[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000294] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008265] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008300] Using writeable configuration source: "/tmp/tmp.vf4lGF4dLz/springsettings.1505000.cfg" [t=00:00:00.015727] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015787] ============== ============== [t=00:00:00.015798] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015808] [t=00:00:00.015817] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015826] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015835] Use "none" to disable the default log sections. [t=00:00:00.015844] ============== ============== [t=00:00:00.015853] ============== ============== [t=00:00:00.015911] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015922] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015932] ROAM = 2 [t=00:00:00.015943] RotateLogFiles = 1 [t=00:00:00.015952] TeamHighlight = 0 [t=00:00:00.015962] ============== ============== [t=00:00:00.015971] ============== ============== [t=00:00:00.015981] Spring Engine Version: 105.1.1-1367-g9450136 BAR105 (Headless) [t=00:00:00.015991] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016000] Compiler Version: gcc-11.1.0 [t=00:00:00.016022] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016149] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016160] Binary Word Size: 64-bit (native) [t=00:00:00.016169] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016179] Physical CPU Cores: 1 [t=00:00:00.016188] Logical CPU Cores: 1 [t=00:00:00.016197] ============== ============== [t=00:00:00.016263] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016273] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016282] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016291] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016300] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017500] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.017519] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017577] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017612] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017634] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.017658] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017668] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017700] [GR::LogVersionInfo] [t=00:00:00.017710] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017719] GL version : [t=00:00:00.017728] GL vendor : [t=00:00:00.017737] GL renderer : [t=00:00:00.017746] GLSL version: [t=00:00:00.017755] GLEW version: spring headless stub GLEW version [t=00:00:00.017764] GPU memory : unknown [t=00:00:00.017773] SDL swap-int: 0 [t=00:00:00.017783] SDL driver : headless stub [t=00:00:00.017805] [t=00:00:00.017815] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017824] GLSL shader support : 0 [t=00:00:00.017833] GL4 support : 0 [t=00:00:00.017865] FBO extension support : 0 [t=00:00:00.017875] NVX GPU mem-info support : 0 [t=00:00:00.017884] ATI GPU mem-info support : 0 [t=00:00:00.017894] NPOT-texture support : 1 (0) [t=00:00:00.017903] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017912] texture query-LOD support : 1 (0) [t=00:00:00.017921] MSAA frame-buffer support : 0 (0) [t=00:00:00.017930] Z-buffer depth : 16 (-) [t=00:00:00.017939] primitive-restart support : 0 (0) [t=00:00:00.017948] clip-space control support: 0 (0) [t=00:00:00.017957] seamless cube-map support : 0 (0) [t=00:00:00.017966] frag-depth layout support : 0 (0) [t=00:00:00.017975] persistent maps support : 0 (0) [t=00:00:00.017984] explicit attribs location : 0 (0) [t=00:00:00.017993] multi draw indirect : 0 (-) [t=00:00:00.018002] [t=00:00:00.018011] max. FBO samples : -1 [t=00:00:00.018020] max. FS/program texture slots : 8/8 [t=00:00:00.018030] max. texture size : 2048 [t=00:00:00.018041] max. texture anisotropy level : 0.000000 [t=00:00:00.018051] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018060] max. draw-buffers : 0 [t=00:00:00.018068] max. rec. indices/vertices : 0/0 [t=00:00:00.018077] max. uniform buffer-bindings : 0 [t=00:00:00.018086] max. uniform block-size : 0KB [t=00:00:00.018096] max. storage buffer-bindings : 0 [t=00:00:00.018104] max. storage block-size : 0MB [t=00:00:00.018113] [t=00:00:00.018122] enable AMD-hacks : 0 [t=00:00:00.018131] compress MIP-maps: 0 [t=00:00:00.019056] [GR::UpdateGLConfigs] [t=00:00:00.019087] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019101] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019112] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019121] [GR::InitGLState] [t=00:00:00.019131] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.192997] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.197050] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.203266] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.203809] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.203833] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.203848] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/ [t=00:00:00.237583] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base [t=00:00:00.239249] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.263839] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.264256] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.276785] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.276807] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.276973] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.280481] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7188013500 (SpringVFS) global=(nil) (null) [t=00:00:00.280514] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.280637] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.280660] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.280671] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.280680] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.280699] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3372 MB [t=00:00:00.285189][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.285224][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.285241][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1505000/replay.sdfz" for game data... [t=00:00:00.422230][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.425207][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.425242][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.428342][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.428372][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 143ms [t=00:00:00.428404][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.476758][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d22c1c8a10] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:00.478069][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.482565][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.483022][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d22c1c8a10] using game "Zero-K v1.10.11.3" (loaded=0 cached=0) [t=00:00:00.484086][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.11.3", overwrite=false)] section=0 cached=0 [t=00:00:00.494773][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.494993][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.505726][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms [t=00:00:00.505917][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.550977][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.551012][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.551104][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.551160][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.551213][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.551265][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.552329][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.552823][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.553288][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.556924][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.558887][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.561952][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.561986][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.562445][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.569296][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.570754][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.571874][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.572183][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.572860][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.572884][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.577773][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.577822][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.692615][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.712583][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.012901][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.413506][f=-000001] Loading UnitDefs_posts [t=00:00:01.605280][f=-000001] Loading FeatureDefs_posts [t=00:00:01.665718][f=-000001] Loading WeaponDefs_posts [t=00:00:01.692477][f=-000001] Loading ArmorDefs_posts [t=00:00:01.715029][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 666ms [t=00:00:01.793450][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 789ms [t=00:00:01.795503][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.007559][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.014978][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:02.015003][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.015558][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.017128][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.020614][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.325635][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.402325][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.534865][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.539021][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.539052][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.026515][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 487ms [t=00:00:03.026563][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.165606][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 139ms [t=00:00:03.165664][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.192231][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:03.934995][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:03.939448][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.940164][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.977541][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.985392][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.996292][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.996331][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.998366][f=-000001] InfoTexture: legacy [t=00:00:09.998390][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.000662][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.147166][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.149731][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.149770][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.150749][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.478698][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.480516][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.719183][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.769110][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.784736][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.784824][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.786432][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.384822][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.401400][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.402261][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.616909][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:11.619036][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.619066][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.632236][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.632345][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.632357][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.632368][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.632378][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.632388][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.632398][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:11.640716][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.640815][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.640830][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.640840][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.640850][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.640861][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.640871][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:11.640883][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d23469c7c0 has BLOCKSIZE 1 [t=00:00:11.645150][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.645187][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.645201][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.645211][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.645221][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.645231][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:11.661075][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:11.662537][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.668323][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.668355][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.671760][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.671791][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.671802][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.671812][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.671823][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.671832][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:11.767551][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:11.768618][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.770086][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.770104][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.770120][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (150ms, checksum 06bcb304)" [t=00:00:11.770171][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.770201][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.770213][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.974164][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 75ms [t=00:00:11.975153][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:14.815154][f=-000001] Map Terrain Generation [t=00:00:14.815232][f=-000001] Random Seed, 8367786 [t=00:00:14.815323][f=-000001] Wave generation complete [t=00:00:14.818214][f=-000001] Draw points, 11, factor, 0.84739381 [t=00:00:14.853745][f=-000001] Voronoi generation complete [t=00:00:14.854931][f=-000001] std, 91.7229462, bucketWidth, 59.9441948 [t=00:00:14.858140][f=-000001] Terrain structure complete [t=00:00:33.657225][f=-000001] Edge processing complete [t=00:00:33.659660][f=-000001] ApplyLineDistanceFunc [t=00:00:35.058920][f=-000001] Tier propagation complete [t=00:00:43.389150][f=-000001] Height application complete [t=00:00:50.712771][f=-000001] Smoothing complete [t=00:00:51.002138][f=-000001] Map terrain complete [t=00:00:51.178140][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:51.364402][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:51.364475][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:51.948724][f=-000001] Synced LuaRules: finished loading [t=00:00:52.056018][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:52.745531][f=-000001] Unsynced LuaRules: finished loading [t=00:00:52.910584][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:52.936665][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:52.937893][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:52.937911][f=-000001] LuaSocket Support: enabled [t=00:00:52.954987][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:53.040542][f=-000001] localWidgets, nil, true, true [t=00:00:53.044171][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:53.044203][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:53.058380][f=-000001] USE_OLD_CHILI [t=00:00:53.454774][f=-000001] Loading last game win data [t=00:00:53.454808][f=-000001] Resetting win data [t=00:00:53.454858][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:53.454881][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:53.454893][f=-000001] Player and team counts match, continuing [t=00:00:53.454908][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:53.454920][f=-000001] suppatssh was in last game but is now absent, resetting scores [t=00:00:53.586899][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:53.587236][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:53.639879][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:55.153186][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:55.851633][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:56.472470][f=-000001] Loaded API widget: i18n [t=00:00:56.473849][f=-000001] Loaded API widget: Shared Functions [t=00:00:56.474087][f=-000001] Loaded API widget: Hacky version fix [t=00:00:56.474303][f=-000001] Loaded API widget: Cluster Detection [t=00:00:56.475114][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:56.475547][f=-000001] Loaded API widget: Win Counter [t=00:00:56.706833][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:56.707270][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:56.707571][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:56.707843][f=-000001] Loaded API widget: CommandInsert [t=00:00:56.708053][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:56.709725][f=-000001] Loaded API widget: Lups [t=00:00:56.989536][f=-000001] Loaded API widget: Chili Framework [t=00:00:56.989979][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:56.990281][f=-000001] Loaded widget: Save/Load API [t=00:00:56.990608][f=-000001] Loaded widget: Chili Highlight [t=00:00:56.990938][f=-000001] Loaded widget: Draw After Chili [t=00:00:56.991326][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:56.996841][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:56.999306][f=-000001] Loaded DecalsDrawer: off [t=00:00:56.999327][f=-000001] Ground-decal rendering is disabled! [t=00:00:56.999395][f=-000001] Set maximum particles to: 0 [t=00:00:57.000485][f=-000001] Set UnitIconDist to 0 [t=00:00:57.105782][f=-000001] Loaded widget: EPIC Menu [t=00:00:57.106209][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:57.107442][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:57.133427][f=-000001] Loaded widget: Chili Minimap [t=00:00:57.133847][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:57.142960][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:57.143296][f=-000001] Deferred Rendering requires shader support! [t=00:00:57.143716][f=-000001] Loaded widget: Deferred rendering [t=00:00:57.144021][f=-000001] Mexspot Fetcher fetching [t=00:00:57.144198][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:57.144505][f=-000001] Team highlighting: Disabled [t=00:00:57.144878][f=-000001] Loaded widget: Teamhighlight option [t=00:00:57.145388][f=-000001] Loaded widget: Local Team Colors [t=00:00:57.145832][f=-000001] Loaded widget: Display Keys 2 [t=00:00:57.146249][f=-000001] Loaded widget: Save Game Menu [t=00:00:57.146465][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:57.146731][f=-000001] Loaded widget: One click weapon handler [t=00:00:57.146978][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:57.147291][f=-000001] highlightUnitShader no GL4 support [t=00:00:57.147612][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:57.148014][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:57.148614][f=-000001] Loaded widget: Attack Command Helper [t=00:00:57.148923][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:57.148937][f=-000001] Using fallback unit outlines [t=00:00:57.149130][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:57.149499][f=-000001] Loaded widget: Selection Modkeys [t=00:00:57.158200][f=-000001] Loaded widget: Chili Global Commands [t=00:00:57.159737][f=-000001] Loaded widget: Outline No Shader [t=00:00:57.160570][f=-000001] Loaded widget: Unit Icons [t=00:00:57.160920][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:57.161319][f=-000001] Loaded widget: Noises [t=00:00:57.206020][f=-000001] Loaded widget: HealthBars [t=00:00:57.206485][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:57.206802][f=-000001] Loaded widget: Guard Remove [t=00:00:57.210413][f=-000001] Loaded widget: Chili Vote Display [t=00:00:57.210929][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:57.211264][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:57.211709][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1505000/events.log [t=00:00:57.214050][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:57.214446][f=-000001] Loaded widget: EndGame APM stats [t=00:00:57.216320][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:57.216561][f=-000001] Loaded widget: Objectives [t=00:00:57.216929][f=-000001] Loaded widget: EndGame Stats [t=00:00:57.217327][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:57.217685][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:57.218092][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:57.218562][f=-000001] Loaded widget: BuildETA [t=00:00:57.222779][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:57.223185][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:57.227075][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:57.227456][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:57.227823][f=-000001] Loaded widget: Command Alpha [t=00:00:57.228636][f=-000001] Loaded widget: Camera Save Position [t=00:00:57.228888][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:57.229223][f=-000001] Loaded widget: Ghost Site [t=00:00:57.229572][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:57.229815][f=-000001] Loaded widget: Stop Self-D [t=00:00:57.231394][f=-000001] Loaded widget: Stereo3D [t=00:00:57.231891][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:57.232154][f=-000001] Loaded widget: SmoothCam [t=00:00:57.232522][f=-000001] Loaded widget: Smart Bombers [t=00:00:57.233007][f=-000001] Loaded widget: Simple Settings [t=00:00:57.233475][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:57.233880][f=-000001] Loaded widget: Show selected unit range [t=00:00:57.234308][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:57.234544][f=-000001] Loaded widget: ReclaimInfo [t=00:00:57.234877][f=-000001] Loaded widget: Raw Move Issue [t=00:00:57.235282][f=-000001] Loaded widget: Point Tracker [t=00:00:57.235522][f=-000001] Loaded widget: Orbit Command [t=00:00:57.235760][f=-000001] Loaded widget: Morph Finished notification [t=00:00:57.235982][f=-000001] Loaded widget: Mission Results Handler [t=00:00:57.236443][f=-000001] Loaded widget: Missile Silo Range [t=00:00:57.236866][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:57.237167][f=-000001] Loaded widget: Misc default command replacements [t=00:00:57.237530][f=-000001] Loaded widget: MinimapEvents [t=00:00:57.237903][f=-000001] Loaded widget: Local Widgets Config [t=00:00:57.238209][f=-000001] Loaded widget: Keep Target [t=00:00:57.238437][f=-000001] Loaded widget: In-game Ignore [t=00:00:57.239028][f=-000001] Loaded widget: In-game Guide [t=00:00:57.239404][f=-000001] Loaded widget: Highlight Geos [t=00:00:57.239869][f=-000001] Loaded widget: Haven Handler [t=00:00:57.240270][f=-000001] Input grabbing is enabled! [t=00:00:57.240291][f=-000001] Input grabbing is enabled! [t=00:00:57.240418][f=-000001] Loaded widget: Grab Input [t=00:00:57.240897][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:57.241306][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:57.241881][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:57.251348][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:57.251840][f=-000001] Loaded widget: Decoration Handler [t=00:00:57.252330][f=-000001] Loaded widget: Decloak Range [t=00:00:57.252818][f=-000001] Loaded widget: Darkening [t=00:00:57.262222][f=-000001] Loaded widget: Context Menu [t=00:00:57.263283][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:57.263979][f=-000001] Loaded widget: Ferry Points [t=00:00:57.290276][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:57.290743][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:57.291129][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:57.291373][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:57.291782][f=-000001] EndGame Graph disabled [t=00:00:57.363034][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:57.376140][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:57.377039][f=-000001] Loaded widget: Cheat Sheet [t=00:00:57.377455][f=-000001] Loaded widget: CameraShake [t=00:00:57.377720][f=-000001] Loaded widget: Blast Radius [t=00:00:57.377992][f=-000001] Loaded widget: Easy Facing [t=00:00:57.378350][f=-000001] Loaded widget: Autoquit [t=00:00:57.378764][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:57.379037][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:57.379522][f=-000001] Loaded widget: Music Player v2 [t=00:00:57.379917][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:57.380375][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:57.380837][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:57.381251][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:57.382427][f=-000001] Loaded widget: Attack Warning [t=00:00:57.382818][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:57.383500][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:57.384765][f=-000001] Loaded widget: Auto Group [t=00:00:57.385693][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:57.386626][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:57.387006][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:57.388033][f=-000001] Loaded widget: Projectile Lights [t=00:00:57.389005][f=-000001] Loaded widget: Select Com at start [t=00:00:57.394897][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:57.396113][f=-000001] Loaded widget: Transport AI [t=00:00:57.396373][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:57.396621][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:57.424200][f=-000001] Loaded widget: Unit Start State [t=00:00:57.426331][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:57.426721][f=-000001] Loaded widget: Smooth Scroll [t=00:00:57.432564][f=-000001] Loaded widget: Replay control buttons [t=00:00:57.433460][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:57.433807][f=-000001] Loaded widget: Icon Sets [t=00:00:57.572051][f=-000001] Loaded widget: Attack AoE [t=00:00:57.573650][f=-000001] Loaded widget: PlanetWars Info [t=00:00:57.573935][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:57.574391][f=-000001] Loaded widget: Commands FX [t=00:00:57.590951][f=-000001] Loaded widget: UnitShapes [t=00:00:57.591491][f=-000001] : disabled for spectators [t=00:00:57.592555][f=-000001] Loaded widget: Stockpiler [t=00:00:57.593184][f=-000001] Loaded widget: Map Edge Extension [t=00:00:57.593718][f=-000001] Loaded widget: State Icons [t=00:00:57.594121][f=-000001] Loaded widget: Shield Guard [t=00:00:57.594507][f=-000001] Loaded widget: Selection Send [t=00:00:57.594952][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:57.595360][f=-000001] Loaded widget: Gadget Icons [t=00:00:57.595747][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:57.596053][f=-000001] Loaded widget: AllyCursors [t=00:00:57.596428][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:57.596805][f=-000001] : disabled for spectators [t=00:00:57.597800][f=-000001] Loaded widget: Building Starter [t=00:00:57.598181][f=-000001] : disabled for spectators [t=00:00:57.599058][f=-000001] Loaded widget: Cloaker Guard [t=00:00:57.599433][f=-000001] Loaded widget: Units on Fire [t=00:00:57.599865][f=-000001] Loaded widget: Smoke Signals [t=00:00:57.600195][f=-000001] Loaded widget: LupsManager [t=00:00:57.600808][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:57.601430][f=-000001] Loaded widget: Newton Firezone [t=00:00:57.602691][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:57.603256][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:57.611714][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:57.623584][f=-000001] Loaded widget: Chili Pro Console [t=00:00:57.624497][f=-000001] Loaded widget: Chili Docking [t=00:00:57.624994][f=-000001] Loaded widget: HUD Presets [t=00:00:57.625727][f=-000001] Loaded widget: Persistent Build Height [t=00:00:57.628265][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:57.628732][f=-000001] Loaded widget: Image Preloader [t=00:00:57.629239][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:57.629476][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:57.634018][f=-000001] Loaded widget: Chili Core Selector [t=00:00:57.634563][f=-000001] Loaded widget: Custom Markers [t=00:00:57.635889][f=-000001] Loaded widget: Select Keys [t=00:00:57.636725][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:57.637215][f=-000001] Loaded widget: Start Boxes [t=00:00:57.637498][f=-000001] Loaded widget: Restricted Zones [t=00:00:57.638333][f=-000001] Loaded widget: Pause Screen [t=00:00:57.647368][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:57.647931][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:57.648917][f=-000001] Loaded widget: CustomFormations2 [t=00:00:57.649344][f=-000001] SetSunLighting [t=00:00:57.650624][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:57.651168][f=-000001] Loaded widget: Text To Speech Control [t=00:00:57.654957][f=-000001] Loaded widget: Layout Handler [t=00:00:57.655348][f=-000001] Lua garbage collection rate: 30/s [t=00:00:57.655392][f=-000001] Loaded widget: GC Control [t=00:00:57.655670][f=-000001] Loaded widget: Font Cache [t=00:00:57.668055][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:57.670906][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:57.675778][f=-000001] Writing last game win data [t=00:00:57.680300][f=-000001] LuaUI v0.3 [t=00:00:57.894083][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:00.704861][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:01.354473][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13272,0,0} {chunk,block}Bytes={0,0} [t=00:01:02.164643][f=-000001] Spectator mode. Widget removed. [t=00:01:02.179864][f=-000001] Spectator mode. Widget removed. [t=00:01:02.185632][f=-000001] Reclaim highlight: old engine version. [t=00:01:02.185735][f=-000001] Playback paused [t=00:01:02.194061][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:02.239168][f=-000001] Mex Placement Initialised with 26 spots. [t=00:01:02.300764][f=-000001] Opening demofile demos/1505000/replay.sdfz [t=00:01:02.300808][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:01:02.300822][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Linux 64-bit (native)] [t=00:01:02.301326][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:01:02.301352][f=-000001] -> Connection established (given id 2) [t=00:01:02.301722][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:02.301747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:02.301761][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:02.301774][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:02.301814][f=-000001] Speed set to 20.0 [server] [t=00:01:02.301835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55d24cc2b390,(nil)}][locale="C"]" [t=00:01:02.301850][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:01:02.320055][f=-000001] Switching to Overhead (TA) style camera [t=00:01:02.320099][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:05.466685][f=-000001] Beginning demo playback [t=00:01:05.469504][f=-000001] GameID: beba84636073020fe50902e9fd0929dd [t=00:01:05.515036][f=-000001] Connection attempt from n0ddz [t=00:01:05.515076][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:01:05.515791][f=-000001] [0] Event [undefined]: n0ddz changed status [t=00:01:05.516020][f=-000001] -> Connection established (given id 1) [t=00:01:05.751021][f=-000001] Connection attempt from daemien [t=00:01:05.754066][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:01:05.754205][f=-000001] [0] Event [undefined]: daemien changed status [t=00:01:05.754402][f=-000001] -> Connection established (given id 0) [t=00:01:05.774459][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:05.774542][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:05.774558][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:05.774570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:06.126912][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:06.130799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:06.355078][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:06.363039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:07.079250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[Game::Load][lua{Rules,Gaia}={000001d690d4c310,0000000000000000}][locale="C"]" [t=00:01:07.172610][f=-000001] Allies: I choose: n0dn0d! [t=00:01:07.787039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[Game::Load][lua{Rules,Gaia}={000001de270b6d90,0000000000000000}][locale="C"]" [t=00:01:08.379845][f=-000001] Allies: I choose: Engineer! [t=00:01:08.971205][f=-000001] hi gl hf ! [t=00:01:10.487150][f=-000001] Player daemien left the game: timeout [t=00:01:10.487207][f=-000001] [0] Event [undefined]: daemien timed out [t=00:01:10.547222][f=-000001] > Game will be force started in 60 seconds [t=00:01:11.418196][f=-000001] > SPRINGIE:User daemien|turretemp|3_3||False|||FR [t=00:01:11.515750][f=-000001] > SPRINGIE:User daemien|turretemp|3_3||False|||FR [t=00:01:11.563577][f=-000001] > Game will be force started in 40 seconds [t=00:01:11.579435][f=-000001] Connection attempt from daemien [t=00:01:11.579471][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:01:11.579529][f=-000001] [0] Event [undefined]: daemien changed status [t=00:01:11.579695][f=-000001] -> Connection established (given id 0) [t=00:01:11.606945][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:11.607009][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:12.203007][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:12.210894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:12.587483][f=-000001] > Game will be force started in 20 seconds [t=00:01:13.603255][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[Game::Load][lua{Rules,Gaia}={000001de2e5c6fb0,0000000000000000}][locale="C"]" [t=00:01:13.800322][f=-000001] Allies: I choose: Engineer! [t=00:01:13.854377][f=-000001] [0] Event [407.32428,105.732521,441.964447]: 0 finished unit Engineer Commander [t=00:01:13.887154][f=-000001] [0] Event [4551,106.444824,4512]: 1 finished unit Engineer Commander [t=00:01:13.913261][f=0000000] [0] n0ddz, team: 1, elo:2204, userid: 535552 [t=00:01:13.913337][f=0000000] [0] daemien, team: 0, elo:1994, userid: 563789 [t=00:01:13.913377][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:13.929991][f=0000000] Playback continued [t=00:01:13.933187][f=0000000] > Players daemien did not choose a start position. Game will be aborted. [t=00:01:13.933222][f=0000000] > exiting game [t=00:01:13.938006][f=0000001] No clients connected, shutting down server [t=00:01:13.938040][f=0000001] Server shutdown [t=00:01:13.938648][f=0000001] Submitting stats [t=00:01:13.939227][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:13.942352][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:13.942385][f=0000001] Draw 6860.39ms 65.30% [t=00:01:13.942402][f=0000001] Lua::Callins::Synced 1.86ms 0.00% [t=00:01:13.942420][f=0000001] Lua::Callins::Unsynced 10478.44ms 89.20% [t=00:01:13.942437][f=0000001] Lua::CollectGarbage::Synced 207.10ms 0.30% [t=00:01:13.942453][f=0000001] Lua::CollectGarbage::Unsynced 478.29ms 2.40% [t=00:01:13.942468][f=0000001] Misc::Profiler::AddTime 20.30ms 0.10% [t=00:01:13.942881][f=0000001] [1] player nonplacement [t=00:01:13.944690][f=0000001] [1] autohost exit [t=00:01:13.946251][f=0000001] [1] all players disconnected [t=00:01:14.928988][f=0000001] Playback paused [t=00:01:23.940369][f=0000001] Autoquit sending quit command. [t=00:01:23.940442][f=0000001] [QuitAction] user exited to system [t=00:01:23.941385][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:23.941489][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:23.941511][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:23.941524][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:23.941535][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:23.941546][f=0000001] [SpringApp::Kill][2] [t=00:01:23.943154][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:23.943399][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55d25231aac0 [t=00:01:23.943470][f=0000001] Start widgetHandler:Shutdown [t=00:01:23.948882][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:23.949629][f=0000001] Writing last game win data [t=00:01:23.956247][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:23.956277][f=0000001] Shutdown Widget - Save/Load API [t=00:01:23.956296][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:23.956329][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:23.956346][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:23.956367][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:23.957672][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:23.958695][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:23.958834][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:23.958853][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:23.958910][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:23.958927][f=0000001] Shutdown Widget - Unit Icons [t=00:01:23.958946][f=0000001] Shutdown Widget - Noises [t=00:01:23.958967][f=0000001] Shutdown Widget - HealthBars [t=00:01:23.960011][f=0000001] Shutdown Widget - Win Counter [t=00:01:23.960045][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:23.960109][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:23.960130][f=0000001] Shutdown Widget - BuildETA [t=00:01:23.960155][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:23.960185][f=0000001] Shutdown Widget - Stereo3D [t=00:01:23.960218][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:23.960239][f=0000001] Shutdown Widget - Point Tracker [t=00:01:23.960259][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:23.960283][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:23.960303][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:23.960329][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:23.960345][f=0000001] Shutdown Widget - Grab Input [t=00:01:23.960368][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:23.960386][f=0000001] Shutdown Widget - Darkening [t=00:01:23.960435][f=0000001] Shutdown Widget - Context Menu [t=00:01:23.960451][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:23.960467][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:23.960488][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:23.960508][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:23.960531][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:23.960666][f=0000001] Shutdown Widget - CameraShake [t=00:01:23.960686][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:23.960702][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:23.960719][f=0000001] Shutdown Widget - Attack AoE [t=00:01:23.960735][f=0000001] Shutdown Widget - UnitShapes [t=00:01:23.961336][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:23.961374][f=0000001] Shutdown Widget - Selection Send [t=00:01:23.961395][f=0000001] Shutdown Widget - Lua Metal Decals [t=00:01:23.961414][f=0000001] Shutdown Widget - LupsManager [t=00:01:23.961435][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:23.961455][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:23.963106][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:23.963156][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:23.963175][f=0000001] Shutdown Widget - Lups [t=00:01:23.963230][f=0000001] Shutdown Widget - Chili Framework [t=00:01:23.963253][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:23.963275][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:23.963425][f=0000001] Shutdown Widget - Custom Markers [t=00:01:23.963456][f=0000001] Shutdown Widget - Select Keys [t=00:01:23.963496][f=0000001] Shutdown Widget - Pause Screen [t=00:01:23.964209][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:23.964253][f=0000001] Shutdown Widget - Layout Handler [t=00:01:23.964277][f=0000001] End widgetHandler:Shutdown [t=00:01:24.170737][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={223127,54544771} {int,ext,rec}Allocs={9248080,0,0} {chunk,block}Bytes={54544771,0} [t=00:01:24.171769][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:24.171790][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55d24cc2b390 [t=00:01:24.171846][f=0000001] Start gadgetHandler:Shutdown [t=00:01:24.171865][f=0000001] Shutdown - StartSetup [t=00:01:24.171880][f=0000001] Shutdown - UnitMorph [t=00:01:24.171942][f=0000001] Shutdown - Carrier Drones [t=00:01:24.171962][f=0000001] Shutdown - Missile Silo Controller [t=00:01:24.171978][f=0000001] Shutdown - Modular Comm Info [t=00:01:24.171993][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:24.172009][f=0000001] Shutdown - UnitCloakShield [t=00:01:24.172039][f=0000001] Shutdown - Starlight Handler [t=00:01:24.172055][f=0000001] End gadgetHandler:Shutdown [t=00:01:24.192418][f=0000001] Start gadgetHandler:Shutdown [t=00:01:24.192463][f=0000001] Shutdown - Save/Load [t=00:01:24.192484][f=0000001] Shutdown - Teleport Throw [t=00:01:24.192502][f=0000001] Shutdown - UnitMorph [t=00:01:24.192522][f=0000001] Shutdown - Modular Comm Info [t=00:01:24.192536][f=0000001] Shutdown - Retreat Command [t=00:01:24.192554][f=0000001] Shutdown - Shockwaves [t=00:01:24.192568][f=0000001] Shutdown - UnitCloakShield [t=00:01:24.192583][f=0000001] Shutdown - Lups Cloak FX [t=00:01:24.192598][f=0000001] Shutdown - Lups [t=00:01:24.192649][f=0000001] Shutdown - Lups Shield [t=00:01:24.192668][f=0000001] End gadgetHandler:Shutdown [t=00:01:24.203579][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9248110,0,0} {chunk,block}Bytes={0,0} [t=00:01:24.203653][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9248110,0,0} {chunk,block}Bytes={0,0} [t=00:01:24.203711][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:24.203723][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:24.208714][f=0000001] [Game::~CGame][1] [t=00:01:24.208764][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:24.208776][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:24.208788][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:24.208799][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:24.208811][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:24.208823][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:24.208913][f=0000001] [Game::KillMisc][1] [t=00:01:24.208926][f=0000001] [Game::KillMisc][2] [t=00:01:24.209641][f=0000001] [Game::KillMisc][3] [t=00:01:24.210128][f=0000001] [Game::KillRendering][1] [t=00:01:24.314599][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:24.314647][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:01:24.337496][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:01:24.626161][f=0000001] [Game::KillInterface][1] [t=00:01:24.627356][f=0000001] [Game::KillInterface][2] [t=00:01:24.634033][f=0000001] [Game::KillSimulation][1] [t=00:01:24.634063][f=0000001] [Game::KillSimulation][2] [t=00:01:25.734466][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:25.736375][f=0000001] [Game::KillSimulation][3] [t=00:01:25.737857][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:25.738862][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:25.739252][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:25.739446][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:01:25.743707][f=0000001] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:25.759971][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:26.034800][f=0000001] [Game::KillSimulation][4] [t=00:01:30.066843][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:01:30.068638][f=0000001] [Game::~CGame][2] [t=00:01:30.068664][f=0000001] [Game::~CGame][3] [t=00:01:30.322560][f=0000001] [SpringApp::Kill][3] [t=00:01:30.323877][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1811 bytes sent 17200 bytes recv'd [t=00:01:30.330615][f=0000001] Kill: client disconnecting... [t=00:01:32.334699][f=0000001] CloseConnection: client connection closed [t=00:01:32.336502][f=0000001] [SpringApp::Kill][4] font=0x55d22c0bed40 [t=00:01:32.345612][f=0000001] [SpringApp::Kill][5] [t=00:01:32.352812][f=0000001] [SpringApp::Kill][6] [t=00:01:32.352869] [SpringApp::Kill][7] [t=00:01:32.354118] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.354136] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.354186] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:32.354199] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.354210] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:32.354219] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.354240] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:32.354250] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:32.354260] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:32.354273] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.354283] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:32.354292] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.354302] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:32.371419] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:32.371470] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:32.371481] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:32.371492] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:32.373326] [VFS] [SpringVFS::DeleteArchives] [t=00:01:32.373353] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:32.373638] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp (0x55d22c1c72b0) [t=00:01:32.396926] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp" numZipFiles=7955 sumInflSize=853660kb sumReadTime=3879ms [t=00:01:32.397183] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=110ms [t=00:01:32.397199] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=63ms [t=00:01:32.397210] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=54ms [t=00:01:32.397221] file="units/amphassault.lua" indx=6797 inflSize=5kb readTime=31ms [t=00:01:32.397232] file="objects3d/cremcom2.s3o" indx=5204 inflSize=200kb readTime=29ms [t=00:01:32.397242] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=26ms [t=00:01:32.397256] file="objects3d/torpedo launcher_dead.s3o" indx=5629 inflSize=43kb readTime=24ms [t=00:01:32.397470] file="objects3d/gauss.dae" indx=5290 inflSize=1556kb readTime=24ms [t=00:01:32.397509] file="luaui/widgets/chili/skins/evolved/tech_button_small_bk.png" indx=4158 inflSize=1kb readTime=23ms [t=00:01:32.397520] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=23ms [t=00:01:32.406998] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp] 166438744 bytes cached in 3462 files [t=00:01:32.840854] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:32.841128] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x55d22c0b1bc0) [t=00:01:32.842892] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:32.843310] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:32.843330] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz (0x7f71880137f0) [t=00:01:32.843920] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:01:32.847428] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/maphelper.sdz (0x55d22c0b18f0) [t=00:01:32.847478] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz (0x55d22c2baff0) [t=00:01:32.847959] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:32.848523] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:32.848543] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:32.848805] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:32.848823] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:32.848834] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:32.848845] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:32.850003] [SpringApp::Kill][8] [t=00:01:32.850024] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:32.850035] [WatchDog::Uninstall][1] hangDetectorThread=0x55d1e5f9f0b0 (joinable=1) [t=00:01:32.850046] [WatchDog::Uninstall][2] [t=00:01:33.209060] [WatchDog::Uninstall][3] [t=00:01:33.209100] [SpringApp::Kill][9]