[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009987] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010052] Using writeable configuration source: "/tmp/tmp.cKU5Nlr8VD/springsettings.1506199.cfg" [t=00:00:00.021429] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.021509] ============== ============== [t=00:00:00.021521] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021531] [t=00:00:00.021540] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021549] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021558] Use "none" to disable the default log sections. [t=00:00:00.021567] ============== ============== [t=00:00:00.021576] ============== ============== [t=00:00:00.021648] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021661] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021673] ROAM = 2 [t=00:00:00.021684] RotateLogFiles = 1 [t=00:00:00.021694] TeamHighlight = 0 [t=00:00:00.021704] ============== ============== [t=00:00:00.021712] ============== ============== [t=00:00:00.021727] Spring Engine Version: 105.1.1-1367-g9450136 BAR105 (Headless) [t=00:00:00.021740] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.021750] Compiler Version: gcc-11.1.0 [t=00:00:00.021774] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.021940] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.021952] Binary Word Size: 64-bit (native) [t=00:00:00.021961] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021970] Physical CPU Cores: 1 [t=00:00:00.021984] Logical CPU Cores: 1 [t=00:00:00.021993] ============== ============== [t=00:00:00.022059] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022069] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022078] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022086] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022096] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.023502] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.023521] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023591] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.023626] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.023648] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.023672] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.023682] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.023714] [GR::LogVersionInfo] [t=00:00:00.023724] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.023733] GL version : [t=00:00:00.023742] GL vendor : [t=00:00:00.023751] GL renderer : [t=00:00:00.023760] GLSL version: [t=00:00:00.023769] GLEW version: spring headless stub GLEW version [t=00:00:00.023778] GPU memory : unknown [t=00:00:00.023787] SDL swap-int: 0 [t=00:00:00.023796] SDL driver : headless stub [t=00:00:00.023805] [t=00:00:00.023814] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.023823] GLSL shader support : 0 [t=00:00:00.023831] GL4 support : 0 [t=00:00:00.023918] FBO extension support : 0 [t=00:00:00.023931] NVX GPU mem-info support : 0 [t=00:00:00.023942] ATI GPU mem-info support : 0 [t=00:00:00.023953] NPOT-texture support : 1 (0) [t=00:00:00.023965] S3TC/DXT1 texture support : 0/0 [t=00:00:00.023975] texture query-LOD support : 1 (0) [t=00:00:00.023985] MSAA frame-buffer support : 0 (0) [t=00:00:00.023995] Z-buffer depth : 16 (-) [t=00:00:00.024005] primitive-restart support : 0 (0) [t=00:00:00.024015] clip-space control support: 0 (0) [t=00:00:00.024025] seamless cube-map support : 0 (0) [t=00:00:00.024035] frag-depth layout support : 0 (0) [t=00:00:00.024045] persistent maps support : 0 (0) [t=00:00:00.024055] explicit attribs location : 0 (0) [t=00:00:00.024065] multi draw indirect : 0 (-) [t=00:00:00.024075] [t=00:00:00.024085] max. FBO samples : -1 [t=00:00:00.024095] max. FS/program texture slots : 8/8 [t=00:00:00.024105] max. texture size : 2048 [t=00:00:00.024125] max. texture anisotropy level : 0.000000 [t=00:00:00.024135] max. vec4 varyings/attributes : 0/0 [t=00:00:00.024146] max. draw-buffers : 0 [t=00:00:00.024156] max. rec. indices/vertices : 0/0 [t=00:00:00.024165] max. uniform buffer-bindings : 0 [t=00:00:00.024175] max. uniform block-size : 0KB [t=00:00:00.024185] max. storage buffer-bindings : 0 [t=00:00:00.024195] max. storage block-size : 0MB [t=00:00:00.024205] [t=00:00:00.024216] enable AMD-hacks : 0 [t=00:00:00.024225] compress MIP-maps: 0 [t=00:00:00.025164] [GR::UpdateGLConfigs] [t=00:00:00.025188] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.025205] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.025231] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.025243] [GR::InitGLState] [t=00:00:00.025257] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.232068] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.236421] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.242667] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.243196] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.243219] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.243234] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/ [t=00:00:00.280538] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base [t=00:00:00.282608] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.312660] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.312992] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.326133] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.326161] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.326316] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.329885] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f31c8013500 (SpringVFS) global=(nil) (null) [t=00:00:00.329909] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.330086] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.330108] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.330119] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.330128] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.330148] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3318 MB [t=00:00:00.335724][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.335765][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.335782][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1506199/replay.sdfz" for game data... [t=00:00:00.475293][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.478282][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.478314][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.483078][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.483138][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 147ms [t=00:00:00.483165][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.530613][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56095f5f1ca0] using map "Reptilian Battlefield v1.11" (loaded=0 cached=0) [t=00:00:00.531850][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Reptilian Battlefield v1.11", overwrite=false)] section=1 cached=0 [t=00:00:00.533135][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.533560][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56095f5f1ca0] using game "Zero-K v1.10.11.3" (loaded=0 cached=0) [t=00:00:00.534680][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.11.3", overwrite=false)] section=0 cached=0 [t=00:00:00.546542][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.546748][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.557226][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.557415][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.603851][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.603886][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.604125][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.604182][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.604235][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.604317][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.605387][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.605881][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.606345][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.609272][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.611544][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.613640][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.613679][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.614432][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.620299][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.621757][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.622912][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.623226][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.623954][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.623996][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.659215][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.659851][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.784513][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.843956][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.746833][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.114425][f=-000001] Loading UnitDefs_posts [t=00:00:03.295016][f=-000001] Loading FeatureDefs_posts [t=00:00:03.355896][f=-000001] Loading WeaponDefs_posts [t=00:00:03.383658][f=-000001] Loading ArmorDefs_posts [t=00:00:03.410035][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 632ms [t=00:00:03.472654][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 741ms [t=00:00:03.475533][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.698011][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.699108][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.699684][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.699724][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.701434][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.705553][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.994561][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.039446][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.188845][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.194200][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.194251][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.653621][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 459ms [t=00:00:04.654286][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.749952][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:04.749998][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.773695][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.462396][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.466693][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.467348][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.479298][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.635421][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.644231][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.644257][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.646246][f=-000001] InfoTexture: legacy [t=00:00:10.646265][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.648846][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.179759][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.181478][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.181500][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.182502][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.339031][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.340830][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.583386][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.628924][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.639823][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.639854][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.641099][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.092466][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.106418][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.107237][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.291120][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.292911][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.292934][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.301655][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.301708][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.301720][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:12.301731][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.301741][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.301752][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.301762][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c939 [t=00:00:12.306882][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.306932][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.306943][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:12.306953][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.306963][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.306972][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.306983][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6598c949 [t=00:00:12.306994][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56096d731a40 has BLOCKSIZE 1 [t=00:00:12.310071][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.310088][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.310100][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:12.310110][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.310119][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.310129][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c69f [t=00:00:12.316117][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c69f file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe-6598c69f.zip" (exists=1) [t=00:00:12.317269][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.324571][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.324600][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.327729][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.327754][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.327765][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cb4891f4 [t=00:00:12.327775][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.327786][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.327795][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=6598c6af [t=00:00:12.418881][f=-000001] [Path] [PathEstimator::ReadFile] hash=6598c6af file="cache/105dev-BAR105/paths/Reptilian Battlefield v1.11.pe2-6598c6af.zip" (exists=1) [t=00:00:12.419695][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.421507][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.421524][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.421538][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (128ms, checksum b7d73c76)" [t=00:00:12.421586][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.421617][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.421629][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.615269][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 120ms [t=00:00:12.616585][f=-000001] Synced LuaRules: starting loading [t=00:00:13.649621][f=-000001] Setting up autohandicap [t=00:00:13.649673][f=-000001] dawidzawadka, spectator, false, allyTeamID, 1, customKeys.elo, , 1692, nil [t=00:00:13.649697][f=-000001] AO, spectator, false, allyTeamID, 0, customKeys.elo,
, 2314, nil [t=00:00:13.649711][f=-000001] Team 0, 1, 2314 [t=00:00:13.649723][f=-000001] Team 1, 1, 1692 [t=00:00:13.649734][f=-000001] firstAllyTeamMean, 2314 [t=00:00:13.649746][f=-000001] secondAllyTeamMean, 1692 [t=00:00:13.651309][f=-000001] lowerWinChance, 0.02710601 [t=00:00:13.651353][f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.683660][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.683712][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.027100][f=-000001] Synced LuaRules: finished loading [t=00:00:15.048465][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.666729][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.725582][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.803933][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [t=00:00:15.865414][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.870826][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.871421][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.871842][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.872250][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.939399][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.939723][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.948389][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.949592][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.949611][f=-000001] LuaSocket Support: enabled [t=00:00:15.967079][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.079314][f=-000001] localWidgets, nil, true, true [t=00:00:16.082837][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.082879][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.093737][f=-000001] USE_OLD_CHILI [t=00:00:16.803512][f=-000001] Loading last game win data [t=00:00:16.805011][f=-000001] Resetting win data [t=00:00:16.805492][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.805511][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.805523][f=-000001] Player and team counts match, continuing [t=00:00:16.805539][f=-000001] brianfreeman was in last game but is now absent, resetting scores [t=00:00:17.014239][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.014290][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.076341][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.083306][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.812441][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.445876][f=-000001] Loaded API widget: i18n [t=00:00:19.447262][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.447648][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.447886][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.448345][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.448951][f=-000001] Loaded API widget: Win Counter [t=00:00:19.645461][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.646015][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.646342][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.646588][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.646809][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.648635][f=-000001] Loaded API widget: Lups [t=00:00:19.949156][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.949578][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.949876][f=-000001] Loaded widget: Save/Load API [t=00:00:19.950193][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.950487][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.951272][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.956019][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.957750][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.957777][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.957851][f=-000001] Set maximum particles to: 0 [t=00:00:19.958166][f=-000001] Set UnitIconDist to 0 [t=00:00:20.066822][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.067237][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.068478][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.098178][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.098634][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.106941][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.107462][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.107954][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.108295][f=-000001] Mexspot Fetcher fetching [t=00:00:20.108478][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.108824][f=-000001] Team highlighting: Disabled [t=00:00:20.109209][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.109965][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.110587][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.111300][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.111597][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.111917][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.112200][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.112545][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.112908][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.113355][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.114183][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.114564][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.114584][f=-000001] Using fallback unit outlines [t=00:00:20.114860][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.115249][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.125425][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.127440][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.127903][f=-000001] Loaded widget: Unit Icons [t=00:00:20.128303][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.128787][f=-000001] Loaded widget: Noises [t=00:00:20.174337][f=-000001] Loaded widget: HealthBars [t=00:00:20.174896][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.175292][f=-000001] Loaded widget: Guard Remove [t=00:00:20.179092][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.179657][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.179981][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.180011][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1506199/events.log [t=00:00:20.182315][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.182687][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.184365][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.184623][f=-000001] Loaded widget: Objectives [t=00:00:20.184993][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.185423][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.185814][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.186205][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.186750][f=-000001] Loaded widget: BuildETA [t=00:00:20.190655][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.191030][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.215866][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.216271][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.227537][f=-000001] Loaded widget: Command Alpha [t=00:00:20.228823][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.229194][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.248892][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.249380][f=-000001] Loaded widget: Ghost Site [t=00:00:20.249596][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.250678][f=-000001] Loaded widget: Stereo3D [t=00:00:20.251128][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.251424][f=-000001] Loaded widget: SmoothCam [t=00:00:20.251789][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.252242][f=-000001] Loaded widget: Simple Settings [t=00:00:20.252698][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.253073][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.253479][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.253716][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.253933][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.254408][f=-000001] Loaded widget: Point Tracker [t=00:00:20.254639][f=-000001] Loaded widget: Orbit Command [t=00:00:20.254851][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.255058][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.255583][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.255932][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.256211][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.256561][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.256898][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.257188][f=-000001] Loaded widget: Keep Target [t=00:00:20.257405][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.257865][f=-000001] Loaded widget: In-game Guide [t=00:00:20.258213][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.258603][f=-000001] Loaded widget: Haven Handler [t=00:00:20.258940][f=-000001] Input grabbing is enabled! [t=00:00:20.258958][f=-000001] Input grabbing is enabled! [t=00:00:20.259059][f=-000001] Loaded widget: Grab Input [t=00:00:20.259434][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.259657][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.260080][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.266874][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.267357][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.267660][f=-000001] Loaded widget: Decloak Range [t=00:00:20.268046][f=-000001] Loaded widget: Darkening [t=00:00:20.276209][f=-000001] Loaded widget: Context Menu [t=00:00:20.276984][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.277366][f=-000001] Loaded widget: Ferry Points [t=00:00:20.309488][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.309989][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.310485][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.310809][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.311360][f=-000001] EndGame Graph disabled [t=00:00:20.337511][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.350604][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.351688][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.352130][f=-000001] Loaded widget: CameraShake [t=00:00:20.352379][f=-000001] Loaded widget: Blast Radius [t=00:00:20.352742][f=-000001] Loaded widget: Autoquit [t=00:00:20.352989][f=-000001] Loaded widget: Easy Facing [t=00:00:20.353345][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.353578][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.354054][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.354460][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.354841][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.355243][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.355722][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.356811][f=-000001] Loaded widget: Attack Warning [t=00:00:20.357149][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.357821][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.359084][f=-000001] Loaded widget: Auto Group [t=00:00:20.360104][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.361078][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.361424][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.362235][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.363161][f=-000001] Loaded widget: Select Com at start [t=00:00:20.373170][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.374919][f=-000001] Loaded widget: Transport AI [t=00:00:20.375314][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.375653][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.405330][f=-000001] Loaded widget: Unit Start State [t=00:00:20.405815][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.411611][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.412750][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.413126][f=-000001] Loaded widget: Icon Sets [t=00:00:20.559977][f=-000001] Loaded widget: Attack AoE [t=00:00:20.577383][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.579085][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.579600][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.580125][f=-000001] Loaded widget: Commands FX [t=00:00:20.597811][f=-000001] Loaded widget: UnitShapes [t=00:00:20.598340][f=-000001] : disabled for spectators [t=00:00:20.599389][f=-000001] Loaded widget: Stockpiler [t=00:00:20.601264][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.601889][f=-000001] Loaded widget: State Icons [t=00:00:20.602270][f=-000001] Loaded widget: Shield Guard [t=00:00:20.603599][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.603997][f=-000001] Loaded widget: Selection Send [t=00:00:20.604402][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.604788][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.605043][f=-000001] Loaded widget: AllyCursors [t=00:00:20.605395][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.605767][f=-000001] : disabled for spectators [t=00:00:20.606832][f=-000001] Loaded widget: Building Starter [t=00:00:20.607216][f=-000001] : disabled for spectators [t=00:00:20.608109][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.608470][f=-000001] Loaded widget: Units on Fire [t=00:00:20.608872][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.609144][f=-000001] Loaded widget: LupsManager [t=00:00:20.609718][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.610488][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.612035][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.612513][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.619912][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.629018][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.629794][f=-000001] Loaded widget: Chili Docking [t=00:00:20.630286][f=-000001] Loaded widget: HUD Presets [t=00:00:20.631061][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.633629][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.634038][f=-000001] Loaded widget: Image Preloader [t=00:00:20.634566][f=-000001] Mex Placement Initialised with 20 spots. [t=00:00:20.634812][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.639372][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.640418][f=-000001] Loaded widget: Custom Markers [t=00:00:20.641681][f=-000001] Loaded widget: Select Keys [t=00:00:20.642512][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.642985][f=-000001] Loaded widget: Start Boxes [t=00:00:20.643265][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.644429][f=-000001] Loaded widget: Pause Screen [t=00:00:20.655479][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.656050][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.656901][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.657432][f=-000001] SetSunLighting [t=00:00:20.658389][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.658958][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.664020][f=-000001] Loaded widget: Layout Handler [t=00:00:20.664607][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.664663][f=-000001] Loaded widget: GC Control [t=00:00:20.664997][f=-000001] Loaded widget: Font Cache [t=00:00:20.682766][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.685715][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.690642][f=-000001] Writing last game win data [t=00:00:20.695215][f=-000001] LuaUI v0.3 [t=00:00:20.894622][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.895197][f=-000001] [s11n] Loading s11n file... [t=00:00:20.898257][f=-000001] [s11n] Parsing model... [t=00:00:20.902207][f=-000001] [s11n] Populating game world... [t=00:00:20.911277][f=-000001] [s11n] s11n loading complete. [t=00:00:20.911755][f=-000001] Running Springboard Feature Fixer, 20, 99 [t=00:00:21.923060][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.945598][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13273,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.586069][f=-000001] Spectator mode. Widget removed. [t=00:00:22.598301][f=-000001] Spectator mode. Widget removed. [t=00:00:22.601036][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.601118][f=-000001] Playback paused [t=00:00:22.607458][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.696398][f=-000001] Opening demofile demos/1506199/replay.sdfz [t=00:00:22.696443][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.696570][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Linux 64-bit (native)] [t=00:00:22.696920][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.696941][f=-000001] -> Connection established (given id 2) [t=00:00:22.696971][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:22.696985][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.697128][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:22.697147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:22.697587][f=-000001] Speed set to 20.0 [server] [t=00:00:22.697607][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x560983f87bd0,0x56098bce82d0}][locale="C"]" [t=00:00:22.697623][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.711085][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.711118][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.019602][f=-000001] Beginning demo playback [t=00:00:26.035529][f=-000001] GameID: c1318763323b8997be46b4264440a79d [t=00:00:26.067708][f=-000001] Connection attempt from AO [t=00:00:26.067748][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:26.067808][f=-000001] [0] Event [undefined]: AO changed status [t=00:00:26.067989][f=-000001] -> Connection established (given id 1) [t=00:00:26.087797][f=-000001] Connection attempt from dawidzawadka [t=00:00:26.087843][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:26.087935][f=-000001] [0] Event [undefined]: dawidzawadka changed status [t=00:00:26.088168][f=-000001] -> Connection established (given id 0) [t=00:00:26.088200][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:26.088215][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.123457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25" [t=00:00:26.123515][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.491751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:27.499928][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:28.235969][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={0000027c122a8660,0000027c612373f0}][locale="C"]" [t=00:00:28.351973][f=-000001] Allies: I choose: Engineer! [t=00:00:28.508212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c9cf18d9ab06b2ba4fe510201fe7a62a068ac432197f0c02e78e4949a4042afbd8f01d73c10e87f7e0110208750d752a79bbc39f1d415617828b2992b971428f]" [t=00:00:28.515905][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ee08239d1456196e1f219d65984e910849466803403c10c3403b81dd09a4a84ab34a96706e217a9e15b0fbfbe1a30c56a037a6ae01623c26069abb93c6050314]" [t=00:00:28.547944][f=-000001] hello there [t=00:00:28.620055][f=-000001] oh my [t=00:00:28.787554][f=-000001] I hate this map [t=00:00:29.632021][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AO" string="[Game::Load][lua{Rules,Gaia}={0000018d9514f410,0000018def977bc0}][locale="C"]" [t=00:00:31.123777][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.008001][f=-000001] Allies: I choose: Engineer! [t=00:00:32.151475][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.295652][f=-000001] hello [t=00:00:32.375514][f=-000001] !force [t=00:00:32.375556][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:32.375568][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:32.624793][f=-000001] !vote 1 [t=00:00:32.624926][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:33.171787][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.244004][f=-000001] [0] Event [1220,348.753784,4246]: 0 finished unit Engineer Commander [t=00:00:33.251103][f=-000001] [0] Event [3847,348.75415,924]: 1 finished unit Engineer Commander [t=00:00:33.276117][f=0000000] [0] Game has noElo set. [t=00:00:33.276191][f=0000000] [0] AO, team: 1, elo:2314, userid: 487891 [t=00:00:33.276221][f=0000000] [0] dawidzawadka, team: 0, elo:1692, userid: 547293 [t=00:00:33.276250][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.282688][f=0000000] Playback continued [t=00:00:33.286399][f=0000000] > Poll: Do you want to force start? [END:FAILED] [t=00:00:33.311311][f=0000010] [10] Event [1064,348.75,4264]: 0 finished unit Shieldbot Factory [t=00:00:33.342308][f=0000017] [17] Event [3736,348.75,1008]: 1 finished unit Cloakbot Factory [t=00:00:33.697906][f=0000184] [184] Event [1224,348.75,4088]: 0 finished unit Metal Extractor [t=00:00:33.820357][f=0000243] [243] Event [3896,348.75,1032]: 1 finished unit Metal Extractor [t=00:00:34.072875][f=0000364] [364] Event [1224,348.75,4408]: 0 finished unit Metal Extractor [t=00:00:34.230925][f=0000431] [431] Event [3976,348.75,952]: 1 finished unit Solar Collector [t=00:00:34.238154][f=0000435] [435] Event [1064.01843,348.75,4252]: 0 finished unit Convict [t=00:00:34.366086][f=0000478] [478] Event [3736,348.75,1017.59998]: 1 finished unit Conjurer [t=00:00:34.462790][f=0000516] [516] Event [1288,348.75,4104]: 0 finished unit Solar Collector [t=00:00:34.786102][f=0000648] [648] Event [3896,348.75,712]: 1 finished unit Metal Extractor [t=00:00:34.839555][f=0000672] [672] Event [1064.01843,348.75,4252]: 0 finished unit Convict [t=00:00:34.854640][f=0000678] [678] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:34.985672][f=0000724] [724] Event [1208,348.75,4152]: 0 finished unit Solar Collector [t=00:00:35.247991][f=0000835] [835] Event [3960,348.75,824]: 1 finished unit Solar Collector [t=00:00:35.396294][f=0000897] [897] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:35.644538][f=0000992] [992] Event [1160,348.75,4072]: 0 finished unit Solar Collector [t=00:00:35.681122][f=0001007] [1007] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:35.912796][f=0001095] [1095] Event [3896,348.75,1144]: 1 finished unit Solar Collector [t=00:00:36.191257][f=0001208] [1208] Event [1240,348.75,4024]: 0 finished unit Solar Collector [t=00:00:36.394009][f=0001281] [1281] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:36.621159][f=0001369] [1369] Event [1288,348.75,4424]: 0 finished unit Solar Collector [t=00:00:36.771238][f=0001427] [1427] Event [3784,348.75,760]: 1 finished unit Solar Collector [t=00:00:36.923224][f=0001477] [1477] Event [3736,348.75,1017.59998]: 1 finished unit Conjurer [t=00:00:37.099123][f=0001530] [1530] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:37.217418][f=0001577] [1577] Event [1208,348.75,4472]: 0 finished unit Solar Collector [t=00:00:37.357449][f=0001623] [1623] Event [3608,348.75,856]: 1 finished unit Solar Collector [t=00:00:37.760645][f=0001775] [1775] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:37.763242][f=0001776] [1776] Event [1160,348.75,4392]: 0 finished unit Solar Collector [t=00:00:38.040377][f=0001889] [1889] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:38.102484][f=0001915] [1915] Event [3544,348.75,984]: 1 finished unit Solar Collector [t=00:00:38.376982][f=0002032] [2032] Event [1240,348.75,4344]: 0 finished unit Solar Collector [t=00:00:38.557790][f=0002085] [2085] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:38.576632][f=0002092] [2092] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:39.042691][f=0002280] [2280] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:39.344853][f=0002388] [2388] Event [1064.01843,348.75,4252]: 0 finished unit Convict [t=00:00:39.613920][f=0002475] [2475] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:39.877395][f=0002564] [2564] Event [2000.25403,366.1474,4613.91016]: 0 lost unit Convict [t=00:00:39.980918][f=0002591] [2591] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:40.008301][f=0002600] [2600] Event [2048.9812,350,4648.73486]: 1 lost unit Glaive [t=00:00:40.258488][f=0002670] [2670] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:40.531550][f=0002774] [2774] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:41.036090][f=0002954] [2954] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:41.565598][f=0003124] [3124] Event [2392,348.75,3688]: 0 finished unit Metal Extractor [t=00:00:41.596262][f=0003134] [3134] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:42.159729][f=0003314] [3314] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:42.434114][f=0003400] [3400] Event [2376,348.75,3752]: 0 finished unit Solar Collector [t=00:00:42.632521][f=0003461] [3461] Event [3736,348.75,1017.59998]: 1 finished unit Conjurer [t=00:00:42.887751][f=0003542] [3542] Event [3832,348.75,2328]: 1 finished unit Metal Extractor [t=00:00:42.997015][f=0003576] [3576] Event [2456,348.75,3704]: 0 finished unit Solar Collector [t=00:00:43.094966][f=0003603] [3603] Event [1064.01843,348.75,4252]: 0 finished unit Convict [t=00:00:43.289820][f=0003660] [3660] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:43.530512][f=0003726] [3726] Event [2328,348.75,3672]: 0 finished unit Solar Collector [t=00:00:43.597759][f=0003747] [3747] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:43.941096][f=0003855] [3855] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:44.017006][f=0003876] [3876] Event [2408,348.75,3624]: 0 finished unit Solar Collector [t=00:00:44.021821][f=0003878] [3878] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:44.223747][f=0003933] [3933] Event [216,450,2840]: 0 finished unit Metal Extractor [t=00:00:44.585036][f=0004031] [4031] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:44.642133][f=0004050] [4050] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:44.652690][f=0004052] [4052] Event [3360,443.75,1968]: 1 finished unit Radar Tower [t=00:00:44.782700][f=0004094] [4094] Event [2208,348.75,3568]: 0 finished unit Picket [t=00:00:44.888208][f=0004128] [4128] Event [232,450,2888]: 0 finished unit Wind/Tidal Generator [t=00:00:45.062824][f=0004177] [4177] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:45.347747][f=0004259] [4259] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:45.515277][f=0004309] [4309] Event [168,446.25,2888]: 0 finished unit Wind/Tidal Generator [t=00:00:45.525215][f=0004312] [4312] Event [3391.52197,348.75,2241.73975]: 1 finished unit Engineer Commander [t=00:00:45.529298][f=0004312] [4312] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:45.601942][f=0004330] [4330] Event [1727.62402,450,3248.85986]: 1 lost unit Glaive [t=00:00:46.574905][f=0004514] [4514] Event [2544,348.75,3552]: 0 finished unit Picket [t=00:00:46.575552][f=0004514] [4514] Event [168,450,2840]: 0 finished unit Wind/Tidal Generator [t=00:00:46.726695][f=0004567] [4567] Event [1064.01843,348.75,4252]: 0 finished unit Convict [t=00:00:46.972154][f=0004630] [4630] Event [3608,348.75,1144]: 1 finished unit Caretaker [t=00:00:47.314447][f=0004716] [4716] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:47.425520][f=0004744] [4744] Event [168,450,2792]: 0 finished unit Wind/Tidal Generator [t=00:00:47.526845][f=0004766] [4766] Event [3736,348.75,1017.59998]: 1 finished unit Reaver [t=00:00:47.920223][f=0004866] [4866] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:47.968908][f=0004877] [4877] Event [3096,348.75,2696]: 1 finished unit Metal Extractor [t=00:00:48.144304][f=0004924] [4924] Event [216,451.25,2792]: 0 finished unit Wind/Tidal Generator [t=00:00:48.453644][f=0005002] [5002] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:48.829584][f=0005089] [5089] Event [3736,348.75,1017.59998]: 1 finished unit Reaver [t=00:00:48.903277][f=0005107] [5107] Event [391.675262,415.553955,2718.40308]: 1 lost unit Glaive [t=00:00:49.066381][f=0005140] [5140] Event [336,447.5,2880]: 0 lost unit Picket [t=00:00:49.308584][f=0005196] [5196] Event [320,450,2736]: 0 lost unit Picket [t=00:00:49.328030][f=0005201] [5201] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:49.387796][f=0005214] [5214] Event [168,450,2840]: 0 lost unit Wind/Tidal Generator [t=00:00:49.529053][f=0005238] [5238] Event [295.355774,444.631592,2803.677]: 1 lost unit Glaive [t=00:00:49.620381][f=0005257] [5257] Event [216,450.83374,2792]: 0 lost unit Wind/Tidal Generator [t=00:00:49.800069][f=0005297] [5297] Event [275.944153,440.740967,3021.68481]: 1 lost unit Glaive [t=00:00:49.917357][f=0005327] [5327] Event [168,446.712036,2792]: 0 lost unit Wind/Tidal Generator [t=00:00:50.122755][f=0005384] [5384] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:50.326036][f=0005452] [5452] Event [3192,446.25,4360]: 0 finished unit Metal Extractor [t=00:00:50.784672][f=0005556] [5556] Event [1136,348.75,3936]: 0 finished unit Picket [t=00:00:51.302656][f=0005668] [5668] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:51.522914][f=0005714] [5714] Event [1656,350,1544]: 1 finished unit Metal Extractor [t=00:00:51.791559][f=0005770] [5770] Event [1064.01843,348.75,4252]: 0 finished unit Convict [t=00:00:51.791984][f=0005770] [5770] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:52.282230][f=0005875] [5875] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:52.831103][f=0005994] [5994] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:52.962502][f=0006024] [6024] Event [258.383362,405.929321,2457.01953]: 1 lost unit Glaive [t=00:00:53.282626][f=0006095] [6095] Event [53.9605713,380.668457,2513.78198]: 1 lost unit Glaive [t=00:00:53.367588][f=0006114] [6114] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:53.775925][f=0006185] [6185] Event [736,348.75,4000]: 0 finished unit Picket [t=00:00:53.992676][f=0006226] [6226] Event [4920,450,2280]: 1 finished unit Metal Extractor [t=00:00:54.016850][f=0006234] [6234] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:54.506733][f=0006344] [6344] Event [3040,348.75,2816]: 1 finished unit Lotus [t=00:00:54.555068][f=0006354] [6354] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:55.266618][f=0006475] [6475] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:55.401915][f=0006495] [6495] Event [2880,423.75,3264]: 0 finished unit Picket [t=00:00:55.459942][f=0006505] [6505] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:55.769385][f=0006568] [6568] Event [264,450.618896,2840]: 0 finished unit Wind/Tidal Generator [t=00:00:55.838035][f=0006593] [6593] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:56.042789][f=0006651] [6651] Event [3152,348.75,2832]: 1 finished unit Picket [t=00:00:56.231455][f=0006695] [6695] Event [2728,348.75,1432]: 1 finished unit Metal Extractor [t=00:00:56.257164][f=0006701] [6701] Event [1064.01843,348.75,4252]: 0 finished unit Bandit [t=00:00:56.299502][f=0006710] [6710] Event [2656,418.75,3072]: 0 finished unit Picket [t=00:00:56.315838][f=0006714] [6714] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:00:56.466605][f=0006749] [6749] Event [2024,348.75,2424]: 1 finished unit Metal Extractor [t=00:00:56.548816][f=0006768] [6768] Event [2656,418.75,3072]: 0 lost unit Picket [t=00:00:56.658979][f=0006790] [6790] Event [2944,445,3248]: 0 lost unit Picket [t=00:00:56.710675][f=0006802] [6802] Event [3240,446.25,4360]: 0 finished unit Wind/Tidal Generator [t=00:00:56.739633][f=0006808] [6808] Event [2688,426.25,3024]: 0 lost unit Picket [t=00:00:56.914080][f=0006845] [6845] Event [832,348.75,4432]: 0 finished unit Picket [t=00:00:57.407673][f=0006947] [6947] Event [3152,348.75,2832]: 1 lost unit Picket [t=00:00:57.573466][f=0006982] [6982] Event [3240,445,4408]: 0 finished unit Wind/Tidal Generator [t=00:00:57.743097][f=0007017] [7017] Event [2626.40503,428.601685,3079.98901]: 1 lost unit Glaive [t=00:00:58.015169][f=0007073] [7073] Event [2880,423.75,3264]: 0 lost unit Picket [t=00:00:58.033082][f=0007076] [7076] Event [168,444.403992,2840]: 0 finished unit Wind/Tidal Generator [t=00:00:58.450433][f=0007162] [7162] Event [3192,447.5,4408]: 0 finished unit Wind/Tidal Generator [t=00:00:59.001809][f=0007277] [7277] Event [3736,348.75,1017.59998]: 1 finished unit Ronin [t=00:00:59.234828][f=0007325] [7325] Event [2713.57593,348.75,3245.72705]: 0 finished unit Engineer Commander [t=00:00:59.235275][f=0007325] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:59.239539][f=0007325] [7325] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:59.571007][f=0007395] [7395] Event [3144,446.25,4408]: 0 finished unit Wind/Tidal Generator [t=00:00:59.721619][f=0007427] [7427] Event [3736,348.75,1017.59998]: 1 finished unit Ronin [t=00:01:00.122453][f=0007512] [7512] Event [2864,405.911255,3280]: 0 finished unit Picket [t=00:01:00.477769][f=0007585] [7585] Event [2104,348.75,2376]: 1 finished unit Solar Collector [t=00:01:00.521867][f=0007594] [7594] Event [1392,348.75,4560]: 0 finished unit Picket [t=00:01:00.639438][f=0007621] [7621] Event [3144,445,4360]: 0 finished unit Wind/Tidal Generator [t=00:01:00.776556][f=0007654] [7654] Event [3736,348.75,1017.59998]: 1 finished unit Conjurer [t=00:01:00.949953][f=0007696] [7696] Event [2864,405.911255,3280]: 0 lost unit Picket [t=00:01:01.003621][f=0007706] [7706] Event [168,443.655396,2792]: 0 finished unit Wind/Tidal Generator [t=00:01:01.646143][f=0007861] [7861] Event [3736,348.75,1017.59998]: 1 finished unit Conjurer [t=00:01:01.681684][f=0007870] [7870] Event [2168,348.75,2200]: 1 finished unit Solar Collector [t=00:01:01.846100][f=0007909] [7909] Event [3144,441.25,4312]: 0 finished unit Wind/Tidal Generator [t=00:01:01.939214][f=0007930] [7930] Event [216,445.692444,2792]: 0 finished unit Wind/Tidal Generator [t=00:01:02.085527][f=0007967] [7967] Event [2980.11353,446.25,3281.08276]: 1 lost unit Reaver [t=00:01:02.856505][f=0008151] [8151] Event [3192,443.75,4312]: 0 finished unit Wind/Tidal Generator [t=00:01:03.058780][f=0008200] [8200] Event [264,449.265137,2792]: 0 finished unit Wind/Tidal Generator [t=00:01:03.898039][f=0008400] [8400] Event [3736,348.75,1017.59998]: 1 finished unit Reaver [t=00:01:03.977683][f=0008419] [8419] Event [3240,446.25,4312]: 0 finished unit Wind/Tidal Generator [t=00:01:04.025719][f=0008430] [8430] Event [4440,348.75,3320]: 1 finished unit Metal Extractor [t=00:01:05.122398][f=0008704] [8704] Event [311.983582,450.9375,2701.95386]: 0 lost unit Bandit [t=00:01:05.217369][f=0008729] [8729] Event [252.818451,450.019806,2667.01221]: 0 lost unit Bandit [t=00:01:05.288975][f=0008746] [8746] Event [3736,348.75,1017.59998]: 1 finished unit Reaver [t=00:01:05.407231][f=0008777] [8777] Event [102.584221,446.758392,2738.9248]: 0 lost unit Bandit [t=00:01:05.598179][f=0008828] [8828] Event [210.961853,448.850311,2736.04761]: 0 lost unit Bandit [t=00:01:05.634405][f=0008839] [8839] Event [168,443.655396,2792]: 0 lost unit Wind/Tidal Generator [t=00:01:05.686803][f=0008851] [8851] Event [103.42894,387.763397,2545.72949]: 1 lost unit Reaver [t=00:01:05.688291][f=0008851] [8851] Event [168.704834,444.469513,2758.42773]: 0 lost unit Bandit [t=00:01:05.917727][f=0008912] [8912] Event [3104,405,4240]: 0 finished unit Picket [t=00:01:06.557476][f=0009083] [9083] Event [3560,348.75,1256]: 1 finished unit Caretaker [t=00:01:07.215782][f=0009248] [9248] Event [3736,348.75,1017.59998]: 1 finished unit Reaver [t=00:01:07.396866][f=0009292] [9292] Event [3656,348.75,1256]: 1 finished unit Solar Collector [t=00:01:07.866915][f=0009407] [9407] Event [3280,407.5,4240]: 0 finished unit Picket [t=00:01:07.901261][f=0009416] [9416] Event [3736,348.75,1256]: 1 finished unit Solar Collector [t=00:01:07.949765][f=0009427] [9427] Event [3192,447.5,4408]: 0 lost unit Wind/Tidal Generator [t=00:01:08.042971][f=0009449] [9449] Event [1288,348.75,2792]: 1 finished unit Metal Extractor [t=00:01:08.263794][f=0009494] [9494] Event [3144,444.471741,4408]: 0 lost unit Wind/Tidal Generator [t=00:01:08.449570][f=0009540] [9540] Event [3240,443.826904,4408]: 0 lost unit Wind/Tidal Generator [t=00:01:08.514821][f=0009557] [9557] Event [680,348.75,1800]: 1 finished unit Metal Extractor [t=00:01:08.649889][f=0009590] [9590] Event [2871.97339,348.75,4574.48389]: 1 lost unit Glaive [t=00:01:08.926474][f=0009663] [9663] Event [3736,348.75,1017.59998]: 1 finished unit Reaver [t=00:01:08.994830][f=0009681] [9681] Event [3816,350,1272]: 1 finished unit Solar Collector [t=00:01:10.226039][f=0009977] [9977] Event [3360,446.25,4384]: 0 finished unit Picket [t=00:01:10.476841][f=0010036] [10036] Event [3736,348.75,1017.59998]: 1 finished unit Reaver [t=00:01:12.163935][f=0010443] [10443] Event [3488,348.75,3200]: 1 finished unit Lotus [t=00:01:12.775638][f=0010591] [10591] Event [3736,348.75,1017.59998]: 1 finished unit Knight [t=00:01:13.253406][f=0010712] [10712] Event [680,348.75,680]: 1 finished unit Metal Extractor [t=00:01:13.320026][f=0010730] [10730] Event [1408,348.75,2784]: 1 finished unit Lotus [t=00:01:13.466890][f=0010766] [10766] Event [3443.72217,348.75,1316.8905]: 0 lost unit Convict [t=00:01:13.557766][f=0010787] [10787] Event [3768,348.75,1176]: 1 finished unit Solar Collector [t=00:01:14.217785][f=0010955] [10955] Event [4456,348.75,4456]: 0 finished unit Metal Extractor [t=00:01:14.484640][f=0011020] [11020] Event [3944,348.75,1240]: 1 finished unit Solar Collector [t=00:01:15.364633][f=0011228] [11228] Event [3736,348.75,1017.59998]: 1 finished unit Knight [t=00:01:15.873364][f=0011350] [11350] Event [4520,348.75,4472]: 0 finished unit Solar Collector [t=00:01:15.931059][f=0011361] [11361] Event [4040,348.75,1160]: 1 finished unit Solar Collector [t=00:01:17.270007][f=0011683] [11683] Event [4543.81494,348.75,4359.19629]: 0 lost unit Bandit [t=00:01:17.289272][f=0011688] [11688] Event [4462.88525,348.75,4245.37695]: 1 lost unit Glaive [t=00:01:17.318811][f=0011695] [11695] Event [4440,348.75,4520]: 0 finished unit Solar Collector [t=00:01:17.537848][f=0011748] [11748] Event [744,348.75,3704]: 0 finished unit Energy Pylon [t=00:01:17.777563][f=0011803] [11803] Event [1928,446.25,760]: 1 finished unit Metal Extractor [t=00:01:17.917278][f=0011836] [11836] Event [3736,348.75,1017.59998]: 1 finished unit Knight [t=00:01:18.060181][f=0011875] [11875] Event [4104,348.75,1048]: 1 finished unit Solar Collector [t=00:01:18.242118][f=0011917] [11917] Event [4280.22363,367.233215,4267.57666]: 0 lost unit Bandit [t=00:01:18.258181][f=0011922] [11922] Event [4387.64502,348.75,4334.98877]: 1 lost unit Glaive [t=00:01:18.996954][f=0012067] [12067] Event [4314.72266,348.75,4434.33496]: 1 lost unit Glaive [t=00:01:19.142403][f=0012107] [12107] Event [3937.20874,348.75,4560.13184]: 0 lost unit Convict [t=00:01:19.195562][f=0012119] [12119] Event [4456,348.75,4456]: 0 lost unit Metal Extractor [t=00:01:19.368552][f=0012158] [12158] Event [4328.43994,348.808594,4334.70605]: 1 lost unit Glaive [t=00:01:20.216945][f=0012362] [12362] Event [4384,348.75,3904]: 1 finished unit Lotus [t=00:01:20.457879][f=0012414] [12414] Event [4104,348.75,888]: 1 finished unit Solar Collector [t=00:01:20.585931][f=0012443] [12443] Event [3736,348.75,1017.59998]: 1 finished unit Knight [t=00:01:22.733443][f=0012894] [12894] Event [4104,348.75,808]: 1 finished unit Solar Collector [t=00:01:22.759841][f=0012901] [12901] Event [4409.1626,359.855804,4200.30762]: 0 lost unit Bandit [t=00:01:23.085879][f=0012990] [12990] Event [3736,348.75,1017.59998]: 1 finished unit Knight [t=00:01:25.457952][f=0013646] [13646] Event [4520,348.75,4472]: 0 lost unit Solar Collector [t=00:01:25.883084][f=0013735] [13735] Event [3496,348.75,1160]: 1 finished unit Caretaker [t=00:01:26.144289][f=0013796] [13796] Event [4440,349.336243,4520]: 0 lost unit Solar Collector [t=00:01:26.147590][f=0013797] [13797] Event [1200,446.25,1840]: 1 finished unit Lotus [t=00:01:26.234238][f=0013817] [13817] Event [3736,348.75,1017.59998]: 1 finished unit Knight [t=00:01:26.485313][f=0013908] [13908] Event [248,446.286926,2936]: 0 finished unit Energy Pylon [t=00:01:28.178667][f=0014370] [14370] Event [3736,348.75,1017.59998]: 1 finished unit Knight [t=00:01:28.179806][f=0014370] [14370] Event [undefined]: dawidzawadka resigned [t=00:01:28.180069][f=0014370] game_message: dawidzawadka has been destroyed! [t=00:01:28.180238][f=0014370] game_message: AO wins! [t=00:01:28.180668][f=0014370] Submitting stats [t=00:01:28.186727][f=0014370] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:28.190987][f=0014370] Part| Total Time|Time of the last 0.5s [t=00:01:28.191029][f=0014370] Draw 16618.56ms 23.93% [t=00:01:28.191043][f=0014370] Lua::Callins::Synced 7906.33ms 13.26% [t=00:01:28.191057][f=0014370] Lua::Callins::Unsynced 25785.79ms 35.00% [t=00:01:28.191069][f=0014370] Lua::CollectGarbage::Synced 198.10ms 0.00% [t=00:01:28.191082][f=0014370] Lua::CollectGarbage::Unsynced 761.94ms 0.20% [t=00:01:28.191094][f=0014370] Misc::Profiler::AddTime 73.09ms 0.10% [t=00:01:28.191107][f=0014370] Sim 34212.41ms 53.54% [t=00:01:28.193074][f=0014370] [14370] Received game_message: dawidzawadka has been destroyed! [t=00:01:28.194269][f=0014370] [14370] Received game_message: AO wins! [t=00:01:28.208289][f=0014371] [14371] Game End Stats Header: 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19,6735,5450,5450,6735,1115.47986,221.754364,221.754364,1115.47986,0,0,0,0,0,0,0,0,620.986877,110.92627,110.92627,620.986877,1133.36755,1224.52686,1224.52686,1133.36755,600,90,90,600,62.0911217,22.7999992,22.7999992,62.0911217,1500,1405,1405,1500,32.2230453,24.9303951,24.9303951,32.2230453,1650,1235,1235,1650,700,485.833313,485.833313,700,2985,2720,2720,2985,605.833313,834,834,605.833313,566.134949,601.998474,601.998474,566.134949,1406.64722,1220.7572,1220.7572,1406.64722 [t=00:01:28.210545][f=0014371] [14371] Game End Stats Values: 20,6840,5745,5745,6840,1293.70911,231.937485,231.937485,1293.70911,0,0,0,0,0,0,0,0,962.981201,152.047241,152.047241,962.981201,1133.36755,1224.52686,1224.52686,1133.36755,600,90,90,600,72.1182327,24,24,72.1182327,1500,1405,1405,1500,33.1319618,24.718874,24.718874,33.1319618,1650,1445,1445,1650,700,485.833313,485.833313,700,3090,2805,2805,3090,605.833313,834,834,605.833313,566.134949,601.998474,601.998474,566.134949,1406.64722,1220.7572,1220.7572,1406.64722 [t=00:01:28.210668][f=0014371] [14371] Game End Stats Values: 21,6530,5745,5745,6530,1471.84937,246.33316,246.33316,1471.84937,0,0,0,0,0,0,0,0,1330.50977,238.685211,238.685211,1330.50977,1334.68506,1641.60535,1641.60535,1334.68506,700,90,90,700,71.6162109,24,24,71.6162109,1500,1405,1405,1500,33.1260262,26.7597084,26.7597084,33.1260262,1275,1445,1445,1275,910,895.833313,895.833313,910,3055,2805,2805,3055,1015.83331,1044,1044,1015.83331,566.134949,601.998474,601.998474,566.134949,1887.86206,1430.76172,1430.76172,1887.86206 [t=00:01:28.210776][f=0014371] [14371] Game End Stats Values: 22,6595,6360,6360,6595,1641.44531,246.33316,246.33316,1641.44531,0,0,0,0,0,0,0,0,1727.82349,238.685211,238.685211,1727.82349,1334.68506,1752.11987,1752.11987,1334.68506,800,90,90,800,64.3353271,24.5333328,24.5333328,64.3353271,1500,1405,1405,1500,32.5564232,25.7999954,25.7999954,32.5564232,1275,1655,1655,1275,910,930.833313,930.833313,910,3020,3210,3210,3020,1050.83325,1044,1044,1050.83325,566.134949,601.998474,601.998474,566.134949,2047.06335,1436.27502,1436.27502,2047.06335 [t=00:01:28.210898][f=0014371] [14371] Game End Stats Values: 23,6525,6660,6660,6525,1809.68445,254.050415,254.050415,1809.68445,0,0,0,0,0,0,0,0,2137.11206,238.685211,238.685211,2137.11206,1391.87878,2037.82678,2037.82678,1391.87878,800,90,90,800,63.4846306,28.7999992,28.7999992,63.4846306,1500,1405,1405,1500,32.4659462,29.8344822,29.8344822,32.4659462,1275,1800,1800,1275,975,1000.83331,1000.83331,975,2950,3365,3365,2950,1120.83325,1109,1109,1120.83325,566.134949,601.998474,601.998474,566.134949,2382.92236,1495.76111,1495.76111,2382.92236 [t=00:01:28.211005][f=0014371] [14371] Game End Stats Values: 24,6625,6870,6870,6625,1991.66846,274.064484,274.064484,1991.66846,0,0,0,0,0,0,0,0,2615.55737,309.063965,309.063965,2615.55737,1391.87878,2108.87939,2108.87939,1391.87878,900,90,90,900,73.3641205,30,30,73.3641205,1500,1405,1405,1500,33.3822937,31.5342693,31.5342693,33.3822937,1275,2010,2010,1275,975,1000.83331,1000.83331,975,2950,3365,3365,2950,1120.83325,1109,1109,1120.83325,566.134949,601.998474,601.998474,566.134949,2453.9751,1495.76111,1495.76111,2453.9751 [t=00:01:28.211119][f=0014371] [14371] Game End Stats Values: 25,6505,7555,7555,6505,2173.73584,275.203491,275.203491,2173.73584,0,0,0,0,0,0,0,0,3069.92041,309.063965,309.063965,3069.92041,1391.87878,2228.88452,2228.88452,1391.87878,900,270,270,900,73.4290771,30,30,73.4290771,1500,1405,1405,1500,33.3878326,30.4226036,30.4226036,33.3878326,1275,2360,2360,1275,975,1120.83325,1120.83325,975,2830,3520,3520,2830,1240.83325,1109,1109,1240.83325,566.134949,601.998474,601.998474,566.134949,2573.98022,1504.31641,1504.31641,2573.98022 [t=00:01:28.211228][f=0014371] [14371] Game End Stats Values: 26,6590,7975,7975,6590,2353.32764,294.943909,294.943909,2353.32764,0,0,0,0,0,0,0,0,3418.4043,376.578339,376.578339,3418.4043,1391.87878,2370.98999,2370.98999,1391.87878,900,270,270,900,73.2493668,32.6666679,32.6666679,73.2493668,1500,1405,1405,1500,34.6894951,33.7160225,33.7160225,34.6894951,1275,2710,2710,1275,975,1120.83325,1120.83325,975,2915,3590,3590,2915,1240.83325,1109,1109,1240.83325,566.134949,601.998474,601.998474,566.134949,2716.08569,1504.31641,1504.31641,2716.08569 [t=00:01:28.211534][f=0014371] [14371] Game End Stats Values: 27,6655,7980,7980,6655,2540.85352,322.593994,322.593994,2540.85352,0,0,0,0,0,0,0,0,3780.323,506.511871,506.511871,3780.323,1476.04968,2518.26733,2518.26733,1476.04968,900,270,270,900,73.3426514,35.3333321,35.3333321,73.3426514,1500,1405,1405,1500,36.5017319,34.2433434,34.2433434,36.5017319,1200,2645,2645,1200,1040,1195.83325,1195.83325,1040,3055,3660,3660,3055,1315.83325,1174,1174,1315.83325,566.134949,601.998474,601.998474,566.134949,2864.58813,1596.8186,1596.8186,2864.58813 [t=00:01:28.211669][f=0014371] [14371] Game End Stats Values: 28,6575,8290,8290,6575,2706.11035,352.102142,352.102142,2706.11035,0,0,0,0,0,0,0,0,4281.20654,689.404907,689.404907,4281.20654,1713.32434,2856.51074,2856.51074,1713.32434,900,270,270,900,55.1182747,37.0666656,37.0666656,55.1182747,1500,1405,1405,1500,35.0171242,37.4338722,37.4338722,35.0171242,1125,2800,2800,1125,1170,1475.83325,1475.83325,1170,3050,3815,3815,3050,1599.16663,1369,1369,1599.16663,566.134949,625.997009,625.997009,566.134949,3219.90723,1844.34058,1844.34058,3219.90723 [t=00:01:28.211800][f=0014371] [14371] Game End Stats Values: 29,6575,8735,8735,6575,2849.78247,372.658264,372.658264,2849.78247,0,0,0,0,0,0,0,0,4743.625,713.95752,713.95752,4743.625,1715.88818,2863.45923,2863.45923,1715.88818,900,360,360,900,53.2387962,38.6666679,38.6666679,53.2387962,1500,1405,1405,1500,30.828083,35.9704132,35.9704132,30.828083,1125,3085,3085,1125,1235,1475.83325,1475.83325,1235,3050,3885,3885,3050,1599.16663,1434,1434,1599.16663,566.134949,625.997009,625.997009,566.134949,3231.48804,1846.90442,1846.90442,3231.48804 [t=00:01:28.211910][f=0014371] [14371] Game End Stats Values: 30,6500,9155,9155,6500,3004.37451,410.909851,410.909851,3004.37451,0,0,0,0,0,0,0,0,5201.75879,922.676208,922.676208,5201.75879,1715.88818,2873.6062,2873.6062,1715.88818,900,360,360,900,60.2255707,40.5333328,40.5333328,60.2255707,1500,1405,1405,1500,31.5560799,41.2256622,41.2256622,31.5560799,1050,3435,3435,1050,1235,1550.83325,1550.83325,1235,3050,3955,3955,3050,1674.16663,1434,1434,1674.16663,566.134949,701.131653,701.131653,566.134949,3241.63501,1846.90442,1846.90442,3241.63501 [t=00:01:28.212031][f=0014371] [14371] Game End Stats Values: 31,6500,9155,9155,6500,3161.34351,468.456207,468.456207,3161.34351,0,0,0,0,0,0,0,0,5583.73877,1296.0918,1296.0918,5583.73877,1715.88818,2905.95972,2905.95972,1715.88818,900,360,360,900,61.4773598,42,42,61.4773598,1500,1405,1405,1500,31.7145157,47.0275383,47.0275383,31.7145157,1050,3435,3435,1050,1235,1550.83325,1550.83325,1235,3050,3955,3955,3050,1674.16663,1434,1434,1674.16663,566.134949,829.000549,829.000549,566.134949,3273.98853,1846.90442,1846.90442,3273.98853 [t=00:01:28.212142][f=0014371] [14371] Game End Stats Values: 32,6560,9775,9775,6560,3331.82935,502.285522,502.285522,3331.82935,0,0,0,0,0,0,0,0,5981.94092,1425.5835,1425.5835,5981.94092,1715.88818,2983.53638,2983.53638,1715.88818,900,450,450,900,65.1939392,42,42,65.1939392,1500,1405,1405,1500,32.6157188,41.1219559,41.1219559,32.6157188,1050,3785,3785,1050,1235,1690.83325,1690.83325,1235,3110,4135,4135,3110,1814.16663,1434,1434,1814.16663,566.134949,881.734802,881.734802,566.134949,3352.66016,1846.90442,1846.90442,3352.66016 [t=00:01:28.212255][f=0014371] [14371] Game End Stats Values: 33,6560,10125,10125,6560,3508.33203,549.987549,549.987549,3508.33203,0,0,0,0,0,0,0,0,6444.17334,1548.97705,1548.97705,6444.17334,1715.88818,3036.47754,3036.47754,1715.88818,900,450,450,900,68.6915207,41.9985161,41.9985161,68.6915207,1500,1405,1405,1500,33.016758,37.7803574,37.7803574,33.016758,1050,4135,4135,1050,1235,1690.83325,1690.83325,1235,3110,4135,4135,3110,1814.16663,1434,1434,1814.16663,566.134949,881.734802,881.734802,566.134949,3405.60132,1846.90442,1846.90442,3405.60132 [t=00:01:28.274067][f=0014381] [14381] Event [336,423.856201,2800]: 0 lost unit Picket [t=00:01:28.367069][f=0014393] [14393] Event [2713.57593,348.75,3245.72705]: 0 lost unit Engineer Commander [t=00:01:29.550787][f=0014649] Player AO left the game: normal quit [t=00:01:29.550888][f=0014649] [14649] Event [undefined]: AO quit [t=00:01:29.701881][f=0014682] No clients connected, shutting down server [t=00:01:29.701939][f=0014682] Server shutdown [t=00:01:29.702300][f=0014682] [14682] all players disconnected [t=00:01:30.789534][f=0014928] [14928] Event [4808,347.5,2840]: 1 finished unit Geothermal Generator [t=00:01:32.972924][f=0015435] [15435] Event [3736,348.75,1017.59998]: 1 finished unit Knight [t=00:01:33.739739][f=0015657] [15657] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:01:34.468908][f=0015868] [15868] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:01:35.077409][f=0016064] [16064] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:01:35.634948][f=0016251] [16251] Event [3448,348.553467,1328]: 1 finished unit Fusion Reactor [t=00:01:35.662912][f=0016259] [16259] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:01:35.960210][f=0016358] [16358] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:01:36.313545][f=0016476] [16476] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:01:36.666792][f=0016596] [16596] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:01:37.027241][f=0016716] [16716] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:01:37.340721][f=0016836] [16836] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:01:37.653761][f=0016943] [16943] Event [3736,348.75,1017.59998]: 1 finished unit Glaive [t=00:01:38.188795][f=0017139] Autoquit sending quit command. [t=00:01:38.210568][f=0017139] [QuitAction] user exited to system [t=00:01:38.211390][f=0017139] [SpringApp::Kill][1] fromRun=1 [t=00:01:38.211492][f=0017139] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:38.211511][f=0017139] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:38.211524][f=0017139] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:38.211534][f=0017139] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:38.211545][f=0017139] [SpringApp::Kill][2] [t=00:01:38.213070][f=0017139] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:38.213095][f=0017139] [Game::KillLua][1] dtor=0 luaUI=0x560989bd6a90 [t=00:01:38.213141][f=0017139] Start widgetHandler:Shutdown [t=00:01:38.218414][f=0017139] Shutdown - SaveOrderList Complete [t=00:01:38.219216][f=0017139] Writing last game win data [t=00:01:38.256387][f=0017139] Shutdown - SaveConfigData Complete [t=00:01:38.256424][f=0017139] Shutdown Widget - Save/Load API [t=00:01:38.256441][f=0017139] Shutdown Widget - Chili Highlight [t=00:01:38.256458][f=0017139] Shutdown Widget - Draw After Chili [t=00:01:38.256484][f=0017139] Shutdown Widget - API Unit Tracker GL4 [t=00:01:38.256504][f=0017139] Shutdown Widget - EPIC Menu [t=00:01:38.257868][f=0017139] Shutdown Widget - Chili Widget Selector [t=00:01:38.259039][f=0017139] Shutdown Widget - Chili Minimap [t=00:01:38.259545][f=0017139] Shutdown Widget - Local Team Colors [t=00:01:38.259711][f=0017139] Shutdown Widget - Display Keys 2 [t=00:01:38.259766][f=0017139] Shutdown Widget - Save Game Menu [t=00:01:38.259790][f=0017139] Shutdown Widget - Unit Icons [t=00:01:38.259812][f=0017139] Shutdown Widget - Noises [t=00:01:38.259827][f=0017139] Shutdown Widget - HealthBars [t=00:01:38.260722][f=0017139] Shutdown Widget - Win Counter [t=00:01:38.260752][f=0017139] Shutdown Widget - SpringRTS Replay Stats [t=00:01:38.260794][f=0017139] Shutdown Widget - EndGame APM stats [t=00:01:38.260810][f=0017139] Shutdown Widget - BuildETA [t=00:01:38.260827][f=0017139] Shutdown Widget - Modular Comm Info [t=00:01:38.260840][f=0017139] Shutdown Widget - Stereo3D [t=00:01:38.261240][f=0017139] Shutdown Widget - Showeco and Grid Drawer [t=00:01:38.261286][f=0017139] Shutdown Widget - Point Tracker [t=00:01:38.261307][f=0017139] Shutdown Widget - Missile Silo Range [t=00:01:38.261334][f=0017139] Shutdown Widget - MinimapEvents [t=00:01:38.261349][f=0017139] Shutdown Widget - Local Widgets Config [t=00:01:38.261370][f=0017139] Shutdown Widget - Highlight Geos [t=00:01:38.261390][f=0017139] Shutdown Widget - Grab Input [t=00:01:38.261415][f=0017139] Shutdown Widget - Defense Range Zero-K [t=00:01:38.261434][f=0017139] Shutdown Widget - Darkening [t=00:01:38.261459][f=0017139] Shutdown Widget - Context Menu [t=00:01:38.261480][f=0017139] Shutdown Widget - Chili Spectator Panels [t=00:01:38.261494][f=0017139] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:38.261514][f=0017139] Shutdown Widget - Chili Nuke Warning [t=00:01:38.261531][f=0017139] Shutdown Widget - Chili EndGame Window [t=00:01:38.261558][f=0017139] Shutdown Widget - Chili Economy Panel Default [t=00:01:38.261674][f=0017139] Shutdown Widget - CameraShake [t=00:01:38.261691][f=0017139] Shutdown Widget - State Reverse and Latency [t=00:01:38.261705][f=0017139] Shutdown Widget - Music Player v2 [t=00:01:38.261721][f=0017139] Shutdown Widget - Attack AoE [t=00:01:38.261735][f=0017139] Shutdown Widget - Map Edge Extension [t=00:01:38.261750][f=0017139] Shutdown Widget - Selection Send [t=00:01:38.261765][f=0017139] Shutdown Widget - LupsManager [t=00:01:38.261790][f=0017139] Shutdown Widget - Newton Firezone [t=00:01:38.261804][f=0017139] Shutdown Widget - Chili Pro Console [t=00:01:38.292355][f=0017139] Shutdown Widget - Persistent Build Height [t=00:01:38.292395][f=0017139] Shutdown Widget - Lasso Terraform GUI [t=00:01:38.292414][f=0017139] Shutdown Widget - Lups [t=00:01:38.292456][f=0017139] Shutdown Widget - Chili Framework [t=00:01:38.292472][f=0017139] Shutdown Widget - Mex Placement Handler [t=00:01:38.292488][f=0017139] Shutdown Widget - Chili Core Selector [t=00:01:38.292609][f=0017139] Shutdown Widget - Custom Markers [t=00:01:38.292628][f=0017139] Shutdown Widget - Select Keys [t=00:01:38.292659][f=0017139] Shutdown Widget - Pause Screen [t=00:01:38.293001][f=0017139] Shutdown Widget - Text To Speech Control [t=00:01:38.293022][f=0017139] Shutdown Widget - Layout Handler [t=00:01:38.293047][f=0017139] End widgetHandler:Shutdown [t=00:01:38.377660][f=0017139] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={590926,48797268} {int,ext,rec}Allocs={11935279,0,0} {chunk,block}Bytes={48797268,0} [t=00:01:38.377776][f=0017139] [Game::KillLua][2] dtor=0 luaGaia=0x56098bce82d0 [t=00:01:38.448336][f=0017139] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={373117,35732653} {int,ext,rec}Allocs={11935280,0,0} {chunk,block}Bytes={35732653,0} [t=00:01:38.459354][f=0017139] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={373117,35732653} {int,ext,rec}Allocs={11935280,0,0} {chunk,block}Bytes={35732653,0} [t=00:01:38.459434][f=0017139] [Game::KillLua][3] dtor=0 luaRules=0x560983f87bd0 [t=00:01:38.459485][f=0017139] Start gadgetHandler:Shutdown [t=00:01:38.459502][f=0017139] Shutdown - StartSetup [t=00:01:38.459517][f=0017139] Shutdown - UnitMorph [t=00:01:38.471723][f=0017139] Shutdown - Carrier Drones [t=00:01:38.471776][f=0017139] Shutdown - Missile Silo Controller [t=00:01:38.471795][f=0017139] Shutdown - Modular Comm Info [t=00:01:38.471809][f=0017139] Shutdown - Terrain Texture Handler [t=00:01:38.471824][f=0017139] Shutdown - UnitCloakShield [t=00:01:38.472107][f=0017139] Shutdown - Starlight Handler [t=00:01:38.472145][f=0017139] End gadgetHandler:Shutdown [t=00:01:38.501751][f=0017139] Start gadgetHandler:Shutdown [t=00:01:38.501810][f=0017139] Shutdown - Save/Load [t=00:01:38.501840][f=0017139] Shutdown - Teleport Throw [t=00:01:38.501858][f=0017139] Shutdown - UnitMorph [t=00:01:38.501877][f=0017139] Shutdown - Modular Comm Info [t=00:01:38.501891][f=0017139] Shutdown - Retreat Command [t=00:01:38.501935][f=0017139] Shutdown - Shockwaves [t=00:01:38.501950][f=0017139] Shutdown - UnitCloakShield [t=00:01:38.501967][f=0017139] Shutdown - Lups Cloak FX [t=00:01:38.502001][f=0017139] Shutdown - Lups [t=00:01:38.502036][f=0017139] Shutdown - Lups Shield [t=00:01:38.502112][f=0017139] End gadgetHandler:Shutdown [t=00:01:38.513698][f=0017139] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935341,0,0} {chunk,block}Bytes={0,0} [t=00:01:38.513882][f=0017139] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935341,0,0} {chunk,block}Bytes={0,0} [t=00:01:38.513929][f=0017139] [Game::KillLua][4] dtor=0 [t=00:01:38.513940][f=0017139] [Game::KillLua][5] dtor=0 [t=00:01:38.525412][f=0017139] [Game::~CGame][1] [t=00:01:38.525451][f=0017139] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:38.525462][f=0017139] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:38.525473][f=0017139] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:38.525483][f=0017139] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:38.525494][f=0017139] [Game::KillLua][4] dtor=1 [t=00:01:38.525504][f=0017139] [Game::KillLua][5] dtor=1 [t=00:01:38.525633][f=0017139] [Game::KillMisc][1] [t=00:01:38.528372][f=0017139] [Game::KillMisc][2] [t=00:01:38.580001][f=0017139] [Game::KillMisc][3] [t=00:01:38.580499][f=0017139] [Game::KillRendering][1] [t=00:01:38.755253][f=0017139] [3DOParser::Kill] allocated 1 pieces [t=00:01:38.755335][f=0017139] [S3OParser::Kill] allocated 5476 pieces [t=00:01:38.756818][f=0017139] [AssParser::Kill] allocated 669 pieces [t=00:01:39.547218][f=0017139] [Game::KillInterface][1] [t=00:01:39.590802][f=0017139] [Game::KillInterface][2] [t=00:01:39.593321][f=0017139] [Game::KillSimulation][1] [t=00:01:39.593355][f=0017139] [Game::KillSimulation][2] [t=00:01:41.924038][f=0017139] [CCollisionHandler] dis-/continuous tests: 0/129798 [t=00:01:41.924112][f=0017139] [Game::KillSimulation][3] [t=00:01:41.924738][f=0017139] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:41.924778][f=0017139] [~CPathCache(20x20)] cacheHits=68 hitPercentage=42% numHashColls=0 maxCacheSize=12 [t=00:01:41.925204][f=0017139] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:41.925240][f=0017139] [~CPathCache(40x40)] cacheHits=107 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:01:41.928039][f=0017139] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:41.946417][f=0017139] [LosHandler::Kill] raycast instance cache-{hits,misses}={5588,11398}; shared=4%; cached=29% [t=00:01:42.132095][f=0017139] [Game::KillSimulation][4] [t=00:01:46.081833][f=0017139] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:01:46.083355][f=0017139] [Game::~CGame][2] [t=00:01:46.083600][f=0017139] [Game::~CGame][3] [t=00:01:46.297202][f=0017139] [SpringApp::Kill][3] [t=00:01:46.298926][f=0017139] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180554 bytes sent 193764 bytes recv'd [t=00:01:46.303303][f=0017139] Kill: client disconnecting... [t=00:01:48.357806][f=0017139] CloseConnection: client connection closed [t=00:01:48.360908][f=0017139] [SpringApp::Kill][4] font=0x56095f4aed40 [t=00:01:48.498560][f=0017139] [SpringApp::Kill][5] [t=00:01:48.625970][f=0017139] [SpringApp::Kill][6] [t=00:01:48.626421] [SpringApp::Kill][7] [t=00:01:48.627605] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:48.627633] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:48.627645] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:48.627656] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:48.627667] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:48.627679] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:48.627690] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {512, 1048576, 1048576}, EBO = {768, 1048576, 1048576} [t=00:01:48.627701] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4752, 1048576, 1048576}, EBO = {7128, 1048576, 1048576} [t=00:01:48.627711] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:48.627729] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:48.627740] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:48.627751] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:48.627762] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:48.641120] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:48.641165] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:48.641175] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:48.641185] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:48.642237] [VFS] [SpringVFS::DeleteArchives] [t=00:01:48.642260] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:48.642610] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp (0x56095f59d770) [t=00:01:48.654076] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp" numZipFiles=7955 sumInflSize=853660kb sumReadTime=3428ms [t=00:01:48.654412] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=74ms [t=00:01:48.654439] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=62ms [t=00:01:48.654701] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=45ms [t=00:01:48.654718] file="objects3d/hunchback.s3o" indx=5328 inflSize=75kb readTime=32ms [t=00:01:48.654728] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=25ms [t=00:01:48.654738] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=22ms [t=00:01:48.655002] file="objects3d/benzcom1_wreck.s3o" indx=5042 inflSize=179kb readTime=21ms [t=00:01:48.655018] file="icons/jumpjetbuilder.png" indx=1058 inflSize=4kb readTime=20ms [t=00:01:48.655028] file="luaui/widgets/gui_blastradius.lua" indx=4703 inflSize=6kb readTime=18ms [t=00:01:48.655039] file="unittextures/gauss3_tex1.png" indx=7323 inflSize=1103kb readTime=16ms [t=00:01:48.661126] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp] 167248282 bytes cached in 3476 files [t=00:01:48.962377] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=69 [t=00:01:48.962455] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/ReptilianBattlefieldv1.2.sd7 (0x56095f686e30) [t=00:01:48.963169] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:48.963186] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz (0x7f31c80137f0) [t=00:01:48.963711] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:01:48.966502] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/maphelper.sdz (0x56095f4a1bc0) [t=00:01:48.966773] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz (0x56095f4802e0) [t=00:01:48.967002] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:48.967431] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:48.967449] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:48.967472] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:48.967482] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:48.967492] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:48.967501] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:48.968494] [SpringApp::Kill][8] [t=00:01:48.968522] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:48.968531] [WatchDog::Uninstall][1] hangDetectorThread=0x560918c5d0b0 (joinable=1) [t=00:01:48.968540] [WatchDog::Uninstall][2] [t=00:01:49.574446] [WatchDog::Uninstall][3] [t=00:01:49.574861] [SpringApp::Kill][9]