[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010045] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010081] Using writeable configuration source: "/tmp/tmp.2n7DX5HNwn/springsettings.1504363.cfg" [t=00:00:00.014878] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014921] ============== ============== [t=00:00:00.014932] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014941] [t=00:00:00.014950] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014960] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014969] Use "none" to disable the default log sections. [t=00:00:00.014977] ============== ============== [t=00:00:00.014987] ============== ============== [t=00:00:00.015039] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015049] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015059] ROAM = 2 [t=00:00:00.015068] RotateLogFiles = 1 [t=00:00:00.015078] TeamHighlight = 0 [t=00:00:00.015088] ============== ============== [t=00:00:00.015096] ============== ============== [t=00:00:00.015106] Spring Engine Version: 105.1.1-1367-g9450136 BAR105 (Headless) [t=00:00:00.015116] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015125] Compiler Version: gcc-11.1.0 [t=00:00:00.015146] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015318] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015330] Binary Word Size: 64-bit (native) [t=00:00:00.015339] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015349] Physical CPU Cores: 1 [t=00:00:00.015358] Logical CPU Cores: 1 [t=00:00:00.015367] ============== ============== [t=00:00:00.015431] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015440] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015449] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015459] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015468] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016772] [WatchDog::Install] installed (hang-timeout: 10s) [t=00:00:00.016792] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016845] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016884] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016909] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [t=00:00:00.016936] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016947] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017381] [GR::LogVersionInfo] [t=00:00:00.017397] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017407] GL version : [t=00:00:00.017423] GL vendor : [t=00:00:00.017434] GL renderer : [t=00:00:00.017444] GLSL version: [t=00:00:00.017454] GLEW version: spring headless stub GLEW version [t=00:00:00.017465] GPU memory : unknown [t=00:00:00.017475] SDL swap-int: 0 [t=00:00:00.017485] SDL driver : headless stub [t=00:00:00.017495] [t=00:00:00.017506] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017516] GLSL shader support : 0 [t=00:00:00.017525] GL4 support : 0 [t=00:00:00.017555] FBO extension support : 0 [t=00:00:00.017565] NVX GPU mem-info support : 0 [t=00:00:00.017575] ATI GPU mem-info support : 0 [t=00:00:00.017586] NPOT-texture support : 1 (0) [t=00:00:00.017596] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017607] texture query-LOD support : 1 (0) [t=00:00:00.017616] MSAA frame-buffer support : 0 (0) [t=00:00:00.017626] Z-buffer depth : 16 (-) [t=00:00:00.017637] primitive-restart support : 0 (0) [t=00:00:00.017646] clip-space control support: 0 (0) [t=00:00:00.017657] seamless cube-map support : 0 (0) [t=00:00:00.017667] frag-depth layout support : 0 (0) [t=00:00:00.017677] persistent maps support : 0 (0) [t=00:00:00.017687] explicit attribs location : 0 (0) [t=00:00:00.017697] multi draw indirect : 0 (-) [t=00:00:00.017707] [t=00:00:00.017717] max. FBO samples : -1 [t=00:00:00.017727] max. FS/program texture slots : 8/8 [t=00:00:00.017737] max. texture size : 2048 [t=00:00:00.017749] max. texture anisotropy level : 0.000000 [t=00:00:00.017760] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017769] max. draw-buffers : 0 [t=00:00:00.017779] max. rec. indices/vertices : 0/0 [t=00:00:00.017790] max. uniform buffer-bindings : 0 [t=00:00:00.017799] max. uniform block-size : 0KB [t=00:00:00.017810] max. storage buffer-bindings : 0 [t=00:00:00.017820] max. storage block-size : 0MB [t=00:00:00.017830] [t=00:00:00.017840] enable AMD-hacks : 0 [t=00:00:00.017850] compress MIP-maps: 0 [t=00:00:00.018937] [GR::UpdateGLConfigs] [t=00:00:00.018961] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018977] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018988] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018999] [GR::InitGLState] [t=00:00:00.019010] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.644240] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.664607] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.674618] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.675518] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.675547] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.675563] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/ [t=00:00:00.784159] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base [t=00:00:00.788485] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.863588] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.863889] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.878385] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 95ms [t=00:00:00.879059] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.879368] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.889914] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f572c013500 (SpringVFS) global=(nil) (null) [t=00:00:00.890210] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.893919] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.894257] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.894273] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.894282] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.894623] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/1.1.1o [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 3420 MB [t=00:00:00.915937][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.916544][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.916569][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1504363/replay.sdfz" for game data... [t=00:00:01.062794][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.071090][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.071121][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.074884][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.075009][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 158ms [t=00:00:01.075046][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.131983][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5628aa6d5140] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:01.135552][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.136248][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.136670][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5628aa6d5140] using game "Zero-K v1.10.11.3" (loaded=0 cached=0) [t=00:00:01.137722][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.10.11.3", overwrite=false)] section=0 cached=0 [t=00:00:01.148641][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.149003][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.159736][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 84ms [t=00:00:01.160032][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.249874][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.249907][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.250000][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.250056][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.250109][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.250164][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.251261][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.251774][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.252242][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.255161][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.256914][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.258712][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.258744][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.259200][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.265080][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.266917][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.267920][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.268213][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.268834][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.288833][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.305516][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.305561][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.409372][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.510112][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.647437][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.023196][f=-000001] Loading UnitDefs_posts [t=00:00:03.205790][f=-000001] Loading FeatureDefs_posts [t=00:00:03.281512][f=-000001] Loading WeaponDefs_posts [t=00:00:03.304187][f=-000001] Loading ArmorDefs_posts [t=00:00:03.326107][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 658ms [t=00:00:03.378699][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 732ms [t=00:00:03.378740][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.530812][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.531211][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.531484][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.531588][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.532791][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.537135][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.780006][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.841854][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.967187][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.970958][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.970990][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.426451][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 455ms [t=00:00:04.426500][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.523653][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:04.523697][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.545107][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [t=00:00:05.279767][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available [t=00:00:05.283575][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.284036][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.320929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.613300][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.630576][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.630611][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.632531][f=-000001] InfoTexture: legacy [t=00:00:10.632553][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.634823][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.556516][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.568678][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.568707][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.569964][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.778487][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.778536][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.994429][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.053155][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.063801][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.063838][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.065024][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.584803][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.595590][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.596469][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.757873][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 17ms [t=00:00:12.759538][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.759560][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.767428][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.767484][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.767498][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.767508][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.767519][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.767529][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.767539][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d3a [t=00:00:12.772651][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.772707][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.772718][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.772730][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.772741][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.772752][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.772763][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d4a [t=00:00:12.772776][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5628b289f230 has BLOCKSIZE 1 [t=00:00:12.775863][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.775883][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.775894][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.775904][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.775914][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.775924][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682aa0 [t=00:00:12.782453][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682aa0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe-5f682aa0.zip" (exists=1) [t=00:00:12.783596][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.813513][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.813550][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.816680][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.816702][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.816713][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.816723][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.816734][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.816744][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682ab0 [t=00:00:12.910314][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682ab0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe2-5f682ab0.zip" (exists=1) [t=00:00:12.911162][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.913106][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.913124][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.913138][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (153ms, checksum fa4645f9)" [t=00:00:12.913207][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.913221][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.913242][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.046261][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:13.047063][f=-000001] Synced LuaRules: starting loading [t=00:00:14.015869][f=-000001] Setting up autohandicap [t=00:00:14.016023][f=-000001] daemien, spectator, false, allyTeamID, 1, customKeys.elo, , 2011, nil [t=00:00:14.016051][f=-000001] hedkeaf, spectator, false, allyTeamID, 0, customKeys.elo,
, 2382, nil [t=00:00:14.016066][f=-000001] Team 0, 1, 2382 [t=00:00:14.016079][f=-000001] Team 1, 1, 2011 [t=00:00:14.016091][f=-000001] firstAllyTeamMean, 2382 [t=00:00:14.016103][f=-000001] secondAllyTeamMean, 2011 [t=00:00:14.017785][f=-000001] lowerWinChance, 0.10568003 [t=00:00:14.017808][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.179160][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.179211][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.539448][f=-000001] Synced LuaRules: finished loading [t=00:00:15.558013][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.158188][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.216877][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.219729][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.220975][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.221002][f=-000001] LuaSocket Support: enabled [t=00:00:16.236766][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.320418][f=-000001] localWidgets, nil, true, true [t=00:00:16.323209][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.323237][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.333808][f=-000001] USE_OLD_CHILI [t=00:00:17.033160][f=-000001] Loading last game win data [t=00:00:17.034574][f=-000001] Resetting win data [t=00:00:17.035301][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.035326][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.035342][f=-000001] Player and team counts match, continuing [t=00:00:17.035360][f=-000001] Sutee was in last game but is now absent, resetting scores [t=00:00:17.209022][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.209058][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.288463][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.406176][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.175508][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.843273][f=-000001] Loaded API widget: i18n [t=00:00:19.845630][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.845817][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.846006][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.846312][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.846644][f=-000001] Loaded API widget: Win Counter [t=00:00:20.004428][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.004860][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.005226][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.005462][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.005670][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.007372][f=-000001] Loaded API widget: Lups [t=00:00:20.287488][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.288004][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.288363][f=-000001] Loaded widget: Save/Load API [t=00:00:20.288726][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.289093][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.289523][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.295030][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.297489][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.297511][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.297589][f=-000001] Set maximum particles to: 0 [t=00:00:20.298317][f=-000001] Set UnitIconDist to 0 [t=00:00:20.433226][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.433630][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.434862][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.461731][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.462190][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.471047][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.471370][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.471762][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.472036][f=-000001] Mexspot Fetcher fetching [t=00:00:20.472238][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.472535][f=-000001] Team highlighting: Disabled [t=00:00:20.472631][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.473108][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.473505][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.473889][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.474088][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.474282][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.474558][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.474844][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.475139][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.475512][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.476069][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.476362][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.476375][f=-000001] Using fallback unit outlines [t=00:00:20.476560][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.476898][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.485758][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.487677][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.488122][f=-000001] Loaded widget: Unit Icons [t=00:00:20.488488][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.488918][f=-000001] Loaded widget: Noises [t=00:00:20.532410][f=-000001] Loaded widget: HealthBars [t=00:00:20.532851][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.533115][f=-000001] Loaded widget: Guard Remove [t=00:00:20.536685][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.537123][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.537466][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.537496][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1504363/events.log [t=00:00:20.539464][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.539850][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.541482][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.541721][f=-000001] Loaded widget: Objectives [t=00:00:20.542059][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.542468][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.542838][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.543193][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.543649][f=-000001] Loaded widget: BuildETA [t=00:00:20.547629][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.548020][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.551371][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.551741][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.552587][f=-000001] Loaded widget: Command Alpha [t=00:00:20.553382][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.553720][f=-000001] Loaded widget: Ghost Site [t=00:00:20.553935][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.554275][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.554569][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.555974][f=-000001] Loaded widget: Stereo3D [t=00:00:20.556416][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.556664][f=-000001] Loaded widget: SmoothCam [t=00:00:20.557058][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.557570][f=-000001] Loaded widget: Simple Settings [t=00:00:20.558033][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.558421][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.558829][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.559050][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.559265][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.559595][f=-000001] Loaded widget: Point Tracker [t=00:00:20.559808][f=-000001] Loaded widget: Orbit Command [t=00:00:20.560030][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.560239][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.560690][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.561037][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.561318][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.561672][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.562007][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.562298][f=-000001] Loaded widget: Keep Target [t=00:00:20.562568][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.563044][f=-000001] Loaded widget: In-game Guide [t=00:00:20.563396][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.563787][f=-000001] Loaded widget: Haven Handler [t=00:00:20.564117][f=-000001] Input grabbing is enabled! [t=00:00:20.564134][f=-000001] Input grabbing is enabled! [t=00:00:20.564233][f=-000001] Loaded widget: Grab Input [t=00:00:20.564576][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.564794][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.565219][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.572099][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.572504][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.572802][f=-000001] Loaded widget: Decloak Range [t=00:00:20.573174][f=-000001] Loaded widget: Darkening [t=00:00:20.581213][f=-000001] Loaded widget: Context Menu [t=00:00:20.581967][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.582379][f=-000001] Loaded widget: Ferry Points [t=00:00:20.644775][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.645213][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.645577][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.645816][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.646199][f=-000001] EndGame Graph disabled [t=00:00:20.667489][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.683321][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.683809][f=-000001] Loaded widget: Easy Facing [t=00:00:20.684681][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.685137][f=-000001] Loaded widget: CameraShake [t=00:00:20.685473][f=-000001] Loaded widget: Blast Radius [t=00:00:20.685888][f=-000001] Loaded widget: Autoquit [t=00:00:20.686304][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.686623][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.687169][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.687601][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.688166][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.688700][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.689182][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.690685][f=-000001] Loaded widget: Attack Warning [t=00:00:20.691126][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.692051][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.693547][f=-000001] Loaded widget: Auto Group [t=00:00:20.694800][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.695972][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.696361][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.697355][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.698509][f=-000001] Loaded widget: Select Com at start [t=00:00:20.705199][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.706721][f=-000001] Loaded widget: Transport AI [t=00:00:20.707027][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.707328][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.737421][f=-000001] Loaded widget: Unit Start State [t=00:00:20.737932][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.744905][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.746054][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.765017][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.765674][f=-000001] Loaded widget: Icon Sets [t=00:00:20.911196][f=-000001] Loaded widget: Attack AoE [t=00:00:20.912677][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.930252][f=-000001] Loaded widget: UnitShapes [t=00:00:20.930690][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.931122][f=-000001] Loaded widget: Commands FX [t=00:00:20.931446][f=-000001] : disabled for spectators [t=00:00:20.932419][f=-000001] Loaded widget: Stockpiler [t=00:00:20.933495][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.934010][f=-000001] Loaded widget: State Icons [t=00:00:20.934428][f=-000001] Loaded widget: Shield Guard [t=00:00:20.935599][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.935986][f=-000001] Loaded widget: Selection Send [t=00:00:20.936357][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.936742][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.937017][f=-000001] Loaded widget: AllyCursors [t=00:00:20.937373][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.937726][f=-000001] : disabled for spectators [t=00:00:20.938683][f=-000001] Loaded widget: Building Starter [t=00:00:20.939057][f=-000001] : disabled for spectators [t=00:00:20.939814][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.940173][f=-000001] Loaded widget: Units on Fire [t=00:00:20.940555][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.940832][f=-000001] Loaded widget: LupsManager [t=00:00:20.941373][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.941978][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.943165][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.943540][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.952053][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.959365][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.960037][f=-000001] Loaded widget: Chili Docking [t=00:00:20.960485][f=-000001] Loaded widget: HUD Presets [t=00:00:20.961179][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.963559][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.963971][f=-000001] Loaded widget: Image Preloader [t=00:00:20.964457][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:20.964683][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.968959][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.969438][f=-000001] Loaded widget: Custom Markers [t=00:00:20.970629][f=-000001] Loaded widget: Select Keys [t=00:00:20.971382][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.971947][f=-000001] Loaded widget: Start Boxes [t=00:00:20.972203][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.972984][f=-000001] Loaded widget: Pause Screen [t=00:00:20.981209][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.981661][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.982269][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.982672][f=-000001] SetSunLighting [t=00:00:20.984107][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.984546][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.988249][f=-000001] Loaded widget: Layout Handler [t=00:00:20.988830][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.988875][f=-000001] Loaded widget: GC Control [t=00:00:20.989128][f=-000001] Loaded widget: Font Cache [t=00:00:21.001210][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.003681][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.009026][f=-000001] Writing last game win data [t=00:00:21.013205][f=-000001] LuaUI v0.3 [t=00:00:21.201970][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.241196][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.255650][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.813969][f=-000001] Spectator mode. Widget removed. [t=00:00:21.826149][f=-000001] Spectator mode. Widget removed. [t=00:00:21.828234][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.828306][f=-000001] Playback paused [t=00:00:21.837081][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.917530][f=-000001] Opening demofile demos/1504363/replay.sdfz [t=00:00:21.917561][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.917573][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Linux 64-bit (native)] [t=00:00:21.917607][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:21.917627][f=-000001] -> Connection established (given id 3) [t=00:00:21.917662][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:21.917676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:21.917688][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:21.917707][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:21.918125][f=-000001] Speed set to 20.0 [server] [t=00:00:21.918143][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5628c8fbb070,(nil)}][locale="C"]" [t=00:00:21.918155][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.930050][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.930083][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.072521][f=-000001] Beginning demo playback [t=00:00:35.091045][f=-000001] GameID: 048c8363f65c35c279bd57598536bcfd [t=00:00:35.122719][f=-000001] Connection attempt from daemien [t=00:00:35.122759][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:35.124632][f=-000001] [0] Event [undefined]: daemien changed status [t=00:00:35.125257][f=-000001] -> Connection established (given id 0) [t=00:00:35.130895][f=-000001] Connection attempt from hedkeaf [t=00:00:35.131425][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:35.131505][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:35.131680][f=-000001] -> Connection established (given id 1) [t=00:00:35.139589][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:35.139783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.139816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:35.139828][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.602647][f=-000001] [Game::ClientReadNet] added new player Sab with number 2 to team 0 [t=00:00:35.602686][f=-000001] > SPRINGIE:User Sab|roost|7_7|donator_0,player_elo|False|Mean|Federation|GB [t=00:00:35.646524][f=-000001] Connection attempt from Sab [t=00:00:35.646563][f=-000001] -> Version: 105.1.1-1367-g9450136 BAR105 [Windows 64-bit (native)] [t=00:00:35.646575][f=-000001] -> Connection established (given id 2) [t=00:00:35.654836][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:35.654874][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.726624][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:35.734857][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:35.914772][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:35.914815][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:36.038592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:36.046919][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:36.109055][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[Game::Load][lua{Rules,Gaia}={000002829aa20510,0000000000000000}][locale="C"]" [t=00:00:36.170913][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={000001bf4ac70520,0000000000000000}][locale="C"]" [t=00:00:36.248882][f=-000001] Allies: I choose: Engineer! [t=00:00:36.394521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemien" string="[Game::Load][lua{Rules,Gaia}={0000020f633a12d0,0000000000000000}][locale="C"]" [t=00:00:37.015007][f=-000001] Allies: I choose: Engineer! [t=00:00:40.186763][f=-000001] > Game will be force started in 60 seconds [t=00:00:41.214810][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.238911][f=-000001] sab do u know better start vs shield ball and lances [t=00:00:41.466855][f=-000001] in 1x1 [t=00:00:42.066846][f=-000001] sorry i have too much freezes((( [t=00:00:42.234848][f=-000001] > Game will be force started in 20 seconds [t=00:00:42.567037][f=-000001] !ring daemien [t=00:00:43.043243][f=-000001] np start [t=00:00:43.338596][f=-000001] but commander [t=00:00:43.505998][f=-000001] [0] Event [4813,173.995728,4813]: 0 finished unit Engineer Commander [t=00:00:43.518653][f=-000001] [0] Event [575,174.049316,466]: 1 finished unit Engineer Commander [t=00:00:43.541909][f=0000000] [0] Game has noElo set. [t=00:00:43.541992][f=0000000] [0] hedkeaf, team: 1, elo:2382, userid: 519614 [t=00:00:43.542022][f=0000000] [0] daemien, team: 0, elo:2011, userid: 563789 [t=00:00:43.542051][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:43.552170][f=0000000] Playback continued [t=00:00:43.557174][f=0000000] > Players daemien did not choose a start position. Game will be aborted. [t=00:00:43.557218][f=0000000] > exiting game [t=00:00:43.559238][f=0000001] No clients connected, shutting down server [t=00:00:43.559274][f=0000001] Server shutdown [t=00:00:43.559948][f=0000001] Submitting stats [t=00:00:43.560371][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.563919][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:43.563953][f=0000001] Draw 12206.44ms 65.20% [t=00:00:43.563966][f=0000001] Lua::Callins::Synced 3.07ms 0.00% [t=00:00:43.563979][f=0000001] Lua::Callins::Unsynced 19044.03ms 89.20% [t=00:00:43.563992][f=0000001] Lua::CollectGarbage::Synced 60.02ms 0.00% [t=00:00:43.564004][f=0000001] Lua::CollectGarbage::Unsynced 577.46ms 2.10% [t=00:00:43.564017][f=0000001] Misc::Profiler::AddTime 41.97ms 0.10% [t=00:00:43.564337][f=0000001] [1] player nonplacement [t=00:00:43.565720][f=0000001] [1] autohost exit [t=00:00:43.566928][f=0000001] [1] all players disconnected [t=00:00:44.551261][f=0000001] Playback paused [t=00:00:53.561119][f=0000001] Autoquit sending quit command. [t=00:00:53.561200][f=0000001] [QuitAction] user exited to system [t=00:00:53.561760][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.561873][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.561892][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.561905][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.561915][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.561925][f=0000001] [SpringApp::Kill][2] [t=00:00:53.563589][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.563621][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5628cecdc8e0 [t=00:00:53.563698][f=0000001] Start widgetHandler:Shutdown [t=00:00:53.568456][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:53.569148][f=0000001] Writing last game win data [t=00:00:53.576204][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:53.576231][f=0000001] Shutdown Widget - Save/Load API [t=00:00:53.576246][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:53.576262][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:53.576289][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.576307][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:53.578448][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:53.579318][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:53.579466][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:53.579484][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:53.579534][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:53.579548][f=0000001] Shutdown Widget - Unit Icons [t=00:00:53.579565][f=0000001] Shutdown Widget - Noises [t=00:00:53.579584][f=0000001] Shutdown Widget - HealthBars [t=00:00:53.580454][f=0000001] Shutdown Widget - Win Counter [t=00:00:53.580474][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.580530][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:53.580545][f=0000001] Shutdown Widget - BuildETA [t=00:00:53.580561][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:53.580575][f=0000001] Shutdown Widget - Stereo3D [t=00:00:53.580596][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.580610][f=0000001] Shutdown Widget - Point Tracker [t=00:00:53.580624][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:53.580639][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:53.580652][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:53.580672][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:53.580686][f=0000001] Shutdown Widget - Grab Input [t=00:00:53.580705][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:53.580720][f=0000001] Shutdown Widget - Darkening [t=00:00:53.580744][f=0000001] Shutdown Widget - Context Menu [t=00:00:53.580758][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:53.580771][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.580797][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:53.580823][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:53.580844][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.580957][f=0000001] Shutdown Widget - CameraShake [t=00:00:53.580973][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:53.580987][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:53.581002][f=0000001] Shutdown Widget - Attack AoE [t=00:00:53.581016][f=0000001] Shutdown Widget - UnitShapes [t=00:00:53.581063][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:53.581079][f=0000001] Shutdown Widget - Selection Send [t=00:00:53.581093][f=0000001] Shutdown Widget - LupsManager [t=00:00:53.581111][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:53.581126][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:53.582721][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:53.582746][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.582761][f=0000001] Shutdown Widget - Lups [t=00:00:53.582802][f=0000001] Shutdown Widget - Chili Framework [t=00:00:53.582817][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:53.582831][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:53.582945][f=0000001] Shutdown Widget - Custom Markers [t=00:00:53.582966][f=0000001] Shutdown Widget - Select Keys [t=00:00:53.582996][f=0000001] Shutdown Widget - Pause Screen [t=00:00:53.583741][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:53.583770][f=0000001] Shutdown Widget - Layout Handler [t=00:00:53.583786][f=0000001] End widgetHandler:Shutdown [t=00:00:53.779140][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={279238,34304026} {int,ext,rec}Allocs={9604198,0,0} {chunk,block}Bytes={34304026,0} [t=00:00:53.779286][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:53.779300][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5628c8fbb070 [t=00:00:53.779349][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.779365][f=0000001] Shutdown - StartSetup [t=00:00:53.779379][f=0000001] Shutdown - UnitMorph [t=00:00:53.779435][f=0000001] Shutdown - Carrier Drones [t=00:00:53.779453][f=0000001] Shutdown - Missile Silo Controller [t=00:00:53.779485][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.779498][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:53.779512][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.779541][f=0000001] Shutdown - Starlight Handler [t=00:00:53.779556][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.802974][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.803023][f=0000001] Shutdown - Save/Load [t=00:00:53.803047][f=0000001] Shutdown - Teleport Throw [t=00:00:53.803062][f=0000001] Shutdown - UnitMorph [t=00:00:53.803080][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.803093][f=0000001] Shutdown - Retreat Command [t=00:00:53.803112][f=0000001] Shutdown - Shockwaves [t=00:00:53.803126][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.803144][f=0000001] Shutdown - Lups Cloak FX [t=00:00:53.803158][f=0000001] Shutdown - Lups [t=00:00:53.803194][f=0000001] Shutdown - Lups Shield [t=00:00:53.803212][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.823251][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9604229,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.823338][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9604229,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.823384][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:53.823396][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:53.828576][f=0000001] [Game::~CGame][1] [t=00:00:53.828616][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.828629][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.828639][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.828650][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.828661][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:53.828690][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:53.828950][f=0000001] [Game::KillMisc][1] [t=00:00:53.828962][f=0000001] [Game::KillMisc][2] [t=00:00:53.829556][f=0000001] [Game::KillMisc][3] [t=00:00:53.830152][f=0000001] [Game::KillRendering][1] [t=00:00:53.846188][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.846232][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:53.847657][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:53.989711][f=0000001] [Game::KillInterface][1] [t=00:00:53.990650][f=0000001] [Game::KillInterface][2] [t=00:00:53.990959][f=0000001] [Game::KillSimulation][1] [t=00:00:53.990974][f=0000001] [Game::KillSimulation][2] [t=00:00:54.755809][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:54.755874][f=0000001] [Game::KillSimulation][3] [t=00:00:54.755920][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.755954][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.755981][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.756004][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.760730][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:54.905364][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:55.078389][f=0000001] [Game::KillSimulation][4] [t=00:00:59.240856][f=0000001] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:00:59.258418][f=0000001] [Game::~CGame][2] [t=00:00:59.262406][f=0000001] [Game::~CGame][3] [t=00:00:59.517997][f=0000001] [SpringApp::Kill][3] [t=00:00:59.521193][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1892 bytes sent 18485 bytes recv'd [t=00:00:59.523494][f=0000001] Kill: client disconnecting... [t=00:01:01.527652][f=0000001] CloseConnection: client connection closed [t=00:01:01.530161][f=0000001] [SpringApp::Kill][4] font=0x5628aa5e2d40 [t=00:01:01.540578][f=0000001] [SpringApp::Kill][5] [t=00:01:01.552230][f=0000001] [SpringApp::Kill][6] [t=00:01:01.552687] [SpringApp::Kill][7] [t=00:01:01.554691] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.554719] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.554730] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:01.554740] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.554751] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:01.554761] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.554771] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:01:01.554781] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:01.554791] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:01.554801] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.554811] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.554821] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.554845] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.569633] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:01.569676] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:01.569686] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:01.569696] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:01.571624] [VFS] [SpringVFS::DeleteArchives] [t=00:01:01.571652] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7955 [t=00:01:01.571957] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp (0x5628aa72d940) [t=00:01:01.576862] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp" numZipFiles=7955 sumInflSize=853660kb sumReadTime=3503ms [t=00:01:01.576921] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=88ms [t=00:01:01.576933] file="objects3d/strikecom_1.dae" indx=5601 inflSize=999kb readTime=44ms [t=00:01:01.576944] file="objects3d/cremcrus_dead.s3o" indx=5214 inflSize=162kb readTime=31ms [t=00:01:01.576959] file="unittextures/factorytank_1.png" indx=7303 inflSize=4103kb readTime=31ms [t=00:01:01.576969] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=23ms [t=00:01:01.576978] file="unittextures/bcore_abc_2.tga" indx=7130 inflSize=1800kb readTime=23ms [t=00:01:01.576987] file="unittextures/bcore_abc_1.tga" indx=7128 inflSize=3210kb readTime=23ms [t=00:01:01.577019] file="objects3d/pw_dropdepot_dead.dae" indx=5433 inflSize=497kb readTime=22ms [t=00:01:01.577051] file="objects3d/factorytank.s3o" indx=5264 inflSize=348kb readTime=21ms [t=00:01:01.577063] file="objects3d/fighter2.s3o" indx=5271 inflSize=39kb readTime=20ms [t=00:01:01.581085] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/459bf4c4fbb5bfe329617779b81240e7.sdp] 165865390 bytes cached in 3463 files [t=00:01:01.903575] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:01.903617] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x5628aa7c3a50) [t=00:01:01.904792] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.904813] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz (0x7f572c0137f0) [t=00:01:01.905334] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/springcontent.sdz] 243407 bytes cached in 73 files [t=00:01:01.907288] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/maphelper.sdz (0x5628aa5d5bc0) [t=00:01:01.907320] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz (0x5628aa5b42e0) [t=00:01:01.907543] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1367-g9450136/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.907949] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.907967] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.907987] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.907998] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.908009] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.908020] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.909352] [SpringApp::Kill][8] [t=00:01:01.909373] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.909385] [WatchDog::Uninstall][1] hangDetectorThread=0x5628655930b0 (joinable=1) [t=00:01:01.909405] [WatchDog::Uninstall][2] [t=00:01:02.148678] [WatchDog::Uninstall][3] [t=00:01:02.148718] [SpringApp::Kill][9]