[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000061] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009511] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009556] Using writeable configuration source: "/tmp/tmp.qIQvC6VCZq/springsettings.1506903.cfg" [t=00:00:00.018067] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018136] ============== ============== [t=00:00:00.018149] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018158] [t=00:00:00.018167] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018177] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018185] Use "none" to disable the default log sections. [t=00:00:00.018194] ============== ============== [t=00:00:00.018204] ============== ============== [t=00:00:00.018266] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018276] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018287] ROAM = 2 [t=00:00:00.018297] RotateLogFiles = 1 [t=00:00:00.018307] TeamHighlight = 0 [t=00:00:00.018317] ============== ============== [t=00:00:00.018327] ============== ============== [t=00:00:00.018336] Spring Engine Version: 105.1.1-1392-g5fb0c97 BAR105 (Headless) [t=00:00:00.018347] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018356] Compiler Version: gcc-11.1.0 [t=00:00:00.018378] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018508] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018519] Binary Word Size: 64-bit (native) [t=00:00:00.018529] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018539] Physical CPU Cores: 1 [t=00:00:00.018549] Logical CPU Cores: 1 [t=00:00:00.018557] ============== ============== [t=00:00:00.018623] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018633] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018642] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018651] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018661] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019819] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.019841] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019862] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019896] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019919] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.019945] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019955] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020042] [GR::LogVersionInfo] [t=00:00:00.020055] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020064] GL version : [t=00:00:00.020073] GL vendor : [t=00:00:00.020082] GL renderer : [t=00:00:00.020092] GLSL version: [t=00:00:00.020101] GLEW version: spring headless stub GLEW version [t=00:00:00.020111] GPU memory : unknown [t=00:00:00.020120] SDL swap-int: 0 [t=00:00:00.020129] SDL driver : headless stub [t=00:00:00.020138] [t=00:00:00.020147] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020156] GLSL shader support : 0 [t=00:00:00.020165] GL4 support : 0 [t=00:00:00.020197] FBO extension support : 0 [t=00:00:00.020207] NVX GPU mem-info support : 0 [t=00:00:00.020216] ATI GPU mem-info support : 0 [t=00:00:00.020225] NPOT-texture support : 1 (0) [t=00:00:00.020235] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020259] texture query-LOD support : 1 (0) [t=00:00:00.020269] MSAA frame-buffer support : 0 (0) [t=00:00:00.020278] Z-buffer depth : 16 (-) [t=00:00:00.020287] primitive-restart support : 0 (0) [t=00:00:00.020296] clip-space control support: 0 (0) [t=00:00:00.020306] seamless cube-map support : 0 (0) [t=00:00:00.020315] frag-depth layout support : 0 (0) [t=00:00:00.020324] persistent maps support : 0 (0) [t=00:00:00.020333] explicit attribs location : 0 (0) [t=00:00:00.020342] multi draw indirect : 0 (-) [t=00:00:00.020351] [t=00:00:00.020360] max. FBO samples : -1 [t=00:00:00.020369] max. FS/program texture slots : 8/8 [t=00:00:00.020378] max. texture size : 2048 [t=00:00:00.020390] max. texture anisotropy level : 0.000000 [t=00:00:00.020399] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020408] max. draw-buffers : 0 [t=00:00:00.020417] max. rec. indices/vertices : 0/0 [t=00:00:00.020426] max. uniform buffer-bindings : 0 [t=00:00:00.020436] max. uniform block-size : 0KB [t=00:00:00.020444] max. storage buffer-bindings : 0 [t=00:00:00.020454] max. storage block-size : 0MB [t=00:00:00.020463] [t=00:00:00.020472] enable AMD-hacks : 0 [t=00:00:00.020482] compress MIP-maps: 0 [t=00:00:00.021270] [GR::UpdateGLConfigs] [t=00:00:00.021298] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021312] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021322] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021332] [GR::InitGLState] [t=00:00:00.021343] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.204254] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.208160] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.215004] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.215626] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.215653] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.215668] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/ [t=00:00:00.252778] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/base [t=00:00:00.254839] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.281692] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.282043] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.295725] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.295752] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.295952] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.299664] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4090013550 (SpringVFS) global=(nil) (null) [t=00:00:00.299691] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.299844] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.299867] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.299878] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.299888] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.299908] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3145 MB [t=00:00:00.305483][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.305538][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.305562][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1506903/replay.sdfz" for game data... [t=00:00:00.452104][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.455390][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.455418][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.462953][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.463136][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 157ms [t=00:00:00.463176][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:00.511123][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558bfae52230] using map "Doldrums v2.3" (loaded=0 cached=0) [t=00:00:00.512352][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [t=00:00:00.513578][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.514076][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558bfae52230] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:00.515153][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:00.526144][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.526375][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.536734][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.536921][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.541350][f=-000001] forceSingleThreaded, false [t=00:00:00.583844][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.583883][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.583987][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.584047][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.584112][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.584200][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.585522][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.586139][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.586722][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.590122][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.591960][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.594072][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.594106][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.594672][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.599547][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.600946][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.602131][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.602439][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.603178][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.603256][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.608186][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.608238][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.735946][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.791107][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:01.969199][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.377090][f=-000001] Loading UnitDefs_posts [t=00:00:02.586311][f=-000001] Loading FeatureDefs_posts [t=00:00:02.652520][f=-000001] Loading WeaponDefs_posts [t=00:00:02.676935][f=-000001] Loading ArmorDefs_posts [t=00:00:02.704263][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 700ms [t=00:00:02.770844][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 808ms [t=00:00:02.773034][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.957146][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.957926][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.958828][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.958849][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.960645][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.964750][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.242783][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.301250][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.451495][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.456088][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.456185][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.029716][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 573ms [t=00:00:04.029768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.125258][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:04.125303][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.150156][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.899625][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.903793][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.904349][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.939765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.171176][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.182672][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.182722][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.184618][f=-000001] InfoTexture: legacy [t=00:00:10.184642][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.187022][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.219880][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.228176][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.228221][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.229733][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.404967][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.406696][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.623353][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.683285][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.694593][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.694629][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.695624][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.194584][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.205487][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.206019][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.411917][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [t=00:00:12.414277][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.414306][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.425438][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.425496][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.425512][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.425525][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.425539][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.425552][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.425575][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e1c [t=00:00:12.433170][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.433229][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.433243][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.433256][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.433269][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.433283][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.433297][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e2c [t=00:00:12.433311][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x558c044dddf0 has BLOCKSIZE 1 [t=00:00:12.437779][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.437809][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.437822][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.437835][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.437849][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.437863][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b82 [t=00:00:12.444284][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b82 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-c8f39b82.zip" (exists=1) [t=00:00:12.447553][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.460262][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.460300][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.464915][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.464940][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.464951][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.464962][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.464972][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.464982][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b92 [t=00:00:12.605890][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b92 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-c8f39b92.zip" (exists=1) [t=00:00:12.606966][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.609559][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.609578][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.609593][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (195ms, checksum da7cc7e1)" [t=00:00:12.609655][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.609668][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.609679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.762734][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [t=00:00:12.763492][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.862509][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.862594][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.243223][f=-000001] Synced LuaRules: finished loading [t=00:00:15.268381][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.902585][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.974969][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.075658][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [t=00:00:16.134298][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.139620][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.140061][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.140484][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.140901][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.208584][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.208907][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.217115][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.218183][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.218201][f=-000001] LuaSocket Support: enabled [t=00:00:16.233859][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.316031][f=-000001] localWidgets, nil, true, true [t=00:00:16.319138][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.319162][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.328240][f=-000001] USE_OLD_CHILI [t=00:00:16.980457][f=-000001] Loading last game win data [t=00:00:16.981856][f=-000001] Resetting win data [t=00:00:16.982327][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.982346][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.982358][f=-000001] Player and team counts match, continuing [t=00:00:16.982372][f=-000001] Sutee was in last game but is now absent, resetting scores [t=00:00:17.194682][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.194715][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.247416][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.262755][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.908740][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.103875][f=-000001] forceSingleThreaded, false [t=00:00:19.541110][f=-000001] Loaded API widget: i18n [t=00:00:19.542431][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.543077][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.543312][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.543791][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.544130][f=-000001] Loaded API widget: Win Counter [t=00:00:19.747345][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.747778][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.748096][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.748357][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.748608][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.750165][f=-000001] Loaded API widget: Lups [t=00:00:20.092738][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.093428][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.093727][f=-000001] Loaded widget: Save/Load API [t=00:00:20.094028][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.094319][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.094677][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.100739][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.103525][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.103566][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.103674][f=-000001] Set maximum particles to: 0 [t=00:00:20.104937][f=-000001] Set UnitIconDist to 0 [t=00:00:20.216679][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.217129][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.218492][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.245815][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.246257][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.255507][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.255860][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.256343][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.256655][f=-000001] Mexspot Fetcher fetching [t=00:00:20.256902][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.257232][f=-000001] Team highlighting: Disabled [t=00:00:20.257614][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.258144][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.258635][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.259109][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.259370][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.259592][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.259898][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.260228][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.260555][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.260980][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.261607][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.261962][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.261982][f=-000001] Using fallback unit outlines [t=00:00:20.262266][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.262657][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.272175][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.274278][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.274864][f=-000001] Loaded widget: Unit Icons [t=00:00:20.275300][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.275778][f=-000001] Loaded widget: Noises [t=00:00:20.328027][f=-000001] Loaded widget: HealthBars [t=00:00:20.328588][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.328928][f=-000001] Loaded widget: Guard Remove [t=00:00:20.332888][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.333458][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.333847][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.333877][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1506903/events.log [t=00:00:20.336042][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.336503][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.338346][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.338657][f=-000001] Loaded widget: Objectives [t=00:00:20.339035][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.339547][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.340030][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.340431][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.340956][f=-000001] Loaded widget: BuildETA [t=00:00:20.345716][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.346121][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.349794][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.350204][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.350988][f=-000001] Loaded widget: Command Alpha [t=00:00:20.351899][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.352296][f=-000001] Loaded widget: Ghost Site [t=00:00:20.352576][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.353365][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.353656][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.355555][f=-000001] Loaded widget: Stereo3D [t=00:00:20.356136][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.356424][f=-000001] Loaded widget: SmoothCam [t=00:00:20.356824][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.357353][f=-000001] Loaded widget: Simple Settings [t=00:00:20.357935][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.358361][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.358876][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.359129][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.359434][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.359891][f=-000001] Loaded widget: Point Tracker [t=00:00:20.360163][f=-000001] Loaded widget: Orbit Command [t=00:00:20.360411][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.360644][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.361298][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.361702][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.362149][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.362661][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.363073][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.363462][f=-000001] Loaded widget: Keep Target [t=00:00:20.363718][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.364332][f=-000001] Loaded widget: In-game Guide [t=00:00:20.364732][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.365176][f=-000001] Loaded widget: Haven Handler [t=00:00:20.365596][f=-000001] Input grabbing is enabled! [t=00:00:20.365620][f=-000001] Input grabbing is enabled! [t=00:00:20.365733][f=-000001] Loaded widget: Grab Input [t=00:00:20.366118][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.366363][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.366837][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.404227][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.414195][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.414885][f=-000001] Loaded widget: Decloak Range [t=00:00:20.415463][f=-000001] Loaded widget: Darkening [t=00:00:20.424051][f=-000001] Loaded widget: Context Menu [t=00:00:20.424850][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.425305][f=-000001] Loaded widget: Ferry Points [t=00:00:20.455391][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.455829][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.456232][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.456513][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.456935][f=-000001] EndGame Graph disabled [t=00:00:20.477321][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.492236][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.493278][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.493724][f=-000001] Loaded widget: CameraShake [t=00:00:20.494012][f=-000001] Loaded widget: Blast Radius [t=00:00:20.494290][f=-000001] Loaded widget: Easy Facing [t=00:00:20.494679][f=-000001] Loaded widget: Autoquit [t=00:00:20.495080][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.495388][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.495923][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.496476][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.496909][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.497357][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.497791][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.499031][f=-000001] Loaded widget: Attack Warning [t=00:00:20.499469][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.500183][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.501535][f=-000001] Loaded widget: Auto Group [t=00:00:20.502671][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.503737][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.504108][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.505001][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.506084][f=-000001] Loaded widget: Select Com at start [t=00:00:20.512501][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.514043][f=-000001] Loaded widget: Transport AI [t=00:00:20.514351][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.514618][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.600134][f=-000001] Loaded widget: Unit Start State [t=00:00:20.600644][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.607083][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.608003][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.608320][f=-000001] Loaded widget: Icon Sets [t=00:00:20.744543][f=-000001] Loaded widget: Attack AoE [t=00:00:20.746863][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.748127][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.748401][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.748905][f=-000001] Loaded widget: Commands FX [t=00:00:20.768653][f=-000001] Loaded widget: UnitShapes [t=00:00:20.769201][f=-000001] : disabled for spectators [t=00:00:20.770294][f=-000001] Loaded widget: Stockpiler [t=00:00:20.771475][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.772076][f=-000001] Loaded widget: State Icons [t=00:00:20.773380][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.773823][f=-000001] Loaded widget: Shield Guard [t=00:00:20.774242][f=-000001] Loaded widget: Selection Send [t=00:00:20.774651][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.775099][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.775475][f=-000001] Loaded widget: AllyCursors [t=00:00:20.775881][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.776288][f=-000001] : disabled for spectators [t=00:00:20.777336][f=-000001] Loaded widget: Building Starter [t=00:00:20.777752][f=-000001] : disabled for spectators [t=00:00:20.778631][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.779032][f=-000001] Loaded widget: Units on Fire [t=00:00:20.779479][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.779808][f=-000001] Loaded widget: LupsManager [t=00:00:20.780489][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.781170][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.782579][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.783001][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.791709][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.800891][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.801611][f=-000001] Loaded widget: Chili Docking [t=00:00:20.802135][f=-000001] Loaded widget: HUD Presets [t=00:00:20.802899][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.805591][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.806115][f=-000001] Loaded widget: Image Preloader [t=00:00:20.806646][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:20.806899][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.811725][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.812283][f=-000001] Loaded widget: Custom Markers [t=00:00:20.813683][f=-000001] Loaded widget: Select Keys [t=00:00:20.814611][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.815126][f=-000001] Loaded widget: Start Boxes [t=00:00:20.815461][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.816314][f=-000001] Loaded widget: Pause Screen [t=00:00:20.825368][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.825867][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.826553][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.826983][f=-000001] SetSunLighting [t=00:00:20.828345][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.828894][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.833142][f=-000001] Loaded widget: Layout Handler [t=00:00:20.833582][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.833627][f=-000001] Loaded widget: GC Control [t=00:00:20.833915][f=-000001] Loaded widget: Font Cache [t=00:00:20.847099][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.849823][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.855413][f=-000001] Writing last game win data [t=00:00:20.860768][f=-000001] LuaUI v0.3 [t=00:00:21.050392][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.050841][f=-000001] [s11n] Loading s11n file... [t=00:00:21.053435][f=-000001] [s11n] Parsing model... [t=00:00:21.055627][f=-000001] [s11n] Populating game world... [t=00:00:21.076035][f=-000001] [s11n] s11n loading complete. [t=00:00:21.076511][f=-000001] Running Springboard Feature Fixer, 34, 82 [t=00:00:21.581836][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.615738][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13272,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.252943][f=-000001] Spectator mode. Widget removed. [t=00:00:22.264808][f=-000001] Spectator mode. Widget removed. [t=00:00:22.267298][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.267374][f=-000001] Playback paused [t=00:00:22.272801][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.363322][f=-000001] Opening demofile demos/1506903/replay.sdfz [t=00:00:22.363357][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.363370][f=-000001] -> Version: 105.1.1-1392-g5fb0c97 BAR105 [Linux 64-bit (native)] [t=00:00:22.363404][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:22.363417][f=-000001] -> Connection established (given id 4) [t=00:00:22.363444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:22.363467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.363480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:22.363493][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:22.363510][f=-000001] Speed set to 20.0 [server] [t=00:00:22.363523][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x558c1b99a900,0x558c24122540}][locale="C"]" [t=00:00:22.363536][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.378230][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.378268][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.465473][f=-000001] Beginning demo playback [t=00:00:34.482441][f=-000001] GameID: 5ac488633b5a5236a6b406e172a5f78e [t=00:00:34.503676][f=-000001] Connection attempt from eqdw [t=00:00:34.503723][f=-000001] -> Version: 105.1.1-1392-g5fb0c97 BAR105 [Linux 64-bit (native)] [t=00:00:34.506003][f=-000001] [0] Event [undefined]: eqdw changed status [t=00:00:34.506809][f=-000001] -> Connection established (given id 0) [t=00:00:34.511922][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:34.512483][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.555625][f=-000001] Connection attempt from Kwaszati [t=00:00:34.555670][f=-000001] -> Version: 105.1.1-1392-g5fb0c97 BAR105 [Linux 64-bit (native)] [t=00:00:34.555738][f=-000001] [0] Event [undefined]: Kwaszati changed status [t=00:00:34.555924][f=-000001] -> Connection established (given id 1) [t=00:00:34.643770][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:34.643815][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.691316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:34.699729][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:34.835682][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0x560cf2d90760,0x560cdd5e4690}][locale="C"]" [t=00:00:34.943350][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:34.951661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:35.207273][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x555d8987b180,0x555d906ad4b0}][locale="C"]" [t=00:00:35.278192][f=-000001] Allies: I choose: Zlorker! [t=00:00:36.784112][f=-000001] Allies: I choose: Soban! [t=00:00:37.300135][f=-000001] glhf [t=00:00:37.479409][f=-000001] u2 [t=00:00:37.655466][f=-000001] [0] Event [2958,43.2822266,674]: 0 finished unit Strike Commander [t=00:00:37.673523][f=-000001] [0] Event [2973,43.2910156,5827]: 1 finished unit Engineer Commander [t=00:00:37.709111][f=0000000] [0] eqdw, team: 0, elo:1487, userid: 438157 [t=00:00:37.709349][f=0000000] [0] Kwaszati, team: 1, elo:1470, userid: 502387 [t=00:00:37.709384][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.718338][f=0000000] Playback continued [t=00:00:37.888722][f=0000030] [30] Event [3104,43.28125,736]: 0 finished unit Tank Foundry [t=00:00:37.910626][f=0000031] [31] Event [2992,43.28125,5584]: 1 finished unit Tank Foundry [t=00:00:39.520492][f=0000288] [288] Event [3208,43.28125,5720]: 1 finished unit Metal Extractor [t=00:00:40.107546][f=0000476] [476] Event [3192,43.28125,5656]: 1 finished unit Solar Collector [t=00:00:40.582835][f=0000631] [631] Event [3104,44.6012497,763.999878]: 0 finished unit Welder [t=00:00:40.687723][f=0000670] [670] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:00:40.751685][f=0000693] [693] Event [3000,43.28125,5944]: 1 finished unit Metal Extractor [t=00:00:41.281368][f=0000884] [884] Event [2984,43.28125,5880]: 1 finished unit Solar Collector [t=00:00:41.442628][f=0000944] [944] Event [2152,43.28125,1336]: 0 finished unit Metal Extractor [t=00:00:42.017864][f=0001141] [1141] Event [3104,44.6012497,763.999878]: 0 finished unit Kodachi [t=00:00:42.401340][f=0001290] [1290] Event [3048,43.28125,424]: 0 finished unit Solar Collector [t=00:00:42.638490][f=0001377] [1377] Event [2744,43.28125,5704]: 1 finished unit Metal Extractor [t=00:00:43.428259][f=0001526] [1526] Event [2992.04297,44.6012497,5556]: 1 finished unit Welder [t=00:00:43.923951][f=0001704] [1704] Event [2728,43.28125,5640]: 1 finished unit Solar Collector [t=00:00:44.345470][f=0001849] [1849] Event [3104,44.6012497,763.999878]: 0 finished unit Kodachi [t=00:00:44.550927][f=0001919] [1919] Event [2752,142.890625,1760]: 0 lost unit Radar Tower [t=00:00:44.976903][f=0002017] [2017] Event [3112,43.28125,5768]: 1 finished unit Solar Collector [t=00:00:45.050850][f=0002046] [2046] Event [2936,43.28125,424]: 0 finished unit Metal Extractor [t=00:00:45.936195][f=0002364] [2364] Event [3128,43.28125,5912]: 1 finished unit Solar Collector [t=00:00:46.007080][f=0002390] [2390] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:00:46.559916][f=0002582] [2582] Event [2752,142.890625,1760]: 0 finished unit Radar Tower [t=00:00:46.727291][f=0002636] [2636] Event [3463.9082,43.28125,2803.80444]: 1 lost unit Kodachi [t=00:00:47.114256][f=0002761] [2761] Event [2872,43.28125,5896]: 1 finished unit Solar Collector [t=00:00:47.332475][f=0002833] [2833] Event [2960,136.25,4144]: 1 finished unit Radar Tower [t=00:00:47.551693][f=0002893] [2893] Event [3104,44.6012497,763.999878]: 0 finished unit Kodachi [t=00:00:47.559990][f=0002896] [2896] Event [3144,43.28125,200]: 0 finished unit Metal Extractor [t=00:00:49.203740][f=0003461] [3461] Event [2744,43.28125,5832]: 1 finished unit Solar Collector [t=00:00:49.272890][f=0003487] [3487] Event [3192,43.28125,312]: 0 finished unit Solar Collector [t=00:00:49.508322][f=0003567] [3567] Event [2344,43.28125,2312]: 0 finished unit Metal Extractor [t=00:00:49.978328][f=0003733] [3733] Event [2880,184.0625,4176]: 1 finished unit Picket [t=00:00:50.302475][f=0003846] [3846] Event [3104,44.6012497,763.999878]: 0 finished unit Welder [t=00:00:50.497129][f=0003916] [3916] Event [3304,43.28125,440]: 0 finished unit Solar Collector [t=00:00:50.793516][f=0004025] [4025] Event [2840,43.28125,5752]: 1 finished unit Caretaker [t=00:00:50.967637][f=0004088] [4088] Event [3208,43.28125,5720]: 1 lost unit Metal Extractor [t=00:00:51.126708][f=0004153] [4153] Event [2992.04297,44.6012497,5556]: 1 finished unit Blitz [t=00:00:51.480689][f=0004282] [4282] Event [3000,43.28125,5944]: 1 lost unit Metal Extractor [t=00:00:51.569285][f=0004315] [4315] Event [3400,43.28125,440]: 0 finished unit Metal Extractor [t=00:00:52.196480][f=0004551] [4551] Event [3200,43.7592316,5808]: 1 finished unit Lotus [t=00:00:52.258294][f=0004574] [4574] Event [2744,43.28125,5704]: 1 lost unit Metal Extractor [t=00:00:52.772454][f=0004763] [4763] Event [2521.10889,43.28125,5868.10645]: 0 lost unit Kodachi [t=00:00:53.614480][f=0005069] [5069] Event [1176,47.9296875,2488]: 0 finished unit Metal Extractor [t=00:00:54.118105][f=0005255] [5255] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:00:54.133426][f=0005261] [5261] Event [3000,43.28125,216]: 0 finished unit Solar Collector [t=00:00:54.759723][f=0005490] [5490] Event [1328,154.84375,2816]: 0 finished unit Radar Tower [t=00:00:55.118420][f=0005621] [5621] Event [2824,43.28125,248]: 0 finished unit Solar Collector [t=00:00:55.230492][f=0005664] [5664] Event [1496,43.28125,4792]: 1 finished unit Metal Extractor [t=00:00:55.369256][f=0005712] [5712] Event [3104,44.6012497,763.999878]: 0 finished unit Blitz [t=00:00:55.803720][f=0005876] [5876] Event [1496,43.28125,4792]: 1 lost unit Metal Extractor [t=00:00:55.820799][f=0005883] [5883] Event [1480,43.28125,4728]: 1 lost unit Solar Collector [t=00:00:56.089917][f=0005981] [5981] Event [2664,43.28125,232]: 0 finished unit Solar Collector [t=00:00:56.280514][f=0006052] [6052] Event [3000,39.21978,5944]: 1 finished unit Metal Extractor [t=00:00:57.301352][f=0006425] [6425] Event [2504,43.28125,232]: 0 finished unit Solar Collector [t=00:00:57.797805][f=0006607] [6607] Event [664,49.2578125,2520]: 0 finished unit Wind/Tidal Generator [t=00:00:58.244362][f=0006771] [6771] Event [2744,39.21978,5704]: 1 finished unit Metal Extractor [t=00:00:58.337835][f=0006806] [6806] Event [2344,43.28125,216]: 0 finished unit Solar Collector [t=00:00:58.425185][f=0006838] [6838] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:00:58.460222][f=0006851] [6851] Event [3104,44.6012497,763.999878]: 0 finished unit Blitz [t=00:00:58.623225][f=0006903] [6903] Event [751.201782,52.7818336,2545.22705]: 0 finished unit Strike Commander [t=00:00:58.623721][f=0006903] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [t=00:00:58.627029][f=0006903] [6903] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [t=00:00:59.033070][f=0007043] [7043] Event [1304,49.2578125,5400]: 1 finished unit Metal Extractor [t=00:00:59.294092][f=0007137] [7137] Event [680,43.9453125,2408]: 0 finished unit Solar Collector [t=00:00:59.294546][f=0007137] [7137] Event [5614.41357,51.3816872,404.780304]: 0 lost unit Welder [t=00:00:59.382756][f=0007166] [7166] Event [2184,43.28125,200]: 0 finished unit Solar Collector [t=00:00:59.502639][f=0007210] [7210] Event [5752,7.265625,328]: 0 lost unit Geothermal Generator [t=00:00:59.794600][f=0007310] [7310] Event [3208,39.21978,5720]: 1 finished unit Metal Extractor [t=00:01:00.384233][f=0007509] [7509] Event [1288,46.6015625,5336]: 1 finished unit Solar Collector [t=00:01:00.430362][f=0007525] [7525] Event [2024,43.28125,200]: 0 finished unit Solar Collector [t=00:01:01.025919][f=0007726] [7726] Event [3312,43.28125,5520]: 1 finished unit Picket [t=00:01:01.472332][f=0007879] [7879] Event [3104,44.6012497,763.999878]: 0 finished unit Welder [t=00:01:01.537441][f=0007900] [7900] Event [1864,43.28125,184]: 0 finished unit Solar Collector [t=00:01:01.589697][f=0007916] [7916] Event [184,43.28125,2616]: 0 finished unit Metal Extractor [t=00:01:01.728880][f=0007964] [7964] Event [4827.29248,41.953125,433.510681]: 1 lost unit Kodachi [t=00:01:02.138902][f=0008101] [8101] Event [2992.04297,44.6012497,5556]: 1 finished unit Blitz [t=00:01:02.239802][f=0008135] [8135] Event [2568,43.28125,5544]: 1 finished unit Wind/Tidal Generator [t=00:01:02.427795][f=0008196] [8196] Event [2632,43.28125,5544]: 1 finished unit Wind/Tidal Generator [t=00:01:02.614166][f=0008260] [8260] Event [1704,43.28125,168]: 0 finished unit Solar Collector [t=00:01:02.758708][f=0008305] [8305] Event [2632,43.28125,5608]: 1 finished unit Wind/Tidal Generator [t=00:01:03.097752][f=0008418] [8418] Event [2568,43.28125,5608]: 1 finished unit Wind/Tidal Generator [t=00:01:03.148879][f=0008435] [8435] Event [3152,43.28125,448]: 0 finished unit Radar Tower [t=00:01:03.347964][f=0008498] [8498] Event [344,43.28125,1992]: 0 finished unit Metal Extractor [t=00:01:03.489650][f=0008544] [8544] Event [2568,43.28125,5672]: 1 finished unit Wind/Tidal Generator [t=00:01:03.678141][f=0008605] [8605] Event [3104,44.6012497,763.999878]: 0 finished unit Kodachi [t=00:01:03.726001][f=0008620] [8620] Event [1544,43.28125,168]: 0 finished unit Solar Collector [t=00:01:03.744913][f=0008626] [8626] Event [2632,43.477478,5672]: 1 finished unit Wind/Tidal Generator [t=00:01:04.029619][f=0008719] [8719] Event [2696,42.197113,5736]: 1 finished unit Wind/Tidal Generator [t=00:01:04.243182][f=0008787] [8787] Event [2632,43.477478,5736]: 1 finished unit Wind/Tidal Generator [t=00:01:04.576583][f=0008896] [8896] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:01:04.685504][f=0008929] [8929] Event [2568,43.28125,5736]: 1 finished unit Wind/Tidal Generator [t=00:01:04.846790][f=0008980] [8980] Event [1384,43.28125,152]: 0 finished unit Solar Collector [t=00:01:05.018500][f=0009034] [9034] Event [2568,43.28125,5800]: 1 finished unit Wind/Tidal Generator [t=00:01:05.211279][f=0009094] [9094] Event [2632,43.28125,5800]: 1 finished unit Wind/Tidal Generator [t=00:01:05.289891][f=0009119] [9119] Event [3104,44.6012497,763.999878]: 0 finished unit Kodachi [t=00:01:05.403424][f=0009154] [9154] Event [2632,43.28125,5864]: 1 finished unit Wind/Tidal Generator [t=00:01:05.594100][f=0009211] [9211] Event [688.749756,43.28125,2121.5459]: 0 finished unit Strike Commander [t=00:01:05.594641][f=0009211] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [t=00:01:05.598083][f=0009211] [9211] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [t=00:01:05.737878][f=0009259] [9259] Event [2568,43.2816315,5864]: 1 finished unit Wind/Tidal Generator [t=00:01:06.071323][f=0009364] [9364] Event [2568,43.28125,5928]: 1 finished unit Wind/Tidal Generator [t=00:01:06.182735][f=0009399] [9399] Event [1224,43.28125,168]: 0 finished unit Metal Extractor [t=00:01:06.248709][f=0009419] [9419] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:01:06.265724][f=0009424] [9424] Event [2632,43.28125,5928]: 1 finished unit Wind/Tidal Generator [t=00:01:06.452565][f=0009484] [9484] Event [2696,43.28125,5928]: 1 finished unit Wind/Tidal Generator [t=00:01:06.642732][f=0009544] [9544] Event [2696,43.28125,5992]: 1 finished unit Wind/Tidal Generator [t=00:01:06.781727][f=0009589] [9589] Event [4424,43.28125,136]: 0 finished unit Storage [t=00:01:06.825210][f=0009604] [9604] Event [2632,43.28125,5992]: 1 finished unit Wind/Tidal Generator [t=00:01:07.047129][f=0009675] [9675] Event [3104,44.6012497,763.999878]: 0 finished unit Welder [t=00:01:07.114497][f=0009694] [9694] Event [2568,43.28125,5992]: 1 finished unit Wind/Tidal Generator [t=00:01:07.929383][f=0009958] [Game::ClientReadNet] added new player Kapy with number 2 to team 0 [t=00:01:07.929718][f=0009958] > SPRINGIE:User Kapy|napalmmissile|7_6||False|AtoSen||FI [t=00:01:08.012135][f=0009986] Connection attempt from Kapy [t=00:01:08.012176][f=0009986] -> Version: 105.1.1-1392-g5fb0c97 BAR105 [Windows 64-bit (native)] [t=00:01:08.012187][f=0009986] -> Connection established (given id 2) [t=00:01:08.041120][f=0009994] [9994] Event [4472,43.28125,136]: 0 finished unit Storage [t=00:01:08.043523][f=0009995] [Game::ClientReadNet][LOGMSG] sender="Kapy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:01:08.043563][f=0009995] [Game::ClientReadNet][LOGMSG] sender="Kapy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:08.147935][f=0010028] [10028] Event [2344,43.28125,2312]: 0 lost unit Metal Extractor [t=00:01:08.572541][f=0010156] [Game::ClientReadNet][LOGMSG] sender="Kapy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:01:08.572582][f=0010156] [Game::ClientReadNet][LOGMSG] sender="Kapy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:01:08.833885][f=0010246] [10246] Event [2752,142.890625,1760]: 0 lost unit Radar Tower [t=00:01:08.907729][f=0010266] [Game::ClientReadNet][LOGMSG] sender="Kapy" string="[Game::Load][lua{Rules,Gaia}={0000023fecd28650,0000023ffc5ee370}][locale="C"]" [t=00:01:08.980692][f=0010286] [10286] Event [648,41.953125,6024]: 1 finished unit Metal Extractor [t=00:01:09.056678][f=0010312] [10312] Event [3312,43.28125,5520]: 1 lost unit Picket [t=00:01:09.317260][f=0010398] [10398] Event [4520,43.28125,136]: 0 finished unit Storage [t=00:01:09.695307][f=0010517] [10517] Event [2152,43.28125,1336]: 0 lost unit Metal Extractor [t=00:01:10.002922][f=0010616] [10616] Event [2992.04297,44.6012497,5556]: 1 lost unit Blitz [t=00:01:10.024327][f=0010622] [10622] Event [2992.04297,44.6680832,5556]: 1 lost unit Blitz [t=00:01:10.065368][f=0010636] [10636] Event [2992.04297,44.7683334,5556]: 1 lost unit Blitz [t=00:01:10.112729][f=0010652] [10652] Event [2992.04297,44.7683334,5556]: 1 lost unit Blitz [t=00:01:10.156002][f=0010666] [10666] Event [2992.04297,44.7683334,5556]: 1 lost unit Blitz [t=00:01:10.217885][f=0010682] [10682] Event [2992.04297,44.7683334,5556]: 1 lost unit Blitz [t=00:01:10.266882][f=0010696] [10696] Event [2992.04297,44.7683334,5556]: 1 lost unit Blitz [t=00:01:10.331661][f=0010712] [10712] Event [2992.04297,44.7683334,5556]: 1 lost unit Blitz [t=00:01:10.363643][f=0010723] [10723] Event [632,47.9296875,5960]: 1 finished unit Solar Collector [t=00:01:10.371309][f=0010726] [10726] Event [2992.04297,44.7683334,5556]: 1 lost unit Blitz [t=00:01:10.428507][f=0010742] [10742] Event [2992.04297,44.7683334,5556]: 1 lost unit Blitz [t=00:01:10.502442][f=0010756] [10756] Event [2992.04297,44.7683334,5556]: 1 lost unit Blitz [t=00:01:10.602728][f=0010787] [10787] Event [2992.04297,44.7683334,5556]: 1 lost unit Blitz [t=00:01:11.381587][f=0011033] [11033] Event [3104,44.6012497,763.999878]: 0 finished unit Ogre [t=00:01:11.485051][f=0011062] [11062] Event [2848,43.7369919,5680]: 1 finished unit Picket [t=00:01:11.540763][f=0011078] [11078] Event [2923.62109,62.3118057,4675.32666]: 0 lost unit Kodachi [t=00:01:12.546812][f=0011354] [11354] Event [1610.21228,43.28125,2015.98303]: 1 lost unit Kodachi [t=00:01:12.799753][f=0011405] [11405] Event [2960,43.28125,5696]: 1 finished unit Picket [t=00:01:13.232631][f=0011460] [11460] Event [2901.37744,53.7967491,4708.32031]: 0 lost unit Blitz [t=00:01:13.533199][f=0011490] [11490] Event [1840.08203,43.28125,2337.80103]: 1 lost unit Kodachi [t=00:01:15.430247][f=0011687] [11687] Event [1832.96594,43.28125,2418.75684]: 1 lost unit Kodachi [t=00:01:15.600533][f=0011707] [11707] Event [1853.32861,45.9375,2503.88403]: 1 lost unit Kodachi [t=00:01:17.022729][f=0011984] [11984] Event [1791.79553,52.282814,2747.55762]: 1 lost unit Blitz [t=00:01:17.278931][f=0012026] [12026] Event [1828.22888,51.4457359,2742.73633]: 1 lost unit Blitz [t=00:01:17.863639][f=0012120] [12120] Event [2992.04297,44.6012497,5556]: 1 finished unit Blitz [t=00:01:18.525513][f=0012226] [12226] Event [2808,43.28125,5984]: 1 finished unit Fusion Reactor [t=00:01:19.897460][f=0012470] [12470] Event [3104,44.6012497,763.999878]: 0 finished unit Ogre [t=00:01:20.914550][f=0012671] [12671] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:01:21.448227][f=0012800] [12800] Event [728,41.953125,6024]: 1 finished unit Wind/Tidal Generator [t=00:01:22.065769][f=0012950] [12950] Event [792,45.2734375,5960]: 1 finished unit Wind/Tidal Generator [t=00:01:22.676350][f=0013100] [13100] Event [840,46.6015625,5896]: 1 finished unit Wind/Tidal Generator [t=00:01:23.040949][f=0013198] [13198] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:01:23.196881][f=0013250] [13250] Event [904,60.546875,5832]: 1 finished unit Wind/Tidal Generator [t=00:01:23.314443][f=0013284] [13284] Event [3000,43.28125,584]: 0 finished unit Caretaker [t=00:01:24.034816][f=0013490] [13490] Event [968,107.03125,5768]: 1 finished unit Wind/Tidal Generator [t=00:01:24.701958][f=0013685] [13685] Event [1016,132.929688,5704]: 1 finished unit Wind/Tidal Generator [t=00:01:24.990777][f=0013771] [13771] Event [2920,43.28125,760]: 0 finished unit Stinger [t=00:01:25.425917][f=0013902] [13902] Event [3096,43.28125,584]: 0 finished unit Caretaker [t=00:01:25.610097][f=0013958] [13958] Event [2152,39.21978,1336]: 0 finished unit Metal Extractor [t=00:01:25.649538][f=0013970] [13970] Event [1080,115,5640]: 1 finished unit Wind/Tidal Generator [t=00:01:25.995057][f=0014073] [Game::ClientReadNet] added new player Silent_AI with number 3 to team 0 [t=00:01:25.998943][f=0014074] > SPRINGIE:User Silent_AI|vehraid|5_5||False|MC|Federation|CZ [t=00:01:26.100475][f=0014106] Connection attempt from Silent_AI [t=00:01:26.100523][f=0014106] -> Version: 105.1.1-1392-g5fb0c97 BAR105 [Windows 64-bit (native)] [t=00:01:26.100535][f=0014106] -> Connection established (given id 3) [t=00:01:26.244030][f=0014150] [14150] Event [1128,93.75,5576]: 1 finished unit Wind/Tidal Generator [t=00:01:26.560469][f=0014243] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:01:26.560529][f=0014243] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:26.960446][f=0014330] [14330] Event [1192,65.1953125,5512]: 1 finished unit Wind/Tidal Generator [t=00:01:27.567648][f=0014472] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:01:27.596281][f=0014476] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:01:27.679745][f=0014498] [14498] Event [2992.04297,44.6012497,5556]: 1 finished unit Emissary [t=00:01:27.790293][f=0014525] [14525] Event [1256,53.2421875,5448]: 1 finished unit Wind/Tidal Generator [t=00:01:28.471285][f=0014685] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={000001fdcb06cf10,000001fddaa41480}][locale="C"]" [t=00:01:29.545452][f=0014970] [14970] Event [2992.04297,44.6012497,5556]: 1 finished unit Blitz [t=00:01:29.813107][f=0015040] [15040] Event [1104,124.296875,5248]: 1 finished unit Radar Tower [t=00:01:30.285311][f=0015159] [15159] Event [1110.49182,69.144371,1126.69971]: 0 finished unit Strike Commander [t=00:01:30.285758][f=0015159] game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [t=00:01:30.290072][f=0015159] [15159] Received game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [t=00:01:30.590606][f=0015240] [15240] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:01:30.840324][f=0015300] [15300] Event [3104,44.6012497,763.999878]: 0 finished unit Minotaur [t=00:01:30.855152][f=0015304] [15304] Event [1072,140.898438,5200]: 1 finished unit Picket [t=00:01:31.680578][f=0015500] [15500] Event [1416,43.28125,5368]: 1 finished unit Wind/Tidal Generator [t=00:01:31.722780][f=0015510] [15510] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:01:32.130579][f=0015580] Silent_AI added point: lucky commander [t=00:01:32.635587][f=0015686] [15686] Event [1184,142.226563,1232]: 0 finished unit Radar Tower [t=00:01:32.920759][f=0015761] [15761] Event [5752,7.265625,328]: 0 finished unit Geothermal Generator [t=00:01:33.597604][f=0015927] [15927] Event [1272,43.28125,72]: 0 finished unit Solar Collector [t=00:01:33.789120][f=0015975] [15975] Event [2776,43.28125,488]: 0 finished unit Gunship Plant [t=00:01:36.183315][f=0016576] [16576] Event [2992.04297,44.6012497,5556]: 1 finished unit Emissary [t=00:01:36.572083][f=0016675] [16675] Event [3928,43.28125,5240]: 1 finished unit Gauss [t=00:01:36.658898][f=0016696] [16696] Event [392,53.90625,5400]: 1 lost unit Gauss [t=00:01:37.461516][f=0016892] [16892] Event [211.359802,47.265625,5907.8999]: 0 lost unit Kodachi [t=00:01:37.611523][f=0016928] [16928] Event [400.575043,45.2237434,5805.52441]: 1 lost unit Kodachi [t=00:01:37.686968][f=0016948] [16948] Event [380.398132,47.5780563,5894.50391]: 0 lost unit Kodachi [t=00:01:37.700698][f=0016950] [16950] Event [5936,51.25,464]: 0 finished unit Faraday [t=00:01:37.809066][f=0016976] [16976] Event [400.696167,38.9833946,5818.44141]: 1 lost unit Kodachi [t=00:01:37.878059][f=0016994] [16994] Event [2776,64.28125,488]: 0 finished unit Wasp [t=00:01:37.955307][f=0017011] [17011] Event [232,43.9453125,856]: 0 finished unit Metal Extractor [t=00:01:38.076148][f=0017041] [17041] Event [2992.04297,44.6012497,5556]: 1 finished unit Blitz [t=00:01:38.450173][f=0017132] [17132] Event [632,39.0296173,5960]: 1 lost unit Solar Collector [t=00:01:38.615381][f=0017172] [17172] Event [648,41.953125,6024]: 1 lost unit Metal Extractor [t=00:01:38.730740][f=0017199] [17199] Event [728,41.953125,6024]: 1 lost unit Wind/Tidal Generator [t=00:01:38.943842][f=0017247] [17247] Event [792,45.8158112,5960]: 1 lost unit Wind/Tidal Generator [t=00:01:39.086945][f=0017278] [17278] Event [840,46.8055725,5896]: 1 lost unit Wind/Tidal Generator [t=00:01:39.231398][f=0017310] [17310] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:01:39.274204][f=0017319] [17319] Event [904,61.0892487,5832]: 1 lost unit Wind/Tidal Generator [t=00:01:39.437123][f=0017357] [17357] Event [968,107.573624,5768]: 1 lost unit Wind/Tidal Generator [t=00:01:39.624837][f=0017398] [17398] Event [1016,133.133698,5704]: 1 lost unit Wind/Tidal Generator [t=00:01:40.434705][f=0017580] [17580] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:01:40.442970][f=0017581] [17581] Event [4648,43.28125,1352]: 0 finished unit Metal Extractor [t=00:01:40.736474][f=0017647] [17647] Event [3851.89233,43.28125,5369.86426]: 1 finished unit Engineer Commander [t=00:01:40.818062][f=0017666] [17666] Event [1256,53.2507362,5448]: 1 lost unit Wind/Tidal Generator [t=00:01:41.112521][f=0017732] [17732] Event [1304,44.7509003,5400]: 1 lost unit Metal Extractor [t=00:01:41.339309][f=0017784] [17784] Event [1192,65.8455658,5512]: 1 lost unit Wind/Tidal Generator [t=00:01:41.507802][f=0017821] [17821] Event [1080,115,5640]: 1 lost unit Wind/Tidal Generator [t=00:01:41.581791][f=0017838] [17838] Event [1128,94.6277313,5576]: 1 lost unit Wind/Tidal Generator [t=00:01:41.888640][f=0017908] [17908] Event [1416,44.3971634,5368]: 1 lost unit Wind/Tidal Generator [t=00:01:41.940409][f=0017920] [17920] Event [1480,43.28125,5384]: 1 lost unit Wind/Tidal Generator [t=00:01:42.532293][f=0018054] [18054] Event [1252.49414,45.7786369,5426.43848]: 1 lost unit Blitz [t=00:01:42.746940][f=0018101] [18101] Event [1105.96155,62.269062,5508.22754]: 0 lost unit Ogre [t=00:01:43.108972][f=0018177] [18177] Event [4840,46.6015625,744]: 0 finished unit Metal Extractor [t=00:01:43.153241][f=0018187] [18187] Event [5616,49.2578125,176]: 0 finished unit Faraday [t=00:01:43.399645][f=0018238] [18238] Event [3476.56836,40.7108574,2622.88745]: 1 lost unit Blitz [t=00:01:43.793512][f=0018322] [18322] Event [3992,43.28125,4808]: 1 finished unit Metal Extractor [t=00:01:43.833930][f=0018330] [18330] Event [3190.86353,43.28125,2519.81274]: 1 lost unit Kodachi [t=00:01:44.173597][f=0018402] [18402] Event [1008,189.375,5216]: 1 finished unit Picket [t=00:01:44.397743][f=0018449] [18449] Event [3218.21899,43.4219055,2703.59961]: 1 lost unit Kodachi [t=00:01:44.955354][f=0018564] [18564] Event [2776,64.28125,488]: 0 finished unit Harpy [t=00:01:45.194179][f=0018611] [18611] Event [3976,43.28125,4744]: 1 finished unit Solar Collector [t=00:01:47.054576][f=0018991] [18991] Event [2992.04297,44.6012497,5556]: 1 finished unit Emissary [t=00:01:47.530255][f=0019090] [19090] Event [5496,43.9453125,120]: 0 finished unit Metal Extractor [t=00:01:48.592450][f=0019315] [19315] Event [2344,39.21978,2312]: 0 finished unit Metal Extractor [t=00:01:49.279140][f=0019469] [19469] Event [2992.04297,44.6012497,5556]: 1 finished unit Blitz [t=00:01:49.351333][f=0019485] [19485] Event [3104,44.6012497,763.999878]: 0 finished unit Tremor [t=00:01:49.745266][f=0019573] [19573] Event [2776,64.28125,488]: 0 finished unit Harpy [t=00:01:50.485871][f=0019740] [19740] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:01:51.622848][f=0020010] [20010] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:01:51.717523][f=0020032] [20032] Event [2776,64.28125,488]: 0 finished unit Harpy [t=00:01:51.854812][f=0020066] [20066] Event [5200,278.007813,896]: 0 finished unit Advanced Radar [t=00:01:52.328596][f=0020174] Silent_AI added point: wtf lol [t=00:01:52.529759][f=0020221] [20221] Event [5024,139.570313,4864]: 1 finished unit Picket [t=00:01:52.553138][f=0020227] [20227] Event [5608,51.25,456]: 0 finished unit Stinger [t=00:01:52.882754][f=0020303] [20303] Event [2992.04297,44.6012497,5556]: 1 finished unit Welder [t=00:01:53.159596][f=0020363] [20363] Event [4976,142.890625,4848]: 1 finished unit Radar Tower [t=00:01:53.179401][f=0020368] [20368] Event [2776,64.28125,488]: 0 finished unit Harpy [t=00:01:54.981785][f=0020791] [20791] Event [2776,64.28125,488]: 0 finished unit Harpy [t=00:01:56.019287][f=0021034] [21034] Event [2752,43.28125,2688]: 0 finished unit Faraday [t=00:01:56.978352][f=0021238] [21238] Event [4920,43.28125,5976]: 1 finished unit Metal Extractor [t=00:01:57.062263][f=0021254] [21254] Event [744,61.875,5496]: 1 finished unit Caretaker [t=00:01:57.683143][f=0021375] [21375] Event [2992.04297,44.6012497,5556]: 1 finished unit Emissary [t=00:01:58.102686][f=0021456] [21456] Event [5192,15.8984375,216]: 0 finished unit Energy Pylon [t=00:01:58.633518][f=0021557] [21557] Event [5156.93848,60.9484177,5665.0542]: 0 lost unit Kodachi [t=00:01:58.746890][f=0021581] [21581] Event [4904,43.28125,5912]: 1 finished unit Solar Collector [t=00:02:00.103866][f=0021855] [21855] Event [2992.04297,44.6012497,5556]: 1 finished unit Blitz [t=00:02:00.231024][f=0021881] Spectator Silent_AI left the game: normal quit [t=00:02:00.231119][f=0021881] [21881] Event [undefined]: Silent_AI quit [t=00:02:00.771818][f=0021990] [21990] Event [5264,102.382813,5584]: 1 finished unit Picket [t=00:02:01.464290][f=0022125] [22125] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:02:02.093542][f=0022250] [22250] Event [3024,43.28125,2784]: 0 finished unit Faraday [t=00:02:02.830835][f=0022395] [22395] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:02:05.553576][f=0022946] [22946] Event [4376,3.28125,536]: 0 finished unit Energy Pylon [t=00:02:06.595491][f=0023167] [23167] Event [3736,43.28125,3976]: 1 finished unit Gauss [t=00:02:06.834419][f=0023220] Spectator Kapy left the game: normal quit [t=00:02:06.834486][f=0023220] [23220] Event [undefined]: Kapy quit [t=00:02:07.466706][f=0023361] [23361] Event [5456,139.570313,3280]: 0 lost unit Radar Tower [t=00:02:07.903625][f=0023460] [23460] Event [2992.04297,44.6012497,5556]: 1 finished unit Emissary [t=00:02:07.988904][f=0023479] [23479] Event [5752,7.265625,328]: 0 finished unit Advanced Geothermal [t=00:02:07.990998][f=0023479] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:02:07.995043][f=0023479] [23479] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:02:09.006417][f=0023707] [23707] Event [2776,64.28125,488]: 0 finished unit Nimbus [t=00:02:09.375383][f=0023789] [23789] Event [5640,43.28125,2280]: 0 finished unit Metal Extractor [t=00:02:10.037826][f=0023939] [23939] Event [2992.04297,44.6012497,5556]: 1 finished unit Blitz [t=00:02:10.175470][f=0023970] [23970] Event [3328,43.28125,2864]: 0 finished unit Faraday [t=00:02:11.239039][f=0024210] [24210] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:02:11.266456][f=0024216] [24216] Event [3104,44.6012497,763.999878]: 0 finished unit Emissary [t=00:02:11.818724][f=0024342] [24342] Event [3608,3.28125,312]: 0 finished unit Energy Pylon [t=00:02:12.141894][f=0024416] [24416] Event [5912,43.28125,5288]: 1 finished unit Metal Extractor [t=00:02:12.204420][f=0024428] [24428] Event [3412.08252,45.0570488,2666.20752]: 0 finished unit Strike Commander [t=00:02:12.204934][f=0024428] game_message: Morph complete: Soban lvl 4 -> Soban lvl 5 [t=00:02:12.210059][f=0024428] [24428] Received game_message: Morph complete: Soban lvl 4 -> Soban lvl 5 [t=00:02:12.427277][f=0024480] [24480] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:02:12.934527][f=0024595] [24595] Event [5896,43.28125,5224]: 1 finished unit Solar Collector [t=00:02:14.396939][f=0024929] [24929] Event [2776,64.28125,488]: 0 finished unit Nimbus [t=00:02:15.470020][f=0025165] [25165] Event [6096,43.28125,3376]: 0 finished unit Radar Tower [t=00:02:15.482015][f=0025167] [25167] Event [5712,83.125,4752]: 1 finished unit Picket [t=00:02:16.158733][f=0025315] [25315] Event [2520,53.2421875,4088]: 1 finished unit Caretaker [t=00:02:16.550447][f=0025401] [25401] Event [3648,43.28125,2976]: 0 finished unit Faraday [t=00:02:17.218266][f=0025545] [25545] Event [2992.04297,44.6012497,5556]: 1 finished unit Emissary [t=00:02:18.525775][f=0025827] [25827] Event [1304,39.3115959,5400]: 1 finished unit Metal Extractor [t=00:02:19.752714][f=0026033] [26033] Event [2832,147.539063,4096]: 1 finished unit Advanced Radar [t=00:02:19.915468][f=0026057] [26057] Event [3235.3064,43.28125,2885.99292]: 1 lost unit Kodachi [t=00:02:20.261015][f=0026091] [26091] Event [3545.58325,43.28125,3187.30762]: 1 lost unit Kodachi [t=00:02:20.525432][f=0026130] [26130] Event [2932.01563,43.28125,2837.15552]: 1 lost unit Blitz [t=00:02:21.144648][f=0026224] [26224] Event [3216,43.28125,608]: 0 finished unit Strider Hub [t=00:02:21.210576][f=0026241] [26241] Event [5800,43.28125,4152]: 1 lost unit Metal Extractor [t=00:02:21.657987][f=0026342] [26342] Event [2992.04297,44.6012497,5556]: 1 finished unit Blitz [t=00:02:21.677484][f=0026346] [26346] Event [2784,144.21875,4080]: 1 finished unit Picket [t=00:02:22.184546][f=0026435] [26435] Event [2937.06372,43.28125,2635.39404]: 1 lost unit Kodachi [t=00:02:22.571144][f=0026503] [26503] Event [5784,43.209343,4088]: 1 lost unit Solar Collector [t=00:02:23.422290][f=0026639] [26639] Event [2736,158.164063,4096]: 1 finished unit Picket [t=00:02:23.738428][f=0026688] [26688] Event [1496,39.21978,4792]: 1 finished unit Metal Extractor [t=00:02:23.771112][f=0026693] [26693] Event [1328,154.84375,2816]: 0 lost unit Radar Tower [t=00:02:24.079270][f=0026740] [26740] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:02:24.234631][f=0026764] [26764] Event [3648,41.5603638,2976]: 0 lost unit Faraday [t=00:02:26.031588][f=0027054] [27054] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:02:26.109120][f=0027067] [27067] Event [1480,42.7406311,4728]: 1 finished unit Solar Collector [t=00:02:26.937493][f=0027202] [27202] Event [3104,44.6012497,763.999878]: 0 finished unit Cyclops [t=00:02:26.938791][f=0027202] [27202] Event [5534.94434,43.28125,3731.59375]: 1 lost unit Blitz [t=00:02:27.048040][f=0027220] [27220] Event [2776,64.28125,488]: 0 finished unit Nimbus [t=00:02:28.739551][f=0027500] [27500] Event [5513.01416,43.28125,3859.77124]: 1 lost unit Kodachi [t=00:02:29.338904][f=0027607] [27607] Event [5672,58.5546875,4872]: 1 finished unit Caretaker [t=00:02:29.882012][f=0027706] [27706] Event [2990.552,43.010746,2944.95898]: 0 lost unit Ogre [t=00:02:30.707563][f=0027854] [27854] Event [5102.02588,43.28125,3844.8501]: 1 lost unit Emissary [t=00:02:30.830280][f=0027876] [27876] Event [504,43.28125,3864]: 1 lost unit Metal Extractor [t=00:02:31.634677][f=0028032] [28032] Event [488,43.28125,3800]: 1 lost unit Solar Collector [t=00:02:32.564828][f=0028209] [28209] Event [568.020508,43.28125,4077.88696]: 1 lost unit Welder [t=00:02:33.773829][f=0028443] [28443] Event [1008,189.375,5216]: 1 lost unit Picket [t=00:02:33.793108][f=0028447] [28447] Event [2992.04297,44.6012497,5556]: 1 finished unit Emissary [t=00:02:33.930955][f=0028473] [28473] Event [1072,140.898438,5200]: 1 lost unit Picket [t=00:02:34.352521][f=0028554] [28554] Event [1104,124.296875,5248]: 1 lost unit Radar Tower [t=00:02:34.764015][f=0028633] [28633] Event [6061.896,43.28125,3641.76196]: 1 lost unit Kodachi [t=00:02:35.063656][f=0028688] [28688] Event [6096,43.28125,3376]: 0 lost unit Radar Tower [t=00:02:35.333675][f=0028738] [28738] Event [1304,39.3115959,5400]: 1 lost unit Metal Extractor [t=00:02:35.531849][f=0028775] [28775] Event [744,61.875,5496]: 1 lost unit Caretaker [t=00:02:35.703322][f=0028806] [28806] Event [2752,43.28125,2688]: 0 lost unit Faraday [t=00:02:36.148887][f=0028889] [28889] Event [1496,39.21978,4792]: 1 lost unit Metal Extractor [t=00:02:36.862139][f=0029019] [29019] Event [2472,43.28125,3512]: 1 finished unit Gauss [t=00:02:36.943393][f=0029031] [29031] Event [5544,190.273438,4648]: 1 finished unit Thresher [t=00:02:37.218257][f=0029079] [29079] Event [2992.04297,44.6012497,5556]: 1 finished unit Blitz [t=00:02:37.487514][f=0029126] [29126] Event [3448,17.9444656,1240]: 0 finished unit Energy Pylon [t=00:02:38.136776][f=0029236] [29236] Event [2568,43.28125,5544]: 1 lost unit Wind/Tidal Generator [t=00:02:38.290830][f=0029262] [29262] Event [2568,43.2964325,5672]: 1 lost unit Wind/Tidal Generator [t=00:02:38.335158][f=0029270] [29270] Event [2568,42.1715508,5608]: 1 lost unit Wind/Tidal Generator [t=00:02:38.517810][f=0029301] [29301] Event [2568,42.6263046,5736]: 1 lost unit Wind/Tidal Generator [t=00:02:38.742342][f=0029340] [29340] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:02:39.795145][f=0029518] [29518] Event [3046.46826,64.2218018,5435.54297]: 0 lost unit Harpy [t=00:02:39.827522][f=0029521] [29521] Event [3104,44.6012497,763.999878]: 0 finished unit Blitz [t=00:02:40.190220][f=0029585] [29585] Event [2857.2002,43.28125,5398.56592]: 1 lost unit Blitz [t=00:02:40.306095][f=0029605] [29605] Event [3037.27344,63.9658012,5438.84229]: 0 lost unit Harpy [t=00:02:40.733339][f=0029676] [29676] Event [2640.74365,43.28125,5386.46436]: 1 lost unit Emissary [t=00:02:41.030698][f=0029730] [29730] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:02:41.951463][f=0029898] [29898] Event [2848,43.7369919,5680]: 1 lost unit Picket [t=00:02:42.588423][f=0030013] [30013] Event [2489.48755,188.300186,5134.85986]: 0 lost unit Harpy [t=00:02:42.774222][f=0030047] [30047] Event [2377.927,70.5893936,4723.46729]: 0 lost unit Nimbus [t=00:02:44.851895][f=0030441] [30441] Event [3104,44.6012497,763.999878]: 0 finished unit Blitz [t=00:02:46.317901][f=0030705] [30705] Event [2992.04297,44.6012497,5556]: 1 finished unit Ettin [t=00:02:47.302176][f=0030890] [30890] Event [3320,40.9639435,2088]: 0 finished unit Energy Pylon [t=00:02:48.230361][f=0031070] [31070] Event [3256,43.28125,504]: 0 finished unit Caretaker [t=00:02:50.687896][f=0031579] [31579] Event [3104,44.6012497,763.999878]: 0 finished unit Blitz [t=00:02:51.188878][f=0031685] [31685] Event [5872,43.28125,4288]: 1 finished unit Radar Tower [t=00:02:51.625704][f=0031778] [31778] Event [2992.04297,44.6012497,5556]: 1 finished unit Emissary [t=00:02:53.035096][f=0032080] [32080] Event [3328,43.3553162,2864]: 0 lost unit Faraday [t=00:02:53.749715][f=0032235] [32235] Event [2992.04297,44.6012497,5556]: 1 finished unit Blitz [t=00:02:54.067851][f=0032305] [32305] Event [3400,80.5168457,2104]: 0 finished unit Caretaker [t=00:02:55.262814][f=0032558] [32558] Event [2992.04297,44.6012497,5556]: 1 finished unit Welder [t=00:02:55.271311][f=0032559] [32559] Event [5768,43.28125,4296]: 1 finished unit Gauss [t=00:02:55.588171][f=0032623] [32623] Event [1752,47.9296875,2952]: 0 finished unit Metal Extractor [t=00:02:56.693375][f=0032844] [32844] Event [5800,39.4934082,4152]: 1 finished unit Metal Extractor [t=00:02:56.790274][f=0032864] [32864] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:02:57.154554][f=0032932] [32932] Event [5816,43.7994766,4232]: 1 finished unit Wind/Tidal Generator [t=00:02:57.637338][f=0033022] [33022] Event [5816,43.28125,4296]: 1 finished unit Wind/Tidal Generator [t=00:02:58.402601][f=0033157] [33157] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:02:58.836083][f=0033224] [33224] Event [5816,43.28125,4360]: 1 finished unit Wind/Tidal Generator [t=00:02:59.063454][f=0033256] [33256] Event [3768.2666,59.9403648,3399.95996]: 1 lost unit Kodachi [t=00:02:59.345980][f=0033306] [33306] Event [3819.64868,369.52002,3299.96558]: 0 lost unit Nimbus [t=00:02:59.388451][f=0033315] [33315] Event [3024,42.3370361,2784]: 0 lost unit Faraday [t=00:02:59.454040][f=0033328] [33328] Event [3954.91626,81.0490036,3141.48218]: 0 lost unit Nimbus [t=00:02:59.586413][f=0033363] [33363] Event [5832,43.28125,4424]: 1 finished unit Wind/Tidal Generator [t=00:03:00.281845][f=0033497] [33497] Event [5832,43.28125,4488]: 1 finished unit Wind/Tidal Generator [t=00:03:01.080612][f=0033633] [33633] Event [5848,43.28125,4552]: 1 finished unit Wind/Tidal Generator [t=00:03:01.664981][f=0033725] [33725] Event [3261.59668,40.8843727,2992.62329]: 1 lost unit Blitz [t=00:03:01.922285][f=0033766] [33766] Event [5848,43.28125,4616]: 1 finished unit Wind/Tidal Generator [t=00:03:02.439447][f=0033847] [33847] Event [3334.86206,43.0097427,3041.22339]: 1 lost unit Kodachi [t=00:03:02.790811][f=0033902] [33902] Event [5848,43.9453125,4680]: 1 finished unit Wind/Tidal Generator [t=00:03:02.870581][f=0033915] [33915] Event [2992.04297,44.6012497,5556]: 1 finished unit Ettin [t=00:03:03.118891][f=0033957] [33957] Event [3266.81372,42.7926331,3029.78687]: 1 lost unit Kodachi [t=00:03:03.603274][f=0034038] [34038] Event [5864,43.28125,4744]: 1 finished unit Wind/Tidal Generator [t=00:03:04.400667][f=0034171] [34171] Event [5864,43.9453125,4808]: 1 finished unit Wind/Tidal Generator [t=00:03:04.608190][f=0034206] [34206] Event [3468.50317,42.3609734,2798.69434]: 1 lost unit Kodachi [t=00:03:04.697732][f=0034221] [34221] Event [3499.76855,41.9907265,2869.07471]: 1 lost unit Kodachi [t=00:03:04.752225][f=0034230] [34230] Event [3295.40601,40.279274,2896.94409]: 1 lost unit Kodachi [t=00:03:04.895668][f=0034254] [34254] Event [3413.04004,42.425499,2777.83618]: 0 lost unit Blitz [t=00:03:05.109957][f=0034291] [34291] Event [3312,43.28125,704]: 0 finished unit Scorpion [t=00:03:05.155895][f=0034299] [34299] Event [3619.67261,51.6304283,3175.36865]: 1 lost unit Blitz [t=00:03:05.200030][f=0034307] [34307] Event [5864,44.609375,4872]: 1 finished unit Wind/Tidal Generator [t=00:03:05.215713][f=0034309] [34309] Event [3322.24658,42.7455444,2964.28491]: 1 lost unit Kodachi [t=00:03:05.301972][f=0034324] [34324] Event [3104,44.6012497,763.999878]: 0 finished unit Blitz [t=00:03:05.416253][f=0034343] [34343] Event [3702.14185,61.3627815,3318.36011]: 1 lost unit Emissary [t=00:03:05.478021][f=0034354] [34354] Event [3168.26611,29.7879162,2448.52515]: 0 lost unit Tremor [t=00:03:05.478733][f=0034354] [34354] Event [3199.88965,41.5391769,2479.68262]: 1 lost unit Blitz [t=00:03:05.997719][f=0034442] [34442] Event [5880,45.2734375,4936]: 1 finished unit Wind/Tidal Generator [t=00:03:06.120109][f=0034463] [34463] Event [3610.97461,53.3188438,3335.13916]: 1 lost unit Emissary [t=00:03:06.228576][f=0034482] [34482] Event [2704.15503,43.5097847,2522.54907]: 1 lost unit Kodachi [t=00:03:06.599277][f=0034546] [34546] Event [3609.64258,48.8400764,3399.3689]: 1 lost unit Emissary [t=00:03:06.736364][f=0034569] [34569] Event [3687.02808,58.4874306,3358.45239]: 1 lost unit Emissary [t=00:03:06.773144][f=0034576] [34576] Event [5880,45.2734375,5000]: 1 finished unit Wind/Tidal Generator [t=00:03:07.043587][f=0034619] [34619] Event [3543.41602,45.5011711,3416.07251]: 1 lost unit Emissary [t=00:03:07.422099][f=0034679] [34679] Event [3742.49683,62.3109932,3378.72095]: 1 lost unit Emissary [t=00:03:07.626727][f=0034712] [34712] Event [5880,45.2734375,5064]: 1 finished unit Wind/Tidal Generator [t=00:03:07.868078][f=0034750] [34750] Event [824,44.609375,2952]: 0 finished unit Metal Extractor [t=00:03:08.609985][f=0034867] [34867] Event [5896,43.9453125,5128]: 1 finished unit Wind/Tidal Generator [t=00:03:08.731072][f=0034886] [34886] Event [3218.1499,43.2790909,3467.46509]: 1 lost unit Blitz [t=00:03:09.156745][f=0034957] [34957] Event [5896,41.953125,5352]: 1 finished unit Wind/Tidal Generator [t=00:03:09.471249][f=0035010] [35010] Event [2992.04297,44.6012497,5556]: 1 finished unit Emissary [t=00:03:09.686545][f=0035047] [35047] Event [5832,43.9453125,5384]: 1 finished unit Wind/Tidal Generator [t=00:03:09.747722][f=0035057] [35057] Event [3440,43.28125,584]: 0 finished unit Airplane Plant [t=00:03:09.990129][f=0035099] [35099] Event [3077.03589,43.2628059,3283.4668]: 1 lost unit Kodachi [t=00:03:10.565536][f=0035197] [35197] Event [5768,51.9140625,5416]: 1 finished unit Wind/Tidal Generator [t=00:03:12.997863][f=0035655] [35655] Event [2992.04297,44.6012497,5556]: 1 finished unit Blitz [t=00:03:13.417600][f=0035741] [35741] Event [2472,43.28125,3512]: 1 lost unit Gauss [t=00:03:14.251346][f=0035911] [35911] Event [3548.19287,44.7104836,3234.21265]: 0 lost unit Blitz [t=00:03:14.335900][f=0035928] [35928] Event [3104,44.6012497,763.999878]: 0 finished unit Blitz [t=00:03:14.361196][f=0035932] [35932] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:03:14.873900][f=0036037] [36037] Event [3200.24805,46.4696045,2326.4585]: 0 finished unit Strike Commander [t=00:03:14.874389][f=0036037] game_message: Morph complete: Soban lvl 5 -> Soban lvl 6 [t=00:03:14.878443][f=0036037] [36037] Received game_message: Morph complete: Soban lvl 5 -> Soban lvl 6 [t=00:03:15.877556][f=0036245] [36245] Event [2849.89746,45.5565453,3896.99854]: 1 lost unit Ettin [t=00:03:16.562372][f=0036389] [36389] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:03:16.770088][f=0036432] [36432] Event [3496,-16.71875,144]: 0 finished unit Fusion Reactor [t=00:03:17.095840][f=0036497] [36497] Event [1304,37.2753868,5400]: 1 finished unit Metal Extractor [t=00:03:17.105423][f=0036499] [36499] Event [2832,147.539063,4096]: 1 lost unit Advanced Radar [t=00:03:17.803429][f=0036643] [36643] Event [2784,142.592163,4080]: 1 lost unit Picket [t=00:03:18.358843][f=0036756] [36756] Event [6064,43.9453125,5536]: 1 finished unit Hovercraft Platform [t=00:03:18.950474][f=0036877] [36877] Event [5704,53.90625,5416]: 1 finished unit Wind/Tidal Generator [t=00:03:19.321755][f=0036943] [36943] Event [2736,158.164063,4096]: 1 lost unit Picket [t=00:03:19.921115][f=0037057] [37057] Event [5640,54.5703125,5448]: 1 finished unit Wind/Tidal Generator [t=00:03:20.035334][f=0037078] [37078] Event [3402.00024,47.28125,604.499939]: 0 finished unit Owl [t=00:03:20.944877][f=0037206] [37206] Event [5576,58.5546875,5496]: 1 finished unit Wind/Tidal Generator [t=00:03:21.609938][f=0037335] [37335] Event [2992.04297,44.6012497,5556]: 1 finished unit Ettin [t=00:03:21.732960][f=0037356] [37356] Event [5512,83.7890625,5528]: 1 finished unit Wind/Tidal Generator [t=00:03:21.988411][f=0037397] [37397] Event [648,34.8073692,6024]: 1 finished unit Metal Extractor [t=00:03:22.129637][f=0037420] [37420] Event [3235.98999,43.3203773,3358.46851]: 1 lost unit Blitz [t=00:03:22.248719][f=0037440] [37440] Event [3310.76782,43.386734,3414.21387]: 0 lost unit Blitz [t=00:03:22.561237][f=0037491] [37491] Event [3213.23999,44.144455,3247.02148]: 1 lost unit Kodachi [t=00:03:22.654195][f=0037506] [37506] Event [5448,104.375,5560]: 1 finished unit Wind/Tidal Generator [t=00:03:23.024277][f=0037565] [37565] Event [3130.90503,43.251133,3330.95703]: 1 lost unit Kodachi [t=00:03:23.711601][f=0037671] [37671] Event [5384,87.7734375,5608]: 1 finished unit Wind/Tidal Generator [t=00:03:23.975396][f=0037712] [37712] Event [632,38.0563622,5960]: 1 finished unit Solar Collector [t=00:03:24.678636][f=0037821] [37821] Event [5320,71.8359375,5640]: 1 finished unit Wind/Tidal Generator [t=00:03:25.342286][f=0037930] [37930] Event [2776,64.28125,488]: 0 finished unit Krow [t=00:03:25.679689][f=0037986] [37986] Event [5256,59.21875,5672]: 1 finished unit Wind/Tidal Generator [t=00:03:26.663080][f=0038151] [38151] Event [5192,52.578125,5720]: 1 finished unit Wind/Tidal Generator [t=00:03:27.386047][f=0038275] [38275] Event [3296,64.5170212,2208]: 0 finished unit Lucifer [t=00:03:27.450612][f=0038286] [38286] Event [5128,52.578125,5752]: 1 finished unit Wind/Tidal Generator [t=00:03:28.305936][f=0038436] [38436] Event [5064,51.25,5784]: 1 finished unit Wind/Tidal Generator [t=00:03:28.706027][f=0038506] [38506] Event [3402.00024,47.28125,604.499939]: 0 finished unit Owl [t=00:03:29.146503][f=0038586] [38586] Event [5000,47.265625,5832]: 1 finished unit Wind/Tidal Generator [t=00:03:29.631308][f=0038676] [38676] Event [5000,51.25,5672]: 1 finished unit Wind/Tidal Generator [t=00:03:29.670724][f=0038683] [38683] Event [6063.95068,44.609375,5568]: 1 finished unit Claymore [t=00:03:30.477250][f=0038834] [38834] Event [2992.04297,44.6012497,5556]: 1 finished unit Emissary [t=00:03:30.913236][f=0038915] [38915] Event [664,62.6816521,5896]: 1 finished unit Wind/Tidal Generator [t=00:03:31.146625][f=0038959] [38959] Event [3104,44.6012497,763.999878]: 0 finished unit Minotaur [t=00:03:31.399850][f=0039006] [39006] Event [4936,72.5,5624]: 1 finished unit Wind/Tidal Generator [t=00:03:31.830262][f=0039086] [39086] Event [664,97.0728302,5832]: 1 finished unit Wind/Tidal Generator [t=00:03:32.215375][f=0039156] [39156] Event [4872,83.125,5560]: 1 finished unit Wind/Tidal Generator [t=00:03:32.615298][f=0039233] [39233] Event [5048,49.921875,5704]: 1 finished unit Wind/Tidal Generator [t=00:03:32.870822][f=0039281] [39281] Event [664,90.4296875,5768]: 1 finished unit Wind/Tidal Generator [t=00:03:33.057800][f=0039314] [39314] Event [2992.04297,44.6012497,5556]: 1 finished unit Blitz [t=00:03:33.534114][f=0039396] [39396] Event [4808,63.8671875,5512]: 1 finished unit Wind/Tidal Generator [t=00:03:33.957980][f=0039468] [39468] Event [5024,139.570313,4864]: 1 lost unit Picket [t=00:03:34.020444][f=0039480] [39480] Event [4976,142.890625,4848]: 1 lost unit Radar Tower [t=00:03:34.088939][f=0039491] [39491] Event [664,67.8515625,5704]: 1 finished unit Wind/Tidal Generator [t=00:03:34.480086][f=0039556] [39556] Event [5800,39.4934082,4152]: 1 lost unit Metal Extractor [t=00:03:34.569340][f=0039569] [39569] Event [3402.00024,47.28125,604.499939]: 0 finished unit Owl [t=00:03:34.578641][f=0039570] [39570] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:03:34.837024][f=0039600] [39600] Event [5866.95117,64.709259,4107.87158]: 0 lost unit Harpy [t=00:03:34.988941][f=0039613] [39613] Event [6063.95068,44.609375,5568]: 1 finished unit Claymore [t=00:03:35.076741][f=0039621] [39621] Event [4744,51.9140625,5448]: 1 finished unit Wind/Tidal Generator [t=00:03:35.627742][f=0039673] [39673] Event [5544,190.273438,4648]: 1 lost unit Thresher [t=00:03:35.710658][f=0039686] [39686] Event [664,60.546875,5640]: 1 finished unit Wind/Tidal Generator [t=00:03:35.799179][f=0039704] [39704] Event [5872,43.28125,4288]: 1 lost unit Radar Tower [t=00:03:36.118215][f=0039754] [39754] Event [4296,3.28125,1336]: 0 finished unit Energy Pylon [t=00:03:36.319798][f=0039786] [39786] Event [4680,59.8828125,5400]: 1 finished unit Wind/Tidal Generator [t=00:03:36.626775][f=0039840] [39840] Event [2992.04297,44.6012497,5556]: 1 finished unit Kodachi [t=00:03:36.684510][f=0039851] [39851] Event [664,55.234375,5576]: 1 finished unit Wind/Tidal Generator [t=00:03:37.273671][f=0039929] [39929] Event [5712,83.125,4752]: 1 lost unit Picket [t=00:03:37.441134][f=0039951] [39951] Event [4616,98.3984375,5336]: 1 finished unit Wind/Tidal Generator [t=00:03:37.740576][f=0039989] [39989] Event [5672,58.5546875,4872]: 1 lost unit Caretaker [t=00:03:38.182273][f=0040046] [40046] Event [664,56.2776947,5512]: 1 finished unit Wind/Tidal Generator [t=00:03:38.207998][f=0040049] [40049] Event [5864,43.9453125,4808]: 1 lost unit Wind/Tidal Generator [t=00:03:38.311982][f=0040062] [40062] Event [5864,43.9392853,4872]: 1 lost unit Wind/Tidal Generator [t=00:03:38.516984][f=0040087] [40087] Event [5880,45.281868,5000]: 1 lost unit Wind/Tidal Generator [t=00:03:38.599826][f=0040097] [40097] Event [5880,45.072422,4936]: 1 lost unit Wind/Tidal Generator [t=00:03:38.669455][f=0040107] [40107] Event [5864,43.28125,4744]: 1 lost unit Wind/Tidal Generator [t=00:03:38.686813][f=0040109] [40109] Event [5848,43.9453125,4680]: 1 lost unit Wind/Tidal Generator [t=00:03:38.919239][f=0040134] [40134] Event [5880,44.61483,5064]: 1 lost unit Wind/Tidal Generator [t=00:03:39.096426][f=0040153] [40153] Event [4784,120.3125,5600]: 1 finished unit Lotus [t=00:03:40.130111][f=0040226] [40226] Event [664,74.4094315,5448]: 1 finished unit Wind/Tidal Generator [t=00:03:40.278390][f=0040239] [40239] Event [4608,110.351563,5248]: 1 finished unit Lotus [t=00:03:40.725568][f=0040278] [40278] Event [5869.94922,40.0406494,4885.90576]: 1 lost unit Claymore [t=00:03:40.929146][f=0040298] [40298] Event [5898.20996,40.9806404,4890.91406]: 1 lost unit Claymore [t=00:03:41.043426][f=0040311] [40311] Event [4552,133.59375,5288]: 1 finished unit Wind/Tidal Generator [t=00:03:41.223135][f=0040326] [40326] Event [5848,42.6198959,4616]: 1 lost unit Wind/Tidal Generator [t=00:03:41.461010][f=0040345] [40345] Event [5896,43.4131241,5128]: 1 lost unit Wind/Tidal Generator [t=00:03:42.321639][f=0040406] [40406] Event [664,102.382813,5384]: 1 finished unit Wind/Tidal Generator [t=00:03:43.074893][f=0040450] [40450] Event [5912,43.28125,5288]: 1 lost unit Metal Extractor [t=00:03:43.111495][f=0040452] [40452] Event [5896,43.8862991,5224]: 1 lost unit Solar Collector [t=00:03:43.172971][f=0040457] [40457] Event [5896,41.953125,5352]: 1 lost unit Wind/Tidal Generator [t=00:03:43.358268][f=0040471] [40471] Event [5832,43.8536606,5384]: 1 lost unit Wind/Tidal Generator [t=00:03:43.517833][f=0040485] [40485] Event [5768,51.7484093,5416]: 1 lost unit Wind/Tidal Generator [t=00:03:43.589007][f=0040491] [40491] Event [4488,86.4453125,5224]: 1 finished unit Wind/Tidal Generator [t=00:03:43.672067][f=0040497] [40497] Event [5704,53.2376862,5416]: 1 lost unit Wind/Tidal Generator [t=00:03:43.832731][f=0040510] [40510] Event [5640,54.3877029,5448]: 1 lost unit Wind/Tidal Generator [t=00:03:43.920804][f=0040526] [40526] Event [6063.95068,44.609375,5568]: 1 finished unit Claymore [t=00:03:44.692482][f=0040605] [40605] Event [2992.04297,44.6012497,5556]: 1 finished unit Ettin [t=00:03:45.182839][f=0040635] [40635] Event [6064.00586,44.609375,5483.06396]: 1 lost unit Claymore [t=00:03:47.192785][f=0040731] [40731] Event [4424,50.5859375,5176]: 1 finished unit Wind/Tidal Generator [t=00:03:50.347376][f=0040845] [40845] Event [6064,44.609375,5536]: 1 lost unit Hovercraft Platform [t=00:03:50.445607][f=0040855] [40855] Event [664,102.382813,5384]: 1 lost unit Wind/Tidal Generator [t=00:03:50.502756][f=0040866] [40866] Event [5576,58.5546875,5496]: 1 lost unit Wind/Tidal Generator [t=00:03:50.547850][f=0040874] [40874] Event [3624,-16.71875,144]: 0 finished unit Fusion Reactor [t=00:03:50.594978][f=0040882] [40882] Event [664,73.7393417,5448]: 1 lost unit Wind/Tidal Generator [t=00:03:50.631374][f=0040886] [40886] Event [728,125.503311,5320]: 1 lost unit Wind/Tidal Generator [t=00:03:50.843435][f=0040895] [40895] Event [5000,3.28125,1976]: 0 finished unit Energy Pylon [t=00:03:51.375085][f=0040914] [40914] Event [5512,83.6049652,5528]: 1 lost unit Wind/Tidal Generator [t=00:03:51.711359][f=0040926] [40926] Event [4360,42.6171875,5112]: 1 finished unit Wind/Tidal Generator [t=00:03:52.249782][f=0040945] [40945] Event [2921.13379,43.559906,3657.66382]: 1 lost unit Ettin [t=00:03:52.652121][f=0040959] [40959] Event [4451.24365,104.860519,5272.36279]: 1 lost unit Engineer Commander [t=00:03:52.682228][f=0040960] [40960] Event [751.959106,58.2221832,5551.93604]: 1 lost unit Welder [t=00:03:52.794367][f=0040964] [40964] Event [3955.61108,43.28125,5433.28418]: 1 lost unit Welder [t=00:03:53.281716][f=0040995] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:03:53.282159][f=0040995] game_message: Kwaszati has been destroyed! [t=00:03:53.282700][f=0040995] [40995] Event [undefined]: Kwaszati resigned [t=00:03:53.283267][f=0040995] game_message: eqdw wins! [t=00:03:53.283716][f=0040995] Submitting stats [t=00:03:53.294448][f=0040995] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:53.298233][f=0040995] Part| Total Time|Time of the last 0.5s [t=00:03:53.298258][f=0040995] Draw 50084.90ms 42.60% [t=00:03:53.298270][f=0040995] Lua::Callins::Synced 33845.13ms 6.20% [t=00:03:53.298282][f=0040995] Lua::Callins::Unsynced 72210.75ms 42.60% [t=00:03:53.298294][f=0040995] Lua::CollectGarbage::Synced 792.64ms 0.10% [t=00:03:53.298306][f=0040995] Lua::CollectGarbage::Unsynced 2274.44ms 5.10% [t=00:03:53.298316][f=0040995] Misc::Profiler::AddTime 213.77ms 0.00% [t=00:03:53.298328][f=0040995] Sim 121227.95ms 32.30% [t=00:03:53.302388][f=0040995] [40995] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:03:53.303748][f=0040995] [40995] Received game_message: Kwaszati has been destroyed! [t=00:03:53.305906][f=0040995] [40995] Received game_message: eqdw wins! [t=00:03:53.324415][f=0040996] [40996] Game End Stats Header: 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91,12715,34215,12715,34215,9307.19531,7854.45068,9307.19531,7854.45068,0,0,0,0,0,0,0,0,2168.51367,0,2168.51367,0,15529.7568,23599.9434,15529.7568,23599.9434,1770,3620,1770,3620,103.816071,175.635803,103.816071,175.635803,1555,6405,1555,6405,31.4622059,57.2238693,31.4622059,57.2238693,3040,13300,3040,13300,7394.41602,19583.1816,7394.41602,19583.1816,6350,10890,6350,10890,20068.1816,9827.08301,20068.1816,9827.08301,2118.2793,2359.70068,2118.2793,2359.70068,24415.4844,16203.2344,24415.4844,16203.2344 [t=00:03:53.334039][f=0040996] [40996] Game End Stats Values: 92,7330,35415,7330,35415,9525.73242,8044.97852,9525.73242,8044.97852,0,0,0,0,0,0,0,0,2168.51367,0,2168.51367,0,15529.7568,24832.8262,15529.7568,24832.8262,1590,3620,1590,3620,177.726013,179.535492,177.726013,179.535492,1555,6405,1555,6405,34.5690231,58.2018242,34.5690231,58.2018242,0,13300,0,13300,7394.41602,20759.4316,7394.41602,20759.4316,4185,12090,4185,12090,26625.1816,9827.08301,26625.1816,9827.08301,2118.2793,2472.20068,2118.2793,2472.20068,25698.5059,16203.2344,25698.5059,16203.2344 [t=00:03:53.334139][f=0040996] [40996] Game End Stats Values: 93,35,35415,35,35415,9547.55078,8075.17578,9547.55078,8075.17578,0,0,0,0,0,0,0,0,2360.37817,0,2360.37817,0,15529.7568,24837.7227,15529.7568,24837.7227,0,3620,0,3620,136.308716,212.390106,136.308716,212.390106,0,6405,0,6405,28.9090176,60.5986023,28.9090176,60.5986023,0,13300,0,13300,7394.41602,20759.4316,7394.41602,20759.4316,35,12090,35,12090,33920.1797,9827.08301,33920.1797,9827.08301,2118.2793,2483.45068,2118.2793,2483.45068,25748.7949,16203.2344,25748.7949,16203.2344 [t=00:03:54.046504][f=0041049] [41049] Event [3264,43.28125,704]: 0 finished unit Funnelweb [t=00:03:54.791748][f=0041102] Player eqdw left the game: normal quit [t=00:03:54.791829][f=0041102] [41102] Event [undefined]: eqdw quit [t=00:03:55.078785][f=0041129] Spectator Kwaszati left the game: normal quit [t=00:03:55.078873][f=0041129] [41129] Event [undefined]: Kwaszati quit [t=00:03:55.329741][f=0041157] [41157] Event [3104,44.6012497,763.999878]: 0 finished unit Minotaur [t=00:03:55.865978][f=0041215] No clients connected, shutting down server [t=00:03:55.866029][f=0041215] Server shutdown [t=00:03:55.866364][f=0041215] [41215] all players disconnected [t=00:03:55.875899][f=0041215] End of demo reached [t=00:03:57.854177][f=0041479] [41479] Event [3104,44.6012497,763.999878]: 0 finished unit Ogre [t=00:04:00.161871][f=0041854] [41854] Event [3104,44.6012497,763.999878]: 0 finished unit Ogre [t=00:04:01.318513][f=0042083] [42083] Event [5608,3.28125,2664]: 0 finished unit Energy Pylon [t=00:04:03.300823][f=0042610] Autoquit sending quit command. [t=00:04:03.301662][f=0042610] [QuitAction] user exited to system [t=00:04:03.302693][f=0042610] [SpringApp::Kill][1] fromRun=1 [t=00:04:03.303213][f=0042610] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:04:03.303240][f=0042610] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:04:03.303277][f=0042610] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:04:03.303290][f=0042610] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:03.303302][f=0042610] [SpringApp::Kill][2] [t=00:04:03.305007][f=0042610] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:04:03.305397][f=0042610] [Game::KillLua][1] dtor=0 luaUI=0x558c1fb7e480 [t=00:04:03.305451][f=0042610] Start widgetHandler:Shutdown [t=00:04:03.310946][f=0042610] Shutdown - SaveOrderList Complete [t=00:04:03.311789][f=0042610] Writing last game win data [t=00:04:03.317372][f=0042610] Shutdown - SaveConfigData Complete [t=00:04:03.317402][f=0042610] Shutdown Widget - Save/Load API [t=00:04:03.317420][f=0042610] Shutdown Widget - Chili Highlight [t=00:04:03.317446][f=0042610] Shutdown Widget - Draw After Chili [t=00:04:03.317475][f=0042610] Shutdown Widget - API Unit Tracker GL4 [t=00:04:03.317496][f=0042610] Shutdown Widget - EPIC Menu [t=00:04:03.318976][f=0042610] Shutdown Widget - Chili Widget Selector [t=00:04:03.320293][f=0042610] Shutdown Widget - Chili Minimap [t=00:04:03.320439][f=0042610] Shutdown Widget - Local Team Colors [t=00:04:03.320458][f=0042610] Shutdown Widget - Display Keys 2 [t=00:04:03.320520][f=0042610] Shutdown Widget - Save Game Menu [t=00:04:03.320539][f=0042610] Shutdown Widget - Unit Icons [t=00:04:03.320563][f=0042610] Shutdown Widget - Noises [t=00:04:03.320579][f=0042610] Shutdown Widget - HealthBars [t=00:04:03.321753][f=0042610] Shutdown Widget - Win Counter [t=00:04:03.321781][f=0042610] Shutdown Widget - SpringRTS Replay Stats [t=00:04:03.321829][f=0042610] Shutdown Widget - EndGame APM stats [t=00:04:03.321844][f=0042610] Shutdown Widget - BuildETA [t=00:04:03.321863][f=0042610] Shutdown Widget - Modular Comm Info [t=00:04:03.321878][f=0042610] Shutdown Widget - Stereo3D [t=00:04:03.322286][f=0042610] Shutdown Widget - Showeco and Grid Drawer [t=00:04:03.322307][f=0042610] Shutdown Widget - Point Tracker [t=00:04:03.322322][f=0042610] Shutdown Widget - Missile Silo Range [t=00:04:03.322339][f=0042610] Shutdown Widget - MinimapEvents [t=00:04:03.322353][f=0042610] Shutdown Widget - Local Widgets Config [t=00:04:03.322382][f=0042610] Shutdown Widget - Highlight Geos [t=00:04:03.322396][f=0042610] Shutdown Widget - Grab Input [t=00:04:03.322415][f=0042610] Shutdown Widget - Defense Range Zero-K [t=00:04:03.322436][f=0042610] Shutdown Widget - Darkening [t=00:04:03.322461][f=0042610] Shutdown Widget - Context Menu [t=00:04:03.322476][f=0042610] Shutdown Widget - Chili Spectator Panels [t=00:04:03.322490][f=0042610] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:03.322509][f=0042610] Shutdown Widget - Chili Nuke Warning [t=00:04:03.322527][f=0042610] Shutdown Widget - Chili EndGame Window [t=00:04:03.322547][f=0042610] Shutdown Widget - Chili Economy Panel Default [t=00:04:03.322670][f=0042610] Shutdown Widget - CameraShake [t=00:04:03.322687][f=0042610] Shutdown Widget - State Reverse and Latency [t=00:04:03.322700][f=0042610] Shutdown Widget - Music Player v2 [t=00:04:03.322715][f=0042610] Shutdown Widget - Attack AoE [t=00:04:03.322730][f=0042610] Shutdown Widget - Map Edge Extension [t=00:04:03.322744][f=0042610] Shutdown Widget - Selection Send [t=00:04:03.322759][f=0042610] Shutdown Widget - LupsManager [t=00:04:03.322797][f=0042610] Shutdown Widget - Newton Firezone [t=00:04:03.322812][f=0042610] Shutdown Widget - Chili Pro Console [t=00:04:03.324042][f=0042610] Shutdown Widget - Persistent Build Height [t=00:04:03.324085][f=0042610] Shutdown Widget - Lasso Terraform GUI [t=00:04:03.324108][f=0042610] Shutdown Widget - Lups [t=00:04:03.324148][f=0042610] Shutdown Widget - Chili Framework [t=00:04:03.324163][f=0042610] Shutdown Widget - Mex Placement Handler [t=00:04:03.324178][f=0042610] Shutdown Widget - Chili Core Selector [t=00:04:03.324266][f=0042610] Shutdown Widget - Custom Markers [t=00:04:03.324302][f=0042610] Shutdown Widget - Select Keys [t=00:04:03.324338][f=0042610] Shutdown Widget - Pause Screen [t=00:04:03.324738][f=0042610] Shutdown Widget - Text To Speech Control [t=00:04:03.324760][f=0042610] Shutdown Widget - Layout Handler [t=00:04:03.324776][f=0042610] End widgetHandler:Shutdown [t=00:04:03.416646][f=0042610] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={890622,70515837} {int,ext,rec}Allocs={29292453,0,0} {chunk,block}Bytes={70515837,0} [t=00:04:03.416760][f=0042610] [Game::KillLua][2] dtor=0 luaGaia=0x558c24122540 [t=00:04:03.448887][f=0042610] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={640575,55805300} {int,ext,rec}Allocs={29292454,0,0} {chunk,block}Bytes={55805300,0} [t=00:04:03.448966][f=0042610] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={640575,55805300} {int,ext,rec}Allocs={29292454,0,0} {chunk,block}Bytes={55805300,0} [t=00:04:03.449010][f=0042610] [Game::KillLua][3] dtor=0 luaRules=0x558c1b99a900 [t=00:04:03.449286][f=0042610] Start gadgetHandler:Shutdown [t=00:04:03.449309][f=0042610] Shutdown - StartSetup [t=00:04:03.449324][f=0042610] Shutdown - UnitMorph [t=00:04:03.451142][f=0042610] Shutdown - Carrier Drones [t=00:04:03.451168][f=0042610] Shutdown - Missile Silo Controller [t=00:04:03.451212][f=0042610] Shutdown - Modular Comm Info [t=00:04:03.451230][f=0042610] Shutdown - Terrain Texture Handler [t=00:04:03.451245][f=0042610] Shutdown - UnitCloakShield [t=00:04:03.451496][f=0042610] Shutdown - Starlight Handler [t=00:04:03.451531][f=0042610] End gadgetHandler:Shutdown [t=00:04:03.474776][f=0042610] Start gadgetHandler:Shutdown [t=00:04:03.474833][f=0042610] Shutdown - Save/Load [t=00:04:03.474854][f=0042610] Shutdown - Teleport Throw [t=00:04:03.474873][f=0042610] Shutdown - UnitMorph [t=00:04:03.474893][f=0042610] Shutdown - Modular Comm Info [t=00:04:03.474907][f=0042610] Shutdown - Retreat Command [t=00:04:03.474926][f=0042610] Shutdown - Shockwaves [t=00:04:03.474941][f=0042610] Shutdown - UnitCloakShield [t=00:04:03.474957][f=0042610] Shutdown - Lups Cloak FX [t=00:04:03.474989][f=0042610] Shutdown - Lups [t=00:04:03.475026][f=0042610] Shutdown - Lups Shield [t=00:04:03.475115][f=0042610] End gadgetHandler:Shutdown [t=00:04:03.526769][f=0042610] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29292509,0,0} {chunk,block}Bytes={0,0} [t=00:04:03.526956][f=0042610] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29292509,0,0} {chunk,block}Bytes={0,0} [t=00:04:03.527005][f=0042610] [Game::KillLua][4] dtor=0 [t=00:04:03.527016][f=0042610] [Game::KillLua][5] dtor=0 [t=00:04:03.539038][f=0042610] [Game::~CGame][1] [t=00:04:03.539086][f=0042610] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:04:03.539097][f=0042610] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:04:03.539108][f=0042610] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:04:03.539119][f=0042610] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:04:03.539130][f=0042610] [Game::KillLua][4] dtor=1 [t=00:04:03.539142][f=0042610] [Game::KillLua][5] dtor=1 [t=00:04:03.539287][f=0042610] [Game::KillMisc][1] [t=00:04:03.539302][f=0042610] [Game::KillMisc][2] [t=00:04:03.539784][f=0042610] [Game::KillMisc][3] [t=00:04:03.540629][f=0042610] [Game::KillRendering][1] [t=00:04:03.568662][f=0042610] [3DOParser::Kill] allocated 1 pieces [t=00:04:03.568705][f=0042610] [S3OParser::Kill] allocated 5490 pieces [t=00:04:03.581995][f=0042610] [AssParser::Kill] allocated 669 pieces [t=00:04:03.699587][f=0042610] [Game::KillInterface][1] [t=00:04:03.700467][f=0042610] [Game::KillInterface][2] [t=00:04:03.708080][f=0042610] [Game::KillSimulation][1] [t=00:04:03.708113][f=0042610] [Game::KillSimulation][2] [t=00:04:04.439899][f=0042610] [CCollisionHandler] dis-/continuous tests: 0/2706186 [t=00:04:04.439937][f=0042610] [Game::KillSimulation][3] [t=00:04:04.440173][f=0042610] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:04.440219][f=0042610] [~CPathCache(24x24)] cacheHits=30 hitPercentage=9% numHashColls=0 maxCacheSize=33 [t=00:04:04.440241][f=0042610] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:04.440262][f=0042610] [~CPathCache(48x48)] cacheHits=61 hitPercentage=0% numHashColls=0 maxCacheSize=93 [t=00:04:04.442546][f=0042610] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:04:04.459707][f=0042610] [LosHandler::Kill] raycast instance cache-{hits,misses}={10591,33411}; shared=0%; cached=24% [t=00:04:04.647713][f=0042610] [Game::KillSimulation][4] [t=00:04:08.341892][f=0042610] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:04:08.344395][f=0042610] [Game::~CGame][2] [t=00:04:08.344768][f=0042610] [Game::~CGame][3] [t=00:04:08.600879][f=0042610] [SpringApp::Kill][3] [t=00:04:08.602608][f=0042610] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 451302 bytes sent 360750 bytes recv'd [t=00:04:08.605516][f=0042610] Kill: client disconnecting... [t=00:04:10.634722][f=0042610] CloseConnection: client connection closed [t=00:04:10.636134][f=0042610] [SpringApp::Kill][4] font=0x558bfad5de00 [t=00:04:10.649565][f=0042610] [SpringApp::Kill][5] [t=00:04:10.697719][f=0042610] [SpringApp::Kill][6] [t=00:04:10.698121] [SpringApp::Kill][7] [t=00:04:10.699712] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:04:10.699730] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:04:10.699744] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:04:10.699755] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:04:10.699767] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:10.699777] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:04:10.699787] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {732, 1048576, 1048576}, EBO = {1098, 1048576, 1048576} [t=00:04:10.699797] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5860, 1048576, 1048576}, EBO = {8790, 1048576, 1048576} [t=00:04:10.699807] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:10.699816] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:04:10.699827] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:04:10.699836] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:04:10.699846] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:04:10.713506] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:10.713548] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:10.713558] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:10.713568] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:10.715663] [VFS] [SpringVFS::DeleteArchives] [t=00:04:10.715682] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:04:10.715692] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp (0x558bf9ac3ad0) [t=00:04:10.725059] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=3464ms [t=00:04:10.725347] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=62ms [t=00:04:10.725588] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=53ms [t=00:04:10.725795] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=47ms [t=00:04:10.725810] file="bitmaps/loadpictures/skydust.png" indx=535 inflSize=3031kb readTime=28ms [t=00:04:10.725821] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=27ms [t=00:04:10.725831] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=23ms [t=00:04:10.725842] file="scripts/piececontrol.lua" indx=5876 inflSize=0kb readTime=23ms [t=00:04:10.725853] file="objects3d/chickenblobber.s3o" indx=5084 inflSize=40kb readTime=20ms [t=00:04:10.725881] file="unitpics/subscout.png" indx=6744 inflSize=7kb readTime=18ms [t=00:04:10.726064] file="units/chicken_digger.lua" indx=6820 inflSize=2kb readTime=18ms [t=00:04:10.733970] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/aa3bece64151fa9942d3e4625b8a7c0d.sdp] 167716563 bytes cached in 3484 files [t=00:04:11.077828] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [t=00:04:11.077873] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x558bfaf3f270) [t=00:04:11.078499] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:11.078518] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/base/springcontent.sdz (0x7f4090013440) [t=00:04:11.079423] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:04:11.081901] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/base/maphelper.sdz (0x558bfad50bb0) [t=00:04:11.081939] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/base/spring/bitmaps.sdz (0x558bfaf30b70) [t=00:04:11.082328] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1392-g5fb0c97/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:04:11.082553] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:11.082570] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:04:11.082593] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:11.082605] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:11.082616] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:11.082627] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:11.083815] [SpringApp::Kill][8] [t=00:04:11.083835] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:11.083846] [WatchDog::Uninstall][1] hangDetectorThread=0x558bb590c110 (joinable=1) [t=00:04:11.083855] [WatchDog::Uninstall][2] [t=00:04:11.490105] [WatchDog::Uninstall][3] [t=00:04:11.490138] [SpringApp::Kill][9]