[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008167] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008208] Using writeable configuration source: "/tmp/tmp.NOUUFkWh1A/springsettings.1504416.cfg" [t=00:00:00.014744] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014793] ============== ============== [t=00:00:00.014804] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014813] [t=00:00:00.014822] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014831] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014840] Use "none" to disable the default log sections. [t=00:00:00.014848] ============== ============== [t=00:00:00.014858] ============== ============== [t=00:00:00.014914] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014924] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014935] ROAM = 2 [t=00:00:00.014944] RotateLogFiles = 1 [t=00:00:00.014954] TeamHighlight = 0 [t=00:00:00.014964] ============== ============== [t=00:00:00.014973] ============== ============== [t=00:00:00.014982] Spring Engine Version: 105.1.1-1367-g9450136 BAR105 (Headless) [t=00:00:00.014992] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015002] Compiler Version: gcc-11.1.0 [t=00:00:00.015023] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015188] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015200] Binary Word Size: 64-bit (native) [t=00:00:00.015210] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015219] Physical CPU Cores: 1 [t=00:00:00.015228] Logical CPU Cores: 1 [t=00:00:00.015237] ============== ============== [t=00:00:00.015301] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015310] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015319] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015328] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015337] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016744] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016768] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016845] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016881] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016902] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016926] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016935] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016972] [GR::LogVersionInfo] [t=00:00:00.016982] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016991] GL version : [t=00:00:00.017000] GL vendor : [t=00:00:00.017009] GL renderer : [t=00:00:00.017018] GLSL version: [t=00:00:00.017027] GLEW version: spring headless stub GLEW version [t=00:00:00.017036] GPU memory : unknown [t=00:00:00.017045] SDL swap-int: 0 [t=00:00:00.017054] SDL driver : headless stub [t=00:00:00.017063] [t=00:00:00.017072] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017097] GLSL shader support : 0 [t=00:00:00.017106] GL4 support : 0 [t=00:00:00.017138] FBO extension support : 0 [t=00:00:00.017148] NVX GPU mem-info support : 0 [t=00:00:00.017157] ATI GPU mem-info support : 0 [t=00:00:00.017166] NPOT-texture support : 1 (0) [t=00:00:00.017175] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017184] texture query-LOD support : 1 (0) [t=00:00:00.017193] MSAA frame-buffer support : 0 (0) [t=00:00:00.017202] Z-buffer depth : 16 (-) [t=00:00:00.017211] primitive-restart support : 0 (0) [t=00:00:00.017220] clip-space control support: 0 (0) [t=00:00:00.017229] seamless cube-map support : 0 (0) [t=00:00:00.017238] frag-depth layout support : 0 (0) [t=00:00:00.017247] persistent maps support : 0 (0) [t=00:00:00.017256] explicit attribs location : 0 (0) [t=00:00:00.017265] multi draw indirect : 0 (-) [t=00:00:00.017273] [t=00:00:00.017283] max. FBO samples : -1 [t=00:00:00.017291] max. FS/program texture slots : 8/8 [t=00:00:00.017300] max. texture size : 2048 [t=00:00:00.017312] max. texture anisotropy level : 0.000000 [t=00:00:00.017321] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017330] max. draw-buffers : 0 [t=00:00:00.017339] max. rec. indices/vertices : 0/0 [t=00:00:00.017348] max. uniform buffer-bindings : 0 [t=00:00:00.017357] max. uniform block-size : 0KB [t=00:00:00.017365] max. storage buffer-bindings : 0 [t=00:00:00.017375] max. storage block-size : 0MB [t=00:00:00.017383] [t=00:00:00.017392] enable AMD-hacks : 0 [t=00:00:00.017401] compress MIP-maps: 0 [t=00:00:00.018041] [GR::UpdateGLConfigs] [t=00:00:00.018063] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018076] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018086] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018096] [GR::InitGLState] [t=00:00:00.018106] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.201268] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.206334] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.212772] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.213441] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.213465] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.213481] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/ [t=00:00:00.251058] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base [t=00:00:00.253020] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.278785] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.279096] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.291650] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.291672] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.291836] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.295386] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0174013500 (SpringVFS) global=(nil) (null) [t=00:00:00.295404] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.295512] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.295535] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.295546] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.295557] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.295577] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3399 MB [t=00:00:00.301109][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.301145][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.301163][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1504416/replay.sdfz" for game data... [t=00:00:00.459308][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.463136][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.463179][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.467635][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.467694][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms [t=00:00:00.467721][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.515630][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x564e8ddab3a0] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:00.516868][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:00.517987][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.518428][f=-000001] [PreGame::AddModArchivesToVFS][server=0x564e8ddab3a0] using game "Zero-K v1.10.11.3" (loaded=0 cached=0) [t=00:00:00.519513][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.11.3", overwrite=false)] section=0 cached=0 [t=00:00:00.530681][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.530957][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.541570][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.541758][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.593221][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.593261][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.593365][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.593444][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.593501][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.593557][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.594760][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.595339][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.595891][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.598444][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.600271][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.602378][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.602414][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.602964][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.610959][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.612454][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.613434][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.613732][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.614338][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.614360][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.632454][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.632508][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.752151][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.807559][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [t=00:00:02.374468][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.759318][f=-000001] Loading UnitDefs_posts [t=00:00:02.945822][f=-000001] Loading FeatureDefs_posts [t=00:00:02.994647][f=-000001] Loading WeaponDefs_posts [t=00:00:03.019947][f=-000001] Loading ArmorDefs_posts [t=00:00:03.041676][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 638ms [t=00:00:03.116382][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 746ms [t=00:00:03.117959][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.303656][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.309923][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:03.310072][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.310092][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.311508][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.336322][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.618619][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.681660][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.854541][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.859106][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.859140][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.317500][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 458ms [t=00:00:04.318051][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.414381][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:04.414426][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.438151][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.196935][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.201517][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.202404][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.244341][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.738190][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.745649][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.745671][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.747132][f=-000001] InfoTexture: legacy [t=00:00:10.747152][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.748672][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.488377][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.489733][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:11.489752][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.490459][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.699369][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.700720][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.936171][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.979659][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.997286][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.997333][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.998014][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.461631][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.473910][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.474714][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.634488][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:12.635859][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.635880][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.643153][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.643202][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.643213][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.643224][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.643234][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.643245][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.643254][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40db [t=00:00:12.647576][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.647650][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.647663][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.647675][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.647686][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.647698][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.647710][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aaa40eb [t=00:00:12.647725][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x564e9666a550 has BLOCKSIZE 1 [t=00:00:12.650316][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.650336][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.650347][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.650358][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.650368][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.650377][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e41 [t=00:00:12.656646][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e41 file="cache/105dev-BAR105/paths/Wanderlust v03.pe-aaa3e41.zip" (exists=1) [t=00:00:12.657852][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.664670][f=-000001] Path cache (40, 32) initialized. [t=00:00:12.664694][f=-000001] Path cache (40, 32) initialized. [t=00:00:12.667140][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.667155][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.667166][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=689d940 [t=00:00:12.667176][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.667187][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.667197][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=aaa3e51 [t=00:00:12.734408][f=-000001] [Path] [PathEstimator::ReadFile] hash=aaa3e51 file="cache/105dev-BAR105/paths/Wanderlust v03.pe2-aaa3e51.zip" (exists=1) [t=00:00:12.735976][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.737487][f=-000001] Path cache (20, 16) initialized. [t=00:00:12.737505][f=-000001] Path cache (20, 16) initialized. [t=00:00:12.737519][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (101ms, checksum 83d659a2)" [t=00:00:12.737568][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.737580][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.737600][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.886976][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [t=00:00:12.887412][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.267951][f=-000001] Synced LuaRules: finished loading [t=00:00:15.294466][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.850513][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.895929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.897611][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.898973][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.898990][f=-000001] LuaSocket Support: enabled [t=00:00:15.914989][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.003023][f=-000001] localWidgets, nil, true, true [t=00:00:16.021984][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.022027][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.030747][f=-000001] USE_OLD_CHILI [t=00:00:16.725861][f=-000001] Loading last game win data [t=00:00:16.727496][f=-000001] Resetting win data [t=00:00:16.727993][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.728015][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.728029][f=-000001] Player and team counts match, continuing [t=00:00:16.728044][f=-000001] daemien was in last game but is now absent, resetting scores [t=00:00:16.902392][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.902429][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.991663][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.355042][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.059386][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.714207][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.715747][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.716053][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.716231][f=-000001] Loaded API widget: i18n [t=00:00:19.716575][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.716891][f=-000001] Loaded API widget: Win Counter [t=00:00:19.717212][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.863612][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.864074][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.864583][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.156111][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.157776][f=-000001] Loaded API widget: Lups [t=00:00:20.158099][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.158436][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.158726][f=-000001] Loaded widget: Save/Load API [t=00:00:20.159026][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.159314][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.160166][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.164482][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.167096][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.167139][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.167226][f=-000001] Set maximum particles to: 0 [t=00:00:20.167860][f=-000001] Set UnitIconDist to 0 [t=00:00:20.291658][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.317424][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.318841][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.319122][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.319417][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.327474][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.327857][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.328268][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.328575][f=-000001] Mexspot Fetcher fetching [t=00:00:20.328790][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.329082][f=-000001] Team highlighting: Disabled [t=00:00:20.329399][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.329893][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.330283][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.330642][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.330839][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.331061][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.331258][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.331534][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.331822][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.332192][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.332802][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.333095][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.333109][f=-000001] Using fallback unit outlines [t=00:00:20.333292][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.333631][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.342138][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.343882][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.344364][f=-000001] Loaded widget: Guard Remove [t=00:00:20.344837][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.388241][f=-000001] Loaded widget: HealthBars [t=00:00:20.388761][f=-000001] Loaded widget: Noises [t=00:00:20.389088][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.389627][f=-000001] Loaded widget: Unit Icons [t=00:00:20.393395][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.393794][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.394267][f=-000001] Loaded widget: BuildETA [t=00:00:20.394617][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.394958][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.395338][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.395667][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.395868][f=-000001] Loaded widget: Objectives [t=00:00:20.397519][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.397885][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.401774][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.402184][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.402212][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1504416/events.log [t=00:00:20.404836][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.405156][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.407750][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.408150][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.408517][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.408866][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.409293][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.409507][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.409859][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.410190][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.410523][f=-000001] Loaded widget: Autoquit [t=00:00:20.410743][f=-000001] Loaded widget: Blast Radius [t=00:00:20.411090][f=-000001] Loaded widget: CameraShake [t=00:00:20.411715][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.425191][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.425701][f=-000001] EndGame Graph disabled [t=00:00:20.442977][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.443320][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.443659][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.443869][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.444068][f=-000001] Loaded widget: Easy Facing [t=00:00:20.469614][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.470122][f=-000001] Loaded widget: Ferry Points [t=00:00:20.470733][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.478287][f=-000001] Loaded widget: Context Menu [t=00:00:20.478726][f=-000001] Loaded widget: Darkening [t=00:00:20.479029][f=-000001] Loaded widget: Decloak Range [t=00:00:20.479368][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.486241][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.486744][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.486968][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.487306][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.488238][f=-000001] Input grabbing is enabled! [t=00:00:20.488262][f=-000001] Input grabbing is enabled! [t=00:00:20.488381][f=-000001] Loaded widget: Grab Input [t=00:00:20.488782][f=-000001] Loaded widget: Haven Handler [t=00:00:20.489133][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.489576][f=-000001] Loaded widget: In-game Guide [t=00:00:20.489799][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.490091][f=-000001] Loaded widget: Keep Target [t=00:00:20.490444][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.490803][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.491272][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.491633][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.492070][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.492311][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.492541][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.492766][f=-000001] Loaded widget: Orbit Command [t=00:00:20.493135][f=-000001] Loaded widget: Point Tracker [t=00:00:20.493364][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.493590][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.494023][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.494402][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.494885][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.495365][f=-000001] Loaded widget: Simple Settings [t=00:00:20.495753][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.496154][f=-000001] Loaded widget: SmoothCam [t=00:00:20.496624][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.497617][f=-000001] Loaded widget: Stereo3D [t=00:00:20.497861][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.498221][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.498458][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.499207][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.499566][f=-000001] Loaded widget: Command Alpha [t=00:00:20.499919][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.500275][f=-000001] Loaded widget: Ghost Site [t=00:00:20.501382][f=-000001] Loaded widget: Attack Warning [t=00:00:20.501704][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.502309][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.503507][f=-000001] Loaded widget: Auto Group [t=00:00:20.504460][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.505369][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.505695][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.506486][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.507387][f=-000001] Loaded widget: Select Com at start [t=00:00:20.513233][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.514411][f=-000001] Loaded widget: Transport AI [t=00:00:20.659258][f=-000001] Loaded widget: Attack AoE [t=00:00:20.659771][f=-000001] Loaded widget: Icon Sets [t=00:00:20.660521][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.666231][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.666627][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.693575][f=-000001] Loaded widget: Unit Start State [t=00:00:20.694005][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.695621][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.695851][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.696994][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.697459][f=-000001] Loaded widget: Commands FX [t=00:00:20.697701][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.714913][f=-000001] Loaded widget: UnitShapes [t=00:00:20.715502][f=-000001] : disabled for spectators [t=00:00:20.716664][f=-000001] Loaded widget: Stockpiler [t=00:00:20.717851][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.718154][f=-000001] Loaded widget: AllyCursors [t=00:00:20.718624][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.719024][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.719475][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.719899][f=-000001] Loaded widget: Selection Send [t=00:00:20.721394][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.721829][f=-000001] Loaded widget: Shield Guard [t=00:00:20.722407][f=-000001] Loaded widget: State Icons [t=00:00:20.722853][f=-000001] : disabled for spectators [t=00:00:20.723937][f=-000001] Loaded widget: Building Starter [t=00:00:20.724424][f=-000001] : disabled for spectators [t=00:00:20.725387][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.725712][f=-000001] Loaded widget: LupsManager [t=00:00:20.726137][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.726543][f=-000001] Loaded widget: Units on Fire [t=00:00:20.727213][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.727820][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.729241][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.729669][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.730223][f=-000001] Loaded widget: Chili Docking [t=00:00:20.738331][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.746396][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.747019][f=-000001] Loaded widget: HUD Presets [t=00:00:20.747707][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.750048][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.750456][f=-000001] Loaded widget: Image Preloader [t=00:00:20.750897][f=-000001] Loaded widget: Custom Markers [t=00:00:20.755102][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.755594][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:20.755821][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.756643][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.757094][f=-000001] Loaded widget: Start Boxes [t=00:00:20.758301][f=-000001] Loaded widget: Select Keys [t=00:00:20.766535][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.767531][f=-000001] Loaded widget: Pause Screen [t=00:00:20.767804][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.768061][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.768730][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.769108][f=-000001] SetSunLighting [t=00:00:20.769759][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.782392][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.782845][f=-000001] Loaded widget: Font Cache [t=00:00:20.783247][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.783294][f=-000001] Loaded widget: GC Control [t=00:00:20.787241][f=-000001] Loaded widget: Layout Handler [t=00:00:20.787716][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.789865][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.794815][f=-000001] Writing last game win data [t=00:00:20.799268][f=-000001] LuaUI v0.3 [t=00:00:20.955918][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.027500][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.039814][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.613483][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.614444][f=-000001] Spectator mode. Widget removed. [t=00:00:21.629359][f=-000001] Spectator mode. Widget removed. [t=00:00:21.631044][f=-000001] Playback paused [t=00:00:21.638621][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.729889][f=-000001] Opening demofile demos/1504416/replay.sdfz [t=00:00:21.729932][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.729950][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Linux 64-bit (native)] [t=00:00:21.730199][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.730219][f=-000001] -> Connection established (given id 2) [t=00:00:21.730246][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:21.730259][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.730272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:21.730284][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:21.730301][f=-000001] Speed set to 20.0 [server] [t=00:00:21.730314][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x564ead5ffa10,(nil)}][locale="C"]" [t=00:00:21.730327][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.743072][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.743126][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.044548][f=-000001] Beginning demo playback [t=00:00:25.060558][f=-000001] GameID: fc9a836382149fadf1f98333191945a2 [t=00:00:25.088587][f=-000001] Connection attempt from Frenzy [t=00:00:25.088626][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:25.089493][f=-000001] [0] Event [undefined]: Frenzy changed status [t=00:00:25.089651][f=-000001] -> Connection established (given id 0) [t=00:00:25.196878][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frenzy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:25.197274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frenzy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.197312][f=-000001] Connection attempt from bookish [t=00:00:25.197324][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:25.197436][f=-000001] [0] Event [undefined]: bookish changed status [t=00:00:25.197668][f=-000001] -> Connection established (given id 1) [t=00:00:25.268555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bookish" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:25.268600][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bookish" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.564858][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frenzy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:25.564905][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frenzy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:25.604673][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bookish" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:25.612435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bookish" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:25.784586][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frenzy" string="[Game::Load][lua{Rules,Gaia}={0000022a9cbf6c90,0000000000000000}][locale="C"]" [t=00:00:25.833742][f=-000001] Allies: I choose: Engineer! [t=00:00:25.864926][f=-000001] [Game::ClientReadNet][LOGMSG] sender="bookish" string="[Game::Load][lua{Rules,Gaia}={0000018901370630,0000000000000000}][locale="C"]" [t=00:00:25.912805][f=-000001] Allies: I choose: Engineer! [t=00:00:27.121149][f=-000001] [0] Event [4879,211.795166,2309]: 0 finished unit Engineer Commander [t=00:00:27.125986][f=-000001] [0] Event [513,100.010254,2806]: 1 finished unit Engineer Commander [t=00:00:27.141518][f=0000000] [0] Frenzy, team: 0, elo:2076, userid: 406503 [t=00:00:27.141591][f=0000000] [0] bookish, team: 1, elo:1330, userid: 402848 [t=00:00:27.141618][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.145382][f=0000000] Playback continued [t=00:00:27.160414][f=0000008] [8] Event [4680,211.792023,2312]: 0 finished unit Jumpbot Factory [t=00:00:27.461511][f=0000150] [150] Event [416,100,2960]: 1 finished unit Tank Foundry [t=00:00:27.709503][f=0000242] [242] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [t=00:00:27.979536][f=0000408] [408] Event [696,100,2760]: 1 finished unit Metal Extractor [t=00:00:28.108906][f=0000467] [467] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [t=00:00:28.232344][f=0000525] [525] Event [4656,211.792023,2312]: 0 finished unit Constable [t=00:00:28.375161][f=0000596] [596] Event [680,100,2824]: 1 finished unit Solar Collector [t=00:00:28.785517][f=0000776] [776] Event [680,100,2904]: 1 finished unit Solar Collector [t=00:00:29.159542][f=0000946] [946] Event [4656,211.792023,2312]: 0 finished unit Constable [t=00:00:29.194199][f=0000962] [962] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [t=00:00:29.219464][f=0000971] [971] Event [680,100,2984]: 1 finished unit Solar Collector [t=00:00:29.219646][f=0000971] [971] Event [416.042938,101.32,2932.00024]: 1 finished unit Welder [t=00:00:30.631941][f=0001598] [1598] Event [576,140,2864]: 1 finished unit Picket [t=00:00:30.735744][f=0001652] [1652] Event [4656,211.792023,2312]: 0 finished unit Constable [t=00:00:31.515518][f=0002020] [2020] Event [5080,211.792023,2184]: 0 finished unit Solar Collector [t=00:00:31.614522][f=0002065] [2065] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [t=00:00:32.289458][f=0002372] [2372] Event [4440,100,1352]: 0 finished unit Metal Extractor [t=00:00:32.360034][f=0002401] [2401] Event [5080,211.792023,2104]: 0 finished unit Solar Collector [t=00:00:32.645735][f=0002529] [2529] Event [416.042938,101.32,2932.00024]: 1 finished unit Blitz [t=00:00:32.782151][f=0002591] [2591] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [t=00:00:32.974492][f=0002683] [2683] Event [5080,211.792023,2264]: 0 finished unit Solar Collector [t=00:00:33.401109][f=0002863] [2863] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [t=00:00:33.606808][f=0002948] [2948] Event [5080,211.792023,2024]: 0 finished unit Solar Collector [t=00:00:34.270288][f=0003240] [3240] Event [528,211.792023,1712]: 1 finished unit Lotus [t=00:00:34.445514][f=0003314] [3314] Event [5080,211.792023,1944]: 0 finished unit Solar Collector [t=00:00:34.519124][f=0003349] [3349] Event [4152,100,1352]: 0 finished unit Metal Extractor [t=00:00:35.049197][f=0003579] [3579] Event [984,100,2760]: 1 finished unit Metal Extractor [t=00:00:35.421144][f=0003723] [3723] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [t=00:00:35.516183][f=0003762] [3762] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [t=00:00:36.374815][f=0004063] [4063] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:00:36.549015][f=0004112] [4112] Event [776,100,3176]: 1 finished unit Metal Extractor [t=00:00:37.147901][f=0004356] [4356] Event [4360,100,936]: 0 finished unit Metal Extractor [t=00:00:37.880750][f=0004620] [4620] Event [760,100,2984]: 1 finished unit Solar Collector [t=00:00:38.405878][f=0004810] [4810] Event [760,100,2904]: 1 finished unit Solar Collector [t=00:00:38.510023][f=0004848] [4848] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [t=00:00:38.569031][f=0004869] [4869] Event [4776,165.831085,1480]: 0 finished unit Energy Pylon [t=00:00:39.152460][f=0005080] [5080] Event [760,100,2824]: 1 finished unit Solar Collector [t=00:00:39.311534][f=0005137] [5137] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:00:39.312204][f=0005137] [5137] Event [4152,100,1352]: 0 lost unit Metal Extractor [t=00:00:39.948197][f=0005367] [5367] Event [2256,344.956085,1152]: 1 finished unit Radar Tower [t=00:00:41.218384][f=0005801] [5801] Event [4152,95.9385681,1352]: 0 finished unit Metal Extractor [t=00:00:41.413429][f=0005867] [5867] Event [2368,304.956085,1024]: 1 finished unit Lotus [t=00:00:41.644422][f=0005943] [5943] Event [416.042938,101.32,2932.00024]: 1 finished unit Emissary [t=00:00:42.059576][f=0006081] [6081] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:00:42.552567][f=0006242] [6242] Event [2336,304.956085,1184]: 1 finished unit Lotus [t=00:00:42.744160][f=0006304] [6304] Event [4712,100,712]: 0 finished unit Energy Pylon [t=00:00:43.007678][f=0006394] [6394] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [t=00:00:43.414255][f=0006528] [6528] Event [416.042938,101.32,2932.00024]: 1 finished unit Welder [t=00:00:43.648928][f=0006596] [6596] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [t=00:00:43.670889][f=0006605] [6605] Event [4170.70752,211.792023,3351.91016]: 0 lost unit Pyro [t=00:00:43.719346][f=0006618] [6618] Event [4031.97803,211.909424,3447.67554]: 1 lost unit Blitz [t=00:00:44.320504][f=0006826] [6826] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:00:45.527853][f=0007204] [7204] Event [4872,100,248]: 0 finished unit Metal Extractor [t=00:00:45.552391][f=0007212] [7212] Event [4504,100,472]: 0 finished unit Geothermal Generator [t=00:00:45.894158][f=0007318] [7318] Event [760,100,3064]: 1 finished unit Solar Collector [t=00:00:46.697417][f=0007570] [7570] Event [584,100,3080]: 1 finished unit Storage [t=00:00:46.858138][f=0007623] [7623] Event [4656,211.792023,2312]: 0 finished unit Constable [t=00:00:47.045907][f=0007685] [7685] Event [248,100,3880]: 1 finished unit Metal Extractor [t=00:00:47.480012][f=0007825] [7825] Event [584,100,3128]: 1 finished unit Storage [t=00:00:47.969371][f=0007992] [7992] Event [3952,263.963898,1664]: 0 finished unit Advanced Radar [t=00:00:48.610308][f=0008198] [8198] Event [2360,304.956085,1096]: 1 finished unit Stardust [t=00:00:48.727907][f=0008237] [8237] Event [416.042938,101.32,2932.00024]: 1 finished unit Ogre [t=00:00:48.822721][f=0008267] [8267] Event [680,100,3064]: 1 finished unit Solar Collector [t=00:00:48.955779][f=0008311] [8311] Event [4248,207.577316,3304]: 0 finished unit Metal Extractor [t=00:00:50.983265][f=0008974] [8974] Event [4656,211.792023,2312]: 0 finished unit Constable [t=00:00:52.141846][f=0009361] [9361] Event [4536,211.792023,2248]: 0 finished unit Energy Pylon [t=00:00:52.255454][f=0009396] [9396] Event [4656,211.792023,2312]: 0 finished unit Constable [t=00:00:52.268769][f=0009403] [9403] Event [4712,211.792023,2232]: 0 finished unit Caretaker [t=00:00:52.871002][f=0009610] [9610] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [t=00:00:53.034979][f=0009663] [9663] Event [4664,211.792023,2232]: 0 finished unit Caretaker [t=00:00:53.183791][f=0009709] [9709] Event [4656,211.792023,2312]: 0 finished unit Moderator [t=00:00:53.441828][f=0009789] [9789] Event [440,100,3144]: 1 finished unit Caretaker [t=00:00:53.752676][f=0009883] [9883] Event [4656,211.792023,2312]: 0 finished unit Moderator [t=00:00:54.234327][f=0010051] [10051] Event [4656,211.792023,2312]: 0 finished unit Moderator [t=00:00:54.874647][f=0010261] [10261] Event [4656,211.792023,2312]: 0 finished unit Moderator [t=00:00:54.936648][f=0010282] [10282] Event [4680.63672,211.792023,2079.12988]: 0 finished unit Engineer Commander [t=00:00:54.937151][f=0010282] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:54.941078][f=0010282] [10282] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:55.255198][f=0010379] [10379] Event [648,100,3640]: 1 finished unit Geothermal Generator [t=00:00:55.485897][f=0010445] [10445] Event [416.042938,101.32,2932.00024]: 1 finished unit Minotaur [t=00:00:55.682605][f=0010507] [10507] Event [4656,211.792023,2312]: 0 finished unit Moderator [t=00:00:56.103575][f=0010631] [10631] Event [2640,393.151398,240]: 1 finished unit Radar Tower [t=00:00:56.620143][f=0010790] [10790] Event [4656,211.792023,2312]: 0 finished unit Moderator [t=00:00:57.118600][f=0010928] [10928] Event [416.042938,101.32,2932.00024]: 1 finished unit Blitz [t=00:00:57.283192][f=0010975] [10975] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [t=00:00:57.339355][f=0010990] [10990] Event [840,100,2824]: 1 finished unit Solar Collector [t=00:00:57.978955][f=0011170] [11170] Event [840,100,2904]: 1 finished unit Solar Collector [t=00:00:58.011342][f=0011179] [11179] Event [424,100,3496]: 1 finished unit Energy Pylon [t=00:00:59.011287][f=0011453] [11453] Event [840,100,2984]: 1 finished unit Solar Collector [t=00:00:59.249525][f=0011516] [11516] Event [416.042938,101.32,2932.00024]: 1 finished unit Blitz [t=00:01:00.052714][f=0011612] [11612] Event [4760,211.792023,2232]: 0 finished unit Caretaker [t=00:01:00.344539][f=0011708] [11708] Event [840,100,3064]: 1 finished unit Solar Collector [t=00:01:00.970353][f=0011905] [11905] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [t=00:01:01.138271][f=0011958] [11958] Event [2643.1875,304.976746,1292.52393]: 0 lost unit Pyro [t=00:01:01.433314][f=0012040] [12040] Event [2467.44019,304.956085,1441.62793]: 0 lost unit Pyro [t=00:01:01.524500][f=0012066] [12066] Event [2431.33887,304.397827,1359.82434]: 0 lost unit Pyro [t=00:01:01.912662][f=0012209] [12209] Event [2985.4729,301.062744,1422.12842]: 0 lost unit Moderator [t=00:01:01.913565][f=0012209] [12209] Event [2991.72754,293.903473,1465.43494]: 0 lost unit Moderator [t=00:01:04.022027][f=0012866] [12866] Event [392,211.792023,2056]: 1 finished unit Energy Pylon [t=00:01:04.602440][f=0013036] [13036] Event [4656,211.792023,2312]: 0 finished unit Jugglenaut [t=00:01:04.852984][f=0013113] [13113] Event [4264,100,1160]: 0 finished unit Energy Pylon [t=00:01:04.855753][f=0013114] [13114] Event [4648,211.792023,3624]: 0 finished unit Energy Pylon [t=00:01:05.353341][f=0013275] [13275] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:01:06.049441][f=0013495] [13495] Event [920,100,2824]: 1 finished unit Solar Collector [t=00:01:06.066367][f=0013500] [13500] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:01:06.659301][f=0013680] [13680] Event [2152,304.956085,1016]: 1 finished unit Caretaker [t=00:01:06.923375][f=0013747] [13747] Event [416.042938,101.32,2932.00024]: 1 finished unit Emissary [t=00:01:06.934979][f=0013750] [13750] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:01:07.582376][f=0013946] [13946] Event [648,100,2648]: 1 finished unit Energy Pylon [t=00:01:07.823394][f=0013996] [13996] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:01:08.581597][f=0014243] [14243] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:01:09.539878][f=0014494] [14494] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:01:10.483363][f=0014742] [14742] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:01:10.782048][f=0014822] [14822] Event [416.042938,101.32,2932.00024]: 1 finished unit Emissary [t=00:01:11.387251][f=0014987] [14987] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:01:12.099189][f=0015178] [15178] Event [1020.30994,100,2638.91895]: 0 lost unit Constable [t=00:01:12.179850][f=0015199] [15199] Event [1070.90906,100.002548,2643.46143]: 0 lost unit Constable [t=00:01:12.263426][f=0015223] [15223] Event [2144,304.956085,1104]: 1 finished unit Aegis [t=00:01:12.298452][f=0015233] [15233] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:01:12.463257][f=0015277] [15277] Event [4488,211.792023,2840]: 0 finished unit Energy Pylon [t=00:01:12.775093][f=0015354] [15354] Event [923.024841,100.985565,2607.60742]: 0 lost unit Constable [t=00:01:12.980738][f=0015413] [15413] Event [753.331604,100,2668.24609]: 0 lost unit Constable [t=00:01:13.141266][f=0015455] [15455] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:01:14.011422][f=0015673] [15673] Event [4656,211.792023,2312]: 0 finished unit Pyro [t=00:01:14.925880][f=0015904] [15904] Event [2104,304.956085,1192]: 1 finished unit Caretaker [t=00:01:15.663326][f=0016078] [16078] Event [896,100,3216]: 1 finished unit Lotus [t=00:01:15.879096][f=0016128] [16128] Event [416.042938,101.32,2932.00024]: 1 finished unit Minotaur [t=00:01:16.265095][f=0016218] [16218] Event [2386.69116,300.241547,1361.87915]: 0 lost unit Pyro [t=00:01:16.460920][f=0016261] [16261] Event [2313.96362,305.175354,1426.46899]: 0 lost unit Pyro [t=00:01:16.468498][f=0016263] [16263] Event [2346.88379,300.245392,1387.4408]: 0 lost unit Pyro [t=00:01:16.573835][f=0016289] [16289] Event [888,211.792023,808]: 1 finished unit Metal Extractor [t=00:01:16.605417][f=0016296] [16296] Event [2301.82202,298.259583,1415.49268]: 0 lost unit Pyro [t=00:01:16.644018][f=0016305] [16305] Event [992,100,3120]: 1 finished unit Lotus [t=00:01:16.798104][f=0016340] [16340] Event [2394.83252,300.834595,1373.80872]: 0 lost unit Pyro [t=00:01:17.376912][f=0016468] [16468] Event [2369.20215,294.629883,1394.34387]: 0 lost unit Pyro [t=00:01:17.722339][f=0016545] [16545] Event [944,100,3024]: 1 finished unit Lotus [t=00:01:18.993039][f=0016830] [16830] Event [688,100,3152]: 1 finished unit Lotus [t=00:01:19.513966][f=0016949] [16949] Event [232,211.792023,360]: 1 finished unit Metal Extractor [t=00:01:20.761742][f=0017235] [17235] Event [576,100,2976]: 1 finished unit Lotus [t=00:01:21.159024][f=0017332] [17332] Event [4656,211.792023,2312]: 0 finished unit Jugglenaut [t=00:01:21.434911][f=0017399] [17399] Event [152,211.792023,136]: 1 finished unit Metal Extractor [t=00:01:22.065927][f=0017552] [17552] Event [416.042938,101.32,2932.00024]: 1 finished unit Minotaur [t=00:01:22.275291][f=0017602] [17602] Event [576,100,2800]: 1 finished unit Lotus [t=00:01:27.014132][f=0018985] [18985] Event [4656,211.792023,2312]: 0 finished unit Jugglenaut [t=00:01:29.419903][f=0019688] [19688] Event [2336,304.956085,1184]: 1 lost unit Lotus [t=00:01:29.477216][f=0019699] [19699] Event [416.042938,101.32,2932.00024]: 1 finished unit Minotaur [t=00:01:29.496934][f=0019705] [19705] Event [2256,340.852081,1152]: 1 lost unit Radar Tower [t=00:01:29.728151][f=0019765] [19765] Event [2534.71216,304.956085,1676.81958]: 1 lost unit Ogre [t=00:01:31.180050][f=0020134] [20134] Event [2163.28857,305.330505,1344.44312]: 0 lost unit Jugglenaut [t=00:01:32.447480][f=0020479] [20479] Event [416.042938,101.32,2932.00024]: 1 finished unit Ogre [t=00:01:33.089318][f=0020636] [20636] Event [4656,211.792023,2312]: 0 finished unit Jugglenaut [t=00:01:34.389754][f=0020948] [20948] Event [1944,304.956085,1352]: 1 finished unit Energy Pylon [t=00:01:35.514753][f=0021242] [21242] Event [416.042938,101.32,2932.00024]: 1 finished unit Ogre [t=00:01:37.913921][f=0021881] [21881] Event [920,98.9699554,2608]: 1 finished unit Fusion Reactor [t=00:01:38.035758][f=0021905] [21905] Event [2280,304.687531,1048]: 1 lost unit Metal Extractor [t=00:01:38.393621][f=0021970] [21970] Event [2143.08911,281.536591,1016.40131]: 0 lost unit Jugglenaut [t=00:01:39.056484][f=0022159] [22159] Event [1112,265.206085,1512]: 1 finished unit Energy Pylon [t=00:01:39.714824][f=0022322] [22322] Event [416.042938,101.32,2932.00024]: 1 finished unit Emissary [t=00:01:41.751215][f=0022864] [22864] Event [416.042938,101.32,2932.00024]: 1 finished unit Blitz [t=00:01:43.186382][f=0023309] [23309] Event [2072,305.342743,1240]: 1 finished unit Caretaker [t=00:01:44.147656][f=0023641] [23641] Event [416.042938,101.32,2932.00024]: 1 finished unit Ogre [t=00:01:45.412100][f=0024044] [24044] Event [2120,305.98056,1240]: 1 finished unit Caretaker [t=00:01:46.495149][f=0024387] [24387] Event [4656,211.792023,2312]: 0 finished unit Firewalker [t=00:01:47.126215][f=0024595] [24595] Event [568,100,2696]: 1 finished unit Caretaker [t=00:01:48.229890][f=0024949] [24949] Event [416.042938,101.32,2932.00024]: 1 finished unit Minotaur [t=00:01:48.736841][f=0025105] [25105] Event [3110.02393,291.483887,1242.71667]: 0 lost unit Moderator [t=00:01:50.591309][f=0025619] [25619] Event [2224,305.359833,1104]: 1 finished unit Aegis [t=00:01:51.470702][f=0025849] [25849] Event [undefined]: Frenzy resigned [t=00:01:51.471497][f=0025849] game_message: Frenzy has been destroyed! [t=00:01:51.471685][f=0025849] game_message: bookish wins! [t=00:01:51.472486][f=0025849] Submitting stats [t=00:01:51.481066][f=0025849] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:51.485935][f=0025849] Part| Total Time|Time of the last 0.5s [t=00:01:51.485976][f=0025849] Draw 18335.72ms 18.33% [t=00:01:51.485990][f=0025849] Lua::Callins::Synced 9423.33ms 13.78% [t=00:01:51.486002][f=0025849] Lua::Callins::Unsynced 29634.78ms 28.44% [t=00:01:51.486014][f=0025849] Lua::CollectGarbage::Synced 236.41ms 0.10% [t=00:01:51.486026][f=0025849] Lua::CollectGarbage::Unsynced 704.75ms 0.10% [t=00:01:51.486037][f=0025849] Misc::Profiler::AddTime 92.62ms 0.00% [t=00:01:51.486049][f=0025849] Sim 53639.41ms 65.71% [t=00:01:51.487682][f=0025849] [25849] Received game_message: Frenzy has been destroyed! [t=00:01:51.488835][f=0025849] [25849] Received game_message: bookish wins! [t=00:01:51.495741][f=0025850] [25850] Event [3110.39087,250.306213,1446.39319]: 0 lost unit Firewalker [t=00:01:51.501674][f=0025850] [25850] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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56,17480,12765,17480,12765,2662.6582,2640.48853,2662.6582,2640.48853,0,0,0,0,0,0,0,0,1042.27185,4160.76953,1042.27185,4160.76953,6780.58545,2548.85889,6780.58545,2548.85889,1565,0,1565,0,94,43,94,43,1330,1900,1330,1900,38.5586166,31.5928822,38.5586166,31.5928822,7900,6360,7900,6360,6505,530,6505,530,6685,4505,6685,4505,1910,6923,1910,6923,460.25,68.5668106,460.25,68.5668106,4035.50879,7115.43262,4035.50879,7115.43262 [t=00:01:51.507022][f=0025850] [25850] Game End Stats Values: 57,18330,12525,18330,12525,2785.62036,2714.87329,2785.62036,2714.87329,0,0,0,0,0,0,0,0,1042.27185,4160.76953,1042.27185,4160.76953,7020.58545,2548.85889,7020.58545,2548.85889,1565,0,1565,0,94,43,94,43,1330,1900,1330,1900,38.450222,31.4782143,38.450222,31.4782143,8750,6120,8750,6120,6745,530,6745,530,6685,4505,6685,4505,1910,7163,1910,7163,460.25,68.5668106,460.25,68.5668106,4035.50879,7355.43262,4035.50879,7355.43262 [t=00:01:51.507129][f=0025850] [25850] Game End Stats Values: 58,18855,12525,18855,12525,2907.92041,2829.20044,2907.92041,2829.20044,0,0,0,0,0,0,0,0,1042.27185,5250.81152,1042.27185,5250.81152,7885.30518,2820.53345,7885.30518,2820.53345,2090,0,2090,0,94,43,94,43,1330,1900,1330,1900,38.406105,86.648468,38.406105,86.648468,8750,6120,8750,6120,6745,530,6745,530,6685,4505,6685,4505,1910,7950.6123,1910,7950.6123,460.25,68.5668106,460.25,68.5668106,4307.18359,8220.15234,4307.18359,8220.15234 [t=00:01:51.507219][f=0025850] [25850] Game End Stats Values: 59,18855,12525,18855,12525,2958.65259,2890.271,2958.65259,2890.271,0,0,0,0,0,0,0,0,1042.27185,5462.51367,1042.27185,5462.51367,7885.30518,3193.19971,7885.30518,3193.19971,2090,0,2090,0,94,43,94,43,1330,1900,1330,1900,37.5001831,35.2435036,37.5001831,35.2435036,8750,6120,8750,6120,6745,530,6745,530,6685,4505,6685,4505,1910,7950.6123,1910,7950.6123,460.25,68.5668106,460.25,68.5668106,4679.84424,8220.15234,4679.84424,8220.15234 [t=00:01:51.939879][f=0025946] Spectator Frenzy left the game: normal quit [t=00:01:51.939948][f=0025946] [25946] Event [undefined]: Frenzy quit [t=00:01:52.717490][f=0026162] No clients connected, shutting down server [t=00:01:52.717545][f=0026162] Server shutdown [t=00:01:52.717668][f=0026162] [26162] all players disconnected [t=00:01:53.018756][f=0026238] [26238] Event [416.042938,101.32,2932.00024]: 1 finished unit Minotaur [t=00:01:55.442317][f=0026913] [26913] Event [2216,384.956085,904]: 1 finished unit Cerberus [t=00:01:56.188709][f=0027160] [27160] Event [1000,100.262833,2608]: 1 finished unit Fusion Reactor [t=00:01:57.263457][f=0027541] [27541] Event [416.042938,101.32,2932.00024]: 1 finished unit Minotaur [t=00:01:57.318423][f=0027569] [27569] Event [2488,310.52005,1032]: 1 finished unit Stinger [t=00:01:59.960532][f=0028623] [28623] Event [416.042938,101.32,2932.00024]: 1 finished unit Emissary [t=00:02:00.108525][f=0028681] [28681] Event [2472,296.562836,1240]: 1 finished unit Stinger [t=00:02:01.487938][f=0029267] Autoquit sending quit command. [t=00:02:01.488535][f=0029267] [QuitAction] user exited to system [t=00:02:01.489589][f=0029267] [SpringApp::Kill][1] fromRun=1 [t=00:02:01.490081][f=0029267] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:01.490104][f=0029267] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:01.490116][f=0029267] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:01.490126][f=0029267] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:01.490137][f=0029267] [SpringApp::Kill][2] [t=00:02:01.491760][f=0029267] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:01.492048][f=0029267] [Game::KillLua][1] dtor=0 luaUI=0x564eb3253be0 [t=00:02:01.492098][f=0029267] Start widgetHandler:Shutdown [t=00:02:01.497364][f=0029267] Shutdown - SaveOrderList Complete [t=00:02:01.498239][f=0029267] Writing last game win data [t=00:02:01.503981][f=0029267] Shutdown - SaveConfigData Complete [t=00:02:01.504004][f=0029267] Shutdown Widget - Chili Highlight [t=00:02:01.504020][f=0029267] Shutdown Widget - Save/Load API [t=00:02:01.504034][f=0029267] Shutdown Widget - Draw After Chili [t=00:02:01.504047][f=0029267] Shutdown Widget - API Unit Tracker GL4 [t=00:02:01.504065][f=0029267] Shutdown Widget - EPIC Menu [t=00:02:01.505228][f=0029267] Shutdown Widget - Chili Minimap [t=00:02:01.505809][f=0029267] Shutdown Widget - Chili Widget Selector [t=00:02:01.506715][f=0029267] Shutdown Widget - Local Team Colors [t=00:02:01.506734][f=0029267] Shutdown Widget - Display Keys 2 [t=00:02:01.506778][f=0029267] Shutdown Widget - Save Game Menu [t=00:02:01.506793][f=0029267] Shutdown Widget - HealthBars [t=00:02:01.507684][f=0029267] Shutdown Widget - Noises [t=00:02:01.507703][f=0029267] Shutdown Widget - Unit Icons [t=00:02:01.507725][f=0029267] Shutdown Widget - Win Counter [t=00:02:01.507739][f=0029267] Shutdown Widget - BuildETA [t=00:02:01.507754][f=0029267] Shutdown Widget - EndGame APM stats [t=00:02:01.507769][f=0029267] Shutdown Widget - SpringRTS Replay Stats [t=00:02:01.507809][f=0029267] Shutdown Widget - Modular Comm Info [t=00:02:01.507823][f=0029267] Shutdown Widget - Music Player v2 [t=00:02:01.507838][f=0029267] Shutdown Widget - State Reverse and Latency [t=00:02:01.507851][f=0029267] Shutdown Widget - CameraShake [t=00:02:01.507865][f=0029267] Shutdown Widget - Chili Economy Panel Default [t=00:02:01.507977][f=0029267] Shutdown Widget - Chili EndGame Window [t=00:02:01.507999][f=0029267] Shutdown Widget - Chili Nuke Warning [t=00:02:01.508015][f=0029267] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:01.508034][f=0029267] Shutdown Widget - Chili Spectator Panels [t=00:02:01.508049][f=0029267] Shutdown Widget - Context Menu [t=00:02:01.508063][f=0029267] Shutdown Widget - Darkening [t=00:02:01.508087][f=0029267] Shutdown Widget - Defense Range Zero-K [t=00:02:01.508115][f=0029267] Shutdown Widget - Grab Input [t=00:02:01.508137][f=0029267] Shutdown Widget - Highlight Geos [t=00:02:01.508151][f=0029267] Shutdown Widget - Local Widgets Config [t=00:02:01.508185][f=0029267] Shutdown Widget - MinimapEvents [t=00:02:01.508199][f=0029267] Shutdown Widget - Missile Silo Range [t=00:02:01.508214][f=0029267] Shutdown Widget - Point Tracker [t=00:02:01.508228][f=0029267] Shutdown Widget - Showeco and Grid Drawer [t=00:02:01.508245][f=0029267] Shutdown Widget - Stereo3D [t=00:02:01.508265][f=0029267] Shutdown Widget - Attack AoE [t=00:02:01.508308][f=0029267] Shutdown Widget - Map Edge Extension [t=00:02:01.508325][f=0029267] Shutdown Widget - Selection Send [t=00:02:01.508339][f=0029267] Shutdown Widget - LupsManager [t=00:02:01.508368][f=0029267] Shutdown Widget - Newton Firezone [t=00:02:01.508383][f=0029267] Shutdown Widget - Chili Pro Console [t=00:02:01.510992][f=0029267] Shutdown Widget - Persistent Build Height [t=00:02:01.511014][f=0029267] Shutdown Widget - Lasso Terraform GUI [t=00:02:01.511029][f=0029267] Shutdown Widget - Chili Framework [t=00:02:01.511061][f=0029267] Shutdown Widget - Lups [t=00:02:01.511099][f=0029267] Shutdown Widget - Custom Markers [t=00:02:01.511117][f=0029267] Shutdown Widget - Chili Core Selector [t=00:02:01.511204][f=0029267] Shutdown Widget - Mex Placement Handler [t=00:02:01.511221][f=0029267] Shutdown Widget - Select Keys [t=00:02:01.511253][f=0029267] Shutdown Widget - Pause Screen [t=00:02:01.511590][f=0029267] Shutdown Widget - Layout Handler [t=00:02:01.511615][f=0029267] Shutdown Widget - Text To Speech Control [t=00:02:01.511629][f=0029267] End widgetHandler:Shutdown [t=00:02:01.579523][f=0029267] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={650872,55612792} {int,ext,rec}Allocs={14083517,0,0} {chunk,block}Bytes={55612792,0} [t=00:02:01.579634][f=0029267] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:02:01.579648][f=0029267] [Game::KillLua][3] dtor=0 luaRules=0x564ead5ffa10 [t=00:02:01.579700][f=0029267] Start gadgetHandler:Shutdown [t=00:02:01.579717][f=0029267] Shutdown - StartSetup [t=00:02:01.579733][f=0029267] Shutdown - UnitMorph [t=00:02:01.580987][f=0029267] Shutdown - Carrier Drones [t=00:02:01.581010][f=0029267] Shutdown - Missile Silo Controller [t=00:02:01.581027][f=0029267] Shutdown - Modular Comm Info [t=00:02:01.581041][f=0029267] Shutdown - Terrain Texture Handler [t=00:02:01.581055][f=0029267] Shutdown - UnitCloakShield [t=00:02:01.581295][f=0029267] Shutdown - Starlight Handler [t=00:02:01.581332][f=0029267] End gadgetHandler:Shutdown [t=00:02:01.638899][f=0029267] Start gadgetHandler:Shutdown [t=00:02:01.638961][f=0029267] Shutdown - Save/Load [t=00:02:01.638986][f=0029267] Shutdown - Teleport Throw [t=00:02:01.639004][f=0029267] Shutdown - UnitMorph [t=00:02:01.639025][f=0029267] Shutdown - Modular Comm Info [t=00:02:01.639040][f=0029267] Shutdown - Retreat Command [t=00:02:01.639060][f=0029267] Shutdown - Shockwaves [t=00:02:01.639075][f=0029267] Shutdown - UnitCloakShield [t=00:02:01.639094][f=0029267] Shutdown - Lups Cloak FX [t=00:02:01.639110][f=0029267] Shutdown - Lups [t=00:02:01.639150][f=0029267] Shutdown - Lups Shield [t=00:02:01.639251][f=0029267] End gadgetHandler:Shutdown [t=00:02:01.682410][f=0029267] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14083548,0,0} {chunk,block}Bytes={0,0} [t=00:02:01.682577][f=0029267] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14083548,0,0} {chunk,block}Bytes={0,0} [t=00:02:01.682625][f=0029267] [Game::KillLua][4] dtor=0 [t=00:02:01.682643][f=0029267] [Game::KillLua][5] dtor=0 [t=00:02:01.688035][f=0029267] [Game::~CGame][1] [t=00:02:01.688093][f=0029267] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:01.688108][f=0029267] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:01.688123][f=0029267] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:01.688138][f=0029267] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:01.688152][f=0029267] [Game::KillLua][4] dtor=1 [t=00:02:01.688165][f=0029267] [Game::KillLua][5] dtor=1 [t=00:02:01.688348][f=0029267] [Game::KillMisc][1] [t=00:02:01.688365][f=0029267] [Game::KillMisc][2] [t=00:02:01.689341][f=0029267] [Game::KillMisc][3] [t=00:02:01.690535][f=0029267] [Game::KillRendering][1] [t=00:02:01.707840][f=0029267] [3DOParser::Kill] allocated 1 pieces [t=00:02:01.708220][f=0029267] [S3OParser::Kill] allocated 5505 pieces [t=00:02:01.709309][f=0029267] [AssParser::Kill] allocated 669 pieces [t=00:02:01.879422][f=0029267] [Game::KillInterface][1] [t=00:02:01.880732][f=0029267] [Game::KillInterface][2] [t=00:02:01.881088][f=0029267] [Game::KillSimulation][1] [t=00:02:01.881111][f=0029267] [Game::KillSimulation][2] [t=00:02:02.650784][f=0029267] [CCollisionHandler] dis-/continuous tests: 0/239502 [t=00:02:02.650992][f=0029267] [Game::KillSimulation][3] [t=00:02:02.651421][f=0029267] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:02.651449][f=0029267] [~CPathCache(20x16)] cacheHits=37 hitPercentage=34% numHashColls=0 maxCacheSize=13 [t=00:02:02.651476][f=0029267] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:02.651496][f=0029267] [~CPathCache(40x32)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:02:02.651598][f=0029267] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:02:02.690678][f=0029267] [LosHandler::Kill] raycast instance cache-{hits,misses}={2179,6650}; shared=3%; cached=22% [t=00:02:02.873057][f=0029267] [Game::KillSimulation][4] [t=00:02:07.166934][f=0029267] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:02:07.169137][f=0029267] [Game::~CGame][2] [t=00:02:07.169315][f=0029267] [Game::~CGame][3] [t=00:02:07.347485][f=0029267] [SpringApp::Kill][3] [t=00:02:07.347835][f=0029267] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 306794 bytes sent 197044 bytes recv'd [t=00:02:07.352096][f=0029267] Kill: client disconnecting... [t=00:02:09.361937][f=0029267] CloseConnection: client connection closed [t=00:02:09.369671][f=0029267] [SpringApp::Kill][4] font=0x564e8dcbfd40 [t=00:02:09.379447][f=0029267] [SpringApp::Kill][5] [t=00:02:09.419370][f=0029267] [SpringApp::Kill][6] [t=00:02:09.419421] [SpringApp::Kill][7] [t=00:02:09.420885] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:09.420907] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {6, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:09.420918] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:09.420928] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:09.420938] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:09.420948] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:09.420958] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {472, 1048576, 1048576}, EBO = {708, 1048576, 1048576} [t=00:02:09.420968] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13104, 1048576, 1048576}, EBO = {19656, 1048576, 1048576} [t=00:02:09.420977] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:09.420988] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:09.420997] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:09.421008] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:09.421168] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:09.435538] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:09.435588] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:09.435598] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:09.435608] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:09.437205] [VFS] [SpringVFS::DeleteArchives] [t=00:02:09.437225] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:02:09.437500] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp (0x564e8dda9820) [t=00:02:09.443863] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp" numZipFiles=7955 sumInflSize=853660kb sumReadTime=3473ms [t=00:02:09.443902] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=79ms [t=00:02:09.444150] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=55ms [t=00:02:09.444165] file="luaui/widgets/unit_tree_reclaim.lua" indx=4891 inflSize=2kb readTime=45ms [t=00:02:09.444176] file="objects3d/funnelweb.dae" indx=5285 inflSize=1500kb readTime=39ms [t=00:02:09.444187] file="unittextures/factorytank_1_flip.png" indx=7304 inflSize=1214kb readTime=34ms [t=00:02:09.444197] file="luarules/configs/jump_defs.lua" indx=1278 inflSize=0kb readTime=32ms [t=00:02:09.444206] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=25ms [t=00:02:09.444215] file="objects3d/crane_d.dae" indx=5198 inflSize=263kb readTime=23ms [t=00:02:09.444225] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=22ms [t=00:02:09.444240] file="units/amphassault.lua" indx=6797 inflSize=5kb readTime=20ms [t=00:02:09.450301] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp] 167377586 bytes cached in 3479 files [t=00:02:09.724057] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:02:09.724088] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x564e8de93550) [t=00:02:09.725322] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:09.725340] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz (0x7f01740137f0) [t=00:02:09.726052] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:02:09.727482] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/maphelper.sdz (0x564e8dcb2bc0) [t=00:02:09.727522] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz (0x564e8dc912e0) [t=00:02:09.727733] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:09.728108] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:09.728124] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:09.728138] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:09.728148] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:09.728158] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:09.728167] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:09.729112] [SpringApp::Kill][8] [t=00:02:09.729129] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:09.729139] [WatchDog::Uninstall][1] hangDetectorThread=0x564e47be20b0 (joinable=1) [t=00:02:09.729173] [WatchDog::Uninstall][2] [t=00:02:10.217111] [WatchDog::Uninstall][3] [t=00:02:10.217146] [SpringApp::Kill][9]