=0008641] Shutdown - Shockwaves [t=00:00:53.349689][f=0008641] Shutdown - UnitCloakShield [t=00:00:53.349707][f=0008641] Shutdown - Lups Cloak FX [t=00:00:53.349733][f=0008641] Shutdown - Lups [t=00:00:53.349770][f=0008641] Shutdown - Lups Shield [t=00:00:53.349838][f=0008641] End gadgetHandler:Shutdown [t=00:00:53.371836][f=0008641] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7579155,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.372013][f=0008641] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7579155,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.372081][f=0008641] [Game::KillLua][4] dtor=0 [t=00:00:53.372094][f=0008641] [Game::KillLua][5] dtor=0 [t=00:00:53.384264][f=0008641] [Game::~CGame][1] [t=00:00:53.384316][f=0008641] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.384329][f=0008641] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.384340][f=0008641] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.384352][f=0008641] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.384363][f=0008641] [Game::KillLua][4] dtor=1 [t=00:00:53.384375][f=0008641] [Game::KillLua][5] dtor=1 [t=00:00:53.384541][f=0008641] [Game::KillMisc][1] [t=00:00:53.384555][f=0008641] [Game::KillMisc][2] [t=00:00:53.385002][f=0008641] [Game::KillMisc][3] [t=00:00:53.385491][f=0008641] [Game::KillRendering][1] [t=00:00:53.408713][f=0008641] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.408761][f=0008641] [S3OParser::Kill] allocated 5523 pieces [t=00:00:53.409756][f=0008641] [AssParser::Kill] allocated 669 pieces [t=00:00:53.577144][f=0008641] [Game::KillInterface][1] [t=00:00:53.578011][f=0008641] [Game::KillInterface][2] [t=00:00:53.580376][f=0008641] [Game::KillSimulation][1] [t=00:00:53.580400][f=0008641] [Game::KillSimulation][2] [t=00:00:54.390535][f=0008641] [CCollisionHandler] dis-/continuous tests: 0/241894 [t=00:00:54.390655][f=0008641] [Game::KillSimulation][3] [t=00:00:54.390841][f=0008641] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.390866][f=0008641] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=9 [t=00:00:54.390887][f=0008641] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.390908][f=0008641] [~CPathCache(48x40)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=13 [t=00:00:54.393503][f=0008641] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:00:54.416201][f=0008641] [LosHandler::Kill] raycast instance cache-{hits,misses}={333,3259}; shared=0%; cached=9% [t=00:00:54.556044][f=0008641] [Game::KillSimulation][4] [t=00:00:58.469083][f=0008641] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:58.471338][f=0008641] [Game::~CGame][2] [t=00:00:58.471553][f=0008641] [Game::~CGame][3] [t=00:00:58.694032][f=0008641] [SpringApp::Kill][3] [t=00:00:58.694439][f=0008641] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 90501 bytes sent 49801 bytes recv'd [t=00:00:58.699198][f=0008641] Kill: client disconnecting... [t=00:01:00.707097][f=0008641] CloseConnection: client connection closed [t=00:01:00.714862][f=0008641] [SpringApp::Kill][4] font=0x55d2df02de00 [t=00:01:00.728675][f=0008641] [SpringApp::Kill][5] [t=00:01:00.771416][f=0008641] [SpringApp::Kill][6] [t=00:01:00.772005] [SpringApp::Kill][7] [t=00:01:00.773576] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.773601] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.773615] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:00.775246] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.775270] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:00.775283] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.775297] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {228, 1048576, 1048576}, EBO = {342, 1048576, 1048576} [t=00:01:00.775310] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2364, 1048576, 1048576}, EBO = {3546, 1048576, 1048576} [t=00:01:00.775322] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:00.775335] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.775347] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.775359] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.775372] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.790580] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.790623] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.790634] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.790644] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.791982] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.792005] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:00.792031] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x55d2df116d10) [t=00:01:00.806013] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3512ms [t=00:01:00.806072] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=99ms [t=00:01:00.806321] file="objects3d/funnelweb_dead.s3o" indx=5286 inflSize=315kb readTime=27ms [t=00:01:00.806336] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=23ms [t=00:01:00.806347] file="objects3d/spherejeth.s3o" indx=5560 inflSize=52kb readTime=23ms [t=00:01:00.806358] file="objects3d/zeppelin_dead.dae" indx=5696 inflSize=233kb readTime=23ms [t=00:01:00.806369] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=22ms [t=00:01:00.806379] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=22ms [t=00:01:00.806390] file="bitmaps/loadpictures/manualfire.png" indx=529 inflSize=3361kb readTime=21ms [t=00:01:00.806640] file="objects3d/cormort.s3o" indx=5172 inflSize=44kb readTime=19ms [t=00:01:00.806656] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=19ms [t=00:01:00.815318] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167982194 bytes cached in 3476 files [t=00:01:01.136246] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:01:01.136289] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x55d2df22d040) [t=00:01:01.137388] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.137407] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x55d2defff3c0) [t=00:01:01.138294] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.138843] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x55d2df020ca0) [t=00:01:01.139099] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7fd414013440) [t=00:01:01.139132] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:01.142068] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.142101] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.142367] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.142381] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.142391] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.142401] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.143354] [SpringApp::Kill][8] [t=00:01:01.143373] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.143383] [WatchDog::Uninstall][1] hangDetectorThread=0x55d29843e110 (joinable=1) [t=00:01:01.143392] [WatchDog::Uninstall][2] [t=00:01:02.137461] [WatchDog::Uninstall][3] [t=00:01:02.137495] [SpringApp::Kill][9]