[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008630] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008671] Using writeable configuration source: "/tmp/tmp.1IyhXVfWA8/springsettings.1504721.cfg" [t=00:00:00.018746] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018808] ============== ============== [t=00:00:00.018819] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018829] [t=00:00:00.018838] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018885] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018895] Use "none" to disable the default log sections. [t=00:00:00.018903] ============== ============== [t=00:00:00.018913] ============== ============== [t=00:00:00.018974] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018985] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018995] ROAM = 2 [t=00:00:00.019005] RotateLogFiles = 1 [t=00:00:00.019015] TeamHighlight = 0 [t=00:00:00.019025] ============== ============== [t=00:00:00.019034] ============== ============== [t=00:00:00.019043] Spring Engine Version: 105.1.1-1367-g9450136 BAR105 (Headless) [t=00:00:00.019054] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019063] Compiler Version: gcc-11.1.0 [t=00:00:00.019085] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019260] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019272] Binary Word Size: 64-bit (native) [t=00:00:00.019282] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019291] Physical CPU Cores: 1 [t=00:00:00.019301] Logical CPU Cores: 1 [t=00:00:00.019310] ============== ============== [t=00:00:00.019374] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019383] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019393] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019401] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019410] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020621] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.020639] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020708] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020754] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020786] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.020818] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020829] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020862] [GR::LogVersionInfo] [t=00:00:00.020872] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020881] GL version : [t=00:00:00.020890] GL vendor : [t=00:00:00.020899] GL renderer : [t=00:00:00.020908] GLSL version: [t=00:00:00.020918] GLEW version: spring headless stub GLEW version [t=00:00:00.020926] GPU memory : unknown [t=00:00:00.020935] SDL swap-int: 0 [t=00:00:00.020945] SDL driver : headless stub [t=00:00:00.020953] [t=00:00:00.020963] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020974] GLSL shader support : 0 [t=00:00:00.020987] GL4 support : 0 [t=00:00:00.021044] FBO extension support : 0 [t=00:00:00.021054] NVX GPU mem-info support : 0 [t=00:00:00.021063] ATI GPU mem-info support : 0 [t=00:00:00.021072] NPOT-texture support : 1 (0) [t=00:00:00.021082] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021091] texture query-LOD support : 1 (0) [t=00:00:00.021100] MSAA frame-buffer support : 0 (0) [t=00:00:00.021109] Z-buffer depth : 16 (-) [t=00:00:00.021117] primitive-restart support : 0 (0) [t=00:00:00.021126] clip-space control support: 0 (0) [t=00:00:00.021135] seamless cube-map support : 0 (0) [t=00:00:00.021144] frag-depth layout support : 0 (0) [t=00:00:00.021154] persistent maps support : 0 (0) [t=00:00:00.021162] explicit attribs location : 0 (0) [t=00:00:00.021171] multi draw indirect : 0 (-) [t=00:00:00.021180] [t=00:00:00.021189] max. FBO samples : -1 [t=00:00:00.021199] max. FS/program texture slots : 8/8 [t=00:00:00.021207] max. texture size : 2048 [t=00:00:00.021219] max. texture anisotropy level : 0.000000 [t=00:00:00.021229] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021237] max. draw-buffers : 0 [t=00:00:00.021247] max. rec. indices/vertices : 0/0 [t=00:00:00.021256] max. uniform buffer-bindings : 0 [t=00:00:00.021264] max. uniform block-size : 0KB [t=00:00:00.021273] max. storage buffer-bindings : 0 [t=00:00:00.021282] max. storage block-size : 0MB [t=00:00:00.021291] [t=00:00:00.021300] enable AMD-hacks : 0 [t=00:00:00.021309] compress MIP-maps: 0 [t=00:00:00.022118] [GR::UpdateGLConfigs] [t=00:00:00.022140] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022154] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022165] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022174] [GR::InitGLState] [t=00:00:00.022184] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.201278] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.206022] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.212187] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.212723] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.212746] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.212762] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/ [t=00:00:00.246793] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base [t=00:00:00.248958] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.277078] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.277392] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.289634] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.289659] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.289825] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.293164] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fee34013500 (SpringVFS) global=(nil) (null) [t=00:00:00.293182] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.293289] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.293310] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.293320] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.293330] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.293348] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3379 MB [t=00:00:00.298215][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.298255][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.298272][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1504721/replay.sdfz" for game data... [t=00:00:00.436636][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.440836][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.440873][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.447869][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.447961][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 149ms [t=00:00:00.447990][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.496044][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a448ad61c0] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:00.497167][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.500303][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.500801][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a448ad61c0] using game "Zero-K v1.10.11.3" (loaded=0 cached=0) [t=00:00:00.502002][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.11.3", overwrite=false)] section=0 cached=0 [t=00:00:00.512987][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.513196][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.523995][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.524182][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.003088][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.004050][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.004161][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.004219][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.004272][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.004325][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.005429][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.005935][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.006404][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.008511][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.010895][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.012739][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.012772][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.013251][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.020652][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.021947][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.022959][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.023255][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.023900][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.023928][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.032839][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.038874][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.181963][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.195817][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.626226][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.057196][f=-000001] Loading UnitDefs_posts [t=00:00:03.264217][f=-000001] Loading FeatureDefs_posts [t=00:00:03.346162][f=-000001] Loading WeaponDefs_posts [t=00:00:03.369413][f=-000001] Loading ArmorDefs_posts [t=00:00:03.392559][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 717ms [t=00:00:03.448428][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 836ms [t=00:00:03.451330][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.634151][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.634572][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.635157][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.635179][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.637068][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.640635][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.886735][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.934902][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.109116][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.112463][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.112497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.555029][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 442ms [t=00:00:04.555078][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.649004][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [t=00:00:04.649053][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.671685][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:05.377891][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.381513][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.382205][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.393327][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.002104][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.010679][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.010706][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.012494][f=-000001] InfoTexture: legacy [t=00:00:11.012520][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.014411][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.055282][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.057993][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.058019][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.058894][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.223141][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.224732][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.505548][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.564989][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.606459][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.606502][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.607664][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.064983][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.076795][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.077526][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.246112][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 19ms [t=00:00:12.247696][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.247723][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.259971][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.260016][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.260028][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.260040][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.260052][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.260063][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.260074][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:12.267836][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.267895][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.267908][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.267919][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.267930][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.267940][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.267951][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:12.267964][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a451f4af10 has BLOCKSIZE 1 [t=00:00:12.272434][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.272451][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.272465][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.272476][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.272487][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.272498][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:12.278206][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:12.279327][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.293028][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.293062][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.297564][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.297608][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.297620][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:12.297631][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:12.297657][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.297670][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:12.454103][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:12.454706][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.457438][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.457459][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.457473][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (209ms, checksum acdc3f49)" [t=00:00:12.457529][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.457562][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.457573][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.606552][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:12.607264][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.761742][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.761818][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.132019][f=-000001] Synced LuaRules: finished loading [t=00:00:15.149842][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.783999][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.864164][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.996575][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 108ms [t=00:00:16.058793][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.066577][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.077275][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.077729][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.078144][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.148710][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.149053][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.157318][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.158528][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.158546][f=-000001] LuaSocket Support: enabled [t=00:00:16.176955][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.257472][f=-000001] localWidgets, nil, true, true [t=00:00:16.260953][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.260979][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.270373][f=-000001] USE_OLD_CHILI [t=00:00:16.924276][f=-000001] Loading last game win data [t=00:00:16.925685][f=-000001] Resetting win data [t=00:00:16.925754][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.925769][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.925781][f=-000001] Player and team counts match, continuing [t=00:00:16.925797][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:16.925811][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.925826][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:17.116210][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.116244][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.170550][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.193147][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.860560][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.444137][f=-000001] Loaded API widget: i18n [t=00:00:19.444468][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.445062][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.445242][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.445659][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.445998][f=-000001] Loaded API widget: Win Counter [t=00:00:19.641221][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.641628][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.641922][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.642149][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.642354][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.644685][f=-000001] Loaded API widget: Lups [t=00:00:19.927823][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.928601][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.928905][f=-000001] Loaded widget: Save/Load API [t=00:00:19.929301][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.929602][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.929962][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.935180][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.937289][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.937316][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.937573][f=-000001] Set maximum particles to: 0 [t=00:00:19.940963][f=-000001] Set UnitIconDist to 0 [t=00:00:20.043254][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.043669][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.044892][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.072133][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.072733][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.082471][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.082883][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.083351][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.083663][f=-000001] Mexspot Fetcher fetching [t=00:00:20.083941][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.084284][f=-000001] Team highlighting: Disabled [t=00:00:20.084717][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.085473][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.085896][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.086267][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.086467][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.086666][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.086961][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.087253][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.087576][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.087981][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.088624][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.088977][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.088997][f=-000001] Using fallback unit outlines [t=00:00:20.089192][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.089583][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.098954][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.100396][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.101120][f=-000001] Loaded widget: Unit Icons [t=00:00:20.101470][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.101859][f=-000001] Loaded widget: Noises [t=00:00:20.145445][f=-000001] Loaded widget: HealthBars [t=00:00:20.145888][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.146155][f=-000001] Loaded widget: Guard Remove [t=00:00:20.149985][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.150625][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.151063][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.151107][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1504721/events.log [t=00:00:20.153562][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.153953][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.155618][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.155876][f=-000001] Loaded widget: Objectives [t=00:00:20.156213][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.156607][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.156993][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.157371][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.157830][f=-000001] Loaded widget: BuildETA [t=00:00:20.161821][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.162234][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.165526][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.165894][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.166226][f=-000001] Loaded widget: Command Alpha [t=00:00:20.167061][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.167295][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.167625][f=-000001] Loaded widget: Ghost Site [t=00:00:20.168045][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.168277][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.169681][f=-000001] Loaded widget: Stereo3D [t=00:00:20.170160][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.170445][f=-000001] Loaded widget: SmoothCam [t=00:00:20.170900][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.171426][f=-000001] Loaded widget: Simple Settings [t=00:00:20.171942][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.172363][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.172825][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.173097][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.173353][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.173720][f=-000001] Loaded widget: Point Tracker [t=00:00:20.173944][f=-000001] Loaded widget: Orbit Command [t=00:00:20.174155][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.174362][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.174900][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.175307][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.175625][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.176054][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.176439][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.176800][f=-000001] Loaded widget: Keep Target [t=00:00:20.177059][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.177581][f=-000001] Loaded widget: In-game Guide [t=00:00:20.177986][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.178433][f=-000001] Loaded widget: Haven Handler [t=00:00:20.178819][f=-000001] Input grabbing is enabled! [t=00:00:20.178839][f=-000001] Input grabbing is enabled! [t=00:00:20.179019][f=-000001] Loaded widget: Grab Input [t=00:00:20.179420][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.179666][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.180157][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.187406][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.187897][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.188218][f=-000001] Loaded widget: Decloak Range [t=00:00:20.188597][f=-000001] Loaded widget: Darkening [t=00:00:20.197179][f=-000001] Loaded widget: Context Menu [t=00:00:20.198055][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.198524][f=-000001] Loaded widget: Ferry Points [t=00:00:20.228900][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.229295][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.229660][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.229897][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.230275][f=-000001] EndGame Graph disabled [t=00:00:20.296790][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.309767][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.310611][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.311068][f=-000001] Loaded widget: CameraShake [t=00:00:20.311329][f=-000001] Loaded widget: Easy Facing [t=00:00:20.311575][f=-000001] Loaded widget: Blast Radius [t=00:00:20.311924][f=-000001] Loaded widget: Autoquit [t=00:00:20.312284][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.312522][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.312992][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.313370][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.313747][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.314151][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.314562][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.315688][f=-000001] Loaded widget: Attack Warning [t=00:00:20.316050][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.316684][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.317931][f=-000001] Loaded widget: Auto Group [t=00:00:20.318899][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.319824][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.320153][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.320949][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.321864][f=-000001] Loaded widget: Select Com at start [t=00:00:20.327848][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.329045][f=-000001] Loaded widget: Transport AI [t=00:00:20.329303][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.329542][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.355328][f=-000001] Loaded widget: Unit Start State [t=00:00:20.355785][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.362104][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.363094][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.363450][f=-000001] Loaded widget: Icon Sets [t=00:00:20.496719][f=-000001] Loaded widget: Attack AoE [t=00:00:20.498726][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.499652][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.499857][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.500234][f=-000001] Loaded widget: Commands FX [t=00:00:20.515795][f=-000001] Loaded widget: UnitShapes [t=00:00:20.516320][f=-000001] : disabled for spectators [t=00:00:20.517306][f=-000001] Loaded widget: Stockpiler [t=00:00:20.521082][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.521640][f=-000001] Loaded widget: State Icons [t=00:00:20.522021][f=-000001] Loaded widget: Shield Guard [t=00:00:20.522391][f=-000001] Loaded widget: Selection Send [t=00:00:20.522758][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.523169][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.524415][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.524685][f=-000001] Loaded widget: AllyCursors [t=00:00:20.525038][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.525386][f=-000001] : disabled for spectators [t=00:00:20.526246][f=-000001] Loaded widget: Building Starter [t=00:00:20.526613][f=-000001] : disabled for spectators [t=00:00:20.527457][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.527822][f=-000001] Loaded widget: Units on Fire [t=00:00:20.528201][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.528473][f=-000001] Loaded widget: LupsManager [t=00:00:20.529019][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.529615][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.530808][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.531204][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.539000][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.546710][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.547357][f=-000001] Loaded widget: Chili Docking [t=00:00:20.547812][f=-000001] Loaded widget: HUD Presets [t=00:00:20.548523][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.550935][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.551352][f=-000001] Loaded widget: Image Preloader [t=00:00:20.551824][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:20.552051][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.556354][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.556859][f=-000001] Loaded widget: Custom Markers [t=00:00:20.558087][f=-000001] Loaded widget: Select Keys [t=00:00:20.558933][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.559399][f=-000001] Loaded widget: Start Boxes [t=00:00:20.559670][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.560491][f=-000001] Loaded widget: Pause Screen [t=00:00:20.568567][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.569008][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.569628][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.570005][f=-000001] SetSunLighting [t=00:00:20.570665][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.571311][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.575027][f=-000001] Loaded widget: Layout Handler [t=00:00:20.576072][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.576123][f=-000001] Loaded widget: GC Control [t=00:00:20.576384][f=-000001] Loaded widget: Font Cache [t=00:00:20.588678][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.591232][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.596180][f=-000001] Writing last game win data [t=00:00:20.600587][f=-000001] LuaUI v0.3 [t=00:00:20.777961][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.778473][f=-000001] [s11n] Loading s11n file... [t=00:00:20.780581][f=-000001] [s11n] Parsing model... [t=00:00:20.781655][f=-000001] [s11n] Populating game world... [t=00:00:20.875841][f=-000001] [s11n] s11n loading complete. [t=00:00:20.876282][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:21.191212][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.215380][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13274,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.962243][f=-000001] Spectator mode. Widget removed. [t=00:00:21.974811][f=-000001] Spectator mode. Widget removed. [t=00:00:21.977185][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.977251][f=-000001] Playback paused [t=00:00:21.982914][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.075294][f=-000001] Opening demofile demos/1504721/replay.sdfz [t=00:00:22.075331][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.075343][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Linux 64-bit (native)] [t=00:00:22.075471][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.075489][f=-000001] -> Connection established (given id 3) [t=00:00:22.075513][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:22.075567][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:22.075582][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:22.075593][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:22.075608][f=-000001] Speed set to 20.0 [server] [t=00:00:22.075619][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a4695734c0,0x55a471e3d6d0}][locale="C"]" [t=00:00:22.075631][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.090060][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.090103][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.452314][f=-000001] Beginning demo playback [t=00:00:34.471357][f=-000001] GameID: 6dfd836315da850eea29b9f586b36860 [t=00:00:34.503437][f=-000001] Connection attempt from daemien [t=00:00:34.503481][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:34.505000][f=-000001] [0] Event [undefined]: daemien changed status [t=00:00:34.505196][f=-000001] -> Connection established (given id 1) [t=00:00:34.528261][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:34.528339][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.575331][f=-000001] Connection attempt from shin_backline [t=00:00:34.575371][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:34.575428][f=-000001] [0] Event [undefined]: shin_backline changed status [t=00:00:34.575592][f=-000001] -> Connection established (given id 0) [t=00:00:34.615089][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:34.615132][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.875489][f=-000001] > SPRINGIE:User shin_backline|cloakaa|4_6||False|||CA [t=00:00:35.103234][f=-000001] Connection attempt from shin_backline [t=00:00:35.103274][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:35.103286][f=-000001] -> User can not reconnect [t=00:00:35.111322][f=-000001] Connection attempt from shin_backline [t=00:00:35.111361][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:35.111372][f=-000001] -> User can not reconnect [t=00:00:35.443515][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:35.450984][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.727181][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:35.727227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:35.815330][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[Game::Load][lua{Rules,Gaia}={00000271e61c0120,00000271dd92d090}][locale="C"]" [t=00:00:36.293337][f=-000001] Allies: I choose: Engineer! [t=00:00:36.382500][f=-000001] [Game::ClientReadNet][LOGMSG] sender="shin_backline" string="[Game::Load][lua{Rules,Gaia}={0000026616474dd0,0000026610f12b40}][locale="C"]" [t=00:00:36.695621][f=-000001] Allies: I choose: Hunters! [t=00:00:39.555736][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.579743][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.101680][f=-000001] [0] Event [1545,337.116821,4438]: 0 finished unit Recon Commander [t=00:00:41.116952][f=-000001] [0] Event [4598,337.117188,1472]: 1 finished unit Engineer Commander [t=00:00:41.145668][f=0000000] [0] shin_backline, team: 0, elo:2208, userid: 553810 [t=00:00:41.145726][f=0000000] [0] daemien, team: 1, elo:2030, userid: 563789 [t=00:00:41.145757][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:41.158010][f=0000000] Playback continued [t=00:00:41.178412][f=0000008] [8] Event [1640,337.115021,4360]: 0 finished unit Amphbot Factory [t=00:00:41.265084][f=0000031] [31] Event [4608,337.115021,1576]: 1 finished unit Cloakbot Factory [t=00:00:42.160056][f=0000393] [393] Event [4616,337.115021,1800]: 1 finished unit Metal Extractor [t=00:00:42.324838][f=0000460] [460] Event [1496,337.115021,4392]: 0 finished unit Wind/Tidal Generator [t=00:00:42.381498][f=0000495] [495] Event [1528,337.115021,4344]: 0 finished unit Metal Extractor [t=00:00:42.435234][f=0000520] [520] Event [4664,337.115021,1784]: 1 finished unit Wind/Tidal Generator [t=00:00:42.453637][f=0000526] [526] Event [1675.99988,337.115021,4360]: 0 finished unit Conch [t=00:00:42.474424][f=0000534] [534] Event [4598.3999,337.115021,1576]: 1 finished unit Conjurer [t=00:00:42.757354][f=0000660] [660] Event [4728,337.115021,1784]: 1 finished unit Wind/Tidal Generator [t=00:00:42.929620][f=0000737] [737] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:00:43.006324][f=0000767] [767] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:00:43.098104][f=0000802] [802] Event [4712,337.115021,1832]: 1 finished unit Wind/Tidal Generator [t=00:00:43.189021][f=0000835] [835] Event [1448,337.115021,4424]: 0 finished unit Wind/Tidal Generator [t=00:00:43.475052][f=0000945] [945] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:00:43.681148][f=0001021] [1021] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:00:43.723684][f=0001038] [1038] Event [1528,337.115021,4856]: 0 finished unit Metal Extractor [t=00:00:44.011701][f=0001140] [1140] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:00:44.206137][f=0001192] [1192] Event [4880,337.115021,1536]: 1 finished unit Picket [t=00:00:44.593571][f=0001343] [1343] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:00:44.687650][f=0001382] [1382] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:00:45.438775][f=0001660] [1660] Event [1000,337.115021,4344]: 0 finished unit Metal Extractor [t=00:00:45.799706][f=0001788] [1788] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:00:45.974884][f=0001859] [1859] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:00:46.245185][f=0001957] [1957] Event [1016,337.115021,4408]: 0 finished unit Wind/Tidal Generator [t=00:00:46.291199][f=0001971] [1971] Event [5176,337.115021,1800]: 1 finished unit Metal Extractor [t=00:00:46.763328][f=0002163] [2163] Event [5128,337.115021,1800]: 1 finished unit Wind/Tidal Generator [t=00:00:46.969721][f=0002243] [2243] Event [1016,337.115021,4504]: 0 finished unit Wind/Tidal Generator [t=00:00:47.029088][f=0002253] [2253] Event [2184,211.864014,5160]: 0 finished unit Metal Extractor [t=00:00:47.274718][f=0002342] [2342] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:00:47.309413][f=0002350] [2350] Event [5160,337.115021,1752]: 1 finished unit Wind/Tidal Generator [t=00:00:47.874305][f=0002531] [2531] Event [5144,337.115021,1688]: 1 finished unit Wind/Tidal Generator [t=00:00:48.039265][f=0002595] [2595] Event [4598.3999,337.115021,1576]: 1 finished unit Conjurer [t=00:00:48.055674][f=0002604] [2604] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:00:48.502378][f=0002744] [2744] Event [5034.36377,125.338013,3404.08374]: 1 lost unit Glaive [t=00:00:48.731964][f=0002808] [2808] Event [1000,337.115021,4856]: 0 finished unit Metal Extractor [t=00:00:48.986228][f=0002893] [2893] Event [2743.27222,214.612381,4575.39941]: 1 lost unit Glaive [t=00:00:49.124071][f=0002929] [2929] Event [2552.63428,211.749863,4708.84473]: 0 lost unit Duck [t=00:00:49.296175][f=0002971] [2971] Event [2493.04883,214.368134,4701.91504]: 1 lost unit Glaive [t=00:00:49.415870][f=0003003] [3003] Event [2516.43335,213.38269,4702.99023]: 1 lost unit Glaive [t=00:00:49.431070][f=0003007] [3007] Event [2256,213.30368,4832]: 0 finished unit Lotus [t=00:00:49.800956][f=0003120] [3120] Event [2645.44531,213.30368,4430.8667]: 1 lost unit Glaive [t=00:00:49.973976][f=0003174] [3174] Event [5112,337.115021,1272]: 1 finished unit Metal Extractor [t=00:00:50.553316][f=0003365] [3365] Event [1675.99988,337.115021,4360]: 0 finished unit Archer [t=00:00:50.840815][f=0003461] [3461] Event [1080,337.115021,4856]: 0 finished unit Wind/Tidal Generator [t=00:00:51.064083][f=0003531] [3531] Event [4598.3999,337.115021,1576]: 1 finished unit Reaver [t=00:00:52.321243][f=0003893] [3893] Event [4864,337.115021,1072]: 1 finished unit Lotus [t=00:00:52.676056][f=0003948] [3948] Event [2520,211.864014,5240]: 0 finished unit Metal Extractor [t=00:00:53.124677][f=0004100] [4100] Event [568,121.165009,1928]: 1 finished unit Metal Extractor [t=00:00:53.161308][f=0004110] [4110] Event [5112,337.115021,1336]: 1 finished unit Wind/Tidal Generator [t=00:00:53.652523][f=0004251] [4251] Event [936,337.115021,4904]: 0 finished unit Wind/Tidal Generator [t=00:00:53.721350][f=0004270] [4270] Event [5048,337.115021,1272]: 1 finished unit Wind/Tidal Generator [t=00:00:53.741860][f=0004277] [4277] Event [1675.99988,337.115021,4360]: 0 finished unit Archer [t=00:00:54.348347][f=0004450] [4450] Event [5128,337.115021,1384]: 1 finished unit Wind/Tidal Generator [t=00:00:54.583275][f=0004518] [4518] Event [2904,213.30368,5224]: 0 finished unit Metal Extractor [t=00:00:54.668539][f=0004540] [4540] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:00:55.173989][f=0004675] [4675] Event [5128,337.115021,1448]: 1 finished unit Wind/Tidal Generator [t=00:00:55.184741][f=0004678] [4678] Event [3960,210.424347,984]: 1 finished unit Metal Extractor [t=00:00:55.536406][f=0004772] [4772] Event [4598.3999,337.115021,1576]: 1 finished unit Reaver [t=00:00:55.584272][f=0004785] [4785] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:00:55.750615][f=0004827] [4827] Event [5144,337.115021,1512]: 1 finished unit Wind/Tidal Generator [t=00:00:56.471420][f=0005022] [5022] Event [5144,337.115021,1576]: 1 finished unit Wind/Tidal Generator [t=00:00:56.543553][f=0005040] [5040] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:00:56.627530][f=0005063] [5063] Event [600,121.165009,2232]: 1 finished unit Metal Extractor [t=00:00:56.871971][f=0005126] [5126] Event [1760,337.115021,4272]: 0 finished unit Radar Tower [t=00:00:57.050319][f=0005171] [5171] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:00:57.137300][f=0005193] [5193] Event [5144,337.115021,1640]: 1 finished unit Wind/Tidal Generator [t=00:00:57.540752][f=0005295] [5295] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:00:57.699044][f=0005336] [5336] Event [3392,213.30368,5056]: 0 finished unit Radar Tower [t=00:00:58.157485][f=0005455] [5455] Event [3624,208.98468,904]: 1 finished unit Metal Extractor [t=00:00:58.160780][f=0005456] [5456] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:00:59.253510][f=0005736] [5736] Event [4616,337.115021,1272]: 1 finished unit Metal Extractor [t=00:00:59.641900][f=0005835] [5835] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:00:59.767804][f=0005861] [5861] Event [568,121.165009,2536]: 1 finished unit Metal Extractor [t=00:00:59.783900][f=0005866] [5866] Event [4664,337.115021,1256]: 1 finished unit Wind/Tidal Generator [t=00:01:00.156165][f=0005968] [5968] Event [4632,337.115021,1336]: 1 finished unit Wind/Tidal Generator [t=00:01:00.527061][f=0006061] [6061] Event [1512,337.115021,4232]: 0 finished unit Caretaker [t=00:01:00.574048][f=0006074] [6074] Event [4712,337.115021,1256]: 1 finished unit Wind/Tidal Generator [t=00:01:00.932549][f=0006162] [6162] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:01:01.080708][f=0006199] [6199] Event [4776,337.115021,1272]: 1 finished unit Wind/Tidal Generator [t=00:01:01.453584][f=0006290] [6290] Event [3888,211.864014,1248]: 1 finished unit Lotus [t=00:01:01.570907][f=0006320] [6320] Event [4840,337.115021,1288]: 1 finished unit Wind/Tidal Generator [t=00:01:01.973606][f=0006417] [6417] Event [4904,337.115021,1304]: 1 finished unit Wind/Tidal Generator [t=00:01:02.129538][f=0006455] [6455] Event [3944,121.165009,4920]: 0 finished unit Metal Extractor [t=00:01:02.166335][f=0006463] [6463] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:02.208768][f=0006473] [6473] Event [3472.56177,210.525436,3390.83325]: 0 lost unit Archer [t=00:01:02.402617][f=0006514] [6514] Event [4968,337.115021,1320]: 1 finished unit Wind/Tidal Generator [t=00:01:02.710500][f=0006576] [6576] Event [3561.86206,213.30368,2941.10913]: 0 lost unit Duck [t=00:01:02.715561][f=0006577] [6577] Event [4598.3999,337.115021,1576]: 1 finished unit Conjurer [t=00:01:02.824402][f=0006599] [6599] Event [3688.97388,213.30368,2965.97656]: 1 lost unit Ronin [t=00:01:02.937042][f=0006622] [6622] Event [3685.95337,212.78508,2960.06689]: 0 lost unit Duck [t=00:01:02.984627][f=0006632] [6632] Event [5032,337.115021,1336]: 1 finished unit Wind/Tidal Generator [t=00:01:03.045719][f=0006645] [6645] Event [3748.99097,213.30368,2842.60303]: 0 lost unit Duck [t=00:01:03.079529][f=0006651] [6651] Event [3577.2478,213.051086,2947.76099]: 1 lost unit Reaver [t=00:01:03.116858][f=0006658] [6658] Event [3713.30957,213.30368,3166.9436]: 1 lost unit Ronin [t=00:01:03.362369][f=0006716] [6716] Event [752,121.165009,2096]: 1 finished unit Picket [t=00:01:04.805726][f=0007078] [7078] Event [3376,208.98468,1120]: 1 finished unit Lotus [t=00:01:05.571220][f=0007241] [7241] Event [4040,121.165009,4744]: 0 finished unit Metal Extractor [t=00:01:06.235103][f=0007381] [7381] Event [736,121.165009,2384]: 1 finished unit Picket [t=00:01:06.269386][f=0007388] [7388] Event [4089.65503,121.165009,4774.12451]: 0 finished unit Recon Commander [t=00:01:06.269814][f=0007388] game_message: Morph complete: Hunters lvl 1 -> Hunters lvl 2 [t=00:01:06.275556][f=0007388] [7388] Received game_message: Morph complete: Hunters lvl 1 -> Hunters lvl 2 [t=00:01:06.679194][f=0007479] [7479] Event [1675.99988,337.115021,4360]: 0 finished unit Archer [t=00:01:07.402064][f=0007649] [7649] Event [4598.3999,337.115021,1576]: 1 finished unit Knight [t=00:01:07.666916][f=0007712] [7712] Event [3240,213.30368,936]: 1 finished unit Metal Extractor [t=00:01:08.442955][f=0007898] [7898] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:01:08.654998][f=0007950] [7950] Event [4598.3999,337.115021,1576]: 1 finished unit Sling [t=00:01:08.655443][f=0007950] [7950] Event [616,121.165009,1992]: 1 finished unit Solar Collector [t=00:01:08.920493][f=0008015] [8015] Event [4216,121.165009,4744]: 0 finished unit Metal Extractor [t=00:01:08.929955][f=0008017] [8017] Event [1000,337.115021,4552]: 0 finished unit Wind/Tidal Generator [t=00:01:09.205942][f=0008085] [8085] Event [4288,337.115021,1344]: 1 finished unit Lotus [t=00:01:09.903908][f=0008255] [8255] Event [2931.86743,213.30368,1045.17493]: 0 lost unit Duck [t=00:01:09.993860][f=0008278] [8278] Event [4598.3999,337.115021,1576]: 1 finished unit Sling [t=00:01:10.287322][f=0008349] [8349] Event [1032,337.115021,4632]: 0 finished unit Wind/Tidal Generator [t=00:01:10.503481][f=0008402] [8402] Event [1675.99988,337.115021,4360]: 0 finished unit Conch [t=00:01:10.693264][f=0008448] [8448] Event [3029.45386,214.393555,960.602417]: 0 lost unit Duck [t=00:01:10.805305][f=0008475] [8475] Event [600,121.165009,2088]: 1 finished unit Solar Collector [t=00:01:11.130757][f=0008553] [8553] Event [3744,206.105347,1232]: 1 finished unit Picket [t=00:01:11.409181][f=0008621] [8621] Event [1064,337.115021,4712]: 0 finished unit Wind/Tidal Generator [t=00:01:11.505597][f=0008644] [8644] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:01:12.304548][f=0008835] [8835] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:01:12.382297][f=0008853] [8853] Event [1096,337.115021,4792]: 0 finished unit Wind/Tidal Generator [t=00:01:12.870822][f=0008973] [8973] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:01:12.983939][f=0009000] [9000] Event [680,121.165009,2184]: 1 finished unit Solar Collector [t=00:01:13.105880][f=0009029] [9029] Event [4598.3999,337.115021,1576]: 1 finished unit Scythe [t=00:01:13.374764][f=0009095] [9095] Event [1160,337.115021,4920]: 0 finished unit Wind/Tidal Generator [t=00:01:13.908471][f=0009224] [9224] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:01:14.077997][f=0009265] [9265] Event [1240,337.115021,4920]: 0 finished unit Wind/Tidal Generator [t=00:01:14.480614][f=0009362] [9362] Event [3216,210.424347,1136]: 1 finished unit Picket [t=00:01:14.717490][f=0009419] [9419] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:01:14.757015][f=0009428] [9428] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:14.879020][f=0009455] [9455] Event [1320,337.115021,4920]: 0 finished unit Wind/Tidal Generator [t=00:01:15.124527][f=0009512] [9512] Event [3090.15381,213.30368,1939.31177]: 0 lost unit Archer [t=00:01:15.236896][f=0009540] [9540] Event [616,121.165009,2312]: 1 finished unit Solar Collector [t=00:01:15.550213][f=0009614] [9614] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:01:15.646315][f=0009635] [9635] Event [1400,337.115021,4920]: 0 finished unit Wind/Tidal Generator [t=00:01:16.209465][f=0009764] [9764] Event [1675.99988,337.115021,4360]: 0 finished unit Archer [t=00:01:16.410180][f=0009809] [9809] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:01:16.552665][f=0009845] [9845] Event [1480,337.115021,4920]: 0 finished unit Wind/Tidal Generator [t=00:01:16.631481][f=0009860] [9860] Event [3320,208.98468,936]: 1 finished unit Solar Collector [t=00:01:16.923397][f=0009916] [9916] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:01:17.400046][f=0010004] [10004] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:01:17.705276][f=0010053] [10053] Event [584,121.165009,2392]: 1 finished unit Solar Collector [t=00:01:18.796495][f=0010295] [10295] Event [3400,210.424347,952]: 1 finished unit Solar Collector [t=00:01:18.982779][f=0010330] [10330] Event [3313.70947,207.545013,2506.09937]: 0 lost unit Buoy [t=00:01:19.105899][f=0010352] [10352] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:19.167769][f=0010365] [10365] Event [4598.3999,337.115021,1576]: 1 finished unit Conjurer [t=00:01:20.292637][f=0010573] [10573] Event [568,121.165009,2472]: 1 finished unit Solar Collector [t=00:01:21.296017][f=0010774] [10774] Event [3480,211.864014,952]: 1 finished unit Solar Collector [t=00:01:21.429581][f=0010801] [10801] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:21.469688][f=0010809] [10809] Event [4040,121.165009,4744]: 0 lost unit Metal Extractor [t=00:01:21.917476][f=0010902] [10902] Event [3959.76025,121.33168,4696.62842]: 1 lost unit Reaver [t=00:01:22.495590][f=0011022] [11022] Event [4598.3999,337.115021,1576]: 1 finished unit Reaver [t=00:01:22.782371][f=0011081] [11081] Event [2644.26685,213.30368,3148.43799]: 0 lost unit Duck [t=00:01:23.236796][f=0011177] [11177] Event [688,121.165009,2480]: 1 finished unit Lotus [t=00:01:23.595268][f=0011252] [11252] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:23.609293][f=0011255] [11255] Event [3560,206.105347,968]: 1 finished unit Solar Collector [t=00:01:25.236730][f=0011612] [11612] Event [1576,337.115021,4536]: 0 finished unit Caretaker [t=00:01:25.415345][f=0011654] [11654] Event [4598.3999,337.115021,1576]: 1 finished unit Reaver [t=00:01:25.990446][f=0011788] [11788] Event [1675.99988,337.115021,4360]: 0 finished unit Archer [t=00:01:26.078419][f=0011807] [11807] Event [3720,213.30368,872]: 1 finished unit Solar Collector [t=00:01:26.543202][f=0011912] [11912] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:01:26.600890][f=0011924] [11924] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:01:26.708022][f=0011953] [11953] Event [1480,337.115021,4472]: 0 finished unit Wind/Tidal Generator [t=00:01:26.774315][f=0011969] [11969] Event [720,121.165009,1904]: 1 finished unit Lotus [t=00:01:27.107775][f=0012044] [12044] Event [2245.11987,214.686935,4144.31348]: 1 lost unit Engineer Commander [t=00:01:27.368597][f=0012103] [12103] Event [1536,337.115021,4480]: 0 finished unit Lotus [t=00:01:27.775035][f=0012194] [12194] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:01:27.996585][f=0012245] [12245] Event [1448,337.115021,4552]: 0 finished unit Wind/Tidal Generator [t=00:01:28.119964][f=0012273] [12273] Event [3800,213.30368,888]: 1 finished unit Solar Collector [t=00:01:28.545913][f=0012368] [12368] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:28.662198][f=0012395] [12395] Event [1448,337.115021,4632]: 0 finished unit Wind/Tidal Generator [t=00:01:28.961483][f=0012464] [12464] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:01:29.514136][f=0012590] [12590] Event [1464,337.115021,4712]: 0 finished unit Wind/Tidal Generator [t=00:01:30.083940][f=0012722] [12722] Event [1675.99988,337.115021,4360]: 0 finished unit Bulkhead [t=00:01:30.137146][f=0012734] [12734] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:01:30.158806][f=0012738] [12738] Event [3880,213.30368,888]: 1 finished unit Solar Collector [t=00:01:30.361746][f=0012785] [12785] Event [1464,337.115021,4792]: 0 finished unit Wind/Tidal Generator [t=00:01:31.477306][f=0013040] [13040] Event [1464,337.115021,4872]: 0 finished unit Wind/Tidal Generator [t=00:01:31.715037][f=0013095] [13095] Event [4598.3999,337.115021,1576]: 1 finished unit Conjurer [t=00:01:31.715440][f=0013095] [13095] Event [1675.99988,337.115021,4360]: 0 finished unit Bulkhead [t=00:01:32.311303][f=0013232] [13232] Event [3960,213.30368,904]: 1 finished unit Solar Collector [t=00:01:32.833778][f=0013349] [13349] Event [3831.50659,214.654556,2957.2981]: 0 lost unit Duck [t=00:01:33.074063][f=0013399] [13399] Event [3760.15967,213.332413,3018.27002]: 0 lost unit Duck [t=00:01:33.466207][f=0013482] [13482] Event [3610.59692,213.30368,3232.06519]: 0 lost unit Duck [t=00:01:33.615585][f=0013515] [13515] Event [1232,337.115021,4832]: 0 finished unit Lotus [t=00:01:33.629358][f=0013518] [13518] Event [3591.6001,213.279816,3249.75854]: 0 lost unit Duck [t=00:01:33.698067][f=0013531] [13531] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:35.833763][f=0013966] [13966] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:35.856445][f=0013970] [13970] Event [1000,337.115021,4904]: 0 finished unit Wind/Tidal Generator [t=00:01:36.632900][f=0014120] [14120] Event [1080,337.115021,4936]: 0 finished unit Wind/Tidal Generator [t=00:01:36.829007][f=0014160] [14160] Event [4598.3999,337.115021,1576]: 1 finished unit Knight [t=00:01:37.379112][f=0014270] [14270] Event [1160,337.115021,4968]: 0 finished unit Wind/Tidal Generator [t=00:01:37.504787][f=0014296] [14296] Event [1675.99988,337.115021,4360]: 0 finished unit Archer [t=00:01:38.183237][f=0014432] [14432] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:01:38.392996][f=0014475] [14475] Event [4598.3999,337.115021,1576]: 1 finished unit Sling [t=00:01:39.997499][f=0014804] [14804] Event [4598.3999,337.115021,1576]: 1 finished unit Sling [t=00:01:40.297905][f=0014866] [14866] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:40.377415][f=0014882] [14882] Event [3182.11084,214.743347,1737.42261]: 0 lost unit Archer [t=00:01:40.988064][f=0015011] [15011] Event [3082.35962,209.225464,2036.30237]: 1 lost unit Glaive [t=00:01:42.408806][f=0015316] [15316] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:42.533738][f=0015343] [15343] Event [1088,337.115021,4384]: 0 finished unit Lotus [t=00:01:42.634099][f=0015365] [15365] Event [4257.76611,177.138245,3946.73169]: 1 lost unit Reaver [t=00:01:43.501171][f=0015548] [15548] Event [3610.1521,207.15773,2436.60864]: 1 lost unit Sling [t=00:01:43.529847][f=0015554] [15554] Event [4598.3999,337.115021,1576]: 1 finished unit Scythe [t=00:01:43.656918][f=0015581] [15581] Event [3216,210.424347,1136]: 1 lost unit Picket [t=00:01:44.456524][f=0015749] [15749] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:01:44.541574][f=0015766] [15766] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:45.279412][f=0015922] [15922] Event [3369.50562,214.472397,1635.51709]: 1 lost unit Knight [t=00:01:45.356644][f=0015937] [15937] Event [2321.81152,215.184433,4392.4917]: 1 lost unit Ronin [t=00:01:45.391052][f=0015944] [15944] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:01:45.891080][f=0016051] [16051] Event [1675.99988,337.115021,4360]: 0 finished unit Archer [t=00:01:46.309907][f=0016139] [16139] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:01:46.413940][f=0016161] [16161] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:01:46.674243][f=0016214] [16214] Event [3443.37183,207.545013,2607.01514]: 1 lost unit Glaive [t=00:01:47.266961][f=0016334] [16334] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:01:48.141900][f=0016509] [16509] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:48.237520][f=0016529] [16529] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:01:48.270194][f=0016535] [16535] Event [3240,213.30368,936]: 1 lost unit Metal Extractor [t=00:01:48.586494][f=0016598] [16598] Event [3252.146,208.340851,2304.27637]: 1 lost unit Glaive [t=00:01:49.627845][f=0016800] [16800] Event [3439.01123,207.367432,2612.88013]: 1 lost unit Glaive [t=00:01:49.754522][f=0016825] [16825] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:50.091070][f=0016890] [16890] Event [4598.3999,337.115021,1576]: 1 finished unit Conjurer [t=00:01:50.513007][f=0016970] [16970] Event [3486.41455,208.185013,2539.5564]: 1 lost unit Glaive [t=00:01:50.539846][f=0016975] [16975] Event [3376,208.98468,1120]: 1 lost unit Lotus [t=00:01:51.431390][f=0017140] [17140] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:51.897484][f=0017227] [Game::ClientReadNet] added new player dohieu19 with number 2 to team 0 [t=00:01:51.897861][f=0017227] > SPRINGIE:User dohieu19|subraider|4_1||False|IMGB|Dynasty|US [t=00:01:52.151095][f=0017273] Connection attempt from dohieu19 [t=00:01:52.151140][f=0017273] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:01:52.151154][f=0017273] -> Connection established (given id 2) [t=00:01:52.187665][f=0017280] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:01:52.187720][f=0017280] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:52.660292][f=0017368] [17368] Event [1675.99988,337.115021,4360]: 0 finished unit Archer [t=00:01:53.171465][f=0017462] [17462] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:01:53.342229][f=0017493] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:01:53.359462][f=0017496] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:01:53.404531][f=0017504] [17504] Event [3320,208.98468,936]: 1 lost unit Solar Collector [t=00:01:53.450533][f=0017513] [17513] Event [2444.71729,213.30368,4400.00342]: 1 lost unit Sling [t=00:01:53.566209][f=0017534] [17534] Event [4598.3999,337.115021,1576]: 1 finished unit Reaver [t=00:01:54.171203][f=0017646] [17646] Event [4011.94263,214.742599,2168.00415]: 0 lost unit Bulkhead [t=00:01:54.391627][f=0017687] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[Game::Load][lua{Rules,Gaia}={000002656b527550,0000026571510ed0}][locale="C"]" [t=00:01:54.631553][f=0017730] [17730] Event [3400,210.498047,952]: 1 lost unit Solar Collector [t=00:01:55.001652][f=0017795] [17795] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:55.787126][f=0017929] [17929] Event [4216,121.165009,4744]: 0 lost unit Metal Extractor [t=00:01:56.600868][f=0018065] [18065] Event [3885.62988,121.165009,4578.03564]: 1 lost unit Knight [t=00:01:56.944738][f=0018125] [18125] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:01:57.201392][f=0018164] [18164] Event [4598.3999,337.115021,1576]: 1 finished unit Reaver [t=00:01:58.658820][f=0018388] [18388] Event [3480,211.864014,952]: 1 lost unit Solar Collector [t=00:01:58.973563][f=0018434] [18434] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:01:59.125206][f=0018456] [18456] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:02:00.775317][f=0018698] [18698] Event [1675.99988,337.115021,4360]: 0 finished unit Archer [t=00:02:00.811506][f=0018704] [18704] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:02:01.349104][f=0018797] [18797] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:02:02.386534][f=0018974] [18974] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:02:03.201672][f=0019120] [19120] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:02:03.879110][f=0019244] [19244] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:02:04.921670][f=0019435] [19435] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:02:05.842835][f=0019605] [19605] Event [4598.3999,337.115021,1576]: 1 finished unit Conjurer [t=00:02:06.711213][f=0019750] [19750] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:02:07.365772][f=0019853] [19853] Event [3288.9978,208.805115,2302.10815]: 0 lost unit Duck [t=00:02:07.871537][f=0019943] [19943] Event [3158.03711,207.574356,2370.12598]: 0 lost unit Archer [t=00:02:08.075538][f=0019978] [19978] Event [1675.99988,337.115021,4360]: 0 finished unit Archer [t=00:02:08.627383][f=0020067] [20067] Event [3288.87964,208.435486,2476.6272]: 1 lost unit Reaver [t=00:02:08.664561][f=0020072] [20072] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:02:11.342251][f=0020480] [20480] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:02:12.219917][f=0020595] [20595] Event [3174.46362,208.708191,2469.87622]: 1 lost unit Ronin [t=00:02:12.782774][f=0020670] [20670] Event [4598.3999,337.115021,1576]: 1 finished unit Knight [t=00:02:14.950980][f=0020925] [20925] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:02:15.649065][f=0020999] [20999] Event [4598.3999,337.115021,1576]: 1 finished unit Sling [t=00:02:16.281600][f=0021065] [21065] Event [840,337.115021,4392]: 0 finished unit Wind/Tidal Generator [t=00:02:17.035610][f=0021141] [21141] Event [3299.70776,207.551697,2472.47412]: 0 lost unit Duck [t=00:02:17.118800][f=0021149] [21149] Event [3452.23071,207.545029,2576.69067]: 1 lost unit Reaver [t=00:02:18.021386][f=0021232] [21232] Event [3633.78174,207.852249,2366.29272]: 1 lost unit Ronin [t=00:02:18.146622][f=0021245] [21245] Event [856,337.115021,4472]: 0 finished unit Wind/Tidal Generator [t=00:02:18.530510][f=0021280] [21280] Event [3470.87305,207.547394,2602.38013]: 1 lost unit Conjurer [t=00:02:18.743374][f=0021300] [21300] Event [4598.3999,337.115021,1576]: 1 finished unit Sling [t=00:02:19.513608][f=0021365] [21365] Event [3416.9812,212.040588,2683.63159]: 1 lost unit Scythe [t=00:02:19.634592][f=0021375] [21375] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:02:20.398500][f=0021440] [21440] Event [872,337.115021,4552]: 0 finished unit Wind/Tidal Generator [t=00:02:22.146754][f=0021635] [21635] Event [888,337.115021,4632]: 0 finished unit Wind/Tidal Generator [t=00:02:22.629576][f=0021691] [21691] Event [3007.88745,212.956985,1874.03906]: 1 lost unit Scythe [t=00:02:22.742388][f=0021706] [21706] Event [1675.99988,337.115021,4360]: 0 finished unit Archer [t=00:02:23.555058][f=0021821] [21821] Event [3079.74438,207.594864,2062.90479]: 0 lost unit Buoy [t=00:02:23.613713][f=0021830] [21830] Event [904,337.115021,4712]: 0 finished unit Wind/Tidal Generator [t=00:02:23.810507][f=0021855] [21855] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:02:23.848536][f=0021859] [21859] Event [3446.90527,208.787674,2515.16797]: 1 lost unit Knight [t=00:02:24.401593][f=0021932] [21932] Event [3439.49146,207.614975,2482.11792]: 1 lost unit Conjurer [t=00:02:25.015416][f=0022025] [22025] Event [920,337.115021,4792]: 0 finished unit Wind/Tidal Generator [t=00:02:25.434336][f=0022078] [22078] Event [4598.3999,337.115021,1576]: 1 finished unit Scythe [t=00:02:26.941942][f=0022265] [22265] Event [952,337.115021,4472]: 0 finished unit Wind/Tidal Generator [t=00:02:27.005572][f=0022274] [22274] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:02:27.156320][f=0022291] [22291] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:02:27.293054][f=0022306] [22306] Event [952,121.165009,2264]: 1 finished unit Geothermal Generator [t=00:02:28.298619][f=0022428] [22428] Event [3626.11377,207.545013,2645.44214]: 1 lost unit Ronin [t=00:02:28.611942][f=0022469] [22469] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:02:28.863009][f=0022497] [22497] Event [3508.47925,213.30368,2819.4082]: 1 lost unit Ronin [t=00:02:28.930483][f=0022505] [22505] Event [1112,337.115021,4616]: 0 finished unit Wind/Tidal Generator [t=00:02:30.313844][f=0022653] [22653] Event [3673.82764,213.30368,2307.75928]: 1 lost unit Glaive [t=00:02:30.414178][f=0022664] [22664] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:02:30.895636][f=0022718] [22718] Event [3688.38672,213.303894,2327.57251]: 1 lost unit Scythe [t=00:02:30.985777][f=0022730] [22730] Event [1192,337.115021,4680]: 0 finished unit Wind/Tidal Generator [t=00:02:31.062629][f=0022740] [22740] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:02:32.013817][f=0022859] [22859] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:02:32.873236][f=0022970] [22970] Event [1272,337.115021,4760]: 0 finished unit Wind/Tidal Generator [t=00:02:33.250475][f=0023025] [23025] Event [1184,121.165009,2128]: 1 finished unit Picket [t=00:02:33.442912][f=0023054] [23054] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:02:34.362529][f=0023190] [23190] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:02:34.833741][f=0023261] [23261] Event [3744,206.105347,1232]: 1 lost unit Picket [t=00:02:35.261742][f=0023330] [23330] Event [1544,337.115021,4920]: 0 finished unit Wind/Tidal Generator [t=00:02:35.787189][f=0023415] [23415] Event [4598.3999,337.115021,1576]: 1 finished unit Conjurer [t=00:02:35.935553][f=0023439] [23439] Event [3345.05029,208.534164,2341.49658]: 1 lost unit Glaive [t=00:02:36.387709][f=0023512] [23512] Event [3501.96045,207.545013,1400.85486]: 0 lost unit Buoy [t=00:02:36.440578][f=0023521] [23521] Event [1675.99988,337.115021,4360]: 0 finished unit Archer [t=00:02:36.556167][f=0023540] [23540] Event [1624,337.115021,4936]: 0 finished unit Wind/Tidal Generator [t=00:02:37.052744][f=0023615] [23615] Event [3463.13745,213.30368,2145.70239]: 1 lost unit Glaive [t=00:02:37.411433][f=0023669] [23669] Event [3429.91162,207.545013,2309.14868]: 1 lost unit Glaive [t=00:02:37.522956][f=0023686] [23686] Event [3273.51343,208.175751,2267.29443]: 0 lost unit Archer [t=00:02:37.619359][f=0023700] [23700] Event [1120,121.165009,2352]: 1 finished unit Picket [t=00:02:37.751170][f=0023720] [23720] Event [1704,337.115021,4952]: 0 finished unit Wind/Tidal Generator [t=00:02:38.826390][f=0023881] [23881] Event [1675.99988,337.115021,4360]: 0 finished unit Bulkhead [t=00:02:38.949739][f=0023900] [23900] Event [1784,337.115021,4968]: 0 finished unit Wind/Tidal Generator [t=00:02:40.023222][f=0024059] [24059] Event [4598.3999,337.115021,1576]: 1 finished unit Reaver [t=00:02:40.845538][f=0024185] [24185] Event [1864,213.30368,5000]: 0 finished unit Wind/Tidal Generator [t=00:02:41.307553][f=0024255] [24255] Event [1675.99988,337.115021,4360]: 0 finished unit Bulkhead [t=00:02:41.500461][f=0024285] [24285] Event [3719.2688,213.30368,2253.87061]: 1 lost unit Conjurer [t=00:02:41.991723][f=0024360] [24360] Event [1104,121.165009,2448]: 1 finished unit Picket [t=00:02:43.708412][f=0024630] [24630] Event [1675.99988,337.115021,4360]: 0 finished unit Bulkhead [t=00:02:44.066787][f=0024689] [24689] Event [4598.3999,337.115021,1576]: 1 finished unit Reaver [t=00:02:44.288748][f=0024725] [24725] Event [1944,213.30368,5016]: 0 finished unit Wind/Tidal Generator [t=00:02:44.620100][f=0024780] [24780] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:02:45.186733][f=0024875] [24875] Event [2024,213.30368,5032]: 0 finished unit Wind/Tidal Generator [t=00:02:45.682233][f=0024959] [24959] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:02:46.244592][f=0025055] [25055] Event [2104,211.864014,5048]: 0 finished unit Wind/Tidal Generator [t=00:02:46.295788][f=0025064] [25064] Event [3154.2771,207.031509,2365.55762]: 0 lost unit Buoy [t=00:02:46.823385][f=0025154] [25154] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:02:47.166476][f=0025216] [25216] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:02:47.358122][f=0025250] [25250] Event [2184,207.545013,5064]: 0 finished unit Wind/Tidal Generator [t=00:02:47.915832][f=0025349] [25349] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:02:48.456332][f=0025445] [25445] Event [2264,207.545013,5080]: 0 finished unit Wind/Tidal Generator [t=00:02:49.011309][f=0025544] [25544] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:02:49.690412][f=0025665] [25665] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:02:50.066285][f=0025733] [25733] Event [3411.28735,207.757446,2387.53223]: 0 lost unit Duck [t=00:02:50.105279][f=0025739] [25739] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:02:51.144855][f=0025917] [25917] Event [3482.34204,207.545013,2385.25269]: 0 lost unit Duck [t=00:02:51.163624][f=0025920] [25920] Event [1675.99988,337.115021,4360]: 0 finished unit Conch [t=00:02:51.182543][f=0025922] [25922] Event [3682.18042,213.114609,2329.16138]: 1 lost unit Reaver [t=00:02:51.253727][f=0025934] [25934] Event [4598.3999,337.115021,1576]: 1 finished unit Glaive [t=00:02:52.883026][f=0026161] [26161] Event [1675.99988,337.115021,4360]: 0 finished unit Conch [t=00:02:52.889342][f=0026162] [26162] Event [3553.40381,207.545013,2400.66895]: 1 lost unit Glaive [t=00:02:53.235671][f=0026204] [26204] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:02:53.247855][f=0026205] [26205] Event [3723.62305,213.303757,2200.48145]: 1 lost unit Glaive [t=00:02:53.493146][f=0026235] [26235] Event [3575.95435,206.113556,2211.44019]: 1 lost unit Reaver [t=00:02:54.735548][f=0026419] [26419] Event [3596.41772,207.546188,2339.13403]: 1 lost unit Glaive [t=00:02:54.813829][f=0026434] [26434] Event [3549.50415,206.554489,2320.73926]: 1 lost unit Glaive [t=00:02:54.998678][f=0026469] [26469] Event [3548.88647,206.489792,2306.04883]: 1 lost unit Glaive [t=00:02:55.041500][f=0026474] [26474] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:02:56.051019][f=0026596] [26596] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:02:56.943270][f=0026706] [26706] Event [3594.72705,207.574524,2204.11792]: 1 lost unit Ronin [t=00:02:57.227212][f=0026744] [26744] Event [4598.3999,337.115021,1576]: 1 finished unit Ronin [t=00:02:58.080355][f=0026856] [26856] Event [undefined]: daemien resigned [t=00:02:58.080658][f=0026856] game_message: daemien has been destroyed! [t=00:02:58.080862][f=0026856] game_message: shin_backline wins! [t=00:02:58.081787][f=0026856] Submitting stats [t=00:02:58.089814][f=0026856] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:58.092626][f=0026856] Part| Total Time|Time of the last 0.5s [t=00:02:58.092652][f=0026856] Draw 36174.04ms 19.44% [t=00:02:58.092664][f=0026856] Lua::Callins::Synced 24182.68ms 20.34% [t=00:02:58.092678][f=0026856] Lua::Callins::Unsynced 54890.85ms 28.02% [t=00:02:58.092697][f=0026856] Lua::CollectGarbage::Synced 517.41ms 0.10% [t=00:02:58.092709][f=0026856] Lua::CollectGarbage::Unsynced 1546.08ms 2.89% [t=00:02:58.092721][f=0026856] Misc::Profiler::AddTime 162.96ms 0.00% [t=00:02:58.092732][f=0026856] Sim 86775.93ms 59.72% [t=00:02:58.094411][f=0026856] [26856] Received game_message: daemien has been destroyed! [t=00:02:58.095707][f=0026856] [26856] Received game_message: shin_backline wins! [t=00:02:58.111247][f=0026857] [26857] Game End Stats Header: 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Stats Values: 45,7125,12320,7125,12320,3837.93604,1003.32501,3837.93604,1003.32501,0,0,0,0,0,0,0,0,7525.0752,2187.93994,7525.0752,2187.93994,3110.30615,4870.15088,3110.30615,4870.15088,850,360,850,360,64.799614,54.6281319,64.799614,54.6281319,0,1610,0,1610,30.4994812,27.0968037,30.4994812,27.0968037,2465,7470,2465,7470,2160,4210,2160,4210,3810,2880,3810,2880,4210,2160,4210,2160,0,0.00072833,0,0.00072833,5021.47168,3261.01123,5021.47168,3261.01123 [t=00:02:58.115911][f=0026857] [26857] Game End Stats Values: 46,6915,12320,6915,12320,3993.82544,1081.15637,3993.82544,1081.15637,0,0,0,0,0,0,0,0,7755.96777,2219.02808,7755.96777,2219.02808,3430.62524,5152.4624,3430.62524,5152.4624,850,360,850,360,64.037468,53.7571144,64.037468,53.7571144,0,1610,0,1610,30.3926277,27.1887569,30.3926277,27.1887569,2255,7470,2255,7470,2440,4420,2440,4420,3810,2880,3810,2880,4420,2440,4420,2440,0,0.00072833,0,0.00072833,5395.89014,3581.33032,5395.89014,3581.33032 [t=00:02:58.116050][f=0026857] [26857] Game End Stats Values: 47,7175,12600,7175,12600,4135.64209,1153.24341,4135.64209,1153.24341,0,0,0,0,0,0,0,0,7973.11572,2337.79492,7973.11572,2337.79492,3551.58545,5174.91748,3551.58545,5174.91748,850,360,850,360,55.2778549,43.7461166,55.2778549,43.7461166,0,1610,0,1610,29.4544315,26.8058186,29.4544315,26.8058186,2515,7750,2515,7750,2440,4510,2440,4510,3810,2880,3810,2880,4510,2440,4510,2440,0,0.00072833,0,0.00072833,5418.34521,3702.29053,5418.34521,3702.29053 [t=00:02:58.116167][f=0026857] [26857] Game End Stats Values: 48,7065,12835,7065,12835,4273.75391,1216.59644,4273.75391,1216.59644,0,0,0,0,0,0,0,0,8195.89453,2412.15845,8195.89453,2412.15845,3833.18579,5419.16797,3833.18579,5419.16797,850,360,850,360,52.4871826,40.647213,52.4871826,40.647213,0,1610,0,1610,29.2074757,26.223568,29.2074757,26.223568,2405,7950,2405,7950,2520,4720,2520,4720,3810,2915,3810,2915,4720,2520,4720,2520,0,0.00072833,0,0.00072833,5695.89111,3983.89087,5695.89111,3983.89087 [t=00:02:58.116275][f=0026857] [26857] Game End Stats Values: 49,6705,13185,6705,13185,4411.68652,1278.22229,4411.68652,1278.22229,0,0,0,0,0,0,0,0,8418.49219,2441.59302,8418.49219,2441.59302,3958.64844,6102.13721,3958.64844,6102.13721,850,360,850,360,52.2786064,42.8286629,52.2786064,42.8286629,0,1610,0,1610,29.1955528,26.1083813,29.1955528,26.1083813,2165,8230,2165,8230,2520,5180,2520,5180,3690,2985,3690,2985,5180,2520,5180,2520,0,0.00072833,0,0.00072833,6378.86035,4109.35352,6378.86035,4109.35352 [t=00:02:58.116381][f=0026857] [26857] Game End Stats Values: 50,5985,13290,5985,13290,4548.8252,1345.27881,4548.8252,1345.27881,0,0,0,0,0,0,0,0,8630.63086,2485.84741,8630.63086,2485.84741,4039.59448,6471.53906,4039.59448,6471.53906,850,360,850,360,52.1578598,45.7226105,52.1578598,45.7226105,0,1610,0,1610,29.142765,26.4704399,29.142765,26.4704399,1565,8230,1565,8230,2800,5900,2800,5900,3570,3090,3570,3090,5900,2800,5900,2800,0,0.00072833,0,0.00072833,6750.31104,4190.2998,6750.31104,4190.2998 [t=00:02:58.116487][f=0026857] [26857] Game End Stats Values: 51,6685,13605,6685,13605,4683.23096,1403.69324,4683.23096,1403.69324,0,0,0,0,0,0,0,0,8860.19141,2535.63477,8860.19141,2535.63477,4175.4751,6651.53906,4175.4751,6651.53906,850,360,850,360,55.2069321,40.9423485,55.2069321,40.9423485,0,1610,0,1610,28.960453,25.8942966,28.960453,25.8942966,1765,8510,1765,8510,2800,6080,2800,6080,4070,3125,4070,3125,6080,2800,6080,2800,0,0.00072833,0,0.00072833,6930.31104,4326.18066,6930.31104,4326.18066 [t=00:02:58.116595][f=0026857] [26857] Game End Stats Values: 52,6500,13955,6500,13955,4824.09766,1449.2677,4824.09766,1449.2677,0,0,0,0,0,0,0,0,9076.06543,2563.43579,9076.06543,2563.43579,4257.1665,6965.50732,4257.1665,6965.50732,850,360,850,360,66.5893402,34.970314,66.5893402,34.970314,0,1610,0,1610,29.3913021,25.0383034,29.3913021,25.0383034,1580,8790,1580,8790,2800,6395,2800,6395,4070,3195,4070,3195,6395,2800,6395,2800,0,0.00072833,0,0.00072833,7245.31104,4407.87207,7245.31104,4407.87207 [t=00:02:58.116720][f=0026857] [26857] Game End Stats Values: 53,6565,14305,6565,14305,4975.05762,1518.83606,4975.05762,1518.83606,0,0,0,0,0,0,0,0,9314.52734,2628.42285,9314.52734,2628.42285,4574.06055,7065.50732,4574.06055,7065.50732,850,360,850,360,73.1393585,46.9152603,73.1393585,46.9152603,0,1610,0,1610,30.0640507,26.6379147,30.0640507,26.6379147,1645,9070,1645,9070,2800,6495,2800,6495,4070,3265,4070,3265,6495,2800,6495,2800,0,0.00072833,0,0.00072833,7345.31104,4724.76611,7345.31104,4724.76611 [t=00:02:58.116829][f=0026857] [26857] Game End Stats Values: 54,6525,14095,6525,14095,5142.08643,1616.07043,5142.08643,1616.07043,0,0,0,0,0,0,0,0,9571.56152,2680.74829,9571.56152,2680.74829,4671.93115,7352.97266,4671.93115,7352.97266,950,360,950,360,84.4530487,68.2138901,84.4530487,68.2138901,0,1610,0,1610,31.1353378,28.482296,31.1353378,28.482296,1385,8790,1385,8790,3280,6690,3280,6690,4190,3335,4190,3335,6755,3280,6755,3280,0,0.00072833,0,0.00072833,7659.76465,4832.83789,7659.76465,4832.83789 [t=00:02:58.116959][f=0026857] [26857] Game End Stats Values: 55,6615,14625,6615,14625,5311.33447,1722.72864,5311.33447,1722.72864,0,0,0,0,0,0,0,0,9815.81641,2792.33594,9815.81641,2792.33594,4745.66846,7472.97266,4745.66846,7472.97266,950,360,950,360,86.2838516,75.2649765,86.2838516,75.2649765,0,1610,0,1610,31.2832985,29.1105423,31.2832985,29.1105423,1595,9250,1595,9250,3280,6810,3280,6810,4070,3405,4070,3405,6875,3280,6875,3280,0,0.00072833,0,0.00072833,7779.76465,4907.40576,7779.76465,4907.40576 [t=00:02:58.117074][f=0026857] [26857] Game End Stats Values: 56,6925,14890,6925,14890,5487.36523,1845.52124,5487.36523,1845.52124,0,0,0,0,0,0,0,0,10127.0156,2940.80981,10127.0156,2940.80981,4782.53711,7472.97266,4782.53711,7472.97266,1050,360,1050,360,92.0305481,87.8369141,92.0305481,87.8369141,0,1610,0,1610,31.7352486,30.1861916,31.7352486,30.1861916,1805,9480,1805,9480,3280,6810,3280,6810,4070,3440,4070,3440,6875,3280,6875,3280,0,0.00072833,0,0.00072833,7779.76465,4944.27441,7779.76465,4944.27441 [t=00:02:58.117181][f=0026857] [26857] Game End Stats Values: 57,7080,14760,7080,14760,5659.23682,1959.07153,5659.23682,1959.07153,0,0,0,0,0,0,0,0,10448.8867,3008.78613,10448.8867,3008.78613,4816.04736,7472.97266,4816.04736,7472.97266,1050,360,1050,360,88.6103668,84.3550339,88.6103668,84.3550339,0,1610,0,1610,31.4579754,29.5700188,31.4579754,29.5700188,1960,9280,1960,9280,3560,6810,3560,6810,4070,3510,4070,3510,6875,3560,6875,3560,0,0.00072833,0,0.00072833,7779.76465,4979.00098,7779.76465,4979.00098 [t=00:02:58.117286][f=0026857] [26857] Game End Stats Values: 58,7210,15110,7210,15110,5802.93994,2034.74573,5802.93994,2034.74573,0,0,0,0,0,0,0,0,10742.584,3079.38647,10742.584,3079.38647,4910.19434,7472.97266,4910.19434,7472.97266,1050,360,1050,360,68.2800522,46.0957184,68.2800522,46.0957184,0,1610,0,1610,29.5801487,27.04496,29.5801487,27.04496,2090,9560,2090,9560,3560,6810,3560,6810,4070,3580,4070,3580,6875,3560,6875,3560,0,0.00072833,0,0.00072833,7779.76465,5073.14795,7779.76465,5073.14795 [t=00:02:58.117393][f=0026857] [26857] Game End Stats Values: 59,7130,15380,7130,15380,5945.19824,2118.76416,5945.19824,2118.76416,0,0,0,0,0,0,0,0,11034.8369,3255.75391,11034.8369,3255.75391,5113.34912,7725.39307,5113.34912,7725.39307,1050,360,1050,360,67.3817902,44.8209114,67.3817902,44.8209114,0,1610,0,1610,29.4838314,29.7345924,29.4838314,29.7345924,2010,9680,2010,9680,3720,7020,3720,7020,4070,3730,4070,3730,7085,3720,7085,3720,0,39.2507286,0,39.2507286,8078.28271,5276.30273,8078.28271,5276.30273 [t=00:02:58.117501][f=0026857] [26857] Game End Stats Values: 60,6775,15530,6775,15530,6089.44775,2204.83447,6089.44775,2204.83447,0,0,0,0,0,0,0,0,11329.0908,3476.34082,11329.0908,3476.34082,5187.13135,8221.71094,5187.13135,8221.71094,1050,360,1050,360,68.5500031,47.3265877,68.5500031,47.3265877,0,1610,0,1610,29.6166992,34.0380745,29.6166992,34.0380745,1655,9680,1655,9680,3720,7555,3720,7555,4070,3880,4070,3880,7620,3720,7620,3720,0,134.250732,0,134.250732,8575.37891,5404.58496,8575.37891,5404.58496 [t=00:02:58.117629][f=0026857] [26857] Game End Stats Values: 61,6775,15810,6775,15810,6195.40332,2269.55957,6195.40332,2269.55957,0,0,0,0,0,0,0,0,11545.0518,3723.24634,11545.0518,3723.24634,5258.8335,8346.58789,5258.8335,8346.58789,1050,360,1050,360,68.6901855,47.6272697,68.6901855,47.6272697,0,1610,0,1610,29.6324577,40.6572151,29.6324577,40.6572151,1655,9960,1655,9960,3720,7645,3720,7645,4070,3880,4070,3880,7710,3720,7710,3720,0,269.000732,0,269.000732,8700.25586,5476.28711,8700.25586,5476.28711 [t=00:02:58.422924][f=0026896] [26896] Event [3840.35986,213.368439,2313.14819]: 1 lost unit Ronin [t=00:02:58.681616][f=0026926] [26926] Event [1675.99988,337.115021,4360]: 0 finished unit Archer [t=00:02:59.023799][f=0026981] Spectator dohieu19 left the game: normal quit [t=00:02:59.023867][f=0026981] [26981] Event [undefined]: dohieu19 quit [t=00:02:59.818410][f=0027075] [27075] Event [1675.99988,337.115021,4360]: 0 finished unit Duck [t=00:03:00.649671][f=0027169] No clients connected, shutting down server [t=00:03:00.649753][f=0027169] Server shutdown [t=00:03:00.649885][f=0027169] [27169] all players disconnected [t=00:03:03.404987][f=0027510] [27510] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:03:07.304345][f=0027960] [27960] Event [1675.99988,337.115021,4360]: 0 finished unit Buoy [t=00:03:08.098615][f=0028080] Autoquit sending quit command. [t=00:03:08.099528][f=0028080] [QuitAction] user exited to system [t=00:03:08.100538][f=0028080] [SpringApp::Kill][1] fromRun=1 [t=00:03:08.101000][f=0028080] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:03:08.101023][f=0028080] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:03:08.101036][f=0028080] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:03:08.101047][f=0028080] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:08.101058][f=0028080] [SpringApp::Kill][2] [t=00:03:08.102351][f=0028080] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:03:08.102576][f=0028080] [Game::KillLua][1] dtor=0 luaUI=0x55a460260b70 [t=00:03:08.102636][f=0028080] Start widgetHandler:Shutdown [t=00:03:08.107444][f=0028080] Shutdown - SaveOrderList Complete [t=00:03:08.108366][f=0028080] Writing last game win data [t=00:03:08.114478][f=0028080] Shutdown - SaveConfigData Complete [t=00:03:08.114508][f=0028080] Shutdown Widget - Save/Load API [t=00:03:08.114525][f=0028080] Shutdown Widget - Chili Highlight [t=00:03:08.114555][f=0028080] Shutdown Widget - Draw After Chili [t=00:03:08.114570][f=0028080] Shutdown Widget - API Unit Tracker GL4 [t=00:03:08.114592][f=0028080] Shutdown Widget - EPIC Menu [t=00:03:08.116092][f=0028080] Shutdown Widget - Chili Widget Selector [t=00:03:08.117068][f=0028080] Shutdown Widget - Chili Minimap [t=00:03:08.117229][f=0028080] Shutdown Widget - Local Team Colors [t=00:03:08.117250][f=0028080] Shutdown Widget - Display Keys 2 [t=00:03:08.117309][f=0028080] Shutdown Widget - Save Game Menu [t=00:03:08.117326][f=0028080] Shutdown Widget - Unit Icons [t=00:03:08.117350][f=0028080] Shutdown Widget - Noises [t=00:03:08.117367][f=0028080] Shutdown Widget - HealthBars [t=00:03:08.118392][f=0028080] Shutdown Widget - Win Counter [t=00:03:08.118421][f=0028080] Shutdown Widget - SpringRTS Replay Stats [t=00:03:08.118484][f=0028080] Shutdown Widget - EndGame APM stats [t=00:03:08.118501][f=0028080] Shutdown Widget - BuildETA [t=00:03:08.118522][f=0028080] Shutdown Widget - Modular Comm Info [t=00:03:08.118537][f=0028080] Shutdown Widget - Stereo3D [t=00:03:08.118989][f=0028080] Shutdown Widget - Showeco and Grid Drawer [t=00:03:08.119021][f=0028080] Shutdown Widget - Point Tracker [t=00:03:08.119042][f=0028080] Shutdown Widget - Missile Silo Range [t=00:03:08.119065][f=0028080] Shutdown Widget - MinimapEvents [t=00:03:08.119085][f=0028080] Shutdown Widget - Local Widgets Config [t=00:03:08.119111][f=0028080] Shutdown Widget - Highlight Geos [t=00:03:08.119125][f=0028080] Shutdown Widget - Grab Input [t=00:03:08.119153][f=0028080] Shutdown Widget - Defense Range Zero-K [t=00:03:08.119174][f=0028080] Shutdown Widget - Darkening [t=00:03:08.119209][f=0028080] Shutdown Widget - Context Menu [t=00:03:08.119224][f=0028080] Shutdown Widget - Chili Spectator Panels [t=00:03:08.119239][f=0028080] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:08.119258][f=0028080] Shutdown Widget - Chili Nuke Warning [t=00:03:08.119275][f=0028080] Shutdown Widget - Chili EndGame Window [t=00:03:08.119296][f=0028080] Shutdown Widget - Chili Economy Panel Default [t=00:03:08.119442][f=0028080] Shutdown Widget - CameraShake [t=00:03:08.119460][f=0028080] Shutdown Widget - State Reverse and Latency [t=00:03:08.119476][f=0028080] Shutdown Widget - Music Player v2 [t=00:03:08.119491][f=0028080] Shutdown Widget - Attack AoE [t=00:03:08.119507][f=0028080] Shutdown Widget - UnitShapes [t=00:03:08.120566][f=0028080] Shutdown Widget - Map Edge Extension [t=00:03:08.120736][f=0028080] Shutdown Widget - Selection Send [t=00:03:08.120755][f=0028080] Shutdown Widget - LupsManager [t=00:03:08.120781][f=0028080] Shutdown Widget - Newton Firezone [t=00:03:08.120802][f=0028080] Shutdown Widget - Chili Pro Console [t=00:03:08.122174][f=0028080] Shutdown Widget - Persistent Build Height [t=00:03:08.122198][f=0028080] Shutdown Widget - Lasso Terraform GUI [t=00:03:08.122227][f=0028080] Shutdown Widget - Lups [t=00:03:08.122281][f=0028080] Shutdown Widget - Chili Framework [t=00:03:08.122298][f=0028080] Shutdown Widget - Mex Placement Handler [t=00:03:08.122314][f=0028080] Shutdown Widget - Chili Core Selector [t=00:03:08.122415][f=0028080] Shutdown Widget - Custom Markers [t=00:03:08.122435][f=0028080] Shutdown Widget - Select Keys [t=00:03:08.122469][f=0028080] Shutdown Widget - Pause Screen [t=00:03:08.123201][f=0028080] Shutdown Widget - Text To Speech Control [t=00:03:08.123226][f=0028080] Shutdown Widget - Layout Handler [t=00:03:08.123250][f=0028080] End widgetHandler:Shutdown [t=00:03:08.194012][f=0028080] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={617181,50667752} {int,ext,rec}Allocs={18541372,0,0} {chunk,block}Bytes={50667752,0} [t=00:03:08.194130][f=0028080] [Game::KillLua][2] dtor=0 luaGaia=0x55a471e3d6d0 [t=00:03:08.221004][f=0028080] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={381627,36691684} {int,ext,rec}Allocs={18541373,0,0} {chunk,block}Bytes={36691684,0} [t=00:03:08.221101][f=0028080] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={381627,36691684} {int,ext,rec}Allocs={18541373,0,0} {chunk,block}Bytes={36691684,0} [t=00:03:08.221142][f=0028080] [Game::KillLua][3] dtor=0 luaRules=0x55a4695734c0 [t=00:03:08.221190][f=0028080] Start gadgetHandler:Shutdown [t=00:03:08.221209][f=0028080] Shutdown - StartSetup [t=00:03:08.221223][f=0028080] Shutdown - UnitMorph [t=00:03:08.223033][f=0028080] Shutdown - Carrier Drones [t=00:03:08.223054][f=0028080] Shutdown - Missile Silo Controller [t=00:03:08.223073][f=0028080] Shutdown - Modular Comm Info [t=00:03:08.223087][f=0028080] Shutdown - Terrain Texture Handler [t=00:03:08.223102][f=0028080] Shutdown - UnitCloakShield [t=00:03:08.223438][f=0028080] Shutdown - Starlight Handler [t=00:03:08.223485][f=0028080] End gadgetHandler:Shutdown [t=00:03:08.244813][f=0028080] Start gadgetHandler:Shutdown [t=00:03:08.244865][f=0028080] Shutdown - Save/Load [t=00:03:08.244891][f=0028080] Shutdown - Teleport Throw [t=00:03:08.244908][f=0028080] Shutdown - UnitMorph [t=00:03:08.244930][f=0028080] Shutdown - Modular Comm Info [t=00:03:08.244945][f=0028080] Shutdown - Retreat Command [t=00:03:08.244966][f=0028080] Shutdown - Shockwaves [t=00:03:08.244981][f=0028080] Shutdown - UnitCloakShield [t=00:03:08.244999][f=0028080] Shutdown - Lups Cloak FX [t=00:03:08.245017][f=0028080] Shutdown - Lups [t=00:03:08.245054][f=0028080] Shutdown - Lups Shield [t=00:03:08.245166][f=0028080] End gadgetHandler:Shutdown [t=00:03:08.271648][f=0028080] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18541404,0,0} {chunk,block}Bytes={0,0} [t=00:03:08.271893][f=0028080] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18541404,0,0} {chunk,block}Bytes={0,0} [t=00:03:08.271965][f=0028080] [Game::KillLua][4] dtor=0 [t=00:03:08.272572][f=0028080] [Game::KillLua][5] dtor=0 [t=00:03:08.286344][f=0028080] [Game::~CGame][1] [t=00:03:08.286384][f=0028080] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:03:08.286397][f=0028080] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:03:08.286409][f=0028080] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:03:08.286421][f=0028080] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:03:08.286433][f=0028080] [Game::KillLua][4] dtor=1 [t=00:03:08.286444][f=0028080] [Game::KillLua][5] dtor=1 [t=00:03:08.286612][f=0028080] [Game::KillMisc][1] [t=00:03:08.286646][f=0028080] [Game::KillMisc][2] [t=00:03:08.287532][f=0028080] [Game::KillMisc][3] [t=00:03:08.288513][f=0028080] [Game::KillRendering][1] [t=00:03:08.323051][f=0028080] [3DOParser::Kill] allocated 1 pieces [t=00:03:08.329401][f=0028080] [S3OParser::Kill] allocated 5479 pieces [t=00:03:08.339387][f=0028080] [AssParser::Kill] allocated 675 pieces [t=00:03:08.507960][f=0028080] [Game::KillInterface][1] [t=00:03:08.509053][f=0028080] [Game::KillInterface][2] [t=00:03:08.514921][f=0028080] [Game::KillSimulation][1] [t=00:03:08.514955][f=0028080] [Game::KillSimulation][2] [t=00:03:09.317554][f=0028080] [CCollisionHandler] dis-/continuous tests: 0/859646 [t=00:03:09.317601][f=0028080] [Game::KillSimulation][3] [t=00:03:09.318401][f=0028080] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:09.318430][f=0028080] [~CPathCache(24x24)] cacheHits=256 hitPercentage=55% numHashColls=0 maxCacheSize=17 [t=00:03:09.318452][f=0028080] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:09.318476][f=0028080] [~CPathCache(48x48)] cacheHits=31 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:03:09.321275][f=0028080] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:09.423289][f=0028080] [LosHandler::Kill] raycast instance cache-{hits,misses}={9233,13752}; shared=2%; cached=38% [t=00:03:09.634591][f=0028080] [Game::KillSimulation][4] [t=00:03:13.323143][f=0028080] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:03:13.324927][f=0028080] [Game::~CGame][2] [t=00:03:13.325054][f=0028080] [Game::~CGame][3] [t=00:03:13.549052][f=0028080] [SpringApp::Kill][3] [t=00:03:13.549612][f=0028080] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 296703 bytes sent 300648 bytes recv'd [t=00:03:13.554147][f=0028080] Kill: client disconnecting... [t=00:03:15.580917][f=0028080] CloseConnection: client connection closed [t=00:03:15.583461][f=0028080] [SpringApp::Kill][4] font=0x55a448988d40 [t=00:03:15.597206][f=0028080] [SpringApp::Kill][5] [t=00:03:15.622899][f=0028080] [SpringApp::Kill][6] [t=00:03:15.623405] [SpringApp::Kill][7] [t=00:03:15.625344] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:15.625369] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:15.625382] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:03:15.625395] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:15.625409] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:15.625421] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:15.625434] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {776, 1048576, 1048576}, EBO = {1164, 1048576, 1048576} [t=00:03:15.625446] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3756, 1048576, 1048576}, EBO = {5634, 1048576, 1048576} [t=00:03:15.625458] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:15.625472] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:15.625484] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:15.625496] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:15.625810] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:15.645802] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:15.645861] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:15.645875] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:15.645886] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:15.647617] [VFS] [SpringVFS::DeleteArchives] [t=00:03:15.647644] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:03:15.647659] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp (0x55a448a84780) [t=00:03:15.656538] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp" numZipFiles=7955 sumInflSize=853660kb sumReadTime=3498ms [t=00:03:15.656611] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=61ms [t=00:03:15.656628] file="objects3d/shipcarrier_dead.dae" indx=5532 inflSize=1329kb readTime=49ms [t=00:03:15.656902] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=42ms [t=00:03:15.656921] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=35ms [t=00:03:15.656934] file="luaui/widgets/cofctools/interpolate.lua" indx=4649 inflSize=11kb readTime=34ms [t=00:03:15.657256] file="objects3d/armcom4_dead.s3o" indx=5001 inflSize=153kb readTime=30ms [t=00:03:15.657276] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=27ms [t=00:03:15.657288] file="objects3d/amphassault.s3o" indx=4956 inflSize=151kb readTime=23ms [t=00:03:15.657299] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=22ms [t=00:03:15.657312] file="unitpics/pw_grid.png" indx=6655 inflSize=9kb readTime=21ms [t=00:03:15.666650] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp] 167593420 bytes cached in 3478 files [t=00:03:15.985828] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:03:15.985879] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x55a448b67c10) [t=00:03:15.987489] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:15.987508] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz (0x7fee340137f0) [t=00:03:15.988043] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz] 297356 bytes cached in 74 files [t=00:03:15.990234] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/maphelper.sdz (0x55a44897bbc0) [t=00:03:15.990271] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz (0x55a44895a2e0) [t=00:03:15.990460] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:03:15.990919] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:15.990936] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:15.990951] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:15.990961] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:15.990971] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:15.990980] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:15.992155] [SpringApp::Kill][8] [t=00:03:15.992173] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:15.992183] [WatchDog::Uninstall][1] hangDetectorThread=0x55a4026ed0b0 (joinable=1) [t=00:03:15.992212] [WatchDog::Uninstall][2] [t=00:03:16.367535] [WatchDog::Uninstall][3] [t=00:03:16.367574] [SpringApp::Kill][9]