[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008017] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008050] Using writeable configuration source: "/tmp/tmp.H5VjE2emkS/springsettings.1507026.cfg" [t=00:00:00.014430] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014556] ============== ============== [t=00:00:00.014575] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014642] [t=00:00:00.014651] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014660] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014669] Use "none" to disable the default log sections. [t=00:00:00.014678] ============== ============== [t=00:00:00.014688] ============== ============== [t=00:00:00.014742] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014752] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014762] ROAM = 2 [t=00:00:00.014772] RotateLogFiles = 1 [t=00:00:00.014781] TeamHighlight = 0 [t=00:00:00.014791] ============== ============== [t=00:00:00.014800] ============== ============== [t=00:00:00.014809] Spring Engine Version: 105.1.1-1392-g5fb0c97 BAR105 (Headless) [t=00:00:00.014819] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014829] Compiler Version: gcc-11.1.0 [t=00:00:00.014851] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015006] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015018] Binary Word Size: 64-bit (native) [t=00:00:00.015027] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015036] Physical CPU Cores: 1 [t=00:00:00.015046] Logical CPU Cores: 1 [t=00:00:00.015055] ============== ============== [t=00:00:00.015118] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015128] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015137] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015146] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015155] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016529] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016546] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016568] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016598] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016620] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016645] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016662] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016763] [GR::LogVersionInfo] [t=00:00:00.016777] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016787] GL version : [t=00:00:00.016796] GL vendor : [t=00:00:00.016805] GL renderer : [t=00:00:00.016814] GLSL version: [t=00:00:00.016823] GLEW version: spring headless stub GLEW version [t=00:00:00.016832] GPU memory : unknown [t=00:00:00.016841] SDL swap-int: 0 [t=00:00:00.016850] SDL driver : headless stub [t=00:00:00.016859] [t=00:00:00.016868] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016877] GLSL shader support : 0 [t=00:00:00.016886] GL4 support : 0 [t=00:00:00.016914] FBO extension support : 0 [t=00:00:00.016923] NVX GPU mem-info support : 0 [t=00:00:00.016932] ATI GPU mem-info support : 0 [t=00:00:00.016941] NPOT-texture support : 1 (0) [t=00:00:00.016950] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016971] texture query-LOD support : 1 (0) [t=00:00:00.016980] MSAA frame-buffer support : 0 (0) [t=00:00:00.016989] Z-buffer depth : 16 (-) [t=00:00:00.016998] primitive-restart support : 0 (0) [t=00:00:00.017007] clip-space control support: 0 (0) [t=00:00:00.017016] seamless cube-map support : 0 (0) [t=00:00:00.017025] frag-depth layout support : 0 (0) [t=00:00:00.017034] persistent maps support : 0 (0) [t=00:00:00.017042] explicit attribs location : 0 (0) [t=00:00:00.017052] multi draw indirect : 0 (-) [t=00:00:00.017061] [t=00:00:00.017070] max. FBO samples : -1 [t=00:00:00.017079] max. FS/program texture slots : 8/8 [t=00:00:00.017088] max. texture size : 2048 [t=00:00:00.017099] max. texture anisotropy level : 0.000000 [t=00:00:00.017108] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017117] max. draw-buffers : 0 [t=00:00:00.017126] max. rec. indices/vertices : 0/0 [t=00:00:00.017135] max. uniform buffer-bindings : 0 [t=00:00:00.017144] max. uniform block-size : 0KB [t=00:00:00.017152] max. storage buffer-bindings : 0 [t=00:00:00.017161] max. storage block-size : 0MB [t=00:00:00.017170] [t=00:00:00.017179] enable AMD-hacks : 0 [t=00:00:00.017188] compress MIP-maps: 0 [t=00:00:00.018096] [GR::UpdateGLConfigs] [t=00:00:00.018122] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018135] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018145] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018154] [GR::InitGLState] [t=00:00:00.018165] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.202159] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.206061] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.211478] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.212028] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.212051] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.212067] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/ [t=00:00:00.245647] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/base [t=00:00:00.247357] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.270919] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.271343] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.282788] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.282815] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.283002] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.287037] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd6e4013550 (SpringVFS) global=(nil) (null) [t=00:00:00.287063] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.287180] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.287203] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.287213] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.287223] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.287242] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3135 MB [t=00:00:00.292306][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.292348][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.292365][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1507026/replay.sdfz" for game data... [t=00:00:00.426079][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.441169][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.441200][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.443723][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.443752][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms [t=00:00:00.443776][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.491042][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5612caf277e0] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:00.492275][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:00.495037][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.495611][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5612caf277e0] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.496723][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.507533][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.507723][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.518335][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.518527][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.523279][f=-000001] forceSingleThreaded, false [t=00:00:00.564911][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.564944][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.565037][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.565093][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.565146][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.565197][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.566276][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.566775][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.567263][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.570175][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.572335][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.574247][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.574279][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.574744][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.579108][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.580342][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.581393][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.581689][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.582813][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.582835][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.588229][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.588275][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.744211][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.834854][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.118919][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.483023][f=-000001] Loading UnitDefs_posts [t=00:00:02.651778][f=-000001] Loading FeatureDefs_posts [t=00:00:02.710702][f=-000001] Loading WeaponDefs_posts [t=00:00:02.738298][f=-000001] Loading ArmorDefs_posts [t=00:00:02.761387][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 614ms [t=00:00:02.829867][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 722ms [t=00:00:02.832089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.992159][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.992636][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.993392][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.993712][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.995349][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.999555][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.282939][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.326454][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.467241][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.474257][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.474294][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.938955][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 464ms [t=00:00:03.939006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.040272][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [t=00:00:04.040325][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.079639][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms [t=00:00:04.873812][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.877492][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.878682][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.889784][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.247694][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.259093][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.259121][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.261156][f=-000001] InfoTexture: legacy [t=00:00:10.261179][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.268758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.451195][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.463914][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.463952][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.465463][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.644263][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.647776][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.890828][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.939536][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.948755][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.948791][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.949808][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.462142][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.475346][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.476419][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.664602][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [t=00:00:12.666438][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.666470][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.677293][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.677344][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.677357][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.677369][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.677381][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.677392][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.677404][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:12.683728][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.683783][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.683795][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.683806][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.683817][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.683828][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.683839][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:12.683851][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5612d386fdf0 has BLOCKSIZE 1 [t=00:00:12.687534][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.687564][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.687575][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.687587][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.687598][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.687609][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:12.695009][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:12.696244][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.706272][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.706311][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.710010][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.710043][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.710056][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.710068][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.710079][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.710090][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:12.823496][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:12.824313][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.826643][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.826662][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.826676][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (160ms, checksum 851c0057)" [t=00:00:12.826742][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.826755][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.826765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.957862][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms [t=00:00:12.958437][f=-000001] Synced LuaRules: starting loading [t=00:00:13.917947][f=-000001] Setting up autohandicap [t=00:00:13.918043][f=-000001] eqdw, spectator, false, allyTeamID, 1, customKeys.elo, , 1532, nil [t=00:00:13.918069][f=-000001] daemien, spectator, false, allyTeamID, 0, customKeys.elo,
, 1997, nil [t=00:00:13.918084][f=-000001] Team 0, 1, 1997 [t=00:00:13.918096][f=-000001] Team 1, 1, 1532 [t=00:00:13.918108][f=-000001] firstAllyTeamMean, 1997 [t=00:00:13.918118][f=-000001] secondAllyTeamMean, 1532 [t=00:00:13.918139][f=-000001] lowerWinChance, 0.06435899 [t=00:00:13.918152][f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.991363][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.991411][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.324390][f=-000001] Synced LuaRules: finished loading [t=00:00:15.344792][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.902730][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.960998][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.076471][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [t=00:00:17.150161][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.150808][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.151171][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.219692][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.228038][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.228801][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.228820][f=-000001] LuaSocket Support: enabled [t=00:00:17.247510][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.358459][f=-000001] localWidgets, nil, true, true [t=00:00:17.361388][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.361419][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.371404][f=-000001] USE_OLD_CHILI [t=00:00:18.135782][f=-000001] Loading last game win data [t=00:00:18.136928][f=-000001] Resetting win data [t=00:00:18.137424][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.137444][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.137456][f=-000001] Player and team counts match, continuing [t=00:00:18.137470][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:18.137485][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:18.137497][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:18.331709][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.331742][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.383231][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.379336][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.005066][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.177412][f=-000001] forceSingleThreaded, false [t=00:00:20.645383][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.646604][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.646914][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.647212][f=-000001] Loaded API widget: i18n [t=00:00:20.647948][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.648271][f=-000001] Loaded API widget: Win Counter [t=00:00:20.648628][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.808372][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.808782][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.809016][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.096013][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.097684][f=-000001] Loaded API widget: Lups [t=00:00:21.097901][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.098226][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.098518][f=-000001] Loaded widget: Save/Load API [t=00:00:21.098820][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.099108][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.099861][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.104432][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.105909][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.105929][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.105995][f=-000001] Set maximum particles to: 0 [t=00:00:21.106131][f=-000001] Set UnitIconDist to 0 [t=00:00:21.205149][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.230341][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.231713][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.232046][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.232346][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.239630][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.239951][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.240339][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.240615][f=-000001] Mexspot Fetcher fetching [t=00:00:21.240859][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.241157][f=-000001] Team highlighting: Disabled [t=00:00:21.241500][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.241995][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.242395][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.242761][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.242961][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.243189][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.243390][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.243668][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.243967][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.244357][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.244972][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.245268][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.245283][f=-000001] Using fallback unit outlines [t=00:00:21.245466][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.245807][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.254633][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.256490][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.256899][f=-000001] Loaded widget: Guard Remove [t=00:00:21.257258][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.299672][f=-000001] Loaded widget: HealthBars [t=00:00:21.300176][f=-000001] Loaded widget: Noises [t=00:00:21.300560][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.300987][f=-000001] Loaded widget: Unit Icons [t=00:00:21.304562][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.305048][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.305515][f=-000001] Loaded widget: BuildETA [t=00:00:21.305882][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.306227][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.306609][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.306945][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.307151][f=-000001] Loaded widget: Objectives [t=00:00:21.308794][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.309142][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.309460][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.309488][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1507026/events.log [t=00:00:21.312282][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.316188][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.316522][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.321270][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.321690][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.322057][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.322402][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.322833][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.323055][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.323411][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.323746][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.324067][f=-000001] Loaded widget: Autoquit [t=00:00:21.324290][f=-000001] Loaded widget: Blast Radius [t=00:00:21.324641][f=-000001] Loaded widget: CameraShake [t=00:00:21.325385][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.338285][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.338771][f=-000001] EndGame Graph disabled [t=00:00:21.358303][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.358654][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.358891][f=-000001] Loaded widget: Easy Facing [t=00:00:21.359227][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.359441][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.383127][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.383644][f=-000001] Loaded widget: Ferry Points [t=00:00:21.384264][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.391842][f=-000001] Loaded widget: Context Menu [t=00:00:21.392326][f=-000001] Loaded widget: Darkening [t=00:00:21.392642][f=-000001] Loaded widget: Decloak Range [t=00:00:21.393043][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.399724][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.400249][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.400481][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.400869][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.401814][f=-000001] Input grabbing is enabled! [t=00:00:21.401839][f=-000001] Input grabbing is enabled! [t=00:00:21.402071][f=-000001] Loaded widget: Grab Input [t=00:00:21.402483][f=-000001] Loaded widget: Haven Handler [t=00:00:21.402837][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.403297][f=-000001] Loaded widget: In-game Guide [t=00:00:21.403526][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.403825][f=-000001] Loaded widget: Keep Target [t=00:00:21.404174][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.404536][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.404856][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.405217][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.405663][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.405903][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.406136][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.406366][f=-000001] Loaded widget: Orbit Command [t=00:00:21.406721][f=-000001] Loaded widget: Point Tracker [t=00:00:21.406954][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.407185][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.407620][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.408000][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.408485][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.409015][f=-000001] Loaded widget: Simple Settings [t=00:00:21.409406][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.409678][f=-000001] Loaded widget: SmoothCam [t=00:00:21.410103][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.410683][f=-000001] Loaded widget: Stereo3D [t=00:00:21.410923][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.411368][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.411622][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.412424][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.413183][f=-000001] Loaded widget: Command Alpha [t=00:00:21.413558][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.413932][f=-000001] Loaded widget: Ghost Site [t=00:00:21.415023][f=-000001] Loaded widget: Attack Warning [t=00:00:21.415347][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.415951][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.417218][f=-000001] Loaded widget: Auto Group [t=00:00:21.418136][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.419048][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.419374][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.420154][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.421084][f=-000001] Loaded widget: Select Com at start [t=00:00:21.426945][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.428117][f=-000001] Loaded widget: Transport AI [t=00:00:21.554752][f=-000001] Loaded widget: Attack AoE [t=00:00:21.555249][f=-000001] Loaded widget: Icon Sets [t=00:00:21.555950][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.561599][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.577228][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.577671][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.602973][f=-000001] Loaded widget: Unit Start State [t=00:00:21.603390][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.603630][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.604827][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.605257][f=-000001] Loaded widget: Commands FX [t=00:00:21.605498][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.620930][f=-000001] Loaded widget: UnitShapes [t=00:00:21.621429][f=-000001] : disabled for spectators [t=00:00:21.622449][f=-000001] Loaded widget: Stockpiler [t=00:00:21.623785][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.624061][f=-000001] Loaded widget: AllyCursors [t=00:00:21.624440][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.625540][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.625905][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.626274][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.626605][f=-000001] Loaded widget: Selection Send [t=00:00:21.626923][f=-000001] Loaded widget: Shield Guard [t=00:00:21.627389][f=-000001] Loaded widget: State Icons [t=00:00:21.627744][f=-000001] : disabled for spectators [t=00:00:21.628551][f=-000001] Loaded widget: Building Starter [t=00:00:21.628954][f=-000001] : disabled for spectators [t=00:00:21.629715][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.629995][f=-000001] Loaded widget: LupsManager [t=00:00:21.630371][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.630722][f=-000001] Loaded widget: Units on Fire [t=00:00:21.631316][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.631861][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.633041][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.633416][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.633924][f=-000001] Loaded widget: Chili Docking [t=00:00:21.641559][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.649104][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.649673][f=-000001] Loaded widget: HUD Presets [t=00:00:21.650376][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.652859][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.653326][f=-000001] Loaded widget: Image Preloader [t=00:00:21.653787][f=-000001] Loaded widget: Custom Markers [t=00:00:21.658141][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.658641][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:21.658862][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.659602][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.660022][f=-000001] Loaded widget: Start Boxes [t=00:00:21.661340][f=-000001] Loaded widget: Select Keys [t=00:00:21.669204][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.674663][f=-000001] Loaded widget: Pause Screen [t=00:00:21.675046][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.675312][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.676045][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.676425][f=-000001] SetSunLighting [t=00:00:21.700271][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.739689][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.740187][f=-000001] Loaded widget: Font Cache [t=00:00:21.740804][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.740853][f=-000001] Loaded widget: GC Control [t=00:00:21.744540][f=-000001] Loaded widget: Layout Handler [t=00:00:21.745053][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.747699][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.753026][f=-000001] Writing last game win data [t=00:00:21.757535][f=-000001] LuaUI v0.3 [t=00:00:21.943497][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.067221][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.097792][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13274,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.674080][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.674912][f=-000001] Spectator mode. Widget removed. [t=00:00:23.688478][f=-000001] Spectator mode. Widget removed. [t=00:00:23.689941][f=-000001] Playback paused [t=00:00:23.696186][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.791999][f=-000001] Opening demofile demos/1507026/replay.sdfz [t=00:00:23.792036][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.792048][f=-000001] -> Version: 105.1.1-1392-g5fb0c97 BAR105 [Linux 64-bit (native)] [t=00:00:23.792125][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.792158][f=-000001] -> Connection established (given id 2) [t=00:00:23.792193][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:23.792252][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.792268][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:23.792290][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:23.792713][f=-000001] Speed set to 20.0 [server] [t=00:00:23.792732][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5612ea9e6d30,0x5612f2efab30}][locale="C"]" [t=00:00:23.792745][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.806521][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.806555][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.168943][f=-000001] Beginning demo playback [t=00:00:27.185401][f=-000001] GameID: ccfc886395da3d5508fb4c1b0894665e [t=00:00:27.215818][f=-000001] Connection attempt from eqdw [t=00:00:27.215897][f=-000001] -> Version: 105.1.1-1392-g5fb0c97 BAR105 [Linux 64-bit (native)] [t=00:00:27.216646][f=-000001] [0] Event [undefined]: eqdw changed status [t=00:00:27.216971][f=-000001] -> Connection established (given id 0) [t=00:00:27.221218][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:27.221280][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.221668][f=-000001] Connection attempt from daemien [t=00:00:27.221684][f=-000001] -> Version: 105.1.1-1392-g5fb0c97 BAR105 [Windows 64-bit (native)] [t=00:00:27.221809][f=-000001] [0] Event [undefined]: daemien changed status [t=00:00:27.222031][f=-000001] -> Connection established (given id 1) [t=00:00:27.277130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:27.277202][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.437621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:27.446135][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:27.581430][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0x5647d30756a0,0x5647e74f5900}][locale="C"]" [t=00:00:28.224784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:28.225400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:28.733273][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[Game::Load][lua{Rules,Gaia}={0000013fc3fd8fa0,0000013ea590fb10}][locale="C"]" [t=00:00:29.220295][f=-000001] Allies: I choose: Engineer! [t=00:00:29.413334][f=-000001] Allies: I choose: Soban! [t=00:00:31.485158][f=-000001] i will restart game freezes(( [t=00:00:31.889376][f=-000001] no worries [t=00:00:32.301377][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.752573][f=-000001] [0] Event [5654,5.32983398,2842]: 0 finished unit Strike Commander [t=00:00:32.767013][f=-000001] [0] Event [161,4.88623047,2042]: 1 finished unit Engineer Commander [t=00:00:32.789041][f=0000000] [0] Game has noElo set. [t=00:00:32.789118][f=0000000] [0] daemien, team: 1, elo:1997, userid: 563789 [t=00:00:32.789145][f=0000000] [0] eqdw, team: 0, elo:1532, userid: 438157 [t=00:00:32.789171][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.797928][f=0000000] Playback continued [t=00:00:32.823448][f=0000005] [5] Event [5536,5.69488525,2840]: 0 finished unit Cloakbot Factory [t=00:00:33.378520][f=0000242] [242] Event [undefined]: daemien resigned [t=00:00:33.379411][f=0000242] game_message: daemien has been destroyed! [t=00:00:33.379520][f=0000242] game_message: eqdw wins! [t=00:00:33.379922][f=0000242] Submitting stats [t=00:00:33.380274][f=0000242] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.384316][f=0000242] Part| Total Time|Time of the last 0.5s [t=00:00:33.384339][f=0000242] Draw 5963.08ms 57.27% [t=00:00:33.384352][f=0000242] Lua::Callins::Synced 98.60ms 9.16% [t=00:00:33.384363][f=0000242] Lua::Callins::Unsynced 8459.61ms 77.39% [t=00:00:33.384375][f=0000242] Lua::CollectGarbage::Synced 67.34ms 0.00% [t=00:00:33.384386][f=0000242] Lua::CollectGarbage::Unsynced 350.41ms 1.99% [t=00:00:33.384397][f=0000242] Misc::Profiler::AddTime 13.08ms 0.10% [t=00:00:33.384408][f=0000242] Sim 8.55ms 0.80% [t=00:00:33.385977][f=0000242] [242] Received game_message: daemien has been destroyed! [t=00:00:33.387038][f=0000242] [242] Received game_message: eqdw wins! [t=00:00:33.395072][f=0000243] [243] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:33.395184][f=0000243] [243] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:33.395270][f=0000243] [243] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.395360][f=0000243] [243] Game End Stats Values: 2,1975,1275,1275,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333282,7.11111116,7.11111116,8.53333282,1275,1275,1275,1275,6.4000001,5.33333349,5.33333349,6.4000001,0,0,0,0,0,0,0,0,700,0,0,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.833929][f=0000422] [422] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [t=00:00:33.915827][f=0000454] Player eqdw left the game: normal quit [t=00:00:33.915913][f=0000454] [454] Event [undefined]: eqdw quit [t=00:00:33.928019][f=0000457] Spectator daemien left the game: normal quit [t=00:00:33.928092][f=0000457] [457] Event [undefined]: daemien quit [t=00:00:34.043231][f=0000513] [513] Event [5526.3999,5.96191406,2840]: 0 finished unit Conjurer [t=00:00:34.138056][f=0000525] No clients connected, shutting down server [t=00:00:34.138099][f=0000525] Server shutdown [t=00:00:34.138221][f=0000525] [525] all players disconnected [t=00:00:34.423185][f=0000611] [611] Event [5752,6.41967773,3048]: 0 finished unit Solar Collector [t=00:00:35.191329][f=0000826] [826] Event [5526.3999,5.96191406,2840]: 0 finished unit Conjurer [t=00:00:35.604912][f=0000947] [947] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [t=00:00:35.776360][f=0001007] [1007] Event [5526.3999,5.96191406,2840]: 0 finished unit Glaive [t=00:00:36.247212][f=0001189] [1189] Event [5526.3999,5.96191406,2840]: 0 finished unit Glaive [t=00:00:36.508875][f=0001290] [1290] Event [5928,4.58862305,2824]: 0 finished unit Solar Collector [t=00:00:36.715592][f=0001370] [1370] Event [5526.3999,5.96191406,2840]: 0 finished unit Glaive [t=00:00:37.199485][f=0001552] [1552] Event [5526.3999,5.96191406,2840]: 0 finished unit Glaive [t=00:00:37.635206][f=0001733] [1733] Event [5526.3999,5.96191406,2840]: 0 finished unit Glaive [t=00:00:43.380621][f=0004456] Autoquit sending quit command. [t=00:00:43.381227][f=0004456] [QuitAction] user exited to system [t=00:00:43.382189][f=0004456] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.382277][f=0004456] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.382296][f=0004456] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.382323][f=0004456] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.382335][f=0004456] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.382346][f=0004456] [SpringApp::Kill][2] [t=00:00:43.383912][f=0004456] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.383942][f=0004456] [Game::KillLua][1] dtor=0 luaUI=0x5612f0632590 [t=00:00:43.384001][f=0004456] Start widgetHandler:Shutdown [t=00:00:43.388955][f=0004456] Shutdown - SaveOrderList Complete [t=00:00:43.389691][f=0004456] Writing last game win data [t=00:00:43.395403][f=0004456] Shutdown - SaveConfigData Complete [t=00:00:43.395433][f=0004456] Shutdown Widget - Chili Highlight [t=00:00:43.395453][f=0004456] Shutdown Widget - Save/Load API [t=00:00:43.395468][f=0004456] Shutdown Widget - Draw After Chili [t=00:00:43.395483][f=0004456] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.395516][f=0004456] Shutdown Widget - EPIC Menu [t=00:00:43.397252][f=0004456] Shutdown Widget - Chili Minimap [t=00:00:43.397399][f=0004456] Shutdown Widget - Chili Widget Selector [t=00:00:43.398767][f=0004456] Shutdown Widget - Local Team Colors [t=00:00:43.398795][f=0004456] Shutdown Widget - Display Keys 2 [t=00:00:43.398851][f=0004456] Shutdown Widget - Save Game Menu [t=00:00:43.398870][f=0004456] Shutdown Widget - HealthBars [t=00:00:43.400127][f=0004456] Shutdown Widget - Noises [t=00:00:43.400154][f=0004456] Shutdown Widget - Unit Icons [t=00:00:43.400174][f=0004456] Shutdown Widget - Win Counter [t=00:00:43.400190][f=0004456] Shutdown Widget - BuildETA [t=00:00:43.400207][f=0004456] Shutdown Widget - EndGame APM stats [t=00:00:43.400228][f=0004456] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.400283][f=0004456] Shutdown Widget - Modular Comm Info [t=00:00:43.400298][f=0004456] Shutdown Widget - Music Player v2 [t=00:00:43.400315][f=0004456] Shutdown Widget - State Reverse and Latency [t=00:00:43.400330][f=0004456] Shutdown Widget - CameraShake [t=00:00:43.400345][f=0004456] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.400474][f=0004456] Shutdown Widget - Chili EndGame Window [t=00:00:43.400501][f=0004456] Shutdown Widget - Chili Nuke Warning [t=00:00:43.400519][f=0004456] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.400540][f=0004456] Shutdown Widget - Chili Spectator Panels [t=00:00:43.400555][f=0004456] Shutdown Widget - Context Menu [t=00:00:43.400571][f=0004456] Shutdown Widget - Darkening [t=00:00:43.400597][f=0004456] Shutdown Widget - Defense Range Zero-K [t=00:00:43.400612][f=0004456] Shutdown Widget - Grab Input [t=00:00:43.400647][f=0004456] Shutdown Widget - Highlight Geos [t=00:00:43.400663][f=0004456] Shutdown Widget - Local Widgets Config [t=00:00:43.400721][f=0004456] Shutdown Widget - MinimapEvents [t=00:00:43.400740][f=0004456] Shutdown Widget - Missile Silo Range [t=00:00:43.400758][f=0004456] Shutdown Widget - Point Tracker [t=00:00:43.400781][f=0004456] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.400798][f=0004456] Shutdown Widget - Stereo3D [t=00:00:43.400815][f=0004456] Shutdown Widget - Attack AoE [t=00:00:43.400830][f=0004456] Shutdown Widget - UnitShapes [t=00:00:43.401642][f=0004456] Shutdown Widget - Map Edge Extension [t=00:00:43.401668][f=0004456] Shutdown Widget - Selection Send [t=00:00:43.401684][f=0004456] Shutdown Widget - LupsManager [t=00:00:43.401707][f=0004456] Shutdown Widget - Newton Firezone [t=00:00:43.401723][f=0004456] Shutdown Widget - Chili Pro Console [t=00:00:43.403423][f=0004456] Shutdown Widget - Persistent Build Height [t=00:00:43.403458][f=0004456] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.403475][f=0004456] Shutdown Widget - Chili Framework [t=00:00:43.403492][f=0004456] Shutdown Widget - Lups [t=00:00:43.403543][f=0004456] Shutdown Widget - Custom Markers [t=00:00:43.403577][f=0004456] Shutdown Widget - Chili Core Selector [t=00:00:43.403711][f=0004456] Shutdown Widget - Mex Placement Handler [t=00:00:43.403739][f=0004456] Shutdown Widget - Select Keys [t=00:00:43.403792][f=0004456] Shutdown Widget - Pause Screen [t=00:00:43.404278][f=0004456] Shutdown Widget - Layout Handler [t=00:00:43.404308][f=0004456] Shutdown Widget - Text To Speech Control [t=00:00:43.404323][f=0004456] End widgetHandler:Shutdown [t=00:00:43.490304][f=0004456] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={517419,50687974} {int,ext,rec}Allocs={6791724,0,0} {chunk,block}Bytes={50687974,0} [t=00:00:43.490437][f=0004456] [Game::KillLua][2] dtor=0 luaGaia=0x5612f2efab30 [t=00:00:43.496373][f=0004456] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={455436,45580924} {int,ext,rec}Allocs={6791726,0,0} {chunk,block}Bytes={45580924,0} [t=00:00:43.496454][f=0004456] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={455436,45580924} {int,ext,rec}Allocs={6791726,0,0} {chunk,block}Bytes={45580924,0} [t=00:00:43.496489][f=0004456] [Game::KillLua][3] dtor=0 luaRules=0x5612ea9e6d30 [t=00:00:43.496534][f=0004456] Start gadgetHandler:Shutdown [t=00:00:43.496552][f=0004456] Shutdown - StartSetup [t=00:00:43.496566][f=0004456] Shutdown - UnitMorph [t=00:00:43.496796][f=0004456] Shutdown - Carrier Drones [t=00:00:43.496814][f=0004456] Shutdown - Missile Silo Controller [t=00:00:43.496829][f=0004456] Shutdown - Modular Comm Info [t=00:00:43.496843][f=0004456] Shutdown - Terrain Texture Handler [t=00:00:43.496856][f=0004456] Shutdown - UnitCloakShield [t=00:00:43.496915][f=0004456] Shutdown - Starlight Handler [t=00:00:43.496931][f=0004456] End gadgetHandler:Shutdown [t=00:00:43.524262][f=0004456] Start gadgetHandler:Shutdown [t=00:00:43.524320][f=0004456] Shutdown - Save/Load [t=00:00:43.524342][f=0004456] Shutdown - Teleport Throw [t=00:00:43.524357][f=0004456] Shutdown - UnitMorph [t=00:00:43.524377][f=0004456] Shutdown - Modular Comm Info [t=00:00:43.524391][f=0004456] Shutdown - Retreat Command [t=00:00:43.524409][f=0004456] Shutdown - Shockwaves [t=00:00:43.524423][f=0004456] Shutdown - UnitCloakShield [t=00:00:43.524440][f=0004456] Shutdown - Lups Cloak FX [t=00:00:43.524464][f=0004456] Shutdown - Lups [t=00:00:43.524500][f=0004456] Shutdown - Lups Shield [t=00:00:43.524527][f=0004456] End gadgetHandler:Shutdown [t=00:00:43.540391][f=0004456] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6791768,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.540493][f=0004456] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6791768,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.540585][f=0004456] [Game::KillLua][4] dtor=0 [t=00:00:43.540597][f=0004456] [Game::KillLua][5] dtor=0 [t=00:00:43.553179][f=0004456] [Game::~CGame][1] [t=00:00:43.553230][f=0004456] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:43.553241][f=0004456] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:43.553252][f=0004456] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:43.553262][f=0004456] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:43.553273][f=0004456] [Game::KillLua][4] dtor=1 [t=00:00:43.553283][f=0004456] [Game::KillLua][5] dtor=1 [t=00:00:43.553412][f=0004456] [Game::KillMisc][1] [t=00:00:43.553425][f=0004456] [Game::KillMisc][2] [t=00:00:43.554386][f=0004456] [Game::KillMisc][3] [t=00:00:43.554961][f=0004456] [Game::KillRendering][1] [t=00:00:43.577610][f=0004456] [3DOParser::Kill] allocated 1 pieces [t=00:00:43.577775][f=0004456] [S3OParser::Kill] allocated 5523 pieces [t=00:00:43.578801][f=0004456] [AssParser::Kill] allocated 669 pieces [t=00:00:43.746816][f=0004456] [Game::KillInterface][1] [t=00:00:43.747780][f=0004456] [Game::KillInterface][2] [t=00:00:43.750353][f=0004456] [Game::KillSimulation][1] [t=00:00:43.750384][f=0004456] [Game::KillSimulation][2] [t=00:00:44.552222][f=0004456] [CCollisionHandler] dis-/continuous tests: 0/293111 [t=00:00:44.552266][f=0004456] [Game::KillSimulation][3] [t=00:00:44.552341][f=0004456] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.552381][f=0004456] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.552409][f=0004456] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.552428][f=0004456] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.555538][f=0004456] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.580048][f=0004456] [LosHandler::Kill] raycast instance cache-{hits,misses}={81,93}; shared=1%; cached=46% [t=00:00:44.728057][f=0004456] [Game::KillSimulation][4] [t=00:00:48.702165][f=0004456] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:48.703677][f=0004456] [Game::~CGame][2] [t=00:00:48.703889][f=0004456] [Game::~CGame][3] [t=00:00:48.891033][f=0004456] [SpringApp::Kill][3] [t=00:00:48.891516][f=0004456] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 46693 bytes sent 21685 bytes recv'd [t=00:00:48.897022][f=0004456] Kill: client disconnecting... [t=00:00:50.903402][f=0004456] CloseConnection: client connection closed [t=00:00:50.905118][f=0004456] [SpringApp::Kill][4] font=0x5612cadd9e00 [t=00:00:50.916080][f=0004456] [SpringApp::Kill][5] [t=00:00:50.927051][f=0004456] [SpringApp::Kill][6] [t=00:00:50.927087] [SpringApp::Kill][7] [t=00:00:50.928739] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.928762] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.928773] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:50.928783] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.928794] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:50.928803] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.928814] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {56, 1048576, 1048576}, EBO = {84, 1048576, 1048576} [t=00:00:50.928823] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2112, 1048576, 1048576}, EBO = {3168, 1048576, 1048576} [t=00:00:50.929065] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:50.929078] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.929088] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.929098] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.929107] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.945277] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:50.945322] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:50.945332] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:50.945341] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:50.946742] [VFS] [SpringVFS::DeleteArchives] [t=00:00:50.946759] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:00:50.946769] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x5612caed64f0) [t=00:00:50.958947] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3456ms [t=00:00:50.958994] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=107ms [t=00:00:50.959235] file="objects3d/pw_warpgate_dead.dae.lua" indx=5480 inflSize=0kb readTime=26ms [t=00:00:50.959408] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=25ms [t=00:00:50.959423] file="objects3d/strikecom_dead_1.dae" indx=5611 inflSize=1986kb readTime=25ms [t=00:00:50.959433] file="luaui/widgets/snd_text_to_speech.lua" indx=4846 inflSize=3kb readTime=23ms [t=00:00:50.959443] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=23ms [t=00:00:50.959452] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=23ms [t=00:00:50.959461] file="luaui/widgets/unit_tree_reclaim.lua" indx=4891 inflSize=2kb readTime=22ms [t=00:00:50.959471] file="bitmaps/loadpictures/water.png" indx=537 inflSize=3506kb readTime=22ms [t=00:00:50.959636] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=20ms [t=00:00:50.969271] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 168106287 bytes cached in 3470 files [t=00:00:51.253170] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:00:51.253273] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x5612cafbadd0) [t=00:00:51.254308] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:51.254326] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/base/springcontent.sdz (0x7fd6e4013440) [t=00:00:51.254748] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:00:51.256840] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/base/maphelper.sdz (0x5612cadccbb0) [t=00:00:51.256876] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/base/spring/bitmaps.sdz (0x5612cafad4e0) [t=00:00:51.257091] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:51.257298] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:51.257314] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:51.257486] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:51.257523] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:51.257533] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:51.257543] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:51.258652] [SpringApp::Kill][8] [t=00:00:51.258675] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:51.258685] [WatchDog::Uninstall][1] hangDetectorThread=0x5612854f5110 (joinable=1) [t=00:00:51.258695] [WatchDog::Uninstall][2] [t=00:00:52.116362] [WatchDog::Uninstall][3] [t=00:00:52.116397] [SpringApp::Kill][9]