[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007745] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007786] Using writeable configuration source: "/tmp/tmp.nHInAtIYdT/springsettings.1508288.cfg" [t=00:00:00.012694] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012745] ============== ============== [t=00:00:00.012756] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012766] [t=00:00:00.012775] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012784] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012793] Use "none" to disable the default log sections. [t=00:00:00.012802] ============== ============== [t=00:00:00.012811] ============== ============== [t=00:00:00.012870] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012880] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012890] ROAM = 2 [t=00:00:00.012899] RotateLogFiles = 1 [t=00:00:00.012909] TeamHighlight = 0 [t=00:00:00.012920] ============== ============== [t=00:00:00.012929] ============== ============== [t=00:00:00.012938] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 (Headless) [t=00:00:00.012948] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012957] Compiler Version: gcc-11.1.0 [t=00:00:00.012980] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013139] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013151] Binary Word Size: 64-bit (native) [t=00:00:00.013160] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013170] Physical CPU Cores: 1 [t=00:00:00.013180] Logical CPU Cores: 1 [t=00:00:00.013189] ============== ============== [t=00:00:00.013253] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013262] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013271] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013280] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013289] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015027] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.015050] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015079] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015111] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015133] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.015158] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015168] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015254] [GR::LogVersionInfo] [t=00:00:00.015266] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015276] GL version : [t=00:00:00.015284] GL vendor : [t=00:00:00.015294] GL renderer : [t=00:00:00.015303] GLSL version: [t=00:00:00.015312] GLEW version: spring headless stub GLEW version [t=00:00:00.015321] GPU memory : unknown [t=00:00:00.015330] SDL swap-int: 0 [t=00:00:00.015339] SDL driver : headless stub [t=00:00:00.015348] [t=00:00:00.015357] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015367] GLSL shader support : 0 [t=00:00:00.015376] GL4 support : 0 [t=00:00:00.015406] FBO extension support : 0 [t=00:00:00.015416] NVX GPU mem-info support : 0 [t=00:00:00.015425] ATI GPU mem-info support : 0 [t=00:00:00.015433] NPOT-texture support : 1 (0) [t=00:00:00.015443] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015452] texture query-LOD support : 1 (0) [t=00:00:00.015461] MSAA frame-buffer support : 0 (0) [t=00:00:00.015470] Z-buffer depth : 16 (-) [t=00:00:00.015479] primitive-restart support : 0 (0) [t=00:00:00.015488] clip-space control support: 0 (0) [t=00:00:00.015514] seamless cube-map support : 0 (0) [t=00:00:00.015523] frag-depth layout support : 0 (0) [t=00:00:00.015532] persistent maps support : 0 (0) [t=00:00:00.015541] explicit attribs location : 0 (0) [t=00:00:00.015550] multi draw indirect : 0 (-) [t=00:00:00.015559] [t=00:00:00.015568] max. FBO samples : -1 [t=00:00:00.015577] max. FS/program texture slots : 8/8 [t=00:00:00.015586] max. texture size : 2048 [t=00:00:00.015598] max. texture anisotropy level : 0.000000 [t=00:00:00.015608] max. vec4 varyings/attributes : 0/0 [t=00:00:00.015616] max. draw-buffers : 0 [t=00:00:00.015625] max. rec. indices/vertices : 0/0 [t=00:00:00.015634] max. uniform buffer-bindings : 0 [t=00:00:00.015643] max. uniform block-size : 0KB [t=00:00:00.015652] max. storage buffer-bindings : 0 [t=00:00:00.015661] max. storage block-size : 0MB [t=00:00:00.015670] [t=00:00:00.015680] enable AMD-hacks : 0 [t=00:00:00.015689] compress MIP-maps: 0 [t=00:00:00.016550] [GR::UpdateGLConfigs] [t=00:00:00.016662] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016684] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016694] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016763] [GR::InitGLState] [t=00:00:00.016776] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.227415] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.236629] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.243283] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.243984] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.244012] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.244028] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/ [t=00:00:00.283551] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base [t=00:00:00.284445] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.310746] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.311095] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.325543] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.325573] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.325782] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.329807] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f84c0013550 (SpringVFS) global=(nil) (null) [t=00:00:00.329840] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.329970] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.329999] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.330012] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.330023] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.330044] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3020 MB [t=00:00:00.334655][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.334704][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.334723][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1508288/replay.sdfz" for game data... [t=00:00:00.476958][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.480142][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.480325][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.482233][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.482265][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 147ms [t=00:00:00.482288][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.528664][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5642d499c1b0] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:00.529863][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:00.531021][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.531730][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5642d499c1b0] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.532842][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.546175][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.546480][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.559570][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms [t=00:00:00.559761][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.564488][f=-000001] forceSingleThreaded, false [t=00:00:00.609522][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.609559][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.609664][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.609723][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.609780][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.609836][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.611208][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.611863][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.612513][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.615197][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.617621][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.619975][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.620022][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.620683][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.626945][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.628572][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.629889][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.630252][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.631140][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.631164][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.637018][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.637066][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.805396][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.869165][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [t=00:00:02.558509][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.995915][f=-000001] Loading UnitDefs_posts [t=00:00:03.188553][f=-000001] Loading FeatureDefs_posts [t=00:00:03.256135][f=-000001] Loading WeaponDefs_posts [t=00:00:03.287377][f=-000001] Loading ArmorDefs_posts [t=00:00:03.316309][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 724ms [t=00:00:03.402315][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 847ms [t=00:00:03.403639][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.618589][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.624275][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:03.624720][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.624744][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.626159][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.629792][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.947621][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.004240][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.142081][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.146356][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.146390][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.706472][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 560ms [t=00:00:04.707019][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.829534][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [t=00:00:04.829582][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.860489][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [t=00:00:05.629863][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.638695][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.654544][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.677173][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.314492][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.323539][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.323572][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.325060][f=-000001] InfoTexture: legacy [t=00:00:11.325081][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.326998][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.064832][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.066657][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.066684][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.067570][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.293911][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.296639][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.442211][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.505972][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.525275][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.525317][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.526467][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.978050][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.989325][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.990268][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.149764][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.151457][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.151480][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.159167][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.159214][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.159226][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:13.159236][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.159246][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.159256][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.159267][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40db [t=00:00:13.163346][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.163386][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.163396][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:13.163406][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.163416][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.163426][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.163436][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40eb [t=00:00:13.163447][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5642dd260e40 has BLOCKSIZE 1 [t=00:00:13.165914][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.165929][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.165939][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:13.165949][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.165959][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.165968][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e41 [t=00:00:13.171353][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=1) [t=00:00:13.172713][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.182931][f=-000001] Path cache (40, 32) initialized. [t=00:00:13.182958][f=-000001] Path cache (40, 32) initialized. [t=00:00:13.185417][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.185435][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.185447][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:13.185459][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:13.185470][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.185481][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e51 [t=00:00:13.255471][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=1) [t=00:00:13.256522][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.258364][f=-000001] Path cache (20, 16) initialized. [t=00:00:13.258384][f=-000001] Path cache (20, 16) initialized. [t=00:00:13.258398][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (106ms, checksum 83d659a2)" [t=00:00:13.258483][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.258527][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.258539][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.389239][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:13.389861][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.745670][f=-000001] Synced LuaRules: finished loading [t=00:00:15.770789][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.327903][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.379477][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.379623][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.380591][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.380609][f=-000001] LuaSocket Support: enabled [t=00:00:16.396693][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.477511][f=-000001] localWidgets, nil, true, true [t=00:00:16.479859][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.479885][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.528327][f=-000001] USE_OLD_CHILI [t=00:00:17.193452][f=-000001] Loading last game win data [t=00:00:17.194448][f=-000001] Resetting win data [t=00:00:17.194933][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.194952][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.194964][f=-000001] Player and team counts match, continuing [t=00:00:17.194976][f=-000001] ewookie was in last game but is now absent, resetting scores [t=00:00:17.351108][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.351142][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.444009][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.524847][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.317924][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.535990][f=-000001] forceSingleThreaded, false [t=00:00:19.987839][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.988044][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.988336][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.988517][f=-000001] Loaded API widget: i18n [t=00:00:19.988816][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.989125][f=-000001] Loaded API widget: Win Counter [t=00:00:19.989441][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.140088][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.140545][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.140813][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.471333][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.473317][f=-000001] Loaded API widget: Lups [t=00:00:20.473561][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.473984][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.474319][f=-000001] Loaded widget: Save/Load API [t=00:00:20.474716][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.475044][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.475537][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.482183][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.484245][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.484273][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.484355][f=-000001] Set maximum particles to: 0 [t=00:00:20.485487][f=-000001] Set UnitIconDist to 0 [t=00:00:20.610704][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.636195][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.637585][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.637882][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.638175][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.647485][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.647891][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.648363][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.648647][f=-000001] Mexspot Fetcher fetching [t=00:00:20.648860][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.649156][f=-000001] Team highlighting: Disabled [t=00:00:20.649517][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.650019][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.650463][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.650829][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.651027][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.651252][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.651450][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.651725][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.652026][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.652411][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.652970][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.653257][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.653270][f=-000001] Using fallback unit outlines [t=00:00:20.653453][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.653791][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.662486][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.664359][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.664677][f=-000001] Loaded widget: Guard Remove [t=00:00:20.664985][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.712876][f=-000001] Loaded widget: HealthBars [t=00:00:20.713471][f=-000001] Loaded widget: Noises [t=00:00:20.713840][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.714256][f=-000001] Loaded widget: Unit Icons [t=00:00:20.718683][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.719290][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.719935][f=-000001] Loaded widget: BuildETA [t=00:00:20.720413][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.720805][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.721227][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.721595][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.721844][f=-000001] Loaded widget: Objectives [t=00:00:20.723823][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.724259][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.728560][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.728965][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.728995][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1508288/events.log [t=00:00:20.731090][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.731439][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.734456][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.734939][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.735332][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.735719][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.736151][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.736758][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.737099][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.737494][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.737864][f=-000001] Loaded widget: Autoquit [t=00:00:20.738117][f=-000001] Loaded widget: Blast Radius [t=00:00:20.738665][f=-000001] Loaded widget: CameraShake [t=00:00:20.739456][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.801782][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.802286][f=-000001] EndGame Graph disabled [t=00:00:20.820484][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.820851][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.821189][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.821405][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.849137][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.849540][f=-000001] Loaded widget: Easy Facing [t=00:00:20.849907][f=-000001] Loaded widget: Ferry Points [t=00:00:20.850588][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.858626][f=-000001] Loaded widget: Context Menu [t=00:00:20.859202][f=-000001] Loaded widget: Darkening [t=00:00:20.859631][f=-000001] Loaded widget: Decloak Range [t=00:00:20.860031][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.868939][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.869605][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.869860][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.870235][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.871201][f=-000001] Input grabbing is enabled! [t=00:00:20.871231][f=-000001] Input grabbing is enabled! [t=00:00:20.871350][f=-000001] Loaded widget: Grab Input [t=00:00:20.871817][f=-000001] Loaded widget: Haven Handler [t=00:00:20.872214][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.872746][f=-000001] Loaded widget: In-game Guide [t=00:00:20.873021][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.873380][f=-000001] Loaded widget: Keep Target [t=00:00:20.873784][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.874194][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.874698][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.875242][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.875956][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.876245][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.876506][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.876761][f=-000001] Loaded widget: Orbit Command [t=00:00:20.877160][f=-000001] Loaded widget: Point Tracker [t=00:00:20.877416][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.877668][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.878184][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.878642][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.879187][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.879865][f=-000001] Loaded widget: Simple Settings [t=00:00:20.880333][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.880640][f=-000001] Loaded widget: SmoothCam [t=00:00:20.881109][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.882695][f=-000001] Loaded widget: Stereo3D [t=00:00:20.882977][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.884160][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.884469][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.885314][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.885724][f=-000001] Loaded widget: Command Alpha [t=00:00:20.886124][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.886547][f=-000001] Loaded widget: Ghost Site [t=00:00:20.887777][f=-000001] Loaded widget: Attack Warning [t=00:00:20.888145][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.888880][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.890299][f=-000001] Loaded widget: Auto Group [t=00:00:20.891473][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.892548][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.892935][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.893859][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.894977][f=-000001] Loaded widget: Select Com at start [t=00:00:20.901606][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.903066][f=-000001] Loaded widget: Transport AI [t=00:00:21.094519][f=-000001] Loaded widget: Attack AoE [t=00:00:21.095328][f=-000001] Loaded widget: Icon Sets [t=00:00:21.096457][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.105116][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.105809][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.182791][f=-000001] Loaded widget: Unit Start State [t=00:00:21.183223][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.185124][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.185391][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.186463][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.202369][f=-000001] Loaded widget: UnitShapes [t=00:00:21.202977][f=-000001] Loaded widget: Commands FX [t=00:00:21.203225][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.203557][f=-000001] : disabled for spectators [t=00:00:21.204574][f=-000001] Loaded widget: Stockpiler [t=00:00:21.206162][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.206453][f=-000001] Loaded widget: AllyCursors [t=00:00:21.207592][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.207983][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.208423][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.208794][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.209164][f=-000001] Loaded widget: Selection Send [t=00:00:21.209527][f=-000001] Loaded widget: Shield Guard [t=00:00:21.210040][f=-000001] Loaded widget: State Icons [t=00:00:21.210453][f=-000001] : disabled for spectators [t=00:00:21.211371][f=-000001] Loaded widget: Building Starter [t=00:00:21.211739][f=-000001] : disabled for spectators [t=00:00:21.212609][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.212896][f=-000001] Loaded widget: LupsManager [t=00:00:21.213271][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.213618][f=-000001] Loaded widget: Units on Fire [t=00:00:21.214207][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.214816][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.215975][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.216332][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.216836][f=-000001] Loaded widget: Chili Docking [t=00:00:21.224822][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.232754][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.233371][f=-000001] Loaded widget: HUD Presets [t=00:00:21.234063][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.236464][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.236876][f=-000001] Loaded widget: Image Preloader [t=00:00:21.237321][f=-000001] Loaded widget: Custom Markers [t=00:00:21.241578][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.242113][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:21.242343][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.243177][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.243632][f=-000001] Loaded widget: Start Boxes [t=00:00:21.244871][f=-000001] Loaded widget: Select Keys [t=00:00:21.252951][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.253965][f=-000001] Loaded widget: Pause Screen [t=00:00:21.254235][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.254545][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.255149][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.255535][f=-000001] SetSunLighting [t=00:00:21.256736][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.270177][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.270714][f=-000001] Loaded widget: Font Cache [t=00:00:21.271074][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.271116][f=-000001] Loaded widget: GC Control [t=00:00:21.275042][f=-000001] Loaded widget: Layout Handler [t=00:00:21.275578][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.277990][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.283672][f=-000001] Writing last game win data [t=00:00:21.289123][f=-000001] LuaUI v0.3 [t=00:00:21.465183][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.540356][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.561319][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13272,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.115893][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.116773][f=-000001] Spectator mode. Widget removed. [t=00:00:22.129626][f=-000001] Spectator mode. Widget removed. [t=00:00:22.130970][f=-000001] Playback paused [t=00:00:22.137602][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.223516][f=-000001] Opening demofile demos/1508288/replay.sdfz [t=00:00:22.223555][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.223569][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Linux 64-bit (native)] [t=00:00:22.223840][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.223862][f=-000001] -> Connection established (given id 2) [t=00:00:22.223889][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:22.223903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.223917][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:22.223929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:22.223959][f=-000001] Speed set to 20.0 [server] [t=00:00:22.223972][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5642f4013f40,(nil)}][locale="C"]" [t=00:00:22.223986][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.235669][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.235701][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.622913][f=-000001] Beginning demo playback [t=00:00:25.626468][f=-000001] GameID: d72e8b63d5d8e358377f7e6d69ad6916 [t=00:00:25.658536][f=-000001] Connection attempt from devonmc [t=00:00:25.658574][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:25.659204][f=-000001] [0] Event [undefined]: devonmc changed status [t=00:00:25.659399][f=-000001] -> Connection established (given id 1) [t=00:00:25.667091][f=-000001] [Game::ClientReadNet][LOGMSG] sender="devonmc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:25.667132][f=-000001] [Game::ClientReadNet][LOGMSG] sender="devonmc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.034956][f=-000001] [Game::ClientReadNet][LOGMSG] sender="devonmc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:26.042903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="devonmc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:26.250569][f=-000001] [Game::ClientReadNet][LOGMSG] sender="devonmc" string="[Game::Load][lua{Rules,Gaia}={000002c3c3c07ba0,0000000000000000}][locale="C"]" [t=00:00:26.724193][f=-000001] Allies: I choose: Engineer! [t=00:00:30.723143][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.758560][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.778998][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.046450][f=-000001] [0] Event [4787,211.792023,2048]: 0 finished unit Strike Commander [t=00:00:34.055465][f=-000001] [0] Event [290,211.799927,2046]: 1 finished unit Engineer Commander [t=00:00:34.073978][f=0000000] [0] TIMURRR, team: 0, elo:1500, userid: 505108 [t=00:00:34.074049][f=0000000] [0] devonmc, team: 1, elo:1500, userid: 414477 [t=00:00:34.074085][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.079738][f=0000000] Playback continued [t=00:00:34.083189][f=0000000] > Players TIMURRR did not choose a start position. Game will be aborted. [t=00:00:34.083218][f=0000000] > exiting game [t=00:00:34.084826][f=0000001] No clients connected, shutting down server [t=00:00:34.084844][f=0000001] Server shutdown [t=00:00:34.085310][f=0000001] Submitting stats [t=00:00:34.085687][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.087619][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:34.087660][f=0000001] Draw 6667.95ms 61.10% [t=00:00:34.087675][f=0000001] Lua::Callins::Synced 1.45ms 0.00% [t=00:00:34.087688][f=0000001] Lua::Callins::Unsynced 10518.32ms 88.80% [t=00:00:34.087701][f=0000001] Lua::CollectGarbage::Synced 48.70ms 0.00% [t=00:00:34.087713][f=0000001] Lua::CollectGarbage::Unsynced 393.24ms 1.40% [t=00:00:34.087726][f=0000001] Misc::Profiler::AddTime 22.19ms 0.20% [t=00:00:34.088007][f=0000001] [1] player nonplacement [t=00:00:34.089363][f=0000001] [1] autohost exit [t=00:00:34.090560][f=0000001] [1] all players disconnected [t=00:00:35.079552][f=0000001] Playback paused [t=00:00:44.086161][f=0000001] Autoquit sending quit command. [t=00:00:44.087314][f=0000001] [QuitAction] user exited to system [t=00:00:44.088336][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.089432][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.089461][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.089475][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.089488][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.089500][f=0000001] [SpringApp::Kill][2] [t=00:00:44.091154][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.091536][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5642f9e49ff0 [t=00:00:44.091603][f=0000001] Start widgetHandler:Shutdown [t=00:00:44.097627][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:44.099295][f=0000001] Writing last game win data [t=00:00:44.107025][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:44.107062][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:44.107089][f=0000001] Shutdown Widget - Save/Load API [t=00:00:44.107126][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:44.107143][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.107163][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:44.109575][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:44.109716][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:44.111217][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:44.111245][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:44.111297][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:44.111311][f=0000001] Shutdown Widget - HealthBars [t=00:00:44.112179][f=0000001] Shutdown Widget - Noises [t=00:00:44.112199][f=0000001] Shutdown Widget - Unit Icons [t=00:00:44.112217][f=0000001] Shutdown Widget - Win Counter [t=00:00:44.112231][f=0000001] Shutdown Widget - BuildETA [t=00:00:44.112248][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:44.112264][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.112311][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:44.112325][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:44.112340][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:44.112354][f=0000001] Shutdown Widget - CameraShake [t=00:00:44.112369][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.112488][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:44.112513][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:44.112529][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.112553][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:44.112586][f=0000001] Shutdown Widget - Context Menu [t=00:00:44.112600][f=0000001] Shutdown Widget - Darkening [t=00:00:44.112624][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:44.112638][f=0000001] Shutdown Widget - Grab Input [t=00:00:44.112656][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:44.112671][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:44.112689][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:44.112703][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:44.112719][f=0000001] Shutdown Widget - Point Tracker [t=00:00:44.112733][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.112746][f=0000001] Shutdown Widget - Stereo3D [t=00:00:44.113148][f=0000001] Shutdown Widget - Attack AoE [t=00:00:44.113172][f=0000001] Shutdown Widget - UnitShapes [t=00:00:44.114295][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:44.114320][f=0000001] Shutdown Widget - Selection Send [t=00:00:44.114336][f=0000001] Shutdown Widget - LupsManager [t=00:00:44.114357][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:44.114394][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:44.116036][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:44.116066][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.116102][f=0000001] Shutdown Widget - Chili Framework [t=00:00:44.116123][f=0000001] Shutdown Widget - Lups [t=00:00:44.116166][f=0000001] Shutdown Widget - Custom Markers [t=00:00:44.116185][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:44.116282][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:44.116299][f=0000001] Shutdown Widget - Select Keys [t=00:00:44.116333][f=0000001] Shutdown Widget - Pause Screen [t=00:00:44.116792][f=0000001] Shutdown Widget - Layout Handler [t=00:00:44.116822][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:44.116836][f=0000001] End widgetHandler:Shutdown [t=00:00:44.361895][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={212825,27203520} {int,ext,rec}Allocs={8110779,0,0} {chunk,block}Bytes={27203520,0} [t=00:00:44.362602][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:44.362624][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5642f4013f40 [t=00:00:44.362704][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.362724][f=0000001] Shutdown - StartSetup [t=00:00:44.362740][f=0000001] Shutdown - UnitMorph [t=00:00:44.362803][f=0000001] Shutdown - Carrier Drones [t=00:00:44.362821][f=0000001] Shutdown - Missile Silo Controller [t=00:00:44.362836][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.362850][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:44.362865][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.363292][f=0000001] Shutdown - Starlight Handler [t=00:00:44.363319][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.376913][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.376969][f=0000001] Shutdown - Save/Load [t=00:00:44.376990][f=0000001] Shutdown - Teleport Throw [t=00:00:44.377007][f=0000001] Shutdown - UnitMorph [t=00:00:44.377028][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.377041][f=0000001] Shutdown - Retreat Command [t=00:00:44.377058][f=0000001] Shutdown - Shockwaves [t=00:00:44.377073][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.377090][f=0000001] Shutdown - Lups Cloak FX [t=00:00:44.377105][f=0000001] Shutdown - Lups [t=00:00:44.377141][f=0000001] Shutdown - Lups Shield [t=00:00:44.377160][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.387078][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8110809,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.387149][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8110809,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.387196][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:44.387770][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.392805][f=0000001] [Game::~CGame][1] [t=00:00:44.392856][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.392871][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.392897][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.392909][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.392921][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.392932][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.393023][f=0000001] [Game::KillMisc][1] [t=00:00:44.393265][f=0000001] [Game::KillMisc][2] [t=00:00:44.394153][f=0000001] [Game::KillMisc][3] [t=00:00:44.395014][f=0000001] [Game::KillRendering][1] [t=00:00:44.413890][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.413940][f=0000001] [S3OParser::Kill] allocated 5505 pieces [t=00:00:44.415511][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:44.632671][f=0000001] [Game::KillInterface][1] [t=00:00:44.634231][f=0000001] [Game::KillInterface][2] [t=00:00:44.634836][f=0000001] [Game::KillSimulation][1] [t=00:00:44.634860][f=0000001] [Game::KillSimulation][2] [t=00:00:45.377994][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:45.378038][f=0000001] [Game::KillSimulation][3] [t=00:00:45.378076][f=0000001] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.378110][f=0000001] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.378132][f=0000001] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.378152][f=0000001] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.383052][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.536158][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.714035][f=0000001] [Game::KillSimulation][4] [t=00:00:49.558207][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:49.559958][f=0000001] [Game::~CGame][2] [t=00:00:49.560159][f=0000001] [Game::~CGame][3] [t=00:00:49.805946][f=0000001] [SpringApp::Kill][3] [t=00:00:49.806842][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1792 bytes sent 10012 bytes recv'd [t=00:00:49.809155][f=0000001] Kill: client disconnecting... [t=00:00:51.813588][f=0000001] CloseConnection: client connection closed [t=00:00:51.816851][f=0000001] [SpringApp::Kill][4] font=0x5642d48b0e00 [t=00:00:51.829327][f=0000001] [SpringApp::Kill][5] [t=00:00:51.843008][f=0000001] [SpringApp::Kill][6] [t=00:00:51.843412] [SpringApp::Kill][7] [t=00:00:51.844979] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.845004] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.845016] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:51.845027] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.845039] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.845050] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.845061] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:51.845072] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:51.845083] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.845095] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.845106] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.845117] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.845127] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.860253] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.860300] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.860313] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.860324] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.861922] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.861948] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:51.861960] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x5642d49ab490) [t=00:00:51.870668] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3680ms [t=00:00:51.870746] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=87ms [t=00:00:51.870769] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=54ms [t=00:00:51.870784] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=48ms [t=00:00:51.870796] file="luaui/utilities/engine_range_circles.lua" indx=3898 inflSize=3kb readTime=30ms [t=00:00:51.870809] file="objects3d/starlight_satellite.dae" indx=5580 inflSize=149kb readTime=30ms [t=00:00:51.870819] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=25ms [t=00:00:51.870832] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=24ms [t=00:00:51.871169] file="objects3d/recluse_wreck.s3o" indx=5503 inflSize=70kb readTime=23ms [t=00:00:51.871184] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=23ms [t=00:00:51.871195] file="luaui/widgets/chili/skins/evolved/panel_1100_large.png" indx=4137 inflSize=8kb readTime=22ms [t=00:00:51.891389] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 166941683 bytes cached in 3462 files [t=00:00:52.192650] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:52.192689] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x5642d4a88ea0) [t=00:00:52.194569] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.194589] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz (0x5642d48823c0) [t=00:00:52.195375] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.195657] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/maphelper.sdz (0x5642d48a3ca0) [t=00:00:52.195685] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz (0x7f84c0013440) [t=00:00:52.196264] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1393-gfffa38b/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:00:52.198036] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.198054] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.198069] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.198078] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.198089] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.198098] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.199280] [SpringApp::Kill][8] [t=00:00:52.199300] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.199310] [WatchDog::Uninstall][1] hangDetectorThread=0x56428e033110 (joinable=1) [t=00:00:52.199319] [WatchDog::Uninstall][2] [t=00:00:53.127785] [WatchDog::Uninstall][3] [t=00:00:53.127820] [SpringApp::Kill][9]